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	<id>https://darkanddarker.wiki.spellsandguns.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Finglay</id>
	<title>Dark and Darker Wiki - User contributions [en]</title>
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	<updated>2026-04-08T17:15:19Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:3655524322c411b354432044ff1fc43d&amp;diff=19459</id>
		<title>CommentStreams:3655524322c411b354432044ff1fc43d</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:3655524322c411b354432044ff1fc43d&amp;diff=19459"/>
		<updated>2024-02-04T17:08:25Z</updated>

		<summary type="html">&lt;p&gt;Finglay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gold and silver coins give 0AP, Gold coins that get placed into a bag also become handled and handled items don&#039;t give AP either&lt;/div&gt;</summary>
		<author><name>Finglay</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:7bab5d7505bf3824ea842e10799e786f&amp;diff=19458</id>
		<title>CommentStreams:7bab5d7505bf3824ea842e10799e786f</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:7bab5d7505bf3824ea842e10799e786f&amp;diff=19458"/>
		<updated>2024-02-04T16:45:23Z</updated>

		<summary type="html">&lt;p&gt;Finglay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When using crusher perk or hellfire to break chests, you will not receive any AP that would be given for opening the chest&lt;/div&gt;</summary>
		<author><name>Finglay</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=19211</id>
		<title>Adventure Rank</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=19211"/>
		<updated>2024-02-01T06:10:45Z</updated>

		<summary type="html">&lt;p&gt;Finglay: Ice cavern entrance fee instead of crypts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
=High-Roller Ranks and Adventure Points=&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
Ranks are only for the High-Roller dungeons which now have a 0 gold ante but instead have an Adventure Point (AP) ante.&lt;br /&gt;
Dark and Darker currently has 7 rank categories with a total of 19 individual ranks that players can achieve. Each rank causes an increase in AP to enter the High roll dungeons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Rank&lt;br /&gt;
!Required Total AP&lt;br /&gt;
!Dungeon Entrance Fee (Ice cavern)&lt;br /&gt;
!Dungeon Enterance Fee (Ruins) &lt;br /&gt;
!Dungeon Entrance Fee (Goblin cave)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte III&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte II&lt;br /&gt;
|500&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte I&lt;br /&gt;
|1000&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice III&lt;br /&gt;
|1750&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice II&lt;br /&gt;
&lt;br /&gt;
|2500&lt;br /&gt;
|40&lt;br /&gt;
|60&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice I&lt;br /&gt;
|3250 &lt;br /&gt;
|60&lt;br /&gt;
|90&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer III&lt;br /&gt;
|4250 &lt;br /&gt;
|80&lt;br /&gt;
|120&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer II&lt;br /&gt;
|5250&lt;br /&gt;
|100&lt;br /&gt;
|150&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer I&lt;br /&gt;
&lt;br /&gt;
|6250&lt;br /&gt;
|120&lt;br /&gt;
|180&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder III&lt;br /&gt;
| 7500&lt;br /&gt;
|140&lt;br /&gt;
|210&lt;br /&gt;
|140&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder II&lt;br /&gt;
|9000&lt;br /&gt;
|160&lt;br /&gt;
|240&lt;br /&gt;
|160&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder I &lt;br /&gt;
|11000&lt;br /&gt;
|180&lt;br /&gt;
|270&lt;br /&gt;
|180&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager III&lt;br /&gt;
|13500 &lt;br /&gt;
|200&lt;br /&gt;
|300&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager II&lt;br /&gt;
|16500&lt;br /&gt;
|220&lt;br /&gt;
|330&lt;br /&gt;
|220&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager I&lt;br /&gt;
|20000&lt;br /&gt;
|240&lt;br /&gt;
|360&lt;br /&gt;
|240&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar III&lt;br /&gt;
|24000&lt;br /&gt;
|260&lt;br /&gt;
|450&lt;br /&gt;
|260&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; | Exemplar II &lt;br /&gt;
|28000&lt;br /&gt;
|280&lt;br /&gt;
|550&lt;br /&gt;
|280&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar I&lt;br /&gt;
|32000&lt;br /&gt;
|300&lt;br /&gt;
|650&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#D7C58D&amp;quot; |Demigod &lt;br /&gt;
|36000&lt;br /&gt;
|320 &lt;br /&gt;
|750&lt;br /&gt;
|320&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Adventure Points==&lt;br /&gt;
There are 9 different sources of Adventure Points (AP) to advance your rank in the High-Roller dungeons. Each entrance of the dungeon cost varying amounts of AP as seen above, even if you perish. Failing to extract from the dungeon will remove all AP gains, and still pay the AP ante. &lt;br /&gt;
&lt;br /&gt;
[[File:Adventure_point_rewards2.png|link=|x500px]]&lt;br /&gt;
&lt;br /&gt;
Monster Kill&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Monster name:&lt;br /&gt;
!Normal AP&lt;br /&gt;
!Elite AP&lt;br /&gt;
!Nightmare AP&lt;br /&gt;
|-&lt;br /&gt;
|Death Beetle:&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Death skull&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Death skull(Summoned)&lt;br /&gt;
|0&lt;br /&gt;
| 5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Demon bat&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Demon dog&lt;br /&gt;
|5&lt;br /&gt;
|10 &lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Dire wolf&lt;br /&gt;
|3&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Giant bat&lt;br /&gt;
|3&lt;br /&gt;
|6&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Giant dragonfly&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10 &lt;br /&gt;
|-&lt;br /&gt;
|Giant spider&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
| Goblin axeman&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Goblin archer&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Goblin bola slinger&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Goblin mage&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Goblin warrior&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Mummy&lt;br /&gt;
|2&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton archer &lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton archer(summoned)&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton axeman&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton crossbowman&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton footman&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton guardsman&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton guardsman(summoned)&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton mage&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton swordsman&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton spearman&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
|Spider mummy&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wisp&lt;br /&gt;
|5&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Mimic(Large flat)&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|Mimic(All but flat)&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Props Interaction&lt;br /&gt;
&lt;br /&gt;
Note: Opening props grant AP only the first time they are opened. This includes repeatable props such as ore nodes, treasure horde, and shrines. Breakables such as crates, barrels, and pots do not count as prop interaction nor do they give AP.&lt;br /&gt;
*Blue Portal: 10 AP per portal&lt;br /&gt;
*Red Portal: 30 AP per portal&lt;br /&gt;
*Oak Chest (Any Size): 1 AP&lt;br /&gt;
*Reinforced Chest (Any Size): 1 AP&lt;br /&gt;
*Doors: 0 AP&lt;br /&gt;
*Light Fixtures: 0 AP&lt;br /&gt;
*Levers: 0 AP&lt;br /&gt;
*Shrines (Any Type): 5 AP&lt;br /&gt;
*Iron Ore: 5 AP (only counts once per node)&lt;br /&gt;
*Copper Ore: 10 AP (only counts once per node)&lt;br /&gt;
*Cobalt Ore: 5 AP (only counts once per node)&lt;br /&gt;
*Rubysilver Ore: ?? AP (only counts once per node)&lt;br /&gt;
*Gold Ore: 10 AP (only counts once per node)&lt;br /&gt;
*Stone Tomb: 4 AP&lt;br /&gt;
*Old Skeleton Corpse: 1 AP&lt;br /&gt;
&lt;br /&gt;
High-End Props Interaction&lt;br /&gt;
&lt;br /&gt;
*Bronze Ornate Chest: 5 AP&lt;br /&gt;
*Royal Coffin: 10 AP&lt;br /&gt;
*Lion&#039;s Head Chest: 12 AP&lt;br /&gt;
*Golden Chest: 20 AP&lt;br /&gt;
*Treasure Horde: ?? AP (only counts for first interaction per Horde)&lt;br /&gt;
Player Kill&lt;br /&gt;
*Grants anywhere from 3 to 57 AP depending on the number of divisions that are between you and the killed player, increasing against players ranked higher, and decreasing against players ranked lower.&lt;br /&gt;
*Kills grant a baseline of 30 AP, and award an extra 4.5 AP per division that the killed player has above you, or decreasing by 4.5 AP per division that the killer has over the killed target.&lt;br /&gt;
*3 AP for killing a player the maximum of 6 divisions below you, and 57 AP for killing a player the maximum of 6 divisions above you&lt;br /&gt;
*Assists? (currently unknown)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sub Boss Kill&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Monster name:&lt;br /&gt;
!Normal AP&lt;br /&gt;
!Elite AP&lt;br /&gt;
!Nightmare AP&lt;br /&gt;
|-&lt;br /&gt;
|Cockatrice&lt;br /&gt;
|5&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Demon berserker&lt;br /&gt;
|30&lt;br /&gt;
|15&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Demon centaur&lt;br /&gt;
|15&lt;br /&gt;
|30 &lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Giant centipede&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Giant worm&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Golem&lt;br /&gt;
|15&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton champion&lt;br /&gt;
|8&lt;br /&gt;
|25&lt;br /&gt;
|N/A &lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
|10&lt;br /&gt;
|25&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Boss Kill &lt;br /&gt;
*Crypts&#039; Boss 125 AP&lt;br /&gt;
*Goblin Cave&#039;s Boss 90 AP&lt;br /&gt;
&lt;br /&gt;
Item Achieve &lt;br /&gt;
*Items you bring in do not count, however; items you put on during your run and extract with do count, &#039;&#039;including&#039;&#039; treasure.&lt;br /&gt;
*The Following Data Set requires 1 extract per item: could not find all items:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Item / AP Value&lt;br /&gt;
|Grey&lt;br /&gt;
|White&lt;br /&gt;
|Green&lt;br /&gt;
|Blue&lt;br /&gt;
|Purple&lt;br /&gt;
|Orange&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Francisca Axe&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Throwing Knife&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lockpick&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Potion of Healing&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Potion of invisibility&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Potion of Protection&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Surgical Kit&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cloak&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ring&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Trap Disarming Kit&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Necklace&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bandage&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bottle&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
Treasure &lt;br /&gt;
*AP granted is equal to the gold worth of the [[Treasure]] in your inventory upon extraction&lt;br /&gt;
Dungeon Down&lt;br /&gt;
*20 AP for taking a [[Dungeon#Portals|Down portal]]&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
[[File:Reward Details.png|left]]&lt;/div&gt;</summary>
		<author><name>Finglay</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=18982</id>
		<title>Adventure Rank</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=18982"/>
		<updated>2024-01-13T18:58:07Z</updated>

		<summary type="html">&lt;p&gt;Finglay: Adding portal AP values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
=High-Roller Ranks and Adventure Points=&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
Ranks are only for the High-Roller dungeons which now have a 0 gold ante but instead have an Adventure Point (AP) ante.&lt;br /&gt;
Dark and Darker currently has 7 rank categories with a total of 19 individual ranks that players can achieve. Each rank causes an increase in AP to enter the High roll dungeons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Rank&lt;br /&gt;
!Required Total AP&lt;br /&gt;
!Dungeon Entrance Fee (Howling Crypts)&lt;br /&gt;
!Dungeon Enterance Fee (Ruins) &lt;br /&gt;
!Dungeon Entrance Fee (Goblin cave)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte III&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte II&lt;br /&gt;
|500&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte I&lt;br /&gt;
|1000&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice III&lt;br /&gt;
|1750&lt;br /&gt;
|25&lt;br /&gt;
|30&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice II&lt;br /&gt;
&lt;br /&gt;
|2500&lt;br /&gt;
|50&lt;br /&gt;
|60&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice I&lt;br /&gt;
|3250 &lt;br /&gt;
|75&lt;br /&gt;
|90&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer III&lt;br /&gt;
|4250 &lt;br /&gt;
|100&lt;br /&gt;
|120&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer II&lt;br /&gt;
|5250&lt;br /&gt;
|125&lt;br /&gt;
|150&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer I&lt;br /&gt;
&lt;br /&gt;
|6250&lt;br /&gt;
|150&lt;br /&gt;
|180&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder III&lt;br /&gt;
| 7500&lt;br /&gt;
|175&lt;br /&gt;
|210&lt;br /&gt;
|140&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder II&lt;br /&gt;
|9000&lt;br /&gt;
|200&lt;br /&gt;
|240&lt;br /&gt;
|160&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder I &lt;br /&gt;
|11000&lt;br /&gt;
|225&lt;br /&gt;
|270&lt;br /&gt;
|180&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager III&lt;br /&gt;
|13500 &lt;br /&gt;
|250&lt;br /&gt;
|300&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager II&lt;br /&gt;
|16500&lt;br /&gt;
|275&lt;br /&gt;
|330&lt;br /&gt;
|220&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager I&lt;br /&gt;
|20000&lt;br /&gt;
|300&lt;br /&gt;
|360&lt;br /&gt;
|240&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar III&lt;br /&gt;
|24000&lt;br /&gt;
|400&lt;br /&gt;
|450&lt;br /&gt;
|260&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; | Exemplar II &lt;br /&gt;
|28000&lt;br /&gt;
|500&lt;br /&gt;
|550&lt;br /&gt;
|280&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar I&lt;br /&gt;
|32000&lt;br /&gt;
|600&lt;br /&gt;
|650&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#D7C58D&amp;quot; |Demigod &lt;br /&gt;
|36000&lt;br /&gt;
|700 &lt;br /&gt;
|750&lt;br /&gt;
|320&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Adventure Points==&lt;br /&gt;
There are 9 different sources of Adventure Points (AP) to advance your rank in the High-Roller dungeons. Each entrance of the dungeon cost varying amounts of AP as seen above, even if you perish. Failing to extract from the dungeon will remove all AP gains, and still pay the AP ante. &lt;br /&gt;
&lt;br /&gt;
[[File:Adventure_point_rewards2.png|link=|x500px]]&lt;br /&gt;
&lt;br /&gt;
Monster Kill&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Monster name:&lt;br /&gt;
!Normal AP&lt;br /&gt;
!Elite AP&lt;br /&gt;
!Nightmare AP&lt;br /&gt;
|-&lt;br /&gt;
|Death Beetle:&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Death skull&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Death skull(Summoned)&lt;br /&gt;
|0&lt;br /&gt;
| 5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Demon bat&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Demon dog&lt;br /&gt;
|5&lt;br /&gt;
|10 &lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Dire wolf&lt;br /&gt;
|3&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Giant bat&lt;br /&gt;
|3&lt;br /&gt;
|6&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Giant dragonfly&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10 &lt;br /&gt;
|-&lt;br /&gt;
|Giant spider&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
| Goblin axeman&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Goblin archer&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Goblin bola slinger&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Goblin mage&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Goblin warrior&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Mummy&lt;br /&gt;
|2&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton archer &lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton archer(summoned)&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton axeman&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton crossbowman&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton footman&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton guardsman&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton guardsman(summoned)&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton mage&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton swordsman&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton spearman&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
|Spider mummy&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wisp&lt;br /&gt;
|5&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Mimic(Large flat)&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|Mimic(All but flat)&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Props Interaction&lt;br /&gt;
*Opening props grant AP only the first time they are opened&lt;br /&gt;
*Blue portals give 10 AP per portal&lt;br /&gt;
*Red portals give 30 AP per portal&lt;br /&gt;
*Reinforced Chest: 0.5 AP&lt;br /&gt;
*Doors: 0 AP&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
Player Kill&lt;br /&gt;
*Grants anywhere from 1 to 19 AP depending on the number of divisions that are between you and the killed player, increasing against players ranked higher, and decreasing against players ranked lower.&lt;br /&gt;
*Kills grant a baseline of 10 AP, and award an extra 1.5 AP per division that the killed player has above you, or decreasing by 1.5 AP per division that the killer has over the killed target.&lt;br /&gt;
*1 AP for killing a player the maximum of 6 divisions below you, and 19 AP for killing a player the maximum of 6 divisions above you&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sub Boss Kill&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Monster name:&lt;br /&gt;
!Normal AP&lt;br /&gt;
!Elite AP&lt;br /&gt;
!Nightmare AP&lt;br /&gt;
|-&lt;br /&gt;
|Cockatrice&lt;br /&gt;
|5&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Demon berserker&lt;br /&gt;
|30&lt;br /&gt;
|15&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Demon centaur&lt;br /&gt;
|15&lt;br /&gt;
|30 &lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Giant centipede&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Giant worm&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Golem&lt;br /&gt;
|15&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton champion&lt;br /&gt;
|8&lt;br /&gt;
|25&lt;br /&gt;
|N/A &lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
|10&lt;br /&gt;
|25&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
High-End Props Interaction&lt;br /&gt;
*Opening props count only the first time they are opened&lt;br /&gt;
*Lion&#039;s Head Chest: 5 AP&lt;br /&gt;
* ?&lt;br /&gt;
&lt;br /&gt;
Boss Kill &lt;br /&gt;
*Crypts&#039; Boss 125 AP&lt;br /&gt;
*Goblin Cave&#039;s Boss 90 AP&lt;br /&gt;
&lt;br /&gt;
Item Achieve &lt;br /&gt;
*Items you bring in do not count, however; items you put on during your run and extract with do count, &#039;&#039;excluding&#039;&#039; treasure.&lt;br /&gt;
*The Following Data Set requires 1 extract per item: could not find all items:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Item / AP Value&lt;br /&gt;
|Grey&lt;br /&gt;
|White&lt;br /&gt;
|Green&lt;br /&gt;
|Blue&lt;br /&gt;
|Purple&lt;br /&gt;
|Orange&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Francisca Axe&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Throwing Knife&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lockpick&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Potion of Healing&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Potion of invisibility&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Potion of Protection&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Surgical Kit&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cloak&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ring&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Trap Disarming Kit&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Necklace&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bandage&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bottle&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
Treasure &lt;br /&gt;
*AP granted is equal to the gold worth of the [[Treasure]] in your inventory upon extraction&lt;br /&gt;
Dungeon Down&lt;br /&gt;
*20 AP for taking a [[Dungeon#Portals|Down portal]]&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
[[File:Reward Details.png|left]]&lt;/div&gt;</summary>
		<author><name>Finglay</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=18753</id>
		<title>Adventure Rank</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=18753"/>
		<updated>2024-01-06T08:14:48Z</updated>

		<summary type="html">&lt;p&gt;Finglay: /* Ranks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
=High-Roller Ranks and Adventure Points=&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
Ranks are only for the High-Roller dungeons which now have a 0 gold ante but instead have an Adventure Point (AP) ante.&lt;br /&gt;
Dark and Darker currently has 7 rank categories with a total of 19 individual ranks that players can achieve. Each rank causes an increase in AP to enter the High roll dungeons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Rank&lt;br /&gt;
!Required Total AP&lt;br /&gt;
!Dungeon Entrance Fee (Howling Crypts)&lt;br /&gt;
!Dungeon Enterance Fee (Ruins) &lt;br /&gt;
!Dungeon Entrance Fee (Goblin cave)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte III&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte II&lt;br /&gt;
|500&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte I&lt;br /&gt;
|1000&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice III&lt;br /&gt;
|1750&lt;br /&gt;
|25&lt;br /&gt;
|30&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice II&lt;br /&gt;
&lt;br /&gt;
|2500&lt;br /&gt;
|50&lt;br /&gt;
|60&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice I&lt;br /&gt;
|3250 &lt;br /&gt;
|75&lt;br /&gt;
|90&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer III&lt;br /&gt;
|4250 &lt;br /&gt;
|100&lt;br /&gt;
|120&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer II&lt;br /&gt;
|5250&lt;br /&gt;
|125&lt;br /&gt;
|150&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer I&lt;br /&gt;
&lt;br /&gt;
|6250&lt;br /&gt;
|150&lt;br /&gt;
|180&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder III&lt;br /&gt;
| 7500&lt;br /&gt;
|175&lt;br /&gt;
|210&lt;br /&gt;
|140&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder II&lt;br /&gt;
|9000&lt;br /&gt;
|200&lt;br /&gt;
|240&lt;br /&gt;
|160&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder I &lt;br /&gt;
|11000&lt;br /&gt;
|225&lt;br /&gt;
|270&lt;br /&gt;
|180&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager III&lt;br /&gt;
|13500 &lt;br /&gt;
|250&lt;br /&gt;
|300&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager II&lt;br /&gt;
|16500&lt;br /&gt;
|275&lt;br /&gt;
|330&lt;br /&gt;
|220&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager I&lt;br /&gt;
|20000&lt;br /&gt;
|300&lt;br /&gt;
|360&lt;br /&gt;
|240&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar III&lt;br /&gt;
|24000&lt;br /&gt;
|400&lt;br /&gt;
|450&lt;br /&gt;
|260&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; | Exemplar II &lt;br /&gt;
|28000&lt;br /&gt;
|500&lt;br /&gt;
|550&lt;br /&gt;
|280&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar I&lt;br /&gt;
|32000&lt;br /&gt;
|600&lt;br /&gt;
|650&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#D7C58D&amp;quot; |Demigod &lt;br /&gt;
|36000&lt;br /&gt;
|700 &lt;br /&gt;
|750&lt;br /&gt;
|320&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Adventure Points==&lt;br /&gt;
There are 9 different sources of Adventure Points (AP) to advance your rank in the High-Roller dungeons. Each entrance of the dungeon cost varying amounts of AP as seen above, even if you perish. Failing to extract from the dungeon will remove all AP gains, and still pay the AP ante. &lt;br /&gt;
&lt;br /&gt;
[[File:Adventure_point_rewards2.png|link=|x500px]]&lt;br /&gt;
&lt;br /&gt;
Monster Kill&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Monster name:&lt;br /&gt;
!Normal AP&lt;br /&gt;
!Elite AP&lt;br /&gt;
!Nightmare AP&lt;br /&gt;
|-&lt;br /&gt;
|Death Beetle:&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Death skull&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Death skull(Summoned)&lt;br /&gt;
|0&lt;br /&gt;
| 5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Demon bat&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Demon dog&lt;br /&gt;
|5&lt;br /&gt;
|10 &lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Dire wolf&lt;br /&gt;
|3&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Giant bat&lt;br /&gt;
|3&lt;br /&gt;
|6&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Giant dragonfly&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10 &lt;br /&gt;
|-&lt;br /&gt;
|Giant spider&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
| Goblin axeman&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Goblin archer&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Goblin bola slinger&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Goblin mage&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Goblin warrior&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Mummy&lt;br /&gt;
|2&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton archer &lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton archer(summoned)&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton axeman&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton crossbowman&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton footman&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton guardsman&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton guardsman(summoned)&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton mage&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton swordsman&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton spearman&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
|Spider mummy&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wisp&lt;br /&gt;
|5&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Mimic(Large flat)&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|Mimic(All but flat)&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Props Interaction&lt;br /&gt;
* Opening props count only the first time they are opened&lt;br /&gt;
*Reinforced Chest: 0.5 AP&lt;br /&gt;
*Doors: 0 AP&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
Player Kill&lt;br /&gt;
*Grants anywhere from 1 to 19 AP depending on the number of divisions that are between you and the killed player, increasing against players ranked higher, and decreasing against players ranked lower.&lt;br /&gt;
*Kills grant a baseline of 10 AP, and award an extra 1.5 AP per division that the killed player has above you, or decreasing by 1.5 AP per division that the killer has over the killed target.&lt;br /&gt;
*1 AP for killing a player the maximum of 6 divisions below you, and 19 AP for killing a player the maximum of 6 divisions above you&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sub Boss Kill&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Monster name:&lt;br /&gt;
!Normal AP&lt;br /&gt;
!Elite AP&lt;br /&gt;
!Nightmare AP&lt;br /&gt;
|-&lt;br /&gt;
|Cockatrice&lt;br /&gt;
|5&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Demon berserker&lt;br /&gt;
|30&lt;br /&gt;
|15&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Demon centaur&lt;br /&gt;
|15&lt;br /&gt;
|30 &lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Giant centipede&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Giant worm&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Golem&lt;br /&gt;
|15&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton champion&lt;br /&gt;
|8&lt;br /&gt;
|25&lt;br /&gt;
|N/A &lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
|10&lt;br /&gt;
|25&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
High-End Props Interaction&lt;br /&gt;
*Opening props count only the first time they are opened&lt;br /&gt;
*Lion&#039;s Head Chest: 5 AP&lt;br /&gt;
* ?&lt;br /&gt;
&lt;br /&gt;
Boss Kill &lt;br /&gt;
*Crypts&#039; Boss 125 AP&lt;br /&gt;
*Goblin Cave&#039;s Boss 90 AP&lt;br /&gt;
&lt;br /&gt;
Item Achieve &lt;br /&gt;
*Items you bring in do not count, however; items you put on during your run do count.&lt;br /&gt;
*The Following Data Set requires 1 extract per item: could not find all items:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Item / AP Value&lt;br /&gt;
|Grey&lt;br /&gt;
|White&lt;br /&gt;
|Green&lt;br /&gt;
|Blue&lt;br /&gt;
|Purple&lt;br /&gt;
|Orange&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Francisca Axe&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Throwing Knife&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lockpick&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Potion of Healing&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Potion of invisibility&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Potion of Protection&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Surgical Kit&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cloak&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ring&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Trap Disarming Kit&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Necklace&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bandage&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Explosive Bottle&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
Treasure &lt;br /&gt;
*AP granted is equal to the gold worth of the [[Treasure]] in your inventory upon extraction&lt;br /&gt;
Dungeon Down&lt;br /&gt;
*20 AP for entering Inferno&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
[[File:Reward Details.png|left]]&lt;/div&gt;</summary>
		<author><name>Finglay</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=16647</id>
		<title>Adventure Rank</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=16647"/>
		<updated>2023-11-30T23:36:15Z</updated>

		<summary type="html">&lt;p&gt;Finglay: Updating entrance fee AP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
=High-Roller Ranks and Adventure Points=&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
Ranks are only for the High-Roller dungeons which now have a 0 gold ante but instead have an Adventure Point (AP) ante.&lt;br /&gt;
Dark and Darker currently has 7 rank categories with a total of 19 individual ranks that players can achieve. Each rank causes an increase in AP to enter the High roll dungeons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Rank&lt;br /&gt;
!Required Total AP&lt;br /&gt;
!Dungeon Entrance Fee (Howling Crypts)&lt;br /&gt;
!Dungeon Enterance Fee (Ruins) &lt;br /&gt;
!Dungeon Entrance Fee (Goblin cave)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte III&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte II&lt;br /&gt;
|500&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte I&lt;br /&gt;
|1000&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice III&lt;br /&gt;
|1750&lt;br /&gt;
|25&lt;br /&gt;
|15&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice II&lt;br /&gt;
&lt;br /&gt;
|2500&lt;br /&gt;
|50&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice I&lt;br /&gt;
|3250 &lt;br /&gt;
|75&lt;br /&gt;
|45&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer III&lt;br /&gt;
|4250 &lt;br /&gt;
|100&lt;br /&gt;
|60&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer II&lt;br /&gt;
|5250&lt;br /&gt;
|125&lt;br /&gt;
|75 &lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer I&lt;br /&gt;
&lt;br /&gt;
|6250&lt;br /&gt;
|150&lt;br /&gt;
|90&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder III&lt;br /&gt;
| 7500&lt;br /&gt;
|175&lt;br /&gt;
|105&lt;br /&gt;
|140&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder II&lt;br /&gt;
|9000&lt;br /&gt;
|200&lt;br /&gt;
|120&lt;br /&gt;
|160&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder I &lt;br /&gt;
|11000&lt;br /&gt;
|225&lt;br /&gt;
|135&lt;br /&gt;
|180&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager III&lt;br /&gt;
|13500 &lt;br /&gt;
|250&lt;br /&gt;
|150&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager II&lt;br /&gt;
|16500&lt;br /&gt;
|275&lt;br /&gt;
|175&lt;br /&gt;
|220&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager I&lt;br /&gt;
|20000&lt;br /&gt;
|300&lt;br /&gt;
|200&lt;br /&gt;
|240&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar III&lt;br /&gt;
|24000&lt;br /&gt;
|400&lt;br /&gt;
|225&lt;br /&gt;
|260&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; | Exemplar II &lt;br /&gt;
|28000&lt;br /&gt;
|500&lt;br /&gt;
|250&lt;br /&gt;
|280&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar I&lt;br /&gt;
|32000&lt;br /&gt;
|600&lt;br /&gt;
|275&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#D7C58D&amp;quot; |Demigod &lt;br /&gt;
|36000&lt;br /&gt;
|700 &lt;br /&gt;
|300&lt;br /&gt;
|320&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sources of Adventure Points==&lt;br /&gt;
There are 9 different sources of Adventure Points (AP) to advance your rank in the High-Roller dungeons. Each entrance of the dungeon cost varying amounts of AP as seen above, even if you perish. Failing to extract from the dungeon will remove all AP gains, and still pay the AP ante. &lt;br /&gt;
&lt;br /&gt;
[[File:adventure_point_rewards.png|link=|x500px]]&lt;br /&gt;
&lt;br /&gt;
Monster Kill&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Monster name:&lt;br /&gt;
!Normal AP&lt;br /&gt;
!Elite AP&lt;br /&gt;
!Nightmare AP&lt;br /&gt;
|-&lt;br /&gt;
|Death Beetle:&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Death skull&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Death skull(Summoned)&lt;br /&gt;
|0&lt;br /&gt;
| 5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Demon bat&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Demon dog&lt;br /&gt;
|5&lt;br /&gt;
|10 &lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Dire wolf&lt;br /&gt;
|3&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Giant bat&lt;br /&gt;
|3&lt;br /&gt;
|6&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Giant dragonfly&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10 &lt;br /&gt;
|-&lt;br /&gt;
|Giant spider&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
| Goblin axeman&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Goblin archer&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Goblin bola slinger&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Goblin mage&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Goblin warrior&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Mummy&lt;br /&gt;
|2&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton archer &lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton archer(summoned)&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton axeman&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton crossbowman&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton footman&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton guardsman&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton guardsman(summoned)&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton mage&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton swordsman&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton spearman&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
|Spider mummy&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wisp&lt;br /&gt;
|5&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Mimic(Large flat)&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|Mimic(All but flat)&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Props Interaction&lt;br /&gt;
* Opening props count only the first time they are opened&lt;br /&gt;
*Reinforced Chest: 0.5 AP&lt;br /&gt;
*Doors: 0 AP&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
Player Kill&lt;br /&gt;
*5 AP per kill. Assists do not count.&lt;br /&gt;
Sub Boss Kill&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Monster name:&lt;br /&gt;
!Normal AP&lt;br /&gt;
!Elite AP&lt;br /&gt;
!Nightmare AP&lt;br /&gt;
|-&lt;br /&gt;
|Cockatrice&lt;br /&gt;
|5&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Demon berserker&lt;br /&gt;
|30&lt;br /&gt;
|15&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Demon centaur&lt;br /&gt;
|15&lt;br /&gt;
|30 &lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Giant centipede&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Giant worm&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Golem&lt;br /&gt;
|15&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton champion&lt;br /&gt;
|8&lt;br /&gt;
|25&lt;br /&gt;
|N/A &lt;br /&gt;
|-&lt;br /&gt;
| Wraith&lt;br /&gt;
|10&lt;br /&gt;
|25&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
High-End Props Interaction&lt;br /&gt;
*Opening props count only the first time they are opened&lt;br /&gt;
*Lion&#039;s Head Chest: 5 AP&lt;br /&gt;
* ?&lt;br /&gt;
&lt;br /&gt;
Boss Kill &lt;br /&gt;
*Crypts&#039; Boss 125 AP&lt;br /&gt;
*Goblin Cave&#039;s Boss 90 AP&lt;br /&gt;
&lt;br /&gt;
Item Achieve &lt;br /&gt;
*Moving an item to your inventory grants AP, even if you don&#039;t extract with it&lt;br /&gt;
*Unknown if teammates can get AP from the same item&lt;br /&gt;
&lt;br /&gt;
Treasure &lt;br /&gt;
*AP granted is equal to the gold worth of the treasure in your inventory upon extraction&lt;br /&gt;
Dungeon Down&lt;br /&gt;
*20 AP for entering Inferno&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Further notes:&lt;br /&gt;
&lt;br /&gt;
Hitting the pathfinder rank in Preseason #1 will allow players to unlock an exclusive Nightmare Skeleton skin&lt;/div&gt;</summary>
		<author><name>Finglay</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=16642</id>
		<title>Adventure Rank</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=16642"/>
		<updated>2023-11-30T10:16:56Z</updated>

		<summary type="html">&lt;p&gt;Finglay: Sub boss AP table + removing an overlapping table in the wrong place&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
=High-Roller Ranks and Adventure Points=&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
Ranks are only for the High-Roller dungeons which now have a 0 gold ante but instead have an Adventure Point (AP) ante.&lt;br /&gt;
Dark and Darker currently has 7 rank categories with a total of 19 individual ranks that players can achieve. Each rank causes an increase in AP to enter the High roll dungeons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Rank&lt;br /&gt;
!Required Total AP&lt;br /&gt;
!Dungeon Entrance Fee (Howling Crypts)&lt;br /&gt;
!Dungeon Entrance Fee (Goblin cave)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte III&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte II&lt;br /&gt;
|500&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte I&lt;br /&gt;
|1000&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice III&lt;br /&gt;
|1750&lt;br /&gt;
|50&lt;br /&gt;
&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice II&lt;br /&gt;
&lt;br /&gt;
|2500&lt;br /&gt;
|100&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice I&lt;br /&gt;
|3250&lt;br /&gt;
|150&lt;br /&gt;
|75&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer III&lt;br /&gt;
|4250&lt;br /&gt;
|200&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer II&lt;br /&gt;
|5250&lt;br /&gt;
|250&lt;br /&gt;
|125&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer I&lt;br /&gt;
&lt;br /&gt;
|6250&lt;br /&gt;
|300&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder III&lt;br /&gt;
|7500&lt;br /&gt;
|350&lt;br /&gt;
|175&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder II&lt;br /&gt;
|9000&lt;br /&gt;
|400&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder I&lt;br /&gt;
|11000&lt;br /&gt;
|450&lt;br /&gt;
|225&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager III&lt;br /&gt;
|13500&lt;br /&gt;
|500&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager II&lt;br /&gt;
|16500&lt;br /&gt;
|550&lt;br /&gt;
|275&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager I&lt;br /&gt;
|20000&lt;br /&gt;
|600&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar III&lt;br /&gt;
|24000&lt;br /&gt;
|650&lt;br /&gt;
|325&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar II&lt;br /&gt;
|28000&lt;br /&gt;
|700&lt;br /&gt;
|350&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar I&lt;br /&gt;
|32000&lt;br /&gt;
|750&lt;br /&gt;
|375&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#D7C58D&amp;quot; |Demigod&lt;br /&gt;
|36000&lt;br /&gt;
|800&lt;br /&gt;
|400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sources of Adventure Points==&lt;br /&gt;
There are 9 different sources of Adventure Points (AP) to advance your rank in the High-Roller dungeons. Each entrance of the dungeon cost varying amounts of AP as seen above, even if you perish. Failing to extract from the dungeon will remove all AP gains, and still pay the AP ante. &lt;br /&gt;
&lt;br /&gt;
[[File:adventure_point_rewards.png|link=|x500px]]&lt;br /&gt;
&lt;br /&gt;
Monster Kill&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Monster name:&lt;br /&gt;
!Normal AP&lt;br /&gt;
!Elite AP&lt;br /&gt;
!Nightmare AP&lt;br /&gt;
|-&lt;br /&gt;
|Death Beetle:&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Death skull&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Death skull(Summoned)&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
| Demon bat&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| Demon dog&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Dire wolf&lt;br /&gt;
|3&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Giant bat &lt;br /&gt;
|3&lt;br /&gt;
| 6&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Giant dragonfly&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Giant spider&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Goblin axeman&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Goblin archer&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Goblin bola slinger&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Goblin mage&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| Goblin warrior&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Mummy&lt;br /&gt;
|2&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton archer &lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton archer(summoned)&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton axeman&lt;br /&gt;
|5&lt;br /&gt;
|10 &lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton crossbowman&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton footman&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton guardsman &lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
| Skeleton guardsman(summoned)&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton mage&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton swordsman&lt;br /&gt;
|4&lt;br /&gt;
| 8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton spearman&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Spider mummy&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wisp&lt;br /&gt;
|5&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
|-&lt;br /&gt;
|Zombie&lt;br /&gt;
|3&lt;br /&gt;
| 5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Mimic(Large flat)&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Mimic(All but flat)&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Props Interaction&lt;br /&gt;
*Opening props count only the first time they are opened&lt;br /&gt;
*Reinforced Chest: 0.5 AP&lt;br /&gt;
*Doors: 0 AP&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
Player Kill&lt;br /&gt;
*5 AP per kill. Assists do not count.&lt;br /&gt;
Sub Boss Kill&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Monster name: &lt;br /&gt;
!Normal AP &lt;br /&gt;
!Elite AP&lt;br /&gt;
!Nightmare AP&lt;br /&gt;
|-&lt;br /&gt;
|Cockatrice&lt;br /&gt;
|5&lt;br /&gt;
|N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
|Demon berserker&lt;br /&gt;
|30&lt;br /&gt;
|15&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Demon centaur&lt;br /&gt;
|15&lt;br /&gt;
|30&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Giant centipede&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Giant worm&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|N/A &lt;br /&gt;
|-&lt;br /&gt;
| Golem&lt;br /&gt;
|15&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton champion&lt;br /&gt;
|8&lt;br /&gt;
|25 &lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Wraith&lt;br /&gt;
|10&lt;br /&gt;
|25&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
High-End Props Interaction&lt;br /&gt;
* Opening props count only the first time they are opened&lt;br /&gt;
*Lion&#039;s Head Chest: 5 AP&lt;br /&gt;
* ?&lt;br /&gt;
&lt;br /&gt;
Boss Kill &lt;br /&gt;
*Crypts&#039; Boss 125 AP&lt;br /&gt;
*Goblin Cave&#039;s Boss 90 AP&lt;br /&gt;
&lt;br /&gt;
Item Achieve &lt;br /&gt;
*Moving an item to your inventory grants AP, even if you don&#039;t extract with it&lt;br /&gt;
*Unknown if teammates can get AP from the same item&lt;br /&gt;
&lt;br /&gt;
Treasure &lt;br /&gt;
*AP granted is equal to the gold worth of the treasure in your inventory upon extraction&lt;br /&gt;
Dungeon Down&lt;br /&gt;
*20 AP for entering Inferno&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Further notes:&lt;br /&gt;
&lt;br /&gt;
Hitting the pathfinder rank in Preseason #1 will allow players to unlock an exclusive Nightmare Skeleton skin&lt;/div&gt;</summary>
		<author><name>Finglay</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=16634</id>
		<title>Adventure Rank</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=16634"/>
		<updated>2023-11-29T16:27:45Z</updated>

		<summary type="html">&lt;p&gt;Finglay: Standard monster AP points table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
=High-Roller Ranks and Adventure Points=&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
Ranks are only for the High-Roller dungeons which now have a 0 gold ante but instead have an Adventure Point (AP) ante.&lt;br /&gt;
Dark and Darker currently has 7 rank categories with a total of 19 individual ranks that players can achieve. Each rank causes an increase in AP to enter the High roll dungeons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Rank&lt;br /&gt;
!Required Total AP&lt;br /&gt;
!Dungeon Entrance Fee (Howling Crypts)&lt;br /&gt;
!Dungeon Entrance Fee (Goblin cave)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte III&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte II&lt;br /&gt;
|500&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte I&lt;br /&gt;
|1000&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice III&lt;br /&gt;
|1750&lt;br /&gt;
|50&lt;br /&gt;
&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice II&lt;br /&gt;
&lt;br /&gt;
|2500&lt;br /&gt;
|100&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice I&lt;br /&gt;
|3250&lt;br /&gt;
|150&lt;br /&gt;
|75&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer III&lt;br /&gt;
|4250&lt;br /&gt;
|200&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer II&lt;br /&gt;
|5250&lt;br /&gt;
|250&lt;br /&gt;
|125&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer I&lt;br /&gt;
&lt;br /&gt;
|6250&lt;br /&gt;
|300&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder III&lt;br /&gt;
|7500&lt;br /&gt;
|350&lt;br /&gt;
|175&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder II&lt;br /&gt;
|9000&lt;br /&gt;
|400&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder I&lt;br /&gt;
|11000&lt;br /&gt;
|450&lt;br /&gt;
|225&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager III&lt;br /&gt;
|13500&lt;br /&gt;
|500&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager II&lt;br /&gt;
|16500&lt;br /&gt;
|550&lt;br /&gt;
|275&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager I&lt;br /&gt;
|20000&lt;br /&gt;
|600&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar III&lt;br /&gt;
|24000&lt;br /&gt;
|650&lt;br /&gt;
|325&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar II&lt;br /&gt;
|28000&lt;br /&gt;
|700&lt;br /&gt;
|350&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar I&lt;br /&gt;
|32000&lt;br /&gt;
|750&lt;br /&gt;
|375&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#D7C58D&amp;quot; |Demigod&lt;br /&gt;
|36000&lt;br /&gt;
|800&lt;br /&gt;
|400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sources of Adventure Points==&lt;br /&gt;
There are 9 different sources of Adventure Points (AP) to advance your rank in the High-Roller dungeons. Each entrance of the dungeon cost varying amounts of AP as seen above, even if you perish. Failing to extract from the dungeon will remove all AP gains, and still pay the AP ante. &lt;br /&gt;
&lt;br /&gt;
[[File:adventure_point_rewards.png|link=|x500px]]&lt;br /&gt;
&lt;br /&gt;
Monster Kill&lt;br /&gt;
&lt;br /&gt;
Format - Monster Name: Normal AP, Elite AP, Nightmare AP&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Monster name:&lt;br /&gt;
!Normal AP&lt;br /&gt;
!Elite AP&lt;br /&gt;
!Nightmare AP &lt;br /&gt;
|-&lt;br /&gt;
|Death Beetle:&lt;br /&gt;
| 2&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Death skull&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Death skull(Summoned)&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Demon bat&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Demon dog&lt;br /&gt;
| 5&lt;br /&gt;
|10&lt;br /&gt;
|15 &lt;br /&gt;
|-&lt;br /&gt;
|Dire wolf&lt;br /&gt;
|3&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Giant bat&lt;br /&gt;
|3&lt;br /&gt;
|6&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Giant dragonfly&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Giant spider&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Goblin axeman&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12 &lt;br /&gt;
|-&lt;br /&gt;
|Goblin archer&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
|Goblin bola slinger&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Goblin mage&lt;br /&gt;
|5&lt;br /&gt;
|10 &lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Goblin warrior&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Mummy&lt;br /&gt;
|2&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton archer&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton archer(summoned)&lt;br /&gt;
| 0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton axeman&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton crossbowman&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton footman&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton guardsman&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton guardsman(summoned)&lt;br /&gt;
| 0&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A &lt;br /&gt;
|-&lt;br /&gt;
|Skeleton mage&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton swordsman&lt;br /&gt;
|4&lt;br /&gt;
| 8&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton spearman&lt;br /&gt;
|5&lt;br /&gt;
|10 &lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| Spider mummy &lt;br /&gt;
|0&lt;br /&gt;
| 0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wisp&lt;br /&gt;
|5&lt;br /&gt;
| N/A &lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Zombie&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|Mimic(Large flat)&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Mimic(All but flat)&lt;br /&gt;
|3&lt;br /&gt;
| 5&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Props Interaction&lt;br /&gt;
*Opening props count only the first time they are opened&lt;br /&gt;
*Reinforced Chest: 0.5 AP&lt;br /&gt;
*Doors: 0 AP&lt;br /&gt;
Player Kill&lt;br /&gt;
*5 AP per kill. Assists do not count.&lt;br /&gt;
Sub Boss Kill&lt;br /&gt;
&lt;br /&gt;
Format - Monster Name: Normal AP, Elite AP, Nightmare AP  &lt;br /&gt;
*Cockatrice: 5,NA,NA&lt;br /&gt;
*Demon berserker: 30,15,30&lt;br /&gt;
*Demon centaur: 15,30,NA&lt;br /&gt;
*Giant centipede: 10,20,NA&lt;br /&gt;
*Giant worm: 10,20,NA&lt;br /&gt;
*Golem: 15,NA,NA&lt;br /&gt;
* Skeleton champion: 8,25,NA&lt;br /&gt;
*Wraith: 10,25,NA&lt;br /&gt;
High-End Props Interaction&lt;br /&gt;
* Opening props count only the first time they are opened&lt;br /&gt;
*Lion&#039;s Head Chest: 5 AP&lt;br /&gt;
* ?&lt;br /&gt;
Boss Kill&lt;br /&gt;
*Crypts&#039; Boss 125 AP&lt;br /&gt;
*Goblin Cave&#039;s Boss 90 AP&lt;br /&gt;
Item Achieve &lt;br /&gt;
*Moving an item to your inventory grants AP, even if you don&#039;t extract with it&lt;br /&gt;
*Unknown if teammates can get AP from the same item&lt;br /&gt;
Treasure &lt;br /&gt;
*AP granted is equal to the gold worth of the treasure in your inventory upon extraction&lt;br /&gt;
Dungeon Down&lt;br /&gt;
*20 AP for entering Inferno&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Further notes:&lt;br /&gt;
&lt;br /&gt;
Hitting the pathfinder rank in Preseason #1 will allow players to unlock an exclusive skin&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Monster name:&lt;br /&gt;
!Normal AP&lt;br /&gt;
!Elite AP&lt;br /&gt;
!Nightmare AP&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Finglay</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:96f57e8709a22f093b35c99fc605930e&amp;diff=16478</id>
		<title>CommentStreams:96f57e8709a22f093b35c99fc605930e</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:96f57e8709a22f093b35c99fc605930e&amp;diff=16478"/>
		<updated>2023-11-27T10:08:24Z</updated>

		<summary type="html">&lt;p&gt;Finglay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You must extract with the treasure in your inventory. Im currently working on a document to figure out the exact AP value of every treasure. Once this is finished i will upload the document on this wiki page.&lt;/div&gt;</summary>
		<author><name>Finglay</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:567a3229468354ff64d99e91e69c5c37&amp;diff=16472</id>
		<title>CommentStreams:567a3229468354ff64d99e91e69c5c37</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:567a3229468354ff64d99e91e69c5c37&amp;diff=16472"/>
		<updated>2023-11-26T20:39:01Z</updated>

		<summary type="html">&lt;p&gt;Finglay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I believe you have to maintain it&lt;/div&gt;</summary>
		<author><name>Finglay</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:1563f227b504330d6bed9ffd2c76a2f7&amp;diff=16466</id>
		<title>CommentStreams:1563f227b504330d6bed9ffd2c76a2f7</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:1563f227b504330d6bed9ffd2c76a2f7&amp;diff=16466"/>
		<updated>2023-11-26T15:30:41Z</updated>

		<summary type="html">&lt;p&gt;Finglay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am currently working on one. Once it is a bit more full I will attach it to this page. Hopefully it shouldn&#039;t be too long.&lt;/div&gt;</summary>
		<author><name>Finglay</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=16460</id>
		<title>Adventure Rank</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=16460"/>
		<updated>2023-11-25T22:32:10Z</updated>

		<summary type="html">&lt;p&gt;Finglay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
Dark and Darker currently has 7 rank categories with a total of 19 individual ranks that players can achieve. Each rank causes an increase in AP to enter the High roll dungeons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Rank&lt;br /&gt;
!Required Total AP&lt;br /&gt;
!Dungeon Entrance Fee (Howling Crypts)&lt;br /&gt;
!Dungeon Enterance Fee (Goblin cave)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte III&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte II&lt;br /&gt;
|500&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte I&lt;br /&gt;
|1000&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice III&lt;br /&gt;
|1750&lt;br /&gt;
|50&lt;br /&gt;
&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice II&lt;br /&gt;
&lt;br /&gt;
|2500&lt;br /&gt;
|100&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice I&lt;br /&gt;
|3250&lt;br /&gt;
|150&lt;br /&gt;
|75&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer III&lt;br /&gt;
|4250&lt;br /&gt;
|200&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer II&lt;br /&gt;
|5250&lt;br /&gt;
|250&lt;br /&gt;
|125&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer I&lt;br /&gt;
&lt;br /&gt;
|6250&lt;br /&gt;
|300&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder III&lt;br /&gt;
|7500&lt;br /&gt;
|350&lt;br /&gt;
|175&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder II&lt;br /&gt;
|9000&lt;br /&gt;
|400&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder I&lt;br /&gt;
|11000&lt;br /&gt;
|450&lt;br /&gt;
|225&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager III&lt;br /&gt;
|13500&lt;br /&gt;
|500&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager II&lt;br /&gt;
|16500&lt;br /&gt;
|550&lt;br /&gt;
|275&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager I&lt;br /&gt;
|20000&lt;br /&gt;
|600&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar III&lt;br /&gt;
|24000&lt;br /&gt;
|650&lt;br /&gt;
|325&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar II&lt;br /&gt;
|28000&lt;br /&gt;
|700&lt;br /&gt;
|350&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar I&lt;br /&gt;
|32000&lt;br /&gt;
|750&lt;br /&gt;
|375&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#D7C58D&amp;quot; |Demigod&lt;br /&gt;
|36000&lt;br /&gt;
|800&lt;br /&gt;
|400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Further notes:&lt;br /&gt;
&lt;br /&gt;
Hitting the pathfinder rank in Preseason #1 will allow players to unlock an exclusive skin&lt;/div&gt;</summary>
		<author><name>Finglay</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=16459</id>
		<title>Adventure Rank</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=16459"/>
		<updated>2023-11-25T22:31:03Z</updated>

		<summary type="html">&lt;p&gt;Finglay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
Dark and Darker currently has 7 rank categories with a total of 19 individual ranks that players can achieve. Each rank causes an increase in AP to enter the High roll dungeons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Rank&lt;br /&gt;
!Required Total AP&lt;br /&gt;
!Dungeon Entrance Fee (Howling Crypts)&lt;br /&gt;
!Dungeon Enterance Fee (Goblin cave)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte III&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte II&lt;br /&gt;
|500&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte I&lt;br /&gt;
|1000&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice III&lt;br /&gt;
|1750&lt;br /&gt;
|50 &lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice II&lt;br /&gt;
&lt;br /&gt;
|2500&lt;br /&gt;
|100&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice I&lt;br /&gt;
|3250&lt;br /&gt;
|150&lt;br /&gt;
|75&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer III&lt;br /&gt;
|4250&lt;br /&gt;
|200&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer II&lt;br /&gt;
|5250&lt;br /&gt;
|250&lt;br /&gt;
|125&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer I &lt;br /&gt;
|6250&lt;br /&gt;
|300&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder III&lt;br /&gt;
|7500&lt;br /&gt;
|350&lt;br /&gt;
|175&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder II&lt;br /&gt;
|9000&lt;br /&gt;
|400&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder I&lt;br /&gt;
|11000&lt;br /&gt;
|450&lt;br /&gt;
|225&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager III&lt;br /&gt;
|13500&lt;br /&gt;
|500&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager II&lt;br /&gt;
|16500&lt;br /&gt;
|550&lt;br /&gt;
|275&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager I&lt;br /&gt;
|20000&lt;br /&gt;
|600&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar III&lt;br /&gt;
|24000&lt;br /&gt;
|650&lt;br /&gt;
|325&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar II&lt;br /&gt;
|28000&lt;br /&gt;
|700&lt;br /&gt;
|350&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar I&lt;br /&gt;
|32000&lt;br /&gt;
|750&lt;br /&gt;
|375&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#D7C58D&amp;quot; |Demigod&lt;br /&gt;
|36000&lt;br /&gt;
|800&lt;br /&gt;
|400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Further notes:&lt;br /&gt;
&lt;br /&gt;
Hitting the pathfinder rank in Preseason #1 will allow players to unlock an exclusive skin&lt;/div&gt;</summary>
		<author><name>Finglay</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=16458</id>
		<title>Adventure Rank</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=16458"/>
		<updated>2023-11-25T22:30:09Z</updated>

		<summary type="html">&lt;p&gt;Finglay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dark and Darker currently has 7 rank categories with a total of 19 individual ranks that players can achieve. Each rank causes an increase in AP to enter the High roll dungeons.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Rank&lt;br /&gt;
!Required Total AP&lt;br /&gt;
!Dungeon Entrance Fee (Howling Crypts)&lt;br /&gt;
!Dungeon Enterance Fee (Goblin cave)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte III&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte II&lt;br /&gt;
|500&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#57504C&amp;quot; |Neophyte I&lt;br /&gt;
|1000&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice III&lt;br /&gt;
|1750&lt;br /&gt;
|50 &lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice II&lt;br /&gt;
&lt;br /&gt;
|2500&lt;br /&gt;
|100&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#998C83&amp;quot; |Apprentice I&lt;br /&gt;
|3250&lt;br /&gt;
|150&lt;br /&gt;
|75&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer III&lt;br /&gt;
|4250&lt;br /&gt;
|200&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer II&lt;br /&gt;
|5250&lt;br /&gt;
|250&lt;br /&gt;
|125&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#6EB603&amp;quot; |Wanderer I &lt;br /&gt;
|6250&lt;br /&gt;
|300&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder III&lt;br /&gt;
|7500&lt;br /&gt;
|350&lt;br /&gt;
|175&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder II&lt;br /&gt;
|9000&lt;br /&gt;
|400&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#019AF3&amp;quot; |Pathfinder I&lt;br /&gt;
|11000&lt;br /&gt;
|450&lt;br /&gt;
|225&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager III&lt;br /&gt;
|13500&lt;br /&gt;
|500&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager II&lt;br /&gt;
|16500&lt;br /&gt;
|550&lt;br /&gt;
|275&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#B85DE1&amp;quot; |Voyager I&lt;br /&gt;
|20000&lt;br /&gt;
|600&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar III&lt;br /&gt;
|24000&lt;br /&gt;
|650&lt;br /&gt;
|325&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar II&lt;br /&gt;
|28000&lt;br /&gt;
|700&lt;br /&gt;
|350&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F39401&amp;quot; |Exemplar I&lt;br /&gt;
|32000&lt;br /&gt;
|750&lt;br /&gt;
|375&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#D7C58D&amp;quot; |Demigod&lt;br /&gt;
|36000&lt;br /&gt;
|800&lt;br /&gt;
|400&lt;br /&gt;
|}&lt;br /&gt;
Hitting the pathfinder rank in Preseason #1 will allow players to unlock an exclusive skin&lt;/div&gt;</summary>
		<author><name>Finglay</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=16457</id>
		<title>Adventure Rank</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Adventure_Rank&amp;diff=16457"/>
		<updated>2023-11-25T21:48:01Z</updated>

		<summary type="html">&lt;p&gt;Finglay: Created the table and inputed the values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Rank&lt;br /&gt;
!Required Total AP&lt;br /&gt;
!Dungeon Entrance Fee (Howling Crypts)&lt;br /&gt;
!Dungeon Enterance Fee (Goblin cave)&lt;br /&gt;
|-&lt;br /&gt;
|Neophyte III&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Neophyte II&lt;br /&gt;
|500&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Neophyte I&lt;br /&gt;
|1000&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice III&lt;br /&gt;
|1750&lt;br /&gt;
|50&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice II&lt;br /&gt;
|2500&lt;br /&gt;
|100&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice I&lt;br /&gt;
|3250&lt;br /&gt;
|150&lt;br /&gt;
|75&lt;br /&gt;
|-&lt;br /&gt;
|Wanderer III&lt;br /&gt;
|4250&lt;br /&gt;
|200&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|Wanderer II&lt;br /&gt;
|5250&lt;br /&gt;
|250&lt;br /&gt;
|125&lt;br /&gt;
|-&lt;br /&gt;
|Wanderer I&lt;br /&gt;
|6250&lt;br /&gt;
|300&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
|Pathfinder III&lt;br /&gt;
|7500&lt;br /&gt;
|350&lt;br /&gt;
|175&lt;br /&gt;
|-&lt;br /&gt;
|Pathfinder II&lt;br /&gt;
|9000&lt;br /&gt;
|400&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Pathfinder I&lt;br /&gt;
|11000&lt;br /&gt;
|450&lt;br /&gt;
|225&lt;br /&gt;
|-&lt;br /&gt;
|Voyager III&lt;br /&gt;
|13500&lt;br /&gt;
|500&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
|Voyager II&lt;br /&gt;
|16500&lt;br /&gt;
|550&lt;br /&gt;
|275&lt;br /&gt;
|-&lt;br /&gt;
|Voyager I&lt;br /&gt;
|20000&lt;br /&gt;
|600&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
|Exemplar III&lt;br /&gt;
|24000&lt;br /&gt;
|650&lt;br /&gt;
|325&lt;br /&gt;
|-&lt;br /&gt;
|Exemplar II&lt;br /&gt;
|28000&lt;br /&gt;
|700&lt;br /&gt;
|350&lt;br /&gt;
|-&lt;br /&gt;
|Exemplar I&lt;br /&gt;
|32000&lt;br /&gt;
|750&lt;br /&gt;
|375&lt;br /&gt;
|-&lt;br /&gt;
|Demigod&lt;br /&gt;
|36000&lt;br /&gt;
|800&lt;br /&gt;
|400&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Finglay</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Weapons&amp;diff=14428</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Weapons&amp;diff=14428"/>
		<updated>2023-11-02T20:40:53Z</updated>

		<summary type="html">&lt;p&gt;Finglay: /* Rarity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
In Dark and Darker, Weapons are a significant aspect of gameplay that require strategic consideration as players are given the opportunity to discover and utilize different types of weapons to suit their playstyle and preferences. In addition to the standard melee weapons like swords, maces, daggers, polearms, and axes, there are also ranged weapons like bows and crossbows that allow for combat from a distance. The game also features magical weapons that can be used to cast spells, as well as shields that can be used for defense.&lt;br /&gt;
&lt;br /&gt;
Weapons have different properties and parameters that affect their performance in combat, including attack damage, attack speed, range, attack animations. &lt;br /&gt;
&lt;br /&gt;
== Rarity==&lt;br /&gt;
Weapons can improve and become stronger as their rarity level increases. A weapon&#039;s rarity typically reflects its level of power, with higher rarity weapons providing more damage output and other attributes that can enhance the player&#039;s performance in combat.&lt;br /&gt;
&lt;br /&gt;
There are 8 rarities in the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity0&amp;quot;&amp;gt;Junk&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rarity &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; and above adds an extra random [[Enchantments|Enchantment]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon &amp;lt;/span&amp;gt; rarity adds up to 1 new [[Enchantments|enchantment]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; rarity adds up to 2 new [[enchantments]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; rarity adds up to 3 new [[enchantments]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; rarity adds up to 4 new [[enchantments]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; rarity adds up to 5 new [[enchantments]].&lt;br /&gt;
&lt;br /&gt;
==Stat Randomization==&lt;br /&gt;
Not only are the [[enchantments]] a gear piece is imbued with randomized, but some of it&#039;s base stats are also randomized.&lt;br /&gt;
&lt;br /&gt;
In general, only the damage values on weapons and the armor rating on armors are variable.&lt;br /&gt;
&lt;br /&gt;
As such, 2 gear pieces of the same rarity can have different base stats.&lt;br /&gt;
&lt;br /&gt;
There are some exceptions like the Lightfoot Boots, these also have randomized movement speed values based on rarity. &lt;br /&gt;
&lt;br /&gt;
For example, a &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; rarity Armet can have a 36 ~ 38 Armor Rating, which means that stat can roll between 36 to 38.&lt;br /&gt;
&lt;br /&gt;
==Attack Speed Explanation==&lt;br /&gt;
&#039;&#039;&#039;Windup&#039;&#039;&#039; = Time before attack&#039;s start&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attack&#039;&#039;&#039; = Attack duration, this is where swing, thrust etc. happens&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combo&#039;&#039;&#039; = Time between current attack&#039;s end to next attack&#039;s start&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recover&#039;&#039;&#039; = Time it takes the animation to reset back to default position&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Animations&#039; collision turns on before &#039;&#039;&#039;Attack&#039;&#039;&#039; phase and can deal damage during that time, however this is unlikely for most attacks as the weapon is usually over head or on the side, making it hard to hit that early. &lt;br /&gt;
&lt;br /&gt;
These times are calculated for &#039;&#039;&#039;0% Action Speed&#039;&#039;&#039;, attack speed will change according to player&#039;s [[Stats#Action_Speed|stats]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Weapon&#039;s data table shows attack speed of full combo. &#039;&#039;&#039;Recover&#039;&#039;&#039; time would be different for each combo.&lt;br /&gt;
&lt;br /&gt;
For example, full combo of [[Arming Sword]] is&lt;br /&gt;
*&#039;&#039;&#039;Windup&#039;&#039;&#039;:399ms&lt;br /&gt;
*&#039;&#039;&#039;Attack&#039;&#039;&#039;:205ms&lt;br /&gt;
*&#039;&#039;&#039;Combo&#039;&#039;&#039;:634ms&lt;br /&gt;
*&#039;&#039;&#039;Attack&#039;&#039;&#039;:157ms&lt;br /&gt;
*&#039;&#039;&#039;Combo&#039;&#039;&#039;:976ms&lt;br /&gt;
*&#039;&#039;&#039;Attack&#039;&#039;&#039;:154ms&lt;br /&gt;
*&#039;&#039;&#039;Recover&#039;&#039;&#039;:1213ms&lt;br /&gt;
&lt;br /&gt;
However, one hit combo would be &amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Windup&#039;&#039;&#039;:399ms&lt;br /&gt;
*&#039;&#039;&#039;Attack&#039;&#039;&#039;:205ms&lt;br /&gt;
*&#039;&#039;&#039;Recover&#039;&#039;&#039;:963ms&lt;br /&gt;
&lt;br /&gt;
==Weapon Properties==&lt;br /&gt;
Some weapons also have special properties, for example, the Castillon Dagger&#039;s and the Stiletto Dagger&#039;s 3rd hit deals 50% and 40% more damage.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Combo&amp;quot; column reflects a weapon&#039;s attack type in game files and sometimes they don&#039;t match to its attack animation.&lt;br /&gt;
&lt;br /&gt;
As for the &amp;quot;Weapon Hitbox&amp;quot; column, weapon&#039;s length doesn&#039;t necessarily determine a weapon&#039;s reach. How the weapon is hold, different attack animations affects weapon&#039;s reach. Thus, some shorter weapons have better reach than longer weapons.&lt;br /&gt;
&lt;br /&gt;
==Impact Zones==&lt;br /&gt;
Most melee weapons operate on a impact zones system, meaning hitting an enemy with the tip of the weapon will deal the most damage and hitting further down on the blade/haft will deal less damage.&lt;br /&gt;
The number of impact zones vary between weapons.&lt;br /&gt;
&lt;br /&gt;
Lets look at impact zones of [[Arming Sword]]:&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:Arming Sword Hitbox.png|link=Arming Sword#Hitbox|x300px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;Green Zone deals 100% damage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Orange Zone deals 90% damage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:red;&amp;gt;Red Zone deals 70% damage&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As [[Sword]]s overall balanced weapons and are less punished by the impact zones, weapons like [[Spear]] are affected a lot more.&lt;br /&gt;
&lt;br /&gt;
Check individual weapon pages such as [[Falchion]] to see their impact zone images.&lt;br /&gt;
&lt;br /&gt;
= Weapon Categories =&lt;br /&gt;
&lt;br /&gt;
==Unarmed==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Class&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slot&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Damage&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Movement Speed&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Combo&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Attack Speed&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapon Reach/Hitbox&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Action Movement Speed&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slowdown On Hit&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Bare Hands &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Blunt/Blunt &amp;lt;br&amp;gt; 100%/100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Height:  &amp;lt;br&amp;gt; Width:  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack: 0.95x  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; -7% &amp;lt;br&amp;gt; Duration: 0.5s&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Swords==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Swords}}&lt;br /&gt;
&lt;br /&gt;
==Maces==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Maces}}&lt;br /&gt;
&lt;br /&gt;
== Daggers==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Daggers}}&lt;br /&gt;
&lt;br /&gt;
==Polearms ==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Polearms}}&lt;br /&gt;
&lt;br /&gt;
==Axes==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Axes}}&lt;br /&gt;
&lt;br /&gt;
==Bows==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Bows}}&lt;br /&gt;
&lt;br /&gt;
== Crossbows==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Crossbows}}   &lt;br /&gt;
&lt;br /&gt;
==Magic Stuff==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Magic Stuff}}   &lt;br /&gt;
&lt;br /&gt;
==Musical Instruments==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Musical Instruments}}   &lt;br /&gt;
&lt;br /&gt;
==Shields ==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Shields}}   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;comment-streams /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Finglay</name></author>
	</entry>
</feed>