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	<id>https://darkanddarker.wiki.spellsandguns.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gamerbot256</id>
	<title>Dark and Darker Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://darkanddarker.wiki.spellsandguns.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gamerbot256"/>
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	<updated>2026-04-06T04:59:45Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Movement&amp;diff=32616</id>
		<title>Movement</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Movement&amp;diff=32616"/>
		<updated>2024-07-21T23:58:02Z</updated>

		<summary type="html">&lt;p&gt;Gamerbot256: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
This page is a STUB, and is currently in the format of notes from users&#039; tests.&lt;br /&gt;
&lt;br /&gt;
=Movement Speed=&lt;br /&gt;
&lt;br /&gt;
==Slow Walking==&lt;br /&gt;
0.45x total speed multiplier&lt;br /&gt;
&lt;br /&gt;
==Crouching==&lt;br /&gt;
0.45x total speed multiplier&lt;br /&gt;
&lt;br /&gt;
==Agility==&lt;br /&gt;
1 agility = 0.75 additional movement speed&lt;br /&gt;
&lt;br /&gt;
==Additional Move Speed==&lt;br /&gt;
1:1 with pre-mutliplied movement speed&lt;br /&gt;
&lt;br /&gt;
Only found on boots and in abilities, perks, skills&lt;br /&gt;
&lt;br /&gt;
==% Additional Move Speed==&lt;br /&gt;
1% bonus = 3 movement speed, functions practically same as add move speed&lt;br /&gt;
&lt;br /&gt;
Only found on boots and in abilities, perks, skills&lt;br /&gt;
&lt;br /&gt;
==Ability-Sourced Movespeed==&lt;br /&gt;
Functions same as add/% move speed, but usually temporary.&lt;br /&gt;
&lt;br /&gt;
Examples include:&lt;br /&gt;
&lt;br /&gt;
Rogue&#039;s Ambush Perk (Formerly Shadow Runner): 10% move speed bonus for 3 seconds or until first swing after exiting Hide skill.&lt;br /&gt;
&lt;br /&gt;
Wizard&#039;s Haste Spell: 5% move speed bonus for 8 seconds.&lt;br /&gt;
&lt;br /&gt;
Bard&#039;s Accelerando Song: Stacks up to 15 additional move speed over ~1.25s after song is played, lasts for 8 seconds.&lt;br /&gt;
&lt;br /&gt;
==Creep==&lt;br /&gt;
&lt;br /&gt;
Following may be outdated, instead see [[Footstep Sound]]&lt;br /&gt;
1.3x separate speed multiplier once the creep buff activates. Total of .585x multiplier while crouching and creeping&lt;br /&gt;
&lt;br /&gt;
Test numbers:&lt;br /&gt;
&lt;br /&gt;
310 base 103.3%&lt;br /&gt;
&lt;br /&gt;
140 crouch 46.5%&lt;br /&gt;
&lt;br /&gt;
140 shift walk 46.5%&lt;br /&gt;
&lt;br /&gt;
310*0.45 = 139.5 = 140 shown&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
182 creep 60.4%&lt;br /&gt;
&lt;br /&gt;
139.5*1.3 = 181.35 = 182 shown&lt;br /&gt;
&lt;br /&gt;
==Animation slows==&lt;br /&gt;
===Casting===&lt;br /&gt;
0.65x multiplier during cast, release and recovery.&lt;br /&gt;
&lt;br /&gt;
===Weapon swings===&lt;br /&gt;
See [[Weapons]] for individual data&lt;br /&gt;
&lt;br /&gt;
===Two-Hander swing===&lt;br /&gt;
Move speed penalty seems more forgiving in the middle of the swing animation&lt;/div&gt;</summary>
		<author><name>Gamerbot256</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:19a4f82058ac1a822fe7754ac8a15ae7&amp;diff=25835</id>
		<title>CommentStreams:19a4f82058ac1a822fe7754ac8a15ae7</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:19a4f82058ac1a822fe7754ac8a15ae7&amp;diff=25835"/>
		<updated>2024-05-02T02:03:00Z</updated>

		<summary type="html">&lt;p&gt;Gamerbot256: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;what % chance for unique in golden key?{{DISPLAYTITLE:&lt;br /&gt;
gold key&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Gamerbot256</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=18606</id>
		<title>Enemies</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=18606"/>
		<updated>2023-12-19T04:14:48Z</updated>

		<summary type="html">&lt;p&gt;Gamerbot256: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Enemies Guide to Stats, Health, Damage, Loot Tables, Locations, Descriptions&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Page is currently up to date for: {{:TODO|Monsters}}&lt;br /&gt;
&lt;br /&gt;
==Difficulty Grades==&lt;br /&gt;
There are currently 3 types of grades for monsters:&lt;br /&gt;
*Common &lt;br /&gt;
*&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;Elite&amp;lt;/span&amp;gt; (red features)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;Nightmare&amp;lt;/span&amp;gt; (dark grey features)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damage, health, movement speed, action speed all increase with each grade bump, these changes are separated with a &amp;quot;/&amp;quot; in the tables below. Meanwhile, loot table odds will be increased for high rarity items and decreased for low tier items. &lt;br /&gt;
&lt;br /&gt;
Elite monsters have 2x action speed (animation play speed) and Nightmare monsters have 3x action speed.&lt;br /&gt;
&lt;br /&gt;
Only normal monsters can spawn at Nightmare tier. &lt;br /&gt;
&lt;br /&gt;
Furthermore, monsters inherit special attacks or properties on Nightmare grade. &lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
&lt;br /&gt;
Flying type monsters can travel through the air and over terrain, while floating type units do not, they basically act as grounded units.&lt;br /&gt;
&lt;br /&gt;
Monsters are subject to the body part damage modifier system, so hitting them in the head does more damage, while hitting their limbs does less.&lt;br /&gt;
&lt;br /&gt;
Unlike player characters, monsters&#039; shields are always active, even during their attack animations.&lt;br /&gt;
&lt;br /&gt;
Monsters have the ability to destroy doors with either melee attacks, arrows or fireballs. &lt;br /&gt;
&lt;br /&gt;
Monsters&#039; attributes (Strength, Agility, Will, Knowledge) are all 15.&lt;br /&gt;
&lt;br /&gt;
==Dummy==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:Dummy.png|link=|x300px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;-12% Physical Resistance&amp;lt;br&amp;gt; 0% Magic Resistance &amp;lt;br&amp;gt;0% Projectile Resistance&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
Note that Monsters actually have Armor / Magic Resistance which is then calculated into the displayed Physical/Magical Damage Reduction. For example, when the display shows -22% Physical Damage Reduction it technically instead has 0 Armor.&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Experience&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Resistance&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Race&amp;lt;/th&amp;gt;        &lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Cyclops]] (needs image) &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does various melee attacks, sprinkles soil, and creates falling rocks.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Check individual page &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4100 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;50&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&amp;lt;br&amp;gt; 8.9% Magic Resistance &amp;lt;br&amp;gt;30% Projectile Resistance  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Cave Troll|image=Cavetroll.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does melee attacks from different heights, shouts to slow player, and slams his mace to the floor dealing massive damage.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Check individual page &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1800/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;2400&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250, 50/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;90&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&amp;lt;br&amp;gt; 8.9% Magic Resistance &amp;lt;br&amp;gt;40% Projectile Resistance  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Ghost King|image=Ghost King.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does melee attacks, teleports on the player, applies a stacking debuff, does a slam attack, can summon 3 Death Skulls, performs a scream attack at intervals of health loss that hits everyone in the room. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Check individual page &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2400/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;3300&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;270&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;125&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&amp;lt;br&amp;gt; 30% Magic Resistance &amp;lt;br&amp;gt; 25% Projectile Resistance  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Lich|image=Lich.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Summons an army of skeletons to his aid, curses players with different damage dealing debuffs and shoots homing projectiles. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Check individual page &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;3000&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;250&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; 50/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;125&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&amp;lt;br&amp;gt; 30% Magic Resistance &amp;lt;br&amp;gt; 25% Projectile Resistance  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Warlord|image=Skeleton Warlord.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Summons an army of skeleton rogues to his aid, traps players if they walk in certain areas, swings at players with his sword, throws throwing knives at various intervals w/ more specific to high roller.  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Check individual page &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2100 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250 &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance &amp;lt;br&amp;gt; 30% Magic Resistance &amp;lt;br&amp;gt; 25% Projectile Resistance  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mini Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
Note that Monsters actually have Armor / Magic Resistance which is then calculated into Physical/Magical Damage Reduction. For example, when the display shows -22% Physical Damage Reduction it technically just has 0 Armor.&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Experience&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Resistance &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;        &lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Cockatrice|image=Cockatrice.png|size=170px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Will shriek at the player, causing Petrification status for 5 seconds if the player does not look away in time. Has a jumping kick attack and a walking peck. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &lt;br /&gt;
        Attack 1: 31/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;41&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;50&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; Attack 2: 39/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;51&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;63&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt; 1150/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;1500&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;1850&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;15/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;25&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;35&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; -22% Physical Resistance &amp;lt;br&amp;gt; 8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{Iconbox|Demon Berserker|image=Demon Berserker.png|size=170px|rarity=-1}}&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Does alternating diagonal slashes&lt;br /&gt;
Nightmare: Can follow up the diagonal slashes with a spin attack&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Attack 1: 37/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;50&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;62&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 37/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;50&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;62&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 3: 44/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;59&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;74&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;900/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;1150&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;1300&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;260&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;320&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Demon]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Inferno]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  {{Iconbox|Demon Centaur|image=Demon_Centaur.png|size=180px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a diagonal slash or a horizontal slash attack. Has a charge attack that drastically increases its movement speed &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 42/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;63&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 50/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;75&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Sprint: 61/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;92&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 900/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;1200&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;230&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
30% Magic Resistance &amp;lt;br&amp;gt; 20% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  {{Iconbox|Giant Centipede|image=Giant Centipede.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Has a charged forward attack in which it pulls back and lurches its upper half forward quickly. Has a cone attack of purple poison projectiles in front of it out of its mouth. Both attacks can be dodged from the side or behind. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 28 Physical+15 Magical/&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;39 Physical+21 Magical&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1000/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;1200&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 170/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;210&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  {{Iconbox|Giant Worm|image=Giant Worm.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Travels under ground, merges from ground under player dealing damage, swings it body that can be jumped over, can do a regular bite attack, or split poison around it &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Bite: 47/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;56&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Body Swing: 34/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;40&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; Ground Attack Direct Hit: 71/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;84&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; Ground Attack Direct Splash: 24/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;28&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;1450&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance &amp;lt;br&amp;gt; 8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   [[Goblin Cave]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   {{Iconbox|Golem|image=Golem.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  Movement and attack speed is slow but has high health and a large AOE attack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 42&amp;lt;br&amp;gt;Attack 2-3: 50&amp;lt;br&amp;gt; Attack 4-5-6: 47 &lt;br /&gt;
Attack 6 Splash: 22&amp;lt;br&amp;gt; Slam Attack Direct: 53&amp;lt;br&amp;gt; Slam Attack Splash: 39 &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1600 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; 30% Physical Resistance &amp;lt;br&amp;gt; 8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Elemental]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   {{Iconbox|Skeleton Champion|image=Skeleton Champion.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Protects himself with his shield while advancing towards the player. The shield hitbox is always active. Does either a diagonal attack or a 3 string melee attack combo where he performs 2 diagonal attack followed by a shield bash if you stay in close proximity.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attacks: 28/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; Sprint: 17/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;24&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 750/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;1050&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;230&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;20&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
30% Magic Resistance &amp;lt;br&amp;gt; 20% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Crypt]], [[Inferno]],[[Goblin Cave]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   {{Iconbox|Wraith|image=Wraith.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a diagonal slash and a dash attack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 40/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 20/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; Attack 3: 26/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;39&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 700/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;1000&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;170&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;25&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
30% Magic Resistance &amp;lt;br&amp;gt; 20% Projectile Resistance&lt;br /&gt;
 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   [[Crypt]], [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
Note that Monsters actually have Armor / Magic Resistance which is then calculated into Physical/Magical Damage Reduction. For example, when the display shows -22% Physical Damage Reduction it technically just has 0 Armor.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Experience&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Stats&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Race &amp;lt;/th&amp;gt;        &lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Beetle|image=Death Beetle.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots a projectile that applies a damage over time poison and strong slow debuff. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack 1: 18/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;27&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;36&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;150&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;200&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;260&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Skull|image=Death Skull.png|size=170px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flies towards the player until he&#039;s in range to charge a dash attack &lt;br /&gt;
Nightmare: Executes 2 dashes instead of 1.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 20/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 26/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;45&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;80&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;240&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; 2/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Crypt]], [[Inferno]],[[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Bat|image=Demon Bat.png|size=200px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a kick attack that inflicts a high amount of knockback. &lt;br /&gt;
Nightmare: Applies a debuff that reduces Utility Effectiveness by -400 for 4s. Note that Utility Effectiveness is not yet implemented in the game.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 27/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;36&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;49&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 170/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;220&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;290&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;340&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;15&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Dog|image=Demon Dog.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a jumping bite attack that can hit players even on elevated positions &lt;br /&gt;
Nightmare: Hitting it&#039;s electrified nape will damage you. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 24/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;33&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;42&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Dash: 35/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;48&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;61&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Reflect: &amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;20&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 160/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;210&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;265&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 350/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;350&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;350&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;15&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Dire Wolf|image=Dire Wolf.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a jumping bite attack. Even if you are not in the Dire Wolf&#039;s line of sight, it may still detect your presence and begin running toward you once you enter its range and attack.  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack : 23 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 130 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   [[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Bat|image=Giant Bat.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; Does a dash attack and can also perform a scream attack will apply debuff called Dizziness. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack 1: 18/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;35&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 21/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;31&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;41&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 90/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;140&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;190&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 180/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;220&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;260&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  {{Iconbox|Giant Dragonfly|image=Giant Dragonfly.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Spits 6 poisons globs in a fan-like motion that inflict poison upon direct impact. &lt;br /&gt;
Nightmare: Now spits 10 projectiles.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 10/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Poison: 3/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 22/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;44&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;66&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;150&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;150&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
Elite and Nightmare has faster cast times. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Crypt]], [[Inferno]],[[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Spider|image=Giant Spider.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Performs a short range lunge. Can be avoided by jumping. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack: 29/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;43&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;58&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;290&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;380&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 180/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;220&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;260&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;12&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; -22% Physical Resistance &amp;lt;br&amp;gt;&lt;br /&gt;
        8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Goblin Cave]], [[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Axeman|image=Goblin Axeman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Swings an axe with short range at the player. If it steps forward on the first swing, it may follow up with a second. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack 1: 21/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;33&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;45&amp;lt;/span&amp;gt;Attack 2: 18/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;29&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;39&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;160&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;220&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;260&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;9&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Archer|image=Goblin Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Always patrolling. &lt;br /&gt;
Will fire poison tipped arrows that poison you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack: 16/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;42&amp;lt;/span&amp;gt;Poison: 2/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 144/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;214&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;284&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;260&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;9&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Bolaslinger|image=Goblin Bolaslinger.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Spins a bola over it&#039;s head, throwing it at the player after a moment. It deals damage and applies a heavy slow. can be dodged by strafing at mid range. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack: 29/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;47&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;67&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;160&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;220&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;260&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;9&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Mage|image=Goblin Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots a targeted projectile that applies a debuff that prevents healing as well as a slow. Will also channel small AOE heal when low or when a low hp ally comes into his vicinity healing 200 health and buff movement speed by 100 and action speed by 300 for 15 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack: 10/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 135/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;205&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;260&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;130&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;160&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Warrior|image=Goblin Warrior.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a vertical slash and a horizontal slash. Hits apply a poison debuff. When low health, will flee and call for help, if he get&#039;s close to other goblins, they will aggro the player as well. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack 1 to 4: 36/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;46.5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;57&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 5: 29/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;37&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;46&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Poison Damage: 1.5/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;1.5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;1.5&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 144/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;214&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;284&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;260&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;9&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mimic|image=Mimic.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Chests have a 5% chance to be a Mimic. Closes it&#039;s mouth when low on health to act like a normal chest again.  &lt;br /&gt;
Nightmare: Attacks apply a damage over time debuff. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 230/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;260&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;290&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;260&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;10&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unknown &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;    [[Crypt]],[[Inferno]],[[Goblin Cave]], [[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mummy|image=Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a 2 hit diagonal attack combo while stepping forward, a single diagonal attack or a vertical attack. &lt;br /&gt;
Nightmare: Applies a debuff that roots the player in place for 1s.&lt;br /&gt;
&amp;lt;/td&amp;gt;        &lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 34/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;38&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;44&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 51/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;57&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;66&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 3: 68/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;76&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;88&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 220/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;280&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;340&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 130/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;160&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;220&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
90% Physical Resistance during spawn animation&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Crypt]],[[Inferno]],[[Goblin Cave]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  {{Iconbox|Skeleton Archer|image=Skeleton Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Alternates between fire arrows, regular arrows and occasionally shooting two arrows in arow. Always patrolling. &lt;br /&gt;
Nightmare: Will also alternate between shooting 3 times in a row.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 20/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 20/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 3: 18/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;27&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;36&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;150&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;220&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;150&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;200&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; 3/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Crypt]], [[Inferno]],[[Goblin Cave]], [[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
          &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Axeman|image=Skeleton Axeman.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Performs either a forward lunging vertical attack or a horizontal slash.  &lt;br /&gt;
Nightmare: When he performs the vertical attack, he can follow it up with the horizontal attack. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 36/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;52&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;69&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 41/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;78&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 3: 41/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;78&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 170/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;265&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;350&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;200&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Crypt]],[[Inferno]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Crossbowman|image=Skeleton Crossbowman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots bolt at the player once in range. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 50/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;68&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;86&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;150&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;220&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;150&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;200&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; 4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Crypt]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Footman|image=Skeleton Footman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Has a vertical slash and diagonal slash attack.&lt;br /&gt;
Nightmare: When he performs the horizontal slash attack, he can follow it up with the horizontal attack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 35/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;48&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;61&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 28/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;39&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;49&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 167/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;250&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;320&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;200&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; 3/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   [[Crypt]],[[Inferno]],[[Goblin Cave]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Guardsman|image=Skeleton Guardsman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Has a vertical slash and diagonal slash attack. His shield hitbox is always active, hitting it causes an immediate counterattack. &lt;br /&gt;
Nightmare: Hitting his electrified shield will damage you.&amp;lt;/td&amp;gt;    &lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 40/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;54&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;68&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Counter: 28/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;39&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;49&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reflect: &amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;20&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 152/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;300&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;200&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Crypt]],[[Inferno]],[[Goblin Cave]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Mage|image=Skeleton Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Casts a fireball as it&#039;s primary attack that will leave a lingering AOE fire on impact location. Can periodically shield itself or nearby monsters. Always patrolling. &lt;br /&gt;
Nightmare: Fireball explosion radius and AOE fire is 50% larger. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fireball: 15/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;25&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;35&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Radius: 15/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;25&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;35&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Burn: 2/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;250&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;350&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;100&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;100&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;12&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Crypt]],[[Inferno]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  {{Iconbox|Skeleton Swordman|image=Skeleton Swordman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Either performs an horizontal attack from the left or the right. &lt;br /&gt;
Nightmare: He can perform a 3 hit combo, 2 normal horizontal attacks followed by a low sweeping attack. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 30/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;50&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 30/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;50&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 3: 34/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;45&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;56&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 140/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;240&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;300&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;200&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Crypt]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  {{Iconbox|Skeleton Spearman|image=Skeleton Spearman.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Performs either a lunging thrust attack, a standing thrust attack or a horizontal attack.&lt;br /&gt;
Nightmare: He can follow up the thrust attack with the horizontal attack.  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 23/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;32&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;42&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 24/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;35&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;45&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 3: 34/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;48&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;63&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 4: 28/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;52&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;250&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;329&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;200&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   [[Crypt]],[[Inferno]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Spider Mummy|image=Spider_Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;        &amp;lt;td&amp;gt; Spider Mummies spawn from [[Spider Jars]], only 3 spiders can be active per jar. [[Spider Jars]] spawn an infinite amount of spiders until they are shattered. &lt;br /&gt;
Nightmare: Applies a stacking debuff (5max) that reduces Movement Speed by -15% for 7s. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 20/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;25&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;34&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 14/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;24&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 3: 14/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;24&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 25/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;80&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;150&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;250&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;250&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;    [[Crypt]],[[Inferno]],[[Goblin Cave]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  {{Iconbox|Wisp|image=Wisp.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attacks with a bullet-shaped mystical projectile. Upon death explodes and blinds nearby players. Has buff cleansing aura &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack : 25 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 160 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 170&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; 4&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unknown &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  {{Iconbox|Zombie|image=Zombie.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; When in close range he secretes a Poison Cloud. While the gas is on cooldown he does either a diagonal or a vertical melee attack. If there is a dead spider or mosquito on the ground, it will start eating it, becoming unaware of it&#039;s surroundings. &lt;br /&gt;
Nightmare: Secretes 2 poisonous gas clouds instead of 1. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 33/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;43&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;53&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 48/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;63&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;77&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gas: 1/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Cooldown = 20/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;12&amp;lt;/span&amp;gt; secs&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 240/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;350&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;450&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;100&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;150&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Crypt]],[[Inferno]],[[Goblin Cave]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gamerbot256</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=18602</id>
		<title>Enemies</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=18602"/>
		<updated>2023-12-19T01:38:18Z</updated>

		<summary type="html">&lt;p&gt;Gamerbot256: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Enemies Guide to Stats, Health, Damage, Loot Tables, Locations, Descriptions&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Page is currently up to date for: {{:TODO|Monsters}}&lt;br /&gt;
&lt;br /&gt;
==Difficulty Grades==&lt;br /&gt;
There are currently 3 types of grades for monsters:&lt;br /&gt;
*Common &lt;br /&gt;
*&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;Elite&amp;lt;/span&amp;gt; (red features)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;Nightmare&amp;lt;/span&amp;gt; (dark grey features)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damage, health, movement speed, action speed all increase with each grade bump, these changes are separated with a &amp;quot;/&amp;quot; in the tables below. Meanwhile, loot table odds will be increased for high rarity items and decreased for low tier items. &lt;br /&gt;
&lt;br /&gt;
Elite monsters have 2x action speed (animation play speed) and Nightmare monsters have 3x action speed.&lt;br /&gt;
&lt;br /&gt;
Only normal monsters can spawn at Nightmare tier. &lt;br /&gt;
&lt;br /&gt;
Furthermore, monsters inherit special attacks or properties on Nightmare grade. &lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
&lt;br /&gt;
Flying type monsters can travel through the air and over terrain, while floating type units do not, they basically act as grounded units.&lt;br /&gt;
&lt;br /&gt;
Monsters are subject to the body part damage modifier system, so hitting them in the head does more damage, while hitting their limbs does less.&lt;br /&gt;
&lt;br /&gt;
Unlike player characters, monsters&#039; shields are always active, even during their attack animations.&lt;br /&gt;
&lt;br /&gt;
Monsters have the ability to destroy doors with either melee attacks, arrows or fireballs. &lt;br /&gt;
&lt;br /&gt;
Monsters&#039; attributes (Strength, Agility, Will, Knowledge) are all 15.&lt;br /&gt;
&lt;br /&gt;
==Dummy==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:Dummy.png|link=|x300px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;-12% Physical Resistance&amp;lt;br&amp;gt; 0% Magic Resistance &amp;lt;br&amp;gt;0% Projectile Resistance&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
Note that Monsters actually have Armor / Magic Resistance which is then calculated into the displayed Physical/Magical Damage Reduction. For example, when the display shows -22% Physical Damage Reduction it technically instead has 0 Armor.&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Experience&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Resistance&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Race&amp;lt;/th&amp;gt;        &lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Cyclops]] (needs image) &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does various melee attacks, sprinkles soil, and creates falling rocks.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Check individual page &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4100 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;50&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&amp;lt;br&amp;gt; 8.9% Magic Resistance &amp;lt;br&amp;gt;30% Projectile Resistance  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Cave Troll|image=Cavetroll.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does melee attacks from different heights, shouts to slow player, and slams his mace to the floor dealing massive damage.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Check individual page &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1800/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;2400&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250, 50/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;90&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&amp;lt;br&amp;gt; 8.9% Magic Resistance &amp;lt;br&amp;gt;40% Projectile Resistance  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Ghost King|image=Ghost King.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does melee attacks, teleports on the player, applies a stacking debuff, does a slam attack, can summon 3 Death Skulls, performs a far reaching scream attack that hits anything in the direction that he&#039;s facing. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Check individual page &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2400/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;3300&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;270&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;125&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&amp;lt;br&amp;gt; 30% Magic Resistance &amp;lt;br&amp;gt; 25% Projectile Resistance  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Lich|image=Lich.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Summons an army of skeletons to his aid, curses players with different damage dealing debuffs and shoots homing projectiles. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Check individual page &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;3000&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;250&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; 50/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;125&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&amp;lt;br&amp;gt; 30% Magic Resistance &amp;lt;br&amp;gt; 25% Projectile Resistance  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Warlord|image=Skeleton Warlord.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Summons an army of skeleton rogues to his aid, traps players if they walk in certain areas, swings at players with his sword, throws throwing knives at various intervals w/ more specific to high roller.  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Check individual page &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2100 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250 &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance &amp;lt;br&amp;gt; 30% Magic Resistance &amp;lt;br&amp;gt; 25% Projectile Resistance  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mini Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
Note that Monsters actually have Armor / Magic Resistance which is then calculated into Physical/Magical Damage Reduction. For example, when the display shows -22% Physical Damage Reduction it technically just has 0 Armor.&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Experience&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Resistance &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;        &lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Cockatrice|image=Cockatrice.png|size=170px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Will shriek at the player, causing Petrification status for 5 seconds if the player does not look away in time. Has a jumping kick attack and a walking peck. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &lt;br /&gt;
        Attack 1: 31/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;41&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;50&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; Attack 2: 39/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;51&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;63&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt; 1150/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;1500&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;1850&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;15/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;25&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;35&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; -22% Physical Resistance &amp;lt;br&amp;gt; 8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{Iconbox|Demon Berserker|image=Demon Berserker.png|size=170px|rarity=-1}}&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Does alternating diagonal slashes&lt;br /&gt;
Nightmare: Can follow up the diagonal slashes with a spin attack&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Attack 1: 37/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;50&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;62&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 37/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;50&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;62&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 3: 44/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;59&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;74&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;900/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;1150&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;1300&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;260&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;320&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Demon]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Inferno]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  {{Iconbox|Demon Centaur|image=Demon_Centaur.png|size=180px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a diagonal slash or a horizontal slash attack. Has a charge attack that drastically increases its movement speed &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 42/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;63&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 50/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;75&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Sprint: 61/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;92&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 900/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;1200&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;230&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
30% Magic Resistance &amp;lt;br&amp;gt; 20% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  {{Iconbox|Giant Centipede|image=Giant Centipede.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Has a charged forward attack in which it pulls back and lurches its upper half forward quickly. Has a cone attack of purple poison projectiles in front of it out of its mouth. Both attacks can be dodged from the side or behind. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 28 Physical+15 Magical/&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;39 Physical+21 Magical&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1000/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;1200&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 170/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;210&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  {{Iconbox|Giant Worm|image=Giant Worm.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Travels under ground, merges from ground under player dealing damage, swings it body that can be jumped over, can do a regular bite attack, or split poison around it &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Bite: 47/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;56&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Body Swing: 34/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;40&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; Ground Attack Direct Hit: 71/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;84&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; Ground Attack Direct Splash: 24/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;28&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;1450&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance &amp;lt;br&amp;gt; 8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   [[Goblin Cave]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   {{Iconbox|Golem|image=Golem.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  Movement and attack speed is slow but has high health and a large AOE attack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 42&amp;lt;br&amp;gt;Attack 2-3: 50&amp;lt;br&amp;gt; Attack 4-5-6: 47 &lt;br /&gt;
Attack 6 Splash: 22&amp;lt;br&amp;gt; Slam Attack Direct: 53&amp;lt;br&amp;gt; Slam Attack Splash: 39 &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1600 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; 30% Physical Resistance &amp;lt;br&amp;gt; 8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Elemental]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   {{Iconbox|Skeleton Champion|image=Skeleton Champion.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Protects himself with his shield while advancing towards the player. The shield hitbox is always active. Does either a diagonal attack or a 3 string melee attack combo where he performs 2 diagonal attack followed by a shield bash if you stay in close proximity.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attacks: 28/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; Sprint: 17/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;24&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 750/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;1050&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;230&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;20&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
30% Magic Resistance &amp;lt;br&amp;gt; 20% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Crypt]], [[Inferno]],[[Goblin Cave]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   {{Iconbox|Wraith|image=Wraith.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a diagonal slash and a dash attack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 40/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 20/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; Attack 3: 26/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;39&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 700/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;1000&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;170&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;25&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
30% Magic Resistance &amp;lt;br&amp;gt; 20% Projectile Resistance&lt;br /&gt;
 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   [[Crypt]], [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
Note that Monsters actually have Armor / Magic Resistance which is then calculated into Physical/Magical Damage Reduction. For example, when the display shows -22% Physical Damage Reduction it technically just has 0 Armor.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Experience&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Stats&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Race &amp;lt;/th&amp;gt;        &lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Beetle|image=Death Beetle.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots a projectile that applies a damage over time poison and strong slow debuff. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack 1: 18/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;27&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;36&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;150&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;200&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;260&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Skull|image=Death Skull.png|size=170px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flies towards the player until he&#039;s in range to charge a dash attack &lt;br /&gt;
Nightmare: Executes 2 dashes instead of 1.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 20/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 26/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;45&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;80&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;240&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; 2/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Crypt]], [[Inferno]],[[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Bat|image=Demon Bat.png|size=200px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a kick attack that inflicts a high amount of knockback. &lt;br /&gt;
Nightmare: Applies a debuff that reduces Utility Effectiveness by -400 for 4s. Note that Utility Effectiveness is not yet implemented in the game.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 27/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;36&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;49&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 170/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;220&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;290&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;340&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;15&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Dog|image=Demon Dog.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a jumping bite attack that can hit players even on elevated positions &lt;br /&gt;
Nightmare: Hitting it&#039;s electrified nape will damage you. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 24/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;33&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;42&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Dash: 35/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;48&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;61&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Reflect: &amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;20&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 160/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;210&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;265&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 350/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;350&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;350&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;15&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Dire Wolf|image=Dire Wolf.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a jumping bite attack. Even if you are not in the Dire Wolf&#039;s line of sight, it may still detect your presence and begin running toward you once you enter its range and attack.  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack : 23 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 130 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   [[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Bat|image=Giant Bat.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; Does a dash attack and can also perform a scream attack will apply debuff called Dizziness. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack 1: 18/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;35&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 21/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;31&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;41&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 90/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;140&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;190&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 180/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;220&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;260&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  {{Iconbox|Giant Dragonfly|image=Giant Dragonfly.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Spits 6 poisons globs in a fan-like motion that inflict poison upon direct impact. &lt;br /&gt;
Nightmare: Now spits 10 projectiles.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 10/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Poison: 3/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 22/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;44&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;66&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;150&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;150&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
Elite and Nightmare has faster cast times. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Crypt]], [[Inferno]],[[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Spider|image=Giant Spider.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Performs a short range lunge. Can be avoided by jumping. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack: 29/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;43&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;58&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;290&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;380&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 180/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;220&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;260&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;12&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; -22% Physical Resistance &amp;lt;br&amp;gt;&lt;br /&gt;
        8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Goblin Cave]], [[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Axeman|image=Goblin Axeman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Swings an axe with short range at the player. If it steps forward on the first swing, it may follow up with a second. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack 1: 21/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;33&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;45&amp;lt;/span&amp;gt;Attack 2: 18/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;29&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;39&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;160&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;220&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;260&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;9&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Archer|image=Goblin Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Always patrolling. &lt;br /&gt;
Will fire poison tipped arrows that poison you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack: 16/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;42&amp;lt;/span&amp;gt;Poison: 2/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 144/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;214&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;284&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;260&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;9&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Bolaslinger|image=Goblin Bolaslinger.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Spins a bola over it&#039;s head, throwing it at the player after a moment. It deals damage and applies a heavy slow. can be dodged by strafing at mid range. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack: 29/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;47&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;67&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;160&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;220&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;260&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;9&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Mage|image=Goblin Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots a targeted projectile that applies a debuff that prevents healing as well as a slow. Will also channel small AOE heal when low or when a low hp ally comes into his vicinity healing 200 health and buff movement speed by 100 and action speed by 300 for 15 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack: 10/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 135/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;205&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;260&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;130&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;160&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Warrior|image=Goblin Warrior.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a vertical slash and a horizontal slash. Hits apply a poison debuff. When low health, will flee and call for help, if he get&#039;s close to other goblins, they will aggro the player as well. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack 1 to 4: 36/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;46.5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;57&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 5: 29/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;37&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;46&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Poison Damage: 1.5/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;1.5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;1.5&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 144/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;214&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;284&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;260&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;9&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mimic|image=Mimic.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Chests have a 5% chance to be a Mimic. Closes it&#039;s mouth when low on health to act like a normal chest again.  &lt;br /&gt;
Nightmare: Attacks apply a damage over time debuff. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 230/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;260&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;290&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;260&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;10&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unknown &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;    [[Crypt]],[[Inferno]],[[Goblin Cave]], [[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mummy|image=Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a 2 hit diagonal attack combo while stepping forward, a single diagonal attack or a vertical attack. &lt;br /&gt;
Nightmare: Applies a debuff that roots the player in place for 1s.&lt;br /&gt;
&amp;lt;/td&amp;gt;        &lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 34/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;38&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;44&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 51/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;57&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;66&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 3: 68/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;76&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;88&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 220/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;280&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;340&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 130/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;160&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;220&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
90% Physical Resistance during spawn animation&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Crypt]],[[Inferno]],[[Goblin Cave]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  {{Iconbox|Skeleton Archer|image=Skeleton Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Alternates between fire arrows, regular arrows and occasionally shooting two arrows in arow. Always patrolling. &lt;br /&gt;
Nightmare: Will also alternate between shooting 3 times in a row.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 20/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 20/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 3: 18/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;27&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;36&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;150&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;220&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;150&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;200&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; 3/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Crypt]], [[Inferno]],[[Goblin Cave]], [[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
          &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Axeman|image=Skeleton Axeman.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Performs either a forward lunging vertical attack or a horizontal slash.  &lt;br /&gt;
Nightmare: When he performs the vertical attack, he can follow it up with the horizontal attack. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 36/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;52&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;69&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 41/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;78&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 3: 41/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;78&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 170/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;265&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;350&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;200&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Crypt]],[[Inferno]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Crossbowman|image=Skeleton Crossbowman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots bolt at the player once in range. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 50/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;68&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;86&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;150&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;220&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;150&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;200&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; 4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Crypt]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Footman|image=Skeleton Footman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Has a vertical slash and diagonal slash attack.&lt;br /&gt;
Nightmare: When he performs the horizontal slash attack, he can follow it up with the horizontal attack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 35/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;48&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;61&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 28/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;39&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;49&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 167/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;250&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;320&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;200&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; 3/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   [[Crypt]],[[Inferno]],[[Goblin Cave]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Guardsman|image=Skeleton Guardsman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Has a vertical slash and diagonal slash attack. His shield hitbox is always active, hitting it causes an immediate counterattack. &lt;br /&gt;
Nightmare: Hitting his electrified shield will damage you.&amp;lt;/td&amp;gt;    &lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 40/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;54&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;68&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Counter: 28/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;39&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;49&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reflect: &amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;20&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 152/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;300&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;200&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Crypt]],[[Inferno]],[[Goblin Cave]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Mage|image=Skeleton Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Casts a fireball as it&#039;s primary attack that will leave a lingering AOE fire on impact location. Can periodically shield itself or nearby monsters. Always patrolling. &lt;br /&gt;
Nightmare: Fireball explosion radius and AOE fire is 50% larger. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fireball: 15/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;25&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;35&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Radius: 15/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;25&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;35&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Burn: 2/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;250&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;350&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;100&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;100&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;12&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Crypt]],[[Inferno]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  {{Iconbox|Skeleton Swordman|image=Skeleton Swordman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Either performs an horizontal attack from the left or the right. &lt;br /&gt;
Nightmare: He can perform a 3 hit combo, 2 normal horizontal attacks followed by a low sweeping attack. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 30/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;50&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 30/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;50&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 3: 34/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;45&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;56&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 140/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;240&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;300&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;200&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Crypt]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  {{Iconbox|Skeleton Spearman|image=Skeleton Spearman.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Performs either a lunging thrust attack, a standing thrust attack or a horizontal attack.&lt;br /&gt;
Nightmare: He can follow up the thrust attack with the horizontal attack.  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 23/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;32&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;42&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 24/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;35&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;45&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 3: 34/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;48&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;63&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 4: 28/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;52&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;250&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;329&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;200&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;   [[Crypt]],[[Inferno]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Spider Mummy|image=Spider_Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;        &amp;lt;td&amp;gt; Spider Mummies spawn from [[Spider Jars]], only 3 spiders can be active per jar. [[Spider Jars]] spawn an infinite amount of spiders until they are shattered. &lt;br /&gt;
Nightmare: Applies a stacking debuff (5max) that reduces Movement Speed by -15% for 7s. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 20/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;25&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;34&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 14/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;24&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 3: 14/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;24&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 25/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;80&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;150&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;250&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;250&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;    [[Crypt]],[[Inferno]],[[Goblin Cave]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  {{Iconbox|Wisp|image=Wisp.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attacks with a bullet-shaped mystical projectile. Upon death explodes and blinds nearby players. Has buff cleansing aura &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack : 25 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 160 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 170&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; 4&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unknown &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  {{Iconbox|Zombie|image=Zombie.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; When in close range he secretes a Poison Cloud. While the gas is on cooldown he does either a diagonal or a vertical melee attack. If there is a dead spider or mosquito on the ground, it will start eating it, becoming unaware of it&#039;s surroundings. &lt;br /&gt;
Nightmare: Secretes 2 poisonous gas clouds instead of 1. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 33/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;43&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;53&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 48/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;63&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;77&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gas: 1/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Cooldown = 20/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;12&amp;lt;/span&amp;gt; secs&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 240/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;350&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;450&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;100&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;150&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot; &amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span class=&amp;quot;colorrarityNightmare&amp;quot; &amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; -22% Physical Resistance&lt;br /&gt;
8.9% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Crypt]],[[Inferno]],[[Goblin Cave]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gamerbot256</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Cave_Troll&amp;diff=14414</id>
		<title>Cave Troll</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Cave_Troll&amp;diff=14414"/>
		<updated>2023-10-31T03:19:49Z</updated>

		<summary type="html">&lt;p&gt;Gamerbot256: Updated loot descriptions that were outdated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type =  [[Beast]]&lt;br /&gt;
|damage        = Depends on the attack&lt;br /&gt;
|health    = 1800/2400&lt;br /&gt;
|movementspeed     = 250/280&lt;br /&gt;
|location   = [[Dungeon#Goblin Cave|Goblin Cave]]&lt;br /&gt;
|experience   = 50/125&lt;br /&gt;
|points     = 50/125&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:24px&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Sometimes curiosity is best left unchecked... but it&#039;s too late now.&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Description==&lt;br /&gt;
Cave Troll is the boss of [[Goblin Cave]] map. Cave Troll has high damage dealing but shieldable and dodgeable attacks.&lt;br /&gt;
&lt;br /&gt;
In High Roller Dungeon, Cave Troll respawns after 1 minutes of its death.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Elite deals 15% more damage&lt;br /&gt;
*&#039;&#039;&#039;Passive Healing: &#039;&#039;&#039;&lt;br /&gt;
**Heals &#039;&#039;&#039;2&#039;&#039;&#039; Health per second&lt;br /&gt;
*&#039;&#039;&#039;Ground Shake: &#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;100&#039;&#039;&#039; Physical Damage on direct hit + &#039;&#039;&#039;70&#039;&#039;&#039; Area Physical Damage&lt;br /&gt;
**Slams the ground with its mace&lt;br /&gt;
*&#039;&#039;&#039;Regular Attack: &#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;80&#039;&#039;&#039; Physical Damage&lt;br /&gt;
*&#039;&#039;&#039;Regular Attack Splash: &#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;17&#039;&#039;&#039; Physical Damage&lt;br /&gt;
*&#039;&#039;&#039;Heavy Swing&#039;&#039;&#039;: &lt;br /&gt;
**&#039;&#039;&#039;200&#039;&#039;&#039; Physical Damage&lt;br /&gt;
**High or Low Swing Attacks from left with bigger range&lt;br /&gt;
*&#039;&#039;&#039;Roar:&#039;&#039;&#039;&lt;br /&gt;
**Slows the player by &#039;&#039;&#039;35%&#039;&#039;&#039; for &#039;&#039;&#039;4&#039;&#039;&#039; seconds&lt;br /&gt;
**After the slow, it charge you with a High or Low Swing. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HR Attacks:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Roar: &#039;&#039;&#039; Also gives drunk affect for &#039;&#039;&#039;4&#039;&#039;&#039; seconds&lt;br /&gt;
*&#039;&#039;&#039;Fist Attack: &#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;145&#039;&#039;&#039; Physical Damage&lt;br /&gt;
*&#039;&#039;&#039;Fist Attack Splash: &#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;20&#039;&#039;&#039; Physical Damage&lt;br /&gt;
&lt;br /&gt;
==AI==&lt;br /&gt;
&#039;&#039;&#039;If there is slowed player&#039;&#039;&#039;:&lt;br /&gt;
* Target the slowed player &lt;br /&gt;
* Target is within 350 distance:&lt;br /&gt;
** Heavy Swing&lt;br /&gt;
* Target is more than 350 distance away:&lt;br /&gt;
** Sprint + Swing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;75% chance Target new player:&lt;br /&gt;
* Target a new player with most aggro or nearest player&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If target is more than 350 distance away&#039;&#039;&#039;:&lt;br /&gt;
* 30% Chance : Roar &lt;br /&gt;
* 70% Chance : Walk to target&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If Phase value is more than 1000&#039;&#039;&#039;:&lt;br /&gt;
* If target is within 500 distance:&lt;br /&gt;
** Do Ground attack&lt;br /&gt;
* Else:&lt;br /&gt;
** Sprint + Swing without roar&lt;br /&gt;
*Set phase value to 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If target is within 380 distance&#039;&#039;&#039;:&lt;br /&gt;
* Do regular attack, increase phase value by 250 or 300&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
[[Fighter]], [[Cleric]] or [[Ranger]] (with a Pavise) are recommended as blocking Cave Troll&#039;s attacks are more consistent. &lt;br /&gt;
&lt;br /&gt;
*Ground Shake:&lt;br /&gt;
**Press &#039;X&#039; and run away when Cave Troll holds the mace with two hands. You want to put around 3-4 meters of distance. &lt;br /&gt;
*Regular Attack: &lt;br /&gt;
**Block with a shield&lt;br /&gt;
**Dodge by crouching under&lt;br /&gt;
**Or if you are not close simply walk away&lt;br /&gt;
*Low Swing: &lt;br /&gt;
**Block with a shield 90 degrees to the left&lt;br /&gt;
**Jump to left over its mace, it is difficult to identify the attack from high swing&lt;br /&gt;
*High Swing: &lt;br /&gt;
**Block with a shield 90 degrees to the left&lt;br /&gt;
**Crouch down and look down to dodge, it is difficult to identify the attack from high swing&lt;br /&gt;
*Roar:&lt;br /&gt;
**Prepare for Low or High Swing&lt;br /&gt;
**If you are Ranger there is usually enough time to equip a [[Pavise]] for shield block. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; font-size: 15pt;font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:cavetroll high attack.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;High Swing&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:cavetroll low attack.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Low Swing&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
High Swing and Low Swing are very difficult to distinguish, making shields more viable.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
You can check other items, monsters and etc. locations from [https://darkanddarker.map.spellsandguns.com/ maps.]&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display= inline-block;&amp;quot;&amp;gt;[[File:CaveTrollsBlood.png|x500px]]&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Boss Loot Room==&lt;br /&gt;
Upon killing the boss you can loot their loot rooms.&lt;br /&gt;
&lt;br /&gt;
Cave Troll&#039;s loot room has:&lt;br /&gt;
*1 Marvelous Chest&lt;br /&gt;
*9 Loose [[Treasures]]&lt;br /&gt;
*1 [[Oak Chest]]&lt;br /&gt;
*Small chance for a [[Armors#Back|Cape]]&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common =&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Common=&lt;br /&gt;
&lt;br /&gt;
Rolls this loot table &#039;&#039;&#039;2 times&#039;&#039;&#039;&lt;br /&gt;
{{:LootTable:Cavetroll_Goblincaveboss_Common}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Misc=&lt;br /&gt;
&lt;br /&gt;
Rolls this loot table &#039;&#039;&#039;1 times&#039;&#039;&#039;&lt;br /&gt;
{{:LootTable:Cavetroll_Misc_}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Quest Common=&lt;br /&gt;
&lt;br /&gt;
Rolls this loot table &#039;&#039;&#039;1 times&#039;&#039;&#039;&lt;br /&gt;
{{:LootTable:Quest_Cavetroll_Common}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Elite =&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Elite=&lt;br /&gt;
&lt;br /&gt;
Rolls this loot table &#039;&#039;&#039;2 times&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;This loot table is missing [[Mystical Gem]] drop chance&#039;&#039;&#039;&lt;br /&gt;
{{:LootTable:Cavetroll_Goblincaveboss_Elite}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Misc=&lt;br /&gt;
&lt;br /&gt;
Rolls this loot table &#039;&#039;&#039;1 times&#039;&#039;&#039;&lt;br /&gt;
{{:LootTable:Cavetroll_Misc_}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Quest Common=&lt;br /&gt;
&lt;br /&gt;
Rolls this loot table &#039;&#039;&#039;1 times&#039;&#039;&#039;&lt;br /&gt;
{{:LootTable:Quest_Cavetroll_Common}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
Fighter and Cleric Guide:&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=jTQuqosZqQo|8000px}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ranger Guide:&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=rRv5KiOvPB8|8000px}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:Cavetroll Puzzle.png|frameless|Community Puzzle]]&amp;lt;br&amp;gt;&lt;br /&gt;
Community Puzzle&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Cave Troll was announced for playtest #4 with the solution of community puzzle&lt;br /&gt;
*Cave Troll is rumoured to be a future first floor boss as it is not [[Undead]](Crypt) nor [[Demon]](Inferno).&lt;/div&gt;</summary>
		<author><name>Gamerbot256</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Ghost_King&amp;diff=14413</id>
		<title>Ghost King</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Ghost_King&amp;diff=14413"/>
		<updated>2023-10-31T03:12:37Z</updated>

		<summary type="html">&lt;p&gt;Gamerbot256: Various typos and innacuracies fixed, outdated things from previous patches&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type = [[Undead]]&lt;br /&gt;
|damage        = depends on attack&lt;br /&gt;
|health    = 2400/3300&lt;br /&gt;
|movementspeed     = 200/270&lt;br /&gt;
|location   = [[Dungeon#Inferno|Inferno]]&lt;br /&gt;
|experience   = 50/125&lt;br /&gt;
|points     = 50/125&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
Does melee attacks, teleports on the player, applies a stacking debuff, does a slam attack, can summon 3 Death Skulls, performs a far reaching scream attack that hits everything in the boss room.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
*Teleport Attack = 20/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt; Magical True Damage.&lt;br /&gt;
*Scream = 10/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt; Magical True Damage.&lt;br /&gt;
*Orb Attack = 30/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;45&amp;lt;/span&amp;gt; Magical True Damage. Heals itself for 30&lt;br /&gt;
*Earthquake = Becomes immune, slams the ground dealing 60/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;90&amp;lt;/span&amp;gt; Physical Damage + &amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt; Magical Damage (These values looks wrong, real damage seems a lot higher )&lt;br /&gt;
**Has a cooldown of 40 seconds&lt;br /&gt;
*Teleport.&lt;br /&gt;
*Curse of Chilling = Slows the player and gives a stack of debuff that increases damage taken by Ghost Kings abilities, stacking up to 30&lt;br /&gt;
*Eating = Roots a player in place and siphons his health. Dealing 95% Max hp as damage over 15 seconds, stacking Curse of Chilling on player and gaining 1000 hp shield &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;Elite Ghost King deals 50% more damage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==AI==&lt;br /&gt;
&#039;&#039;&#039;Scream pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- when a player dies&lt;br /&gt;
*- every time HP is reduced by 20% (4 total)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- after 40 seconds of cooldown have passed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eating pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- When the normal attack or teleport has been used 4 to 7 times&lt;br /&gt;
&lt;br /&gt;
Target&lt;br /&gt;
*- highest aggro player&lt;br /&gt;
*- furthest player&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Teleport pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- teleport probability check&lt;br /&gt;
&lt;br /&gt;
Probability&lt;br /&gt;
*- if success to teleport than decrease probability 20%&lt;br /&gt;
*- if fail to teleport than increase probability 15%&lt;br /&gt;
&lt;br /&gt;
Target&lt;br /&gt;
*- if player with aggro values whose distance is greater than 500 and less than 3000&lt;br /&gt;
*- furthest player&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal attack pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Target&lt;br /&gt;
*- 75% probability, highest aggro player&lt;br /&gt;
*- second highest player&lt;br /&gt;
*- nearest player&lt;br /&gt;
&lt;br /&gt;
Description&lt;br /&gt;
*- if target is within 500, rotate to target&lt;br /&gt;
*- if not, move to target and rotate&lt;br /&gt;
*- if after 3 second passed, select new action&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
Ghost can be located in the middle of the Inferno maps having a 33% chance to spawn (50% in High Roller). He can be spotted waiting alone in the middle of the room. As soon as a player walks in to the room he will engage with his Teleport Attack or walk to the first player that aggroes him to perform the Orb Throw Attack.&lt;br /&gt;
&lt;br /&gt;
===Preparation===&lt;br /&gt;
The most important aspect of this fight is team composition. Most optimal team currently is 1 [[Cleric]] and 2 [[Ranger]] as this gives you sustain with cleric&#039;s heals and high DPS with rangers. Optionally you can substitute one Ranger for another class such as bard, because [[Bard#Music-0|Shriek of Weakness]] increases DPS from physical sources significantly. &lt;br /&gt;
&lt;br /&gt;
You will be required to bring a decent amount of [[Consumables#Potions|Healing potions]] to recover from the Screams. However, it should be noted that [[Consumables#Potions|Potion of Protections]] do not work due to it only blocking physical damage. It is very important your Cleric has all his spells available prior to this fight so bringing [[Utility#Tools with Rarities|Campfires]] is essential.&lt;br /&gt;
&lt;br /&gt;
When it comes to equipment quality for each player, you will need better gear than your basic gear but you do not need all legendries.&lt;br /&gt;
&lt;br /&gt;
If you also have any of the skeleton skins that was available through Shop it is very helpful since it gives +10 Magic Resistance.&lt;br /&gt;
&lt;br /&gt;
===Roles:===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ranger&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*As a Ranger you are the main damage dealer of this comp. &lt;br /&gt;
*You need to position far away from the Ghost King and keep rotation around as cursed circles appear.&lt;br /&gt;
*If you do get low do not forget to keep your potions up and ask for heals from your cleric &lt;br /&gt;
*If you are running a bow you have to run Quickshot as it deals a burst of damage. Optionally for more damage you can add Multishot and if not use Field Ration for sustain.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barbarian(Melee)&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*As a Melee DPS you need to be very cautious of getting stacks of Curse of Chilling.&lt;br /&gt;
*It is harder for you to run away from Eating ability so pay close attention to the blue bubble that will appear around Ghost King and start running away even if you cannot tell if it is aggroed to you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleric&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*You are the pillar of this comp, without you it is very difficult for your allies to stay alive.&lt;br /&gt;
*Make sure all your abilities are available and communicate with your team how much you have left.&lt;br /&gt;
*Pay attention to the curse stacks and use Cleanse if it is above 10 stacks. If you do not and your ally does not run out in time they will most likely die.&lt;br /&gt;
*Pay very close attention to the abilities Ghost King is casting and time your heals and buffs efficiently. For example do not try to heal or buff when Ghost King is getting ready for Earthquake.&lt;br /&gt;
*Select both healing spells and some buff spells depending on your spell capacity. &lt;br /&gt;
*The Protection from Evil perk will reduce the duration of Curse of Chilling by half.&lt;br /&gt;
&lt;br /&gt;
===Encounter===&lt;br /&gt;
&lt;br /&gt;
As you enter the room Ghost King will teleport to the first player that has entered the room and will leave a Curse pool after doing his teleport attack. This is easily avoidable by just running by it or waiting for it attack. He will repeat this move through out the fight. It is recommended to stay apart from your teammates and far to the edges of arena to prevent it from being covered by Curse Pools.&lt;br /&gt;
&lt;br /&gt;
Ghost King will also do a Scream attack doing damage to everyone in the arena amplified by the amount of Curse stacks you have. This attack is unavoidable.&lt;br /&gt;
&lt;br /&gt;
Sometimes he will do his Orb Attack shooting 5 orbs towards a player that will hit for 30 Magical True Damage each orb. &lt;br /&gt;
&lt;br /&gt;
Occasionally, he will cast a bubble around himself and start chasing a player. If the player gets caught he will start draining its health. To avoid this press x to unsheathe your weapon and run. If you get caught your cleric needs to heal you for you to be able to survive. In the case you get drained on a Curse Pool, you will die. &lt;br /&gt;
&lt;br /&gt;
Lastly and most importantly, his Earthquake ability will one shot anyone in the room that does not jump in time. To perfectly time the jump you need to pay attention to his head and when you spot blue sparks that&#039;s when you need to jump. If you survived the jump Ghost King will spawn 3 Death Skulls. Running Holy Prufication on your Cleric will one shot these.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; font-size: 15pt;font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Eat.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Eat&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Jump.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Jump&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Orbs.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Orbs&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Scream.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Scream&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Teleport.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Teleport&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Loot===&lt;br /&gt;
Ghost King will drop 3 items from drop table and 1 from Misc table (High Roller will drop better loot). The loot room will have a [[Treasure Hoard]] (Only in High Roller) and a Marvelous Chest (In both High Roller and Normal crypts lobbies).&lt;br /&gt;
&lt;br /&gt;
High Roller Ghost King will be nearly identical in mechanics but will have more HP and deal more damage, and spawn nightmare [[Death Skull#Common-0|Death Skull]]&amp;lt;nowiki/&amp;gt;s instead of elite ones on the jump attack.&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=pWcyn4X1v8s|8000px}}&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
Ghost King#Common drops:&lt;br /&gt;
*3 Common&lt;br /&gt;
*1 Misc&lt;br /&gt;
*1 Event Item&lt;br /&gt;
&lt;br /&gt;
Ghost King#Elite drops:&lt;br /&gt;
*3 Elite&lt;br /&gt;
*1 Misc&lt;br /&gt;
*1 Event Item&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common =&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Common=&lt;br /&gt;
&lt;br /&gt;
Rolls this loot table &#039;&#039;&#039;2 times&#039;&#039;&#039;&lt;br /&gt;
{{:LootTable:Ghostking_Infernoboss_Common}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Misc=&lt;br /&gt;
&lt;br /&gt;
Rolls this loot table &#039;&#039;&#039;1 times&#039;&#039;&#039;&lt;br /&gt;
{{:LootTable:Ghostking_Misc_}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Elite =&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Elite=&lt;br /&gt;
&lt;br /&gt;
Rolls this loot table &#039;&#039;&#039;3 times&#039;&#039;&#039;&lt;br /&gt;
{{:LootTable:Ghostking_Infernoboss_Elite}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Misc=&lt;br /&gt;
&lt;br /&gt;
Rolls this loot table &#039;&#039;&#039;1 times&#039;&#039;&#039;&lt;br /&gt;
{{:LootTable:Ghostking_Misc_Ghostking_HR_Misc}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gamerbot256</name></author>
	</entry>
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