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	<id>https://darkanddarker.wiki.spellsandguns.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kokkor</id>
	<title>Dark and Darker Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://darkanddarker.wiki.spellsandguns.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kokkor"/>
	<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/Special:Contributions/Kokkor"/>
	<updated>2026-04-30T10:35:35Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Quests&amp;diff=31609</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Quests&amp;diff=31609"/>
		<updated>2024-06-30T01:14:33Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: Minor edit about moster kill assist.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UpdateStatus|Quest Data|Quests}}&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center&amp;quot;&amp;gt;[https://darkanddarkertracker.com/questitems If you are interested in total fetch items needed, the link leads to a great resource that aggregates fetch quest requirements.]&amp;lt;br&amp;gt;[https://darkanddarkertracker.com/questtracker You can also use the web app to track quest progress.]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Quests==&lt;br /&gt;
Select a Merchant below to view their respective Quests.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;&amp;quot;&amp;gt;&lt;br /&gt;
	{{TabToggle|All|[[File:all-merchants-tab.jpg|link=|x140px]]|active=yes}}&lt;br /&gt;
	{{TabToggle|Alchemist|[[File:Alchemist.png|link=|x140px]]}}&lt;br /&gt;
	{{TabToggle|Armourer|[[File:Armourer.png|link=|x140px]]}}&lt;br /&gt;
	{{TabToggle|Fortune_Teller|[[File:Fortune_Teller.png|link=|x140px]]}}&lt;br /&gt;
	{{TabToggle|Goblin|[[File:GoblinM.png|link=|x140px]]}}&lt;br /&gt;
	{{TabToggle|Leathersmith|[[File:Leathersmith.png|link=|x140px]]}}&lt;br /&gt;
	{{TabToggle|Surgeon|[[File:Surgeon.png|link=|x140px]]}}&lt;br /&gt;
	{{TabToggle|Tailor|[[File:Tailor.png|link=|x140px]]}}&lt;br /&gt;
	{{TabToggle|Tavern_Master|[[File:Tavern_Master.png|link=|x140px]]}}&lt;br /&gt;
	{{TabToggle|Collector|[[File:The Collector.png|link=|x140px]]}}&lt;br /&gt;
	{{TabToggle|Treasurer|[[File:Treasurer.png|link=|x140px]]}}&lt;br /&gt;
	{{TabToggle|Weaponsmith|[[File:Weaponsmith.png|link=|x140px]]}}&lt;br /&gt;
	{{TabToggle|Woodsman|[[File:Woodsman.png|link=|x140px]]}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;Alchemist-data All-data&amp;quot;&amp;gt;&lt;br /&gt;
	{{GenerateQuestChapters|Alchemist}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;Armourer-data All-data&amp;quot;&amp;gt;&lt;br /&gt;
	{{GenerateQuestChapters|Armourer}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;Fortune_Teller-data All-data&amp;quot;&amp;gt;&lt;br /&gt;
	{{GenerateQuestChapters|Fortune Teller}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;Goblin-data All-data&amp;quot;&amp;gt;&lt;br /&gt;
	{{GenerateQuestChapters|Goblin Merchant}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;Leathersmith-data All-data&amp;quot;&amp;gt;&lt;br /&gt;
	{{GenerateQuestChapters|Leathersmith}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;Surgeon-data All-data&amp;quot;&amp;gt;&lt;br /&gt;
	{{GenerateQuestChapters|Surgeon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;Tailor-data All-data&amp;quot;&amp;gt;&lt;br /&gt;
	{{GenerateQuestChapters|Tailor}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;Tavern_Master-data All-data&amp;quot;&amp;gt;&lt;br /&gt;
	{{GenerateQuestChapters|Tavern Master}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;Collector-data All-data&amp;quot;&amp;gt;&lt;br /&gt;
	{{GenerateQuestChapters|The Collector}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;Treasurer-data All-data&amp;quot;&amp;gt;&lt;br /&gt;
	{{GenerateQuestChapters|Treasurer}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;Weaponsmith-data All-data&amp;quot;&amp;gt;&lt;br /&gt;
	{{GenerateQuestChapters|Weaponsmith}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;Woodsman-data All-data&amp;quot;&amp;gt;&lt;br /&gt;
	{{GenerateQuestChapters|Woodsman}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Notes===&lt;br /&gt;
* Monster kills can actually be assists (player has to be alive and on same team as a person that killed the monster)&lt;br /&gt;
* Player kills must be the killing blow&lt;br /&gt;
* ...&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gear_Score&amp;diff=30931</id>
		<title>Gear Score</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gear_Score&amp;diff=30931"/>
		<updated>2024-06-23T00:38:14Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: Removing HR brackets due to info being outdated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;&amp;quot;&amp;gt;Gear Score is currently up to date for: {{:TODO|GearScore}}&amp;lt;/p&amp;gt;&lt;br /&gt;
==Description==&lt;br /&gt;
Each item in your team&#039;s inventory is worth a particular Gear Score value. The highest Gear Score across your whole team is then used to place you into 1 of 3 brackets used for Match Making.&lt;br /&gt;
&lt;br /&gt;
Items in your inventory that aren&#039;t equipped also contribute to this Gear Score, even excess consumables.&lt;br /&gt;
&lt;br /&gt;
==Item&#039;s Gear Score==&lt;br /&gt;
Different Items provide different Gear Scores. &lt;br /&gt;
&lt;br /&gt;
As of a recent update, utility items of poor and common rarities no longer count towards gearscore &lt;br /&gt;
&lt;br /&gt;
Note: Stacks of items count gear score for each item in the stack.  For example, a stack of 3x green Potions will contribute 3x6=18 gear score.&lt;br /&gt;
&lt;br /&gt;
{{GearScoreTable}}&lt;br /&gt;
Note: Items that are both Weapons and Utilities follow the Utility rule, not the Weapon rule&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Exceptions===&lt;br /&gt;
The following are exceptions to the above mentioned rules. They are only exceptions if listed below. &amp;lt;br&amp;gt;&lt;br /&gt;
If an item is not listed below it follows the above Gear Score conventions.&lt;br /&gt;
&lt;br /&gt;
{{Pattern_Exceptions|gs}}&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
Misc items do not have any Gear score.&lt;br /&gt;
&lt;br /&gt;
Example Misc Items:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;[[File:SlotTypeInvalid_Bolts.png|x200px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;[[File:SlotTypeInvalid_Gold_Coin_Purse.png|x200px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Misc are any items that cannot be equipped by anyone such as Coin Purses, Arrows, Bolts, Treasure, Hunting Loots, etc.&lt;br /&gt;
&lt;br /&gt;
{{Iconbox|Gold Coin Purse}} &lt;br /&gt;
{{Iconbox|Arrow}}&lt;br /&gt;
{{Iconbox|Bolt}}&lt;br /&gt;
{{Iconbox|Diamond}}&lt;br /&gt;
{{Iconbox|Troll Pelt}}&lt;br /&gt;
&lt;br /&gt;
==Brackets==&lt;br /&gt;
Ironmace can change this very easily due to matchmaking being &amp;lt;b&amp;gt; server sided &amp;lt;/b&amp;gt;, so this information can easily get out of date. &lt;br /&gt;
&lt;br /&gt;
Normals brackets&lt;br /&gt;
*&amp;lt;FONT COLOR=&amp;quot;##80ff00;&amp;quot;&amp;gt;Low Gear Bracket(0-25)&amp;lt;/FONT&amp;gt;&lt;br /&gt;
*&amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;High Gear Bracket 26+&amp;lt;/FONT&amp;gt; &lt;br /&gt;
No HR brackets&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Game will take the gear score of the &amp;lt;FONT COLOR=&amp;quot;#FFCF09;&amp;quot;&amp;gt;highest player&amp;lt;/FONT&amp;gt; and put you in that bracket.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Verified Calculator==&lt;br /&gt;
The following are calculators that automatically update to the above information using the [[Gear_Score.json|Gear Score API]] and are therefore verified to be at least as up-to-date as this Gear Score page is.&lt;br /&gt;
To check if this page and therefore this calculator are up to date, check the indicator at the very top of the page.&lt;br /&gt;
&lt;br /&gt;
* https://dd-gearscore-calculator.vercel.app/ - Website&lt;br /&gt;
&lt;br /&gt;
==Other Calculators==&lt;br /&gt;
The following are calculators that are (as of writing this) up to date, but may not update automatically. &lt;br /&gt;
&lt;br /&gt;
Feel free to add your own favorite calculators here. For spreadsheets, use &#039;File &amp;gt; Share &amp;gt; Publish to Web&#039; to prevent from sharing your or anyone else&#039;s email address.&lt;br /&gt;
* https://github.com/stonedoutlaw/GearScoreCalc - Program&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* [[Patch:6.5#Hotfix_52-1|Hotfix 52-1]]: Poor/Common Utilities are now worth 0 GS. Poor/Common Weapons and Armor are now worth less GS.&lt;br /&gt;
* [[Patch:6.4#Hotfix_46|Hotfix 46]]: Junk/Poor/Common Gear score decreased significantly for Weapons and Armor (specifics at the patch note page)&lt;br /&gt;
* Patch ?: Brackets changed from 1-199, 200-399, 400+ to 1-299 and 300+&lt;br /&gt;
* Patch ?: Gear Score mechanic released&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=30930</id>
		<title>Adventure Rank</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=30930"/>
		<updated>2024-06-23T00:33:25Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: Changing outdated info about treasure AP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
=High-Roller Ranks and Adventure Points=&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
Ranks are only for the High-Roller dungeons which now have a 0 gold ante but instead have an Adventure Point (AP) ante.&lt;br /&gt;
Dark and Darker currently has 7 rank categories with a total of 19 individual ranks that players can achieve. Each rank causes an increase in AP fee to enter the High roll dungeons.&lt;br /&gt;
&lt;br /&gt;
The rank at the end of the season determines the rewards granted for the start of the next season, as well as a title and banner that can be used for the present season.&lt;br /&gt;
&lt;br /&gt;
Each rank is not a checkpoint, meaning it is still possible to de-rank below your current rank.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable stripedtable&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; font-weight:bold; text-shadow: 0 0 5px #000&amp;quot;&lt;br /&gt;
!Rank&lt;br /&gt;
!Required Total AP&lt;br /&gt;
!Ice Cavern Entrance Fee&lt;br /&gt;
!Crypts Entrance Fee&lt;br /&gt;
!Goblin Cave Entrance Fee&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#646464&amp;quot; |Neophyte III&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#646464&amp;quot; |Neophyte II&lt;br /&gt;
|500&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#646464&amp;quot; |Neophyte I&lt;br /&gt;
|1000&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#DEDEDE&amp;quot; |Apprentice III&lt;br /&gt;
|1750&lt;br /&gt;
|50&lt;br /&gt;
|30&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#DEDEDE&amp;quot; |Apprentice II&lt;br /&gt;
&lt;br /&gt;
|2500&lt;br /&gt;
|100&lt;br /&gt;
|60&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#DEDEDE&amp;quot; |Apprentice I&lt;br /&gt;
|3250 &lt;br /&gt;
|150&lt;br /&gt;
|100&lt;br /&gt;
|75&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#62BE0B&amp;quot; |Wanderer III&lt;br /&gt;
|4250 &lt;br /&gt;
|200&lt;br /&gt;
|150&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#62BE0B&amp;quot; |Wanderer II&lt;br /&gt;
|5250&lt;br /&gt;
|250&lt;br /&gt;
|200&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#62BE0B&amp;quot; |Wanderer I&lt;br /&gt;
&lt;br /&gt;
|6250&lt;br /&gt;
|300&lt;br /&gt;
|250&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#4A9BD1&amp;quot; |Pathfinder III&lt;br /&gt;
| 7500&lt;br /&gt;
|350&lt;br /&gt;
|300&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#4A9BD1&amp;quot; |Pathfinder II&lt;br /&gt;
|9000&lt;br /&gt;
|400&lt;br /&gt;
|350&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#4A9BD1&amp;quot; |Pathfinder I &lt;br /&gt;
|11000&lt;br /&gt;
|450&lt;br /&gt;
|400&lt;br /&gt;
|350&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#AD5AFF&amp;quot; |Voyager III&lt;br /&gt;
|13500 &lt;br /&gt;
|500&lt;br /&gt;
|500&lt;br /&gt;
|400&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#AD5AFF&amp;quot; |Voyager II&lt;br /&gt;
|16500&lt;br /&gt;
|600&lt;br /&gt;
|700&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#AD5AFF&amp;quot; |Voyager I&lt;br /&gt;
|20000&lt;br /&gt;
|700&lt;br /&gt;
|800&lt;br /&gt;
|600&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F7A22D&amp;quot; |Exemplar III&lt;br /&gt;
|24000&lt;br /&gt;
|800&lt;br /&gt;
|900&lt;br /&gt;
|700&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F7A22D&amp;quot; | Exemplar II &lt;br /&gt;
|28000&lt;br /&gt;
|900&lt;br /&gt;
|1050&lt;br /&gt;
|850&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F7A22D&amp;quot; |Exemplar I&lt;br /&gt;
|32000&lt;br /&gt;
|1100&lt;br /&gt;
|1200&lt;br /&gt;
|1000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E3D88C&amp;quot; |Demigod &lt;br /&gt;
|36000&lt;br /&gt;
|1300 &lt;br /&gt;
|1400&lt;br /&gt;
|1200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Adventure Points==&lt;br /&gt;
There are 9 different sources of Adventure Points (AP) to advance your rank in the High-Roller dungeons. Each entrance of the dungeon cost varying amounts of AP as seen above, even if you perish. Failing to extract from the dungeon will remove all AP gains, and still pay the AP ante. &lt;br /&gt;
&lt;br /&gt;
[[File:Adventure_point_rewards2.png|link=|x500px]]&lt;br /&gt;
&lt;br /&gt;
===Props Interaction===&lt;br /&gt;
&lt;br /&gt;
Note: Opening props grant AP only the first time they are opened. This includes repeatable props such as ore nodes, treasure horde, and shrines. &lt;br /&gt;
&lt;br /&gt;
There are duplicate props on the list because on some maps they give different values.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter stripedtable&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Prop Name&lt;br /&gt;
!AP&lt;br /&gt;
!XP&lt;br /&gt;
|-&lt;br /&gt;
|Altar of Sacrifice&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Cave Exit (maybe?)&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Casket&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Old Coffin&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Coffin&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wood Coffin&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Royal Coffin&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Flat Chest&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Flat Chest&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Dungeon Portal&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Escape Portal&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Golden Chest&lt;br /&gt;
|15&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Hoard&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Hoard&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Hoard&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Jail Door (Locked)&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Lifeleaf&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Marvelous Chest&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Cobalt Ore&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Copper Ore&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Gold Ore&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Gold Ore&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Iron Ore&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Rubysilver Ore&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Rubysilver Ore&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Silver Ore&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Lion&#039;s Head Chest&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Lion&#039;s Head Chest&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Ornate Chest&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Ornate Chest&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Ornate Chest&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Ornate Chest&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Ornate Chest&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Phantom Flower&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Ruins Down Stair (maybe?)&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Large Oak Chest&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Large Oak Chest&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Oak Chest&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Oak Chest&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Small Oak Chest&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Small Oak Chest&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Stone Door&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|7&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|6&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|7&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of Health&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of Protection&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of Power&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Fountain of Speed&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Stone Tomb HR&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Stone Tomb N&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Wardweed&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Large Reinforced Chest&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Large Reinforced Chest&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Large Reinforced Chest&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Reinforced Chest&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Reinforced Chest&lt;br /&gt;
|7&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Small Reinforced Chest&lt;br /&gt;
|7&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Wooden Door (no hole)&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===High-End Props Interaction===&lt;br /&gt;
&lt;br /&gt;
* Same as Prop Interaction but only includes high grade &amp;quot;props&amp;quot;. Please use list above to refer to all prop values.&lt;br /&gt;
&lt;br /&gt;
===Player Kill===&lt;br /&gt;
* Ranges from 9.9 to 188.1 AP per kill&lt;br /&gt;
* AP varies based on the number of divisions between you and the player.&amp;lt;pre style=&amp;quot;width:fit-content&amp;quot;&amp;gt; AP = 14.85 * Divisions below target + 99 &amp;lt;/pre&amp;gt;&lt;br /&gt;
* Divisions below target ranges from -6 to 6, as if you are 6 divisions above the target (Demigod killing a Neophyte), the value is -6.&lt;br /&gt;
&lt;br /&gt;
===Monster Kill===&lt;br /&gt;
&lt;br /&gt;
See [[Monsters]] for each Monster&#039;s AP reward.&lt;br /&gt;
&lt;br /&gt;
===Sub Boss Kill===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter stripedtable&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Monster name:&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Normal AP&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Elite AP&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Nightmare AP&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Cockatrice]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Cockatrice|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Cockatrice#Elite|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Cockatrice#Nightmare|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Demon Berserker]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Demon berserker|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Demon berserker#Elite|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Demon berserker#Nightmare|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Demon Centaur]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Demon centaur|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Demon centaur#Elite|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Demon centaur#Nightmare|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Giant Centipede]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Giant centipede|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Giant centipede#Elite|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Giant centipede#Nightmare|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Giant Worm]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Giant worm|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Giant worm#Elite|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Giant worm#Nightmare|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Golem]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Golem|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Golem#Elite|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Golem#Nightmare|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Skeleton Champion]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Skeleton champion|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Skeleton champion#Elite|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Skeleton champion#Nightmare|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Wraith]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Wraith|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Wraith#Elite|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Wraith#Nightmare|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boss Kill ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter stripedtable&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Monster name:&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Normal AP&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Elite AP&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Lich]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Lich|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Lich#Elite|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Ghost King]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Ghost King|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Ghost King#Elite|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Skeleton Warlord]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Skeleton Warlord|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Skeleton Warlord#Elite|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Cave Troll]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Cave Troll|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Cave Troll#Elite|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Cyclops]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Cyclops|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Cyclops#Elite|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Item Achieve (Archived)===&lt;br /&gt;
As of Patch 5&#039;s Adventure Point rework, Item Achieve no longer gives any AP. The below information should be considered an archive, in case this system returns.&lt;br /&gt;
&lt;br /&gt;
====Pre Patch 5====&lt;br /&gt;
*AP is rewarded for extracting with items that have the Looted tag. See [[Looted_Handled_Supplied| Looted, Handled, and Supplied]] for more information on these tags.&lt;br /&gt;
*Craftable items can now be looted as of [[Patch:6.4#Hotfix 46]] as killed player&#039;s gear are converted to Looted.&lt;br /&gt;
*AP rewarded is then multiplied by the quantity in the stack. This was not true in the past, where 1x Candy would have rewarded the same amount of AP as 10x Candy&lt;br /&gt;
*AP is calculated on extraction&lt;br /&gt;
*Weapons and Armor give 1 AP per 1 [[Merchants#Sell_Prices|gold they sell for]]&lt;br /&gt;
**Which is &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;20&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt; AP, multiplied by the number of slots the item takes up&lt;br /&gt;
*[[Utility|Utilities]], [[Accessories]] and [[Misc]] (like Treasures, Gems, Hunting Loot like Kobold Ears, Mimic Tongue&#039;s, etc) reward AP equal to their rarity (not multiplied by slot size), where Junk through Unique rewards 0-7 AP&lt;br /&gt;
**Junk is equivalent to rarity 0 and therefore gives 0 AP&lt;br /&gt;
**Unique is equivalent to rarity 7 and therefore gives 7 AP&lt;br /&gt;
**Treasures give even more AP as they are also in the Treasure section&lt;br /&gt;
*If there are exceptions that do not follow the previously mentioned criteria, their AP will be listed below (these are not multiplied by slot size)&lt;br /&gt;
{{Pattern_Exceptions|ap}}&lt;br /&gt;
&lt;br /&gt;
===Treasure(Archived)===&lt;br /&gt;
You can find the AP values for [[Treasure]] on its page&lt;br /&gt;
&lt;br /&gt;
===Dungeon Down===&lt;br /&gt;
*20 AP for taking a [[Dungeon#Portals|Down portal]]&lt;br /&gt;
&lt;br /&gt;
===Assists===&lt;br /&gt;
Player, Monster, Sub-Boss, and Boss kills also have an Assist category. While in a group, all AP gained from these kills are split evenly among team members. For whoever got the kill, the AP goes to the Kill category, while for everyone else in the group -regardless of contribution- it goes under the Kill Assist category.&lt;br /&gt;
&lt;br /&gt;
The AP is split for each individual kill, and then rounded down and granted to everyone else in the party as an Assist. The remaining AP is rewarded as a Kill to whomever landed the killing blow.&lt;br /&gt;
&lt;br /&gt;
====Formula====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;Assist AP (per kill) = floor(AP / Party Size)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;Kill AP (per kill) = AP - (Party Size - 1) * Assist AP&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Example====&lt;br /&gt;
Party size of 3 after killing 2 normal Skeleton Axemen which reward 5 AP each.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;Assist AP (per kill) = floor(5/3) = 1 &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;Kill AP (per kill) = 5 - (3-1) * 1 = 3 &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since there two kills, each assisting player receives 2 AP, and the player that got the killing blow receives 6 AP. &lt;br /&gt;
Note that this sums to 10 AP, from 5 AP per kill x 2 kills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
[[File:Reward Details.png|link=|x500px]]&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Experience&amp;diff=28711</id>
		<title>Experience</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Experience&amp;diff=28711"/>
		<updated>2024-06-19T01:13:35Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: xp stacking&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MechanicsBar}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
Triumph level and Character level are two different things. Each uses different experience values.&lt;br /&gt;
==Triumph Level==&lt;br /&gt;
Triumph level is shared between all of your characters. Each Triumph level rewards:&lt;br /&gt;
*1 Bluestone Shard[[File:Bluestone Shard.png|link=|x30px]]&lt;br /&gt;
Bluestone Shards are used in Shop to buy new race, skins, and emotes. &lt;br /&gt;
&lt;br /&gt;
To get Triumph experience the player needs to extract. Experience earned is determined by the level of the dungeon:&lt;br /&gt;
*Normal extract : 1 triumph xp&lt;br /&gt;
*Normal [[Inferno]] extract: 2 triumph xp&lt;br /&gt;
*High Roller extract: 3 triumph xp&lt;br /&gt;
*High Roller [[Inferno]] extract: 4 triumph xp&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With each level up, required experience doubles to the maximum of 10 levels. &lt;br /&gt;
{| class=&amp;quot;wikitable stripedtable&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Triumph Level !! Experience !! Total Experience&lt;br /&gt;
|-&lt;br /&gt;
| 1||25||25&lt;br /&gt;
|-&lt;br /&gt;
|2||50||75&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|100&lt;br /&gt;
|175&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|200&lt;br /&gt;
|375&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|400&lt;br /&gt;
|775&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|800&lt;br /&gt;
|1575&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|1600&lt;br /&gt;
|3175&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|3200&lt;br /&gt;
|6375&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|6400&lt;br /&gt;
|12775&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|12800&lt;br /&gt;
|25575&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;With each wipe level resets without losing any Bluestone Shard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*For Bluestone Shards farming, it is recommended to get the early levels each wipe as experience doubles every level.&lt;br /&gt;
&lt;br /&gt;
==Character Level==&lt;br /&gt;
===Non-Sources of XP===&lt;br /&gt;
These do not give any exp:&lt;br /&gt;
* Killing Player Enemies&lt;br /&gt;
* Extracting&lt;br /&gt;
&lt;br /&gt;
===Sources of XP===&lt;br /&gt;
Various activities within the dungeon grant experience:&lt;br /&gt;
* Killing [[Monsters]] (see page for exact amounts)&lt;br /&gt;
* Interacting, breaking, or playing [[Bard]]&#039;s Unchaimed Harmony song on [[Props]] gives XP:&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-left:80px Solid #0000; border-top:10px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter stripedtable mw-collapsible&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Prop  Name&lt;br /&gt;
!XP&lt;br /&gt;
|-&lt;br /&gt;
|Altar of Sacrifice&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Cave Exit&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Casket&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Old Coffin&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Coffin&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wood Coffin&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Royal Coffin&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Flat Chest&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Flat Chest&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Dungeon Portal&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Escape Portal&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Golden Chest&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Hoard&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Hoard&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Jail Door&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Lifeleaf&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Marvelous Chest&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Cobalt Ore&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Cobalt Ore&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Gold Ore&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Gold Ore&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Iron Ore&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Rubysilver Ore&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Rubysilver Ore&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Silver Ore&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Lion&#039;s Head Chest&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Lion&#039;s Head Chest&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Ornate Chest&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Ornate Chest&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Ornate Chest&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Ornate Chest&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Ornate Chest&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Phantom Flower&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Pot &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Pot &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Pot &lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Ruins Down Stair&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Large Oak Chest&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Large Oak Chest&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Oak Chest&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Oak Chest&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Small Oak Chest&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Stone Door&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Spider Pot&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Spider Pot&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of Health&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of Protection&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of Power&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Fountain of Speed&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Stone Tomb&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Stone Tomb&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Wardweed&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Large Reinforced Chest&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Large Reinforced Chest&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Large Reinforced Chest&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Reinforced Chest&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Reinforced Chest&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Small Reinforced Chest&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Wood Barrel&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Medium Wooden Crate&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Medium Wooden Crate&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Small Wooden Crate&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Small Wooden Crate&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Wooden Door (no grating)&lt;br /&gt;
|3&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
* Extracting with any Looted item (must not be Handled/Supplied). More info on these tags here [[Merchants#Quests|Looted/Handled/Supplied]]&lt;br /&gt;
**The amount of XP rewarded is dependent of the quantity in the stack.&amp;lt;br&amp;gt;For example, a 1x Uncommon Ale (2 XP total) rewards different amount of XP as 3x Uncommon Ale (6 XP total) if they are in the same stack.&lt;br /&gt;
** Items reward XP equal to their rarity, regardless of slot size, where Junk through Unique rewards 0-7 XP&lt;br /&gt;
***Junk is equivalent to rarity 0 and therefore gives 0 XP&lt;br /&gt;
***Unique is equivalent to rarity 7 and therefore gives 7 XP&lt;br /&gt;
** For Misc items that are not Gems nor Herbs (like Hunting Loots), XP is always 1&lt;br /&gt;
** There are some exceptions that do not follow the previously mentioned criteria, where their XP per item is listed below.&lt;br /&gt;
{{Pattern_Exceptions|xp}}&lt;br /&gt;
&lt;br /&gt;
===Experience per Level===&lt;br /&gt;
Despite patch notes saying otherwise, experience is &#039;&#039;not&#039;&#039; shared between teammates.&lt;br /&gt;
&lt;br /&gt;
The experience level will increase as you gain experience points. Every 5 levels you will get a new perk slot(Level 5,10 and 15) for your class.&lt;br /&gt;
&lt;br /&gt;
Disclaimer: Experience chart may not be complete, all contributions are welcome.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Level&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|6&lt;br /&gt;
|7&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|10&lt;br /&gt;
|11&lt;br /&gt;
|12&lt;br /&gt;
|13&lt;br /&gt;
|14&lt;br /&gt;
|15&lt;br /&gt;
|16&lt;br /&gt;
|17&lt;br /&gt;
|18&lt;br /&gt;
|19&lt;br /&gt;
|20&lt;br /&gt;
|21&lt;br /&gt;
|22&lt;br /&gt;
|23&lt;br /&gt;
|24&lt;br /&gt;
|25&lt;br /&gt;
|26&lt;br /&gt;
|27&lt;br /&gt;
|28&lt;br /&gt;
|29&lt;br /&gt;
|30&lt;br /&gt;
|31&lt;br /&gt;
|32&lt;br /&gt;
|33&lt;br /&gt;
|34&lt;br /&gt;
|35&lt;br /&gt;
|36&lt;br /&gt;
|37&lt;br /&gt;
|38&lt;br /&gt;
|39&lt;br /&gt;
|40&lt;br /&gt;
|41&lt;br /&gt;
|42&lt;br /&gt;
|43&lt;br /&gt;
|44&lt;br /&gt;
|45&lt;br /&gt;
|46&lt;br /&gt;
|47&lt;br /&gt;
|48&lt;br /&gt;
|49&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|XP for next&lt;br /&gt;
|50&lt;br /&gt;
|50&lt;br /&gt;
|50&lt;br /&gt;
|50&lt;br /&gt;
|50&lt;br /&gt;
|75&lt;br /&gt;
|75&lt;br /&gt;
|75&lt;br /&gt;
|75&lt;br /&gt;
|75&lt;br /&gt;
|75&lt;br /&gt;
|75&lt;br /&gt;
|75&lt;br /&gt;
|75&lt;br /&gt;
|75&lt;br /&gt;
|75&lt;br /&gt;
|75&lt;br /&gt;
|100&lt;br /&gt;
|100&lt;br /&gt;
|100&lt;br /&gt;
|100&lt;br /&gt;
|100&lt;br /&gt;
|100&lt;br /&gt;
|100&lt;br /&gt;
|100&lt;br /&gt;
|100&lt;br /&gt;
|100&lt;br /&gt;
|200&lt;br /&gt;
|200&lt;br /&gt;
|200&lt;br /&gt;
|200&lt;br /&gt;
|200&lt;br /&gt;
|200&lt;br /&gt;
|200&lt;br /&gt;
|200&lt;br /&gt;
|200&lt;br /&gt;
|200&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
|Cumulative XP&lt;br /&gt;
|50&lt;br /&gt;
|100&lt;br /&gt;
|150&lt;br /&gt;
|200&lt;br /&gt;
|250&lt;br /&gt;
|325&lt;br /&gt;
|400&lt;br /&gt;
|475&lt;br /&gt;
|550&lt;br /&gt;
|625&lt;br /&gt;
|700&lt;br /&gt;
|775&lt;br /&gt;
|850&lt;br /&gt;
|925&lt;br /&gt;
|1000&lt;br /&gt;
|1075&lt;br /&gt;
|1150&lt;br /&gt;
|1250&lt;br /&gt;
|1350&lt;br /&gt;
|1450&lt;br /&gt;
|1550&lt;br /&gt;
|1650&lt;br /&gt;
|1750&lt;br /&gt;
|1850&lt;br /&gt;
|1950&lt;br /&gt;
|2050&lt;br /&gt;
|2150&lt;br /&gt;
|2350&lt;br /&gt;
|2550&lt;br /&gt;
|2750&lt;br /&gt;
|2950&lt;br /&gt;
|3150&lt;br /&gt;
|3350&lt;br /&gt;
|3550&lt;br /&gt;
|3750&lt;br /&gt;
|3950&lt;br /&gt;
|4150&lt;br /&gt;
|4450&lt;br /&gt;
|4750&lt;br /&gt;
|5050&lt;br /&gt;
|5350&lt;br /&gt;
|5650&lt;br /&gt;
|5950&lt;br /&gt;
|6250&lt;br /&gt;
|6550&lt;br /&gt;
|6850&lt;br /&gt;
|7150&lt;br /&gt;
|7450&lt;br /&gt;
|7750&lt;br /&gt;
|8050&lt;br /&gt;
|-&lt;br /&gt;
|Level&lt;br /&gt;
|51&lt;br /&gt;
|52&lt;br /&gt;
|53&lt;br /&gt;
|54&lt;br /&gt;
|55&lt;br /&gt;
|56&lt;br /&gt;
|57&lt;br /&gt;
|58&lt;br /&gt;
|59&lt;br /&gt;
|60&lt;br /&gt;
|61&lt;br /&gt;
|62&lt;br /&gt;
|63&lt;br /&gt;
|64&lt;br /&gt;
|65&lt;br /&gt;
|66&lt;br /&gt;
|67&lt;br /&gt;
|68&lt;br /&gt;
|69&lt;br /&gt;
|70&lt;br /&gt;
|71&lt;br /&gt;
|72&lt;br /&gt;
|73&lt;br /&gt;
|74&lt;br /&gt;
|75&lt;br /&gt;
|76&lt;br /&gt;
|77&lt;br /&gt;
|78&lt;br /&gt;
|79&lt;br /&gt;
|80&lt;br /&gt;
|81&lt;br /&gt;
|82&lt;br /&gt;
|83&lt;br /&gt;
|84&lt;br /&gt;
|85&lt;br /&gt;
|86&lt;br /&gt;
|87&lt;br /&gt;
|88&lt;br /&gt;
|89&lt;br /&gt;
|90&lt;br /&gt;
|91&lt;br /&gt;
|92&lt;br /&gt;
|93&lt;br /&gt;
|94&lt;br /&gt;
|95&lt;br /&gt;
|96&lt;br /&gt;
|97&lt;br /&gt;
|98&lt;br /&gt;
|99&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|XP for next&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|300&lt;br /&gt;
|400&lt;br /&gt;
|400&lt;br /&gt;
|400&lt;br /&gt;
|400&lt;br /&gt;
|400&lt;br /&gt;
|400&lt;br /&gt;
|400&lt;br /&gt;
|400&lt;br /&gt;
|400&lt;br /&gt;
|400&lt;br /&gt;
|400&lt;br /&gt;
|400&lt;br /&gt;
|400&lt;br /&gt;
|400&lt;br /&gt;
|400&lt;br /&gt;
|400&lt;br /&gt;
|400&lt;br /&gt;
|400&lt;br /&gt;
|400&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|500&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cumulative XP&lt;br /&gt;
|8350&lt;br /&gt;
|8650&lt;br /&gt;
|8950&lt;br /&gt;
|9250&lt;br /&gt;
|9550&lt;br /&gt;
|9850&lt;br /&gt;
|10150&lt;br /&gt;
|10450&lt;br /&gt;
|10750&lt;br /&gt;
|11050&lt;br /&gt;
|11450&lt;br /&gt;
|11850&lt;br /&gt;
|12250&lt;br /&gt;
|12650&lt;br /&gt;
|13050&lt;br /&gt;
|13450&lt;br /&gt;
|13850&lt;br /&gt;
|14250&lt;br /&gt;
|14650&lt;br /&gt;
|15050&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Level&lt;br /&gt;
|101&lt;br /&gt;
|102&lt;br /&gt;
|103&lt;br /&gt;
|104&lt;br /&gt;
|105&lt;br /&gt;
|106&lt;br /&gt;
|107&lt;br /&gt;
|108&lt;br /&gt;
|109&lt;br /&gt;
|110&lt;br /&gt;
|111&lt;br /&gt;
|112&lt;br /&gt;
|113&lt;br /&gt;
|114&lt;br /&gt;
|115&lt;br /&gt;
|116&lt;br /&gt;
|117&lt;br /&gt;
|118&lt;br /&gt;
|119&lt;br /&gt;
|120&lt;br /&gt;
|121&lt;br /&gt;
|122&lt;br /&gt;
|123&lt;br /&gt;
|124&lt;br /&gt;
|125&lt;br /&gt;
|126&lt;br /&gt;
|127&lt;br /&gt;
|128&lt;br /&gt;
|129&lt;br /&gt;
|130&lt;br /&gt;
|131&lt;br /&gt;
|132&lt;br /&gt;
|133&lt;br /&gt;
|134&lt;br /&gt;
|135&lt;br /&gt;
|136&lt;br /&gt;
|137&lt;br /&gt;
|138&lt;br /&gt;
|139&lt;br /&gt;
|140&lt;br /&gt;
|141&lt;br /&gt;
|142&lt;br /&gt;
|143&lt;br /&gt;
|144&lt;br /&gt;
|145&lt;br /&gt;
|146&lt;br /&gt;
|147&lt;br /&gt;
|148&lt;br /&gt;
|149&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
|XP for next&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cumulative XP&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=25893</id>
		<title>Adventure Rank</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=25893"/>
		<updated>2024-05-05T00:27:00Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: Removing outdated info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
=High-Roller Ranks and Adventure Points=&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
Ranks are only for the High-Roller dungeons which now have a 0 gold ante but instead have an Adventure Point (AP) ante.&lt;br /&gt;
Dark and Darker currently has 7 rank categories with a total of 19 individual ranks that players can achieve. Each rank causes an increase in AP to enter the High roll dungeons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable stripedtable&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; font-weight:bold; text-shadow: 0 0 5px #000&amp;quot;&lt;br /&gt;
!Rank&lt;br /&gt;
!Required Total AP&lt;br /&gt;
!Ice Cavern Entrance Fee&lt;br /&gt;
!Crypts Enterance Fee&lt;br /&gt;
!Goblin caven Entrance Fee&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#646464&amp;quot; |Neophyte III&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#646464&amp;quot; |Neophyte II&lt;br /&gt;
|500&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#646464&amp;quot; |Neophyte I&lt;br /&gt;
|1000&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#DEDEDE&amp;quot; |Apprentice III&lt;br /&gt;
|1750&lt;br /&gt;
|50&lt;br /&gt;
|30&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#DEDEDE&amp;quot; |Apprentice II&lt;br /&gt;
&lt;br /&gt;
|2500&lt;br /&gt;
|100&lt;br /&gt;
|60&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#DEDEDE&amp;quot; |Apprentice I&lt;br /&gt;
|3250 &lt;br /&gt;
|150&lt;br /&gt;
|100&lt;br /&gt;
|75&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#62BE0B&amp;quot; |Wanderer III&lt;br /&gt;
|4250 &lt;br /&gt;
|200&lt;br /&gt;
|150&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#62BE0B&amp;quot; |Wanderer II&lt;br /&gt;
|5250&lt;br /&gt;
|250&lt;br /&gt;
|200&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#62BE0B&amp;quot; |Wanderer I&lt;br /&gt;
&lt;br /&gt;
|6250&lt;br /&gt;
|300&lt;br /&gt;
|250&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#4A9BD1&amp;quot; |Pathfinder III&lt;br /&gt;
| 7500&lt;br /&gt;
|350&lt;br /&gt;
|300&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#4A9BD1&amp;quot; |Pathfinder II&lt;br /&gt;
|9000&lt;br /&gt;
|400&lt;br /&gt;
|350&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#4A9BD1&amp;quot; |Pathfinder I &lt;br /&gt;
|11000&lt;br /&gt;
|450&lt;br /&gt;
|400&lt;br /&gt;
|350&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#AD5AFF&amp;quot; |Voyager III&lt;br /&gt;
|13500 &lt;br /&gt;
|500&lt;br /&gt;
|500&lt;br /&gt;
|400&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#AD5AFF&amp;quot; |Voyager II&lt;br /&gt;
|16500&lt;br /&gt;
|600&lt;br /&gt;
|700&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#AD5AFF&amp;quot; |Voyager I&lt;br /&gt;
|20000&lt;br /&gt;
|700&lt;br /&gt;
|900&lt;br /&gt;
|600&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F7A22D&amp;quot; |Exemplar III&lt;br /&gt;
|24000&lt;br /&gt;
|900&lt;br /&gt;
|1100&lt;br /&gt;
|800&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F7A22D&amp;quot; | Exemplar II &lt;br /&gt;
|28000&lt;br /&gt;
|1100&lt;br /&gt;
|1300&lt;br /&gt;
|1000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F7A22D&amp;quot; |Exemplar I&lt;br /&gt;
|32000&lt;br /&gt;
|1300&lt;br /&gt;
|1500&lt;br /&gt;
|1200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#E3D88C&amp;quot; |Demigod &lt;br /&gt;
|36000&lt;br /&gt;
|1500 &lt;br /&gt;
|1700&lt;br /&gt;
|1400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Adventure Points==&lt;br /&gt;
There are 9 different sources of Adventure Points (AP) to advance your rank in the High-Roller dungeons. Each entrance of the dungeon cost varying amounts of AP as seen above, even if you perish. Failing to extract from the dungeon will remove all AP gains, and still pay the AP ante. &lt;br /&gt;
&lt;br /&gt;
[[File:Adventure_point_rewards2.png|link=|x500px]]&lt;br /&gt;
&lt;br /&gt;
===Props Interaction===&lt;br /&gt;
&lt;br /&gt;
Note: Opening props grant AP only the first time they are opened. This includes repeatable props such as ore nodes, treasure horde, and shrines. &lt;br /&gt;
&lt;br /&gt;
There are duplicate props on the list because on some maps they give different values.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter stripedtable&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Prop Name&lt;br /&gt;
!AP&lt;br /&gt;
!XP&lt;br /&gt;
|-&lt;br /&gt;
|Altar of Sacrifice&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Cave Exit (maybe?)&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Casket&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Old Coffin&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Coffin&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wood Coffin&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Royal Coffin&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Flat Chest&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Flat Chest&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Dungeon Portal&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Escape Portal&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Golden Chest&lt;br /&gt;
|15&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Hoard&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Hoard&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Hoard&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Jail Door (Locked)&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Lifeleaf&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Marvelous Chest&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Cobalt Ore&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Cobalt Ore&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Copper Ore&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Gold Ore&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Gold Ore&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Iron Ore&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Rubysilver Ore&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Rubysilver Ore&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Silver Ore&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Lion&#039;s Head Chest&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Lion&#039;s Head Chest&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Ornate Chest&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Ornate Chest&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Ornate Chest&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Ornate Chest&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Ornate Chest&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Phantom Flower&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Ruins Down Stair (maybe?)&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Large Oak Chest&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Large Oak Chest&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Oak Chest&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Oak Chest&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Small Oak Chest&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Small Oak Chest&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Stone Door&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|7&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|6&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|7&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of Health&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of Protection&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of Power&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Fountain of Speed&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Stone Tomb HR&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Stone Tomb N&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Wardweed&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Large Reinforced Chest&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Large Reinforced Chest&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Large Reinforced Chest&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Reinforced Chest&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Reinforced Chest&lt;br /&gt;
|7&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Small Reinforced Chest&lt;br /&gt;
|7&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Wooden Door (no hole)&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===High-End Props Interaction===&lt;br /&gt;
&lt;br /&gt;
* Same as Prop Interaction but only includes high grade &amp;quot;props&amp;quot;. Please use list above to refer to all prop values.&lt;br /&gt;
&lt;br /&gt;
===Player Kill===&lt;br /&gt;
* Ranges from 9.9 to 188.1 AP per kill&lt;br /&gt;
* AP varies based on the number of divisions between you and the player.&amp;lt;pre style=&amp;quot;width:fit-content&amp;quot;&amp;gt; AP = 14.85 * Divisions below target + 99 &amp;lt;/pre&amp;gt;&lt;br /&gt;
* Divisions below target ranges from -6 to 6, as if you are 6 divisions above the target (Demigod killing a Neophyte), the value is -6.&lt;br /&gt;
&lt;br /&gt;
===Monster Kill===&lt;br /&gt;
&lt;br /&gt;
See [[Monsters]] for each Monster&#039;s AP reward.&lt;br /&gt;
&lt;br /&gt;
===Sub Boss Kill===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter stripedtable&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Monster name:&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Normal AP&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Elite AP&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Nightmare AP&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Cockatrice]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Cockatrice|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Cockatrice#Elite|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Cockatrice#Nightmare|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Demon Berserker]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Demon berserker|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Demon berserker#Elite|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Demon berserker#Nightmare|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Demon Centaur]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Demon centaur|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Demon centaur#Elite|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Demon centaur#Nightmare|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Giant Centipede]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Giant centipede|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Giant centipede#Elite|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Giant centipede#Nightmare|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Giant Worm]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Giant worm|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Giant worm#Elite|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Giant worm#Nightmare|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Golem]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Golem|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Golem#Elite|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Golem#Nightmare|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Skeleton Champion]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Skeleton champion|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Skeleton champion#Elite|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Skeleton champion#Nightmare|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Wraith]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Wraith|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Wraith#Elite|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Wraith#Nightmare|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boss Kill ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter stripedtable&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Monster name:&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Normal AP&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Elite AP&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Lich]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Lich|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Lich#Elite|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Ghost King]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Ghost King|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Ghost King#Elite|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Skeleton Warlord]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Skeleton Warlord|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Skeleton Warlord#Elite|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Cave Troll]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Cave Troll|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Cave Troll#Elite|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Cyclops]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Cyclops|AP}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;{{Monster Data|Cyclops#Elite|AP}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Item Achieve ===&lt;br /&gt;
*AP is rewarded for extracting with items that have the Looted tag. See [[Merchants#Quests|here]] for more information on the Looted and Handled tag.&lt;br /&gt;
*Craftable items cannot reward AP as they cannot be found as Looted, only Handled.&lt;br /&gt;
*The amount of AP rewarded is independent of the quantity in the stack. For example, a 1x Candy rewards the same amount of AP as 10x Candy if they are in the same stack. As such, splitting the stack will reward more AP.&lt;br /&gt;
*AP is calculated on extraction&lt;br /&gt;
*Weapons and Armor give 1 AP per 1 [[Merchants#Sell_Prices|gold they sell for]]&lt;br /&gt;
**Which is &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;20&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt; AP, multiplied by the number of slots the item takes up&lt;br /&gt;
*[[Utility|Utilities]], [[Accessories]] and [[Misc]] (like Treasures, Gems, Hunting Loot like Kobold Ears, Mimic Tongue&#039;s, etc) reward AP equal to their rarity (not multiplied by slot size), where Junk through Unique rewards 0-7 AP&lt;br /&gt;
**Junk is equivalent to rarity 0 and therefore gives 0 AP&lt;br /&gt;
**Unique is equivalent to rarity 7 and therefore gives 7 AP&lt;br /&gt;
**Treasures give even more AP as they are also in the Treasure section&lt;br /&gt;
*There are some exceptions that do not follow the previously mentioned criteria, where their AP is listed below (these are not multiplied by slot size)&lt;br /&gt;
{{Pattern_Exceptions|ap}}&lt;br /&gt;
&lt;br /&gt;
===Treasure===&lt;br /&gt;
You can find the AP values for [[Treasure]] on its page&lt;br /&gt;
&lt;br /&gt;
===Dungeon Down===&lt;br /&gt;
*20 AP for taking a [[Dungeon#Portals|Down portal]]&lt;br /&gt;
&lt;br /&gt;
===Assists===&lt;br /&gt;
Player, Monster, Sub-Boss, and Boss kills also have an Assist category. While in a group, all AP gained from these kills are split evenly among team members. For whoever got the kill, the AP goes to the Kill category, while for everyone else in the group -regardless of contribution- it goes under the Kill Assist category.&lt;br /&gt;
&lt;br /&gt;
The AP is split for each individual kill, and then rounded down and granted to everyone else in the party as an Assist. The remaining AP is rewarded as a Kill to whomever landed the killing blow.&lt;br /&gt;
&lt;br /&gt;
====Formula====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;Assist AP (per kill) = floor(AP / Party Size)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;Kill AP (per kill) = AP - (Party Size - 1) * Assist AP&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Example====&lt;br /&gt;
Party size of 3 after killing 2 normal Skeleton Axemen which reward 5 AP each.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;Assist AP (per kill) = floor(5/3) = 1 &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;Kill AP (per kill) = 5 - (3-1) * 1 = 3 &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since there two kills, each assisting player receives 2 AP, and the player that got the killing blow receives 6 AP. &lt;br /&gt;
Note that this sums to 10 AP, from 5 AP per kill x 2 kills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
[[File:Reward Details.png|link=|x500px]]&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Experience&amp;diff=22612</id>
		<title>Experience</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Experience&amp;diff=22612"/>
		<updated>2024-04-19T18:04:32Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: removing duplicates from xp values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MechanicsBar}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
Triumph level and Character level are two different things. Each uses different experience values.&lt;br /&gt;
==Triumph Level==&lt;br /&gt;
Triumph level is shared between all of your characters. Each Triumph level rewards:&lt;br /&gt;
*1 Bluestone Shard[[File:Bluestone Shard.png|link=|x30px]]&lt;br /&gt;
Bluestone Shards are used in Shop to buy new race, skins, and emotes. &lt;br /&gt;
&lt;br /&gt;
To get Triumph experience the player needs to extract. Experience earned is determined by the level of the dungeon:&lt;br /&gt;
*Normal extract : 1 triumph xp&lt;br /&gt;
*Normal [[Inferno]] extract: 2 triumph xp&lt;br /&gt;
*High Roller extract: 3 triumph xp&lt;br /&gt;
*High Roller [[Inferno]] extract: 4 triumph xp&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With each level up, required experience doubles to the maximum of 10 levels. &lt;br /&gt;
{| class=&amp;quot;wikitable stripedtable&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Triumph Level !! Experience !! Total Experience&lt;br /&gt;
|-&lt;br /&gt;
| 1||25||25&lt;br /&gt;
|-&lt;br /&gt;
|2||50||75&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|100&lt;br /&gt;
|175&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|200&lt;br /&gt;
|375&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|400&lt;br /&gt;
|775&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|800&lt;br /&gt;
|1575&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|1600&lt;br /&gt;
|3175&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|3200&lt;br /&gt;
|6375&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|6400&lt;br /&gt;
|12775&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|12800&lt;br /&gt;
|25575&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;With each wipe level resets without losing any Bluestone Shard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*For Bluestone Shards farming, it is recommended to get the early levels each wipe as experience doubles every level.&lt;br /&gt;
&lt;br /&gt;
==Character Level==&lt;br /&gt;
===Non-Sources of XP===&lt;br /&gt;
These do not give any exp:&lt;br /&gt;
* Killing Player Enemies&lt;br /&gt;
* Extracting&lt;br /&gt;
&lt;br /&gt;
===Sources of XP===&lt;br /&gt;
Various activities within the dungeon grant experience:&lt;br /&gt;
* Killing [[Monsters]]&lt;br /&gt;
* Interacting with following props or breaking them gives following XP values:&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-left:80px Solid #0000; border-top:10px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter stripedtable mw-collapsible&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|Prop  Name&lt;br /&gt;
|XP&lt;br /&gt;
|-&lt;br /&gt;
|Altar of Sacrifice&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Cave Exit&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Casket&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Old Coffin&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Coffin&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wood Coffin&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Royal Coffin&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Flat Chest&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Flat Chest&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Dungeon Portal&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Escape Portal&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Golden Chest&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Hoard&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Hoard&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Jail Door&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Lifeleaf&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Marvelous Chest&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Cobalt Ore&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Cobalt Ore&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Gold Ore&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Gold Ore&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Iron Ore&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Rubysilver Ore&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Rubysilver Ore&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Silver Ore&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Lion&#039;s Head Chest&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Lion&#039;s Head Chest&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Ornate Chest&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Ornate Chest&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Ornate Chest&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Ornate Chest&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Ornate Chest&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Phantom Flower&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Pot &lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Pot &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Pot &lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Ruins Down Stair&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Large Oak Chest&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Large Oak Chest&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Oak Chest&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Oak Chest&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Small Oak Chest&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Stone Door&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Spider Pot&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Spider Pot&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of Health&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of Protection&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of Power&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Fountain of Speed&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Stone Tomb&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Stone Tomb&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Wardweed&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Large Reinforced Chest&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Large Reinforced Chest&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Large Reinforced Chest&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Reinforced Chest&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Reinforced Chest&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Small Reinforced Chest&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Wood Barrel&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Medium Wooden Crate&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Medium Wooden Crate&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Small Wooden Crate&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Small Wooden Crate&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Wooden Door (no grating)&lt;br /&gt;
|3&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
* Extracting with any Looted item (must not be Handled/Supplied). More info on these tags here [[Merchants#Quests|Looted/Handled/Supplied]]&lt;br /&gt;
** Items reward XP equal to their rarity, regardless of slot size, where Junk through Unique rewards 0-7 XP&lt;br /&gt;
***Junk is equivalent to rarity 0 and therefore gives 0 XP&lt;br /&gt;
***Unique is equivalent to rarity 7 and therefore gives 7 XP&lt;br /&gt;
** There are some items that do not follow the previously mentioned criteria, where their XP per item is listed below.&amp;lt;br&amp;gt;&amp;lt;!-- --&amp;gt;Keep in mind that stacking items doesn&#039;t grant additional experience; a stack of 3 Ale will provide the same XP as a stack of 1 Ale.&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-left:150px Solid #0000; border-top:10px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter stripedtable mw-collapsible&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Rarity !! XP&lt;br /&gt;
|-&lt;br /&gt;
| Adventurer Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Adventurer Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Adventurer Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Adventurer Cloak || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Adventurer Cloak || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Adventurer Cloak || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Adventurer Tunic || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Adventurer Tunic || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Adventurer Tunic || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Aegis || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ale || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ale || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ale || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Ale || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Ale || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ale || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ale || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Scroll || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Scroll || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Scroll || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Scroll || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Scroll || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Scroll || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Scroll || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Armet || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Armet || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Armet || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Arming Sword || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Arming Sword || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Badger Pendant || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Badger Pendant || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Badger Pendant || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Badger Pendant || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Badger Pendant || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bandage || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Bandage || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Bandage || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Bandage || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Bandage || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Bandage || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Bandage || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Barbuta Helm || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Barbuta Helm || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Barbuta Helm || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bardic Pants || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Bardic Pants || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Bardic Pants || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bardiche || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Bardiche || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Bardiche || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Battle Axe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Battle Axe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Bear Pendant || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Bear Pendant || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Bear Pendant || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Bear Pendant || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Bear Pendant || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Beetle Wings || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Blue Eyeballs || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Blue Sapphire || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Blue Sapphire || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Blue Sapphire || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Blue Sapphire || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Blue Sapphire || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Blue Sapphire || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Blue Sapphire || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bone || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Bowstring || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Broken Skull || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Buckled Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Buckled Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Buckled Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Buckler || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Buckler || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Bug Shell || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Candy Cane || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Candy Corn || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Captured Mana Flakes || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Castillon Dagger || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Castillon Dagger || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Castillon Dagger || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Centaur Hoof || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Centaur Horn || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Centaur Tail || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Dagger || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Dagger || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Dagger || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Dagger || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Dagger || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Dagger || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Dagger || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Staff || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Staff || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Staff || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Champion Armor || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Champion Armor || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Champion Armor || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Chapel De Fer || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Chapel De Fer || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Chapel De Fer || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Chaperon || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Chaperon || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Chaperon || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Cinder || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Cloth Pants || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Cloth Pants || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Cloth Pants || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Club || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Club || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Club || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Crusader Armor || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Crusader Armor || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Crusader Armor || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Crusader Helm || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Crusader Helm || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Crusader Helm || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Ball || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Ball || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Sword || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Sword || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Sword || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Cyclops Eye || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Cyclops Rags || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Cyclops&#039;s Club || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cuirass || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cuirass || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cuirass || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Dark Leather Leggings || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Dark Leather Leggings || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Dark Leather Leggings || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Dark Matter || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Dark Plate Armor || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Dark Plate Armor || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Dark Plate Armor || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Darkgrove Hood || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Darkgrove Hood || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Darkgrove Hood || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Darkgrove Robe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Darkgrove Robe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Darkgrove Robe || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Darkleaf Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Darkleaf Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Darkleaf Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Dashing Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Dashing Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Dashing Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Deathbloom || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Delirium || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Demon Blood || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Diamond || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Diamond || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Diamond || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Diamond || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Diamond || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Diamond || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Diamond || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Dotted Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Dotted Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Dotted Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Dotted Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Dotted Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Dotted Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Dotted Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Double Axe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Double Axe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Doublet || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Doublet || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Doublet || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Echo of Screams || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Elkwood Crown || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Elkwood Crown || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Elkwood Crown || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Elkwood Gloves || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Elkwood Gloves || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Elkwood Gloves || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Elven Bow of Truth || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Emerald || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Emerald || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Emerald || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Emerald || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Emerald || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Emerald || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Emerald || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Enchanted Dark Fabric || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Falchion || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Falchion || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Famine || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Fangs of Death Necklace || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Feathered Hat || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Feathered Hat || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Feathered Hat || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Felling Axe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Felling Axe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Fine Cuirass || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Fine Cuirass || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Fine Cuirass || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Firefly&#039;s Abdomen || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Flanged Mace || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Flanged Mace || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Flanged Mace || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Forest Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Forest Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Forest Hood || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest Hood || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Forest Hood || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Fox Pendant || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Fox Pendant || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Fox Pendant || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Fox Pendant || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Fox Pendant || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Francisca Axe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Francisca Axe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Francisca Axe || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Frock || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Frock || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Frock || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Frost Amulet || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Frost Amulet || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Frost Amulet || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Frost Amulet || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Frost Amulet || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Heart || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Fulgor || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gem Necklace || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gem Necklace || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gem Necklace || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gem Necklace || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gem Necklace || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gem Necklace || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gem Necklace || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gem Ring || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gem Ring || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gem Ring || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gem Ring || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gem Ring || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gem Ring || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gem Ring || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Giant Toe || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gingerbread Cookie || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gjermundbu || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gjermundbu || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gjermundbu || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Glimmer Bangle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Glimmer Bangle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Glimmer Bangle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Glimmer Bangle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Glimmer Bangle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Glimmer Bangle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Glimmer Bangle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gloves of Utility || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gloves of Utility || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gloves of Utility || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Glowing Blue Ice Eyes || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Goblet || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Goblet || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Goblet || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Goblet || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Goblet || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Goblet || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Goblet || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Ear || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Band || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Band || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gold Band || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gold Band || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gold Band || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gold Band || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gold Band || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gold Bowl || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Bowl || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gold Bowl || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gold Bowl || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gold Bowl || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gold Bowl || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gold Bowl || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candelabra || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candelabra || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candelabra || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candelabra || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candelabra || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candelabra || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candelabra || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Holder || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Holder || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Holder || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Holder || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Holder || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Holder || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Holder || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Platter || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Platter || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Platter || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Platter || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Platter || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Platter || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Platter || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gold Chalice || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Chalice || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gold Chalice || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gold Chalice || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gold Chalice || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gold Chalice || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gold Chalice || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gold Coin || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Crown || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Crown || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gold Crown || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gold Crown || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gold Crown || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gold Crown || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gold Crown || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gold Goblet || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Goblet || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gold Goblet || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gold Goblet || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gold Goblet || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gold Goblet || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gold Goblet || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gold Waterpot || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Waterpot || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gold Waterpot || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gold Waterpot || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gold Waterpot || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gold Waterpot || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gold Waterpot || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Golden Key || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 10&lt;br /&gt;
|-&lt;br /&gt;
| Golden Teeth || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Grand Brigandine || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Grand Brigandine || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Grand Brigandine || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Grave Essence || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Great Helm || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Great Helm || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Great Helm || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Grimsmile Ring || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Halberd || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Halberd || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Hand Crossbow || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Hand Crossbow || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Hand Crossbow || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Hatchet || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Hatchet || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Hatchet || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Heart Candy || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Heater Shield || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Heater Shield || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Gambeson || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Gambeson || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Gambeson || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Gauntlets || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Gauntlets || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Gauntlets || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Leather Leggings || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Leather Leggings || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Leather Leggings || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Horseman&#039;s Axe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Horseman&#039;s Axe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Hounskull || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Hounskull || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Hounskull || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Illusory || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Infected Flesh || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Intact Skull || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Kettle Hat || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Kettle Hat || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Kettle Hat || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Kobold&#039;s Ear || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Kris Dagger || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Kris Dagger || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Kris Dagger || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Kuma&#039;s Claw || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Kuma&#039;s Fang || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Laced Turnshoe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Laced Turnshoe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Laced Turnshoe || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Leather Bonnet || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Leather Bonnet || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Leather Bonnet || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Leather Cap || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Leather Cap || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Leather Cap || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Leather Chausses || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Leather Chausses || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Leather Chausses || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Leather Leggings || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Leather Leggings || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Leather Leggings || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Life after Death || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Lifeleaf || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Lifeleaf || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Lifeleaf || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Lifeleaf || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Lifeleaf || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Lifeleaf || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Lifeleaf || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Light Aketon || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Light Aketon || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Light Aketon || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Light Gauntlets || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Light Gauntlets || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Light Gauntlets || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Light Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Light Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Light Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Light Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Light Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Light Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Light Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Lightfoot Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Lightfoot Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Lightfoot Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Longbow || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Longbow || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Longsword || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Longsword || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Loose Trousers || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Loose Trousers || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Loose Trousers || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Low Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Low Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Low Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Maggots || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Magic Protection Potion || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Magic Protection Potion || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Magic Protection Potion || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Magic Protection Potion || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Magic Protection Potion || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Magic Protection Potion || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Magic Protection Potion || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Magic Staff || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Magic Staff || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Marauder Outfit || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Marauder Outfit || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Marauder Outfit || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Mercurial Cloak || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Mercurial Cloak || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Mercurial Cloak || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Mimic Tongue || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Mimic Tooth || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Moldy Bread || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Monkey Pendant || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Monkey Pendant || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Monkey Pendant || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Monkey Pendant || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Monkey Pendant || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Morning Star || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Morning Star || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Mystic Gloves || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Mystic Gloves || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Mystic Gloves || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Mystic Vestments || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Mystic Vestments || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Mystic Vestments || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Mystical Gem || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 15&lt;br /&gt;
|-&lt;br /&gt;
| Necklace of Peace || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Necklace of Peace || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Necklace of Peace || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Necklace of Peace || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Necklace of Peace || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Nipalan || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Norman Nasal Helm || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Norman Nasal Helm || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Norman Nasal Helm || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Northern Full Tunic || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Northern Full Tunic || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Northern Full Tunic || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Hood || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Hood || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Hood || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Pants || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Pants || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Pants || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Robe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Robe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Robe || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Tunic || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Tunic || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Tunic || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Oil Lantern || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Old Cloth || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Old Rusty Key || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 15&lt;br /&gt;
|-&lt;br /&gt;
| Old Shoes || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Old Shoes || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Old Shoes || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Open Sallet || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Open Sallet || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Open Sallet || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Oracle Robe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Oracle Robe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Oracle Robe || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ornate Jazerant || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ornate Jazerant || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ornate Jazerant || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Owl Pendant || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Owl Pendant || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Owl Pendant || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Owl Pendant || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Owl Pendant || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ox Pendant || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ox Pendant || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ox Pendant || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ox Pendant || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ox Pendant || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Padded Leggings || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Padded Leggings || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Padded Leggings || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Padded Tunic || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Padded Tunic || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Padded Tunic || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Patterned Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Patterned Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Patterned Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Patterned Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Patterned Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Patterned Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Patterned Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Pavise || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Pavise || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pavise || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Necklace || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Necklace || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Necklace || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Necklace || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Necklace || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Necklace || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Necklace || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Flower || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Flower || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Flower || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Flower || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Flower || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Flower || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Flower || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Phoenix Choker || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Phoenix Choker || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Phoenix Choker || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Phoenix Choker || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Phoenix Choker || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Plate Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Plate Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Plate Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Plate Pants || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Plate Pants || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Plate Pants || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Clarity || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Clarity || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Clarity || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Clarity || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Clarity || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Clarity || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Clarity || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Healing || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Healing || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Healing || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Healing || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Healing || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Healing || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Healing || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Invisibility || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Invisibility || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Invisibility || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Invisibility || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Invisibility || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Invisibility || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Invisibility || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Protection || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Protection || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Protection || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Protection || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Protection || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Protection || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Protection || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Poupoint || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Poupoint || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Poupoint || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Pulverizing Prayer || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Quarterstaff || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Quarterstaff || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Radiant Cloak || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Radiant Cloak || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Radiant Cloak || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ranger Hood || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ranger Hood || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ranger Hood || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Rapier || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Rapier || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Rat Pendant || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Rat Pendant || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Rat Pendant || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Rat Pendant || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Rat Pendant || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Rawhide Gloves || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Rawhide Gloves || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Rawhide Gloves || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Recurve Bow || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Recurve Bow || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Regal Gambeson || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Regal Gambeson || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Regal Gambeson || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Gloves || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Gloves || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Gloves || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Courage || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Courage || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Courage || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Courage || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Courage || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Finesse || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Finesse || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Finesse || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Finesse || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Finesse || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Quickness || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Quickness || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Quickness || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Quickness || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Quickness || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Resolve || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Resolve || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Resolve || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Resolve || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Resolve || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Survival || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Survival || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Survival || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Survival || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Survival || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Vitality || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Vitality || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Vitality || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Vitality || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Vitality || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Wisdom || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Wisdom || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Wisdom || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Wisdom || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Wisdom || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ritual Robe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ritual Robe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ritual Robe || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Riveted Gloves || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Riveted Gloves || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Riveted Gloves || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Rogue Cowl || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Rogue Cowl || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Rogue Cowl || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Rondel Dagger || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Rondel Dagger || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Rondel Dagger || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Rotten Fluids || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Round Shield || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Round Shield || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Round Shield || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ruby || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ruby || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Ruby || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ruby || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ruby || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ruby || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ruby || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Rugged Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Rugged Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Rugged Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Runestone Gloves || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Runestone Gloves || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Runestone Gloves || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Rusty Broken Sword || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Sallet || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Sallet || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Sallet || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Hood || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Hood || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Hood || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Mask || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Mask || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Mask || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Shine Bangle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Shine Bangle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Shine Bangle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Shine Bangle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Shine Bangle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Shine Bangle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Shine Bangle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Short Sword || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Short Sword || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Short Sword || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chalice || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chalice || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chalice || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chalice || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chalice || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chalice || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chalice || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Silver Coin || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Simple Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Simple Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Simple Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Simple Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Simple Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Simple Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Simple Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Skull Key || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 15&lt;br /&gt;
|-&lt;br /&gt;
| Slim Bangle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Slim Bangle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Slim Bangle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Slim Bangle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Slim Bangle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Slim Bangle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Slim Bangle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Soulscraper || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Spangenhelm || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Spangenhelm || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Spangenhelm || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Spear || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Spear || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Spear || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Spellbook || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Spellbook || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Spellweaver || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Spider Silk || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Splendid Cloak || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Splendid Cloak || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Splendid Cloak || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Stiletto Dagger || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Stiletto Dagger || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Stinky Stick || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Stitched Turnshoe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Stitched Turnshoe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Stitched Turnshoe || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Straw Hat || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Straw Hat || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Straw Hat || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Studded Leather || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Studded Leather || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Studded Leather || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Survival Bow || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Survival Bow || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Tattered Cloak || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Tattered Cloak || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Tattered Cloak || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Templar Armor || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Templar Armor || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Templar Armor || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Throwing Knife || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Throwing Knife || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Throwing Knife || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Token of Honor || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Topfhelm || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Topfhelm || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Topfhelm || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Torq of Soul || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Torq of Soul || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Torq of Soul || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Torq of Soul || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Torq of Soul || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Triple Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Triple Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Triple Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Triple Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Triple Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Triple Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Triple Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Troll Pelt || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Troll&#039;s Club || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Troubadour Outfit || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Troubadour Outfit || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Troubadour Outfit || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Turnshoe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Turnshoe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Turnshoe || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Turquoise Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Turquoise Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Turquoise Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Turquoise Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Turquoise Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Turquoise Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Turquoise Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Vigilant Cloak || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Vigilant Cloak || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Vigilant Cloak || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Viking Helm || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Viking Helm || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Viking Helm || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Viking Sword || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Viking Sword || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Viking Sword || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Viola || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Visored Barbuta Helm || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Visored Barbuta Helm || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Visored Barbuta Helm || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Visored Sallet || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Visored Sallet || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Visored Sallet || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Volcanic Ash || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wanderer Attire || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wanderer Attire || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Wanderer Attire || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| War Hammer || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| War Hammer || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| War Hammer || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| War Maul || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| War Maul || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| War Maul || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Warden Outfit || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Warden Outfit || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Warden Outfit || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Wardweed || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wardweed || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Wardweed || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Wardweed || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Wardweed || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wardweed || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Wardweed || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Watchman Cloak || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Watchman Cloak || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Watchman Cloak || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Wendigo&#039;s Hoof || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wendigo&#039;s Sharp Claws || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wind Locket || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Wind Locket || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Wind Locket || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wind Locket || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Wind Locket || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Windlass Crossbow || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Windlass Crossbow || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Windlass Crossbow || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Hat || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Hat || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Hat || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Shoes || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Shoes || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Shoes || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Claw || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Fang || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Pelt || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Zirkzi&#039;s Eye || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Zweihander || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Zweihander || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Zweihander || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Experience per Level===&lt;br /&gt;
Despite patch notes saying otherwise, experience is &#039;&#039;not&#039;&#039; shared between teammates.&lt;br /&gt;
&lt;br /&gt;
The experience level will increase as you gain experience points. Every 5 levels you will get a new perk slot(Level 5,10 and 15) for your class.&lt;br /&gt;
&lt;br /&gt;
The XP for the next level stops growing at Level 20. Level 30 is included in this table for illustration purposes, though there is no level limit and it continues at the same rate from level 20.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable stripedtable&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Level&lt;br /&gt;
|1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25||26||27||28||29||30&lt;br /&gt;
|-&lt;br /&gt;
|XP For Next||100||100||100||100||100|| 100||200||200||200|| 200||200|| 300||300|| 300|| 300|| 400|| 500||600||700||1000||1000||1000||1000||1000||1000||1000||1000||1000||1000||1000&lt;br /&gt;
|-&lt;br /&gt;
|Total XP|| 0|| 100|| 200|| 300|| 400|| 500|| 600|| 800|| 1000|| 1200|| 1400|| 1600|| 1900|| 2200|| 2500|| 2800|| 3200|| 3700|| 4300|| 5000|| 6000|| 7000|| 8000|| 9000|| 10000|| 11000|| 12000|| 13000|| 14000||15000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Experience&amp;diff=22607</id>
		<title>Experience</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Experience&amp;diff=22607"/>
		<updated>2024-04-19T17:48:42Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: Added breakables to xp value list since they work.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MechanicsBar}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
Triumph level and Character level are two different things. Each uses different experience values.&lt;br /&gt;
==Triumph Level==&lt;br /&gt;
Triumph level is shared between all of your characters. Each Triumph level rewards:&lt;br /&gt;
*1 Bluestone Shard[[File:Bluestone Shard.png|link=|x30px]]&lt;br /&gt;
Bluestone Shards are used in Shop to buy new race, skins, and emotes. &lt;br /&gt;
&lt;br /&gt;
To get Triumph experience the player needs to extract. Experience earned is determined by the level of the dungeon:&lt;br /&gt;
*Normal extract : 1 triumph xp&lt;br /&gt;
*Normal [[Inferno]] extract: 2 triumph xp&lt;br /&gt;
*High Roller extract: 3 triumph xp&lt;br /&gt;
*High Roller [[Inferno]] extract: 4 triumph xp&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With each level up, required experience doubles to the maximum of 10 levels. &lt;br /&gt;
{| class=&amp;quot;wikitable stripedtable&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Triumph Level !! Experience !! Total Experience&lt;br /&gt;
|-&lt;br /&gt;
| 1||25||25&lt;br /&gt;
|-&lt;br /&gt;
|2||50||75&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|100&lt;br /&gt;
|175&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|200&lt;br /&gt;
|375&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|400&lt;br /&gt;
|775&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|800&lt;br /&gt;
|1575&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|1600&lt;br /&gt;
|3175&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|3200&lt;br /&gt;
|6375&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|6400&lt;br /&gt;
|12775&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|12800&lt;br /&gt;
|25575&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;With each wipe level resets without losing any Bluestone Shard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*For Bluestone Shards farming, it is recommended to get the early levels each wipe as experience doubles every level.&lt;br /&gt;
&lt;br /&gt;
==Character Level==&lt;br /&gt;
===Non-Sources of EXP===&lt;br /&gt;
These do not give any exp:&lt;br /&gt;
* Killing Player Enemies&lt;br /&gt;
* Breaking Barrels/Containers/Pots (even though the game says otherwise)&lt;br /&gt;
* Extracting&lt;br /&gt;
&lt;br /&gt;
===Sources of XP===&lt;br /&gt;
Various activities within the dungeon grant experience:&lt;br /&gt;
* Killing [[Monsters]]&lt;br /&gt;
* Interacting with following props or breaking them gives following XP values:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Prop  Name&lt;br /&gt;
|XP&lt;br /&gt;
|-&lt;br /&gt;
|Altar of Sacrifice&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Cave Exit&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Casket&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Old Coffin&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Coffin&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wood Coffin&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Royal Coffin&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Flat Chest&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Flat Chest&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Dungeon Portal&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Escape Portal&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Golden Chest&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Hoard&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Hoard&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Hoard&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Jail Door&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Lifeleaf&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Marvelous Chest&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Cobalt Ore&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Cobalt Ore&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Copper Ore&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Gold Ore&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Gold Ore&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Iron Ore&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Rubysilver Ore&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Rubysilver Ore&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Silver Ore&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Lion&#039;s Head Chest&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Lion&#039;s Head Chest&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Ornate Chest&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Ornate Chest&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Ornate Chest&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Ornate Chest&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Ornate Chest&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Phantom Flower&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Pot&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Pot&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Pot&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Ruins Down Stair&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Large Oak Chest&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Large Oak Chest&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Oak Chest&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Oak Chest&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Small Oak Chest&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Small Oak Chest&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Stone Door&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Spider Pot&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Spider Pot&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of Health&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of Protection&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of Power&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Fountain of Speed&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Stone Tomb&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Stone Tomb&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Wardweed&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Large Reinforced Chest&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Large Reinforced Chest&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Large Reinforced Chest&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Reinforced Chest&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Reinforced Chest&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Small Reinforced Chest&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Wood Barrel&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Wood Barrel&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Medium Wooden Crate&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Medium Wooden Crate&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Small Wooden Crate&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Small Wooden Crate&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Wooden Door&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
*&lt;br /&gt;
* Extracting with any Looted item (must not be Handled/Supplied). More info on these tags here [[Merchants#Quests|Looted/Handled/Supplied]]&lt;br /&gt;
** Items reward XP equal to their rarity, regardless of slot size, where Junk through Unique rewards 0-7 XP&lt;br /&gt;
***Junk is equivalent to rarity 0 and therefore gives 0 XP&lt;br /&gt;
***Unique is equivalent to rarity 7 and therefore gives 7 XP&lt;br /&gt;
** There are some items that do not follow the previously mentioned criteria, where their XP per item is listed below.&amp;lt;br&amp;gt;&amp;lt;!-- --&amp;gt;Keep in mind that stacking items doesn&#039;t grant additional experience; a stack of 3 Ale will provide the same XP as a stack of 1 Ale.&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-left:150px Solid #0000; border-top:10px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&#039;wikitable&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Rarity !! XP&lt;br /&gt;
|-&lt;br /&gt;
| Adventurer Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Adventurer Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Adventurer Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Adventurer Cloak || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Adventurer Cloak || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Adventurer Cloak || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Adventurer Tunic || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Adventurer Tunic || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Adventurer Tunic || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Aegis || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ale || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ale || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ale || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Ale || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Ale || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ale || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ale || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Scroll || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Scroll || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Scroll || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Scroll || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Scroll || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Scroll || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Scroll || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Armet || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Armet || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Armet || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Arming Sword || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Arming Sword || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Badger Pendant || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Badger Pendant || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Badger Pendant || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Badger Pendant || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Badger Pendant || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bandage || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Bandage || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Bandage || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Bandage || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Bandage || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Bandage || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Bandage || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Barbuta Helm || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Barbuta Helm || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Barbuta Helm || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bardic Pants || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Bardic Pants || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Bardic Pants || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bardiche || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Bardiche || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Bardiche || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Battle Axe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Battle Axe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Bear Pendant || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Bear Pendant || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Bear Pendant || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Bear Pendant || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Bear Pendant || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Beetle Wings || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Blue Eyeballs || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Blue Sapphire || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Blue Sapphire || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Blue Sapphire || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Blue Sapphire || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Blue Sapphire || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Blue Sapphire || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Blue Sapphire || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bone || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Bowstring || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Broken Skull || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Buckled Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Buckled Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Buckled Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Buckler || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Buckler || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Bug Shell || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Candy Cane || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Candy Corn || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Captured Mana Flakes || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Castillon Dagger || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Castillon Dagger || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Castillon Dagger || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Centaur Hoof || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Centaur Horn || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Centaur Tail || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Dagger || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Dagger || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Dagger || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Dagger || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Dagger || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Dagger || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Dagger || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Staff || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Staff || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ceremonial Staff || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Champion Armor || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Champion Armor || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Champion Armor || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Chapel De Fer || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Chapel De Fer || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Chapel De Fer || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Chaperon || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Chaperon || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Chaperon || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Cinder || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Cloth Pants || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Cloth Pants || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Cloth Pants || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Club || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Club || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Club || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Crusader Armor || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Crusader Armor || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Crusader Armor || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Crusader Helm || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Crusader Helm || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Crusader Helm || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Ball || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Ball || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Sword || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Sword || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Sword || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Cyclops Eye || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Cyclops Rags || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Cyclops&#039;s Club || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cuirass || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cuirass || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cuirass || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Dark Leather Leggings || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Dark Leather Leggings || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Dark Leather Leggings || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Dark Matter || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Dark Plate Armor || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Dark Plate Armor || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Dark Plate Armor || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Darkgrove Hood || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Darkgrove Hood || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Darkgrove Hood || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Darkgrove Robe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Darkgrove Robe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Darkgrove Robe || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Darkleaf Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Darkleaf Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Darkleaf Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Dashing Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Dashing Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Dashing Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Deathbloom || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Delirium || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Demon Blood || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Diamond || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Diamond || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Diamond || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Diamond || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Diamond || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Diamond || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Diamond || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Dotted Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Dotted Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Dotted Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Dotted Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Dotted Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Dotted Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Dotted Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Double Axe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Double Axe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Doublet || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Doublet || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Doublet || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Echo of Screams || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Elkwood Crown || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Elkwood Crown || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Elkwood Crown || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Elkwood Gloves || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Elkwood Gloves || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Elkwood Gloves || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Elven Bow of Truth || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Emerald || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Emerald || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Emerald || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Emerald || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Emerald || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Emerald || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Emerald || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Enchanted Dark Fabric || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Falchion || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Falchion || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Famine || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Fangs of Death Necklace || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Feathered Hat || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Feathered Hat || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Feathered Hat || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Felling Axe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Felling Axe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Fine Cuirass || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Fine Cuirass || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Fine Cuirass || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Firefly&#039;s Abdomen || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Flanged Mace || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Flanged Mace || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Flanged Mace || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Forest Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Forest Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Forest Hood || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest Hood || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Forest Hood || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Fox Pendant || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Fox Pendant || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Fox Pendant || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Fox Pendant || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Fox Pendant || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Francisca Axe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Francisca Axe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Francisca Axe || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Frock || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Frock || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Frock || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Frost Amulet || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Frost Amulet || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Frost Amulet || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Frost Amulet || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Frost Amulet || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Heart || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Fulgor || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gem Necklace || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gem Necklace || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gem Necklace || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gem Necklace || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gem Necklace || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gem Necklace || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gem Necklace || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gem Ring || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gem Ring || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gem Ring || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gem Ring || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gem Ring || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gem Ring || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gem Ring || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Giant Toe || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gingerbread Cookie || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gjermundbu || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gjermundbu || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gjermundbu || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Glimmer Bangle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Glimmer Bangle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Glimmer Bangle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Glimmer Bangle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Glimmer Bangle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Glimmer Bangle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Glimmer Bangle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gloves of Utility || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gloves of Utility || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gloves of Utility || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Glowing Blue Ice Eyes || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Goblet || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Goblet || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Goblet || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Goblet || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Goblet || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Goblet || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Goblet || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Ear || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Band || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Band || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gold Band || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gold Band || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gold Band || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gold Band || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gold Band || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gold Bowl || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Bowl || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gold Bowl || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gold Bowl || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gold Bowl || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gold Bowl || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gold Bowl || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candelabra || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candelabra || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candelabra || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candelabra || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candelabra || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candelabra || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candelabra || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Holder || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Holder || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Holder || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Holder || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Holder || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Holder || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Holder || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Platter || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Platter || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Platter || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Platter || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Platter || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Platter || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gold Candle Platter || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gold Chalice || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Chalice || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gold Chalice || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gold Chalice || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gold Chalice || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gold Chalice || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gold Chalice || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gold Coin || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Crown || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Crown || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gold Crown || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gold Crown || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gold Crown || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gold Crown || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gold Crown || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gold Goblet || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Goblet || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gold Goblet || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gold Goblet || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gold Goblet || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gold Goblet || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gold Goblet || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gold Waterpot || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gold Waterpot || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Gold Waterpot || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Gold Waterpot || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Gold Waterpot || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gold Waterpot || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gold Waterpot || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Golden Key || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 10&lt;br /&gt;
|-&lt;br /&gt;
| Golden Teeth || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Grand Brigandine || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Grand Brigandine || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Grand Brigandine || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Grave Essence || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Great Helm || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Great Helm || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Great Helm || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Grimsmile Ring || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Halberd || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Halberd || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Hand Crossbow || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Hand Crossbow || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Hand Crossbow || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Hatchet || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Hatchet || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Hatchet || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Heart Candy || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Heater Shield || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Heater Shield || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Gambeson || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Gambeson || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Gambeson || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Gauntlets || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Gauntlets || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Gauntlets || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Leather Leggings || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Leather Leggings || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Leather Leggings || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Horseman&#039;s Axe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Horseman&#039;s Axe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Hounskull || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Hounskull || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Hounskull || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Illusory || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Infected Flesh || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Intact Skull || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Kettle Hat || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Kettle Hat || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Kettle Hat || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Kobold&#039;s Ear || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Kris Dagger || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Kris Dagger || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Kris Dagger || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Kuma&#039;s Claw || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Kuma&#039;s Fang || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Laced Turnshoe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Laced Turnshoe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Laced Turnshoe || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Leather Bonnet || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Leather Bonnet || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Leather Bonnet || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Leather Cap || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Leather Cap || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Leather Cap || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Leather Chausses || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Leather Chausses || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Leather Chausses || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Leather Leggings || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Leather Leggings || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Leather Leggings || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Life after Death || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Lifeleaf || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Lifeleaf || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Lifeleaf || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Lifeleaf || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Lifeleaf || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Lifeleaf || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Lifeleaf || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Light Aketon || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Light Aketon || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Light Aketon || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Light Gauntlets || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Light Gauntlets || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Light Gauntlets || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Light Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Light Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Light Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Light Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Light Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Light Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Light Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Lightfoot Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Lightfoot Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Lightfoot Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Longbow || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Longbow || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Longsword || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Longsword || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Loose Trousers || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Loose Trousers || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Loose Trousers || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Low Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Low Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Low Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Maggots || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Magic Protection Potion || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Magic Protection Potion || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Magic Protection Potion || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Magic Protection Potion || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Magic Protection Potion || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Magic Protection Potion || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Magic Protection Potion || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Magic Staff || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Magic Staff || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Marauder Outfit || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Marauder Outfit || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Marauder Outfit || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Mercurial Cloak || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Mercurial Cloak || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Mercurial Cloak || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Mimic Tongue || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Mimic Tooth || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Moldy Bread || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Monkey Pendant || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Monkey Pendant || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Monkey Pendant || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Monkey Pendant || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Monkey Pendant || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Morning Star || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Morning Star || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Mystic Gloves || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Mystic Gloves || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Mystic Gloves || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Mystic Vestments || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Mystic Vestments || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Mystic Vestments || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Mystical Gem || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 15&lt;br /&gt;
|-&lt;br /&gt;
| Necklace of Peace || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Necklace of Peace || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Necklace of Peace || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Necklace of Peace || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Necklace of Peace || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Nipalan || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Norman Nasal Helm || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Norman Nasal Helm || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Norman Nasal Helm || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Northern Full Tunic || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Northern Full Tunic || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Northern Full Tunic || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Hood || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Hood || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Hood || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Pants || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Pants || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Pants || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Robe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Robe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Robe || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Tunic || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Tunic || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Occultist Tunic || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Oil Lantern || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Old Cloth || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Old Rusty Key || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 15&lt;br /&gt;
|-&lt;br /&gt;
| Old Shoes || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Old Shoes || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Old Shoes || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Open Sallet || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Open Sallet || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Open Sallet || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Oracle Robe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Oracle Robe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Oracle Robe || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ornate Jazerant || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ornate Jazerant || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ornate Jazerant || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Owl Pendant || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Owl Pendant || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Owl Pendant || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Owl Pendant || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Owl Pendant || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ox Pendant || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ox Pendant || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ox Pendant || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ox Pendant || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ox Pendant || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Padded Leggings || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Padded Leggings || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Padded Leggings || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Padded Tunic || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Padded Tunic || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Padded Tunic || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Patterned Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Patterned Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Patterned Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Patterned Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Patterned Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Patterned Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Patterned Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Pavise || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Pavise || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pavise || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Necklace || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Necklace || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Necklace || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Necklace || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Necklace || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Necklace || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Necklace || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Pestilence || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Flower || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Flower || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Flower || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Flower || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Flower || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Flower || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Flower || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Phoenix Choker || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Phoenix Choker || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Phoenix Choker || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Phoenix Choker || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Phoenix Choker || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Plate Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Plate Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Plate Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Plate Pants || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Plate Pants || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Plate Pants || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Clarity || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Clarity || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Clarity || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Clarity || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Clarity || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Clarity || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Clarity || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Healing || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Healing || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Healing || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Healing || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Healing || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Healing || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Healing || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Invisibility || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Invisibility || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Invisibility || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Invisibility || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Invisibility || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Invisibility || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Invisibility || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Protection || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Protection || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Protection || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Protection || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Protection || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Protection || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Protection || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Poupoint || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Poupoint || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Poupoint || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Pulverizing Prayer || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Quarterstaff || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Quarterstaff || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Radiant Cloak || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Radiant Cloak || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Radiant Cloak || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ranger Hood || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ranger Hood || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ranger Hood || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Rapier || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Rapier || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Rat Pendant || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Rat Pendant || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Rat Pendant || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Rat Pendant || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Rat Pendant || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Rawhide Gloves || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Rawhide Gloves || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Rawhide Gloves || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Recurve Bow || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Recurve Bow || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Regal Gambeson || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Regal Gambeson || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Regal Gambeson || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Gloves || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Gloves || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Gloves || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Courage || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Courage || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Courage || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Courage || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Courage || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Finesse || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Finesse || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Finesse || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Finesse || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Finesse || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Quickness || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Quickness || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Quickness || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Quickness || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Quickness || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Resolve || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Resolve || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Resolve || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Resolve || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Resolve || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Survival || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Survival || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Survival || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Survival || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Survival || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Vitality || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Vitality || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Vitality || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Vitality || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Vitality || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Wisdom || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Wisdom || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Wisdom || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Wisdom || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Wisdom || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ritual Robe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ritual Robe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ritual Robe || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Riveted Gloves || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Riveted Gloves || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Riveted Gloves || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Rogue Cowl || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Rogue Cowl || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Rogue Cowl || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Rondel Dagger || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Rondel Dagger || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Rondel Dagger || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Rotten Fluids || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Round Shield || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Round Shield || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Round Shield || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Ruby || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ruby || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Ruby || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Ruby || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ruby || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ruby || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ruby || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Rugged Boots || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Rugged Boots || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Rugged Boots || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Runestone Gloves || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Runestone Gloves || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Runestone Gloves || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Rusty Broken Sword || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Sallet || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Sallet || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Sallet || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Hood || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Hood || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Hood || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Mask || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Mask || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Mask || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Shine Bangle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Shine Bangle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Shine Bangle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Shine Bangle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Shine Bangle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Shine Bangle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Shine Bangle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Short Sword || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Short Sword || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Short Sword || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chalice || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chalice || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chalice || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chalice || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chalice || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chalice || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Silver Chalice || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Silver Coin || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Simple Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Simple Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Simple Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Simple Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Simple Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Simple Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Simple Gold Bangle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Skull Key || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 15&lt;br /&gt;
|-&lt;br /&gt;
| Slim Bangle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Slim Bangle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Slim Bangle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Slim Bangle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Slim Bangle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Slim Bangle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Slim Bangle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Soulscraper || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Spangenhelm || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Spangenhelm || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Spangenhelm || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Spear || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Spear || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Spear || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Spellbook || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Spellbook || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Spellweaver || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Spider Silk || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Splendid Cloak || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Splendid Cloak || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Splendid Cloak || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Stiletto Dagger || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Stiletto Dagger || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Stinky Stick || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Stitched Turnshoe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Stitched Turnshoe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Stitched Turnshoe || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Straw Hat || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Straw Hat || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Straw Hat || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Studded Leather || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Studded Leather || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Studded Leather || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Survival Bow || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Survival Bow || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Tattered Cloak || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Tattered Cloak || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Tattered Cloak || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Templar Armor || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Templar Armor || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Templar Armor || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Throwing Knife || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Throwing Knife || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Throwing Knife || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Token of Honor || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Topfhelm || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Topfhelm || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Topfhelm || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Torq of Soul || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Torq of Soul || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Torq of Soul || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Torq of Soul || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Torq of Soul || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Triple Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Triple Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Triple Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Triple Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Triple Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Triple Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Triple Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Troll Pelt || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Troll&#039;s Club || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Troubadour Outfit || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Troubadour Outfit || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Troubadour Outfit || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Turnshoe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Turnshoe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Turnshoe || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Turquoise Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Turquoise Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Turquoise Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Turquoise Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Turquoise Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Turquoise Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Turquoise Gem Bangle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Vigilant Cloak || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Vigilant Cloak || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Vigilant Cloak || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Viking Helm || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Viking Helm || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Viking Helm || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Viking Sword || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Viking Sword || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Viking Sword || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Viola || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Visored Barbuta Helm || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Visored Barbuta Helm || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Visored Barbuta Helm || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Visored Sallet || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Visored Sallet || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Visored Sallet || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Volcanic Ash || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wanderer Attire || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wanderer Attire || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Wanderer Attire || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| War Hammer || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| War Hammer || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| War Hammer || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| War Maul || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| War Maul || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| War Maul || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Warden Outfit || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Warden Outfit || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Warden Outfit || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Wardweed || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wardweed || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Wardweed || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Wardweed || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Wardweed || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wardweed || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Wardweed || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Watchman Cloak || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Watchman Cloak || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Watchman Cloak || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Wendigo&#039;s Hoof || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wendigo&#039;s Sharp Claws || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wind Locket || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Wind Locket || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Wind Locket || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wind Locket || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Wind Locket || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Windlass Crossbow || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Windlass Crossbow || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Windlass Crossbow || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Hat || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Hat || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Hat || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Shoes || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Shoes || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Shoes || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Claw || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Fang || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Pelt || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Zirkzi&#039;s Eye || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Zweihander || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Zweihander || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Zweihander || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Experience per Level===&lt;br /&gt;
Despite patch notes saying otherwise, experience is &#039;&#039;not&#039;&#039; shared between teammates.&lt;br /&gt;
&lt;br /&gt;
The experience level will increase as you gain experience points. Every 5 levels you will get a new perk slot(Level 5,10 and 15) for your class.&lt;br /&gt;
&lt;br /&gt;
The XP for the next level stops growing at Level 20. Level 30 is included in this table for illustration purposes, though there is no level limit and it continues at the same rate from level 20.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable stripedtable&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Level&lt;br /&gt;
|1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25||26||27||28||29||30&lt;br /&gt;
|-&lt;br /&gt;
|XP For Next||100||100||100||100||100|| 100||200||200||200|| 200||200|| 300||300|| 300|| 300|| 400|| 500||600||700||1000||1000||1000||1000||1000||1000||1000||1000||1000||1000||1000&lt;br /&gt;
|-&lt;br /&gt;
|Total XP|| 0|| 100|| 200|| 300|| 400|| 500|| 600|| 800|| 1000|| 1200|| 1400|| 1600|| 1900|| 2200|| 2500|| 2800|| 3200|| 3700|| 4300|| 5000|| 6000|| 7000|| 8000|| 9000|| 10000|| 11000|| 12000|| 13000|| 14000||15000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Experience&amp;diff=22401</id>
		<title>Experience</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Experience&amp;diff=22401"/>
		<updated>2024-04-15T03:44:56Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MechanicsBar}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
Triumph level and Character level are two different things. Each uses different experience values.&lt;br /&gt;
==Triumph Level==&lt;br /&gt;
Triumph level is shared between all of your characters. Each Triumph level rewards:&lt;br /&gt;
*1 Bluestone Shard[[File:Bluestone Shard.png|link=|x30px]]&lt;br /&gt;
Bluestone Shards are used in Shop to buy new race, skins, and emotes. &lt;br /&gt;
&lt;br /&gt;
To get Triumph experience the player needs to extract. Experience earned is determined by the level of the dungeon:&lt;br /&gt;
*Normal extract : 1 triumph xp&lt;br /&gt;
*Normal [[Inferno]] extract: 2 triumph xp&lt;br /&gt;
*High Roller extract: 3 triumph xp&lt;br /&gt;
*High Roller [[Inferno]] extract: 4 triumph xp&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With each level up, required experience doubles to the maximum of 10 levels. &lt;br /&gt;
{| class=&amp;quot;wikitable stripedtable&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Triumph Level !! Experience !! Total Experience&lt;br /&gt;
|-&lt;br /&gt;
| 1||25||25&lt;br /&gt;
|-&lt;br /&gt;
|2||50||75&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|100&lt;br /&gt;
|175&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|200&lt;br /&gt;
|375&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|400&lt;br /&gt;
|775&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|800&lt;br /&gt;
|1575&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|1600&lt;br /&gt;
|3175&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|3200&lt;br /&gt;
|6375&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|6400&lt;br /&gt;
|12775&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|12800&lt;br /&gt;
|25575&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;With each wipe level resets without losing any Bluestone Shard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*For Bluestone Shards farming, it is recommended to get the early levels each wipe as experience doubles every level.&lt;br /&gt;
&lt;br /&gt;
==Character Level==&lt;br /&gt;
===Non-Sources of EXP===&lt;br /&gt;
These do not give any exp:&lt;br /&gt;
* Killing Player Enemies&lt;br /&gt;
* Breaking Barrels/Containers/Pots (even though the game says otherwise)&lt;br /&gt;
* Extracting&lt;br /&gt;
&lt;br /&gt;
===Sources of XP===&lt;br /&gt;
Various activities within the dungeon grant experience:&lt;br /&gt;
* Killing [[Monsters]]&lt;br /&gt;
* Opening [[Containers|Chests]]&lt;br /&gt;
* Opening Doors (though highly inconsistent)&lt;br /&gt;
* Opening bookshelves grants 1 XP&lt;br /&gt;
* Opening portals grants 5 XP&lt;br /&gt;
* Interacting with shrines (only for the first interaction) grants 5 XP&lt;br /&gt;
* Extracting with any Looted item (must not be Handled/Supplied). More info on these tags here [[Merchants#Quests|Looted/Handled/Supplied]]&lt;br /&gt;
** Items reward XP equal to their rarity, regardless of slot size, where Junk through Unique rewards 0-7 XP&lt;br /&gt;
***Junk is equivalent to rarity 0 and therefore gives 0 XP&lt;br /&gt;
***Unique is equivalent to rarity 7 and therefore gives 7 XP&lt;br /&gt;
** There are some items that do not follow the previously mentioned criteria, where their XP per item is listed below.&amp;lt;br&amp;gt;&amp;lt;!-- --&amp;gt;Keep in mind that stacking items doesn&#039;t grant additional experience; a stack of 3 Ale will provide the same XP as a stack of 1 Ale.&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-left:150px Solid #0000; border-top:10px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter stripedtable&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! XP&lt;br /&gt;
|-&lt;br /&gt;
| [[Ale|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Ale&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ale|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Ale&amp;lt;/span&amp;gt;]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Ale|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Ale&amp;lt;/span&amp;gt;]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Ale|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Ale&amp;lt;/span&amp;gt;]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Ale|&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Ale&amp;lt;/span&amp;gt;]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Ale|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Ale&amp;lt;/span&amp;gt;]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Bandage|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Bandage&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Bandage|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Bandage&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Bandage|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Bandage&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Bandage|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Bandage&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Bandage|&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Bandage&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Bandage|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Bandage&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Eyeballs|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Blue Eyeballs&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Bone|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Bone&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Bowstring|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Bowstring&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Campfire Kit|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Campfire Kit&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Campfire Kit|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Campfire Kit&amp;lt;/span&amp;gt;]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Campfire Kit|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Campfire Kit&amp;lt;/span&amp;gt;]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Campfire Kit|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Campfire Kit&amp;lt;/span&amp;gt;]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Campfire Kit|&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Campfire Kit&amp;lt;/span&amp;gt;]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Campfire Kit|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Campfire Kit&amp;lt;/span&amp;gt;]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Candy Cane|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Candy Cane&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Candy Corn|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Candy Corn&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Captured Mana Flakes|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Captured Mana Flakes&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Centaur Hoof|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Centaur Hoof&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Centaur Horn|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Centaur Horn&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Centaur Tail|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Centaur Tail&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Cyclops Eye|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Cyclops Eye&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Cyclops Rags|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Cyclops Rags&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Cyclops&#039;s Club|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Cyclops&#039;s Club&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Matter|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Dark Matter&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Demon Blood|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Demon Blood&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Enchanted Dark Fabric|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Enchanted Dark Fabric&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Explosive Bottle|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Explosive Bottle&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Explosive Bottle|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Explosive Bottle&amp;lt;/span&amp;gt;]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Explosive Bottle|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Explosive Bottle&amp;lt;/span&amp;gt;]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Explosive Bottle|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Explosive Bottle&amp;lt;/span&amp;gt;]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Explosive Bottle|&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Explosive Bottle&amp;lt;/span&amp;gt;]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Explosive Bottle|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Explosive Bottle&amp;lt;/span&amp;gt;]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Fangs of Death Necklace|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Fangs of Death Necklace&amp;lt;/span&amp;gt;]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Firefly&#039;s Abdomen|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Firefly&#039;s Abdomen&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Toe|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Giant Toe&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Gingerbread Cookie|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Gingerbread Cookie&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Glowing Blue Ice Eyes|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Glowing Blue Ice Eyes&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin Ear|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Goblin Ear&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold Coin|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Gold Coin&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Key|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Golden Key&amp;lt;/span&amp;gt;]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Teeth|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Golden Teeth&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Grave Essence|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Grave Essence&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Grimsmile Ring|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Grimsmile Ring&amp;lt;/span&amp;gt;]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart Candy|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Heart Candy&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunting Trap|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Hunting Trap&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunting Trap|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Hunting Trap&amp;lt;/span&amp;gt;]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunting Trap|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Hunting Trap&amp;lt;/span&amp;gt;]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunting Trap|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Hunting Trap&amp;lt;/span&amp;gt;]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunting Trap|&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Hunting Trap&amp;lt;/span&amp;gt;]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunting Trap|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Hunting Trap&amp;lt;/span&amp;gt;]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Infected Flesh|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Infected Flesh&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Intact Skull|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Intact Skull&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Kobold&#039;s Ear|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Kobold&#039;s Ear&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Gold Bangle (Perfect)|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Light Gold Bangle (Perfect)&amp;lt;/span&amp;gt;]] || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Gold Bangle (Royal)|&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Light Gold Bangle (Royal)&amp;lt;/span&amp;gt;]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Gold Bangle (Ultimate)|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Light Gold Bangle (Ultimate)&amp;lt;/span&amp;gt;]] || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Lightfoot Boots|&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Lightfoot Boots&amp;lt;/span&amp;gt;]] || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Lightfoot Boots|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Lightfoot Boots&amp;lt;/span&amp;gt;]] || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Maggots|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Maggots&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Protection Potion|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Magic Protection Potion&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Protection Potion|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Magic Protection Potion&amp;lt;/span&amp;gt;]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Protection Potion|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Magic Protection Potion&amp;lt;/span&amp;gt;]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Protection Potion|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Magic Protection Potion&amp;lt;/span&amp;gt;]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Protection Potion|&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Magic Protection Potion&amp;lt;/span&amp;gt;]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Protection Potion|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Magic Protection Potion&amp;lt;/span&amp;gt;]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Mimic Tongue|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Mimic Tongue&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Mimic Tooth|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Mimic Tooth&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Mystical Gem|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Mystical Gem&amp;lt;/span&amp;gt;]] || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Oil Lantern|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Oil Lantern&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Old Cloth|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Old Cloth&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Old Rusty Key|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Old Rusty Key&amp;lt;/span&amp;gt;]] || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Pickaxe|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Pickaxe&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Pickaxe|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Pickaxe&amp;lt;/span&amp;gt;]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pickaxe|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Pickaxe&amp;lt;/span&amp;gt;]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pickaxe|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Pickaxe&amp;lt;/span&amp;gt;]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Pickaxe|&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Pickaxe&amp;lt;/span&amp;gt;]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Pickaxe|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Pickaxe&amp;lt;/span&amp;gt;]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Clarity|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Potion of Clarity&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Clarity|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Potion of Clarity&amp;lt;/span&amp;gt;]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Clarity|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Potion of Clarity&amp;lt;/span&amp;gt;]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Clarity|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Potion of Clarity&amp;lt;/span&amp;gt;]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Clarity|&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Potion of Clarity&amp;lt;/span&amp;gt;]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Clarity|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Potion of Clarity&amp;lt;/span&amp;gt;]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Healing|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Potion of Healing&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Healing|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Potion of Healing&amp;lt;/span&amp;gt;]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Healing|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Potion of Healing&amp;lt;/span&amp;gt;]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Healing|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Potion of Healing&amp;lt;/span&amp;gt;]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Healing|&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Potion of Healing&amp;lt;/span&amp;gt;]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Healing|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Potion of Healing&amp;lt;/span&amp;gt;]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Invisibility|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Potion of Invisibility&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Invisibility|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Potion of Invisibility&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Invisibility|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Potion of Invisibility&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Invisibility|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Potion of Invisibility&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Invisibility|&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Potion of Invisibility&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Invisibility|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Potion of Invisibility&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Protection|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Potion of Protection&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Protection|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Potion of Protection&amp;lt;/span&amp;gt;]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Protection|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Potion of Protection&amp;lt;/span&amp;gt;]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Protection|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Potion of Protection&amp;lt;/span&amp;gt;]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Protection|&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Potion of Protection&amp;lt;/span&amp;gt;]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Potion of Protection|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Potion of Protection&amp;lt;/span&amp;gt;]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Rotten Fluids|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rotten Fluids&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Rusty Broken Sword|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Rusty Broken Sword&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Coin|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Silver Coin&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Skull Key|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Skull Key&amp;lt;/span&amp;gt;]] || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Silk|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Spider Silk&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Surgical Kit|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Surgical Kit&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Surgical Kit|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Surgical Kit&amp;lt;/span&amp;gt;]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Surgical Kit|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Surgical Kit&amp;lt;/span&amp;gt;]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Surgical Kit|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Surgical Kit&amp;lt;/span&amp;gt;]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Surgical Kit|&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Surgical Kit&amp;lt;/span&amp;gt;]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Surgical Kit|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Surgical Kit&amp;lt;/span&amp;gt;]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Token of Honor|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Token of Honor&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll Pelt|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Troll Pelt&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll&#039;s Club|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Troll&#039;s Club&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Volcanic Ash|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Volcanic Ash&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Wendigo&#039;s Hoof|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Wendigo&#039;s Hoof&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Wendigo&#039;s Sharp Claws|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Wendigo&#039;s Sharp Claws&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Wolf Claw|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Wolf Claw&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Wolf Fang|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Wolf Fang&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Wolf Pelt|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Wolf Pelt&amp;lt;/span&amp;gt;]] || 1&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Experience per Level===&lt;br /&gt;
Despite patch notes saying otherwise, experience is &#039;&#039;not&#039;&#039; shared between teammates.&lt;br /&gt;
&lt;br /&gt;
The experience level will increase as you gain experience points. Every 5 levels you will get a new perk slot(Level 5,10 and 15) for your class.&lt;br /&gt;
&lt;br /&gt;
The XP for the next level stops growing at Level 20. Level 30 is included in this table for illustration purposes, though there is no level limit and it continues at the same rate from level 20.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable stripedtable&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Level&lt;br /&gt;
|1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25||26||27||28||29||30&lt;br /&gt;
|-&lt;br /&gt;
|XP For Next||100||100||100||100||100|| 100||200||200||200|| 200||200|| 300||300|| 300|| 300|| 400|| 500||600||700||1000||1000||1000||1000||1000||1000||1000||1000||1000||1000||1000&lt;br /&gt;
|-&lt;br /&gt;
|Total XP|| 0|| 100|| 200|| 300|| 400|| 500|| 600|| 800|| 1000|| 1200|| 1400|| 1600|| 1900|| 2200|| 2500|| 2800|| 3200|| 3700|| 4300|| 5000|| 6000|| 7000|| 8000|| 9000|| 10000|| 11000|| 12000|| 13000|| 14000||15000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gear_Score&amp;diff=22343</id>
		<title>Gear Score</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gear_Score&amp;diff=22343"/>
		<updated>2024-04-14T04:09:49Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: /* Brackets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Gear Score=&lt;br /&gt;
==Description==&lt;br /&gt;
==Item&#039;s Gear Score==&lt;br /&gt;
Different Items provide different Gear Scores. Stacks of items count gear score for each item in the stack.  For example, a stack of 3x Poor Potions will contribute 9 gear score.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Two Handed&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	15&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	22&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	30&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	45&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	60&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	90&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	120&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	175&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| One Handed, Main Hand&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	9&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	13&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	18&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	27&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	36&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	54&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	72&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	125&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| One Handed, Off Hand&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	7&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	10&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	14&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	21&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	28&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	42&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	56&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	100&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Armors===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Head, Hands, Foot&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	4&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	6&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	8&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	16&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	24&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	32&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	40&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Chest, Legs, Back&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	5&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	7&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	10&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	15&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	20&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	30&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	40&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	50&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Accessories===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Accessories&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	9&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	18&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	24&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utilities===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Utilities&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	2&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	3&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	4&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	6&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	8&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	16&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	20&lt;br /&gt;
|}&lt;br /&gt;
Note: Items that are both Weapons and Utilities follow the Utility rule, not the Weapon rule&lt;br /&gt;
&lt;br /&gt;
===Misc===&lt;br /&gt;
Misc items do not have any Gear score. Coin Purses, Arrows, Bolts are Misc items.&lt;br /&gt;
&lt;br /&gt;
==Brackets==&lt;br /&gt;
Ironmace can change this very easily due to matchmaking being server sided, so this information can easily get out of date. &lt;br /&gt;
&lt;br /&gt;
Currently there appear to be 3 brackets. &lt;br /&gt;
&lt;br /&gt;
Those brackets are:&lt;br /&gt;
*Low Gear Bracket(0-199)&lt;br /&gt;
*Medium Gear Bracket 200-399&lt;br /&gt;
*High Gear Bracket 400+&lt;br /&gt;
&lt;br /&gt;
Game will take into consideration total gear score of all members in the party and then it will average it out.&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gear_Score&amp;diff=22329</id>
		<title>Gear Score</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gear_Score&amp;diff=22329"/>
		<updated>2024-04-13T22:59:18Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: /* Brackets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Gear Score=&lt;br /&gt;
==Description==&lt;br /&gt;
==Item&#039;s Gear Score==&lt;br /&gt;
Different Items provide different Gear Scores&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Two Handed&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	15&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	22&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	30&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	45&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	60&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	90&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	120&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	175&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| One Handed, Main Hand&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	9&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	13&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	18&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	27&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	36&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	54&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	72&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	125&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| One Handed, Off Hand&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	7&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	10&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	14&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	21&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	28&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	42&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	56&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	100&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Armors===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Head, Hands, Foot&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	4&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	6&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	8&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	16&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	24&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	32&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	40&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Chest, Legs, Back&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	5&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	7&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	10&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	15&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	20&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	30&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	40&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	50&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Accessories===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Accessories&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	9&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	18&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	24&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utilities===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Utilities&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	2&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	3&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	4&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	6&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	8&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	16&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	20&lt;br /&gt;
|}&lt;br /&gt;
Note: Items that are both Weapons and Utilities follow the Utility rule, not the Weapon rule&lt;br /&gt;
&lt;br /&gt;
===Misc===&lt;br /&gt;
Misc items do not have any Gear score, such as Coin Purses&lt;br /&gt;
&lt;br /&gt;
==Brackets==&lt;br /&gt;
Currently there appear to be 2 brackets, Ironmace can change this very easily due to matchmaking being server sided, so this information can easily get out of date. &lt;br /&gt;
&lt;br /&gt;
Those brackets are:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-Low Gear Bracket(0-199)&lt;br /&gt;
&lt;br /&gt;
- High Gear Bracket 200+&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game will take into consideration total gear score of all members in the party and then it will average it out.&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gear_Score&amp;diff=22328</id>
		<title>Gear Score</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gear_Score&amp;diff=22328"/>
		<updated>2024-04-13T22:56:29Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: bracket extra info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Gear Score=&lt;br /&gt;
==Description==&lt;br /&gt;
==Item&#039;s Gear Score==&lt;br /&gt;
Different Items provide different Gear Scores&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Two Handed&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	15&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	22&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	30&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	45&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	60&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	90&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	120&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	175&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| One Handed, Main Hand&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	9&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	13&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	18&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	27&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	36&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	54&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	72&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	125&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| One Handed, Off Hand&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	7&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	10&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	14&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	21&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	28&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	42&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	56&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	100&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Armors===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Head, Hands, Foot&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	4&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	6&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	8&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	16&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	24&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	32&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	40&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Chest, Legs, Back&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	5&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	7&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	10&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	15&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	20&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	30&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	40&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	50&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Accessories===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Accessories&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	9&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	18&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	24&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utilities===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Utilities&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	2&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	3&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	4&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	6&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	8&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	16&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	20&lt;br /&gt;
|}&lt;br /&gt;
Note: Items that are both Weapons and Utilities follow the Utility rule, not the Weapon rule&lt;br /&gt;
&lt;br /&gt;
===Misc===&lt;br /&gt;
Misc items do not have any Gear score, such as Coin Purses&lt;br /&gt;
&lt;br /&gt;
==Brackets==&lt;br /&gt;
Currently there appear to be 3 brackets, Ironmace can change this very easily due to matchmaking being server sided, so this information can easily get out of date. &lt;br /&gt;
&lt;br /&gt;
Those brackets are:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-Low Gear Bracket(0-199)&lt;br /&gt;
&lt;br /&gt;
-Medium Gear Bracket 200-499&lt;br /&gt;
&lt;br /&gt;
-High Gear Bracket 500+&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game will take into consideration total gear score of all members in the party and then it will average it out.&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=22168</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=22168"/>
		<updated>2024-04-11T18:38:59Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: antimagic slight adjustments to include elemental damage clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;&amp;quot;&amp;gt;Page is currently up to date for: {{:TODO|Classes}}&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}||Yes}}&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice:&#039;&#039;&#039; A mixture of magic weapons (orbs, books, etc...) and/or melee, depending on the build.&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Spells cost health, not charges, allowing for nearly unlimited casts.&lt;br /&gt;
**Has access to anti-healing&lt;br /&gt;
**High melee burst damage, with a variety of strong melee options.&lt;br /&gt;
**Extreme PvE capabilities, being able to heal off of NPCs or damage them through walls.&lt;br /&gt;
**Variety of strong gear options, such as the Shadow Mask.&lt;br /&gt;
*Cons&lt;br /&gt;
**Spells are usually weaker than other classes&#039; spells&lt;br /&gt;
**Highly susceptible to rangers&lt;br /&gt;
**Teammates can kill your targets early before your able to heal with Torture Mastery&lt;br /&gt;
**Weapons, while highly damaging, tend to be on the slower side&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
You can equip an additional perk every 5 levels.  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Antimagic.png|link=|x96px]] &amp;lt;br&amp;gt; Antimagic &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Your [[Stats#Magical Damage Reduction|magic damage reduction]] is increased additively by 25% against all elemental magic damage except divine magic and curse magic.&amp;lt;br&amp;gt;&#039;&#039;Antimagic does not reduce damage of the following: Crystal Sword, Staff Mastery, Poison Weapons (these examples are dealing non-elemental/neutral magic damage)&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Curse_Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Curse Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Your curses (Curse of Pain, Curse of Weakness, and Power of Sacrifice) use a new status effect which are altered to have 30% longer base durations. 10.4s for Curse of Pain, 13s for Curse of Weakness, 15.6s for Power of Sacrifice. This allows a Curse without Curse Mastery to be active on a target at the same time as a Curse that uses Curse Mastery. &#039;&#039;Curse of Pain&#039;s total damage remains constant, lowering the damage per tick, but increasing the number of ticks. Power of Sacrifice&#039;s damage per tick, however, always remains the same, increasing the number of ticks and the total damage.&#039;&#039;  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dark Enhancement.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Enhancement &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants +10% [[Stats#Magic Power Bonus|Magic Power Bonus]] for Dark Magic.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dark Reflection.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Reflection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When you receive melee damage, reflect 10 dark magic [[Damage_Calculation|Damage]] to the attacker. 15 seconds cooldown in the form of a debuff (now consumes Darkness Shards when activated.). &amp;lt;br&amp;gt; 100% scaling.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
       &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Demon Armor.png|link=|x96px]] &amp;lt;br&amp;gt; Demon Armor &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gain ability to wear plate armor at the cost of -10% [[Stats#Spell Casting Speed|Spell Casting Speed]]. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;!-- Reduce [[Healing#Outgoing vs Incoming|incoming]] [[Healing|healing]] received by 50%, and [[Stat#Will|Will]] by 50%.--&amp;gt;&lt;br /&gt;
       &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Infernal Pledge.png|link=|x96px]] &amp;lt;br&amp;gt; Infernal Pledge &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 25% Damage Reduction from [[Undead|Undead]] and [[Demon|Demons]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Immortal Lament.png|link=|x96px]] &amp;lt;br&amp;gt; Immortal Lament &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Casting spells will not take you below 1 health. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Malice.png|link=|x96px]] &amp;lt;br&amp;gt; Malice &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Stats#Will|Will]] is increased by 10%.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
       &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Shadow Touch.png|link=|x96px]] &amp;lt;br&amp;gt; Shadow Touch &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 2 true magic [[Damage_Calculation|damage]] and 2 magical [[Damage_Calculation|heal]] on melee hit. Affected by Vampirism.&amp;lt;br&amp;gt; 0% Scaling &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Soul Collector.png|link=|x96px]] &amp;lt;br&amp;gt; Soul Collector &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When dealing the final blow to an enemy, one darkness shard is collected. Each collected shard increases [[Stats#Magic Power Bonus|Magic Power Bonus]] for Dark Magic by 10%, up to a maximum of 10 stacks, &amp;lt;b&amp;gt;lasting until&amp;lt;/b&amp;gt; and including the next Dark Magic spell/perk is casted. When a spell/perk consumes the effect, the entire spell/perk&#039;s damage is affected by the bonus. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Torture Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Torture Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When Curse of Pain or Power of Sacrifice are active on a target, any instance of Magical [[Damage_Calculation#Damage/Healing_over_Time|Damage Over Time]] from Curse of Pain or Power of Sacrifice dealt to the target will [[Healing|heal]] the Warlock for 2 Magical Healing. This healing is increased by the [[Healing#True_Magical_Healing|Magical Healing]] stat and the Warlock&#039;s [[Stats#Magic Power Bonus|Magic Power Bonus]]. This healing has 10% [[Attribute Bonus Ratio]]. Also doubles the health cost of spells. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Vampirism.png|link=|x96px]] &amp;lt;br&amp;gt; Vampirism &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants a 1.2x multiplier to all incoming [[Healing#True_Magical_Healing|Magical Healing]]. This multiplier is separate from [[Stats#Magic Power Bonus|Magic Power Bonus]]. Although Life Drain heals only based off of damage dealt, Vampirism does affect it. Unaffected by [[Damage_Calculation#Attribute_Bonus_Ratio|scaling]]. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Skills=&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blow of Corruption.png|link=|x96px]] &amp;lt;br&amp;gt; Blow of Corruption &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; The next melee physical attack deals a separate instance of 10 Evil Magical [[Damage_Calculation|Damage]] to the target and [[Healing#Heal_Reduction|reduces outgoing healing]] performed by them by 80% for 12 seconds. If no attack is successful, Blow of Corruption will only remain active for 8 seconds before deactivating and entering cooldown. (Damage scales with 100% of Magical Damage) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;i&amp;gt;If an attack is blocked by a shield, it will consume the skill buff without dealing damage. If the weapon is blocked at the hilt, no damage will be dealt but the buff will not be consumed. &amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 24s &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Dark Offering.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Offering &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  Sacrifices 10[[Healing#Percent_Max_Health_Healing|% of Max]] [[Health#Max_Health|Health]] for 5% [[Stats#Physical_Power_Bonus|Physical]] and [[Stats#Magic_Power_Bonus|Magic Power Bonus]] over 15 seconds &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 60s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Phantomize.png|link=|x96px]] &amp;lt;br&amp;gt; Phantomize &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; For 6 seconds become untargetable, phasing through melee attacks, projectiles, and hitcan Magic (Zap, Lesser Heal, etc.). During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. During this state, Move Speed Bonus increases by 10%, and [[Stats#Magical Damage Reduction|Magic Damage Reduction]] is reduced by a flat -50%. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blood Pact.png|link=|x96px]] &amp;lt;br&amp;gt; Blood Pact &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Assimilates the contracted demon after casting for 1s, gaining an additional 50 [[Healing#Temporary_Max_Health|Temporary Max]] [[Health#Max_Health|Health]], 50 [[Stats#Armor_Rating|Armor Rating]], and 50 [[Stats#Magic_Resistance|Magic Resistance]]. Your entire body is covered in Abyssal Flame, sacrificing 1[[Healing#Percent_Max_Health_Healing|% of Max]] [[Health#Max_Health|Health]] per second and dealing 2 Magical [[Damage_Calculation|Damage]] per second to nearby enemies. Duration ends when Blood Pact is re-casted. Additionally, by consuming Darkness Shards, you gain +1 All [[Stats#Attributes|Attributes]] effects for each Darkness Shard consumed.&amp;lt;br&amp;gt; When you become a demon your other skill is replaced with Exploitation Strike and you cannot equip weapons. Instead, Left-Click: Bare handed attack that deals 10 physical damage x 200% Combo damage on every hit and slows the target by 20% for 1s. Slowed by 20% while attacking. Perform up to 4 combo attacks using both hands. Right-Click: Fire a bolt of darkness. (costs 3hp) &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Exploitation_Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Exploitation Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When using Blood Pact, this skill replaces the other equipped skill. Cannot be used outside of Blood Pact. Deal an additional 4 Magical [[Damage_Calculation|Damage]] to all enemies hit with a physical attack within 4 seconds and heal the caster by 5% of the target&#039;s [[Healing#Percent_Max_Health_Healing|Max Health]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Allows you to memorize spells to use in the dungeon. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory 2&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Allows you to memorize spells to use in the dungeon. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
The order in which you select spells will determine their Spell Memory priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost.&lt;br /&gt;
Warlock spells cost health to cast.&lt;br /&gt;
&lt;br /&gt;
Warlock spells have 7.5 meters range except for projectile spells (Hellfire)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Types:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top: 5px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(216, 21, 74)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Evil&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(29, 29, 29)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Dark&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(96, 4, 3)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Fire&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Tier&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:48%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Range&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cost &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Power of Sacrifice.png|link=|x96px]] &amp;lt;br&amp;gt; Power of Sacrifice &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Curses the target with sacrifice, taking 3 Magical Curse [[Damage_Calculation#Damage/Healing_over_Time|Damage per second]] but increasing [[Stats#Strength|Strength]] and [[Stats#Vigor|Vigor]] by +15 over 12 seconds. This counts as a debuff, and so is affected by the target&#039;s [[Stats#Debuff Duration|Debuff Duration]]. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Curse of Weakness.png|link=|x96px]] &amp;lt;br&amp;gt; Curse of Weakness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Weakens the target for 10 seconds. &amp;lt;br&amp;gt; Weaken: Reduces all attribute stats by 25%.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bolt_of_Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Bolt of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Fires a projectile bolt that inflicts 20 Dark Magical [[Damage_Calculation|Damage]] to the target. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Infinite &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Curse of Pain.png|link=|x96px]] &amp;lt;br&amp;gt; Curse of Pain &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Instantly deals 10 magic damage to the target and curses them with Agony. &amp;lt;br&amp;gt;Agony: Receive a total of 10 Magical Damage as [[Damage_Calculation#Damage/Healing_over_Time|Damage over Time]] over 8 seconds.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Initial Damage: 100% &amp;lt;br&amp;gt; DoT: 50% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bloodstained_Blade.png|link=|x96px]] &amp;lt;br&amp;gt; Bloodstained Blade &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Places the target in bloodlust for 20 seconds. The target&#039;s base [[Damage_Calculation#&amp;quot;Buff&amp;quot;_Weapon_Damage|&amp;quot;Buff&amp;quot; Weapon Damage]] increases by 5, and each time they swing their weapon, the target takes 3 Magical [[Damage_Calculation|Damage]]. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8.25 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.75s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Spell_Predation.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Predation &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Consume up to 3 removable magical buffs from the target and gain 1 Darkness Shard for each one. Darkness Shard: Each Darkness Shard grants 10% Dark [[Stats#Magic Power Bonus|Magic Power Bonus]] and can store up to 10. The shards are lost when casting a dark magical spell or dark magical perk. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Evil_Eye.png|link=|x96px]] &amp;lt;br&amp;gt; Evil Eye &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Channel]], Summons a pilotable &amp;quot;Evil Eye&amp;quot; that the player controls. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed. Channel time: 10s. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Ray_of_Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Ray of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Channel]] for up to 5 seconds, projecting a dark beam dealing 12 Magical [[Damage_Calculation|Damage]] per second (not as Damage over Time) to any target it touches, in .1s ticks. You can aim and move while channeling the beam. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Life_Drain.png|link=|x96px]] &amp;lt;br&amp;gt; Life Drain &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Channel]] for up to 6 seconds, Concentrating your mind to deal 3 Magical [[Damage_Calculation|Damage]] to the target per second for 6 seconds and converts 100% of it into the caster&#039;s life force. Cancelled if the Warlock moves. The [[Healing#Life_Drain|healing]] is determined by the damage dealt, and is not affected by +Magical Healing, but is affected by Vampirism.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Hellfire.png|link=|x96px]] &amp;lt;br&amp;gt; Hellfire &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summons eternal hellfire and blasts it towards the aiming point, traveling at 1.5m/s. The hellfire does not dissipate when it reaches the target, burning them for 60 Magical [[Damage_Calculation|Damage]] per second (divided into 0.1s ticks). This hellfire can travel through walls and destroy obstacles. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50% per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Flame_Walker.png|link=|x96px]] &amp;lt;br&amp;gt; Flame Walker &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; For 6 seconds, each step the Warlock takes leaves a trail of Hellfire that lasts for 4 seconds. Any target touched by this flame will take 25 Magical [[Damage_Calculation|Damage]] per second, divided by 0.2s ticks. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.25s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Eldritch_Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Eldritch Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants the target a [[Protection|shield]] that protects against 25 Magical Damage for 15 seconds. When this shield absorbs all damage and is destroyed, the absorbed damage is converted to increase the [[Stats#Magic Power Bonus|Magic Power Bonus]] of the next dark spell cast within 4 seconds by 20%. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% (Shield) &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.75s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Summon_Hydra.png|link=|x96px]] &amp;lt;br&amp;gt; Summon Hydra &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summon a Hydra that fires fireballs at hostile targets. The Hydra also detects hidden targets. The Hydra has 150 HP and its fireballs deal 10 Magical Fire [[Damage_Calculation|Damage]]. The Hydra will leave after 10 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Warlocks don&#039;t rely on spell slots and instead cast spells by paying a fixed amount of health depending on the spell. Health management will play a bigger role for this class than for others.&lt;br /&gt;
&lt;br /&gt;
- Any health spent to cast spells will leave behind Recoverable Health, allowing for restoration via Resting, Bandages, or a friendly Bard.&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery will heal you when dealing damage with Curse of Pain &#039;&#039;&#039;and&#039;&#039;&#039; Power of Sacrifice, and will benefit from Magical Healing on your gear.&lt;br /&gt;
&lt;br /&gt;
- Power of Sacrifice can be used as a party buff or as a damage-dealer. Be wary that granting enemies additional Strength will give them more max HP as well, mitigating some damage dealt.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption is very powerful in both PvP and PvE. In PvP, it can be used to prevent enemies from burst-healing.&lt;br /&gt;
&lt;br /&gt;
- Phantomize will protect you from most sources of damage, however floor traps, AoE spells (Holy Strike, Fireball, Lightning Strike), Zombie poison clouds, and any linger DoTs will still hurt you.&lt;br /&gt;
&lt;br /&gt;
- If Hellfire is cast again whilst the Warlock&#039;s first Hellfire effect is still active, the first Hellfire will be deleted after the second one has finished casting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=22167</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=22167"/>
		<updated>2024-04-11T18:26:21Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: antimagic wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;&amp;quot;&amp;gt;Page is currently up to date for: {{:TODO|Classes}}&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}||Yes}}&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice:&#039;&#039;&#039; A mixture of magic weapons (orbs, books, etc...) and/or melee, depending on the build.&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Spells cost health, not charges, allowing for nearly unlimited casts.&lt;br /&gt;
**Has access to anti-healing&lt;br /&gt;
**High melee burst damage, with a variety of strong melee options.&lt;br /&gt;
**Extreme PvE capabilities, being able to heal off of NPCs or damage them through walls.&lt;br /&gt;
**Variety of strong gear options, such as the Shadow Mask.&lt;br /&gt;
*Cons&lt;br /&gt;
**Spells are usually weaker than other classes&#039; spells&lt;br /&gt;
**Highly susceptible to rangers&lt;br /&gt;
**Teammates can kill your targets early before your able to heal with Torture Mastery&lt;br /&gt;
**Weapons, while highly damaging, tend to be on the slower side&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
You can equip an additional perk every 5 levels.  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Antimagic.png|link=|x96px]] &amp;lt;br&amp;gt; Antimagic &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Your [[Stats#Magical Damage Reduction|magic damage reduction]] is increased additively by 25% against all elemental magic damage except divine magic.&amp;lt;br&amp;gt;&#039;&#039;Antimagic does not reduce damage of the following: Crystal Sword, Staff Mastery, Poison Weapons, Bloodstained Blade, Power of Sacrifice&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Curse_Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Curse Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Your curses (Curse of Pain, Curse of Weakness, and Power of Sacrifice) use a new status effect which are altered to have 30% longer base durations. 10.4s for Curse of Pain, 13s for Curse of Weakness, 15.6s for Power of Sacrifice. This allows a Curse without Curse Mastery to be active on a target at the same time as a Curse that uses Curse Mastery. &#039;&#039;Curse of Pain&#039;s total damage remains constant, lowering the damage per tick, but increasing the number of ticks. Power of Sacrifice&#039;s damage per tick, however, always remains the same, increasing the number of ticks and the total damage.&#039;&#039;  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dark Enhancement.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Enhancement &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants +10% [[Stats#Magic Power Bonus|Magic Power Bonus]] for Dark Magic.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dark Reflection.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Reflection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When you receive melee damage, reflect 10 dark magic [[Damage_Calculation|Damage]] to the attacker. 15 seconds cooldown in the form of a debuff (now consumes Darkness Shards when activated.). &amp;lt;br&amp;gt; 100% scaling.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
       &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Demon Armor.png|link=|x96px]] &amp;lt;br&amp;gt; Demon Armor &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gain ability to wear plate armor at the cost of -10% [[Stats#Spell Casting Speed|Spell Casting Speed]]. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;!-- Reduce [[Healing#Outgoing vs Incoming|incoming]] [[Healing|healing]] received by 50%, and [[Stat#Will|Will]] by 50%.--&amp;gt;&lt;br /&gt;
       &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Infernal Pledge.png|link=|x96px]] &amp;lt;br&amp;gt; Infernal Pledge &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 25% Damage Reduction from [[Undead|Undead]] and [[Demon|Demons]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Immortal Lament.png|link=|x96px]] &amp;lt;br&amp;gt; Immortal Lament &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Casting spells will not take you below 1 health. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Malice.png|link=|x96px]] &amp;lt;br&amp;gt; Malice &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Stats#Will|Will]] is increased by 10%.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
       &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Shadow Touch.png|link=|x96px]] &amp;lt;br&amp;gt; Shadow Touch &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 2 true magic [[Damage_Calculation|damage]] and 2 magical [[Damage_Calculation|heal]] on melee hit. Affected by Vampirism.&amp;lt;br&amp;gt; 0% Scaling &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Soul Collector.png|link=|x96px]] &amp;lt;br&amp;gt; Soul Collector &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When dealing the final blow to an enemy, one darkness shard is collected. Each collected shard increases [[Stats#Magic Power Bonus|Magic Power Bonus]] for Dark Magic by 10%, up to a maximum of 10 stacks, &amp;lt;b&amp;gt;lasting until&amp;lt;/b&amp;gt; and including the next Dark Magic spell/perk is casted. When a spell/perk consumes the effect, the entire spell/perk&#039;s damage is affected by the bonus. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Torture Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Torture Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When Curse of Pain or Power of Sacrifice are active on a target, any instance of Magical [[Damage_Calculation#Damage/Healing_over_Time|Damage Over Time]] from Curse of Pain or Power of Sacrifice dealt to the target will [[Healing|heal]] the Warlock for 2 Magical Healing. This healing is increased by the [[Healing#True_Magical_Healing|Magical Healing]] stat and the Warlock&#039;s [[Stats#Magic Power Bonus|Magic Power Bonus]]. This healing has 10% [[Attribute Bonus Ratio]]. Also doubles the health cost of spells. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Vampirism.png|link=|x96px]] &amp;lt;br&amp;gt; Vampirism &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants a 1.2x multiplier to all incoming [[Healing#True_Magical_Healing|Magical Healing]]. This multiplier is separate from [[Stats#Magic Power Bonus|Magic Power Bonus]]. Although Life Drain heals only based off of damage dealt, Vampirism does affect it. Unaffected by [[Damage_Calculation#Attribute_Bonus_Ratio|scaling]]. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Skills=&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blow of Corruption.png|link=|x96px]] &amp;lt;br&amp;gt; Blow of Corruption &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; The next melee physical attack deals a separate instance of 10 Evil Magical [[Damage_Calculation|Damage]] to the target and [[Healing#Heal_Reduction|reduces outgoing healing]] performed by them by 80% for 12 seconds. If no attack is successful, Blow of Corruption will only remain active for 8 seconds before deactivating and entering cooldown. (Damage scales with 100% of Magical Damage) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;i&amp;gt;If an attack is blocked by a shield, it will consume the skill buff without dealing damage. If the weapon is blocked at the hilt, no damage will be dealt but the buff will not be consumed. &amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 24s &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Dark Offering.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Offering &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  Sacrifices 10[[Healing#Percent_Max_Health_Healing|% of Max]] [[Health#Max_Health|Health]] for 5% [[Stats#Physical_Power_Bonus|Physical]] and [[Stats#Magic_Power_Bonus|Magic Power Bonus]] over 15 seconds &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 60s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Phantomize.png|link=|x96px]] &amp;lt;br&amp;gt; Phantomize &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; For 6 seconds become untargetable, phasing through melee attacks, projectiles, and hitcan Magic (Zap, Lesser Heal, etc.). During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. During this state, Move Speed Bonus increases by 10%, and [[Stats#Magical Damage Reduction|Magic Damage Reduction]] is reduced by a flat -50%. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blood Pact.png|link=|x96px]] &amp;lt;br&amp;gt; Blood Pact &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Assimilates the contracted demon after casting for 1s, gaining an additional 50 [[Healing#Temporary_Max_Health|Temporary Max]] [[Health#Max_Health|Health]], 50 [[Stats#Armor_Rating|Armor Rating]], and 50 [[Stats#Magic_Resistance|Magic Resistance]]. Your entire body is covered in Abyssal Flame, sacrificing 1[[Healing#Percent_Max_Health_Healing|% of Max]] [[Health#Max_Health|Health]] per second and dealing 2 Magical [[Damage_Calculation|Damage]] per second to nearby enemies. Duration ends when Blood Pact is re-casted. Additionally, by consuming Darkness Shards, you gain +1 All [[Stats#Attributes|Attributes]] effects for each Darkness Shard consumed.&amp;lt;br&amp;gt; When you become a demon your other skill is replaced with Exploitation Strike and you cannot equip weapons. Instead, Left-Click: Bare handed attack that deals 10 physical damage x 200% Combo damage on every hit and slows the target by 20% for 1s. Slowed by 20% while attacking. Perform up to 4 combo attacks using both hands. Right-Click: Fire a bolt of darkness. (costs 3hp) &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Exploitation_Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Exploitation Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When using Blood Pact, this skill replaces the other equipped skill. Cannot be used outside of Blood Pact. Deal an additional 4 Magical [[Damage_Calculation|Damage]] to all enemies hit with a physical attack within 4 seconds and heal the caster by 5% of the target&#039;s [[Healing#Percent_Max_Health_Healing|Max Health]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Allows you to memorize spells to use in the dungeon. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory 2&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Allows you to memorize spells to use in the dungeon. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
The order in which you select spells will determine their Spell Memory priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost.&lt;br /&gt;
Warlock spells cost health to cast.&lt;br /&gt;
&lt;br /&gt;
Warlock spells have 7.5 meters range except for projectile spells (Hellfire)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Types:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top: 5px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(216, 21, 74)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Evil&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(29, 29, 29)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Dark&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(96, 4, 3)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Fire&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Tier&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:48%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Range&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cost &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Power of Sacrifice.png|link=|x96px]] &amp;lt;br&amp;gt; Power of Sacrifice &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Curses the target with sacrifice, taking 3 Magical Curse [[Damage_Calculation#Damage/Healing_over_Time|Damage per second]] but increasing [[Stats#Strength|Strength]] and [[Stats#Vigor|Vigor]] by +15 over 12 seconds. This counts as a debuff, and so is affected by the target&#039;s [[Stats#Debuff Duration|Debuff Duration]]. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Curse of Weakness.png|link=|x96px]] &amp;lt;br&amp;gt; Curse of Weakness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Weakens the target for 10 seconds. &amp;lt;br&amp;gt; Weaken: Reduces all attribute stats by 25%.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bolt_of_Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Bolt of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Fires a projectile bolt that inflicts 20 Dark Magical [[Damage_Calculation|Damage]] to the target. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Infinite &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Curse of Pain.png|link=|x96px]] &amp;lt;br&amp;gt; Curse of Pain &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Instantly deals 10 magic damage to the target and curses them with Agony. &amp;lt;br&amp;gt;Agony: Receive a total of 10 Magical Damage as [[Damage_Calculation#Damage/Healing_over_Time|Damage over Time]] over 8 seconds.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Initial Damage: 100% &amp;lt;br&amp;gt; DoT: 50% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bloodstained_Blade.png|link=|x96px]] &amp;lt;br&amp;gt; Bloodstained Blade &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Places the target in bloodlust for 20 seconds. The target&#039;s base [[Damage_Calculation#&amp;quot;Buff&amp;quot;_Weapon_Damage|&amp;quot;Buff&amp;quot; Weapon Damage]] increases by 5, and each time they swing their weapon, the target takes 3 Magical [[Damage_Calculation|Damage]]. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8.25 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.75s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Spell_Predation.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Predation &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Consume up to 3 removable magical buffs from the target and gain 1 Darkness Shard for each one. Darkness Shard: Each Darkness Shard grants 10% Dark [[Stats#Magic Power Bonus|Magic Power Bonus]] and can store up to 10. The shards are lost when casting a dark magical spell or dark magical perk. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Evil_Eye.png|link=|x96px]] &amp;lt;br&amp;gt; Evil Eye &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Channel]], Summons a pilotable &amp;quot;Evil Eye&amp;quot; that the player controls. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed. Channel time: 10s. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Ray_of_Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Ray of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Channel]] for up to 5 seconds, projecting a dark beam dealing 12 Magical [[Damage_Calculation|Damage]] per second (not as Damage over Time) to any target it touches, in .1s ticks. You can aim and move while channeling the beam. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Life_Drain.png|link=|x96px]] &amp;lt;br&amp;gt; Life Drain &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Channel]] for up to 6 seconds, Concentrating your mind to deal 3 Magical [[Damage_Calculation|Damage]] to the target per second for 6 seconds and converts 100% of it into the caster&#039;s life force. Cancelled if the Warlock moves. The [[Healing#Life_Drain|healing]] is determined by the damage dealt, and is not affected by +Magical Healing, but is affected by Vampirism.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Hellfire.png|link=|x96px]] &amp;lt;br&amp;gt; Hellfire &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summons eternal hellfire and blasts it towards the aiming point, traveling at 1.5m/s. The hellfire does not dissipate when it reaches the target, burning them for 60 Magical [[Damage_Calculation|Damage]] per second (divided into 0.1s ticks). This hellfire can travel through walls and destroy obstacles. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50% per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Flame_Walker.png|link=|x96px]] &amp;lt;br&amp;gt; Flame Walker &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; For 6 seconds, each step the Warlock takes leaves a trail of Hellfire that lasts for 4 seconds. Any target touched by this flame will take 25 Magical [[Damage_Calculation|Damage]] per second, divided by 0.2s ticks. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.25s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Eldritch_Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Eldritch Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants the target a [[Protection|shield]] that protects against 25 Magical Damage for 15 seconds. When this shield absorbs all damage and is destroyed, the absorbed damage is converted to increase the [[Stats#Magic Power Bonus|Magic Power Bonus]] of the next dark spell cast within 4 seconds by 20%. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% (Shield) &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.75s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Summon_Hydra.png|link=|x96px]] &amp;lt;br&amp;gt; Summon Hydra &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summon a Hydra that fires fireballs at hostile targets. The Hydra also detects hidden targets. The Hydra has 150 HP and its fireballs deal 10 Magical Fire [[Damage_Calculation|Damage]]. The Hydra will leave after 10 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Warlocks don&#039;t rely on spell slots and instead cast spells by paying a fixed amount of health depending on the spell. Health management will play a bigger role for this class than for others.&lt;br /&gt;
&lt;br /&gt;
- Any health spent to cast spells will leave behind Recoverable Health, allowing for restoration via Resting, Bandages, or a friendly Bard.&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery will heal you when dealing damage with Curse of Pain &#039;&#039;&#039;and&#039;&#039;&#039; Power of Sacrifice, and will benefit from Magical Healing on your gear.&lt;br /&gt;
&lt;br /&gt;
- Power of Sacrifice can be used as a party buff or as a damage-dealer. Be wary that granting enemies additional Strength will give them more max HP as well, mitigating some damage dealt.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption is very powerful in both PvP and PvE. In PvP, it can be used to prevent enemies from burst-healing.&lt;br /&gt;
&lt;br /&gt;
- Phantomize will protect you from most sources of damage, however floor traps, AoE spells (Holy Strike, Fireball, Lightning Strike), Zombie poison clouds, and any linger DoTs will still hurt you.&lt;br /&gt;
&lt;br /&gt;
- If Hellfire is cast again whilst the Warlock&#039;s first Hellfire effect is still active, the first Hellfire will be deleted after the second one has finished casting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=21924</id>
		<title>Adventure Rank</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=21924"/>
		<updated>2024-04-04T09:46:12Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: updated prop interaction xp and ap values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
=High-Roller Ranks and Adventure Points=&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
Ranks are only for the High-Roller dungeons which now have a 0 gold ante but instead have an Adventure Point (AP) ante.&lt;br /&gt;
Dark and Darker currently has 7 rank categories with a total of 19 individual ranks that players can achieve. Each rank causes an increase in AP to enter the High roll dungeons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Rank&lt;br /&gt;
!Required Total AP&lt;br /&gt;
!Dungeon Entrance Fee (Ice cavern)&lt;br /&gt;
!Dungeon Enterance Fee (Crypts) &lt;br /&gt;
!Dungeon Entrance Fee (Goblin cave)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte III&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte II&lt;br /&gt;
|500&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte I&lt;br /&gt;
|1000&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice III&lt;br /&gt;
|1750&lt;br /&gt;
|50&lt;br /&gt;
|30&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice II&lt;br /&gt;
&lt;br /&gt;
|2500&lt;br /&gt;
|100&lt;br /&gt;
|60&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice I&lt;br /&gt;
|3250 &lt;br /&gt;
|150&lt;br /&gt;
|100&lt;br /&gt;
|75&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer III&lt;br /&gt;
|4250 &lt;br /&gt;
|200&lt;br /&gt;
|150&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer II&lt;br /&gt;
|5250&lt;br /&gt;
|250&lt;br /&gt;
|200&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer I&lt;br /&gt;
&lt;br /&gt;
|6250&lt;br /&gt;
|300&lt;br /&gt;
|250&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder III&lt;br /&gt;
| 7500&lt;br /&gt;
|350&lt;br /&gt;
|300&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder II&lt;br /&gt;
|9000&lt;br /&gt;
|400&lt;br /&gt;
|350&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder I &lt;br /&gt;
|11000&lt;br /&gt;
|450&lt;br /&gt;
|400&lt;br /&gt;
|350&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager III&lt;br /&gt;
|13500 &lt;br /&gt;
|500&lt;br /&gt;
|500&lt;br /&gt;
|400&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager II&lt;br /&gt;
|16500&lt;br /&gt;
|600&lt;br /&gt;
|700&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager I&lt;br /&gt;
|20000&lt;br /&gt;
|700&lt;br /&gt;
|900&lt;br /&gt;
|600&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar III&lt;br /&gt;
|24000&lt;br /&gt;
|900&lt;br /&gt;
|1100&lt;br /&gt;
|800&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; | Exemplar II &lt;br /&gt;
|28000&lt;br /&gt;
|1100&lt;br /&gt;
|1300&lt;br /&gt;
|1000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar I&lt;br /&gt;
|32000&lt;br /&gt;
|1300&lt;br /&gt;
|1500&lt;br /&gt;
|1200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#D7C58D&amp;quot; |Demigod &lt;br /&gt;
|36000&lt;br /&gt;
|1500 &lt;br /&gt;
|1700&lt;br /&gt;
|1400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Adventure Points==&lt;br /&gt;
There are 9 different sources of Adventure Points (AP) to advance your rank in the High-Roller dungeons. Each entrance of the dungeon cost varying amounts of AP as seen above, even if you perish. Failing to extract from the dungeon will remove all AP gains, and still pay the AP ante. &lt;br /&gt;
&lt;br /&gt;
[[File:Adventure_point_rewards2.png|link=|x500px]]&lt;br /&gt;
&lt;br /&gt;
===Monster Kill===&lt;br /&gt;
&lt;br /&gt;
See [[Monsters]] for AP rewards for each Monster.&lt;br /&gt;
&lt;br /&gt;
===Props Interaction===&lt;br /&gt;
&lt;br /&gt;
Note: Opening props grant AP only the first time they are opened. This includes repeatable props such as ore nodes, treasure horde, and shrines. Breakables such as crates, barrels, and pots do not count as prop interaction nor do they give AP.&lt;br /&gt;
&lt;br /&gt;
There are duplicate props on the list because on some maps they give different values.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Prop Name&lt;br /&gt;
|AP&lt;br /&gt;
|XP&lt;br /&gt;
|-&lt;br /&gt;
|Altar of Sacrifice&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Cave Exit (maybe?)&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Casket&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Old Coffin&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Coffin&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wood Coffin&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Royal Coffin&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Flat Chest&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Flat Chest&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Dungeon Portal&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Escape Portal&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Golden Chest&lt;br /&gt;
|15&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Hoard&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Hoard&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Hoard&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Jail Door (Locked)&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Lifeleaf&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Marvelous Chest&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Cobalt Ore&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Cobalt Ore&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Copper Ore&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Gold Ore&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Gold Ore&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Iron Ore&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Rubysilver Ore&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Rubysilver Ore&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Silver Ore&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Lion&#039;s Head Chest&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Lion&#039;s Head Chest&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Ornate Chest&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Ornate Chest&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Ornate Chest&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Ornate Chest&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Ornate Chest&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Phantom Flower&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Ruins Down Stair (maybe?)&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Large Oak Chest&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Large Oak Chest&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Oak Chest&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Oak Chest&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Small Oak Chest&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Small Oak Chest&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Stone Door&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|7&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|6&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Corpse&lt;br /&gt;
|7&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of Health&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of Protection&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Shrine of Power&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Fountain of Speed&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Stone Tomb HR&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Stone Tomb N&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Wardweed&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Large Reinforced Chest&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Large Reinforced Chest&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Large Reinforced Chest&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Reinforced Chest&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Reinforced Chest&lt;br /&gt;
|7&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Small Reinforced Chest&lt;br /&gt;
|7&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Wooden Door (no hole)&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===High-End Props Interaction===&lt;br /&gt;
&lt;br /&gt;
* Same as Prop Interaction but only includes high grade &amp;quot;props&amp;quot;. Please use list above to refer to all prop values.&lt;br /&gt;
&lt;br /&gt;
===Player Kill===&lt;br /&gt;
* Ranges from 9.9 to 188.1 AP per kill&lt;br /&gt;
* AP varies based on the number of divisions between you and the player.&amp;lt;pre&amp;gt; AP = 14.85 * Divisions below target + 99 &amp;lt;/pre&amp;gt;&lt;br /&gt;
* Divisions below target ranges from -6 to 6, as if you are 6 divisions above the target (Demigod killing a Neophyte), the value is -6.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sub Boss Kill===&lt;br /&gt;
&lt;br /&gt;
Each of these [[Monsters]] also reward AP in the [[Adventure_Rank#Monster_Kill|Monster Kill]] section.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Monster name:&lt;br /&gt;
!Normal AP&lt;br /&gt;
!Elite AP&lt;br /&gt;
!Nightmare AP&lt;br /&gt;
|-&lt;br /&gt;
|Cockatrice&lt;br /&gt;
|5&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Demon berserker&lt;br /&gt;
|30&lt;br /&gt;
|15&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Demon centaur&lt;br /&gt;
|15&lt;br /&gt;
|30 &lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Giant centipede&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Giant worm&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Golem&lt;br /&gt;
|15&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton champion&lt;br /&gt;
|8&lt;br /&gt;
|25&lt;br /&gt;
|N/A &lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
|10&lt;br /&gt;
|25&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Boss Kill ===&lt;br /&gt;
&lt;br /&gt;
Each of these [[Monsters]] also reward AP in the [[Adventure_Rank#Monster_Kill|Monster Kill]] section.&lt;br /&gt;
&lt;br /&gt;
*Crypts&#039; Boss 125 AP&lt;br /&gt;
*Goblin Cave&#039;s Boss 90 AP&lt;br /&gt;
&lt;br /&gt;
===Item Achieve ===&lt;br /&gt;
*AP is rewarded for extracting with items that have the Looted tag. See [[Merchants#Quests|here]] for more information on the Looted and Handled tag.&lt;br /&gt;
*Craftable items cannot reward AP as they cannot be found as Looted, only Handled.&lt;br /&gt;
*The amount of AP rewarded is independent of the quantity in the stack. For example, a 1x Candy rewards the same amount of AP as 10x Candy if they are in the same stack. As such, splitting the stack will reward more AP.&lt;br /&gt;
*AP is calculated on extraction&lt;br /&gt;
*Weapons and Armor give 1 AP per 1 [[Merchants#Sell_Prices|gold they sell for]]&lt;br /&gt;
**Which is &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;20&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt; AP, multiplied by the number of slots the item takes up&lt;br /&gt;
*Accessories and Misc (like Treasures, Gems, Hunting Loot like Kobold Ears, Mimic Tongue&#039;s, etc) reward AP equal to their rarity (not multiplied by slot size), where Junk through Unique rewards 0-7 AP&lt;br /&gt;
**Junk is equivalent to rarity 0 and therefore gives 0 AP&lt;br /&gt;
**Unique is equivalent to rarity 7 and therefore gives 7 AP&lt;br /&gt;
**Treasures give even more AP as they are also in the Treasure section&lt;br /&gt;
*There are some items that do not follow the previously mentioned criteria, where their AP is listed below (these are not multiplied by slot size)&lt;br /&gt;
{| class=&#039;wikitable&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Rarity !! AP&lt;br /&gt;
|-&lt;br /&gt;
| Ale || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Ale || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Ale || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Ale || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bandage || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Bandage || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Bandage || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Bandage || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Blue Eyeballs || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Bone || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Bowstring || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Broken Skull || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Campfire Kit || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Candy Cane || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Candy Corn || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Captured Mana Flakes || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Centaur Hoof || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 20&lt;br /&gt;
|-&lt;br /&gt;
| Centaur Horn || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 10&lt;br /&gt;
|-&lt;br /&gt;
| Centaur Tail || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 25&lt;br /&gt;
|-&lt;br /&gt;
| Cyclops Eye || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 25&lt;br /&gt;
|-&lt;br /&gt;
| Cyclops Rags || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 25&lt;br /&gt;
|-&lt;br /&gt;
| Cyclops&#039;s Club || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 25&lt;br /&gt;
|-&lt;br /&gt;
| Demon Blood || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 10&lt;br /&gt;
|-&lt;br /&gt;
| Drum || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Drum || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Drum || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Drum || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Drum || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Drum || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Drum || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Enchanted Dark Fabric || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 10&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bottle || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Firefly&#039;s Abdomen || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 10&lt;br /&gt;
|-&lt;br /&gt;
| Flute || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Flute || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Flute || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Flute || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Flute || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Flute || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Flute || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Francisca Axe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Francisca Axe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Francisca Axe || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Giant Toe || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 10&lt;br /&gt;
|-&lt;br /&gt;
| Gingerbread Cookie || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Glowing Blue Ice Eyes || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Ear || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gold Coin Chest || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 50&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ingot || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ore || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Gold Powder || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Golden Key || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 25&lt;br /&gt;
|-&lt;br /&gt;
| Golden Teeth || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 10&lt;br /&gt;
|-&lt;br /&gt;
| Grave Essence || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 10&lt;br /&gt;
|-&lt;br /&gt;
| Heart Candy || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Trap || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Infected Flesh || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Intact Skull || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 10&lt;br /&gt;
|-&lt;br /&gt;
| Kobold&#039;s Ear || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Lantern || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Lockpick || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Lute || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Lute || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Lute || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Lyre || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Lyre || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Lyre || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Lyre || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Lyre || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Lyre || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Lyre || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Maggots || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Magic Protection Potion || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Magic Protection Potion || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Magic Protection Potion || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Magic Protection Potion || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Mimic Tongue || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 10&lt;br /&gt;
|-&lt;br /&gt;
| Mimic Tooth || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Moldy Bread || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Mystical Gem || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 25&lt;br /&gt;
|-&lt;br /&gt;
| Oil Lantern || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Old Cloth || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Old Rusty Key || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 25&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Clarity || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Clarity || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Clarity || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Clarity || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Healing || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Healing || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Healing || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Healing || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Invisibility || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Invisibility || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Invisibility || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Invisibility || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Luck || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Protection || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Protection || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Protection || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Potion of Protection || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Rotten Fluids || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Rusty Broken Sword || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 10&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ingot || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ore || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Silver Powder || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Skull Key || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spider Silk || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 10&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 2&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 3&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 4&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Surgical Kit || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Throwing Knife || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Throwing Knife || &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Throwing Knife || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Token of Honor || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 25&lt;br /&gt;
|-&lt;br /&gt;
| Torch || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 6&lt;br /&gt;
|-&lt;br /&gt;
| Torch || &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; || 7&lt;br /&gt;
|-&lt;br /&gt;
| Trap Disarming Kit || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Troll Pelt || &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 25&lt;br /&gt;
|-&lt;br /&gt;
| Troll&#039;s Blood || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Troll&#039;s Club || &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wendigo&#039;s Hoof || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wendigo&#039;s Sharp Claws || &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Claw || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Fang || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Pelt || &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Treasure===&lt;br /&gt;
*AP granted is equal to the gold worth of the [[Treasure]] in your inventory upon extraction&lt;br /&gt;
*Candy from Valentine counts as Treasure&lt;br /&gt;
*The amount of AP rewarded is independent from the quantity in the stack. For example, a 1x Candy rewards the same amount of AP as 10x Candy if they are in the same stack. As such, splitting the stack will reward more AP. Few treasure items can be stacked, however.&lt;br /&gt;
&lt;br /&gt;
===Dungeon Down===&lt;br /&gt;
*20 AP for taking a [[Dungeon#Portals|Down portal]]&lt;br /&gt;
&lt;br /&gt;
===Assists===&lt;br /&gt;
Player, Monster, Sub-Boss, and Boss kills also have an Assist category. While in a group, all AP gained from these kills are split evenly among team members. For whoever got the kill, the AP goes to the Kill category, while for everyone else in the group -regardless of contribution- it goes under the Kill Assist category.&lt;br /&gt;
&lt;br /&gt;
The AP is split for each individual kill, and then rounded down and granted to everyone else in the party as an Assist. The remaining AP is rewarded as a Kill to whomever landed the killing blow.&lt;br /&gt;
&lt;br /&gt;
====Formula====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;Assist AP (per kill) = floor(AP / Party Size)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;Kill AP (per kill) = AP - (Party Size - 1) * Assist AP&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Example====&lt;br /&gt;
Party size of 3 after killing 2 normal Skeleton Axemen which reward 5 AP each.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;Assist AP (per kill) = floor(5/3) = 1 &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;Kill AP (per kill) = 5 - (3-1) * 1 = 3 &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since there two kills, each assisting player receives 2 AP, and the player that got the killing blow receives 6 AP. &lt;br /&gt;
Note that this sums to 10 AP, from 5 AP per kill x 2 kills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
[[File:Reward Details.png|link=|x500px]]&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=21501</id>
		<title>Adventure Rank</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=21501"/>
		<updated>2024-03-22T03:39:49Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: Updated Enterance Fee&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
=High-Roller Ranks and Adventure Points=&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
Ranks are only for the High-Roller dungeons which now have a 0 gold ante but instead have an Adventure Point (AP) ante.&lt;br /&gt;
Dark and Darker currently has 7 rank categories with a total of 19 individual ranks that players can achieve. Each rank causes an increase in AP to enter the High roll dungeons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Rank&lt;br /&gt;
!Required Total AP&lt;br /&gt;
!Dungeon Entrance Fee (Ice cavern)&lt;br /&gt;
!Dungeon Enterance Fee (Crypts) &lt;br /&gt;
!Dungeon Entrance Fee (Goblin cave)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte III&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte II&lt;br /&gt;
|500&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte I&lt;br /&gt;
|1000&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice III&lt;br /&gt;
|1750&lt;br /&gt;
|50&lt;br /&gt;
|30&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice II&lt;br /&gt;
&lt;br /&gt;
|2500&lt;br /&gt;
|100&lt;br /&gt;
|60&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice I&lt;br /&gt;
|3250 &lt;br /&gt;
|150&lt;br /&gt;
|100&lt;br /&gt;
|75&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer III&lt;br /&gt;
|4250 &lt;br /&gt;
|200&lt;br /&gt;
|150&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer II&lt;br /&gt;
|5250&lt;br /&gt;
|250&lt;br /&gt;
|200&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer I&lt;br /&gt;
&lt;br /&gt;
|6250&lt;br /&gt;
|300&lt;br /&gt;
|250&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder III&lt;br /&gt;
| 7500&lt;br /&gt;
|350&lt;br /&gt;
|300&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder II&lt;br /&gt;
|9000&lt;br /&gt;
|400&lt;br /&gt;
|350&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder I &lt;br /&gt;
|11000&lt;br /&gt;
|450&lt;br /&gt;
|400&lt;br /&gt;
|350&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager III&lt;br /&gt;
|13500 &lt;br /&gt;
|500&lt;br /&gt;
|500&lt;br /&gt;
|400&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager II&lt;br /&gt;
|16500&lt;br /&gt;
|600&lt;br /&gt;
|700&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager I&lt;br /&gt;
|20000&lt;br /&gt;
|700&lt;br /&gt;
|900&lt;br /&gt;
|600&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar III&lt;br /&gt;
|24000&lt;br /&gt;
|900&lt;br /&gt;
|1100&lt;br /&gt;
|800&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; | Exemplar II &lt;br /&gt;
|28000&lt;br /&gt;
|1100&lt;br /&gt;
|1300&lt;br /&gt;
|1000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar I&lt;br /&gt;
|32000&lt;br /&gt;
|1300&lt;br /&gt;
|1500&lt;br /&gt;
|1200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#D7C58D&amp;quot; |Demigod &lt;br /&gt;
|36000&lt;br /&gt;
|1500 &lt;br /&gt;
|1700&lt;br /&gt;
|1400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Adventure Points==&lt;br /&gt;
There are 9 different sources of Adventure Points (AP) to advance your rank in the High-Roller dungeons. Each entrance of the dungeon cost varying amounts of AP as seen above, even if you perish. Failing to extract from the dungeon will remove all AP gains, and still pay the AP ante. &lt;br /&gt;
&lt;br /&gt;
[[File:Adventure_point_rewards2.png|link=|x500px]]&lt;br /&gt;
&lt;br /&gt;
===Monster Kill===&lt;br /&gt;
&lt;br /&gt;
See [[Monsters]] for AP rewards for each Monster.&lt;br /&gt;
&lt;br /&gt;
===Props Interaction===&lt;br /&gt;
&lt;br /&gt;
Note: Opening props grant AP only the first time they are opened. This includes repeatable props such as ore nodes, treasure horde, and shrines. Breakables such as crates, barrels, and pots do not count as prop interaction nor do they give AP.&lt;br /&gt;
*Blue Portal: 10 AP per portal&lt;br /&gt;
*Red Portal: 30 AP per portal&lt;br /&gt;
*Oak Chest (Any Size): 1 AP&lt;br /&gt;
*Reinforced Chest (Any Size): 1 AP&lt;br /&gt;
*Doors: 0 AP&lt;br /&gt;
*Light Fixtures: 0 AP&lt;br /&gt;
*Levers: 0 AP&lt;br /&gt;
*Shrines (Any Type): 5 AP&lt;br /&gt;
*Iron Ore: 5 AP (only counts once per node)&lt;br /&gt;
*Copper Ore: 10 AP (only counts once per node)&lt;br /&gt;
*Cobalt Ore: 5 AP (only counts once per node)&lt;br /&gt;
*Rubysilver Ore: ?? AP (only counts once per node)&lt;br /&gt;
*Gold Ore: 10 AP (only counts once per node)&lt;br /&gt;
*Stone Tomb: 4 AP&lt;br /&gt;
*Old Skeleton Corpse: 1 AP&lt;br /&gt;
*Disabling Trap: ?? AP &lt;br /&gt;
&lt;br /&gt;
===High-End Props Interaction===&lt;br /&gt;
&lt;br /&gt;
*Bronze Ornate Chest: 5 AP&lt;br /&gt;
*Royal Coffin: 10 AP&lt;br /&gt;
*Lion&#039;s Head Chest: 12 AP&lt;br /&gt;
*Golden Chest: 20 AP&lt;br /&gt;
*Treasure Horde: ?? AP (only counts for first interaction per Horde)&lt;br /&gt;
&lt;br /&gt;
===Player Kill===&lt;br /&gt;
* Ranges from 9.9 to 188.1 AP per kill&lt;br /&gt;
* AP varies based on the number of divisions between you and the player. &lt;br /&gt;
* &amp;lt;pre&amp;gt; AP = 14.85 * Divisions below target + 99 &amp;lt;/pre&amp;gt;&lt;br /&gt;
* Divisions below target ranges from -6 to 6, as if you are 6 divisions above the target (Demigod killing a Neophyte), the value is -6.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sub Boss Kill===&lt;br /&gt;
&lt;br /&gt;
Each of these [[Monsters]] also reward AP in the [[Adventure_Rank#Monster_Kill|Monster Kill]] section.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Monster name:&lt;br /&gt;
!Normal AP&lt;br /&gt;
!Elite AP&lt;br /&gt;
!Nightmare AP&lt;br /&gt;
|-&lt;br /&gt;
|Cockatrice&lt;br /&gt;
|5&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Demon berserker&lt;br /&gt;
|30&lt;br /&gt;
|15&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Demon centaur&lt;br /&gt;
|15&lt;br /&gt;
|30 &lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Giant centipede&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Giant worm&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Golem&lt;br /&gt;
|15&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton champion&lt;br /&gt;
|8&lt;br /&gt;
|25&lt;br /&gt;
|N/A &lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
|10&lt;br /&gt;
|25&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Boss Kill ===&lt;br /&gt;
&lt;br /&gt;
Each of these [[Monsters]] also reward AP in the [[Adventure_Rank#Monster_Kill|Monster Kill]] section.&lt;br /&gt;
&lt;br /&gt;
*Crypts&#039; Boss 125 AP&lt;br /&gt;
*Goblin Cave&#039;s Boss 90 AP&lt;br /&gt;
&lt;br /&gt;
===Item Achieve ===&lt;br /&gt;
*AP is rewarded for extracting with items that have the Looted tag. See [[Merchants#Quests|here]] for more information on the Looted and Handled tag.&lt;br /&gt;
*Treasure also rewards Item Achieve AP&lt;br /&gt;
*Weapons and Armor give 1 AP per 1 [[Merchants#Sell_Prices|gold they sell for]], and the listed AP is per inventory slot they take up&lt;br /&gt;
*The amount of AP rewarded is independent of the quantity in the stack. For example, a 1x Candy rewards the same amount of AP as 10x Candy if they are in the same stack. As such, splitting the stack will reward more AP.&lt;br /&gt;
*AP is calculated on extraction&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Item / AP Value&lt;br /&gt;
|Grey&lt;br /&gt;
|White&lt;br /&gt;
|Green&lt;br /&gt;
|Blue&lt;br /&gt;
|Purple&lt;br /&gt;
|Orange&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|1 per slot&lt;br /&gt;
|2 per slot&lt;br /&gt;
|3 per slot&lt;br /&gt;
|6 per slot&lt;br /&gt;
|10 per slot&lt;br /&gt;
|20 per slot&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|1 per slot&lt;br /&gt;
|2 per slot&lt;br /&gt;
|3 per slot&lt;br /&gt;
|6 per slot&lt;br /&gt;
|10 per slot&lt;br /&gt;
|20 per slot&lt;br /&gt;
|-&lt;br /&gt;
|Francisca Axe&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Throwing Knife&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lockpick&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Potion of Healing&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Potion of invisibility&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Potion of Protection&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Surgical Kit&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cloak&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ring&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Trap Disarming Kit&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Necklace&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bandage&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bottle&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Treasure===&lt;br /&gt;
*AP granted is equal to the gold worth of the [[Treasure]] in your inventory upon extraction&lt;br /&gt;
*Candy from Valentine counts as Treasure&lt;br /&gt;
*The amount of AP rewarded is independent from the quantity in the stack. For example, a 1x Candy rewards the same amount of AP as 10x Candy if they are in the same stack. As such, splitting the stack will reward more AP. Few treasure items can be stacked, however.&lt;br /&gt;
&lt;br /&gt;
===Dungeon Down===&lt;br /&gt;
*20 AP for taking a [[Dungeon#Portals|Down portal]]&lt;br /&gt;
&lt;br /&gt;
===Assists===&lt;br /&gt;
Player, Monster, Sub-Boss, and Boss kills also have an Assist category. While in a group, all AP gained from these kills are split evenly among team members. For whoever got the kill, the AP goes to the Kill category, while for everyone else in the group -regardless of contribution- it goes under the Kill Assist category.&lt;br /&gt;
&lt;br /&gt;
The AP is split for each individual kill, and then rounded down and granted to everyone else in the party as an Assist. The remaining AP is rewarded as a Kill to whomever landed the killing blow.&lt;br /&gt;
&lt;br /&gt;
====Formula====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;Assist AP (per kill) = floor(AP / Party Size)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;Kill AP (per kill) = AP - (Party Size - 1) * Assist AP&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Example====&lt;br /&gt;
Party size of 3 after killing 2 normal Skeleton Axemen which reward 5 AP each.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;Assist AP (per kill) = floor(5/3) = 1 &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;Kill AP (per kill) = 5 - (3-1) * 1 = 3 &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since there two kills, each assisting player receives 2 AP, and the player that got the killing blow receives 6 AP. &lt;br /&gt;
Note that this sums to 10 AP, from 5 AP per kill x 2 kills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
[[File:Reward Details.png|link=|x500px]]&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Bard&amp;diff=20170</id>
		<title>Bard</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Bard&amp;diff=20170"/>
		<updated>2024-02-28T19:05:59Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: Removed confusing hyperlink for Din of Darkness.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page is currently up to date for: {{:TODO|Classes}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;The Magical Minstrel&#039;|Yes}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Bards in Dark and Darker are versatile performers, who use their skills in music, storytelling, and magic to support their allies and hinder their enemies. They can cast a wide variety of spells, ranging from healing and protection to charms. Bards can also inspire their allies with rousing speeches and music, boosting their morale and granting them temporary bonuses. In combat, bards can use their weapons and martial skills, but they excel at using their charm and wit to manipulate their enemies, making them an unpredictable and dangerous foe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
To play the lute, the bard needs to hold the instrument and then activate the Skill: Music Memory by pressing the default E button. From there, the player can select the desired song and initiate it by right-clicking.&lt;br /&gt;
&lt;br /&gt;
To successfully activate the song&#039;s effect, it is crucial to hit the right notes at the right time. As the song plays, the player should press the right mouse button at the correct moment to ensure a smooth and uninterrupted performance. If the player can successfully play the song to the end, the song effect will be activated, providing a variety of benefits in combat and other game scenarios.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice:&#039;&#039;&#039; Rapier&lt;br /&gt;
&lt;br /&gt;
*Pros:&lt;br /&gt;
**Extremely good selection of powerful passive buffs. Passive healing, spell restoration for friendly casters, as well as defensive and offensive buffs alike.&lt;br /&gt;
**Able to manipulate NPCs with a variety of crowd control songs. Able to massively debuff NPC damage resistance, up to 60% extra damage with Shriek of Weakness which is great for bosses&lt;br /&gt;
**Access to melee weapons, a shield, and ranged options, allowing for high versatility.&lt;br /&gt;
**Several AoE damage sources and debuffs, allowing for strong space control and party play.&lt;br /&gt;
**High interaction speed and movement speed (when buffed).&lt;br /&gt;
**Highest potential Luck stat + Can unlock chests with Unchained Harmony&lt;br /&gt;
*Cons:&lt;br /&gt;
**Tunnel vision: it is difficult to be aware of your surroundings and make the right decisions while switching instruments, focusing on the music minigame, and rotating your buffs.&lt;br /&gt;
**Weak without buffs, leading to slow gameplay and clears when played solo. If played too hastily, there is the risk of getting caught in PvP while unbuffed.&lt;br /&gt;
**While versatile, has a limited gear selection and is a jack of all trades. Only bow is the Survival Bow, only shield is the Buckler, and only has access to a few melee weapons.&lt;br /&gt;
**Timing tunes is not easy in dire situations.&lt;br /&gt;
**Low durability and limited access to armor.&lt;br /&gt;
**Very loud, attracting attention from other players.&lt;br /&gt;
&lt;br /&gt;
===Music Minigame===&lt;br /&gt;
Songs have different effects depending on how they are played, Bad/Good/Perfect each giving different performances.&lt;br /&gt;
&lt;br /&gt;
Each hit add a score to the performance.&lt;br /&gt;
*Good Hit = 70 (White part of the note)&lt;br /&gt;
*Perfect Hit = 100 (Gold part of the note)&lt;br /&gt;
&lt;br /&gt;
Score determines performance quality if it is &#039;&#039;&#039;higher&#039;&#039;&#039; than the thresholds:&lt;br /&gt;
*Bad = 50%&lt;br /&gt;
*Good = 65%&lt;br /&gt;
*Perfect = 90%&lt;br /&gt;
&lt;br /&gt;
Total possible score:&lt;br /&gt;
*(Note Count) x 100&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels.  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Charismatic Performance.png|link=|x96px]] &amp;lt;br&amp;gt; Charismatic Performance &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Upgrades a &#039;good&#039; performance into a &#039;perfect&#039; performance. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dancing Feet.png|link=|x96px]] &amp;lt;br&amp;gt; Dancing Feet &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Increases your flat Move Speed by +10 when holding an instrument. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Jolly Time.png|link=|x96px]] &amp;lt;br&amp;gt; Jolly Time &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Drinking [[Ale]] [[Healing|heals]] 5 HP and grants +10 flat Move Speed when drunk. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Lore Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Lore Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; A high level of understanding of objects increases [[Stats#Regular Interaction Speed|Regular Interaction Speed]] and [[Stats#Magical Interaction Speed|Magical Interaction Speed]] by an additional flat +25%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Melodic Protection.png|link=|x96px]] &amp;lt;br&amp;gt; Melodic Protection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; While playing, the caster&#039;s [[Stats#Physical Damage Reduction|Physical Damage Reduction]] is increased by an additional flat +30%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Rapier Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Rapier Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When a rapier is equipped in either hand, [[Damage_Calculation#&amp;quot;Buff&amp;quot;_Weapon_Damage|&amp;quot;Buff&amp;quot; Weapon Damage]] increases by +3 and [[Stats#Action Speed|Action Speed]] increases by an additional flat +5%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Reinforced Instruments.png|link=|x96px]] &amp;lt;br&amp;gt; Reinforced Instruments &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 50% increased [[Stats#Physical Power Bonus|Physical Power Bonus]] when attacking with a musical instrument as a weapon. (This does not apply to Song playing) &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Story Teller.png|link=|x96px]] &amp;lt;br&amp;gt; Story Teller &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Give all party members within 4.5 meters +3 [[Stats#Will|Will]] and [[Stats#Knowledge|Knowledge]]. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Superior Dexterity.png|link=|x96px]] &amp;lt;br&amp;gt; Superior Dexterity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 50% faster switching time when switching between weapons/utility items. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Wanderers Luck.png|link=|x96px]] &amp;lt;br&amp;gt; Wanderer&#039;s Luck &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Increases the chances of finding high-quality items when opening treasure chests. Increases [[Stats#Luck|Luck]] by a flat +50.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk War Song.png|link=|x96px]] &amp;lt;br&amp;gt; War Song &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; If the performance is successful, increases [[Damage_Calculation#&amp;quot;Buff&amp;quot;_Weapon_Damage|&amp;quot;Buff&amp;quot; Weapon Damage]] of yourself and allies within 4.5 meters by +3 for 6 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Dissonance.png|link=|x96px]] &amp;lt;br&amp;gt; Dissonance &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Creates an unpleasant noise to block hostile targets within a certain area from casting spells and silence them for 3 seconds. May act similarly to [[Rogue]]&#039;s Cut Throat &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Encore.png|link=|x96px]] &amp;lt;br&amp;gt; Encore &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; The next song is automatically played to the end without any input and is sure to succeed. Additionally, the song is played at the maximum 50% play speed regardless of the Bard&#039;s [[Stats#Dexterity|Dexterity]]. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Music Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Music Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Can store up to 5 sheet music as space permits. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt;[[File:Skill Music Memory.png|link=|x96px]]  &amp;lt;br&amp;gt; Music Memory 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Can store up to 5 sheet music as space permits. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Music=&lt;br /&gt;
&#039;&#039;&#039;Instruments&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top: 5px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(188, 76, 14)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;[[Drum]]&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(92, 61, 118)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;[[Flute]]&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px;; padding: 8px; background: rgb(167, 137, 0)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;[[Lute]]&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(49, 101, 58)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;[[Lyre]]&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039; Cast Time Intervals are Rounded, and represent the time between each note in a song&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039; Base durations are calculated with (as of Patch #2) base 15 [[Persuasiveness]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039; Some songs are noted to not scale with [[Persuasiveness]], meaning they always last the listed amount, before [[Stats#Buff_Duration|Buff]]/[[Stats#Debuff_Duration|Debuff]] duration. Noted as &amp;quot;No Persuasiveness scaling&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039; Some songs technically apply no duration where their affect lasts only while Channeling, like Peacemaking and Chaotic Discord, meaning they cannot possibly scale with Persuasiveness nor Buff/Debuff duration. Noted as &amp;quot;N/A (technically no duration to scale)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Range&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cast Time&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cost&amp;lt;/th&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Rousing Rhythms.png|link=|x96px]] &amp;lt;br&amp;gt; Rousing Rhythms &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Increases [[Stats#Attributes|All Attributes]] of nearby allies by +2/+2/+2 for 30/60/90 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 3/4.5/6 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Persuasiveness:&amp;lt;br&amp;gt;2x/4x/6x &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;3s&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Din of Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Din of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Does 1/3/5 Dark Magical Damage per beat to all enemies in an area around the performer. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 5.5/5.5/5.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Magical Damage:&amp;lt;br&amp;gt;30% &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;6.46s&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;0.9 &amp;gt; 0.9 &amp;gt; 0.9 &amp;gt; 0.9 &amp;gt; 0.9 &amp;gt; 0.9 &amp;gt; 0.9 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Beats of Alacrity.png|link=|x96px]] &amp;lt;br&amp;gt; Beats of Alacrity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants +5/+7/+9 additional flat Move Speed for 30/60/120 seconds. Song does not stack on itself. This buff only applies to yourself. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 3/4.5/6 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Persuasiveness:&amp;lt;br&amp;gt;2x/4x/8x &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt; 2.4s &amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 0.3 &amp;gt; 0.3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Allegro.png|link=|x96px]] &amp;lt;br&amp;gt; Allegro &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gradually grants additional flat [[Stats#Action Speed|Action Speed]] and [[Stats#Spell Casting Speed|Spell Casting Speed]] to you and nearby allies for 6 seconds. The amount of boost (Poor - +3% per second, Good - +4.5% per second, Perfect - +6% per second) stacks up to 3 times over the duration of one song.  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 3/4.5/6 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Persuasiveness:&amp;lt;br&amp;gt;0.4x &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;3.75s&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;1.0 &amp;gt; 1.0 &amp;gt; 1.0 &amp;gt; 0.75 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Accelerando.png|link=|x96px]] &amp;lt;br&amp;gt; Accelerando &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gradually increase the flat Move Speed of yourself and nearby allies for 6 seconds. The amount of boost (Poor - 3 per second, Good - 5 per second, Perfect - 7 per second) stacks up to 3 times over the duration of one song. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 3/4.5/6 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Persuasiveness:&amp;lt;br&amp;gt;0.4x &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total: &amp;lt;br&amp;gt; 4.17s&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;0.8 &amp;gt; 0.8 &amp;gt; 0.8 &amp;gt; 0.8 &amp;gt; 1.0 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Unchained Harmony.png|link=|x96px]] &amp;lt;br&amp;gt; Unchained Harmony &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Open all nearby doors/containers, including locked doors and containers. Does not work for doors that require a special key. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 3/3/3 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;6.73s&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;1.2 &amp;gt; 1.2 &amp;gt; 0.6 &amp;gt; 1.8 &amp;gt; 1.2 &amp;gt; 0.6 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Shriek of Weakness.png|link=|x96px]] &amp;lt;br&amp;gt; Shriek of Weakness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants a debuff to nearby enemies that lowers [[Stats#Physical Power|Physical Power]] by a flat -3/-4/-5 and flat [[Stats#Physical Damage Reduction|Armor Rating]] by -10/-20/-30 for 6/12/18 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
			&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;color:#eee;width:75%; background:transparent; text-align:center; vertical-align:middle; margin-left:auto; margin-right:auto;&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;caption style=&amp;quot;background:transparent;&amp;quot;&amp;gt;Damage Increase Graph &amp;lt;/caption&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
				&amp;lt;tr&amp;gt;&lt;br /&gt;
					&amp;lt;td style=&amp;quot;max-width:95%;padding: 10px;&amp;gt; [[File:shriekofweaknessgraph.png|500px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
        	&amp;lt;/table&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 4.5/4.5/4.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Persuasiveness:&amp;lt;br&amp;gt;0.4x/0.8x/1.2x &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;3s&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;1.6 &amp;gt; 0.8 &amp;gt; 0.6 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Piercing Shrill.png|link=|x96px]] &amp;lt;br&amp;gt; Piercing Shrill &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Does 15/20/25 Physical [[Damage_Calculation|Damage]] to a target causes the echo sound effect on the affected target for 3 seconds if the target is a player. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 5.5/5.5/5.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Physical Damage:&amp;lt;br&amp;gt;100% &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;6.2s&amp;lt;br&amp;gt;&lt;br /&gt;
			Intervals:&amp;lt;br&amp;gt;1.0 &amp;gt; 1.0 &amp;gt; 1.0 &amp;gt; 1.0 &amp;gt; 1.0 &amp;gt; 1.0 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Banshees Howl.png|link=|x96px]] &amp;lt;br&amp;gt; Banshees Howl &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Reduces [[Stats#Attributes|All Attributes]] of nearby enemies by -1/-2/-3 for 20 seconds. Does not work on Boss or Sub-boss monsters. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 3/4.5/6 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Persuasiveness:&amp;lt;br&amp;gt;1.333x &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;4.2s&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 1.2 &amp;gt; 0.6 &amp;gt; 0.6 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Song of Silence.png|link=|x96px]] &amp;lt;br&amp;gt; Song of Silence &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Blocks enemies from casting magic for 1/1.5/2 seconds. May work similarly to [[Rogue]]&#039;s Cut Throat. Does not work on boss or sub-boss monsters. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 4.5/4.5/4.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; No Persuasiveness scaling &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;3.83s&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;0.8 &amp;gt; 1.0 &amp;gt; 1.0 &amp;gt; 1.0 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Peacemaking.png|link=|x96px]] &amp;lt;br&amp;gt; Peacemaking &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; All nearby players and monsters temporarily lose the will to fight when enchanted by the [[Channel|channeling]] section of the song. 8 seconds cast time. 6 seconds channel duration. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 3/4.5/6 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A (technically no duration to scale) &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;5.9s&amp;lt;br&amp;gt;&lt;br /&gt;
			Intervals:&amp;lt;br&amp;gt;1.5 &amp;gt; 1.5 &amp;gt; 1.5 &amp;gt; 1.5 &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Lament of Languor.png|link=|x96px]] &amp;lt;br&amp;gt; Lament of Languor &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Reduces the Move Speed of all enemy targets by a flat -20 for 6/12/18 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 3/4.5/6 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Persuasiveness:&amp;lt;br&amp;gt;0.4x/0.8x/1.2x&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;2.82s&amp;lt;br&amp;gt;&lt;br /&gt;
			Intervals:&amp;lt;br&amp;gt;0.7 &amp;gt; 0.7 &amp;gt; 0.7 &amp;gt; 0.7 &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Chaotic Discord.png|link=|x96px]] &amp;lt;br&amp;gt; Chaotic Discord &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Excites nearby monsters to attack the nearest target except the performer. [[Monsters]] deaths inflicted by other monsters are accredited to the Bard, at least for Adventure Points.&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 3/4.5/6 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/a (technically no duration to scale) &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;5.15s&amp;lt;br&amp;gt;&lt;br /&gt;
			Intervals:&amp;lt;br&amp;gt;0.7 &amp;gt; 0.7 &amp;gt; 0.7 &amp;gt; 0.7 &amp;gt; 0.7 &amp;gt; 0.7 &amp;gt; 0.7 &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Aria of Alacrity.png|link=|x96px]] &amp;lt;br&amp;gt; Aria of Alacrity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants a flat 4%/6%/8% to [[Stats#Action Speed|Action Speed]] for 30/60/120. Song does not stack on itself. This buff only applies to yourself. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 3/4.5/6 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Persuasiveness:&amp;lt;br&amp;gt;2x/4x/8x &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;3.83s&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;0.8 &amp;gt; 1.0 &amp;gt; 1.0 &amp;gt; 1.0 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Tranquility.png|link=|x96px]] &amp;lt;br&amp;gt; Tranquility &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gradually restores 1 [[Healing#Recoverable_HP|Recoverable Health]] per second for 10/20/30 seconds for nearby resting allies based on your performance. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 3/4.5/6 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Persuasiveness:&amp;lt;br&amp;gt;0.667x/1.333x/2x &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
        Any  Healing: &amp;lt;br&amp;gt; 0%&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;3.38s&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;0.8 &amp;gt; 0.8 &amp;gt; 0.8 &amp;gt; 0.4 &amp;gt; 1.1  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Song of Shadow.png|link=|x96px]] &amp;lt;br&amp;gt; Song of Shadow &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Turns self and all nearby invisible for 15/25/35 seconds. Invisibility breaks upon movement. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 3/4.5/6 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; No Persuasiveness scaling &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;5.68s&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;0.6 &amp;gt; 0.6 &amp;gt; 0.6 &amp;gt; 0.9 &amp;gt; 0.9 &amp;gt; 0.9 &amp;gt; 0.9 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Harmonic Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Harmonic Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants a buff to self and all nearby allies that lasts for 60/90/120 seconds that gives +15 flat [[Stats#Physical Damage Reduction|Armor Rating]] and +15 flat [[Stats#Magic Resistance|Magic Resistance]]. &amp;lt;br&amp;gt;&lt;br /&gt;
        &amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;color:#eee; width:75%; background:transparent; text-align:center; vertical-align:middle; margin-left:auto; margin-right:auto;&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;caption style=&amp;quot;background:transparent;&amp;quot;&amp;gt;Effective Health Increase Graph &amp;lt;/caption&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
				&amp;lt;tr&amp;gt;&lt;br /&gt;
					&amp;lt;td style=&amp;quot;max-width:95%;padding: 10px;&amp;gt; [[File:harmonicshieldgraph.png|500px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;/table&amp;gt;&lt;br /&gt;
        &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 3/4.5/6 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Persuasiveness:&amp;lt;br&amp;gt;2x/4x/8x &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;6.75s&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;1.1 &amp;gt; 1.1 &amp;gt; 1.1 &amp;gt; 1.1 &amp;gt; 1.1 &amp;gt; 1.1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Chorale of Clarity.png|link=|x96px]] &amp;lt;br&amp;gt; Chorale of Clarity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Restores 8 Spell Points every 2 seconds of all nearby resting allies for 8/16/24 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 3/4.5/6 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Persuasiveness:&amp;lt;br&amp;gt;0.533x/1.067x/1.6x &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;3.64s&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;1.0 &amp;gt; 1.0 &amp;gt; 1.0 &amp;gt; 0.5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Ballad of Courage.png|link=|x96px]] &amp;lt;br&amp;gt; Ballad of Courage &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants 5/7/10 increased [[Stats#Physical Power|Physical Power]] for 30/60/120 seconds. Song does not stack on itself. This buff only applies to yourself. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 3/4.5/6 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Persuasiveness:&amp;lt;br&amp;gt;2x/4x/8x &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;3s&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Hand Type&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapons&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 2-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListWeaponsForClass|class={{PAGENAME}}|handtype=Two Handed}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 1-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListWeaponsForClass|class={{PAGENAME}}|handtype=One Handed}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slot Type&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Armors&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Head &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListArmorsForClass|class={{PAGENAME}}|slottype=Head}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Chest &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListArmorsForClass|class={{PAGENAME}}|slottype=Chest}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Legs &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListArmorsForClass|class={{PAGENAME}}|slottype=Legs}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Hands &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListArmorsForClass|class={{PAGENAME}}|slottype=Hands}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Feet &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListArmorsForClass|class={{PAGENAME}}|slottype=Foot}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Back &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListArmorsForClass|class={{PAGENAME}}|slottype=Back}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
These [[Stats]] do not include the starting armor&lt;br /&gt;
&amp;lt;table style=&amp;quot;padding: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border-collapse: collapse; width: 50%; color: #eee; background: transparent; text-align: left; vertical-align: middle&amp;quot; cellpadding=5%&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot;| Stat Name || style=&amp;quot;text-align:center;&amp;quot;| Base Stats&lt;br /&gt;
|-&lt;br /&gt;
|Strength || style=&amp;quot;text-align:right;color: rgb(132,176,5);&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
|Vigor || style=&amp;quot;text-align:right;color: rgb(132,176,5);&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
|Agility || style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || style=&amp;quot;text-align:right;color: rgb(132,176,5);&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
|Will|| style=&amp;quot;text-align:right;color: rgb(132,176,5);&amp;quot; | 11&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge || style=&amp;quot;text-align:right;color: rgb(132,176,5);&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
|Resourcefulness || style=&amp;quot;text-align:right;color: rgb(132,176,5);&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|Health|| style=&amp;quot;text-align:right;color: rgb(132,176,5);&amp;quot; | 96&lt;br /&gt;
|-&lt;br /&gt;
|Spell Memory|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
|Move Speed|| style=&amp;quot;text-align:right;&amp;quot; | 296 (98.7%)&lt;br /&gt;
|-&lt;br /&gt;
|Action Speed|| style=&amp;quot;text-align:right;&amp;quot; | 3.2%&lt;br /&gt;
|-&lt;br /&gt;
|Manual Dexterity|| style=&amp;quot;text-align:right;&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
|Spell Casting Speed|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Equip Speed|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -14%&lt;br /&gt;
|-&lt;br /&gt;
|Regular Interaction Speed|| style=&amp;quot;text-align:right;&amp;quot; | 14%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magical Interaction Speed|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color;&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
|Buff Duration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color;&amp;quot; | -8%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Debuff Duration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color;&amp;quot; | 8.7%&lt;br /&gt;
|-&lt;br /&gt;
|Armor Penetration|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magic Penetration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Headshot Reduction|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Projectile Damage Reduction|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage Reduction|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -22%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Armor Rating|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | 0 (-10%)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Resist|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | -4%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Resist Rating|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 7 (-4%)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Power Bonus|| style=&amp;quot;text-align:right;&amp;quot; | -2%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Physical Power|| style=&amp;quot;text-align:right;&amp;quot; | 14 (-2%)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Power Bonus|| style=&amp;quot;text-align:right;&amp;quot; | -40%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Magic Power|| style=&amp;quot;text-align:right;&amp;quot; | 7 (-40%)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Primary Weapon|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack 1|| style=&amp;quot;text-align:right;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|Attack 2|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Secondary Weapon|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|Impact Power|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Primary Weapon Impact Power|| style=&amp;quot;text-align:right;color: gray&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|   Secondary Weapon Impact Power|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
-Total buff duration is equal to, &amp;lt;code&amp;gt;(Bard&#039;s Persuasiveness  * Song&#039;s Persuasiveness Scaling) * Buff Receiver&#039;s &amp;quot;Buff Duration&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Since songs take some time to perform, the Bard needs anticipation to be played well. Song speed will scale with your Manual Dexterity stat, which is based on Dexterity.&lt;br /&gt;
&lt;br /&gt;
-The Bard has access to many powerful songs. Considering bringing both Song Memory skills to maximize your versatility.&lt;br /&gt;
&lt;br /&gt;
-Remember that not all of your buffing songs will buff your party. Some songs, such as Beats of Alacrity, Aria of Alacrity, and Ballad of Courage will only buff the Bard playing the song.&lt;br /&gt;
&lt;br /&gt;
-Chaotic Discord is a great way to solo clean chaotic rooms. Mobs will kill each other while keeping the Bard safe. Can also be used as a protection if attacked by other players while in a room full of mobs.&lt;br /&gt;
&lt;br /&gt;
-Peacemaking can be a powerful temporisation tool, but beware of ranged attackers outside of its AoE. The song is quite long to play, so beginning it before the encounter is recommended. It also will not disable spellcasters.&lt;br /&gt;
&lt;br /&gt;
-Accelerando is a powerful tool both for fleeing and engaging. &lt;br /&gt;
&lt;br /&gt;
-Tranquility is a reusable heal, but depends on the quantity of Recoverable Health. In groups, it is most useful on high Health classes, like the Barbarian, or classes who generate a lot of Recoverable Health, like the Warlock.&lt;br /&gt;
&lt;br /&gt;
-Shriek of Weakness can nearly double your party&#039;s physical damage against mobs, and can provide significant assistance against plated Fighters and Clerics.&lt;br /&gt;
&lt;br /&gt;
-Chests opened with Unchained Harmony gives experience to the Bard. In theory, this would mean that Bard&#039;s Luck is used to generate the loot of the chests, however this is not confirmed.&lt;br /&gt;
&lt;br /&gt;
|-|Patch Notes=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2024/02/22 Early Access Hotfix #32&#039;&#039;&#039;&lt;br /&gt;
* Bard&#039;s Melodic Protection physical damage reduction changed from 15% → 30%.&lt;br /&gt;
* Bard&#039;s Din of Darkness range has been changed from 450 → 550.&lt;br /&gt;
* Bard&#039;s Piercing Shrill range has been changed from 450 → 550.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2024/01/05 Early Access Hotfix #27&#039;&#039;&#039;&lt;br /&gt;
* Bard&#039;s Aria of Alacrity tier changed from 4 → 1.&lt;br /&gt;
* Bard&#039;s Ballad of Courage tier changed from 3 → 1.&lt;br /&gt;
* Bard&#039;s Beats of Alacrity tier changed from 2 → 1.&lt;br /&gt;
* Bard’s Chaotic Discord tier changed from 1 → 3.&lt;br /&gt;
* Bard’s Harmonic Shield tier changed from 5 → 4.&lt;br /&gt;
* Bard’s Peacemaking tier changed from 1 → 3.&lt;br /&gt;
* Bard’s Shriek of Weakness tier changed from 4 → 3.&lt;br /&gt;
* Bard’s Song of Shadow tier changed from 2 → 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/12/21 Early Access Hotfix 25&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Bard&#039;s music performance has been updated to end as soon as the last note is played without requiring animation cancelling.&lt;br /&gt;
&lt;br /&gt;
- Bard&#039;s songs&#039; durations were not changed, however, the displayed duration was corrected to reflect that of their new default Persuasiveness of 15 as of Patch #2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/22 Early Access Patch #2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Bard&#039;s Rousing Rhythms all attribute bonus has been changed to 1/2/3 -&amp;gt; 2/2/2.&lt;br /&gt;
&lt;br /&gt;
- 20 Resourcefulness -&amp;gt; 15 Resourcefulness. Songs now last 25% shorter at base.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/09 Early Access Hotfix #20&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Bard&#039;s Song of Silence range increased from 300/300/300 → 450/450/450.&lt;br /&gt;
&lt;br /&gt;
- Bard&#039;s Song of Silence duration changed from 2s/4s/6s → 1s/1.5s/2s.&lt;br /&gt;
&lt;br /&gt;
- Bard&#039;s Shriek of Weakness range increased from 300/300/300 → 450/450/450.&lt;br /&gt;
&lt;br /&gt;
- Bard&#039;s Piercing Shrill range changed from 300/450/600 → 450/450/450.&lt;br /&gt;
&lt;br /&gt;
- Bard&#039;s Piercing Shrill damage changed from 15/20/25 → 10/15/20.&lt;br /&gt;
&lt;br /&gt;
- Bard&#039;s Piercing Shrill attribute ratio bonus changed from 0.1/0.3/0.5 → 1.0/1.0/1.0. Physical damage upgrades give significantly more damage than before.&lt;br /&gt;
&lt;br /&gt;
- Bard&#039;s Din of Darkness now also displays an area when the effect occurs.&lt;br /&gt;
&lt;br /&gt;
- Bard&#039;s Din of Darkness range changed from 300/450/600 → 450/450/450.&lt;br /&gt;
&lt;br /&gt;
- Bard&#039;s Din of Darkness damage changed from 1/3/5 → 3/4/5.&lt;br /&gt;
&lt;br /&gt;
- Bard&#039;s Din of Darkness attribute ratio bonus changed from 0.06/0.09/0.12 → 0.3/0.3/0.3. Magical damage upgrades gives more damage than before.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/03 Early Access Hotfix #19&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Bard’s base attributes updated. Strength 14 → 13, Will 7 → 8.&lt;br /&gt;
&lt;br /&gt;
- Bard&#039;s Encore skill now plays the next song at the maximum song playing speed.&lt;br /&gt;
&lt;br /&gt;
- Bard’s Shriek of Weakness AOE range changed from 300/450/600 → 300/300/300.&lt;br /&gt;
&lt;br /&gt;
- Bard’s Song of Silence AOE range changed from 300/450/600 → 300/300/300, and now only silences all enemies instead of everyone.&lt;br /&gt;
&lt;br /&gt;
- Bard’s Chorale of Clarity spell recharge interval changed from 3s → 2s, amount changed from 8 → 17.&lt;br /&gt;
&lt;br /&gt;
- The Luck value given by Bard&#039;s Wanderer&#039;s Luck has been changed from 100 → 50.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/10/13 Early Access Hotfix #17&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Bard’s Allegro duration has been normalized to 8 seconds based on the Bard&#039;s default Persuasion of 20.&lt;br /&gt;
&lt;br /&gt;
- Bard’s Accelerando has been changed to be affected by Persuasion and has also been normalized to 8 seconds based on the Bard’s default Persuasion of 20.&lt;br /&gt;
&lt;br /&gt;
- Bard’s Aria of Alacrity&#039;s Action Speed reduced from 8/14/20% → 4/6/8%&lt;br /&gt;
&lt;br /&gt;
- Bard’s Aria of Alacrity duration adjusted to 30/60/120 seconds based on the Bard’s default Persuasion of 20.&lt;br /&gt;
&lt;br /&gt;
- Bard’s Ballad of Courage duration adjusted to 30/60/120 seconds based on the Bard’s default Persuasion of 20.&lt;br /&gt;
&lt;br /&gt;
- Bard’s Beat of Alacrity duration adjusted to 30/60/120 seconds based on the Bard’s default Persuasion of 20.&lt;br /&gt;
&lt;br /&gt;
- Bard’s Beat of Alacrity&#039;s Additional Move Speed reduced from 5/10/15 → 5/7/9&lt;br /&gt;
&lt;br /&gt;
- Bard’s Harmonic Shield duration adjusted to 30/60/120 seconds based on the Bard’s default Persuasion of 20.&lt;br /&gt;
&lt;br /&gt;
- Bard’s Harmonic Shield Cost increased from 4 → 5.&lt;br /&gt;
&lt;br /&gt;
- Bard’s Unchained Harmony Cost increased from 3 → 5.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/10/05 Early Access Hotfix #15&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Bard&#039;s Beats of Alacrity additional MoveSpeed changed from 15/20/25 → 5/10/15.&lt;br /&gt;
&lt;br /&gt;
- Bard&#039;s Harmonic Shield Armor Rating and Magic Resistance changed from 40/40 → 15/15.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/09/28 Early Access Hotfix #14&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Bard&#039;s Warsong range has been increased from 350 → 450.&lt;br /&gt;
&lt;br /&gt;
- Bard&#039;s Story Teller range has been increased from 350 → 450.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/09/26 Early Access Patch #1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Bard reworked to make the class more gear and attribute dependent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/09/12 Early Access Hotfix #11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Accelerando&#039;s duration decreased from 12s -&amp;gt; 8s, and movement speed boost decreased from 5/7/9 -&amp;gt; 3/5/7 movespeed&lt;br /&gt;
- Drum&#039;s movespeed penalty increased from -20 -&amp;gt; -30 movespeed&lt;br /&gt;
- Bard’s Song of Silence now targets ALL nearby targets including oneself.&lt;br /&gt;
- The effect radius of Bard’s Unchained Harmony has been changed from 600 -&amp;gt; 300.&lt;br /&gt;
- Bard’s Tranquility now heals 1 recoverable hp/s over 10/20/30 seconds.&lt;br /&gt;
- Bard’s Tranquility effect now only applies while resting. &lt;br /&gt;
- Bard’s Chorale of Clarity effect now only applies while resting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/22 Early Access Hotfix #6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Bard’s Din of Darkness&#039;s ‘Attribute Damage Ratio’ reduced from 10%/30%/50% to 6%/9%/12%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/17 Early Access Hotfix #4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Din of Darkness attribute application factor has been changed from 50%/50%/50% to 10%/30%/50%.&lt;br /&gt;
&lt;br /&gt;
- Piercing Shrill&#039;s attribute application factor has been changed from 50%/50%/50% to 10%/30%/50%.&lt;br /&gt;
&lt;br /&gt;
- Accelerando&#039;s added flat Move Speed per stack changed from 5/10/15 to 5/8/11&lt;br /&gt;
&lt;br /&gt;
- Allegro&#039;s added flat Action Speed and Spell Casting Speed per stack from 5%/7%/9% to 3%/5%/7%.&lt;br /&gt;
&lt;br /&gt;
- Harmonic Shield additional flat Armor Rating and Magic Resist Rating changed from +50 to +40.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/14 Early Access Hotfix #3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Shriek of Weakness&#039;s AR Debuff nerfed from -30 / -45 / -60 to -10 / -25 / -40.&lt;br /&gt;
&lt;br /&gt;
- Chorale of Clarity&#039;s Spell Recharge per second nerfed from 8 to 2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/07 Early Access Launch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Several new songs and perks added&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/04/15 Alpha Playtest #5 Hotfix #1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Fixed an issue where Bard&#039;s Tranquility was not properly healing players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/04/14 Alpha Playtest #5 Launch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Added to the game&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Ghost_King&amp;diff=18704</id>
		<title>Ghost King</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Ghost_King&amp;diff=18704"/>
		<updated>2024-01-05T19:08:42Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: Fixed some outdated info.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenerateMonsterInfobox}}&lt;br /&gt;
==Description==&lt;br /&gt;
Does melee attacks, teleports on the player, applies a stacking debuff, does a slam attack, can summon 3 Death Skulls, performs a far reaching scream attack that hits everything in the boss room.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
*Teleport Attack = 20/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt; Magical Damage with 5 Impact Power (can this be blocked?).&lt;br /&gt;
*Scream = 10/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt; Magical Damage.&lt;br /&gt;
*Orb Attack = 30/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;45&amp;lt;/span&amp;gt; Magical Damage with 7 Impact Power. Heals itself for 30.&lt;br /&gt;
*Earthquake = Becomes immune, slams the ground dealing 60/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;90&amp;lt;/span&amp;gt; Physical Damage + &amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt; Magical Damage.&lt;br /&gt;
**Has a cooldown of 40 seconds&lt;br /&gt;
*Curse of Chilling = Slows the player and gives a stack of debuff that increases damage taken by Ghost Kings abilities, stacking up to 30&lt;br /&gt;
*Eating = Increases move speed from 200 to 340 and chases a player. If it reaches them, he applies a status effect that roots a player in place and siphons their health. Dealing 95% Max hp as damage over 15 seconds, stacking Curse of Chilling on player and gaining 1000 hp shield &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;Elite Ghost King deals 50% more damage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==AI==&lt;br /&gt;
&#039;&#039;&#039;Scream pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- when a player dies&lt;br /&gt;
*- every time HP is reduced by 20% (4 total)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- after 40 seconds of cooldown have passed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eating pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- When the normal attack or teleport has been used 4 to 7 times&lt;br /&gt;
&lt;br /&gt;
Target&lt;br /&gt;
*- highest aggro player&lt;br /&gt;
*- furthest player&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Teleport pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- teleport probability check&lt;br /&gt;
&lt;br /&gt;
Probability&lt;br /&gt;
*- if success to teleport than decrease probability 20%&lt;br /&gt;
*- if fail to teleport than increase probability 15%&lt;br /&gt;
&lt;br /&gt;
Target&lt;br /&gt;
*- if player with aggro values whose distance is greater than 500 and less than 3000&lt;br /&gt;
*- furthest player&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal attack pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Target&lt;br /&gt;
*- 75% probability, highest aggro player&lt;br /&gt;
*- second highest player&lt;br /&gt;
*- nearest player&lt;br /&gt;
&lt;br /&gt;
Description&lt;br /&gt;
*- if target is within 500, rotate to target&lt;br /&gt;
*- if not, move to target and rotate&lt;br /&gt;
*- if after 3 second passed, select new action&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
Ghost can be located in the middle of the Inferno maps having a 33% chance to spawn. He can be spotted waiting alone in the middle of the room. As soon as a player walks in to the room he will engage with his Teleport Attack or walk to the first player that aggroes him to perform the Orb Throw Attack.&lt;br /&gt;
&lt;br /&gt;
===Preparation===&lt;br /&gt;
The most important aspect of this fight is team composition. Most optimal team currently is 1 [[Cleric]] and 2 [[Ranger]] as this gives you sustain with cleric&#039;s heals and high DPS with rangers. Optionally you can substitute one Ranger for another class such as bard, because [[Bard#Music-0|Shriek of Weakness]] increases DPS from physical sources significantly. &lt;br /&gt;
&lt;br /&gt;
You will be required to bring a decent amount of [[Consumables#Potions|Healing potions]] to recover from the Screams. However, it should be noted that [[Consumables#Potions|Potion of Protections]] do not work due to it only blocking physical damage. It is very important your Cleric has all his spells available prior to this fight so bringing [[Utility#Tools with Rarities|Campfires]] is essential.&lt;br /&gt;
&lt;br /&gt;
When it comes to equipment quality for each player, you will need better gear than your basic gear but you do not need all legendries.&lt;br /&gt;
&lt;br /&gt;
If you also have any of the skeleton skins that was available through Shop it is very helpful since it gives +10 Magic Resistance.&lt;br /&gt;
&lt;br /&gt;
===Roles:===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ranger&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*As a Ranger you are the main damage dealer of this comp. &lt;br /&gt;
*You need to position far away from the Ghost King and keep rotation around as cursed circles appear.&lt;br /&gt;
*If you do get low do not forget to keep your potions up and ask for heals from your cleric &lt;br /&gt;
*If you are running a bow you have to run Quickshot as it deals a burst of damage. Optionally for more damage you can add Multishot and if not use Field Ration for sustain.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barbarian(Melee)&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*As a Melee DPS you need to be very cautious of getting stacks of Curse of Chilling.&lt;br /&gt;
*It is harder for you to run away from Eating ability so pay close attention to the blue bubble that will appear around Ghost King and start running away even if you cannot tell if it is aggroed to you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleric&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*You are the pillar of this comp, without you it is very difficult for your allies to stay alive.&lt;br /&gt;
*Make sure all your abilities are available and communicate with your team how much you have left.&lt;br /&gt;
*Pay attention to the curse stacks and use Cleanse if it is above 10 stacks. If you do not and your ally does not run out in time they will most likely die.&lt;br /&gt;
*Pay very close attention to the abilities Ghost King is casting and time your heals and buffs efficiently. For example do not try to heal or buff when Ghost King is getting ready for Earthquake.&lt;br /&gt;
*Select both healing spells and some buff spells depending on your spell capacity. &lt;br /&gt;
*The Protection from Evil perk will reduce the duration of Curse of Chilling by half.&lt;br /&gt;
&lt;br /&gt;
===Encounter===&lt;br /&gt;
&lt;br /&gt;
As you enter the room Ghost King will teleport to the first player that has entered the room and will leave a Curse pool after doing his teleport attack. This is easily avoidable by just running by it or waiting for it attack. He will repeat this move through out the fight. It is recommended to stay apart from your teammates and far to the edges of arena to prevent it from being covered by Curse Pools.&lt;br /&gt;
&lt;br /&gt;
Ghost King will also do a Scream attack doing damage to everyone in the arena amplified by the amount of Curse stacks you have. This attack is unavoidable.&lt;br /&gt;
&lt;br /&gt;
Sometimes he will do his Orb Attack shooting 5 orbs towards a player that will hit for 30 Magical True Damage each orb. &lt;br /&gt;
&lt;br /&gt;
Occasionally, he will cast a bubble around himself and start chasing a player. If the player gets caught he will start draining its health. To avoid this press x to unsheathe your weapon and run. If you get caught your cleric needs to heal you for you to be able to survive. In the case you get drained on a Curse Pool, you will die. &lt;br /&gt;
&lt;br /&gt;
Lastly and most importantly, his Earthquake ability will one shot anyone in the room that does not jump in time. To perfectly time the jump you need to pay attention to his head and when you spot blue sparks that&#039;s when you need to jump. If you survived the jump Ghost King will spawn 3 Death Skulls. Running Holy Prufication on your Cleric will one shot these.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; font-size: 15pt;font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Eat.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Eat&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Jump.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Jump&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Orbs.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Orbs&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Scream.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Scream&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Teleport.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Teleport&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Loot===&lt;br /&gt;
Ghost King will drop 3 items from drop table and 1 from Misc table (High Roller will drop better loot). The loot room will have a [[Treasure Hoard]] (Only in High Roller) and a Marvelous Chest (In both High Roller and Normal crypts lobbies).&lt;br /&gt;
&lt;br /&gt;
High Roller Ghost King will be nearly identical in mechanics but will have more HP and deal more damage, and spawn nightmare [[Death Skull#Common-0|Death Skull]]&amp;lt;nowiki/&amp;gt;s instead of elite ones on the jump attack.&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=pWcyn4X1v8s|8000px}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Ghost King&#039;s attacks now deal magic damage instead of true magical damage. Unknown date.&lt;br /&gt;
&lt;br /&gt;
{{GenerateLootDrops}}&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Merchants&amp;diff=16475</id>
		<title>Merchants</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Merchants&amp;diff=16475"/>
		<updated>2023-11-27T02:46:01Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: Last quest is 100 gingerbread cookies not cc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Trading Guide to Merchants, Trader&#039;s Guild, Adventurer&#039;s Shop&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{WIP}}&lt;br /&gt;
==Merchants==&lt;br /&gt;
&lt;br /&gt;
All merchants restock every 30 minutes. (12:00, 12:30, 01:00, ...)&lt;br /&gt;
&lt;br /&gt;
Treasure can be sold to [[The Collector]]. Non-treasures can be sold to other traders (except Fortune Teller, Goblin Merchant, Tavern Master, Treasurer, and event traders).&lt;br /&gt;
&lt;br /&gt;
===All Travelers &amp;amp; Merchants===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Image &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;&lt;br /&gt;
        Wares&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;&lt;br /&gt;
        Class&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Alchemist.png|link=Alchemist|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Alchemist]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Potions, Staves, Spellbooks and Crystal Swords&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly [[Cleric]], [[Wizard]], [[Warlock]] and All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Armourer.png|link=Armourer|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Armourer]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Plate Helms, Hats, Armors, Gauntlets and Boots&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Barbarian]], [[Cleric]] and [[Fighter]] Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Fortune Teller.png|link=Fortune Teller|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Fortune Teller]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Potion of Luck]], Crystal Balls &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; All Classes&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Leathersmith.png|link=Leathersmith|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Leathersmith]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Leather Outfits, Caps, Gloves, Leggings and Boots &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly [[Rogue]] and All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Surgeon.png|link=Surgeon|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Surgeon]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Bandages &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:GoblinM.png|link=Goblin Merchant|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Goblin Merchant]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Random Items, Random Rarity, No Capes &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; All Class Items &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Tailor.png|link=Tailor|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Tailor]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Cloth Outfits, Hoods, Robes, Leggings&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Tavernmaster.png|link=Tavernmaster|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Tavernmaster]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Musical Instruments and Ales&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Bard]] and mostly All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:The Collector.png|link=The Collector|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[The Collector]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; None &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Treasurer.png|link=Treasurer|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Treasurer]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Gold, Pouches &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Weaponsmith.png|link=Weaponsmith|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Weaponsmith]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Swords, Maces, Daggers, Polearms, Axes and Shields&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly [[Barbarian]], [[Fighter]] and All Class Items &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Woodsman.png|link=Woodsman|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Woodsman]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Bows, Crossbows, Arrows, Bolts, Campfire, Trap, Torch, Lantern, Pickaxe, Francisca Axe and Throwing Knife &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly [[Ranger]] and All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Event Travelers and Merchants===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Image &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;&lt;br /&gt;
        Wares&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;&lt;br /&gt;
        Class&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Valentine.png|link=Valentine|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Valentine]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Outfits, Armors, Weapons&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Santa.png|link=Santa|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Santa]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Outfits, Armors, Weapons &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Pumpkin Man.png|link=Jack O&#039; Lantern|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Jack O&#039; Lantern]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Outfits, Armors, Weapons &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Merchant Quests==&lt;br /&gt;
Merchants offer quests which on completion instantly give you rewards and affinity towards that merchant. It is unknown what exactly affinity with a merchant does.&lt;br /&gt;
&lt;br /&gt;
Armorer:&lt;br /&gt;
&lt;br /&gt;
1: kill 75 skeletons (200 coins, blue fox pendant, green pickaxe, 150xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
2: fetch 15 cobalt ingots and 10 rubysilver ingots (200 coins, 3 gold ingots, purple templar armor, purple plate pants, 200xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
3: kill 15 lich (300 coins, orange riveted gloves, orange heavy leather legs, 500xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Collector:&lt;br /&gt;
&lt;br /&gt;
1: kill 15 wisps, 15 wolves, and 1 cockatrice (75 coins, blue leather gloves, 25xp)&lt;br /&gt;
&lt;br /&gt;
2: fetch 8 grave essence, 6 moldy bread, 2 wolf fang, 2 wolf pelt (50 coins, blue wolfhunter legs, 75xp)&lt;br /&gt;
&lt;br /&gt;
3: escape ruins 10 times (150 coins, 3 blue campfires, 3 blue protection pots, 100xp)&lt;br /&gt;
&lt;br /&gt;
4: fetch 3 ancient scrolls, 3 gold waterpot, 3 gold crown (250 coins, orange lantern, 150xp)&lt;br /&gt;
&lt;br /&gt;
5: kill 12 players on ruins (gold key, 200xp)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Goblin Merchant:&lt;br /&gt;
&lt;br /&gt;
1: kill 15 goblin axemen, 15 goblin warriors, 15 goblin archers (75 coins, 3 green bandages, blue laced turnshoes, 50xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
2: kill 10 players in goblin caves (125 coins, 3 green surgical kits, 6 oil lanterns, 75xp)&lt;br /&gt;
&lt;br /&gt;
3: fetch 20 goblin ears (150 coins, purple watchman cloak, 75xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
4: escape goblin caves 10 times (150 coins, purple grimsmile ring, 150xp)&lt;br /&gt;
&lt;br /&gt;
5: kill 8 goblin mages, 5 giant centipedes, 5 giant spiders, 3 giant worms (25 gold coin bags, 1 mystical gem, 200xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Leathersmith:&lt;br /&gt;
&lt;br /&gt;
1: fetch 15 leather caps (150 coins, blue reinforced gloves, blue rugged boots, 75xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
2: escape goblin caves 25 times (200 coins, purple leather cap, purple regal gambeson, purple leather leggings, 150xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
3: fetch 15 wolf pelts, 1 troll pelt (300 coins, orange leather gloves, orange padded tunic, 300xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Santa:&lt;br /&gt;
&lt;br /&gt;
1: kill 5 players of each class (25 candycanes, 9 blue healing pots, 9 blue protection pots, 9 blue invisibility pots, 100xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
2: escape 10 times from ruins, 10x from goblin caves, 10x from crypts (75 candycanes, 5 blue surgical kits, 300xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
3: fetch 100 gingerbread cookies (25 candycanes, yellow fox pendant, yellow ring of courage, 250xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tailor:&lt;br /&gt;
&lt;br /&gt;
1: kill 10 skeleton mages, 5 demon bats, 3 demon berserkers (100 coins, blue shoes of darkness, blue frost amulet, 75xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
2: fetch 15 old cloth, 3 enchanted dark fabric, 1 spider silk (200 coins, purple mystic vestments, blue cloak of darkness, 150xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
3: kill 1 ghost king (1000 coins, 9 purple protection pots, orange spellbook, 500xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tavern Master: &lt;br /&gt;
&lt;br /&gt;
1: kill 15 skeleton footmen, 15 skeleton guardsmen, 15 skeleton archers (50 coins, 3 green protection pots, 3 green healing pots, 25xp)&lt;br /&gt;
&lt;br /&gt;
2: fetch 1 golden teeth, 2 rusty broken sword, 4 broken skull, 6 bone (75 coins, blue loose trousers, 3 green ale, 25xp)&lt;br /&gt;
&lt;br /&gt;
3: kill 5 skele mages, 3 skele champs, 3 wraiths (50 coins, blue riveted gloves, 3 green invis pots, 25xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
4: escape crypts 5x (100 coins, 3 green surgical kits, 6 green bandages, 50xp)&lt;br /&gt;
&lt;br /&gt;
5: fetch 10 ale (150 coins, 4 purple ale, purple adventurer boots, 50xp)&lt;br /&gt;
&lt;br /&gt;
6: kill 25 deathskull, 15 mummy, 5 spiderpots (100 coins, blue ring of quickness, blue soul torq, 75xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
7: kill 10 elite skeleton axeman, 10 elite skeleton spearman (150 coins, blue ring of survival, blue fox pendant, 75xp)&lt;br /&gt;
&lt;br /&gt;
8: fetch 8 maggots, 5 old cloth, 1 enchanted dark fabric, 1 mimic tongue, 1 centaur hoof (200 coins, centaur tail, orange necklace of peace, 150xp)&lt;br /&gt;
&lt;br /&gt;
9: kill 1 lich, 2 demon berserkers, 2 demon centaurs, 3 demon bats, 5 demon dogs (150 coins, stash tab, 200xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Treasurer:&lt;br /&gt;
&lt;br /&gt;
1: kill 15 mimics (1 purses with 15g in it, 100g, 25xp)&lt;br /&gt;
&lt;br /&gt;
2: fetch gold bangle of each type (200 coins, 5 purple luck pots, 150xp)&lt;br /&gt;
&lt;br /&gt;
3: fetch 15 ceremonial daggers (150 coins, blue castillon dagger, purple crystal sword)&lt;br /&gt;
&lt;br /&gt;
4: kill 3 cockatrice (100 coins, 10 lockpicks, blue tattered cloak, 100xp)&lt;br /&gt;
&lt;br /&gt;
5: fetch 1 legendary diamond, 1 legendary ruby, 1 legendary emerald, 1 legendary sapphire (gold coin chest, 500xp)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Weaponsmith:&lt;br /&gt;
&lt;br /&gt;
1: fetch 15 rare weapons (100 coins, purple castillon dagger, purple warmaul, purple longbow, purple crystal ball, 75xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
2: fetch 20 gold ingots (150 coins, orange buckler, orange bardiche, orange rondel, 200xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
3: kill 50 players (250 coins, orange crossbow, orange shortsword, orange zweihander, orange heater shield, 300xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Woodsman:&lt;br /&gt;
&lt;br /&gt;
1: fetch 15 campfires (250 coins, 3 green surgical kits, 5 blue explosion bottles, 75xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
2: kill 25 direwolves, 10 giant bats, 5 cockatrice (300 coins, troll pelt, purple rawhide gloves, 150xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
3: escape ruins 10 times (200 coins, orange vigilant cloak, blue gravewolf gloves, 300xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Merchant Services==&lt;br /&gt;
[[File:Crafting.png|right|x250px]]&lt;br /&gt;
In the future, merchants will be able to give out quests, offer repairs and more.&lt;br /&gt;
&lt;br /&gt;
At the moment they only offer sales and crafting services.&lt;br /&gt;
&lt;br /&gt;
As the game is in a alpha state, all these expectations are subject to change.&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
Merchants also offer crafting services.&lt;br /&gt;
&lt;br /&gt;
[[Materials|Ores]] can be turned into Ingots or Dusts.&lt;br /&gt;
&lt;br /&gt;
Then these materials can be used to craft new types of armors and weapons.&lt;br /&gt;
&lt;br /&gt;
You can craft [[Armors|Cobalt]] and [[Armors|Rubysilver]] Armors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traders Guild==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Trade Master.png|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Welcome to the Trade Post. We hope you find what you are looking for. You can link an item in the trade chat by holding SHIFT and clicking on an item in your inventory. You can right click on an item linked by another trader to request a trade.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How to Trade===&lt;br /&gt;
You can sell your items to Merchants and Travelers at the prices set by them. Instead of selling your items to Merchants or Travelers for low gold, you can sell/trade your high tier items in the Trader&#039;s Guild with other players, but before you are allowed to trade, you need to meet the requirements given by Trade Master. The requirements are as follows;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requirements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Minimum Level: 15&lt;br /&gt;
*Initiation Fee: 25 Gold&lt;br /&gt;
*Cost per trade: 15 Gold &lt;br /&gt;
&lt;br /&gt;
After you became a trader, it is easy to sell and trade items in Trader&#039;s Guild. You will see a Channel List for items categorized at left side. Channel names consist of: Weapon, Armor, Utility and Misc. You can join any of the channels and start trading. After you joined one of the channels, you can link an item in the trade chat by holding SHIFT and clicking on an item in your inventory. You can right click on an item linked by another trader to request a trade.&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Merchants&amp;diff=16465</id>
		<title>Merchants</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Merchants&amp;diff=16465"/>
		<updated>2023-11-26T04:26:47Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: Changed typo on leathersmith quest (10-&amp;gt;15 leather caps required)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Trading Guide to Merchants, Trader&#039;s Guild, Adventurer&#039;s Shop&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{WIP}}&lt;br /&gt;
==Merchants==&lt;br /&gt;
&lt;br /&gt;
All merchants restock every 30 minutes. (12:00, 12:30, 01:00, ...)&lt;br /&gt;
&lt;br /&gt;
Treasure can be sold to [[The Collector]]. Non-treasures can be sold to other traders (except Fortune Teller, Goblin Merchant, Tavern Master, Treasurer, and event traders).&lt;br /&gt;
&lt;br /&gt;
===All Travelers &amp;amp; Merchants===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Image &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;&lt;br /&gt;
        Wares&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;&lt;br /&gt;
        Class&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Alchemist.png|link=Alchemist|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Alchemist]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Potions, Staves, Spellbooks and Crystal Swords&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly [[Cleric]], [[Wizard]], [[Warlock]] and All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Armourer.png|link=Armourer|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Armourer]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Plate Helms, Hats, Armors, Gauntlets and Boots&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Barbarian]], [[Cleric]] and [[Fighter]] Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Fortune Teller.png|link=Fortune Teller|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Fortune Teller]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Potion of Luck]], Crystal Balls &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; All Classes&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Leathersmith.png|link=Leathersmith|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Leathersmith]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Leather Outfits, Caps, Gloves, Leggings and Boots &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly [[Rogue]] and All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Surgeon.png|link=Surgeon|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Surgeon]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Bandages &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:GoblinM.png|link=Goblin Merchant|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Goblin Merchant]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Random Items, Random Rarity, No Capes &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; All Class Items &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Tailor.png|link=Tailor|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Tailor]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Cloth Outfits, Hoods, Robes, Leggings&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Tavernmaster.png|link=Tavernmaster|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Tavernmaster]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Musical Instruments and Ales&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Bard]] and mostly All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:The Collector.png|link=The Collector|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[The Collector]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; None &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Treasurer.png|link=Treasurer|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Treasurer]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Gold, Pouches &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Weaponsmith.png|link=Weaponsmith|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Weaponsmith]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Swords, Maces, Daggers, Polearms, Axes and Shields&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly [[Barbarian]], [[Fighter]] and All Class Items &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Woodsman.png|link=Woodsman|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Woodsman]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Bows, Crossbows, Arrows, Bolts, Campfire, Trap, Torch, Lantern, Pickaxe, Francisca Axe and Throwing Knife &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly [[Ranger]] and All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Event Travelers and Merchants===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Image &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;&lt;br /&gt;
        Wares&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;&lt;br /&gt;
        Class&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Valentine.png|link=Valentine|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Valentine]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Outfits, Armors, Weapons&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Santa.png|link=Santa|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Santa]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Outfits, Armors, Weapons &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Pumpkin Man.png|link=Jack O&#039; Lantern|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Jack O&#039; Lantern]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Outfits, Armors, Weapons &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Merchant Quests==&lt;br /&gt;
Merchants offer quests which on completion instantly give you rewards and affinity towards that merchant. It is unknown what exactly affinity with a merchant does.&lt;br /&gt;
&lt;br /&gt;
Armorer:&lt;br /&gt;
&lt;br /&gt;
1: kill 75 skeletons (200 coins, blue fox pendant, green pickaxe, 150xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
2: fetch 15 cobalt ingots and 10 rubysilver ingots (200 coins, 3 gold ingots, purple templar armor, purple plate pants, 200xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
3: kill 15 lich (300 coins, orange riveted gloves, orange heavy leather legs, 500xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Collector:&lt;br /&gt;
&lt;br /&gt;
1: kill 15 wisps, 15 wolves, and 1 cockatrice (75 coins, blue leather gloves, 25xp)&lt;br /&gt;
&lt;br /&gt;
2: fetch 8 grave essence, 6 moldy bread, 2 wolf fang, 2 wolf pelt (50 coins, blue wolfhunter legs, 75xp)&lt;br /&gt;
&lt;br /&gt;
3: escape ruins 10 times (150 coins, 3 blue campfires, 3 blue protection pots, 100xp)&lt;br /&gt;
&lt;br /&gt;
4: fetch 3 ancient scrolls, 3 gold waterpot, 3 gold crown (250 coins, orange lantern, 150xp)&lt;br /&gt;
&lt;br /&gt;
5: kill 12 players on ruins (gold key, 200xp)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Goblin Merchant:&lt;br /&gt;
&lt;br /&gt;
1: kill 15 goblin axemen, 15 goblin warriors, 15 goblin archers (75 coins, 3 green bandages, blue laced turnshoes, 50xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
2: kill 10 players in goblin caves (125 coins, 3 green surgical kits, 6 oil lanterns, 75xp)&lt;br /&gt;
&lt;br /&gt;
3: fetch 20 goblin ears (150 coins, purple watchman cloak, 75xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
4: escape goblin caves 10 times (150 coins, purple grimsmile ring, 150xp)&lt;br /&gt;
&lt;br /&gt;
5: kill 8 goblin mages, 5 giant centipedes, 5 giant spiders, 3 giant worms (25 gold coin bags, 1 mystical gem, 200xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Leathersmith:&lt;br /&gt;
&lt;br /&gt;
1: fetch 15 leather caps (150 coins, blue reinforced gloves, blue rugged boots, 75xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
2: escape goblin caves 25 times (200 coins, purple leather cap, purple regal gambeson, purple leather leggings, 150xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
3: fetch 15 wolf pelts, 1 troll pelt (300 coins, orange leather gloves, orange padded tunic, 300xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Santa:&lt;br /&gt;
&lt;br /&gt;
1: kill 5 players of each class (25 candycanes, 9 blue healing pots, 9 blue protection pots, 9 blue invisibility pots, 100xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
2: escape 10 times from ruins, 10x from goblin caves, 10x from crypts (75 candycanes, 5 blue surgical kits, 300xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
3: fetch 100 candy canes (25 candycanes, yellow fox pendant, yellow ring of courage, 250xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tailor:&lt;br /&gt;
&lt;br /&gt;
1: kill 10 skeleton mages, 5 demon bats, 3 demon berserkers (100 coins, blue shoes of darkness, blue frost amulet, 75xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
2: fetch 15 old cloth, 3 enchanted dark fabric, 1 spider silk (200 coins, purple mystic vestments, blue cloak of darkness, 150xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
3: kill 1 ghost king (1000 coins, 9 purple protection pots, orange spellbook, 500xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tavern Master: &lt;br /&gt;
&lt;br /&gt;
1: kill 15 skeleton footmen, 15 skeleton guardsmen, 15 skeleton archers (50 coins, 3 green protection pots, 3 green healing pots, 25xp)&lt;br /&gt;
&lt;br /&gt;
2: fetch 1 golden teeth, 2 rusty broken sword, 4 broken skull, 6 bone (75 coins, blue loose trousers, 3 green ale, 25xp)&lt;br /&gt;
&lt;br /&gt;
3: kill 5 skele mages, 3 skele champs, 3 wraiths (50 coins, blue riveted gloves, 3 green invis pots, 25xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
4: escape crypts 5x (100 coins, 3 green surgical kits, 6 green bandages, 50xp)&lt;br /&gt;
&lt;br /&gt;
5: fetch 10 ale (150 coins, 4 purple ale, purple adventurer boots, 50xp)&lt;br /&gt;
&lt;br /&gt;
6: kill 25 deathskull, 15 mummy, 5 spiderpots (100 coins, blue ring of quickness, blue soul torq, 75xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
7: kill 10 elite skeleton axeman, 10 elite skeleton spearman (150 coins, blue ring of survival, blue fox pendant, 75xp)&lt;br /&gt;
&lt;br /&gt;
8: fetch 8 maggots, 5 old cloth, 1 enchanted dark fabric, 1 mimic tongue, 1 centaur hoof (200 coins, centaur tail, orange necklace of peace, 150xp)&lt;br /&gt;
&lt;br /&gt;
9: kill 1 lich, 2 demon berserkers, 2 demon centaurs, 3 demon bats, 5 demon dogs (150 coins, stash tab, 200xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Treasurer:&lt;br /&gt;
&lt;br /&gt;
1: kill 15 mimics (1 purses with 15g in it, 100g, 25xp)&lt;br /&gt;
&lt;br /&gt;
2: fetch gold bangle of each type (200 coins, 5 purple luck pots, 150xp)&lt;br /&gt;
&lt;br /&gt;
3: fetch 15 ceremonial daggers (150 coins, blue castillon dagger, purple crystal sword)&lt;br /&gt;
&lt;br /&gt;
4: kill 3 cockatrice (100 coins, 10 lockpicks, blue tattered cloak, 100xp)&lt;br /&gt;
&lt;br /&gt;
5: fetch 1 legendary diamond, 1 legendary ruby, 1 legendary emerald, 1 legendary sapphire (gold coin chest, 500xp)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Weaponsmith:&lt;br /&gt;
&lt;br /&gt;
1: fetch 15 rare weapons (100 coins, purple castillon dagger, purple warmaul, purple longbow, purple crystal ball, 75xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
2: fetch 20 gold ingots (150 coins, orange buckler, orange bardiche, orange rondel, 200xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
3: kill 50 players (250 coins, orange crossbow, orange shortsword, orange zweihander, orange heater shield, 300xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Woodsman:&lt;br /&gt;
&lt;br /&gt;
1: fetch 15 campfires (250 coins, 3 green surgical kits, 5 blue explosion bottles, 75xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
2: kill 25 direwolves, 10 giant bats, 5 cockatrice (300 coins, troll pelt, purple rawhide gloves, 150xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
3: escape ruins 10 times (200 coins, orange vigilant cloak, blue gravewolf gloves, 300xp, 50 affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Merchant Services==&lt;br /&gt;
[[File:Crafting.png|right|x250px]]&lt;br /&gt;
In the future, merchants will be able to give out quests, offer repairs and more.&lt;br /&gt;
&lt;br /&gt;
At the moment they only offer sales and crafting services.&lt;br /&gt;
&lt;br /&gt;
As the game is in a alpha state, all these expectations are subject to change.&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
Merchants also offer crafting services.&lt;br /&gt;
&lt;br /&gt;
[[Materials|Ores]] can be turned into Ingots or Dusts.&lt;br /&gt;
&lt;br /&gt;
Then these materials can be used to craft new types of armors and weapons.&lt;br /&gt;
&lt;br /&gt;
You can craft [[Armors|Cobalt]] and [[Armors|Rubysilver]] Armors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traders Guild==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Trade Master.png|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Welcome to the Trade Post. We hope you find what you are looking for. You can link an item in the trade chat by holding SHIFT and clicking on an item in your inventory. You can right click on an item linked by another trader to request a trade.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How to Trade===&lt;br /&gt;
You can sell your items to Merchants and Travelers at the prices set by them. Instead of selling your items to Merchants or Travelers for low gold, you can sell/trade your high tier items in the Trader&#039;s Guild with other players, but before you are allowed to trade, you need to meet the requirements given by Trade Master. The requirements are as follows;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requirements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Minimum Level: 15&lt;br /&gt;
*Initiation Fee: 25 Gold&lt;br /&gt;
*Cost per trade: 15 Gold &lt;br /&gt;
&lt;br /&gt;
After you became a trader, it is easy to sell and trade items in Trader&#039;s Guild. You will see a Channel List for items categorized at left side. Channel names consist of: Weapon, Armor, Utility and Misc. You can join any of the channels and start trading. After you joined one of the channels, you can link an item in the trade chat by holding SHIFT and clicking on an item in your inventory. You can right click on an item linked by another trader to request a trade.&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Stats&amp;diff=16311</id>
		<title>Stats</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Stats&amp;diff=16311"/>
		<updated>2023-11-08T19:33:54Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: Fixing some info about luck.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Stats Guide&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
==Charts==&lt;br /&gt;
Charts are created using the data points directly taken from the game. Therefore, if there is a mismatch between chart and explanation, it is better to look at chart info. &lt;br /&gt;
&lt;br /&gt;
For example, even though the formula might give 32.5, in game this might get rounded to 33.&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
Stats that come from character&#039;s attributes.&lt;br /&gt;
==Strength==&lt;br /&gt;
===Physical Power===&lt;br /&gt;
Physical Power governs your Physical Power Bonus.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;gt;&lt;br /&gt;
0 Strength starts at = 0 Physical Power&lt;br /&gt;
&lt;br /&gt;
Every Strength point gives an increase to Physical Power&lt;br /&gt;
&lt;br /&gt;
*0 -&amp;gt; 0&lt;br /&gt;
*0 to 100 = 1 each, up to 100&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:400px;&amp;quot;&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=PhysicalPower|data=[{&amp;quot;x&amp;quot;: 0.0,&amp;quot;y&amp;quot;: 0.0},{&amp;quot;x&amp;quot;: 100.0,&amp;quot;y&amp;quot;: 100.0}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Physical Power Bonus===&lt;br /&gt;
Physical Power Bonus governs the potency of your physical damage dealing weapons, utility items and abilities.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;gt;&lt;br /&gt;
0 Physical Power starts at = -80% Physical Power Bonus&lt;br /&gt;
&lt;br /&gt;
Every Physical Power point gives a  % increase to overall Physical Power Bonus depending on fixed thresholds&lt;br /&gt;
*0 -&amp;gt; -80%&lt;br /&gt;
*0 to 5 = 10% each, up to -30%&lt;br /&gt;
*5 to 7 = 5% each, up to -20%&lt;br /&gt;
*7 to 11 = 3% each, up to -8%&lt;br /&gt;
*11 to 15 = 2% each, up to 0%&lt;br /&gt;
*15 to 50 = 1% each, up to 35%&lt;br /&gt;
*50 to 100 = 0.5% each, up to 60%&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:400px;&amp;quot;&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=PhysicalDamageMod|data=[{&amp;quot;x&amp;quot;: 0.0,&amp;quot;y&amp;quot;: -80.0},{&amp;quot;x&amp;quot;: 1.0,&amp;quot;y&amp;quot;: -70.0},{&amp;quot;x&amp;quot;: 5.0,&amp;quot;y&amp;quot;: -30.0},{&amp;quot;x&amp;quot;: 7.0,&amp;quot;y&amp;quot;: -20.0},{&amp;quot;x&amp;quot;: 11.0,&amp;quot;y&amp;quot;: -8.0},{&amp;quot;x&amp;quot;: 15.0,&amp;quot;y&amp;quot;: 0.0},{&amp;quot;x&amp;quot;: 19.0,&amp;quot;y&amp;quot;: 4.0},{&amp;quot;x&amp;quot;: 20.0,&amp;quot;y&amp;quot;: 5.0},{&amp;quot;x&amp;quot;: 21.0,&amp;quot;y&amp;quot;: 6.0},{&amp;quot;x&amp;quot;: 27.0,&amp;quot;y&amp;quot;: 12.0},{&amp;quot;x&amp;quot;: 30.0,&amp;quot;y&amp;quot;: 15.0},{&amp;quot;x&amp;quot;: 35.0,&amp;quot;y&amp;quot;: 20.0},{&amp;quot;x&amp;quot;: 36.0,&amp;quot;y&amp;quot;: 21.0},{&amp;quot;x&amp;quot;: 38.0,&amp;quot;y&amp;quot;: 23.0},{&amp;quot;x&amp;quot;: 39.0,&amp;quot;y&amp;quot;: 24.0},{&amp;quot;x&amp;quot;: 44.0,&amp;quot;y&amp;quot;: 29.0},{&amp;quot;x&amp;quot;: 50.0,&amp;quot;y&amp;quot;: 35.0},{&amp;quot;x&amp;quot;: 51.0,&amp;quot;y&amp;quot;: 35.5},{&amp;quot;x&amp;quot;: 58.0,&amp;quot;y&amp;quot;: 39.0},{&amp;quot;x&amp;quot;: 59.0,&amp;quot;y&amp;quot;: 39.5},{&amp;quot;x&amp;quot;: 64.0,&amp;quot;y&amp;quot;: 42.0},{&amp;quot;x&amp;quot;: 70.0,&amp;quot;y&amp;quot;: 45.0},{&amp;quot;x&amp;quot;: 71.0,&amp;quot;y&amp;quot;: 45.5},{&amp;quot;x&amp;quot;: 76.0,&amp;quot;y&amp;quot;: 48.0},{&amp;quot;x&amp;quot;: 86.0,&amp;quot;y&amp;quot;: 53.0},{&amp;quot;x&amp;quot;: 87.0,&amp;quot;y&amp;quot;: 53.5},{&amp;quot;x&amp;quot;: 98.0,&amp;quot;y&amp;quot;: 59.0},{&amp;quot;x&amp;quot;: 100.0,&amp;quot;y&amp;quot;: 60.0}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Max Health===&lt;br /&gt;
Max Health governs your character&#039;s maximum available health points.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;gt;&lt;br /&gt;
0 Strength starts at = 60 Max Health&lt;br /&gt;
&lt;br /&gt;
Every Strength point gives an increase to Max Health depending on fixed thresholds &lt;br /&gt;
&lt;br /&gt;
*0 -&amp;gt; 60&lt;br /&gt;
*0 to 10 = 3 each, up to 90&lt;br /&gt;
*10 to 50 = 2 each, up to 170&lt;br /&gt;
*50 to 75 = 1 each, up to 195&lt;br /&gt;
*75 to 100 = 0.5 each, up to 207.5&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:400px;&amp;quot;&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=MaxHealthBase|data=[{&amp;quot;x&amp;quot;: 0.0,&amp;quot;y&amp;quot;: 60.0},{&amp;quot;x&amp;quot;: 10.0,&amp;quot;y&amp;quot;: 90.0},{&amp;quot;x&amp;quot;: 50.0,&amp;quot;y&amp;quot;: 170.0},{&amp;quot;x&amp;quot;: 75.0,&amp;quot;y&amp;quot;: 195.0},{&amp;quot;x&amp;quot;: 100.0,&amp;quot;y&amp;quot;: 207.5}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Agility==&lt;br /&gt;
===Action Speed===&lt;br /&gt;
Action Speed governs the speed at which you interact with your weapons, meaning stowing, swapping, reloading or attacking with weapons, as well as the speed of usage of consumables.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;quot;&amp;gt;&lt;br /&gt;
0 Agility starts at = -38% Action Speed&lt;br /&gt;
&lt;br /&gt;
Every agility point gives a  % increase to action speed depending on fixed thresholds  &lt;br /&gt;
*0 -&amp;gt; -38%&lt;br /&gt;
*0 to 10 = 3% each, up to -8%&lt;br /&gt;
*10 to 13 = 2% each, up to -2%&lt;br /&gt;
*13 to 25 = 1% each, up to 10%&lt;br /&gt;
*25 to 41 = 1.5% each, up to 34%&lt;br /&gt;
*41 to 50 = 1% each, up to 43%&lt;br /&gt;
*50 to 100 = 0.5% each, up to 68%&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:400px;&amp;quot;&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=ActionSpeed|data=[{&amp;quot;x&amp;quot;: 0.0,&amp;quot;y&amp;quot;: -38.0},{&amp;quot;x&amp;quot;: 8.0,&amp;quot;y&amp;quot;: -14.0},{&amp;quot;x&amp;quot;: 10.0,&amp;quot;y&amp;quot;: -8.0},{&amp;quot;x&amp;quot;: 13.0,&amp;quot;y&amp;quot;: -2.0},{&amp;quot;x&amp;quot;: 18.0,&amp;quot;y&amp;quot;: 3.0},{&amp;quot;x&amp;quot;: 20.0,&amp;quot;y&amp;quot;: 5.0},{&amp;quot;x&amp;quot;: 21.0,&amp;quot;y&amp;quot;: 6.0},{&amp;quot;x&amp;quot;: 25.0,&amp;quot;y&amp;quot;: 10.0},{&amp;quot;x&amp;quot;: 26.0,&amp;quot;y&amp;quot;: 11.5},{&amp;quot;x&amp;quot;: 34.0,&amp;quot;y&amp;quot;: 23.5},{&amp;quot;x&amp;quot;: 38.0,&amp;quot;y&amp;quot;: 29.5},{&amp;quot;x&amp;quot;: 41.0,&amp;quot;y&amp;quot;: 34.0},{&amp;quot;x&amp;quot;: 42.0,&amp;quot;y&amp;quot;: 35.0},{&amp;quot;x&amp;quot;: 46.0,&amp;quot;y&amp;quot;: 39.0},{&amp;quot;x&amp;quot;: 47.0,&amp;quot;y&amp;quot;: 40.0},{&amp;quot;x&amp;quot;: 49.0,&amp;quot;y&amp;quot;: 42.0},{&amp;quot;x&amp;quot;: 50.0,&amp;quot;y&amp;quot;: 43.0},{&amp;quot;x&amp;quot;: 54.0,&amp;quot;y&amp;quot;: 45.0},{&amp;quot;x&amp;quot;: 55.0,&amp;quot;y&amp;quot;: 45.5},{&amp;quot;x&amp;quot;: 60.0,&amp;quot;y&amp;quot;: 48.0},{&amp;quot;x&amp;quot;: 70.0,&amp;quot;y&amp;quot;: 53.0},{&amp;quot;x&amp;quot;: 71.0,&amp;quot;y&amp;quot;: 53.5},{&amp;quot;x&amp;quot;: 82.0,&amp;quot;y&amp;quot;: 59.0},{&amp;quot;x&amp;quot;: 95.0,&amp;quot;y&amp;quot;: 65.5},{&amp;quot;x&amp;quot;: 96.0,&amp;quot;y&amp;quot;: 66.0},{&amp;quot;x&amp;quot;: 100.0,&amp;quot;y&amp;quot;: 68.0}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Move Speed===&lt;br /&gt;
Move Speed governs the speed at which your character moves. This stat is also directly influenced by wearing gear. Every 1 point in Move Speed is equal to 0.3333...% Move Speed. The default Move Speed for each class is 300, which translates to 100% Move Speed, with penalties or bonuses provided based on Agility. Performing certain actions, such as attacking, or moving in certain directions will also affect Move Speed. Backwards = 60%, Crouch = 65%, Walk = 65%. &lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;gt;&lt;br /&gt;
0 Agility starts at = -30 Move Speed&lt;br /&gt;
&lt;br /&gt;
Every agility point gives a flat increase to Move Speed depending on fixed thresholds &lt;br /&gt;
*0 -&amp;gt; -30 Move Speed&lt;br /&gt;
*0 to 15 = 2 each, up to 0&lt;br /&gt;
*15 to 45 = 1 each, up to 30&lt;br /&gt;
*45 to 65 = 0.5 each, up to 40 (Technically 1 Move Speed every 2 Agility. Agility can not provide decimal Move Speed.)&lt;br /&gt;
*65 to 100 = 0.33 each, up to 51 Move Speed (Same as above, 1 Move Speed every 3 Agility.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard cap= 350 move speed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:400px;&amp;quot;&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=MoveSpeedBase|data=[{&amp;quot;x&amp;quot;: 0.0,&amp;quot;y&amp;quot;: -30.0},{&amp;quot;x&amp;quot;: 15.0,&amp;quot;y&amp;quot;: 0.0},{&amp;quot;x&amp;quot;: 45.0,&amp;quot;y&amp;quot;: 30.0},{&amp;quot;x&amp;quot;: 46.0,&amp;quot;y&amp;quot;: 30.0},{&amp;quot;x&amp;quot;: 47.0,&amp;quot;y&amp;quot;: 31.0},{&amp;quot;x&amp;quot;: 48.0,&amp;quot;y&amp;quot;: 31.0},{&amp;quot;x&amp;quot;: 49.0,&amp;quot;y&amp;quot;: 32.0},{&amp;quot;x&amp;quot;: 50.0,&amp;quot;y&amp;quot;: 32.0},{&amp;quot;x&amp;quot;: 51.0,&amp;quot;y&amp;quot;: 33.0},{&amp;quot;x&amp;quot;: 52.0,&amp;quot;y&amp;quot;: 33.0},{&amp;quot;x&amp;quot;: 53.0,&amp;quot;y&amp;quot;: 34.0},{&amp;quot;x&amp;quot;: 54.0,&amp;quot;y&amp;quot;: 34.0},{&amp;quot;x&amp;quot;: 55.0,&amp;quot;y&amp;quot;: 35.0},{&amp;quot;x&amp;quot;: 56.0,&amp;quot;y&amp;quot;: 35.0},{&amp;quot;x&amp;quot;: 57.0,&amp;quot;y&amp;quot;: 36.0},{&amp;quot;x&amp;quot;: 58.0,&amp;quot;y&amp;quot;: 36.0},{&amp;quot;x&amp;quot;: 59.0,&amp;quot;y&amp;quot;: 37.0},{&amp;quot;x&amp;quot;: 60.0,&amp;quot;y&amp;quot;: 37.0},{&amp;quot;x&amp;quot;: 61.0,&amp;quot;y&amp;quot;: 38.0},{&amp;quot;x&amp;quot;: 62.0,&amp;quot;y&amp;quot;: 38.0},{&amp;quot;x&amp;quot;: 63.0,&amp;quot;y&amp;quot;: 39.0},{&amp;quot;x&amp;quot;: 64.0,&amp;quot;y&amp;quot;: 39.0},{&amp;quot;x&amp;quot;: 65.0,&amp;quot;y&amp;quot;: 40.0},{&amp;quot;x&amp;quot;: 67.0,&amp;quot;y&amp;quot;: 40.0},{&amp;quot;x&amp;quot;: 68.0,&amp;quot;y&amp;quot;: 41.0},{&amp;quot;x&amp;quot;: 70.0,&amp;quot;y&amp;quot;: 41.0},{&amp;quot;x&amp;quot;: 71.0,&amp;quot;y&amp;quot;: 42.0},{&amp;quot;x&amp;quot;: 73.0,&amp;quot;y&amp;quot;: 42.0},{&amp;quot;x&amp;quot;: 74.0,&amp;quot;y&amp;quot;: 43.0},{&amp;quot;x&amp;quot;: 76.0,&amp;quot;y&amp;quot;: 43.0},{&amp;quot;x&amp;quot;: 77.0,&amp;quot;y&amp;quot;: 44.0},{&amp;quot;x&amp;quot;: 79.0,&amp;quot;y&amp;quot;: 44.0},{&amp;quot;x&amp;quot;: 80.0,&amp;quot;y&amp;quot;: 45.0},{&amp;quot;x&amp;quot;: 82.0,&amp;quot;y&amp;quot;: 45.0},{&amp;quot;x&amp;quot;: 83.0,&amp;quot;y&amp;quot;: 46.0},{&amp;quot;x&amp;quot;: 85.0,&amp;quot;y&amp;quot;: 46.0},{&amp;quot;x&amp;quot;: 86.0,&amp;quot;y&amp;quot;: 47.0},{&amp;quot;x&amp;quot;: 88.0,&amp;quot;y&amp;quot;: 47.0},{&amp;quot;x&amp;quot;: 89.0,&amp;quot;y&amp;quot;: 48.0},{&amp;quot;x&amp;quot;: 91.0,&amp;quot;y&amp;quot;: 48.0},{&amp;quot;x&amp;quot;: 92.0,&amp;quot;y&amp;quot;: 49.0},{&amp;quot;x&amp;quot;: 94.0,&amp;quot;y&amp;quot;: 49.0},{&amp;quot;x&amp;quot;: 95.0,&amp;quot;y&amp;quot;: 50.0},{&amp;quot;x&amp;quot;: 97.0,&amp;quot;y&amp;quot;: 50.0},{&amp;quot;x&amp;quot;: 98.0,&amp;quot;y&amp;quot;: 51.0},{&amp;quot;x&amp;quot;: 100.0,&amp;quot;y&amp;quot;: 51.0}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Item Equip Speed===&lt;br /&gt;
Item Equip Speed exclusively governs the speed at which you equip armors, as equipping weapons, jewelry and utility items is instant.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;gt;&lt;br /&gt;
0 Agility starts at = -95% Item Equip Speed&lt;br /&gt;
&lt;br /&gt;
Every agility point gives a  % increase to Item Equip Speed depending on fixed thresholds &lt;br /&gt;
&lt;br /&gt;
*0 -&amp;gt; -95%&lt;br /&gt;
*0 to 1 = 0% each, up to -95%&lt;br /&gt;
*1 to 2 = 4% each, up to -91%&lt;br /&gt;
*2 to 15 = 7% each, up to 0%&lt;br /&gt;
*15 to 35 = 5% each, up to 100%&lt;br /&gt;
*35 to 70 = 2% each, up to 170%&lt;br /&gt;
*70 to 100 = 1% each, up to 200%&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:400px;&amp;quot;&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=ItemEquipSpeed|data=[{&amp;quot;x&amp;quot;: 0.0,&amp;quot;y&amp;quot;: -95.0},{&amp;quot;x&amp;quot;: 1.0,&amp;quot;y&amp;quot;: -95.0},{&amp;quot;x&amp;quot;: 2.0,&amp;quot;y&amp;quot;: -91.0},{&amp;quot;x&amp;quot;: 3.0,&amp;quot;y&amp;quot;: -84.0},{&amp;quot;x&amp;quot;: 8.0,&amp;quot;y&amp;quot;: -49.0},{&amp;quot;x&amp;quot;: 9.0,&amp;quot;y&amp;quot;: -42.0},{&amp;quot;x&amp;quot;: 11.0,&amp;quot;y&amp;quot;: -28.0},{&amp;quot;x&amp;quot;: 12.0,&amp;quot;y&amp;quot;: -21.0},{&amp;quot;x&amp;quot;: 14.0,&amp;quot;y&amp;quot;: -7.0},{&amp;quot;x&amp;quot;: 15.0,&amp;quot;y&amp;quot;: 0.0},{&amp;quot;x&amp;quot;: 17.0,&amp;quot;y&amp;quot;: 10.0},{&amp;quot;x&amp;quot;: 19.0,&amp;quot;y&amp;quot;: 20.0},{&amp;quot;x&amp;quot;: 22.0,&amp;quot;y&amp;quot;: 35.0},{&amp;quot;x&amp;quot;: 23.0,&amp;quot;y&amp;quot;: 40.0},{&amp;quot;x&amp;quot;: 27.0,&amp;quot;y&amp;quot;: 60.0},{&amp;quot;x&amp;quot;: 32.0,&amp;quot;y&amp;quot;: 85.0},{&amp;quot;x&amp;quot;: 35.0,&amp;quot;y&amp;quot;: 100.0},{&amp;quot;x&amp;quot;: 38.0,&amp;quot;y&amp;quot;: 106.0},{&amp;quot;x&amp;quot;: 39.0,&amp;quot;y&amp;quot;: 108.0},{&amp;quot;x&amp;quot;: 44.0,&amp;quot;y&amp;quot;: 118.0},{&amp;quot;x&amp;quot;: 50.0,&amp;quot;y&amp;quot;: 130.0},{&amp;quot;x&amp;quot;: 51.0,&amp;quot;y&amp;quot;: 132.0},{&amp;quot;x&amp;quot;: 56.0,&amp;quot;y&amp;quot;: 142.0},{&amp;quot;x&amp;quot;: 63.0,&amp;quot;y&amp;quot;: 156.0},{&amp;quot;x&amp;quot;: 64.0,&amp;quot;y&amp;quot;: 158.0},{&amp;quot;x&amp;quot;: 69.0,&amp;quot;y&amp;quot;: 168.0},{&amp;quot;x&amp;quot;: 70.0,&amp;quot;y&amp;quot;: 170.0},{&amp;quot;x&amp;quot;: 81.0,&amp;quot;y&amp;quot;: 181.0},{&amp;quot;x&amp;quot;: 82.0,&amp;quot;y&amp;quot;: 182.0},{&amp;quot;x&amp;quot;: 93.0,&amp;quot;y&amp;quot;: 193.0},{&amp;quot;x&amp;quot;: 100.0,&amp;quot;y&amp;quot;: 200.0}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Manual Dexterity===&lt;br /&gt;
Manual Dexterity determines how quickly Bard plays an instrument.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;gt;&lt;br /&gt;
0 Agility starts at = -15% Manual Dexterity, play speed&lt;br /&gt;
&lt;br /&gt;
Every agility point gives a % increase to Manual Dexterity depending on fixed thresholds &lt;br /&gt;
&lt;br /&gt;
*0 -&amp;gt; -15%&lt;br /&gt;
*0 to 15 = 1% each, up to 0%&lt;br /&gt;
*15 to 23 = 3% each, up to 24%&lt;br /&gt;
*23 to 31 = 2% each, up to 40%&lt;br /&gt;
*31 to 37 = 1% each, up to 46%&lt;br /&gt;
*37 to 45 = 0.5% each, up to 50%&lt;br /&gt;
*45 to 95 = 0.1% each, up to 55%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:400px;&amp;quot;&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=ManualDexterity|data=[{&amp;quot;x&amp;quot;: 0.0,&amp;quot;y&amp;quot;: -15.0},{&amp;quot;x&amp;quot;: 3.0,&amp;quot;y&amp;quot;: -12.0},{&amp;quot;x&amp;quot;: 6.0,&amp;quot;y&amp;quot;: -9.0},{&amp;quot;x&amp;quot;: 9.0,&amp;quot;y&amp;quot;: -6.0},{&amp;quot;x&amp;quot;: 10.0,&amp;quot;y&amp;quot;: -5.0},{&amp;quot;x&amp;quot;: 13.0,&amp;quot;y&amp;quot;: -2.0},{&amp;quot;x&amp;quot;: 15.0,&amp;quot;y&amp;quot;: 0.0},{&amp;quot;x&amp;quot;: 17.0,&amp;quot;y&amp;quot;: 6.0},{&amp;quot;x&amp;quot;: 18.0,&amp;quot;y&amp;quot;: 9.0},{&amp;quot;x&amp;quot;: 19.0,&amp;quot;y&amp;quot;: 12.0},{&amp;quot;x&amp;quot;: 21.0,&amp;quot;y&amp;quot;: 18.0},{&amp;quot;x&amp;quot;: 22.0,&amp;quot;y&amp;quot;: 21.0},{&amp;quot;x&amp;quot;: 23.0,&amp;quot;y&amp;quot;: 24.0},{&amp;quot;x&amp;quot;: 26.0,&amp;quot;y&amp;quot;: 30.0},{&amp;quot;x&amp;quot;: 31.0,&amp;quot;y&amp;quot;: 40.0},{&amp;quot;x&amp;quot;: 33.0,&amp;quot;y&amp;quot;: 42.0},{&amp;quot;x&amp;quot;: 37.0,&amp;quot;y&amp;quot;: 46.0},{&amp;quot;x&amp;quot;: 41.0,&amp;quot;y&amp;quot;: 48.0},{&amp;quot;x&amp;quot;: 45.0,&amp;quot;y&amp;quot;: 50.0},{&amp;quot;x&amp;quot;: 47.0,&amp;quot;y&amp;quot;: 50.2},{&amp;quot;x&amp;quot;: 51.0,&amp;quot;y&amp;quot;: 50.6},{&amp;quot;x&amp;quot;: 52.0,&amp;quot;y&amp;quot;: 50.7},{&amp;quot;x&amp;quot;: 56.0,&amp;quot;y&amp;quot;: 51.1},{&amp;quot;x&amp;quot;: 57.0,&amp;quot;y&amp;quot;: 51.2},{&amp;quot;x&amp;quot;: 61.0,&amp;quot;y&amp;quot;: 51.6},{&amp;quot;x&amp;quot;: 62.0,&amp;quot;y&amp;quot;: 51.7},{&amp;quot;x&amp;quot;: 65.0,&amp;quot;y&amp;quot;: 52.0},{&amp;quot;x&amp;quot;: 70.0,&amp;quot;y&amp;quot;: 52.5},{&amp;quot;x&amp;quot;: 75.0,&amp;quot;y&amp;quot;: 53.0},{&amp;quot;x&amp;quot;: 79.0,&amp;quot;y&amp;quot;: 53.4},{&amp;quot;x&amp;quot;: 80.0,&amp;quot;y&amp;quot;: 53.5},{&amp;quot;x&amp;quot;: 84.0,&amp;quot;y&amp;quot;: 53.9},{&amp;quot;x&amp;quot;: 85.0,&amp;quot;y&amp;quot;: 54.0},{&amp;quot;x&amp;quot;: 88.0,&amp;quot;y&amp;quot;: 54.3},{&amp;quot;x&amp;quot;: 93.0,&amp;quot;y&amp;quot;: 54.8},{&amp;quot;x&amp;quot;: 95.0,&amp;quot;y&amp;quot;: 55.0},{&amp;quot;x&amp;quot;: 100.0,&amp;quot;y&amp;quot;: 55.0}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Interaction Speed===&lt;br /&gt;
Increase Interaction Speed value * 0.4.&lt;br /&gt;
&lt;br /&gt;
Check [[Stats#Interaction_Speed_3|Interaction Speed]] for more&lt;br /&gt;
&lt;br /&gt;
==Will==&lt;br /&gt;
===Magic Power===&lt;br /&gt;
Magic Power governs your Magic Power Bonus.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;gt;&lt;br /&gt;
0 Will starts at = 0 Magic Power&lt;br /&gt;
&lt;br /&gt;
Every Will point gives an increase to Magic Power&lt;br /&gt;
*0 -&amp;gt; 0&lt;br /&gt;
*0 to 100 = 1 each, up to 100&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:400px;&amp;quot;&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=MagicalPower|data=[{&amp;quot;x&amp;quot;: 0.0,&amp;quot;y&amp;quot;: 0.0},{&amp;quot;x&amp;quot;: 100.0,&amp;quot;y&amp;quot;: 100.0}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magic Power Bonus===&lt;br /&gt;
Magic Power bonus governs the potency of your magical spells, magical damage dealing abilities and magical healing abilities.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;gt;&lt;br /&gt;
0 Magic Power starts at = -90% Magic Power Bonus&lt;br /&gt;
&lt;br /&gt;
Every Magic Power point gives a  % increase to Magic Power Bonus depending on fixed thresholds &lt;br /&gt;
&lt;br /&gt;
*0 -&amp;gt; -90%&lt;br /&gt;
*0 to 1 = 0% each, up to -90%&lt;br /&gt;
*1 to 5 = 10% each, up to -50%&lt;br /&gt;
*5 to 15 = 5% each, up to -0%&lt;br /&gt;
*15 to 25 = 3% each, up to 30%&lt;br /&gt;
*25 to 40 = 2% each, up to 60%&lt;br /&gt;
*40 to 50 = 1% each, up to 70%&lt;br /&gt;
*50 to 100 = 0.5% each, up to 95%&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:400px;&amp;quot;&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=MagicalDamageMod|data=[{&amp;quot;x&amp;quot;: 0.0,&amp;quot;y&amp;quot;: -90.0},{&amp;quot;x&amp;quot;: 1.0,&amp;quot;y&amp;quot;: -90.0},{&amp;quot;x&amp;quot;: 2.0,&amp;quot;y&amp;quot;: -80.0},{&amp;quot;x&amp;quot;: 3.0,&amp;quot;y&amp;quot;: -70.0},{&amp;quot;x&amp;quot;: 5.0,&amp;quot;y&amp;quot;: -50.0},{&amp;quot;x&amp;quot;: 7.0,&amp;quot;y&amp;quot;: -40.0},{&amp;quot;x&amp;quot;: 8.0,&amp;quot;y&amp;quot;: -35.0},{&amp;quot;x&amp;quot;: 12.0,&amp;quot;y&amp;quot;: -15.0},{&amp;quot;x&amp;quot;: 14.0,&amp;quot;y&amp;quot;: -5.0},{&amp;quot;x&amp;quot;: 15.0,&amp;quot;y&amp;quot;: 0.0},{&amp;quot;x&amp;quot;: 17.0,&amp;quot;y&amp;quot;: 6.0},{&amp;quot;x&amp;quot;: 18.0,&amp;quot;y&amp;quot;: 9.0},{&amp;quot;x&amp;quot;: 19.0,&amp;quot;y&amp;quot;: 12.0},{&amp;quot;x&amp;quot;: 21.0,&amp;quot;y&amp;quot;: 18.0},{&amp;quot;x&amp;quot;: 22.0,&amp;quot;y&amp;quot;: 21.0},{&amp;quot;x&amp;quot;: 23.0,&amp;quot;y&amp;quot;: 24.0},{&amp;quot;x&amp;quot;: 25.0,&amp;quot;y&amp;quot;: 30.0},{&amp;quot;x&amp;quot;: 30.0,&amp;quot;y&amp;quot;: 40.0},{&amp;quot;x&amp;quot;: 31.0,&amp;quot;y&amp;quot;: 42.0},{&amp;quot;x&amp;quot;: 33.0,&amp;quot;y&amp;quot;: 46.0},{&amp;quot;x&amp;quot;: 34.0,&amp;quot;y&amp;quot;: 48.0},{&amp;quot;x&amp;quot;: 39.0,&amp;quot;y&amp;quot;: 58.0},{&amp;quot;x&amp;quot;: 40.0,&amp;quot;y&amp;quot;: 60.0},{&amp;quot;x&amp;quot;: 45.0,&amp;quot;y&amp;quot;: 65.0},{&amp;quot;x&amp;quot;: 46.0,&amp;quot;y&amp;quot;: 66.0},{&amp;quot;x&amp;quot;: 50.0,&amp;quot;y&amp;quot;: 70.0},{&amp;quot;x&amp;quot;: 53.0,&amp;quot;y&amp;quot;: 71.5},{&amp;quot;x&amp;quot;: 66.0,&amp;quot;y&amp;quot;: 78.0},{&amp;quot;x&amp;quot;: 67.0,&amp;quot;y&amp;quot;: 78.5},{&amp;quot;x&amp;quot;: 78.0,&amp;quot;y&amp;quot;: 84.0},{&amp;quot;x&amp;quot;: 91.0,&amp;quot;y&amp;quot;: 90.5},{&amp;quot;x&amp;quot;: 92.0,&amp;quot;y&amp;quot;: 91.0},{&amp;quot;x&amp;quot;: 100.0,&amp;quot;y&amp;quot;: 95.0}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magic Resistance===&lt;br /&gt;
Magic Resistance governs your Magical Damage Reduction.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;gt;&lt;br /&gt;
0 Will starts at = -20 Magic Resistance&lt;br /&gt;
&lt;br /&gt;
Every Will point gives an increase to Magic Resistance depending on fixed thresholds &lt;br /&gt;
*0 -&amp;gt; -20&lt;br /&gt;
*0 to 5 = 4 each, up to 0&lt;br /&gt;
*5 to 35 = 3 each, up to 90&lt;br /&gt;
*35 to 55 = 2 each, up to 130&lt;br /&gt;
*55 to 65 = 1 each, up to 140&lt;br /&gt;
*65 to 91 = 0.5 each, up to 153 (increases by 1 every 2 points)&lt;br /&gt;
*91 to 92 = -1 -&amp;gt; 152 (probably a mistake)&lt;br /&gt;
*92 to 94 = 1 each, up to 154&lt;br /&gt;
*94 to 100 = 0.5 each, up to 157 (increases by 1 every 2 points)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:400px;&amp;quot;&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=MagicResistance|data=[{&amp;quot;x&amp;quot;: 0.0,&amp;quot;y&amp;quot;: -20.0},{&amp;quot;x&amp;quot;: 5.0,&amp;quot;y&amp;quot;: 0.0},{&amp;quot;x&amp;quot;: 35.0,&amp;quot;y&amp;quot;: 90.0},{&amp;quot;x&amp;quot;: 55.0,&amp;quot;y&amp;quot;: 130.0},{&amp;quot;x&amp;quot;: 66.0,&amp;quot;y&amp;quot;: 141.0},{&amp;quot;x&amp;quot;: 67.0,&amp;quot;y&amp;quot;: 141.0},{&amp;quot;x&amp;quot;: 68.0,&amp;quot;y&amp;quot;: 142.0},{&amp;quot;x&amp;quot;: 69.0,&amp;quot;y&amp;quot;: 142.0},{&amp;quot;x&amp;quot;: 70.0,&amp;quot;y&amp;quot;: 143.0},{&amp;quot;x&amp;quot;: 71.0,&amp;quot;y&amp;quot;: 143.0},{&amp;quot;x&amp;quot;: 72.0,&amp;quot;y&amp;quot;: 144.0},{&amp;quot;x&amp;quot;: 73.0,&amp;quot;y&amp;quot;: 144.0},{&amp;quot;x&amp;quot;: 74.0,&amp;quot;y&amp;quot;: 145.0},{&amp;quot;x&amp;quot;: 75.0,&amp;quot;y&amp;quot;: 145.0},{&amp;quot;x&amp;quot;: 76.0,&amp;quot;y&amp;quot;: 146.0},{&amp;quot;x&amp;quot;: 77.0,&amp;quot;y&amp;quot;: 146.0},{&amp;quot;x&amp;quot;: 78.0,&amp;quot;y&amp;quot;: 147.0},{&amp;quot;x&amp;quot;: 79.0,&amp;quot;y&amp;quot;: 147.0},{&amp;quot;x&amp;quot;: 80.0,&amp;quot;y&amp;quot;: 148.0},{&amp;quot;x&amp;quot;: 82.0,&amp;quot;y&amp;quot;: 148.0},{&amp;quot;x&amp;quot;: 83.0,&amp;quot;y&amp;quot;: 149.0},{&amp;quot;x&amp;quot;: 84.0,&amp;quot;y&amp;quot;: 149.0},{&amp;quot;x&amp;quot;: 85.0,&amp;quot;y&amp;quot;: 150.0},{&amp;quot;x&amp;quot;: 86.0,&amp;quot;y&amp;quot;: 150.0},{&amp;quot;x&amp;quot;: 87.0,&amp;quot;y&amp;quot;: 151.0},{&amp;quot;x&amp;quot;: 88.0,&amp;quot;y&amp;quot;: 151.0},{&amp;quot;x&amp;quot;: 89.0,&amp;quot;y&amp;quot;: 152.0},{&amp;quot;x&amp;quot;: 90.0,&amp;quot;y&amp;quot;: 152.0},{&amp;quot;x&amp;quot;: 91.0,&amp;quot;y&amp;quot;: 153.0},{&amp;quot;x&amp;quot;: 92.0,&amp;quot;y&amp;quot;: 152.0},{&amp;quot;x&amp;quot;: 94.0,&amp;quot;y&amp;quot;: 154.0},{&amp;quot;x&amp;quot;: 95.0,&amp;quot;y&amp;quot;: 154.0},{&amp;quot;x&amp;quot;: 96.0,&amp;quot;y&amp;quot;: 155.0},{&amp;quot;x&amp;quot;: 97.0,&amp;quot;y&amp;quot;: 155.0},{&amp;quot;x&amp;quot;: 98.0,&amp;quot;y&amp;quot;: 156.0},{&amp;quot;x&amp;quot;: 99.0,&amp;quot;y&amp;quot;: 156.0},{&amp;quot;x&amp;quot;: 100.0,&amp;quot;y&amp;quot;: 157.0}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magical Damage Reduction===&lt;br /&gt;
Magical Damage Reduction governs your resistance to magical damage dealing weapons, spells and projectiles. Please note that there is currently a bug where Magical Damage Reduction is additively 10% lower than the following expected amounts.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;gt;&lt;br /&gt;
Magic Resistance can go as low as -300 = -595% Magical Damage Reduction&lt;br /&gt;
&lt;br /&gt;
0 Magic Resistance starts at = -10% Magical Damage Reduction &lt;br /&gt;
&lt;br /&gt;
Magic Resistance gives a  % increase to Magical Damage Reduction depending on fixed thresholds&lt;br /&gt;
&lt;br /&gt;
*-300 -&amp;gt; -595%&lt;br /&gt;
*-300 to -15 = 2% each, up to -25%&lt;br /&gt;
*-15 to 10 = 1% each, up to 0%&lt;br /&gt;
*10 to 19 = 0.5% each, up to 4.5%&lt;br /&gt;
*19 to 30 = 0.4% each, up to 8.9%&lt;br /&gt;
*30 to 40 = 0.3% each, up to 11.9%&lt;br /&gt;
*40 to 50 = 0.2% each, up to 13.9%&lt;br /&gt;
*50 to 100 = 0.1% each, up to 18.9%&lt;br /&gt;
*100 to 150 = 0.2% each, up to 28.9%&lt;br /&gt;
*150 to 250 = 0.3% each, up to 58.9%&lt;br /&gt;
*250 to 350 = 0.2% each, up to 78.9%&lt;br /&gt;
*350 to 500 = 0.1% each, up to 93.9%&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:400px;&amp;quot;&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=MagicalReduction|data=[{&amp;quot;x&amp;quot;: -49.0,&amp;quot;y&amp;quot;: -93.0},{&amp;quot;x&amp;quot;: -48.0,&amp;quot;y&amp;quot;: -91.0},{&amp;quot;x&amp;quot;: -42.0,&amp;quot;y&amp;quot;: -79.0},{&amp;quot;x&amp;quot;: -36.0,&amp;quot;y&amp;quot;: -67.0},{&amp;quot;x&amp;quot;: -30.0,&amp;quot;y&amp;quot;: -55.0},{&amp;quot;x&amp;quot;: -25.0,&amp;quot;y&amp;quot;: -45.0},{&amp;quot;x&amp;quot;: -20.0,&amp;quot;y&amp;quot;: -35.0},{&amp;quot;x&amp;quot;: -19.0,&amp;quot;y&amp;quot;: -33.0},{&amp;quot;x&amp;quot;: -17.0,&amp;quot;y&amp;quot;: -29.0},{&amp;quot;x&amp;quot;: -16.0,&amp;quot;y&amp;quot;: -27.0},{&amp;quot;x&amp;quot;: -15.0,&amp;quot;y&amp;quot;: -25.0},{&amp;quot;x&amp;quot;: -14.0,&amp;quot;y&amp;quot;: -24.0},{&amp;quot;x&amp;quot;: -13.0,&amp;quot;y&amp;quot;: -23.0},{&amp;quot;x&amp;quot;: -11.0,&amp;quot;y&amp;quot;: -21.0},{&amp;quot;x&amp;quot;: -10.0,&amp;quot;y&amp;quot;: -20.0},{&amp;quot;x&amp;quot;: -1.0,&amp;quot;y&amp;quot;: -11.0},{&amp;quot;x&amp;quot;: 1.0,&amp;quot;y&amp;quot;: -9.0},{&amp;quot;x&amp;quot;: 4.0,&amp;quot;y&amp;quot;: -6.0},{&amp;quot;x&amp;quot;: 5.0,&amp;quot;y&amp;quot;: -5.0},{&amp;quot;x&amp;quot;: 8.0,&amp;quot;y&amp;quot;: -2.0},{&amp;quot;x&amp;quot;: 10.0,&amp;quot;y&amp;quot;: 0.0},{&amp;quot;x&amp;quot;: 14.0,&amp;quot;y&amp;quot;: 2.0},{&amp;quot;x&amp;quot;: 15.0,&amp;quot;y&amp;quot;: 2.5},{&amp;quot;x&amp;quot;: 16.0,&amp;quot;y&amp;quot;: 3.0},{&amp;quot;x&amp;quot;: 19.0,&amp;quot;y&amp;quot;: 4.5},{&amp;quot;x&amp;quot;: 20.0,&amp;quot;y&amp;quot;: 4.9},{&amp;quot;x&amp;quot;: 23.0,&amp;quot;y&amp;quot;: 6.1},{&amp;quot;x&amp;quot;: 30.0,&amp;quot;y&amp;quot;: 8.9},{&amp;quot;x&amp;quot;: 33.0,&amp;quot;y&amp;quot;: 9.8},{&amp;quot;x&amp;quot;: 34.0,&amp;quot;y&amp;quot;: 10.1},{&amp;quot;x&amp;quot;: 39.0,&amp;quot;y&amp;quot;: 11.6},{&amp;quot;x&amp;quot;: 40.0,&amp;quot;y&amp;quot;: 11.9},{&amp;quot;x&amp;quot;: 41.0,&amp;quot;y&amp;quot;: 12.1},{&amp;quot;x&amp;quot;: 42.0,&amp;quot;y&amp;quot;: 12.3},{&amp;quot;x&amp;quot;: 48.0,&amp;quot;y&amp;quot;: 13.5},{&amp;quot;x&amp;quot;: 50.0,&amp;quot;y&amp;quot;: 13.9},{&amp;quot;x&amp;quot;: 54.0,&amp;quot;y&amp;quot;: 14.3},{&amp;quot;x&amp;quot;: 61.0,&amp;quot;y&amp;quot;: 15.0},{&amp;quot;x&amp;quot;: 69.0,&amp;quot;y&amp;quot;: 15.8},{&amp;quot;x&amp;quot;: 70.0,&amp;quot;y&amp;quot;: 15.9},{&amp;quot;x&amp;quot;: 76.0,&amp;quot;y&amp;quot;: 16.5},{&amp;quot;x&amp;quot;: 77.0,&amp;quot;y&amp;quot;: 16.6},{&amp;quot;x&amp;quot;: 83.0,&amp;quot;y&amp;quot;: 17.2},{&amp;quot;x&amp;quot;: 84.0,&amp;quot;y&amp;quot;: 17.3},{&amp;quot;x&amp;quot;: 91.0,&amp;quot;y&amp;quot;: 18.0},{&amp;quot;x&amp;quot;: 98.0,&amp;quot;y&amp;quot;: 18.7},{&amp;quot;x&amp;quot;: 100.0,&amp;quot;y&amp;quot;: 18.9},{&amp;quot;x&amp;quot;: 102.0,&amp;quot;y&amp;quot;: 19.3},{&amp;quot;x&amp;quot;: 106.0,&amp;quot;y&amp;quot;: 20.1},{&amp;quot;x&amp;quot;: 107.0,&amp;quot;y&amp;quot;: 20.3},{&amp;quot;x&amp;quot;: 110.0,&amp;quot;y&amp;quot;: 20.9},{&amp;quot;x&amp;quot;: 117.0,&amp;quot;y&amp;quot;: 22.3},{&amp;quot;x&amp;quot;: 121.0,&amp;quot;y&amp;quot;: 23.1},{&amp;quot;x&amp;quot;: 122.0,&amp;quot;y&amp;quot;: 23.3},{&amp;quot;x&amp;quot;: 124.0,&amp;quot;y&amp;quot;: 23.7},{&amp;quot;x&amp;quot;: 128.0,&amp;quot;y&amp;quot;: 24.5},{&amp;quot;x&amp;quot;: 129.0,&amp;quot;y&amp;quot;: 24.7},{&amp;quot;x&amp;quot;: 130.0,&amp;quot;y&amp;quot;: 24.9},{&amp;quot;x&amp;quot;: 137.0,&amp;quot;y&amp;quot;: 26.3},{&amp;quot;x&amp;quot;: 145.0,&amp;quot;y&amp;quot;: 27.9},{&amp;quot;x&amp;quot;: 146.0,&amp;quot;y&amp;quot;: 28.1},{&amp;quot;x&amp;quot;: 150.0,&amp;quot;y&amp;quot;: 28.9},{&amp;quot;x&amp;quot;: 152.0,&amp;quot;y&amp;quot;: 29.5},{&amp;quot;x&amp;quot;: 153.0,&amp;quot;y&amp;quot;: 29.8},{&amp;quot;x&amp;quot;: 155.0,&amp;quot;y&amp;quot;: 30.4},{&amp;quot;x&amp;quot;: 156.0,&amp;quot;y&amp;quot;: 30.7},{&amp;quot;x&amp;quot;: 158.0,&amp;quot;y&amp;quot;: 31.3},{&amp;quot;x&amp;quot;: 159.0,&amp;quot;y&amp;quot;: 31.6},{&amp;quot;x&amp;quot;: 162.0,&amp;quot;y&amp;quot;: 32.5},{&amp;quot;x&amp;quot;: 169.0,&amp;quot;y&amp;quot;: 34.6},{&amp;quot;x&amp;quot;: 170.0,&amp;quot;y&amp;quot;: 34.9},{&amp;quot;x&amp;quot;: 172.0,&amp;quot;y&amp;quot;: 35.5},{&amp;quot;x&amp;quot;: 173.0,&amp;quot;y&amp;quot;: 35.8},{&amp;quot;x&amp;quot;: 175.0,&amp;quot;y&amp;quot;: 36.4},{&amp;quot;x&amp;quot;: 176.0,&amp;quot;y&amp;quot;: 36.7},{&amp;quot;x&amp;quot;: 179.0,&amp;quot;y&amp;quot;: 37.6},{&amp;quot;x&amp;quot;: 185.0,&amp;quot;y&amp;quot;: 39.4},{&amp;quot;x&amp;quot;: 189.0,&amp;quot;y&amp;quot;: 40.6},{&amp;quot;x&amp;quot;: 190.0,&amp;quot;y&amp;quot;: 40.9},{&amp;quot;x&amp;quot;: 192.0,&amp;quot;y&amp;quot;: 41.5},{&amp;quot;x&amp;quot;: 193.0,&amp;quot;y&amp;quot;: 41.8},{&amp;quot;x&amp;quot;: 196.0,&amp;quot;y&amp;quot;: 42.7},{&amp;quot;x&amp;quot;: 202.0,&amp;quot;y&amp;quot;: 44.5},{&amp;quot;x&amp;quot;: 206.0,&amp;quot;y&amp;quot;: 45.7},{&amp;quot;x&amp;quot;: 207.0,&amp;quot;y&amp;quot;: 46.0},{&amp;quot;x&amp;quot;: 209.0,&amp;quot;y&amp;quot;: 46.6},{&amp;quot;x&amp;quot;: 210.0,&amp;quot;y&amp;quot;: 46.9},{&amp;quot;x&amp;quot;: 213.0,&amp;quot;y&amp;quot;: 47.8},{&amp;quot;x&amp;quot;: 219.0,&amp;quot;y&amp;quot;: 49.6},{&amp;quot;x&amp;quot;: 220.0,&amp;quot;y&amp;quot;: 49.9},{&amp;quot;x&amp;quot;: 226.0,&amp;quot;y&amp;quot;: 51.7},{&amp;quot;x&amp;quot;: 232.0,&amp;quot;y&amp;quot;: 53.5},{&amp;quot;x&amp;quot;: 237.0,&amp;quot;y&amp;quot;: 55.0},{&amp;quot;x&amp;quot;: 243.0,&amp;quot;y&amp;quot;: 56.8},{&amp;quot;x&amp;quot;: 249.0,&amp;quot;y&amp;quot;: 58.6},{&amp;quot;x&amp;quot;: 250.0,&amp;quot;y&amp;quot;: 58.9},{&amp;quot;x&amp;quot;: 251.0,&amp;quot;y&amp;quot;: 59.1},{&amp;quot;x&amp;quot;: 252.0,&amp;quot;y&amp;quot;: 59.3},{&amp;quot;x&amp;quot;: 257.0,&amp;quot;y&amp;quot;: 60.3},{&amp;quot;x&amp;quot;: 260.0,&amp;quot;y&amp;quot;: 60.9},{&amp;quot;x&amp;quot;: 262.0,&amp;quot;y&amp;quot;: 61.3},{&amp;quot;x&amp;quot;: 265.0,&amp;quot;y&amp;quot;: 61.9},{&amp;quot;x&amp;quot;: 266.0,&amp;quot;y&amp;quot;: 62.1},{&amp;quot;x&amp;quot;: 271.0,&amp;quot;y&amp;quot;: 63.1},{&amp;quot;x&amp;quot;: 274.0,&amp;quot;y&amp;quot;: 63.7},{&amp;quot;x&amp;quot;: 276.0,&amp;quot;y&amp;quot;: 64.1},{&amp;quot;x&amp;quot;: 279.0,&amp;quot;y&amp;quot;: 64.7},{&amp;quot;x&amp;quot;: 280.0,&amp;quot;y&amp;quot;: 64.9},{&amp;quot;x&amp;quot;: 285.0,&amp;quot;y&amp;quot;: 65.9},{&amp;quot;x&amp;quot;: 288.0,&amp;quot;y&amp;quot;: 66.5},{&amp;quot;x&amp;quot;: 289.0,&amp;quot;y&amp;quot;: 66.7},{&amp;quot;x&amp;quot;: 294.0,&amp;quot;y&amp;quot;: 67.7},{&amp;quot;x&amp;quot;: 297.0,&amp;quot;y&amp;quot;: 68.3},{&amp;quot;x&amp;quot;: 299.0,&amp;quot;y&amp;quot;: 68.7},{&amp;quot;x&amp;quot;: 302.0,&amp;quot;y&amp;quot;: 69.3},{&amp;quot;x&amp;quot;: 303.0,&amp;quot;y&amp;quot;: 69.5},{&amp;quot;x&amp;quot;: 308.0,&amp;quot;y&amp;quot;: 70.5},{&amp;quot;x&amp;quot;: 311.0,&amp;quot;y&amp;quot;: 71.1},{&amp;quot;x&amp;quot;: 313.0,&amp;quot;y&amp;quot;: 71.5},{&amp;quot;x&amp;quot;: 316.0,&amp;quot;y&amp;quot;: 72.1},{&amp;quot;x&amp;quot;: 317.0,&amp;quot;y&amp;quot;: 72.3},{&amp;quot;x&amp;quot;: 322.0,&amp;quot;y&amp;quot;: 73.3},{&amp;quot;x&amp;quot;: 325.0,&amp;quot;y&amp;quot;: 73.9},{&amp;quot;x&amp;quot;: 327.0,&amp;quot;y&amp;quot;: 74.3},{&amp;quot;x&amp;quot;: 330.0,&amp;quot;y&amp;quot;: 74.9},{&amp;quot;x&amp;quot;: 331.0,&amp;quot;y&amp;quot;: 75.1},{&amp;quot;x&amp;quot;: 334.0,&amp;quot;y&amp;quot;: 75.7},{&amp;quot;x&amp;quot;: 336.0,&amp;quot;y&amp;quot;: 76.1},{&amp;quot;x&amp;quot;: 339.0,&amp;quot;y&amp;quot;: 76.7},{&amp;quot;x&amp;quot;: 340.0,&amp;quot;y&amp;quot;: 76.9},{&amp;quot;x&amp;quot;: 345.0,&amp;quot;y&amp;quot;: 77.9},{&amp;quot;x&amp;quot;: 348.0,&amp;quot;y&amp;quot;: 78.5},{&amp;quot;x&amp;quot;: 350.0,&amp;quot;y&amp;quot;: 78.9},{&amp;quot;x&amp;quot;: 351.0,&amp;quot;y&amp;quot;: 79.0},{&amp;quot;x&amp;quot;: 354.0,&amp;quot;y&amp;quot;: 79.3},{&amp;quot;x&amp;quot;: 359.0,&amp;quot;y&amp;quot;: 79.8},{&amp;quot;x&amp;quot;: 364.0,&amp;quot;y&amp;quot;: 80.3},{&amp;quot;x&amp;quot;: 368.0,&amp;quot;y&amp;quot;: 80.7},{&amp;quot;x&amp;quot;: 369.0,&amp;quot;y&amp;quot;: 80.8},{&amp;quot;x&amp;quot;: 373.0,&amp;quot;y&amp;quot;: 81.2},{&amp;quot;x&amp;quot;: 374.0,&amp;quot;y&amp;quot;: 81.3},{&amp;quot;x&amp;quot;: 378.0,&amp;quot;y&amp;quot;: 81.7},{&amp;quot;x&amp;quot;: 379.0,&amp;quot;y&amp;quot;: 81.8},{&amp;quot;x&amp;quot;: 382.0,&amp;quot;y&amp;quot;: 82.1},{&amp;quot;x&amp;quot;: 387.0,&amp;quot;y&amp;quot;: 82.6},{&amp;quot;x&amp;quot;: 392.0,&amp;quot;y&amp;quot;: 83.1},{&amp;quot;x&amp;quot;: 396.0,&amp;quot;y&amp;quot;: 83.5},{&amp;quot;x&amp;quot;: 397.0,&amp;quot;y&amp;quot;: 83.6},{&amp;quot;x&amp;quot;: 401.0,&amp;quot;y&amp;quot;: 84.0},{&amp;quot;x&amp;quot;: 402.0,&amp;quot;y&amp;quot;: 84.1},{&amp;quot;x&amp;quot;: 405.0,&amp;quot;y&amp;quot;: 84.4},{&amp;quot;x&amp;quot;: 410.0,&amp;quot;y&amp;quot;: 84.9},{&amp;quot;x&amp;quot;: 415.0,&amp;quot;y&amp;quot;: 85.4},{&amp;quot;x&amp;quot;: 419.0,&amp;quot;y&amp;quot;: 85.8},{&amp;quot;x&amp;quot;: 420.0,&amp;quot;y&amp;quot;: 85.9},{&amp;quot;x&amp;quot;: 424.0,&amp;quot;y&amp;quot;: 86.3},{&amp;quot;x&amp;quot;: 425.0,&amp;quot;y&amp;quot;: 86.4},{&amp;quot;x&amp;quot;: 429.0,&amp;quot;y&amp;quot;: 86.8},{&amp;quot;x&amp;quot;: 430.0,&amp;quot;y&amp;quot;: 86.9},{&amp;quot;x&amp;quot;: 433.0,&amp;quot;y&amp;quot;: 87.2},{&amp;quot;x&amp;quot;: 438.0,&amp;quot;y&amp;quot;: 87.7},{&amp;quot;x&amp;quot;: 442.0,&amp;quot;y&amp;quot;: 88.1},{&amp;quot;x&amp;quot;: 443.0,&amp;quot;y&amp;quot;: 88.2},{&amp;quot;x&amp;quot;: 447.0,&amp;quot;y&amp;quot;: 88.6},{&amp;quot;x&amp;quot;: 448.0,&amp;quot;y&amp;quot;: 88.7},{&amp;quot;x&amp;quot;: 452.0,&amp;quot;y&amp;quot;: 89.1},{&amp;quot;x&amp;quot;: 453.0,&amp;quot;y&amp;quot;: 89.2},{&amp;quot;x&amp;quot;: 456.0,&amp;quot;y&amp;quot;: 89.5},{&amp;quot;x&amp;quot;: 461.0,&amp;quot;y&amp;quot;: 90.0},{&amp;quot;x&amp;quot;: 466.0,&amp;quot;y&amp;quot;: 90.5},{&amp;quot;x&amp;quot;: 470.0,&amp;quot;y&amp;quot;: 90.9},{&amp;quot;x&amp;quot;: 471.0,&amp;quot;y&amp;quot;: 91.0},{&amp;quot;x&amp;quot;: 475.0,&amp;quot;y&amp;quot;: 91.4},{&amp;quot;x&amp;quot;: 476.0,&amp;quot;y&amp;quot;: 91.5},{&amp;quot;x&amp;quot;: 479.0,&amp;quot;y&amp;quot;: 91.8},{&amp;quot;x&amp;quot;: 484.0,&amp;quot;y&amp;quot;: 92.3},{&amp;quot;x&amp;quot;: 489.0,&amp;quot;y&amp;quot;: 92.8},{&amp;quot;x&amp;quot;: 493.0,&amp;quot;y&amp;quot;: 93.2},{&amp;quot;x&amp;quot;: 494.0,&amp;quot;y&amp;quot;: 93.3},{&amp;quot;x&amp;quot;: 498.0,&amp;quot;y&amp;quot;: 93.7},{&amp;quot;x&amp;quot;: 499.0,&amp;quot;y&amp;quot;: 93.8},{&amp;quot;x&amp;quot;: 500.0,&amp;quot;y&amp;quot;: 93.9}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Starts from -50 instead of -300 for better visibility&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Buff Duration===&lt;br /&gt;
Buff Duration governs the duration of temporary beneficial status effects.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;gt;&lt;br /&gt;
0 Will starts at = -80% Buff Duration&lt;br /&gt;
&lt;br /&gt;
Every Will gives point gives a  % increase to Buff Duration depending on fixed thresholds &lt;br /&gt;
*0 -&amp;gt; -80%&lt;br /&gt;
*0 to 5 = 10% each, up to -30%&lt;br /&gt;
*5 to 7 = 5% each, up to -20%&lt;br /&gt;
*7 to 11 = 3% each, up to -8%&lt;br /&gt;
*11 to 15 = 2% each, up to 0%&lt;br /&gt;
*15 to 50 = 1% each, up to 35%&lt;br /&gt;
*50 to 100 = 0.5% each, up to 60%&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:400px;&amp;quot;&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=BuffDurationMod|data=[{&amp;quot;x&amp;quot;: 0.0,&amp;quot;y&amp;quot;: -80.0},{&amp;quot;x&amp;quot;: 1.0,&amp;quot;y&amp;quot;: -70.0},{&amp;quot;x&amp;quot;: 5.0,&amp;quot;y&amp;quot;: -30.0},{&amp;quot;x&amp;quot;: 7.0,&amp;quot;y&amp;quot;: -20.0},{&amp;quot;x&amp;quot;: 11.0,&amp;quot;y&amp;quot;: -8.0},{&amp;quot;x&amp;quot;: 15.0,&amp;quot;y&amp;quot;: 0.0},{&amp;quot;x&amp;quot;: 19.0,&amp;quot;y&amp;quot;: 4.0},{&amp;quot;x&amp;quot;: 20.0,&amp;quot;y&amp;quot;: 5.0},{&amp;quot;x&amp;quot;: 21.0,&amp;quot;y&amp;quot;: 6.0},{&amp;quot;x&amp;quot;: 27.0,&amp;quot;y&amp;quot;: 12.0},{&amp;quot;x&amp;quot;: 30.0,&amp;quot;y&amp;quot;: 15.0},{&amp;quot;x&amp;quot;: 35.0,&amp;quot;y&amp;quot;: 20.0},{&amp;quot;x&amp;quot;: 36.0,&amp;quot;y&amp;quot;: 21.0},{&amp;quot;x&amp;quot;: 38.0,&amp;quot;y&amp;quot;: 23.0},{&amp;quot;x&amp;quot;: 39.0,&amp;quot;y&amp;quot;: 24.0},{&amp;quot;x&amp;quot;: 44.0,&amp;quot;y&amp;quot;: 29.0},{&amp;quot;x&amp;quot;: 50.0,&amp;quot;y&amp;quot;: 35.0},{&amp;quot;x&amp;quot;: 51.0,&amp;quot;y&amp;quot;: 35.5},{&amp;quot;x&amp;quot;: 58.0,&amp;quot;y&amp;quot;: 39.0},{&amp;quot;x&amp;quot;: 59.0,&amp;quot;y&amp;quot;: 39.5},{&amp;quot;x&amp;quot;: 64.0,&amp;quot;y&amp;quot;: 42.0},{&amp;quot;x&amp;quot;: 70.0,&amp;quot;y&amp;quot;: 45.0},{&amp;quot;x&amp;quot;: 71.0,&amp;quot;y&amp;quot;: 45.5},{&amp;quot;x&amp;quot;: 76.0,&amp;quot;y&amp;quot;: 48.0},{&amp;quot;x&amp;quot;: 86.0,&amp;quot;y&amp;quot;: 53.0},{&amp;quot;x&amp;quot;: 87.0,&amp;quot;y&amp;quot;: 53.5},{&amp;quot;x&amp;quot;: 98.0,&amp;quot;y&amp;quot;: 59.0},{&amp;quot;x&amp;quot;: 100.0,&amp;quot;y&amp;quot;: 60.0}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Debuff Duration===&lt;br /&gt;
Debuff Duration governs the duration of temporary negative status effects. A negative Debuff Duration is beneficial to have, as it will shorten the duration of debuffs. A positive Debuff Duration stat means debuffs last longer, which is detrimental to the player.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;gt;&lt;br /&gt;
0 Will starts at = 400% Debuff Duration&lt;br /&gt;
&lt;br /&gt;
Every Will point gives a % decrease to Debuff Duration&lt;br /&gt;
*0 -&amp;gt; 400%&lt;br /&gt;
*0 to 1 = 170%each, up to233%)&lt;br /&gt;
*1 to 2 = 83% -&amp;gt; 150%&lt;br /&gt;
*2 to 3 = 50% -&amp;gt; 100%&lt;br /&gt;
*3 to 4 = 33.3% -&amp;gt; 66.7%&lt;br /&gt;
*4 to 5 = 23.8% -&amp;gt; 42.9%&lt;br /&gt;
*5 to 6 = 9.6% -&amp;gt; 33.3%&lt;br /&gt;
*6 to 7 = 8.3% -&amp;gt; 25%&lt;br /&gt;
...&lt;br /&gt;
*100 = -37.5%&lt;br /&gt;
&lt;br /&gt;
Use the chart for accurate info.&lt;br /&gt;
&lt;br /&gt;
The decrease slowly slows down with different reduction amounts that is not logarithmic nor linear. &lt;br /&gt;
&lt;br /&gt;
Durations are not rounded and last their exact amount. However, actions that are performed in intervals, like Damage/Healing [[https://darkanddarker.wiki.spellsandguns.com/Damage_Calculation#Damage/Healing_over_Time|over time]], are rounded down to the nearest integer, resulting in thresholds that players may want to take advantage of. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:400px;&amp;quot;&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=DebuffDurationMod|data=[{&amp;quot;x&amp;quot;: 0.0,&amp;quot;y&amp;quot;: 400.0},{&amp;quot;x&amp;quot;: 1.0,&amp;quot;y&amp;quot;: 233.3},{&amp;quot;x&amp;quot;: 2.0,&amp;quot;y&amp;quot;: 150.0},{&amp;quot;x&amp;quot;: 3.0,&amp;quot;y&amp;quot;: 100.0},{&amp;quot;x&amp;quot;: 4.0,&amp;quot;y&amp;quot;: 66.7},{&amp;quot;x&amp;quot;: 5.0,&amp;quot;y&amp;quot;: 42.9},{&amp;quot;x&amp;quot;: 6.0,&amp;quot;y&amp;quot;: 33.3},{&amp;quot;x&amp;quot;: 7.0,&amp;quot;y&amp;quot;: 25.0},{&amp;quot;x&amp;quot;: 8.0,&amp;quot;y&amp;quot;: 20.5},{&amp;quot;x&amp;quot;: 9.0,&amp;quot;y&amp;quot;: 16.3},{&amp;quot;x&amp;quot;: 10.0,&amp;quot;y&amp;quot;: 12.4},{&amp;quot;x&amp;quot;: 11.0,&amp;quot;y&amp;quot;: 8.7},{&amp;quot;x&amp;quot;: 12.0,&amp;quot;y&amp;quot;: 6.4},{&amp;quot;x&amp;quot;: 13.0,&amp;quot;y&amp;quot;: 4.2},{&amp;quot;x&amp;quot;: 14.0,&amp;quot;y&amp;quot;: 2.0},{&amp;quot;x&amp;quot;: 15.0,&amp;quot;y&amp;quot;: 0.0},{&amp;quot;x&amp;quot;: 17.0,&amp;quot;y&amp;quot;: -2.0},{&amp;quot;x&amp;quot;: 19.0,&amp;quot;y&amp;quot;: -3.8},{&amp;quot;x&amp;quot;: 20.0,&amp;quot;y&amp;quot;: -4.8},{&amp;quot;x&amp;quot;: 21.0,&amp;quot;y&amp;quot;: -5.7},{&amp;quot;x&amp;quot;: 22.0,&amp;quot;y&amp;quot;: -6.5},{&amp;quot;x&amp;quot;: 24.0,&amp;quot;y&amp;quot;: -8.3},{&amp;quot;x&amp;quot;: 29.0,&amp;quot;y&amp;quot;: -12.3},{&amp;quot;x&amp;quot;: 30.0,&amp;quot;y&amp;quot;: -13.0},{&amp;quot;x&amp;quot;: 31.0,&amp;quot;y&amp;quot;: -13.8},{&amp;quot;x&amp;quot;: 32.0,&amp;quot;y&amp;quot;: -14.5},{&amp;quot;x&amp;quot;: 33.0,&amp;quot;y&amp;quot;: -15.3},{&amp;quot;x&amp;quot;: 36.0,&amp;quot;y&amp;quot;: -17.4},{&amp;quot;x&amp;quot;: 37.0,&amp;quot;y&amp;quot;: -18.0},{&amp;quot;x&amp;quot;: 39.0,&amp;quot;y&amp;quot;: -19.4},{&amp;quot;x&amp;quot;: 41.0,&amp;quot;y&amp;quot;: -20.6},{&amp;quot;x&amp;quot;: 42.0,&amp;quot;y&amp;quot;: -21.3},{&amp;quot;x&amp;quot;: 44.0,&amp;quot;y&amp;quot;: -22.5},{&amp;quot;x&amp;quot;: 46.0,&amp;quot;y&amp;quot;: -23.7},{&amp;quot;x&amp;quot;: 47.0,&amp;quot;y&amp;quot;: -24.2},{&amp;quot;x&amp;quot;: 49.0,&amp;quot;y&amp;quot;: -25.4},{&amp;quot;x&amp;quot;: 50.0,&amp;quot;y&amp;quot;: -25.9},{&amp;quot;x&amp;quot;: 52.0,&amp;quot;y&amp;quot;: -26.5},{&amp;quot;x&amp;quot;: 53.0,&amp;quot;y&amp;quot;: -26.7},{&amp;quot;x&amp;quot;: 54.0,&amp;quot;y&amp;quot;: -27.0},{&amp;quot;x&amp;quot;: 55.0,&amp;quot;y&amp;quot;: -27.3},{&amp;quot;x&amp;quot;: 56.0,&amp;quot;y&amp;quot;: -27.5},{&amp;quot;x&amp;quot;: 58.0,&amp;quot;y&amp;quot;: -28.1},{&amp;quot;x&amp;quot;: 59.0,&amp;quot;y&amp;quot;: -28.3},{&amp;quot;x&amp;quot;: 60.0,&amp;quot;y&amp;quot;: -28.6},{&amp;quot;x&amp;quot;: 61.0,&amp;quot;y&amp;quot;: -28.8},{&amp;quot;x&amp;quot;: 62.0,&amp;quot;y&amp;quot;: -29.1},{&amp;quot;x&amp;quot;: 63.0,&amp;quot;y&amp;quot;: -29.3},{&amp;quot;x&amp;quot;: 64.0,&amp;quot;y&amp;quot;: -29.6},{&amp;quot;x&amp;quot;: 65.0,&amp;quot;y&amp;quot;: -29.8},{&amp;quot;x&amp;quot;: 66.0,&amp;quot;y&amp;quot;: -30.1},{&amp;quot;x&amp;quot;: 67.0,&amp;quot;y&amp;quot;: -30.3},{&amp;quot;x&amp;quot;: 68.0,&amp;quot;y&amp;quot;: -30.6},{&amp;quot;x&amp;quot;: 70.0,&amp;quot;y&amp;quot;: -31.0},{&amp;quot;x&amp;quot;: 71.0,&amp;quot;y&amp;quot;: -31.3},{&amp;quot;x&amp;quot;: 73.0,&amp;quot;y&amp;quot;: -31.7},{&amp;quot;x&amp;quot;: 74.0,&amp;quot;y&amp;quot;: -32.0},{&amp;quot;x&amp;quot;: 76.0,&amp;quot;y&amp;quot;: -32.4},{&amp;quot;x&amp;quot;: 77.0,&amp;quot;y&amp;quot;: -32.7},{&amp;quot;x&amp;quot;: 80.0,&amp;quot;y&amp;quot;: -33.3},{&amp;quot;x&amp;quot;: 81.0,&amp;quot;y&amp;quot;: -33.6},{&amp;quot;x&amp;quot;: 85.0,&amp;quot;y&amp;quot;: -34.4},{&amp;quot;x&amp;quot;: 86.0,&amp;quot;y&amp;quot;: -34.6},{&amp;quot;x&amp;quot;: 87.0,&amp;quot;y&amp;quot;: -34.9},{&amp;quot;x&amp;quot;: 96.0,&amp;quot;y&amp;quot;: -36.7},{&amp;quot;x&amp;quot;: 97.0,&amp;quot;y&amp;quot;: -36.9},{&amp;quot;x&amp;quot;: 100.0,&amp;quot;y&amp;quot;: -37.5}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Knowledge==&lt;br /&gt;
===Spell Casting Speed===&lt;br /&gt;
Spell Casting Speed governs the speed at which you cast magical spells.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Spell Casting Time = (Base Casting Time)/(1 + Spell Casting Speed)&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;gt;&lt;br /&gt;
0 Knowledge starts at = -95% Spell Casting Speed&lt;br /&gt;
&lt;br /&gt;
Every Knowledge point gives a % increase to Spell Casting speed depending on fixed thresholds &lt;br /&gt;
&lt;br /&gt;
*0 -&amp;gt; -93%&lt;br /&gt;
*0 to 1 = 0% per point -&amp;gt; (threshold at -93%)&lt;br /&gt;
*1 to 19 = 5% -&amp;gt; -3%&lt;br /&gt;
*19 to 30 = 3% -&amp;gt; 30%&lt;br /&gt;
*30 to 40 = 4% -&amp;gt; 70%&lt;br /&gt;
*40 to 45 = 3% -&amp;gt; 85%&lt;br /&gt;
*45 to 100 = 2% -&amp;gt; 195%&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:400px;&amp;quot;&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=SpellCastingSpeed|data=[{&amp;quot;x&amp;quot;: 0.0,&amp;quot;y&amp;quot;: -93.0},{&amp;quot;x&amp;quot;: 1.0,&amp;quot;y&amp;quot;: -93.0},{&amp;quot;x&amp;quot;: 4.0,&amp;quot;y&amp;quot;: -78.0},{&amp;quot;x&amp;quot;: 15.0,&amp;quot;y&amp;quot;: -23.0},{&amp;quot;x&amp;quot;: 19.0,&amp;quot;y&amp;quot;: -3.0},{&amp;quot;x&amp;quot;: 22.0,&amp;quot;y&amp;quot;: 6.0},{&amp;quot;x&amp;quot;: 23.0,&amp;quot;y&amp;quot;: 9.0},{&amp;quot;x&amp;quot;: 24.0,&amp;quot;y&amp;quot;: 12.0},{&amp;quot;x&amp;quot;: 26.0,&amp;quot;y&amp;quot;: 18.0},{&amp;quot;x&amp;quot;: 27.0,&amp;quot;y&amp;quot;: 21.0},{&amp;quot;x&amp;quot;: 28.0,&amp;quot;y&amp;quot;: 24.0},{&amp;quot;x&amp;quot;: 30.0,&amp;quot;y&amp;quot;: 30.0},{&amp;quot;x&amp;quot;: 33.0,&amp;quot;y&amp;quot;: 42.0},{&amp;quot;x&amp;quot;: 34.0,&amp;quot;y&amp;quot;: 46.0},{&amp;quot;x&amp;quot;: 36.0,&amp;quot;y&amp;quot;: 54.0},{&amp;quot;x&amp;quot;: 37.0,&amp;quot;y&amp;quot;: 58.0},{&amp;quot;x&amp;quot;: 39.0,&amp;quot;y&amp;quot;: 66.0},{&amp;quot;x&amp;quot;: 40.0,&amp;quot;y&amp;quot;: 70.0},{&amp;quot;x&amp;quot;: 43.0,&amp;quot;y&amp;quot;: 79.0},{&amp;quot;x&amp;quot;: 44.0,&amp;quot;y&amp;quot;: 82.0},{&amp;quot;x&amp;quot;: 45.0,&amp;quot;y&amp;quot;: 85.0},{&amp;quot;x&amp;quot;: 47.0,&amp;quot;y&amp;quot;: 89.0},{&amp;quot;x&amp;quot;: 48.0,&amp;quot;y&amp;quot;: 91.0},{&amp;quot;x&amp;quot;: 50.0,&amp;quot;y&amp;quot;: 95.0},{&amp;quot;x&amp;quot;: 55.0,&amp;quot;y&amp;quot;: 105.0},{&amp;quot;x&amp;quot;: 56.0,&amp;quot;y&amp;quot;: 107.0},{&amp;quot;x&amp;quot;: 61.0,&amp;quot;y&amp;quot;: 117.0},{&amp;quot;x&amp;quot;: 68.0,&amp;quot;y&amp;quot;: 131.0},{&amp;quot;x&amp;quot;: 69.0,&amp;quot;y&amp;quot;: 133.0},{&amp;quot;x&amp;quot;: 74.0,&amp;quot;y&amp;quot;: 143.0},{&amp;quot;x&amp;quot;: 80.0,&amp;quot;y&amp;quot;: 155.0},{&amp;quot;x&amp;quot;: 81.0,&amp;quot;y&amp;quot;: 157.0},{&amp;quot;x&amp;quot;: 86.0,&amp;quot;y&amp;quot;: 167.0},{&amp;quot;x&amp;quot;: 93.0,&amp;quot;y&amp;quot;: 181.0},{&amp;quot;x&amp;quot;: 94.0,&amp;quot;y&amp;quot;: 183.0},{&amp;quot;x&amp;quot;: 99.0,&amp;quot;y&amp;quot;: 193.0},{&amp;quot;x&amp;quot;: 100.0,&amp;quot;y&amp;quot;: 195.0}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magical Interaction Speed===&lt;br /&gt;
Magical Interaction Speed affects the speed with which the player interacts with magical objects, such as Shrines and Portals.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;gt;&lt;br /&gt;
0 Knowledge starts at = -75% Magical Interaction Speed&lt;br /&gt;
&lt;br /&gt;
Every Knowledge point gives a  % increase to Magical Interaction Speed depending on fixed thresholds &lt;br /&gt;
&lt;br /&gt;
*0 -&amp;gt; -75% &lt;br /&gt;
*0 to 15 = 5% each, up to 0%&lt;br /&gt;
*15 to 25 = 7% each, up to 70%&lt;br /&gt;
*25 to 35 = 5% each, up to 120%&lt;br /&gt;
*35 to 84 = 2% each, up to 218%&lt;br /&gt;
*84 to 85 = 1% each, up to 219%&lt;br /&gt;
*85 to 86 = 3% each, up to 222%&lt;br /&gt;
*86 to 100 = 2% each, up to 250%&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:400px;&amp;quot;&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=MagicalInteractionSpeed|data=[{&amp;quot;x&amp;quot;: 0.0,&amp;quot;y&amp;quot;: -75.0},{&amp;quot;x&amp;quot;: 2.0,&amp;quot;y&amp;quot;: -65.0},{&amp;quot;x&amp;quot;: 7.0,&amp;quot;y&amp;quot;: -40.0},{&amp;quot;x&amp;quot;: 8.0,&amp;quot;y&amp;quot;: -35.0},{&amp;quot;x&amp;quot;: 12.0,&amp;quot;y&amp;quot;: -15.0},{&amp;quot;x&amp;quot;: 14.0,&amp;quot;y&amp;quot;: -5.0},{&amp;quot;x&amp;quot;: 15.0,&amp;quot;y&amp;quot;: 0.0},{&amp;quot;x&amp;quot;: 18.0,&amp;quot;y&amp;quot;: 21.0},{&amp;quot;x&amp;quot;: 21.0,&amp;quot;y&amp;quot;: 42.0},{&amp;quot;x&amp;quot;: 25.0,&amp;quot;y&amp;quot;: 70.0},{&amp;quot;x&amp;quot;: 28.0,&amp;quot;y&amp;quot;: 85.0},{&amp;quot;x&amp;quot;: 32.0,&amp;quot;y&amp;quot;: 105.0},{&amp;quot;x&amp;quot;: 33.0,&amp;quot;y&amp;quot;: 110.0},{&amp;quot;x&amp;quot;: 34.0,&amp;quot;y&amp;quot;: 115.0},{&amp;quot;x&amp;quot;: 35.0,&amp;quot;y&amp;quot;: 120.0},{&amp;quot;x&amp;quot;: 40.0,&amp;quot;y&amp;quot;: 130.0},{&amp;quot;x&amp;quot;: 41.0,&amp;quot;y&amp;quot;: 132.0},{&amp;quot;x&amp;quot;: 46.0,&amp;quot;y&amp;quot;: 142.0},{&amp;quot;x&amp;quot;: 53.0,&amp;quot;y&amp;quot;: 156.0},{&amp;quot;x&amp;quot;: 54.0,&amp;quot;y&amp;quot;: 158.0},{&amp;quot;x&amp;quot;: 59.0,&amp;quot;y&amp;quot;: 168.0},{&amp;quot;x&amp;quot;: 65.0,&amp;quot;y&amp;quot;: 180.0},{&amp;quot;x&amp;quot;: 66.0,&amp;quot;y&amp;quot;: 182.0},{&amp;quot;x&amp;quot;: 71.0,&amp;quot;y&amp;quot;: 192.0},{&amp;quot;x&amp;quot;: 81.0,&amp;quot;y&amp;quot;: 212.0},{&amp;quot;x&amp;quot;: 82.0,&amp;quot;y&amp;quot;: 214.0},{&amp;quot;x&amp;quot;: 84.0,&amp;quot;y&amp;quot;: 218.0},{&amp;quot;x&amp;quot;: 85.0,&amp;quot;y&amp;quot;: 219.0},{&amp;quot;x&amp;quot;: 86.0,&amp;quot;y&amp;quot;: 222.0},{&amp;quot;x&amp;quot;: 93.0,&amp;quot;y&amp;quot;: 236.0},{&amp;quot;x&amp;quot;: 100.0,&amp;quot;y&amp;quot;: 250.0}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Memory Capacity===&lt;br /&gt;
Memory Capacity govern your spell cost cap, meaning equipping spells that exceed this cap will not be usable.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;gt;&lt;br /&gt;
0 Knowledge starts at = 0 Spell Memory/Capacity&lt;br /&gt;
&lt;br /&gt;
Every Knowledge point gives an increase to Spell Capacity&lt;br /&gt;
&lt;br /&gt;
*0 to 6 -&amp;gt; 0&lt;br /&gt;
*6 to 100 = 1 each, up to 94&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each point of Memory Capacity affects how many Spell Points you recover for Spells when Resting, Meditating, sitting at a Campfire, receiving Bard&#039;s Chorale of Clarity buff, or when under the effects of a Clarity Potion. For Recharging skills however, Memory Capacity is not applied. See [[Spell Restoration]] for more details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt; Total Memory Capacity = ceil(Memory Cap from Knowledge * (1 + Memory Cap Bonus%)) + Add Memory Cap &amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Memory Cap Bonus% and Add Memory Cap are two different [[Enchantments]]. &lt;br /&gt;
&lt;br /&gt;
For example, with 12 Memory Cap from 18 knowledge, +8 Add Memory Cap, and 7.7% Memory Cap Bonus, the final Memory Capacity will be&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt; ceil(12 * 1.077) + 8 = 21 Memory Capacity&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:400px;&amp;quot;&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=MemoryCapacity|data=[{&amp;quot;x&amp;quot;: 0.0,&amp;quot;y&amp;quot;: 0.0},{&amp;quot;x&amp;quot;: 6.0,&amp;quot;y&amp;quot;: 0.0},{&amp;quot;x&amp;quot;: 100.0,&amp;quot;y&amp;quot;: 94.0}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resourcefulness==&lt;br /&gt;
===Interaction Speed===&lt;br /&gt;
Increase Interaction Speed value * 0.6.&lt;br /&gt;
&lt;br /&gt;
Check [[Stats#Interaction_Speed_3|Interaction Speed]] for more&lt;br /&gt;
&lt;br /&gt;
===Persuasiveness===&lt;br /&gt;
Persuasiveness determines the duration of Bard songs&#039; buffs/debuffs.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;gt;&lt;br /&gt;
0 Resourcefulness starts at = 0 Persuasiveness&lt;br /&gt;
&lt;br /&gt;
*0 -&amp;gt; 0%&lt;br /&gt;
*0 to 35 -&amp;gt; 1 each, up to 35&lt;br /&gt;
*35 to 71 = 0.5 each, up to 53&lt;br /&gt;
*71 to 99 = 0.25 each, up to 60&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:400px;&amp;quot;&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=PersuasivenessStat|data=[{&amp;quot;x&amp;quot;: 0.0,&amp;quot;y&amp;quot;: 0.0},{&amp;quot;x&amp;quot;: 35.0,&amp;quot;y&amp;quot;: 35.0},{&amp;quot;x&amp;quot;: 71.0,&amp;quot;y&amp;quot;: 53.0},{&amp;quot;x&amp;quot;: 99.0,&amp;quot;y&amp;quot;: 60.0},{&amp;quot;x&amp;quot;: 100.0,&amp;quot;y&amp;quot;: 60.0}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Base buff duration formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Scaling x Persuasiveness&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In other words, each point in Persuasiveness over 20 grants a 5% longer base duration.&lt;br /&gt;
&lt;br /&gt;
For example, Perfectly played Rousing Rhythms have 4.5x scaling and if Bard has 20 Persuasiveness, outgoing buff duration will be:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;4.5 x 20 = 90&amp;lt;/code&amp;gt; seconds&lt;br /&gt;
&lt;br /&gt;
This will also get multiplied by the receiver&#039;s [[Buff Duration]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://www.desmos.com/calculator/k9kjmyzd3f Buff Duration Calculator] by Sur&lt;br /&gt;
&lt;br /&gt;
=Other Stats=&lt;br /&gt;
==Interaction Speed==&lt;br /&gt;
Interaction Speed governs the speed at which you interact with objects/mechanisms in the dungeon.&lt;br /&gt;
&lt;br /&gt;
Value = Agility * 0.4 + Resourcefulness * 0.6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;quot;&amp;gt;&lt;br /&gt;
0 value starts at = -75% Interaction Speed&lt;br /&gt;
&lt;br /&gt;
Every value gives a  % increase to Interaction Speed depending on fixed thresholds&lt;br /&gt;
&lt;br /&gt;
*0 -&amp;gt; -55%&lt;br /&gt;
*0 to 5 = 5% each, up to -30%&lt;br /&gt;
*5 to 15 = 3% each, up to 0%&lt;br /&gt;
*15 to 25 = 7% each, up to 70%&lt;br /&gt;
*25 to 35 = 5% each, up to 120%&lt;br /&gt;
*35 to 84 = 2% each, up to 218%&lt;br /&gt;
*84 to 85 = 1% each, up to 219%&lt;br /&gt;
*85 to 86 = 3% each, up to 222%&lt;br /&gt;
*86 to 100 = 2% each, up to 250%&lt;br /&gt;
&lt;br /&gt;
Interaction Speed has 50% [[Attribute Bonus Ratio|Scaling]] for Bandages and Surgical kits, in the same fashion that some damage bonuses scale.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:400px;&amp;quot;&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=RegularInteractionSpeed|data=[{&amp;quot;x&amp;quot;: 0.0,&amp;quot;y&amp;quot;: -55.0},{&amp;quot;x&amp;quot;: 4.0,&amp;quot;y&amp;quot;: -35.0},{&amp;quot;x&amp;quot;: 5.0,&amp;quot;y&amp;quot;: -30.0},{&amp;quot;x&amp;quot;: 8.0,&amp;quot;y&amp;quot;: -21.0},{&amp;quot;x&amp;quot;: 10.0,&amp;quot;y&amp;quot;: -15.0},{&amp;quot;x&amp;quot;: 11.0,&amp;quot;y&amp;quot;: -12.0},{&amp;quot;x&amp;quot;: 12.0,&amp;quot;y&amp;quot;: -9.0},{&amp;quot;x&amp;quot;: 13.0,&amp;quot;y&amp;quot;: -6.0},{&amp;quot;x&amp;quot;: 15.0,&amp;quot;y&amp;quot;: 0.0},{&amp;quot;x&amp;quot;: 18.0,&amp;quot;y&amp;quot;: 21.0},{&amp;quot;x&amp;quot;: 21.0,&amp;quot;y&amp;quot;: 42.0},{&amp;quot;x&amp;quot;: 25.0,&amp;quot;y&amp;quot;: 70.0},{&amp;quot;x&amp;quot;: 28.0,&amp;quot;y&amp;quot;: 85.0},{&amp;quot;x&amp;quot;: 32.0,&amp;quot;y&amp;quot;: 105.0},{&amp;quot;x&amp;quot;: 33.0,&amp;quot;y&amp;quot;: 110.0},{&amp;quot;x&amp;quot;: 34.0,&amp;quot;y&amp;quot;: 115.0},{&amp;quot;x&amp;quot;: 35.0,&amp;quot;y&amp;quot;: 120.0},{&amp;quot;x&amp;quot;: 40.0,&amp;quot;y&amp;quot;: 130.0},{&amp;quot;x&amp;quot;: 41.0,&amp;quot;y&amp;quot;: 132.0},{&amp;quot;x&amp;quot;: 46.0,&amp;quot;y&amp;quot;: 142.0},{&amp;quot;x&amp;quot;: 53.0,&amp;quot;y&amp;quot;: 156.0},{&amp;quot;x&amp;quot;: 54.0,&amp;quot;y&amp;quot;: 158.0},{&amp;quot;x&amp;quot;: 59.0,&amp;quot;y&amp;quot;: 168.0},{&amp;quot;x&amp;quot;: 65.0,&amp;quot;y&amp;quot;: 180.0},{&amp;quot;x&amp;quot;: 66.0,&amp;quot;y&amp;quot;: 182.0},{&amp;quot;x&amp;quot;: 71.0,&amp;quot;y&amp;quot;: 192.0},{&amp;quot;x&amp;quot;: 81.0,&amp;quot;y&amp;quot;: 212.0},{&amp;quot;x&amp;quot;: 82.0,&amp;quot;y&amp;quot;: 214.0},{&amp;quot;x&amp;quot;: 84.0,&amp;quot;y&amp;quot;: 218.0},{&amp;quot;x&amp;quot;: 85.0,&amp;quot;y&amp;quot;: 219.0},{&amp;quot;x&amp;quot;: 86.0,&amp;quot;y&amp;quot;: 222.0},{&amp;quot;x&amp;quot;: 93.0,&amp;quot;y&amp;quot;: 236.0},{&amp;quot;x&amp;quot;: 100.0,&amp;quot;y&amp;quot;: 250.0}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Physical Damage Reduction==&lt;br /&gt;
Physical Damage Reduction governs your resistance to physical damage dealing weapons and projectiles. Unlike Magic Resistance that is increased by Will, Armor Rating does not have an attribute stat that it scales off.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;gt;&lt;br /&gt;
Armor Rating can go as low as -300 = -619% Physical Damage Reduction&lt;br /&gt;
&lt;br /&gt;
0 Armor Rating starts at = -22% Physical Damage Reduction &lt;br /&gt;
&lt;br /&gt;
Every Armor Rating point gives a  % increase to Physical Damage Reduction depending on fixed thresholds&lt;br /&gt;
&lt;br /&gt;
*-300 -&amp;gt; -619%&lt;br /&gt;
*-300 to -3 = 2% each, up to -25%&lt;br /&gt;
*-3 to 22 = 1% each, up to 0%&lt;br /&gt;
*22 to 31 = 0.5% each, up to 4.5%&lt;br /&gt;
*31 to 42 = 0.4% each, up to 8.9%&lt;br /&gt;
*42 to 52 = 0.3% each, up to 11.9%&lt;br /&gt;
*52 to 62 = 0.2% each, up to 13.9%&lt;br /&gt;
*62 to 112 = 0.1% each, up to 18.9%&lt;br /&gt;
*112 to 175 = 0.2% each, up to 31.5%&lt;br /&gt;
*175 to 262 = 0.3% each, up to 57.6%&lt;br /&gt;
*262 to 317 = 0.2% each, up to 68.6%&lt;br /&gt;
*317 to 400 = 0.1% each, up to 76.9%&lt;br /&gt;
*400 to 424 = 0.05% each, up to 78.1%&lt;br /&gt;
*424 to 450 = 0.025% each, up to 78.75%&lt;br /&gt;
*450 to 500 = 0.02% each, up to 79.75%&lt;br /&gt;
&lt;br /&gt;
Armor cap is 85% which can be reached by other perks and shrine buffs.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:400px;&amp;quot;&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=PhysicalReduction|data=[{&amp;quot;x&amp;quot;: -49.0,&amp;quot;y&amp;quot;: -117.0},{&amp;quot;x&amp;quot;: -44.0,&amp;quot;y&amp;quot;: -107.0},{&amp;quot;x&amp;quot;: -37.0,&amp;quot;y&amp;quot;: -93.0},{&amp;quot;x&amp;quot;: -36.0,&amp;quot;y&amp;quot;: -91.0},{&amp;quot;x&amp;quot;: -30.0,&amp;quot;y&amp;quot;: -79.0},{&amp;quot;x&amp;quot;: -24.0,&amp;quot;y&amp;quot;: -67.0},{&amp;quot;x&amp;quot;: -18.0,&amp;quot;y&amp;quot;: -55.0},{&amp;quot;x&amp;quot;: -13.0,&amp;quot;y&amp;quot;: -45.0},{&amp;quot;x&amp;quot;: -8.0,&amp;quot;y&amp;quot;: -35.0},{&amp;quot;x&amp;quot;: -7.0,&amp;quot;y&amp;quot;: -33.0},{&amp;quot;x&amp;quot;: -5.0,&amp;quot;y&amp;quot;: -29.0},{&amp;quot;x&amp;quot;: -4.0,&amp;quot;y&amp;quot;: -27.0},{&amp;quot;x&amp;quot;: -3.0,&amp;quot;y&amp;quot;: -25.0},{&amp;quot;x&amp;quot;: -2.0,&amp;quot;y&amp;quot;: -24.0},{&amp;quot;x&amp;quot;: -1.0,&amp;quot;y&amp;quot;: -23.0},{&amp;quot;x&amp;quot;: 1.0,&amp;quot;y&amp;quot;: -21.0},{&amp;quot;x&amp;quot;: 2.0,&amp;quot;y&amp;quot;: -20.0},{&amp;quot;x&amp;quot;: 11.0,&amp;quot;y&amp;quot;: -11.0},{&amp;quot;x&amp;quot;: 13.0,&amp;quot;y&amp;quot;: -9.0},{&amp;quot;x&amp;quot;: 16.0,&amp;quot;y&amp;quot;: -6.0},{&amp;quot;x&amp;quot;: 17.0,&amp;quot;y&amp;quot;: -5.0},{&amp;quot;x&amp;quot;: 20.0,&amp;quot;y&amp;quot;: -2.0},{&amp;quot;x&amp;quot;: 22.0,&amp;quot;y&amp;quot;: 0.0},{&amp;quot;x&amp;quot;: 26.0,&amp;quot;y&amp;quot;: 2.0},{&amp;quot;x&amp;quot;: 27.0,&amp;quot;y&amp;quot;: 2.5},{&amp;quot;x&amp;quot;: 28.0,&amp;quot;y&amp;quot;: 3.0},{&amp;quot;x&amp;quot;: 31.0,&amp;quot;y&amp;quot;: 4.5},{&amp;quot;x&amp;quot;: 32.0,&amp;quot;y&amp;quot;: 4.9},{&amp;quot;x&amp;quot;: 35.0,&amp;quot;y&amp;quot;: 6.1},{&amp;quot;x&amp;quot;: 42.0,&amp;quot;y&amp;quot;: 8.9},{&amp;quot;x&amp;quot;: 45.0,&amp;quot;y&amp;quot;: 9.8},{&amp;quot;x&amp;quot;: 46.0,&amp;quot;y&amp;quot;: 10.1},{&amp;quot;x&amp;quot;: 51.0,&amp;quot;y&amp;quot;: 11.6},{&amp;quot;x&amp;quot;: 52.0,&amp;quot;y&amp;quot;: 11.9},{&amp;quot;x&amp;quot;: 53.0,&amp;quot;y&amp;quot;: 12.1},{&amp;quot;x&amp;quot;: 54.0,&amp;quot;y&amp;quot;: 12.3},{&amp;quot;x&amp;quot;: 60.0,&amp;quot;y&amp;quot;: 13.5},{&amp;quot;x&amp;quot;: 62.0,&amp;quot;y&amp;quot;: 13.9},{&amp;quot;x&amp;quot;: 66.0,&amp;quot;y&amp;quot;: 14.3},{&amp;quot;x&amp;quot;: 73.0,&amp;quot;y&amp;quot;: 15.0},{&amp;quot;x&amp;quot;: 81.0,&amp;quot;y&amp;quot;: 15.8},{&amp;quot;x&amp;quot;: 82.0,&amp;quot;y&amp;quot;: 15.9},{&amp;quot;x&amp;quot;: 88.0,&amp;quot;y&amp;quot;: 16.5},{&amp;quot;x&amp;quot;: 89.0,&amp;quot;y&amp;quot;: 16.6},{&amp;quot;x&amp;quot;: 95.0,&amp;quot;y&amp;quot;: 17.2},{&amp;quot;x&amp;quot;: 96.0,&amp;quot;y&amp;quot;: 17.3},{&amp;quot;x&amp;quot;: 103.0,&amp;quot;y&amp;quot;: 18.0},{&amp;quot;x&amp;quot;: 110.0,&amp;quot;y&amp;quot;: 18.7},{&amp;quot;x&amp;quot;: 112.0,&amp;quot;y&amp;quot;: 18.9},{&amp;quot;x&amp;quot;: 114.0,&amp;quot;y&amp;quot;: 19.3},{&amp;quot;x&amp;quot;: 118.0,&amp;quot;y&amp;quot;: 20.1},{&amp;quot;x&amp;quot;: 119.0,&amp;quot;y&amp;quot;: 20.3},{&amp;quot;x&amp;quot;: 122.0,&amp;quot;y&amp;quot;: 20.9},{&amp;quot;x&amp;quot;: 129.0,&amp;quot;y&amp;quot;: 22.3},{&amp;quot;x&amp;quot;: 133.0,&amp;quot;y&amp;quot;: 23.1},{&amp;quot;x&amp;quot;: 134.0,&amp;quot;y&amp;quot;: 23.3},{&amp;quot;x&amp;quot;: 136.0,&amp;quot;y&amp;quot;: 23.7},{&amp;quot;x&amp;quot;: 140.0,&amp;quot;y&amp;quot;: 24.5},{&amp;quot;x&amp;quot;: 141.0,&amp;quot;y&amp;quot;: 24.7},{&amp;quot;x&amp;quot;: 142.0,&amp;quot;y&amp;quot;: 24.9},{&amp;quot;x&amp;quot;: 149.0,&amp;quot;y&amp;quot;: 26.3},{&amp;quot;x&amp;quot;: 157.0,&amp;quot;y&amp;quot;: 27.9},{&amp;quot;x&amp;quot;: 158.0,&amp;quot;y&amp;quot;: 28.1},{&amp;quot;x&amp;quot;: 164.0,&amp;quot;y&amp;quot;: 29.3},{&amp;quot;x&amp;quot;: 165.0,&amp;quot;y&amp;quot;: 29.5},{&amp;quot;x&amp;quot;: 171.0,&amp;quot;y&amp;quot;: 30.7},{&amp;quot;x&amp;quot;: 172.0,&amp;quot;y&amp;quot;: 30.9},{&amp;quot;x&amp;quot;: 175.0,&amp;quot;y&amp;quot;: 31.5},{&amp;quot;x&amp;quot;: 176.0,&amp;quot;y&amp;quot;: 31.8},{&amp;quot;x&amp;quot;: 177.0,&amp;quot;y&amp;quot;: 32.1},{&amp;quot;x&amp;quot;: 179.0,&amp;quot;y&amp;quot;: 32.7},{&amp;quot;x&amp;quot;: 180.0,&amp;quot;y&amp;quot;: 33.0},{&amp;quot;x&amp;quot;: 183.0,&amp;quot;y&amp;quot;: 33.9},{&amp;quot;x&amp;quot;: 189.0,&amp;quot;y&amp;quot;: 35.7},{&amp;quot;x&amp;quot;: 193.0,&amp;quot;y&amp;quot;: 36.9},{&amp;quot;x&amp;quot;: 194.0,&amp;quot;y&amp;quot;: 37.2},{&amp;quot;x&amp;quot;: 196.0,&amp;quot;y&amp;quot;: 37.8},{&amp;quot;x&amp;quot;: 197.0,&amp;quot;y&amp;quot;: 38.1},{&amp;quot;x&amp;quot;: 200.0,&amp;quot;y&amp;quot;: 39.0},{&amp;quot;x&amp;quot;: 206.0,&amp;quot;y&amp;quot;: 40.8},{&amp;quot;x&amp;quot;: 210.0,&amp;quot;y&amp;quot;: 42.0},{&amp;quot;x&amp;quot;: 211.0,&amp;quot;y&amp;quot;: 42.3},{&amp;quot;x&amp;quot;: 213.0,&amp;quot;y&amp;quot;: 42.9},{&amp;quot;x&amp;quot;: 214.0,&amp;quot;y&amp;quot;: 43.2},{&amp;quot;x&amp;quot;: 216.0,&amp;quot;y&amp;quot;: 43.8},{&amp;quot;x&amp;quot;: 217.0,&amp;quot;y&amp;quot;: 44.1},{&amp;quot;x&amp;quot;: 220.0,&amp;quot;y&amp;quot;: 45.0},{&amp;quot;x&amp;quot;: 227.0,&amp;quot;y&amp;quot;: 47.1},{&amp;quot;x&amp;quot;: 228.0,&amp;quot;y&amp;quot;: 47.4},{&amp;quot;x&amp;quot;: 230.0,&amp;quot;y&amp;quot;: 48.0},{&amp;quot;x&amp;quot;: 231.0,&amp;quot;y&amp;quot;: 48.3},{&amp;quot;x&amp;quot;: 233.0,&amp;quot;y&amp;quot;: 48.9},{&amp;quot;x&amp;quot;: 234.0,&amp;quot;y&amp;quot;: 49.2},{&amp;quot;x&amp;quot;: 239.0,&amp;quot;y&amp;quot;: 50.7},{&amp;quot;x&amp;quot;: 242.0,&amp;quot;y&amp;quot;: 51.6},{&amp;quot;x&amp;quot;: 244.0,&amp;quot;y&amp;quot;: 52.2},{&amp;quot;x&amp;quot;: 250.0,&amp;quot;y&amp;quot;: 54.0},{&amp;quot;x&amp;quot;: 256.0,&amp;quot;y&amp;quot;: 55.8},{&amp;quot;x&amp;quot;: 259.0,&amp;quot;y&amp;quot;: 56.7},{&amp;quot;x&amp;quot;: 261.0,&amp;quot;y&amp;quot;: 57.3},{&amp;quot;x&amp;quot;: 262.0,&amp;quot;y&amp;quot;: 57.6},{&amp;quot;x&amp;quot;: 263.0,&amp;quot;y&amp;quot;: 57.8},{&amp;quot;x&amp;quot;: 264.0,&amp;quot;y&amp;quot;: 58.0},{&amp;quot;x&amp;quot;: 267.0,&amp;quot;y&amp;quot;: 58.6},{&amp;quot;x&amp;quot;: 269.0,&amp;quot;y&amp;quot;: 59.0},{&amp;quot;x&amp;quot;: 272.0,&amp;quot;y&amp;quot;: 59.6},{&amp;quot;x&amp;quot;: 273.0,&amp;quot;y&amp;quot;: 59.8},{&amp;quot;x&amp;quot;: 278.0,&amp;quot;y&amp;quot;: 60.8},{&amp;quot;x&amp;quot;: 281.0,&amp;quot;y&amp;quot;: 61.4},{&amp;quot;x&amp;quot;: 283.0,&amp;quot;y&amp;quot;: 61.8},{&amp;quot;x&amp;quot;: 286.0,&amp;quot;y&amp;quot;: 62.4},{&amp;quot;x&amp;quot;: 287.0,&amp;quot;y&amp;quot;: 62.6},{&amp;quot;x&amp;quot;: 290.0,&amp;quot;y&amp;quot;: 63.2},{&amp;quot;x&amp;quot;: 292.0,&amp;quot;y&amp;quot;: 63.6},{&amp;quot;x&amp;quot;: 295.0,&amp;quot;y&amp;quot;: 64.2},{&amp;quot;x&amp;quot;: 296.0,&amp;quot;y&amp;quot;: 64.4},{&amp;quot;x&amp;quot;: 301.0,&amp;quot;y&amp;quot;: 65.4},{&amp;quot;x&amp;quot;: 304.0,&amp;quot;y&amp;quot;: 66.0},{&amp;quot;x&amp;quot;: 306.0,&amp;quot;y&amp;quot;: 66.4},{&amp;quot;x&amp;quot;: 309.0,&amp;quot;y&amp;quot;: 67.0},{&amp;quot;x&amp;quot;: 310.0,&amp;quot;y&amp;quot;: 67.2},{&amp;quot;x&amp;quot;: 315.0,&amp;quot;y&amp;quot;: 68.2},{&amp;quot;x&amp;quot;: 317.0,&amp;quot;y&amp;quot;: 68.6},{&amp;quot;x&amp;quot;: 318.0,&amp;quot;y&amp;quot;: 68.7},{&amp;quot;x&amp;quot;: 319.0,&amp;quot;y&amp;quot;: 68.8},{&amp;quot;x&amp;quot;: 323.0,&amp;quot;y&amp;quot;: 69.2},{&amp;quot;x&amp;quot;: 324.0,&amp;quot;y&amp;quot;: 69.3},{&amp;quot;x&amp;quot;: 327.0,&amp;quot;y&amp;quot;: 69.6},{&amp;quot;x&amp;quot;: 332.0,&amp;quot;y&amp;quot;: 70.1},{&amp;quot;x&amp;quot;: 337.0,&amp;quot;y&amp;quot;: 70.6},{&amp;quot;x&amp;quot;: 341.0,&amp;quot;y&amp;quot;: 71.0},{&amp;quot;x&amp;quot;: 342.0,&amp;quot;y&amp;quot;: 71.1},{&amp;quot;x&amp;quot;: 346.0,&amp;quot;y&amp;quot;: 71.5},{&amp;quot;x&amp;quot;: 347.0,&amp;quot;y&amp;quot;: 71.6},{&amp;quot;x&amp;quot;: 350.0,&amp;quot;y&amp;quot;: 71.9},{&amp;quot;x&amp;quot;: 355.0,&amp;quot;y&amp;quot;: 72.4},{&amp;quot;x&amp;quot;: 360.0,&amp;quot;y&amp;quot;: 72.9},{&amp;quot;x&amp;quot;: 364.0,&amp;quot;y&amp;quot;: 73.3},{&amp;quot;x&amp;quot;: 365.0,&amp;quot;y&amp;quot;: 73.4},{&amp;quot;x&amp;quot;: 369.0,&amp;quot;y&amp;quot;: 73.8},{&amp;quot;x&amp;quot;: 370.0,&amp;quot;y&amp;quot;: 73.9},{&amp;quot;x&amp;quot;: 374.0,&amp;quot;y&amp;quot;: 74.3},{&amp;quot;x&amp;quot;: 375.0,&amp;quot;y&amp;quot;: 74.4},{&amp;quot;x&amp;quot;: 378.0,&amp;quot;y&amp;quot;: 74.7},{&amp;quot;x&amp;quot;: 383.0,&amp;quot;y&amp;quot;: 75.2},{&amp;quot;x&amp;quot;: 387.0,&amp;quot;y&amp;quot;: 75.6},{&amp;quot;x&amp;quot;: 388.0,&amp;quot;y&amp;quot;: 75.7},{&amp;quot;x&amp;quot;: 392.0,&amp;quot;y&amp;quot;: 76.1},{&amp;quot;x&amp;quot;: 393.0,&amp;quot;y&amp;quot;: 76.2},{&amp;quot;x&amp;quot;: 397.0,&amp;quot;y&amp;quot;: 76.6},{&amp;quot;x&amp;quot;: 398.0,&amp;quot;y&amp;quot;: 76.7},{&amp;quot;x&amp;quot;: 400.0,&amp;quot;y&amp;quot;: 76.9},{&amp;quot;x&amp;quot;: 404.0,&amp;quot;y&amp;quot;: 77.1},{&amp;quot;x&amp;quot;: 407.0,&amp;quot;y&amp;quot;: 77.25},{&amp;quot;x&amp;quot;: 409.0,&amp;quot;y&amp;quot;: 77.35},{&amp;quot;x&amp;quot;: 410.0,&amp;quot;y&amp;quot;: 77.4},{&amp;quot;x&amp;quot;: 414.0,&amp;quot;y&amp;quot;: 77.6},{&amp;quot;x&amp;quot;: 417.0,&amp;quot;y&amp;quot;: 77.75},{&amp;quot;x&amp;quot;: 419.0,&amp;quot;y&amp;quot;: 77.85},{&amp;quot;x&amp;quot;: 420.0,&amp;quot;y&amp;quot;: 77.9},{&amp;quot;x&amp;quot;: 424.0,&amp;quot;y&amp;quot;: 78.1},{&amp;quot;x&amp;quot;: 426.0,&amp;quot;y&amp;quot;: 78.15},{&amp;quot;x&amp;quot;: 427.0,&amp;quot;y&amp;quot;: 78.17},{&amp;quot;x&amp;quot;: 429.0,&amp;quot;y&amp;quot;: 78.22},{&amp;quot;x&amp;quot;: 433.0,&amp;quot;y&amp;quot;: 78.33},{&amp;quot;x&amp;quot;: 434.0,&amp;quot;y&amp;quot;: 78.35},{&amp;quot;x&amp;quot;: 436.0,&amp;quot;y&amp;quot;: 78.4},{&amp;quot;x&amp;quot;: 443.0,&amp;quot;y&amp;quot;: 78.57},{&amp;quot;x&amp;quot;: 449.0,&amp;quot;y&amp;quot;: 78.72},{&amp;quot;x&amp;quot;: 450.0,&amp;quot;y&amp;quot;: 78.75},{&amp;quot;x&amp;quot;: 452.0,&amp;quot;y&amp;quot;: 78.79},{&amp;quot;x&amp;quot;: 455.0,&amp;quot;y&amp;quot;: 78.85},{&amp;quot;x&amp;quot;: 458.0,&amp;quot;y&amp;quot;: 78.91},{&amp;quot;x&amp;quot;: 459.0,&amp;quot;y&amp;quot;: 78.93},{&amp;quot;x&amp;quot;: 461.0,&amp;quot;y&amp;quot;: 78.97},{&amp;quot;x&amp;quot;: 462.0,&amp;quot;y&amp;quot;: 78.99},{&amp;quot;x&amp;quot;: 465.0,&amp;quot;y&amp;quot;: 79.05},{&amp;quot;x&amp;quot;: 466.0,&amp;quot;y&amp;quot;: 79.07},{&amp;quot;x&amp;quot;: 470.0,&amp;quot;y&amp;quot;: 79.15},{&amp;quot;x&amp;quot;: 473.0,&amp;quot;y&amp;quot;: 79.21},{&amp;quot;x&amp;quot;: 476.0,&amp;quot;y&amp;quot;: 79.27},{&amp;quot;x&amp;quot;: 477.0,&amp;quot;y&amp;quot;: 79.29},{&amp;quot;x&amp;quot;: 479.0,&amp;quot;y&amp;quot;: 79.33},{&amp;quot;x&amp;quot;: 480.0,&amp;quot;y&amp;quot;: 79.35},{&amp;quot;x&amp;quot;: 483.0,&amp;quot;y&amp;quot;: 79.41},{&amp;quot;x&amp;quot;: 484.0,&amp;quot;y&amp;quot;: 79.43},{&amp;quot;x&amp;quot;: 488.0,&amp;quot;y&amp;quot;: 79.51},{&amp;quot;x&amp;quot;: 491.0,&amp;quot;y&amp;quot;: 79.57},{&amp;quot;x&amp;quot;: 494.0,&amp;quot;y&amp;quot;: 79.63},{&amp;quot;x&amp;quot;: 495.0,&amp;quot;y&amp;quot;: 79.65},{&amp;quot;x&amp;quot;: 497.0,&amp;quot;y&amp;quot;: 79.69},{&amp;quot;x&amp;quot;: 498.0,&amp;quot;y&amp;quot;: 79.71},{&amp;quot;x&amp;quot;: 500.0,&amp;quot;y&amp;quot;: 79.75}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Graph Starts from -49 instead of -300 for better visibility&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Luck==&lt;br /&gt;
Luck increases chance of getting better loot rarity. Whoever opens the loot first or kills the mob first is the person whos luck is used to calculate the drops.&lt;br /&gt;
&lt;br /&gt;
Luck stat affects each rarity differently. Luck Cap in the game is 500. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is only possible to get maximum of 249 Luck in the game currently:&lt;br /&gt;
*50 from [[Bard]]&#039;s Wanderer&#039;s Luck&lt;br /&gt;
*Possible 150 luck roll from a large [[Potion of Luck]]&lt;br /&gt;
*25 from a [[Fangs of Death Necklace]]&lt;br /&gt;
*24(12 x 2) from two [[Grimsmile Ring| Grimsmile Rings]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap:wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*1-Junk: Each luck decreases chance by 0.1%, 500 Luck: 0.5x Chance&lt;br /&gt;
*2-Poor: Each luck decreases chance by 0.1%,  500 Luck: 0.5x Chance&lt;br /&gt;
*3-Common: Each luck decreases chance by 0.05%, 500 Luck: 0.75x Chance&lt;br /&gt;
*4-Uncommon is not affected by luck&lt;br /&gt;
*5-Rare: not linear, diminishing returns, 500 Luck: 3.5x Chance&lt;br /&gt;
*6-Epic: not linear, diminishing returns, 500 Luck: 3.88x Chance&lt;br /&gt;
*7-Legendary: not linear, diminishing returns, 500 Luck: 4.25x Chance&lt;br /&gt;
*8-Unique: not linear, diminishing returns, 500 Luck: 4.38x Chance&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:500px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|1=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=LuckGrade00|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 100.0},{&amp;quot;x&amp;quot;: 50,&amp;quot;y&amp;quot;: 95.0},{&amp;quot;x&amp;quot;: 100,&amp;quot;y&amp;quot;: 90.0},{&amp;quot;x&amp;quot;: 150,&amp;quot;y&amp;quot;: 85.0},{&amp;quot;x&amp;quot;: 200,&amp;quot;y&amp;quot;: 80.0},{&amp;quot;x&amp;quot;: 250,&amp;quot;y&amp;quot;: 75.0},{&amp;quot;x&amp;quot;: 300,&amp;quot;y&amp;quot;: 70.0},{&amp;quot;x&amp;quot;: 350,&amp;quot;y&amp;quot;: 65.0},{&amp;quot;x&amp;quot;: 400,&amp;quot;y&amp;quot;: 60.0},{&amp;quot;x&amp;quot;: 450,&amp;quot;y&amp;quot;: 55.0},{&amp;quot;x&amp;quot;: 500,&amp;quot;y&amp;quot;: 50.0}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
|-|2=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=LuckGrade01|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 100.0},{&amp;quot;x&amp;quot;: 50,&amp;quot;y&amp;quot;: 95.0},{&amp;quot;x&amp;quot;: 100,&amp;quot;y&amp;quot;: 90.0},{&amp;quot;x&amp;quot;: 150,&amp;quot;y&amp;quot;: 85.0},{&amp;quot;x&amp;quot;: 200,&amp;quot;y&amp;quot;: 80.0},{&amp;quot;x&amp;quot;: 250,&amp;quot;y&amp;quot;: 75.0},{&amp;quot;x&amp;quot;: 300,&amp;quot;y&amp;quot;: 70.0},{&amp;quot;x&amp;quot;: 350,&amp;quot;y&amp;quot;: 65.0},{&amp;quot;x&amp;quot;: 400,&amp;quot;y&amp;quot;: 60.0},{&amp;quot;x&amp;quot;: 450,&amp;quot;y&amp;quot;: 55.0},{&amp;quot;x&amp;quot;: 500,&amp;quot;y&amp;quot;: 50.0}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
|-|3=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=LuckGrade02|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 100.0},{&amp;quot;x&amp;quot;: 50,&amp;quot;y&amp;quot;: 97.5},{&amp;quot;x&amp;quot;: 100,&amp;quot;y&amp;quot;: 95.0},{&amp;quot;x&amp;quot;: 150,&amp;quot;y&amp;quot;: 92.5},{&amp;quot;x&amp;quot;: 200,&amp;quot;y&amp;quot;: 90.0},{&amp;quot;x&amp;quot;: 250,&amp;quot;y&amp;quot;: 87.5},{&amp;quot;x&amp;quot;: 300,&amp;quot;y&amp;quot;: 85.0},{&amp;quot;x&amp;quot;: 350,&amp;quot;y&amp;quot;: 82.5},{&amp;quot;x&amp;quot;: 400,&amp;quot;y&amp;quot;: 80.0},{&amp;quot;x&amp;quot;: 450,&amp;quot;y&amp;quot;: 77.5},{&amp;quot;x&amp;quot;: 500,&amp;quot;y&amp;quot;: 75.0}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
|-|4=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#widget:Chart|uniqueId=LuckGrade03|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1.0},{&amp;quot;x&amp;quot;: 500,&amp;quot;y&amp;quot;: 1.0}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
|-|5=&lt;br /&gt;
{{#widget:Chart|uniqueId=LuckGrade04|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1.0},{&amp;quot;x&amp;quot;: 16,&amp;quot;y&amp;quot;: 1.16},{&amp;quot;x&amp;quot;: 23,&amp;quot;y&amp;quot;: 1.23},{&amp;quot;x&amp;quot;: 31,&amp;quot;y&amp;quot;: 1.3},{&amp;quot;x&amp;quot;: 38,&amp;quot;y&amp;quot;: 1.37},{&amp;quot;x&amp;quot;: 50,&amp;quot;y&amp;quot;: 1.48},{&amp;quot;x&amp;quot;: 61,&amp;quot;y&amp;quot;: 1.57},{&amp;quot;x&amp;quot;: 69,&amp;quot;y&amp;quot;: 1.64},{&amp;quot;x&amp;quot;: 75,&amp;quot;y&amp;quot;: 1.7},{&amp;quot;x&amp;quot;: 81,&amp;quot;y&amp;quot;: 1.75},{&amp;quot;x&amp;quot;: 90,&amp;quot;y&amp;quot;: 1.82},{&amp;quot;x&amp;quot;: 107,&amp;quot;y&amp;quot;: 1.96},{&amp;quot;x&amp;quot;: 117,&amp;quot;y&amp;quot;: 2.03},{&amp;quot;x&amp;quot;: 123,&amp;quot;y&amp;quot;: 2.08},{&amp;quot;x&amp;quot;: 129,&amp;quot;y&amp;quot;: 2.12},{&amp;quot;x&amp;quot;: 136,&amp;quot;y&amp;quot;: 2.18},{&amp;quot;x&amp;quot;: 150,&amp;quot;y&amp;quot;: 2.28},{&amp;quot;x&amp;quot;: 161,&amp;quot;y&amp;quot;: 2.35},{&amp;quot;x&amp;quot;: 170,&amp;quot;y&amp;quot;: 2.41},{&amp;quot;x&amp;quot;: 176,&amp;quot;y&amp;quot;: 2.45},{&amp;quot;x&amp;quot;: 182,&amp;quot;y&amp;quot;: 2.49},{&amp;quot;x&amp;quot;: 194,&amp;quot;y&amp;quot;: 2.57},{&amp;quot;x&amp;quot;: 212,&amp;quot;y&amp;quot;: 2.67},{&amp;quot;x&amp;quot;: 221,&amp;quot;y&amp;quot;: 2.72},{&amp;quot;x&amp;quot;: 229,&amp;quot;y&amp;quot;: 2.77},{&amp;quot;x&amp;quot;: 236,&amp;quot;y&amp;quot;: 2.81},{&amp;quot;x&amp;quot;: 246,&amp;quot;y&amp;quot;: 2.86},{&amp;quot;x&amp;quot;: 254,&amp;quot;y&amp;quot;: 2.9},{&amp;quot;x&amp;quot;: 263,&amp;quot;y&amp;quot;: 2.94},{&amp;quot;x&amp;quot;: 270,&amp;quot;y&amp;quot;: 2.97},{&amp;quot;x&amp;quot;: 278,&amp;quot;y&amp;quot;: 3.01},{&amp;quot;x&amp;quot;: 285,&amp;quot;y&amp;quot;: 3.04},{&amp;quot;x&amp;quot;: 296,&amp;quot;y&amp;quot;: 3.09},{&amp;quot;x&amp;quot;: 308,&amp;quot;y&amp;quot;: 3.13},{&amp;quot;x&amp;quot;: 319,&amp;quot;y&amp;quot;: 3.18},{&amp;quot;x&amp;quot;: 326,&amp;quot;y&amp;quot;: 3.2},{&amp;quot;x&amp;quot;: 334,&amp;quot;y&amp;quot;: 3.23},{&amp;quot;x&amp;quot;: 350,&amp;quot;y&amp;quot;: 3.28},{&amp;quot;x&amp;quot;: 365,&amp;quot;y&amp;quot;: 3.32},{&amp;quot;x&amp;quot;: 373,&amp;quot;y&amp;quot;: 3.34},{&amp;quot;x&amp;quot;: 381,&amp;quot;y&amp;quot;: 3.36},{&amp;quot;x&amp;quot;: 393,&amp;quot;y&amp;quot;: 3.39},{&amp;quot;x&amp;quot;: 408,&amp;quot;y&amp;quot;: 3.42},{&amp;quot;x&amp;quot;: 415,&amp;quot;y&amp;quot;: 3.43},{&amp;quot;x&amp;quot;: 421,&amp;quot;y&amp;quot;: 3.44},{&amp;quot;x&amp;quot;: 429,&amp;quot;y&amp;quot;: 3.45},{&amp;quot;x&amp;quot;: 436,&amp;quot;y&amp;quot;: 3.46},{&amp;quot;x&amp;quot;: 447,&amp;quot;y&amp;quot;: 3.48},{&amp;quot;x&amp;quot;: 459,&amp;quot;y&amp;quot;: 3.49},{&amp;quot;x&amp;quot;: 467,&amp;quot;y&amp;quot;: 3.49},{&amp;quot;x&amp;quot;: 473,&amp;quot;y&amp;quot;: 3.5},{&amp;quot;x&amp;quot;: 480,&amp;quot;y&amp;quot;: 3.5},{&amp;quot;x&amp;quot;: 493,&amp;quot;y&amp;quot;: 3.5},{&amp;quot;x&amp;quot;: 500,&amp;quot;y&amp;quot;: 3.5}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|6=&lt;br /&gt;
{{#widget:Chart|uniqueId=LuckGrade05|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1.0},{&amp;quot;x&amp;quot;: 8,&amp;quot;y&amp;quot;: 1.09},{&amp;quot;x&amp;quot;: 15,&amp;quot;y&amp;quot;: 1.17},{&amp;quot;x&amp;quot;: 23,&amp;quot;y&amp;quot;: 1.26},{&amp;quot;x&amp;quot;: 36,&amp;quot;y&amp;quot;: 1.4},{&amp;quot;x&amp;quot;: 43,&amp;quot;y&amp;quot;: 1.47},{&amp;quot;x&amp;quot;: 50,&amp;quot;y&amp;quot;: 1.55},{&amp;quot;x&amp;quot;: 59,&amp;quot;y&amp;quot;: 1.64},{&amp;quot;x&amp;quot;: 70,&amp;quot;y&amp;quot;: 1.75},{&amp;quot;x&amp;quot;: 83,&amp;quot;y&amp;quot;: 1.88},{&amp;quot;x&amp;quot;: 89,&amp;quot;y&amp;quot;: 1.93},{&amp;quot;x&amp;quot;: 97,&amp;quot;y&amp;quot;: 2.01},{&amp;quot;x&amp;quot;: 107,&amp;quot;y&amp;quot;: 2.1},{&amp;quot;x&amp;quot;: 120,&amp;quot;y&amp;quot;: 2.22},{&amp;quot;x&amp;quot;: 127,&amp;quot;y&amp;quot;: 2.28},{&amp;quot;x&amp;quot;: 133,&amp;quot;y&amp;quot;: 2.33},{&amp;quot;x&amp;quot;: 140,&amp;quot;y&amp;quot;: 2.39},{&amp;quot;x&amp;quot;: 148,&amp;quot;y&amp;quot;: 2.45},{&amp;quot;x&amp;quot;: 160,&amp;quot;y&amp;quot;: 2.55},{&amp;quot;x&amp;quot;: 167,&amp;quot;y&amp;quot;: 2.6},{&amp;quot;x&amp;quot;: 174,&amp;quot;y&amp;quot;: 2.65},{&amp;quot;x&amp;quot;: 181,&amp;quot;y&amp;quot;: 2.71},{&amp;quot;x&amp;quot;: 204,&amp;quot;y&amp;quot;: 2.87},{&amp;quot;x&amp;quot;: 212,&amp;quot;y&amp;quot;: 2.92},{&amp;quot;x&amp;quot;: 218,&amp;quot;y&amp;quot;: 2.96},{&amp;quot;x&amp;quot;: 224,&amp;quot;y&amp;quot;: 3.0},{&amp;quot;x&amp;quot;: 234,&amp;quot;y&amp;quot;: 3.06},{&amp;quot;x&amp;quot;: 252,&amp;quot;y&amp;quot;: 3.17},{&amp;quot;x&amp;quot;: 258,&amp;quot;y&amp;quot;: 3.2},{&amp;quot;x&amp;quot;: 266,&amp;quot;y&amp;quot;: 3.25},{&amp;quot;x&amp;quot;: 273,&amp;quot;y&amp;quot;: 3.29},{&amp;quot;x&amp;quot;: 288,&amp;quot;y&amp;quot;: 3.36},{&amp;quot;x&amp;quot;: 298,&amp;quot;y&amp;quot;: 3.41},{&amp;quot;x&amp;quot;: 304,&amp;quot;y&amp;quot;: 3.44},{&amp;quot;x&amp;quot;: 311,&amp;quot;y&amp;quot;: 3.47},{&amp;quot;x&amp;quot;: 318,&amp;quot;y&amp;quot;: 3.5},{&amp;quot;x&amp;quot;: 329,&amp;quot;y&amp;quot;: 3.54},{&amp;quot;x&amp;quot;: 339,&amp;quot;y&amp;quot;: 3.58},{&amp;quot;x&amp;quot;: 346,&amp;quot;y&amp;quot;: 3.61},{&amp;quot;x&amp;quot;: 352,&amp;quot;y&amp;quot;: 3.63},{&amp;quot;x&amp;quot;: 363,&amp;quot;y&amp;quot;: 3.66},{&amp;quot;x&amp;quot;: 381,&amp;quot;y&amp;quot;: 3.72},{&amp;quot;x&amp;quot;: 388,&amp;quot;y&amp;quot;: 3.73},{&amp;quot;x&amp;quot;: 394,&amp;quot;y&amp;quot;: 3.75},{&amp;quot;x&amp;quot;: 401,&amp;quot;y&amp;quot;: 3.77},{&amp;quot;x&amp;quot;: 408,&amp;quot;y&amp;quot;: 3.78},{&amp;quot;x&amp;quot;: 418,&amp;quot;y&amp;quot;: 3.8},{&amp;quot;x&amp;quot;: 426,&amp;quot;y&amp;quot;: 3.82},{&amp;quot;x&amp;quot;: 433,&amp;quot;y&amp;quot;: 3.83},{&amp;quot;x&amp;quot;: 438,&amp;quot;y&amp;quot;: 3.84},{&amp;quot;x&amp;quot;: 447,&amp;quot;y&amp;quot;: 3.85},{&amp;quot;x&amp;quot;: 458,&amp;quot;y&amp;quot;: 3.86},{&amp;quot;x&amp;quot;: 466,&amp;quot;y&amp;quot;: 3.87},{&amp;quot;x&amp;quot;: 475,&amp;quot;y&amp;quot;: 3.87},{&amp;quot;x&amp;quot;: 480,&amp;quot;y&amp;quot;: 3.88},{&amp;quot;x&amp;quot;: 490,&amp;quot;y&amp;quot;: 3.88},{&amp;quot;x&amp;quot;: 500,&amp;quot;y&amp;quot;: 3.88}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|7=&lt;br /&gt;
{{#widget:Chart|uniqueId=LuckGrade06|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1.0},{&amp;quot;x&amp;quot;: 12,&amp;quot;y&amp;quot;: 1.15},{&amp;quot;x&amp;quot;: 19,&amp;quot;y&amp;quot;: 1.24},{&amp;quot;x&amp;quot;: 26,&amp;quot;y&amp;quot;: 1.33},{&amp;quot;x&amp;quot;: 34,&amp;quot;y&amp;quot;: 1.43},{&amp;quot;x&amp;quot;: 43,&amp;quot;y&amp;quot;: 1.54},{&amp;quot;x&amp;quot;: 53,&amp;quot;y&amp;quot;: 1.65},{&amp;quot;x&amp;quot;: 60,&amp;quot;y&amp;quot;: 1.73},{&amp;quot;x&amp;quot;: 67,&amp;quot;y&amp;quot;: 1.81},{&amp;quot;x&amp;quot;: 87,&amp;quot;y&amp;quot;: 2.03},{&amp;quot;x&amp;quot;: 94,&amp;quot;y&amp;quot;: 2.11},{&amp;quot;x&amp;quot;: 100,&amp;quot;y&amp;quot;: 2.17},{&amp;quot;x&amp;quot;: 112,&amp;quot;y&amp;quot;: 2.3},{&amp;quot;x&amp;quot;: 128,&amp;quot;y&amp;quot;: 2.45},{&amp;quot;x&amp;quot;: 134,&amp;quot;y&amp;quot;: 2.51},{&amp;quot;x&amp;quot;: 141,&amp;quot;y&amp;quot;: 2.58},{&amp;quot;x&amp;quot;: 150,&amp;quot;y&amp;quot;: 2.66},{&amp;quot;x&amp;quot;: 164,&amp;quot;y&amp;quot;: 2.78},{&amp;quot;x&amp;quot;: 173,&amp;quot;y&amp;quot;: 2.86},{&amp;quot;x&amp;quot;: 181,&amp;quot;y&amp;quot;: 2.93},{&amp;quot;x&amp;quot;: 199,&amp;quot;y&amp;quot;: 3.08},{&amp;quot;x&amp;quot;: 206,&amp;quot;y&amp;quot;: 3.14},{&amp;quot;x&amp;quot;: 213,&amp;quot;y&amp;quot;: 3.18},{&amp;quot;x&amp;quot;: 219,&amp;quot;y&amp;quot;: 3.23},{&amp;quot;x&amp;quot;: 229,&amp;quot;y&amp;quot;: 3.3},{&amp;quot;x&amp;quot;: 244,&amp;quot;y&amp;quot;: 3.4},{&amp;quot;x&amp;quot;: 250,&amp;quot;y&amp;quot;: 3.45},{&amp;quot;x&amp;quot;: 259,&amp;quot;y&amp;quot;: 3.5},{&amp;quot;x&amp;quot;: 273,&amp;quot;y&amp;quot;: 3.58},{&amp;quot;x&amp;quot;: 283,&amp;quot;y&amp;quot;: 3.64},{&amp;quot;x&amp;quot;: 289,&amp;quot;y&amp;quot;: 3.67},{&amp;quot;x&amp;quot;: 295,&amp;quot;y&amp;quot;: 3.71},{&amp;quot;x&amp;quot;: 303,&amp;quot;y&amp;quot;: 3.75},{&amp;quot;x&amp;quot;: 312,&amp;quot;y&amp;quot;: 3.79},{&amp;quot;x&amp;quot;: 320,&amp;quot;y&amp;quot;: 3.83},{&amp;quot;x&amp;quot;: 326,&amp;quot;y&amp;quot;: 3.86},{&amp;quot;x&amp;quot;: 333,&amp;quot;y&amp;quot;: 3.89},{&amp;quot;x&amp;quot;: 350,&amp;quot;y&amp;quot;: 3.96},{&amp;quot;x&amp;quot;: 359,&amp;quot;y&amp;quot;: 4.0},{&amp;quot;x&amp;quot;: 366,&amp;quot;y&amp;quot;: 4.02},{&amp;quot;x&amp;quot;: 374,&amp;quot;y&amp;quot;: 4.05},{&amp;quot;x&amp;quot;: 382,&amp;quot;y&amp;quot;: 4.07},{&amp;quot;x&amp;quot;: 391,&amp;quot;y&amp;quot;: 4.1},{&amp;quot;x&amp;quot;: 401,&amp;quot;y&amp;quot;: 4.13},{&amp;quot;x&amp;quot;: 407,&amp;quot;y&amp;quot;: 4.14},{&amp;quot;x&amp;quot;: 415,&amp;quot;y&amp;quot;: 4.16},{&amp;quot;x&amp;quot;: 424,&amp;quot;y&amp;quot;: 4.18},{&amp;quot;x&amp;quot;: 436,&amp;quot;y&amp;quot;: 4.2},{&amp;quot;x&amp;quot;: 443,&amp;quot;y&amp;quot;: 4.21},{&amp;quot;x&amp;quot;: 451,&amp;quot;y&amp;quot;: 4.22},{&amp;quot;x&amp;quot;: 469,&amp;quot;y&amp;quot;: 4.24},{&amp;quot;x&amp;quot;: 476,&amp;quot;y&amp;quot;: 4.25},{&amp;quot;x&amp;quot;: 484,&amp;quot;y&amp;quot;: 4.25},{&amp;quot;x&amp;quot;: 499,&amp;quot;y&amp;quot;: 4.26},{&amp;quot;x&amp;quot;: 500,&amp;quot;y&amp;quot;: 4.26}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|8=&lt;br /&gt;
{{#widget:Chart|uniqueId=LuckGrade07|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1.0},{&amp;quot;x&amp;quot;: 8,&amp;quot;y&amp;quot;: 1.11},{&amp;quot;x&amp;quot;: 17,&amp;quot;y&amp;quot;: 1.23},{&amp;quot;x&amp;quot;: 33,&amp;quot;y&amp;quot;: 1.43},{&amp;quot;x&amp;quot;: 41,&amp;quot;y&amp;quot;: 1.53},{&amp;quot;x&amp;quot;: 50,&amp;quot;y&amp;quot;: 1.64},{&amp;quot;x&amp;quot;: 65,&amp;quot;y&amp;quot;: 1.82},{&amp;quot;x&amp;quot;: 73,&amp;quot;y&amp;quot;: 1.92},{&amp;quot;x&amp;quot;: 80,&amp;quot;y&amp;quot;: 2.0},{&amp;quot;x&amp;quot;: 90,&amp;quot;y&amp;quot;: 2.11},{&amp;quot;x&amp;quot;: 99,&amp;quot;y&amp;quot;: 2.21},{&amp;quot;x&amp;quot;: 107,&amp;quot;y&amp;quot;: 2.29},{&amp;quot;x&amp;quot;: 113,&amp;quot;y&amp;quot;: 2.37},{&amp;quot;x&amp;quot;: 127,&amp;quot;y&amp;quot;: 2.5},{&amp;quot;x&amp;quot;: 142,&amp;quot;y&amp;quot;: 2.65},{&amp;quot;x&amp;quot;: 148,&amp;quot;y&amp;quot;: 2.7},{&amp;quot;x&amp;quot;: 154,&amp;quot;y&amp;quot;: 2.76},{&amp;quot;x&amp;quot;: 163,&amp;quot;y&amp;quot;: 2.84},{&amp;quot;x&amp;quot;: 178,&amp;quot;y&amp;quot;: 2.98},{&amp;quot;x&amp;quot;: 185,&amp;quot;y&amp;quot;: 3.04},{&amp;quot;x&amp;quot;: 191,&amp;quot;y&amp;quot;: 3.09},{&amp;quot;x&amp;quot;: 199,&amp;quot;y&amp;quot;: 3.15},{&amp;quot;x&amp;quot;: 215,&amp;quot;y&amp;quot;: 3.28},{&amp;quot;x&amp;quot;: 222,&amp;quot;y&amp;quot;: 3.33},{&amp;quot;x&amp;quot;: 229,&amp;quot;y&amp;quot;: 3.39},{&amp;quot;x&amp;quot;: 245,&amp;quot;y&amp;quot;: 3.5},{&amp;quot;x&amp;quot;: 252,&amp;quot;y&amp;quot;: 3.56},{&amp;quot;x&amp;quot;: 260,&amp;quot;y&amp;quot;: 3.6},{&amp;quot;x&amp;quot;: 267,&amp;quot;y&amp;quot;: 3.65},{&amp;quot;x&amp;quot;: 285,&amp;quot;y&amp;quot;: 3.75},{&amp;quot;x&amp;quot;: 293,&amp;quot;y&amp;quot;: 3.8},{&amp;quot;x&amp;quot;: 300,&amp;quot;y&amp;quot;: 3.84},{&amp;quot;x&amp;quot;: 308,&amp;quot;y&amp;quot;: 3.88},{&amp;quot;x&amp;quot;: 318,&amp;quot;y&amp;quot;: 3.93},{&amp;quot;x&amp;quot;: 329,&amp;quot;y&amp;quot;: 3.98},{&amp;quot;x&amp;quot;: 337,&amp;quot;y&amp;quot;: 4.02},{&amp;quot;x&amp;quot;: 345,&amp;quot;y&amp;quot;: 4.05},{&amp;quot;x&amp;quot;: 358,&amp;quot;y&amp;quot;: 4.11},{&amp;quot;x&amp;quot;: 367,&amp;quot;y&amp;quot;: 4.14},{&amp;quot;x&amp;quot;: 373,&amp;quot;y&amp;quot;: 4.16},{&amp;quot;x&amp;quot;: 380,&amp;quot;y&amp;quot;: 4.19},{&amp;quot;x&amp;quot;: 391,&amp;quot;y&amp;quot;: 4.22},{&amp;quot;x&amp;quot;: 401,&amp;quot;y&amp;quot;: 4.25},{&amp;quot;x&amp;quot;: 408,&amp;quot;y&amp;quot;: 4.27},{&amp;quot;x&amp;quot;: 416,&amp;quot;y&amp;quot;: 4.29},{&amp;quot;x&amp;quot;: 428,&amp;quot;y&amp;quot;: 4.31},{&amp;quot;x&amp;quot;: 436,&amp;quot;y&amp;quot;: 4.33},{&amp;quot;x&amp;quot;: 443,&amp;quot;y&amp;quot;: 4.34},{&amp;quot;x&amp;quot;: 449,&amp;quot;y&amp;quot;: 4.35},{&amp;quot;x&amp;quot;: 459,&amp;quot;y&amp;quot;: 4.36},{&amp;quot;x&amp;quot;: 473,&amp;quot;y&amp;quot;: 4.37},{&amp;quot;x&amp;quot;: 480,&amp;quot;y&amp;quot;: 4.38},{&amp;quot;x&amp;quot;: 488,&amp;quot;y&amp;quot;: 4.38},{&amp;quot;x&amp;quot;: 500,&amp;quot;y&amp;quot;: 4.38}]|color=orange}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Luck Value Table===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Luck !! &amp;lt;span class=&amp;quot;colorrarity0&amp;quot;&amp;gt;Junk&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| 50 || x0.95 || x0.95 || x0.975 || x1.0 || x1.48 || x1.54 || x1.62 || x1.64&lt;br /&gt;
|-&lt;br /&gt;
| 100 || x0.90 || x0.90 || x0.95 || x1.0 || x1.90 || x2.04 || x2.17 || x2.22&lt;br /&gt;
|-&lt;br /&gt;
| 150 || x0.85 || x0.85 || x0.925 || x1.0 || x2.28 || x2.47 || x2.66 || x2.72&lt;br /&gt;
|-&lt;br /&gt;
| 200 || x0.80 || x0.80 || x0.90 || x1.0 || x2.60 || x2.84 || x3.08 || x3.17&lt;br /&gt;
|-&lt;br /&gt;
| 250 || x0.75 || x0.75 || x0.875 || x1.0 || x2.88 || x3.16 || x3.45 || x3.54&lt;br /&gt;
|-&lt;br /&gt;
| 300 || x0.70 || x0.70 || x0.85 || x1.0 || x3.11 || x3.42 || x3.73 || x3.84&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It is important to note that Luck only increases chance of finding a high tier loot only if looted container/corpse has a chance of dropping high tier loot. &lt;br /&gt;
So if loot table has no &amp;quot;Epic&amp;quot; drop chance, high luck won&#039;t make it drop &amp;quot;Epic&amp;quot; even if you have 250 luck as 0% chance multiplied by 3.16 is still 0.&lt;br /&gt;
&lt;br /&gt;
Check [[Lootables]] to see which lootables drop high tier loot.&lt;br /&gt;
&lt;br /&gt;
Loot is rolled when you open the container or kill the mob. (It is not confirmed if Bard&#039;s Unchained Harmony rolls the loot table when it opens the containers.)&lt;br /&gt;
&lt;br /&gt;
=Enchantment Stats=&lt;br /&gt;
Stats that come from weapons, armors or jewelry imbued with item enchantments.&lt;br /&gt;
&lt;br /&gt;
==Additional Magical Damage==&lt;br /&gt;
Increases Magical Damage dealt (not affected by Magical Power Bonus).&lt;br /&gt;
&lt;br /&gt;
==Additional Physical Damage==&lt;br /&gt;
Increases Physical Damage dealt (not affected by Physical Power Bonus).&lt;br /&gt;
&lt;br /&gt;
==All Attributes/Primitive==&lt;br /&gt;
Increases all Attributes (Strength, Agility, Will, Knowledge, Resourcefulness).&lt;br /&gt;
&lt;br /&gt;
==Armor Penetration==&lt;br /&gt;
&#039;&#039;Armor Penetration governs the amount of physical damage you do that will completely bypass your enemy&#039;s armor rating.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Unlike in game description, armor pen decreases [[Stats#Physical Damage Reduction|Physical Damage Reduction]] instead of Armor Rating. It has no affect on negative [[Stats#Physical Damage Reduction|Physical Damage Reduction]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
% Physical Damage Reduced = (100 - &#039;&#039;Attacker&#039;s Armor Pen&#039;&#039;) * &#039;&#039;Target&#039;s Physical Damage Reduction&#039;&#039;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
100 Armor Penetration would decrease Damage reduced to 0. &lt;br /&gt;
&lt;br /&gt;
This modifier cannot bring Damage Reduction below 0%. There is no functional difference between 105% Penetration and 100% Penetration. This modifier also does nothing if the target&#039;s Damage Reduction % is 0% or less.&lt;br /&gt;
&lt;br /&gt;
==Headshot Reduction==&lt;br /&gt;
Headshot  Reduction governs the amount of mitigated damage conferred by wearing protective head gear.&lt;br /&gt;
&lt;br /&gt;
Decreases the headshot multiplier by &#039;&#039;&#039;flat&#039;&#039;&#039; amount. For example, normal headshot deals 150%, if the enemy has [[Armet]] which has 18% Headshot Reduction, instead it deals &amp;lt;code&amp;gt;150-18 = 132%&amp;lt;/code&amp;gt; damage&lt;br /&gt;
&lt;br /&gt;
==Impact Power==&lt;br /&gt;
Impact Power governs the strength of your weapon strikes against a target, it determines if you can break objects and stagger blocking enemies.&lt;br /&gt;
&lt;br /&gt;
==Magic Penetration==&lt;br /&gt;
Magic Penetration governs the amount of magical damage you do that will completely bypass your enemy&#039;s magic resistance rating.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
% Magical Damage Reduced = (100 - &#039;&#039;Attacker&#039;s Magic Pen&#039;&#039;) * &#039;&#039;Target&#039;s Magical Damage Reduction&#039;&#039;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
100 Magical Penetration would decrease Damage reduced to 0. &lt;br /&gt;
&lt;br /&gt;
This modifier cannot bring Damage Reduction below 0%. There is no functional difference between 105% Penetration and 100% Penetration. This modifier also does nothing if the target&#039;s Damage Reduction % is 0% or less.&lt;br /&gt;
&lt;br /&gt;
==Magical Healing==&lt;br /&gt;
Increases total healing done by magic (Cleric&#039;s heal spells and Warlock&#039;s Torture Mastery)&lt;br /&gt;
&lt;br /&gt;
This specifically affects your spells, not heals received from others.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;(Base Heal Amount + (Magical Healing * Scaling of Spell)) * (1 + Magic Power Bonus * Scaling of Spell)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Damage_Calculation#Attribute_Bonus_Ratio|Scaling]] info:&lt;br /&gt;
*Lesser Heal = 100%&lt;br /&gt;
*Holy Light = 100%&lt;br /&gt;
*Sanctuary = 50% per second (250% total)&lt;br /&gt;
*Torture Mastery = 25%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Check [[Healing]] page to learn more about the mechanic.&lt;br /&gt;
&lt;br /&gt;
==Physical Healing==&lt;br /&gt;
Increases total healing done by [[Healing Potion|Healing Potions]], [[Troll%27s_Blood|Troll&#039;s Blood]], [[Ranger]]&#039;s Field Ration, and [[Campfire Kit|Campfires]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Check [[Healing]] page to learn more about the mechanic.&lt;br /&gt;
&lt;br /&gt;
==Projectile Reduction==&lt;br /&gt;
Projectile Reduction governs the amount of mitigated damage from projectiles.&lt;br /&gt;
&lt;br /&gt;
==True Magical Damage==&lt;br /&gt;
Increases Magical Damage dealt that is not influenced by enemy defences or headshot/limb multipliers.&lt;br /&gt;
&lt;br /&gt;
==True Physical Damage==&lt;br /&gt;
Increases Physical Damage dealt that is not influenced by enemy defences or headshot/limb multipliers.&lt;br /&gt;
&lt;br /&gt;
==Weapon Damage==&lt;br /&gt;
Increases Weapon damage. Does not increase damage not dealt by the weapon, like from Rogue&#039;s Rupture, or Barbarian&#039;s Achilles Strike&#039;s movement ticks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Unimplemented Stats=&lt;br /&gt;
These stats are not yet implemented.&lt;br /&gt;
==Utility Effectiveness==&lt;br /&gt;
Determines the bonus effectiveness of your utility items&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Cave_Extract&amp;diff=10287</id>
		<title>Cave Extract</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Cave_Extract&amp;diff=10287"/>
		<updated>2023-08-22T05:38:25Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: I think this whole thing is not entirely accurate even with my edits. I&amp;#039;m editing some minor grammar errors and also changing time from 4:30 remaining to 5:00 remaining.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
A special extract that is currently only available in the Goblin Cave Map in the right centre. Extracting the dungeon from this point is only possible once the door is opened, so waiting for it to do so is necessary. To clarify, the door has only been observed to open after 5:00 minutes left and remain open for a limited period of time. Even when you are in [[Dungeon#Death_Swarm|the Death Swarm]](Red Zone), there is a chance that the door will not open until the last second.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
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&amp;lt;div style=&amp;quot;display= inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Cave_Extract_Location.png||x250px]]&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01 Goblin Cave Map]&amp;lt;br&amp;gt;&amp;quot;Please check the map for the location&amp;quot;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Cave_Extract.png||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Cave Extract&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Cave_Extract_Animation.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Cave Extract Animation&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Dark_and_Darker_Wiki&amp;diff=5094</id>
		<title>Dark and Darker Wiki</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Dark_and_Darker_Wiki&amp;diff=5094"/>
		<updated>2023-02-05T22:39:11Z</updated>

		<summary type="html">&lt;p&gt;Kokkor: Changed to appropriate date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Guide to all Weapons, Armors, Classes, Bosses, Enemies, Map, Quests, Shrines, Dungeons and more for Dark and Darker - An unforgiving hardcore fantasy FPS dungeon PvPvE adventure by Ironmace&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
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[[File:Consumables.webp|link=Consumables|x90px]]&lt;br /&gt;
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[[File:Utility.webp|link=Utility|x90px]]&lt;br /&gt;
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[[File:Materials.webp|link=Materials|x90px]]&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
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[[File:Map.webp|link=https://darkanddarker.map.spellsandguns.com/|x90px]]&lt;br /&gt;
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[[File:Ancient Scroll.png|link=Guides|x90px]]&lt;br /&gt;
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[[File:Patch Notes.png|link=Patch Notes|x90px]]&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;no-comment-streams /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kokkor</name></author>
	</entry>
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