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	<id>https://darkanddarker.wiki.spellsandguns.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Enigme</id>
	<title>Dark and Darker Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://darkanddarker.wiki.spellsandguns.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Enigme"/>
	<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/Special:Contributions/Enigme"/>
	<updated>2026-05-19T11:40:20Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Frost_Wyvern&amp;diff=61255</id>
		<title>Frost Wyvern</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Frost_Wyvern&amp;diff=61255"/>
		<updated>2025-02-15T20:20:25Z</updated>

		<summary type="html">&lt;p&gt;Enigme: /* Hit Location Bonus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
{{GenerateMonsterInfobox}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Frost Wyvern is the final boss in the center of the Ice Abyss.&lt;br /&gt;
&lt;br /&gt;
To start the fight, all the beams powering the protective shield surrounding the boss need to be disabled. This can be done by interacting with the statues where the beams originate from.&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:80%&amp;quot;&amp;gt;{{GenerateMonsterTable|Bosses|monster=Frost Wyvern}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Damage#Hit_Location_Bonus|Hit Location Bonus]]==&lt;br /&gt;
*Tail -&amp;gt; -50%&lt;br /&gt;
*Wings -&amp;gt; hand -20%&lt;br /&gt;
*Neck -&amp;gt; head +50%&lt;br /&gt;
==Strategy==&lt;br /&gt;
?&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
In the center module of the Ice Abyss&lt;br /&gt;
&amp;lt;div&amp;gt;[[File:Wyvern Spot.png|alt=Wyvern Spot|center]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{GenerateLootDrops}}&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;/div&gt;</summary>
		<author><name>Enigme</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:47ffdde42e96d8c8d7b26a783bf99254&amp;diff=56603</id>
		<title>CommentStreams:47ffdde42e96d8c8d7b26a783bf99254</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:47ffdde42e96d8c8d7b26a783bf99254&amp;diff=56603"/>
		<updated>2025-01-07T14:30:03Z</updated>

		<summary type="html">&lt;p&gt;Enigme: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Treacherous Lungs works multiplicatively with buff duration. If you take Rage/Savage Roar which normally lasts 6s and equip treacherous lungs which is a 1.3 scalar to the duration then Rage/Savage Roar will now last 7.8s. This can be taken even further with buff duration. The current cap for buff duration as an enchantment is 70% and Barbarian currently starts with 18 Will which provides an additional 3% buff duration. If you buy gear with max buff duration and equip treacherous lungs and use Rage/Savage Roar it will now last for 13.5s&lt;br /&gt;
(6s)x(1.3)x(1.7+.03)=13.494s&lt;br /&gt;
Each 10 points of Will adds .78s to Rage/Savage Roar up to 50 Will&lt;br /&gt;
Using these stats War Cry will last for 15.743s&lt;br /&gt;
(7s)x(1.3)x(1.7+.03)=15.743s&lt;br /&gt;
Each 10 points of Will adds .91s to War Cry up to 50 Will{{DISPLAYTITLE:&lt;br /&gt;
Treacherous Lungs&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Enigme</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:1ff5cd9ff321fd0c3582ee86d2bfd6cf&amp;diff=56602</id>
		<title>CommentStreams:1ff5cd9ff321fd0c3582ee86d2bfd6cf</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:1ff5cd9ff321fd0c3582ee86d2bfd6cf&amp;diff=56602"/>
		<updated>2025-01-07T14:01:35Z</updated>

		<summary type="html">&lt;p&gt;Enigme: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yes, all 3&lt;/div&gt;</summary>
		<author><name>Enigme</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:1ff5cd9ff321fd0c3582ee86d2bfd6cf&amp;diff=56601</id>
		<title>CommentStreams:1ff5cd9ff321fd0c3582ee86d2bfd6cf</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:1ff5cd9ff321fd0c3582ee86d2bfd6cf&amp;diff=56601"/>
		<updated>2025-01-07T14:01:17Z</updated>

		<summary type="html">&lt;p&gt;Enigme: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yes&lt;/div&gt;</summary>
		<author><name>Enigme</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:47ffdde42e96d8c8d7b26a783bf99254&amp;diff=53528</id>
		<title>CommentStreams:47ffdde42e96d8c8d7b26a783bf99254</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:47ffdde42e96d8c8d7b26a783bf99254&amp;diff=53528"/>
		<updated>2024-12-29T10:26:09Z</updated>

		<summary type="html">&lt;p&gt;Enigme: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Treacherous Lungs works multiplicatively with buff duration. If you take Rage/Savage Roar which normally lasts 6s and equip treacherous lungs which is a 1.3 scalar to the duration then Rage/Savage Roar will now last 7.8s. This can be taken even further with buff duration. The current cap for buff duration as an enchantment is 70% and Barbarian currently starts with 18 Will which provides an additional 3 buff duration. If you buy gear with max buff duration and equip treacherous lungs and use Rage/Savage Roar it will now last for 13.5s&lt;br /&gt;
(6s)x(1.3)x(1.7+.03)=13.494s&lt;br /&gt;
Each 10 points of Will adds .78s to Rage/Savage Roar up to 50 Will&lt;br /&gt;
Using these stats War Cry will last for 15.743s&lt;br /&gt;
(7s)x(1.3)x(1.7+.03)=15.743s&lt;br /&gt;
Each 10 points of Will adds .91s to War Cry up to 50 Will{{DISPLAYTITLE:&lt;br /&gt;
Treacherous Lungs&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Enigme</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Weapon_Data&amp;diff=38008</id>
		<title>Template:Weapon Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Weapon_Data&amp;diff=38008"/>
		<updated>2024-08-16T03:00:26Z</updated>

		<summary type="html">&lt;p&gt;Enigme: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
|alllists={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|weapon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|uncraftable={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|shield=Aegis,Buckler,Delirium,Heater Shield,Lantern Shield,Pavise,Round Shield&lt;br /&gt;
				|sword=Arming Sword,Crystal Sword,Falchion,Fulgor,Kuma&#039;s Claw,Kuma&#039;s Fang,Longsword,Rapier,Short Sword,Viking Sword,Viola,Zweihander&lt;br /&gt;
				|polearm=Bardiche,Cinder,Halberd,Spear&lt;br /&gt;
				|unarmed=Bare Hand One Handed,Bare Hand Two Handed&lt;br /&gt;
				|axe=Battle Axe,Double Axe,Echo of Screams,Famine,Felling Axe,Hatchet,Horseman&#039;s Axe,Life after Death,Soulscraper&lt;br /&gt;
				|dagger=Castillon Dagger,Deathbloom,Kris Dagger,Rondel Dagger,Stiletto Dagger&lt;br /&gt;
				|magicstuff=Ceremonial Staff,Crystal Ball,Crystal Sword,Illusory,Magic Staff,Spellbook,Spellweaver,Zirkzi&#039;s Eye&lt;br /&gt;
				|staff=Ceremonial Staff,Illusory,Magic Staff,Quarterstaff,Stinky Stick&lt;br /&gt;
				|mace=Club,Flanged Mace,Lute,Morning Star,Pulverizing Prayer,Quarterstaff,Stinky Stick,Torch,War Hammer,War Maul&lt;br /&gt;
				|crossbow=Crossbow,Hand Crossbow,Windlass Crossbow&lt;br /&gt;
				|bow=Elven Bow of Truth,Longbow,Nipalan,Pestilence,Recurve Bow,Survival Bow&lt;br /&gt;
				|musicalinstrument=Lute&lt;br /&gt;
				|string=Lute&lt;br /&gt;
				|lightsource=Torch&lt;br /&gt;
				|all=Shield,Sword,Polearm,Unarmed,Axe,Dagger,MagicStuff,Staff,Mace,Crossbow,Bow,MusicalInstrument,String,LightSource&lt;br /&gt;
				}}&lt;br /&gt;
			|both={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|shield=Aegis,Buckler,Delirium,Frostlight Lantern Shield,Heater Shield,Lantern Shield,Pavise,Round Shield&lt;br /&gt;
				|sword=Arming Sword,Blade of Righteousness,Crystal Sword,Demon&#039;s Glee,Divine Blade,Divine Short Sword,Falchion of Honor,Falchion,Frostlight Crystal Sword,Fulgor,Golden Viking Sword,Grimslayer,Kuma&#039;s Claw,Kuma&#039;s Fang,Longsword,Rapier,Short Sword of Righteousness,Short Sword,Sovereign&#039;s Ghostblade,Sterling Blade,Sterling Short Sword,Viking Sword,Viola,Void Blade,Zweihander&lt;br /&gt;
				|axe=Axe of Righteousness,Battle Axe,Divine Axe,Double Axe,Echo of Screams,Famine,Felling Axe,Francisca Axe,Golden Felling Axe,Hatchet,Horseman&#039;s Axe,Life after Death,Soulscraper,Sterling Axe&lt;br /&gt;
				|polearm=Bardiche,Cinder,Frostlight Spear,Halberd,Spear of Rot,Spear&lt;br /&gt;
				|unarmed=Bare Hand One Handed,Bare Hand Two Handed&lt;br /&gt;
				|mace=Boneshaper,Club,Divine Rod,Divine Staff,Flanged Mace,Light Bringer,Lute,Morning Star,Pulverizing Prayer,Quarterstaff,Rod of Righteousness,Staff of Righteousness,Sterling Rod,Sterling Staff,Stinky Stick,Torch,Troll&#039;s Bane,War Hammer,War Maul&lt;br /&gt;
				|bow=Bow of Righteousness,Centaur&#039;s Madness,Divine Bow,Elven Bow of Truth,Longbow,Nipalan,Pestilence,Recurve Bow,Sterling Bow,Survival Bow&lt;br /&gt;
				|dagger=Castillon Dagger,Dagger of Righteousness,Deathbloom,Divine Dagger,Icefang,Kris Dagger,Rondel Dagger,Sterling Dagger,Stiletto Dagger,Throwing Knife&lt;br /&gt;
				|magicstuff=Ceremonial Staff,Crystal Ball,Crystal Sword,Cyclops Vision Crystal,Frostlight Crystal Sword,Illusory,Magic Staff,Mana Sphere,Sovereign&#039;s Ghostblade,Spellbook,Spellweaver,Zirkzi&#039;s Eye&lt;br /&gt;
				|staff=Ceremonial Staff,Divine Staff,Illusory,Magic Staff,Quarterstaff,Staff of Righteousness,Sterling Staff,Stinky Stick,Troll&#039;s Bane&lt;br /&gt;
				|crossbow=Crossbow,Hand Crossbow,Windlass Crossbow&lt;br /&gt;
				|throwable=Francisca Axe,Throwing Knife&lt;br /&gt;
				|musicalinstrument=Lute&lt;br /&gt;
				|string=Lute&lt;br /&gt;
				|lightsource=Torch&lt;br /&gt;
				|all=Shield,Sword,Axe,Polearm,Unarmed,Mace,Bow,Dagger,MagicStuff,Staff,Crossbow,Throwable,MusicalInstrument,String,LightSource&lt;br /&gt;
				}}&lt;br /&gt;
			|craftable={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|axe=Axe of Righteousness,Divine Axe,Francisca Axe,Golden Felling Axe,Sterling Axe&lt;br /&gt;
				|sword=Blade of Righteousness,Demon&#039;s Glee,Divine Blade,Divine Short Sword,Falchion of Honor,Frostlight Crystal Sword,Golden Viking Sword,Grimslayer,Short Sword of Righteousness,Sovereign&#039;s Ghostblade,Sterling Blade,Sterling Short Sword,Void Blade&lt;br /&gt;
				|mace=Boneshaper,Divine Rod,Divine Staff,Light Bringer,Rod of Righteousness,Staff of Righteousness,Sterling Rod,Sterling Staff,Troll&#039;s Bane&lt;br /&gt;
				|bow=Bow of Righteousness,Centaur&#039;s Madness,Divine Bow,Sterling Bow&lt;br /&gt;
				|magicstuff=Cyclops Vision Crystal,Frostlight Crystal Sword,Mana Sphere,Sovereign&#039;s Ghostblade&lt;br /&gt;
				|dagger=Dagger of Righteousness,Divine Dagger,Icefang,Sterling Dagger,Throwing Knife&lt;br /&gt;
				|staff=Divine Staff,Staff of Righteousness,Sterling Staff,Troll&#039;s Bane&lt;br /&gt;
				|throwable=Francisca Axe,Throwing Knife&lt;br /&gt;
				|shield=Frostlight Lantern Shield&lt;br /&gt;
				|polearm=Frostlight Spear,Spear of Rot&lt;br /&gt;
				|all=Axe,Sword,Mace,Bow,MagicStuff,Dagger,Staff,Throwable,Shield,Polearm&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Uncraftable,Both,Craftable&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Weapon&lt;br /&gt;
		}}&lt;br /&gt;
	|slottype={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|weapon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|uncraftable={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|off-hand=Aegis,Buckler,Castillon Dagger,Crystal Ball,Deathbloom,Delirium,Hand Crossbow,Hatchet,Heater Shield,Lantern Shield,Round Shield,Short Sword,Stiletto Dagger,Zirkzi&#039;s Eye&lt;br /&gt;
				|main-hand=Arming Sword,Bardiche,Battle Axe,Ceremonial Staff,Cinder,Club,Crossbow,Crystal Sword,Double Axe,Echo of Screams,Elven Bow of Truth,Falchion,Famine,Felling Axe,Flanged Mace,Fulgor,Halberd,Horseman&#039;s Axe,Illusory,Kris Dagger,Kuma&#039;s Claw,Kuma&#039;s Fang,Life after Death,Longbow,Longsword,Magic Staff,Morning Star,Nipalan,Pavise,Pestilence,Pulverizing Prayer,Quarterstaff,Rapier,Recurve Bow,Rondel Dagger,Soulscraper,Spear,Spellbook,Spellweaver,Stinky Stick,Survival Bow,Viking Sword,Viola,War Hammer,War Maul,Windlass Crossbow,Zweihander&lt;br /&gt;
				|unarmed=Bare Hand One Handed,Bare Hand Two Handed&lt;br /&gt;
				|utility=Lute,Torch&lt;br /&gt;
				|all=Off-Hand,Main-Hand,Unarmed,Utility&lt;br /&gt;
				}}&lt;br /&gt;
			|both={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|off-hand=Aegis,Buckler,Castillon Dagger,Crystal Ball,Cyclops Vision Crystal,Deathbloom,Delirium,Divine Short Sword,Frostlight Lantern Shield,Hand Crossbow,Hatchet,Heater Shield,Icefang,Lantern Shield,Mana Sphere,Round Shield,Short Sword of Righteousness,Short Sword,Sterling Short Sword,Stiletto Dagger,Zirkzi&#039;s Eye&lt;br /&gt;
				|main-hand=Arming Sword,Axe of Righteousness,Bardiche,Battle Axe,Blade of Righteousness,Boneshaper,Bow of Righteousness,Centaur&#039;s Madness,Ceremonial Staff,Cinder,Club,Crossbow,Crystal Sword,Dagger of Righteousness,Demon&#039;s Glee,Divine Axe,Divine Blade,Divine Bow,Divine Dagger,Divine Rod,Divine Staff,Double Axe,Echo of Screams,Elven Bow of Truth,Falchion of Honor,Falchion,Famine,Felling Axe,Flanged Mace,Frostlight Crystal Sword,Frostlight Spear,Fulgor,Golden Felling Axe,Golden Viking Sword,Grimslayer,Halberd,Horseman&#039;s Axe,Illusory,Kris Dagger,Kuma&#039;s Claw,Kuma&#039;s Fang,Life after Death,Light Bringer,Longbow,Longsword,Magic Staff,Morning Star,Nipalan,Pavise,Pestilence,Pulverizing Prayer,Quarterstaff,Rapier,Recurve Bow,Rod of Righteousness,Rondel Dagger,Soulscraper,Sovereign&#039;s Ghostblade,Spear of Rot,Spear,Spellbook,Spellweaver,Staff of Righteousness,Sterling Axe,Sterling Blade,Sterling Bow,Sterling Dagger,Sterling Rod,Sterling Staff,Stinky Stick,Survival Bow,Troll&#039;s Bane,Viking Sword,Viola,Void Blade,War Hammer,War Maul,Windlass Crossbow,Zweihander&lt;br /&gt;
				|unarmed=Bare Hand One Handed,Bare Hand Two Handed&lt;br /&gt;
				|utility=Francisca Axe,Lute,Throwing Knife,Torch&lt;br /&gt;
				|all=Off-Hand,Main-Hand,Unarmed,Utility&lt;br /&gt;
				}}&lt;br /&gt;
			|craftable={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|main-hand=Axe of Righteousness,Blade of Righteousness,Boneshaper,Bow of Righteousness,Centaur&#039;s Madness,Dagger of Righteousness,Demon&#039;s Glee,Divine Axe,Divine Blade,Divine Bow,Divine Dagger,Divine Rod,Divine Staff,Falchion of Honor,Frostlight Crystal Sword,Frostlight Spear,Golden Felling Axe,Golden Viking Sword,Grimslayer,Light Bringer,Rod of Righteousness,Sovereign&#039;s Ghostblade,Spear of Rot,Staff of Righteousness,Sterling Axe,Sterling Blade,Sterling Bow,Sterling Dagger,Sterling Rod,Sterling Staff,Troll&#039;s Bane,Void Blade&lt;br /&gt;
				|off-hand=Cyclops Vision Crystal,Divine Short Sword,Frostlight Lantern Shield,Icefang,Mana Sphere,Short Sword of Righteousness,Sterling Short Sword&lt;br /&gt;
				|utility=Francisca Axe,Throwing Knife&lt;br /&gt;
				|all=Main-Hand,Off-Hand,Utility&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Uncraftable,Both,Craftable&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Weapon&lt;br /&gt;
		}}&lt;br /&gt;
	|all=types,slottype&lt;br /&gt;
	}}&lt;br /&gt;
|aegis={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|armor rating=36~38&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Armor Rating,Move Speed&lt;br /&gt;
		|all=armor rating,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|guard={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|shieldslam={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|shieldslamhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|physical base damage=25&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Physical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=2&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState,ShieldSlamHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=combodamage,hitstoprate,hitstopduration,movementmultiplier,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniquereflectionprojectilemagicactivate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=8&lt;br /&gt;
								|all=Duration&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|uniquereflectionprojectilemagiccooldown={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=12&lt;br /&gt;
								|all=Duration&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniqueReflectionProjectileMagicActivate,UniqueReflectionProjectileMagicCooldown&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Guard,ShieldSlam,Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=97%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|shield=Weapon&lt;br /&gt;
		|all=Shield&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=39.37&lt;br /&gt;
		|width=31.34&lt;br /&gt;
		|depth=10.33&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|artifactpower=Can deflect projectile spells while in defensive stance. After the reflection is triggered, you remain able to reflect for 3 seconds, and cannot reflect again for a 20 second cooldown in the form of a debuff after the activation period&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:2x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Crafted by a powerful and mysterious being to aid in eliminating magic users. He saw wizards lust for magic, fearing they would grow too powerful.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=180&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=100&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Warlock]]&lt;br /&gt;
	|impactresistance=5&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=180&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|arming sword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=28&lt;br /&gt;
		|physical base weapon damage 2=29~30&lt;br /&gt;
		|physical base weapon damage 3=31~32&lt;br /&gt;
		|physical base weapon damage 4=33~34&lt;br /&gt;
		|physical base weapon damage 5=35~36&lt;br /&gt;
		|physical base weapon damage 6=37~38&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:205ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1197ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:205ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:634ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:157ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1043ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:205ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:634ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:157ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:976ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:154ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1213ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,90%,70%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=54.38&lt;br /&gt;
		|width=11.2&lt;br /&gt;
		|depth=1.48&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Kuma&#039;s Claw&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A thin blade with leather bindings, supporting a firm grip for hasty attacks that feel light to the hand.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Ranger]],[[Bard]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|axe of righteousness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=56~59&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1245ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1641ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1200ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1641ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1516ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:134ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1200ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|secondary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1170ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1167ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Secondary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=72.75&lt;br /&gt;
		|width=19.43&lt;br /&gt;
		|depth=2.63&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=3&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Every slash carries the weight of moral certainty, a fearsome foe to any who stand in its way.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=80&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=5&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=20&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|bardiche={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=51&lt;br /&gt;
		|physical base weapon damage 2=53~56&lt;br /&gt;
		|physical base weapon damage 3=57~60&lt;br /&gt;
		|physical base weapon damage 4=61~64&lt;br /&gt;
		|physical base weapon damage 5=65~68&lt;br /&gt;
		|physical base weapon damage 6=69~71&lt;br /&gt;
		|physical base weapon damage 7=73~76&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|defensemode={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,DefenseMode&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1030ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:183ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1351ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1030ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:183ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:977ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:200ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1143ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=120%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1030ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:183ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:977ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:200ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1613ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1234ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|polearm=Weapon&lt;br /&gt;
		|all=Polearm&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=100.1&lt;br /&gt;
		|width=11.68&lt;br /&gt;
		|depth=1.84&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:2x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Crafted with a light wooden base that grows wider in order to support an oversized, curved metal blade nailed to it&#039;s head.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=10&lt;br /&gt;
		|2=20&lt;br /&gt;
		|3=30&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=100&lt;br /&gt;
		|6=200&lt;br /&gt;
		|7=300&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Warlock]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=20&lt;br /&gt;
		|3=30&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=100&lt;br /&gt;
		|6=200&lt;br /&gt;
		|7=300&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|bare hand one handed={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=10&lt;br /&gt;
		|allstats=Physical Base Weapon Damage&lt;br /&gt;
		|all=physical base weapon damage,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=95%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=1&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|barehandsattackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=BareHandsAttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:800ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:188ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:912ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstopduration,movementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|unarmed=Weapon&lt;br /&gt;
		|all=Unarmed&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=2&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Unarmed&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|bare hand two handed={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=10&lt;br /&gt;
		|allstats=Physical Base Weapon Damage&lt;br /&gt;
		|all=physical base weapon damage,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:830ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:200ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:967ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:830ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:200ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:870ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:267ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:967ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstopduration=0.12&lt;br /&gt;
				|movementmultiplier=95%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=1&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,combodamage,hitstopduration,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|unarmed=Weapon&lt;br /&gt;
		|all=Unarmed&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=2&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Unarmed&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|battle axe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=49&lt;br /&gt;
		|physical base weapon damage 2=50~52&lt;br /&gt;
		|physical base weapon damage 3=53~56&lt;br /&gt;
		|physical base weapon damage 4=57~60&lt;br /&gt;
		|physical base weapon damage 5=61~62&lt;br /&gt;
		|physical base weapon damage 6=63~65&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:910ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:186ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1108ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:910ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:186ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1329ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:227ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1013ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:910ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:186ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1329ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:227ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:900ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=5%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-25%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=65.48&lt;br /&gt;
		|width=14.65&lt;br /&gt;
		|depth=2.82&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Echo of Screams&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=An axe with a strong wooden hilt and a single blade embedded deeply in the wood.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.93&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=8&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Barbarian]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|blade of righteousness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=43~44&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Riposte&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1006ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:954ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:906ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:977ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=97%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|special={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|riposte attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:763ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:966ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=125%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|impactzones=150%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|ripostehit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=RiposteHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Riposte Attack 1,Riposte Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block,Special&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=72.75&lt;br /&gt;
		|width=12.87&lt;br /&gt;
		|depth=2.05&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=3&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A well crafted two-handed blade, its silver edge cuts through most things with ease and grace.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=40&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=5&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Warlock]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=20&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|boneshaper={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=35&lt;br /&gt;
		|armor penetration=14~15%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:730ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:176ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:860ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:730ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:176ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:989ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:164ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:891ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:730ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:176ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:989ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:164ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1064ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:832ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.15&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=39.66&lt;br /&gt;
		|width=5.11&lt;br /&gt;
		|depth=5.23&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Crafted to honor the immense, in battle it brutally reshapes the bones of the wielder&#039;s enemies.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=6&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Cleric]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|bow of righteousness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=33~34&lt;br /&gt;
		|armor penetration=10%&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=50%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|quickshot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|multishot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%,100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|multishotattackhit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=MultiShotAttackHit01,MultiShotAttackHit02,MultiShotAttackHit03,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload,QuickShot,MultiShot&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|bow=Weapon&lt;br /&gt;
		|all=Bow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=70.24&lt;br /&gt;
		|width=35.45&lt;br /&gt;
		|depth=19.56&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=3&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=This bow, adorned with silver inlay, offers an elegant balance of form and function for skilled archers.&lt;br /&gt;
	|maxammocount=8&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.67&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=30&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=5&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=?&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Bow of Righteousness|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.049,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.052,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.055,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.058,&amp;quot;y&amp;quot;: 0.998},{&amp;quot;x&amp;quot;: 0.061,&amp;quot;y&amp;quot;: 0.996},{&amp;quot;x&amp;quot;: 0.063,&amp;quot;y&amp;quot;: 0.995},{&amp;quot;x&amp;quot;: 0.066,&amp;quot;y&amp;quot;: 0.992},{&amp;quot;x&amp;quot;: 0.069,&amp;quot;y&amp;quot;: 0.99},{&amp;quot;x&amp;quot;: 0.072,&amp;quot;y&amp;quot;: 0.987},{&amp;quot;x&amp;quot;: 0.074,&amp;quot;y&amp;quot;: 0.983},{&amp;quot;x&amp;quot;: 0.077,&amp;quot;y&amp;quot;: 0.98},{&amp;quot;x&amp;quot;: 0.08,&amp;quot;y&amp;quot;: 0.976},{&amp;quot;x&amp;quot;: 0.083,&amp;quot;y&amp;quot;: 0.972},{&amp;quot;x&amp;quot;: 0.086,&amp;quot;y&amp;quot;: 0.967},{&amp;quot;x&amp;quot;: 0.088,&amp;quot;y&amp;quot;: 0.962},{&amp;quot;x&amp;quot;: 0.091,&amp;quot;y&amp;quot;: 0.958},{&amp;quot;x&amp;quot;: 0.094,&amp;quot;y&amp;quot;: 0.953},{&amp;quot;x&amp;quot;: 0.097,&amp;quot;y&amp;quot;: 0.947},{&amp;quot;x&amp;quot;: 0.1,&amp;quot;y&amp;quot;: 0.942},{&amp;quot;x&amp;quot;: 0.102,&amp;quot;y&amp;quot;: 0.936},{&amp;quot;x&amp;quot;: 0.105,&amp;quot;y&amp;quot;: 0.931},{&amp;quot;x&amp;quot;: 0.108,&amp;quot;y&amp;quot;: 0.925},{&amp;quot;x&amp;quot;: 0.111,&amp;quot;y&amp;quot;: 0.919},{&amp;quot;x&amp;quot;: 0.114,&amp;quot;y&amp;quot;: 0.913},{&amp;quot;x&amp;quot;: 0.116,&amp;quot;y&amp;quot;: 0.907},{&amp;quot;x&amp;quot;: 0.119,&amp;quot;y&amp;quot;: 0.902},{&amp;quot;x&amp;quot;: 0.122,&amp;quot;y&amp;quot;: 0.896},{&amp;quot;x&amp;quot;: 0.125,&amp;quot;y&amp;quot;: 0.89},{&amp;quot;x&amp;quot;: 0.127,&amp;quot;y&amp;quot;: 0.884},{&amp;quot;x&amp;quot;: 0.13,&amp;quot;y&amp;quot;: 0.878},{&amp;quot;x&amp;quot;: 0.133,&amp;quot;y&amp;quot;: 0.872},{&amp;quot;x&amp;quot;: 0.136,&amp;quot;y&amp;quot;: 0.866},{&amp;quot;x&amp;quot;: 0.138,&amp;quot;y&amp;quot;: 0.861},{&amp;quot;x&amp;quot;: 0.141,&amp;quot;y&amp;quot;: 0.855},{&amp;quot;x&amp;quot;: 0.144,&amp;quot;y&amp;quot;: 0.85},{&amp;quot;x&amp;quot;: 0.147,&amp;quot;y&amp;quot;: 0.845},{&amp;quot;x&amp;quot;: 0.149,&amp;quot;y&amp;quot;: 0.84},{&amp;quot;x&amp;quot;: 0.152,&amp;quot;y&amp;quot;: 0.835},{&amp;quot;x&amp;quot;: 0.155,&amp;quot;y&amp;quot;: 0.831},{&amp;quot;x&amp;quot;: 0.158,&amp;quot;y&amp;quot;: 0.826},{&amp;quot;x&amp;quot;: 0.16,&amp;quot;y&amp;quot;: 0.822},{&amp;quot;x&amp;quot;: 0.163,&amp;quot;y&amp;quot;: 0.818},{&amp;quot;x&amp;quot;: 0.166,&amp;quot;y&amp;quot;: 0.815},{&amp;quot;x&amp;quot;: 0.169,&amp;quot;y&amp;quot;: 0.812},{&amp;quot;x&amp;quot;: 0.171,&amp;quot;y&amp;quot;: 0.809},{&amp;quot;x&amp;quot;: 0.174,&amp;quot;y&amp;quot;: 0.806},{&amp;quot;x&amp;quot;: 0.177,&amp;quot;y&amp;quot;: 0.804},{&amp;quot;x&amp;quot;: 0.179,&amp;quot;y&amp;quot;: 0.802},{&amp;quot;x&amp;quot;: 0.182,&amp;quot;y&amp;quot;: 0.801},{&amp;quot;x&amp;quot;: 0.185,&amp;quot;y&amp;quot;: 0.8},{&amp;quot;x&amp;quot;: 0.185,&amp;quot;y&amp;quot;: 0.8},{&amp;quot;x&amp;quot;: 0.26,&amp;quot;y&amp;quot;: 0.78},{&amp;quot;x&amp;quot;: 0.335,&amp;quot;y&amp;quot;: 0.76},{&amp;quot;x&amp;quot;: 0.411,&amp;quot;y&amp;quot;: 0.74},{&amp;quot;x&amp;quot;: 0.487,&amp;quot;y&amp;quot;: 0.721},{&amp;quot;x&amp;quot;: 0.563,&amp;quot;y&amp;quot;: 0.702},{&amp;quot;x&amp;quot;: 0.639,&amp;quot;y&amp;quot;: 0.684},{&amp;quot;x&amp;quot;: 0.715,&amp;quot;y&amp;quot;: 0.666},{&amp;quot;x&amp;quot;: 0.792,&amp;quot;y&amp;quot;: 0.649},{&amp;quot;x&amp;quot;: 0.869,&amp;quot;y&amp;quot;: 0.632},{&amp;quot;x&amp;quot;: 0.946,&amp;quot;y&amp;quot;: 0.615},{&amp;quot;x&amp;quot;: 1.023,&amp;quot;y&amp;quot;: 0.599},{&amp;quot;x&amp;quot;: 1.1,&amp;quot;y&amp;quot;: 0.583},{&amp;quot;x&amp;quot;: 1.177,&amp;quot;y&amp;quot;: 0.568},{&amp;quot;x&amp;quot;: 1.255,&amp;quot;y&amp;quot;: 0.553},{&amp;quot;x&amp;quot;: 1.332,&amp;quot;y&amp;quot;: 0.539},{&amp;quot;x&amp;quot;: 1.41,&amp;quot;y&amp;quot;: 0.525},{&amp;quot;x&amp;quot;: 1.488,&amp;quot;y&amp;quot;: 0.511},{&amp;quot;x&amp;quot;: 1.566,&amp;quot;y&amp;quot;: 0.498},{&amp;quot;x&amp;quot;: 1.644,&amp;quot;y&amp;quot;: 0.486},{&amp;quot;x&amp;quot;: 1.722,&amp;quot;y&amp;quot;: 0.473},{&amp;quot;x&amp;quot;: 1.801,&amp;quot;y&amp;quot;: 0.462},{&amp;quot;x&amp;quot;: 1.879,&amp;quot;y&amp;quot;: 0.45},{&amp;quot;x&amp;quot;: 1.957,&amp;quot;y&amp;quot;: 0.439},{&amp;quot;x&amp;quot;: 2.036,&amp;quot;y&amp;quot;: 0.429},{&amp;quot;x&amp;quot;: 2.115,&amp;quot;y&amp;quot;: 0.418},{&amp;quot;x&amp;quot;: 2.193,&amp;quot;y&amp;quot;: 0.409},{&amp;quot;x&amp;quot;: 2.272,&amp;quot;y&amp;quot;: 0.399},{&amp;quot;x&amp;quot;: 2.351,&amp;quot;y&amp;quot;: 0.391},{&amp;quot;x&amp;quot;: 2.429,&amp;quot;y&amp;quot;: 0.382},{&amp;quot;x&amp;quot;: 2.508,&amp;quot;y&amp;quot;: 0.374},{&amp;quot;x&amp;quot;: 2.587,&amp;quot;y&amp;quot;: 0.366},{&amp;quot;x&amp;quot;: 2.666,&amp;quot;y&amp;quot;: 0.359},{&amp;quot;x&amp;quot;: 2.744,&amp;quot;y&amp;quot;: 0.352},{&amp;quot;x&amp;quot;: 2.823,&amp;quot;y&amp;quot;: 0.346},{&amp;quot;x&amp;quot;: 2.902,&amp;quot;y&amp;quot;: 0.34},{&amp;quot;x&amp;quot;: 2.981,&amp;quot;y&amp;quot;: 0.335},{&amp;quot;x&amp;quot;: 3.059,&amp;quot;y&amp;quot;: 0.329},{&amp;quot;x&amp;quot;: 3.138,&amp;quot;y&amp;quot;: 0.325},{&amp;quot;x&amp;quot;: 3.217,&amp;quot;y&amp;quot;: 0.32},{&amp;quot;x&amp;quot;: 3.295,&amp;quot;y&amp;quot;: 0.317},{&amp;quot;x&amp;quot;: 3.374,&amp;quot;y&amp;quot;: 0.313},{&amp;quot;x&amp;quot;: 3.453,&amp;quot;y&amp;quot;: 0.31},{&amp;quot;x&amp;quot;: 3.531,&amp;quot;y&amp;quot;: 0.307},{&amp;quot;x&amp;quot;: 3.609,&amp;quot;y&amp;quot;: 0.305},{&amp;quot;x&amp;quot;: 3.688,&amp;quot;y&amp;quot;: 0.303},{&amp;quot;x&amp;quot;: 3.766,&amp;quot;y&amp;quot;: 0.302},{&amp;quot;x&amp;quot;: 3.844,&amp;quot;y&amp;quot;: 0.301},{&amp;quot;x&amp;quot;: 3.922,&amp;quot;y&amp;quot;: 0.3},{&amp;quot;x&amp;quot;: 4,&amp;quot;y&amp;quot;: 0.3}]|color=orange}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=20&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|buckler={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|armor rating 1=17~18&lt;br /&gt;
		|armor rating 2=19~20&lt;br /&gt;
		|armor rating 3=21~22&lt;br /&gt;
		|armor rating 4=23~24&lt;br /&gt;
		|armor rating 5=25~26&lt;br /&gt;
		|armor rating 6=27~28&lt;br /&gt;
		|move speed=-12&lt;br /&gt;
		|allstats=Armor Rating,Move Speed&lt;br /&gt;
		|all=armor rating 1,armor rating 2,armor rating 3,armor rating 4,armor rating 5,armor rating 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
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					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|guard={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|shieldslam={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|shieldslamhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|physical base damage=25&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Physical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=2&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState,ShieldSlamHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=combodamage,hitstoprate,hitstopduration,movementmultiplier,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Guard,ShieldSlam&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=99%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|shield=Weapon&lt;br /&gt;
		|all=Shield&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=25.67&lt;br /&gt;
		|width=25.67&lt;br /&gt;
		|depth=5.49&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|artifactname=Delirium&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:2x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A small shield with a handle located directly behind the boss, guarding oneself in close-quarter combat.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.67&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
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		|2=2&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Bard]]&lt;br /&gt;
	|impactresistance=6&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
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		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|castillon dagger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=20&lt;br /&gt;
		|physical base weapon damage 2=21~22&lt;br /&gt;
		|physical base weapon damage 3=23~24&lt;br /&gt;
		|physical base weapon damage 4=25~26&lt;br /&gt;
		|physical base weapon damage 5=27&lt;br /&gt;
		|physical base weapon damage 6=28&lt;br /&gt;
		|physical base weapon damage 7=29~30&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:131ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:825ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:131ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:568ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:180ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:789ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=130%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
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								|scaling=100%&lt;br /&gt;
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							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:131ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:568ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:180ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:947ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:200ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1061ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstopduration=0.05&lt;br /&gt;
				|movementmultiplier=85%&lt;br /&gt;
				|preparemovementmultiplier=92.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|all=hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dagger=Weapon&lt;br /&gt;
		|all=Dagger&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=27.74&lt;br /&gt;
		|width=6.19&lt;br /&gt;
		|depth=1.37&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Crafted with a fine blade narrowing to a sharp point. The hilts riveted design ensuring a firm grip.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.6&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=2&lt;br /&gt;
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		|3=6&lt;br /&gt;
		|4=12&lt;br /&gt;
		|5=20&lt;br /&gt;
		|6=40&lt;br /&gt;
		|7=60&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
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		|2=2&lt;br /&gt;
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		|6=56&lt;br /&gt;
		|7=100&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Rogue]],[[Fighter]],[[Bard]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
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		|3=6&lt;br /&gt;
		|4=12&lt;br /&gt;
		|5=20&lt;br /&gt;
		|6=40&lt;br /&gt;
		|7=60&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
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		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|centaur&#039;s madness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=37&lt;br /&gt;
		|armor penetration=10%&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=50%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|quickshot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
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								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|multishot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%,100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|multishotattackhit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=MultiShotAttackHit01,MultiShotAttackHit02,MultiShotAttackHit03,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload,QuickShot,MultiShot&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|bow=Weapon&lt;br /&gt;
		|all=Bow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=70.24&lt;br /&gt;
		|width=35.45&lt;br /&gt;
		|depth=19.56&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Inlaid with fragments of a centaur&#039;s horn, harnessing pure power.&lt;br /&gt;
	|maxammocount=8&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.67&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=?&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Centaur&#039;s Madness|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.049,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.052,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.055,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.058,&amp;quot;y&amp;quot;: 0.998},{&amp;quot;x&amp;quot;: 0.061,&amp;quot;y&amp;quot;: 0.996},{&amp;quot;x&amp;quot;: 0.063,&amp;quot;y&amp;quot;: 0.995},{&amp;quot;x&amp;quot;: 0.066,&amp;quot;y&amp;quot;: 0.992},{&amp;quot;x&amp;quot;: 0.069,&amp;quot;y&amp;quot;: 0.99},{&amp;quot;x&amp;quot;: 0.072,&amp;quot;y&amp;quot;: 0.987},{&amp;quot;x&amp;quot;: 0.074,&amp;quot;y&amp;quot;: 0.983},{&amp;quot;x&amp;quot;: 0.077,&amp;quot;y&amp;quot;: 0.98},{&amp;quot;x&amp;quot;: 0.08,&amp;quot;y&amp;quot;: 0.976},{&amp;quot;x&amp;quot;: 0.083,&amp;quot;y&amp;quot;: 0.972},{&amp;quot;x&amp;quot;: 0.086,&amp;quot;y&amp;quot;: 0.967},{&amp;quot;x&amp;quot;: 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0.872},{&amp;quot;x&amp;quot;: 0.136,&amp;quot;y&amp;quot;: 0.866},{&amp;quot;x&amp;quot;: 0.138,&amp;quot;y&amp;quot;: 0.861},{&amp;quot;x&amp;quot;: 0.141,&amp;quot;y&amp;quot;: 0.855},{&amp;quot;x&amp;quot;: 0.144,&amp;quot;y&amp;quot;: 0.85},{&amp;quot;x&amp;quot;: 0.147,&amp;quot;y&amp;quot;: 0.845},{&amp;quot;x&amp;quot;: 0.149,&amp;quot;y&amp;quot;: 0.84},{&amp;quot;x&amp;quot;: 0.152,&amp;quot;y&amp;quot;: 0.835},{&amp;quot;x&amp;quot;: 0.155,&amp;quot;y&amp;quot;: 0.831},{&amp;quot;x&amp;quot;: 0.158,&amp;quot;y&amp;quot;: 0.826},{&amp;quot;x&amp;quot;: 0.16,&amp;quot;y&amp;quot;: 0.822},{&amp;quot;x&amp;quot;: 0.163,&amp;quot;y&amp;quot;: 0.818},{&amp;quot;x&amp;quot;: 0.166,&amp;quot;y&amp;quot;: 0.815},{&amp;quot;x&amp;quot;: 0.169,&amp;quot;y&amp;quot;: 0.812},{&amp;quot;x&amp;quot;: 0.171,&amp;quot;y&amp;quot;: 0.809},{&amp;quot;x&amp;quot;: 0.174,&amp;quot;y&amp;quot;: 0.806},{&amp;quot;x&amp;quot;: 0.177,&amp;quot;y&amp;quot;: 0.804},{&amp;quot;x&amp;quot;: 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0.568},{&amp;quot;x&amp;quot;: 1.255,&amp;quot;y&amp;quot;: 0.553},{&amp;quot;x&amp;quot;: 1.332,&amp;quot;y&amp;quot;: 0.539},{&amp;quot;x&amp;quot;: 1.41,&amp;quot;y&amp;quot;: 0.525},{&amp;quot;x&amp;quot;: 1.488,&amp;quot;y&amp;quot;: 0.511},{&amp;quot;x&amp;quot;: 1.566,&amp;quot;y&amp;quot;: 0.498},{&amp;quot;x&amp;quot;: 1.644,&amp;quot;y&amp;quot;: 0.486},{&amp;quot;x&amp;quot;: 1.722,&amp;quot;y&amp;quot;: 0.473},{&amp;quot;x&amp;quot;: 1.801,&amp;quot;y&amp;quot;: 0.462},{&amp;quot;x&amp;quot;: 1.879,&amp;quot;y&amp;quot;: 0.45},{&amp;quot;x&amp;quot;: 1.957,&amp;quot;y&amp;quot;: 0.439},{&amp;quot;x&amp;quot;: 2.036,&amp;quot;y&amp;quot;: 0.429},{&amp;quot;x&amp;quot;: 2.115,&amp;quot;y&amp;quot;: 0.418},{&amp;quot;x&amp;quot;: 2.193,&amp;quot;y&amp;quot;: 0.409},{&amp;quot;x&amp;quot;: 2.272,&amp;quot;y&amp;quot;: 0.399},{&amp;quot;x&amp;quot;: 2.351,&amp;quot;y&amp;quot;: 0.391},{&amp;quot;x&amp;quot;: 2.429,&amp;quot;y&amp;quot;: 0.382},{&amp;quot;x&amp;quot;: 2.508,&amp;quot;y&amp;quot;: 0.374},{&amp;quot;x&amp;quot;: 2.587,&amp;quot;y&amp;quot;: 0.366},{&amp;quot;x&amp;quot;: 2.666,&amp;quot;y&amp;quot;: 0.359},{&amp;quot;x&amp;quot;: 2.744,&amp;quot;y&amp;quot;: 0.352},{&amp;quot;x&amp;quot;: 2.823,&amp;quot;y&amp;quot;: 0.346},{&amp;quot;x&amp;quot;: 2.902,&amp;quot;y&amp;quot;: 0.34},{&amp;quot;x&amp;quot;: 2.981,&amp;quot;y&amp;quot;: 0.335},{&amp;quot;x&amp;quot;: 3.059,&amp;quot;y&amp;quot;: 0.329},{&amp;quot;x&amp;quot;: 3.138,&amp;quot;y&amp;quot;: 0.325},{&amp;quot;x&amp;quot;: 3.217,&amp;quot;y&amp;quot;: 0.32},{&amp;quot;x&amp;quot;: 3.295,&amp;quot;y&amp;quot;: 0.317},{&amp;quot;x&amp;quot;: 3.374,&amp;quot;y&amp;quot;: 0.313},{&amp;quot;x&amp;quot;: 3.453,&amp;quot;y&amp;quot;: 0.31},{&amp;quot;x&amp;quot;: 3.531,&amp;quot;y&amp;quot;: 0.307},{&amp;quot;x&amp;quot;: 3.609,&amp;quot;y&amp;quot;: 0.305},{&amp;quot;x&amp;quot;: 3.688,&amp;quot;y&amp;quot;: 0.303},{&amp;quot;x&amp;quot;: 3.766,&amp;quot;y&amp;quot;: 0.302},{&amp;quot;x&amp;quot;: 3.844,&amp;quot;y&amp;quot;: 0.301},{&amp;quot;x&amp;quot;: 3.922,&amp;quot;y&amp;quot;: 0.3},{&amp;quot;x&amp;quot;: 4,&amp;quot;y&amp;quot;: 0.3}]|color=orange}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|ceremonial staff={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=23&lt;br /&gt;
		|physical base weapon damage 2=24~25&lt;br /&gt;
		|physical base weapon damage 3=26~28&lt;br /&gt;
		|physical base weapon damage 4=29~30&lt;br /&gt;
		|physical base weapon damage 5=31&lt;br /&gt;
		|physical base weapon damage 6=32&lt;br /&gt;
		|physical base weapon damage 7=34~35&lt;br /&gt;
		|outgoing magical healing add 1=1&lt;br /&gt;
		|outgoing magical healing add 2=2&lt;br /&gt;
		|outgoing magical healing add 3=3&lt;br /&gt;
		|outgoing magical healing add 4=4&lt;br /&gt;
		|outgoing magical healing add 5=5&lt;br /&gt;
		|outgoing magical healing add 6=6&lt;br /&gt;
		|outgoing magical healing add 7=7&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Outgoing Magical Healing Add,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,outgoing magical healing add 1,outgoing magical healing add 2,outgoing magical healing add 3,outgoing magical healing add 4,outgoing magical healing add 5,outgoing magical healing add 6,outgoing magical healing add 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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				|all=combodamage,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:640ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:831ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:234ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:890ms&lt;br /&gt;
				|all=combodamage,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
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				|all=combodamage,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
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					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
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			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
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					|castingstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
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							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-20&lt;br /&gt;
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							}}&lt;br /&gt;
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					|all=CastingState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Casting&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|staff=Weapon&lt;br /&gt;
		|all=MagicStuff,Staff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=78.35&lt;br /&gt;
		|width=11.09&lt;br /&gt;
		|depth=7.53&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Carved from blessed wood, its branches unfurl in a graceful mimicry of nature&#039;s own design—antlers reaching towards the heavens.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1.07&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
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		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Cleric]],[[Warlock]],[[Wizard]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
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		|6=160&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|cinder={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
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		|physical base weapon damage=73~76&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
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				|combodamage=100%&lt;br /&gt;
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				|all=damagetype,combodamage,hitstoprate,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
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				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:970ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1067ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=120%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
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				|all=damagetype,combodamage,hitstoprate,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%,50%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|secondary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=7%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:970ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:155ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1039ms&lt;br /&gt;
				|all=hitstoprate,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:970ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:155ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1702ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:967ms&lt;br /&gt;
				|all=hitstoprate,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%,50%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,combodamage,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|additionaldamage={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|magical base damage=10&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Magical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|burn={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=3&lt;br /&gt;
								|magical base damage=9&lt;br /&gt;
								|scaling=50%&lt;br /&gt;
								|all=Duration,Magical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AdditionalDamage,Burn&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Secondary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|polearm=Weapon&lt;br /&gt;
		|all=Polearm&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=119.7&lt;br /&gt;
		|width=15.84&lt;br /&gt;
		|depth=2.14&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks sears the target for 10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]] (100% [[Scaling]]) and burns them for 9 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]] (50% [[Scaling]]) over 3 seconds.&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:2x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=It will be difficult to keep track of your kill count for they have all been reduced to a pile of ash.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=300&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Warlock]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=300&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|club={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=28&lt;br /&gt;
		|physical base weapon damage 2=29~30&lt;br /&gt;
		|physical base weapon damage 3=31~32&lt;br /&gt;
		|physical base weapon damage 4=33~34&lt;br /&gt;
		|physical base weapon damage 5=35&lt;br /&gt;
		|physical base weapon damage 6=36&lt;br /&gt;
		|physical base weapon damage 7=36&lt;br /&gt;
		|armor penetration=10%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:730ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:176ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:860ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:730ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:176ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:989ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:164ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:891ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:730ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:176ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:989ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:164ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1064ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:832ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.15&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=39.66&lt;br /&gt;
		|width=5.11&lt;br /&gt;
		|depth=5.23&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Simple and effective, this solid wood club is a go-to for those who prefer straightforward, reliable weaponry.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.6&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Cleric]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|crossbow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=36&lt;br /&gt;
		|physical base weapon damage 2=37~39&lt;br /&gt;
		|physical base weapon damage 3=40~42&lt;br /&gt;
		|physical base weapon damage 4=43~44&lt;br /&gt;
		|physical base weapon damage 5=45&lt;br /&gt;
		|physical base weapon damage 6=46&lt;br /&gt;
		|physical base weapon damage 7=49~52&lt;br /&gt;
		|armor penetration=30%&lt;br /&gt;
		|move speed=-50&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1.5&lt;br /&gt;
								|move speed bonus=-35%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=30%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|crossbow=Weapon&lt;br /&gt;
		|all=Crossbow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=9.07&lt;br /&gt;
		|width=34.63&lt;br /&gt;
		|depth=47.05&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:2x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A powerful mechanical weapon, a single-shot crossbow with a crank that&#039;s very abrasive to the hand.&lt;br /&gt;
	|maxammocount=1&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=3.46&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|unequiptime=1.27&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=6&lt;br /&gt;
		|2=12&lt;br /&gt;
		|3=18&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=60&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=180&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=40&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Crossbow|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.081,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.086,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.091,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.095,&amp;quot;y&amp;quot;: 0.998},{&amp;quot;x&amp;quot;: 0.1,&amp;quot;y&amp;quot;: 0.996},{&amp;quot;x&amp;quot;: 0.105,&amp;quot;y&amp;quot;: 0.995},{&amp;quot;x&amp;quot;: 0.11,&amp;quot;y&amp;quot;: 0.992},{&amp;quot;x&amp;quot;: 0.114,&amp;quot;y&amp;quot;: 0.99},{&amp;quot;x&amp;quot;: 0.119,&amp;quot;y&amp;quot;: 0.987},{&amp;quot;x&amp;quot;: 0.124,&amp;quot;y&amp;quot;: 0.983},{&amp;quot;x&amp;quot;: 0.128,&amp;quot;y&amp;quot;: 0.98},{&amp;quot;x&amp;quot;: 0.133,&amp;quot;y&amp;quot;: 0.976},{&amp;quot;x&amp;quot;: 0.138,&amp;quot;y&amp;quot;: 0.972},{&amp;quot;x&amp;quot;: 0.143,&amp;quot;y&amp;quot;: 0.967},{&amp;quot;x&amp;quot;: 0.147,&amp;quot;y&amp;quot;: 0.963},{&amp;quot;x&amp;quot;: 0.152,&amp;quot;y&amp;quot;: 0.958},{&amp;quot;x&amp;quot;: 0.157,&amp;quot;y&amp;quot;: 0.953},{&amp;quot;x&amp;quot;: 0.161,&amp;quot;y&amp;quot;: 0.948},{&amp;quot;x&amp;quot;: 0.166,&amp;quot;y&amp;quot;: 0.942},{&amp;quot;x&amp;quot;: 0.171,&amp;quot;y&amp;quot;: 0.937},{&amp;quot;x&amp;quot;: 0.176,&amp;quot;y&amp;quot;: 0.931},{&amp;quot;x&amp;quot;: 0.18,&amp;quot;y&amp;quot;: 0.926},{&amp;quot;x&amp;quot;: 0.185,&amp;quot;y&amp;quot;: 0.92},{&amp;quot;x&amp;quot;: 0.19,&amp;quot;y&amp;quot;: 0.914},{&amp;quot;x&amp;quot;: 0.194,&amp;quot;y&amp;quot;: 0.908},{&amp;quot;x&amp;quot;: 0.199,&amp;quot;y&amp;quot;: 0.902},{&amp;quot;x&amp;quot;: 0.204,&amp;quot;y&amp;quot;: 0.896},{&amp;quot;x&amp;quot;: 0.208,&amp;quot;y&amp;quot;: 0.89},{&amp;quot;x&amp;quot;: 0.213,&amp;quot;y&amp;quot;: 0.884},{&amp;quot;x&amp;quot;: 0.218,&amp;quot;y&amp;quot;: 0.879},{&amp;quot;x&amp;quot;: 0.223,&amp;quot;y&amp;quot;: 0.873},{&amp;quot;x&amp;quot;: 0.227,&amp;quot;y&amp;quot;: 0.867},{&amp;quot;x&amp;quot;: 0.232,&amp;quot;y&amp;quot;: 0.862},{&amp;quot;x&amp;quot;: 0.237,&amp;quot;y&amp;quot;: 0.856},{&amp;quot;x&amp;quot;: 0.241,&amp;quot;y&amp;quot;: 0.851},{&amp;quot;x&amp;quot;: 0.246,&amp;quot;y&amp;quot;: 0.846},{&amp;quot;x&amp;quot;: 0.251,&amp;quot;y&amp;quot;: 0.841},{&amp;quot;x&amp;quot;: 0.255,&amp;quot;y&amp;quot;: 0.836},{&amp;quot;x&amp;quot;: 0.26,&amp;quot;y&amp;quot;: 0.831},{&amp;quot;x&amp;quot;: 0.265,&amp;quot;y&amp;quot;: 0.827},{&amp;quot;x&amp;quot;: 0.269,&amp;quot;y&amp;quot;: 0.823},{&amp;quot;x&amp;quot;: 0.274,&amp;quot;y&amp;quot;: 0.819},{&amp;quot;x&amp;quot;: 0.279,&amp;quot;y&amp;quot;: 0.815},{&amp;quot;x&amp;quot;: 0.283,&amp;quot;y&amp;quot;: 0.812},{&amp;quot;x&amp;quot;: 0.288,&amp;quot;y&amp;quot;: 0.809},{&amp;quot;x&amp;quot;: 0.293,&amp;quot;y&amp;quot;: 0.807},{&amp;quot;x&amp;quot;: 0.297,&amp;quot;y&amp;quot;: 0.804},{&amp;quot;x&amp;quot;: 0.302,&amp;quot;y&amp;quot;: 0.803},{&amp;quot;x&amp;quot;: 0.306,&amp;quot;y&amp;quot;: 0.801},{&amp;quot;x&amp;quot;: 0.311,&amp;quot;y&amp;quot;: 0.8},{&amp;quot;x&amp;quot;: 0.311,&amp;quot;y&amp;quot;: 0.8},{&amp;quot;x&amp;quot;: 0.385,&amp;quot;y&amp;quot;: 0.787},{&amp;quot;x&amp;quot;: 0.459,&amp;quot;y&amp;quot;: 0.774},{&amp;quot;x&amp;quot;: 0.534,&amp;quot;y&amp;quot;: 0.761},{&amp;quot;x&amp;quot;: 0.608,&amp;quot;y&amp;quot;: 0.749},{&amp;quot;x&amp;quot;: 0.683,&amp;quot;y&amp;quot;: 0.737},{&amp;quot;x&amp;quot;: 0.757,&amp;quot;y&amp;quot;: 0.725},{&amp;quot;x&amp;quot;: 0.832,&amp;quot;y&amp;quot;: 0.714},{&amp;quot;x&amp;quot;: 0.906,&amp;quot;y&amp;quot;: 0.703},{&amp;quot;x&amp;quot;: 0.981,&amp;quot;y&amp;quot;: 0.692},{&amp;quot;x&amp;quot;: 1.056,&amp;quot;y&amp;quot;: 0.682},{&amp;quot;x&amp;quot;: 1.131,&amp;quot;y&amp;quot;: 0.672},{&amp;quot;x&amp;quot;: 1.206,&amp;quot;y&amp;quot;: 0.662},{&amp;quot;x&amp;quot;: 1.281,&amp;quot;y&amp;quot;: 0.653},{&amp;quot;x&amp;quot;: 1.356,&amp;quot;y&amp;quot;: 0.644},{&amp;quot;x&amp;quot;: 1.431,&amp;quot;y&amp;quot;: 0.635},{&amp;quot;x&amp;quot;: 1.507,&amp;quot;y&amp;quot;: 0.627},{&amp;quot;x&amp;quot;: 1.582,&amp;quot;y&amp;quot;: 0.619},{&amp;quot;x&amp;quot;: 1.657,&amp;quot;y&amp;quot;: 0.611},{&amp;quot;x&amp;quot;: 1.733,&amp;quot;y&amp;quot;: 0.603},{&amp;quot;x&amp;quot;: 1.808,&amp;quot;y&amp;quot;: 0.596},{&amp;quot;x&amp;quot;: 1.884,&amp;quot;y&amp;quot;: 0.589},{&amp;quot;x&amp;quot;: 1.959,&amp;quot;y&amp;quot;: 0.582},{&amp;quot;x&amp;quot;: 2.035,&amp;quot;y&amp;quot;: 0.576},{&amp;quot;x&amp;quot;: 2.11,&amp;quot;y&amp;quot;: 0.57},{&amp;quot;x&amp;quot;: 2.186,&amp;quot;y&amp;quot;: 0.564},{&amp;quot;x&amp;quot;: 2.261,&amp;quot;y&amp;quot;: 0.559},{&amp;quot;x&amp;quot;: 2.337,&amp;quot;y&amp;quot;: 0.553},{&amp;quot;x&amp;quot;: 2.413,&amp;quot;y&amp;quot;: 0.548},{&amp;quot;x&amp;quot;: 2.488,&amp;quot;y&amp;quot;: 0.544},{&amp;quot;x&amp;quot;: 2.564,&amp;quot;y&amp;quot;: 0.539},{&amp;quot;x&amp;quot;: 2.64,&amp;quot;y&amp;quot;: 0.535},{&amp;quot;x&amp;quot;: 2.715,&amp;quot;y&amp;quot;: 0.531},{&amp;quot;x&amp;quot;: 2.791,&amp;quot;y&amp;quot;: 0.527},{&amp;quot;x&amp;quot;: 2.867,&amp;quot;y&amp;quot;: 0.524},{&amp;quot;x&amp;quot;: 2.943,&amp;quot;y&amp;quot;: 0.521},{&amp;quot;x&amp;quot;: 3.018,&amp;quot;y&amp;quot;: 0.518},{&amp;quot;x&amp;quot;: 3.094,&amp;quot;y&amp;quot;: 0.515},{&amp;quot;x&amp;quot;: 3.17,&amp;quot;y&amp;quot;: 0.513},{&amp;quot;x&amp;quot;: 3.245,&amp;quot;y&amp;quot;: 0.51},{&amp;quot;x&amp;quot;: 3.321,&amp;quot;y&amp;quot;: 0.508},{&amp;quot;x&amp;quot;: 3.396,&amp;quot;y&amp;quot;: 0.507},{&amp;quot;x&amp;quot;: 3.472,&amp;quot;y&amp;quot;: 0.505},{&amp;quot;x&amp;quot;: 3.548,&amp;quot;y&amp;quot;: 0.504},{&amp;quot;x&amp;quot;: 3.623,&amp;quot;y&amp;quot;: 0.503},{&amp;quot;x&amp;quot;: 3.698,&amp;quot;y&amp;quot;: 0.502},{&amp;quot;x&amp;quot;: 3.774,&amp;quot;y&amp;quot;: 0.501},{&amp;quot;x&amp;quot;: 3.849,&amp;quot;y&amp;quot;: 0.5},{&amp;quot;x&amp;quot;: 3.925,&amp;quot;y&amp;quot;: 0.5},{&amp;quot;x&amp;quot;: 4,&amp;quot;y&amp;quot;: 0.5}]|color=orange}}&lt;br /&gt;
	|classes=[[Fighter]],[[Ranger]],[[Wizard]],[[Bard]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=12&lt;br /&gt;
		|3=18&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=60&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=180&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|crystal ball={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical gear weapon damage 1=1&lt;br /&gt;
		|physical gear weapon damage 2=1&lt;br /&gt;
		|physical gear weapon damage 3=2&lt;br /&gt;
		|physical gear weapon damage 4=2&lt;br /&gt;
		|physical gear weapon damage 5=2&lt;br /&gt;
		|physical gear weapon damage 6=3&lt;br /&gt;
		|gear magical damage 1=2&lt;br /&gt;
		|gear magical damage 2=3&lt;br /&gt;
		|gear magical damage 3=4&lt;br /&gt;
		|gear magical damage 4=5&lt;br /&gt;
		|gear magical damage 5=6&lt;br /&gt;
		|gear magical damage 6=7&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|magical penetration=10%&lt;br /&gt;
		|allstats=Physical Gear Weapon Damage,Gear Magical Damage,Move Speed,Magical Penetration&lt;br /&gt;
		|all=physical gear weapon damage 1,physical gear weapon damage 2,physical gear weapon damage 3,physical gear weapon damage 4,physical gear weapon damage 5,physical gear weapon damage 6,gear magical damage 1,gear magical damage 2,gear magical damage 3,gear magical damage 4,gear magical damage 5,gear magical damage 6,move speed,magical penetration,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Casting&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|all=MagicStuff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=8.85&lt;br /&gt;
		|width=8.85&lt;br /&gt;
		|depth=8.85&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|artifactname=Zirkzi&#039;s Eye&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:2x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A dense glass ball made of mysterious origins, able to harness and focus magical energy.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.67&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|questinformation=&amp;lt;li&amp;gt;[[Fortune Teller]] needs you to &amp;lt;i&amp;gt;fetch&amp;lt;/i&amp;gt; 3 Rare Crystal Ball for quest &amp;quot;Faith In The Unknown&amp;quot; of chapter &amp;quot;Guided Path&amp;quot;.&amp;lt;/li&amp;gt;&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|crystal sword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=12&lt;br /&gt;
		|physical base weapon damage 2=13~14&lt;br /&gt;
		|physical base weapon damage 3=15~16&lt;br /&gt;
		|physical base weapon damage 4=17~18&lt;br /&gt;
		|physical base weapon damage 5=19&lt;br /&gt;
		|physical base weapon damage 6=20&lt;br /&gt;
		|physical base weapon damage 7=21~22&lt;br /&gt;
		|magical base weapon damage 1=12&lt;br /&gt;
		|magical base weapon damage 2=13~14&lt;br /&gt;
		|magical base weapon damage 3=15~16&lt;br /&gt;
		|magical base weapon damage 4=17~18&lt;br /&gt;
		|magical base weapon damage 5=19&lt;br /&gt;
		|magical base weapon damage 6=20&lt;br /&gt;
		|magical base weapon damage 7=21~22&lt;br /&gt;
		|move speed=-25&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Magical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,magical base weapon damage 1,magical base weapon damage 2,magical base weapon damage 3,magical base weapon damage 4,magical base weapon damage 5,magical base weapon damage 6,magical base weapon damage 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Casting&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:550ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:847ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:550ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1236ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:147ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:932ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:550ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1236ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:147ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1216ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:107ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1068ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,90%,70%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|all=Sword,MagicStuff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=54.38&lt;br /&gt;
		|width=10.1&lt;br /&gt;
		|depth=1.68&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=An enigma to what materials this blade is composed of, allowing magic to flow through it.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Warlock]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|cyclops vision crystal={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dexterity=2&lt;br /&gt;
		|strength=2&lt;br /&gt;
		|knowledge=2&lt;br /&gt;
		|physical gear weapon damage=2&lt;br /&gt;
		|gear magical damage=6&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|magical penetration=10%&lt;br /&gt;
		|allstats=Dexterity,Strength,Knowledge,Physical Gear Weapon Damage,Gear Magical Damage,Move Speed,Magical Penetration&lt;br /&gt;
		|all=dexterity,strength,knowledge,physical gear weapon damage,gear magical damage,move speed,magical penetration,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Casting&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|all=MagicStuff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=8.85&lt;br /&gt;
		|width=8.85&lt;br /&gt;
		|depth=8.85&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:2x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Infused with the essence of a Cyclops eye, merging the undeniable strength with the mysteries of arcane magic.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=80&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=80&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|dagger of righteousness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=23~24&lt;br /&gt;
		|armor penetration=5%&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:320ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:365ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:582ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:320ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:365ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:415ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:100ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:867ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:320ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:365ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:415ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:100ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:736ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:186ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:618ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|hitstopduration=0.08&lt;br /&gt;
				|movementmultiplier=85%&lt;br /&gt;
				|preparemovementmultiplier=92.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.25&lt;br /&gt;
								|move speed bonus=-3%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dagger=Weapon&lt;br /&gt;
		|all=Dagger&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=25.94&lt;br /&gt;
		|width=2.99&lt;br /&gt;
		|depth=2.99&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=3&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Featuring minimalistic silver designs, is perfect for those who value subtlety and effectiveness.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=20&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=5&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Rogue]],[[Bard]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=20&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|deathbloom={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=28~29&lt;br /&gt;
		|armor penetration=5%&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:867ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:470ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:151ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:782ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:470ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:151ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:574ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:215ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:785ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstopduration=0.05&lt;br /&gt;
				|movementmultiplier=85%&lt;br /&gt;
				|preparemovementmultiplier=92.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.25&lt;br /&gt;
								|move speed bonus=-3%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniqueburst={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|magical base damage=30&lt;br /&gt;
								|all=Magical Base Damage&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|uniqueattackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=30&lt;br /&gt;
								|all=Duration&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniqueBurst,UniqueAttackHit&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dagger=Weapon&lt;br /&gt;
		|all=Dagger&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=25.72&lt;br /&gt;
		|width=4.55&lt;br /&gt;
		|depth=2.3&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks cause a death flower debuff to build on the target, lasting 30 seconds. At 3 stacks, the death blossom explodes dealing 30 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]] (0% [[Scaling]]) to the target.&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Thou love me, thou love me not... Thou love me, thou love me not...&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=60&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=100&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Rogue]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=60&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|delirium={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|armor rating=29~30&lt;br /&gt;
		|move speed=-12&lt;br /&gt;
		|allstats=Armor Rating,Move Speed&lt;br /&gt;
		|all=armor rating,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|guard={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|shieldslam={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|shieldslamhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|physical base damage=25&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Physical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=2&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState,ShieldSlamHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=combodamage,hitstoprate,hitstopduration,movementmultiplier,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniquepassiveeffect={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|max health bonus=-10%&lt;br /&gt;
								|all=Max Health Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|unique={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|magical base healing=1&lt;br /&gt;
								|all=Magical Base Healing&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniquePassiveEffect,Unique&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Guard,ShieldSlam,&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=99%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|shield=Weapon&lt;br /&gt;
		|all=Shield&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=25.77&lt;br /&gt;
		|width=25.77&lt;br /&gt;
		|depth=5.54&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|artifactpower=When actively wielded, lose 10% Maximum Health, but regenerate 1 health per second (0% [[Scaling]]).&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:2x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Created by a mad alchemist, using dragon&#039;s blood in some of his creations. Beware, its side effects can be just as potent as they are perilous.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=100&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Bard]]&lt;br /&gt;
	|impactresistance=6&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|demon&#039;s glee={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=28&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|magical damage add=1&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Magical Damage Add&lt;br /&gt;
		|all=physical base weapon damage,move speed,magical damage add,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:565ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:823ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:79ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:652ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:823ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:79ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:830ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:81ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:769ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:823ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:79ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:830ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:81ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:880ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:83ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:688ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Attack 4,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=56.13&lt;br /&gt;
		|width=13.08&lt;br /&gt;
		|depth=5.67&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A blade fused with unholy blood is said to become almost sentient, craving destruction.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Ranger]],[[Rogue]],[[Bard]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|divine axe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=60~62&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1245ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1641ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1200ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1641ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1516ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:134ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1200ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|secondary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1170ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1167ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Secondary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=72.75&lt;br /&gt;
		|width=19.43&lt;br /&gt;
		|depth=2.63&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=4&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A formidable double-sided axe with silver adornments, combining raw power with a raw power.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=160&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=6&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=30&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=2&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|divine blade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=45~46&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Riposte&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1006ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:954ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:906ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:977ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=97%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|special={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|riposte attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:763ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:966ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=125%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|impactzones=150%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|ripostehit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=RiposteHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Riposte Attack 1,Riposte Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block,Special&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=72.75&lt;br /&gt;
		|width=12.87&lt;br /&gt;
		|depth=2.05&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=4&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A weapon of divine retribution, its hefty weight is balanced by the precision with which it cleaves through foes.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=80&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=6&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Warlock]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=30&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=2&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|divine bow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=35~36&lt;br /&gt;
		|armor penetration=10%&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=50%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|quickshot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|multishot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%,100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|multishotattackhit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=MultiShotAttackHit01,MultiShotAttackHit02,MultiShotAttackHit03,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload,QuickShot,MultiShot&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|bow=Weapon&lt;br /&gt;
		|all=Bow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=70.24&lt;br /&gt;
		|width=35.45&lt;br /&gt;
		|depth=19.56&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=4&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=With its silver-infused craftsmanship, this bow is as visually striking as it is effective.&lt;br /&gt;
	|maxammocount=8&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.67&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=60&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=6&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=?&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Divine Bow|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.049,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.052,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.055,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.058,&amp;quot;y&amp;quot;: 0.998},{&amp;quot;x&amp;quot;: 0.061,&amp;quot;y&amp;quot;: 0.996},{&amp;quot;x&amp;quot;: 0.063,&amp;quot;y&amp;quot;: 0.995},{&amp;quot;x&amp;quot;: 0.066,&amp;quot;y&amp;quot;: 0.992},{&amp;quot;x&amp;quot;: 0.069,&amp;quot;y&amp;quot;: 0.99},{&amp;quot;x&amp;quot;: 0.072,&amp;quot;y&amp;quot;: 0.987},{&amp;quot;x&amp;quot;: 0.074,&amp;quot;y&amp;quot;: 0.983},{&amp;quot;x&amp;quot;: 0.077,&amp;quot;y&amp;quot;: 0.98},{&amp;quot;x&amp;quot;: 0.08,&amp;quot;y&amp;quot;: 0.976},{&amp;quot;x&amp;quot;: 0.083,&amp;quot;y&amp;quot;: 0.972},{&amp;quot;x&amp;quot;: 0.086,&amp;quot;y&amp;quot;: 0.967},{&amp;quot;x&amp;quot;: 0.088,&amp;quot;y&amp;quot;: 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0.136,&amp;quot;y&amp;quot;: 0.866},{&amp;quot;x&amp;quot;: 0.138,&amp;quot;y&amp;quot;: 0.861},{&amp;quot;x&amp;quot;: 0.141,&amp;quot;y&amp;quot;: 0.855},{&amp;quot;x&amp;quot;: 0.144,&amp;quot;y&amp;quot;: 0.85},{&amp;quot;x&amp;quot;: 0.147,&amp;quot;y&amp;quot;: 0.845},{&amp;quot;x&amp;quot;: 0.149,&amp;quot;y&amp;quot;: 0.84},{&amp;quot;x&amp;quot;: 0.152,&amp;quot;y&amp;quot;: 0.835},{&amp;quot;x&amp;quot;: 0.155,&amp;quot;y&amp;quot;: 0.831},{&amp;quot;x&amp;quot;: 0.158,&amp;quot;y&amp;quot;: 0.826},{&amp;quot;x&amp;quot;: 0.16,&amp;quot;y&amp;quot;: 0.822},{&amp;quot;x&amp;quot;: 0.163,&amp;quot;y&amp;quot;: 0.818},{&amp;quot;x&amp;quot;: 0.166,&amp;quot;y&amp;quot;: 0.815},{&amp;quot;x&amp;quot;: 0.169,&amp;quot;y&amp;quot;: 0.812},{&amp;quot;x&amp;quot;: 0.171,&amp;quot;y&amp;quot;: 0.809},{&amp;quot;x&amp;quot;: 0.174,&amp;quot;y&amp;quot;: 0.806},{&amp;quot;x&amp;quot;: 0.177,&amp;quot;y&amp;quot;: 0.804},{&amp;quot;x&amp;quot;: 0.179,&amp;quot;y&amp;quot;: 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1.255,&amp;quot;y&amp;quot;: 0.553},{&amp;quot;x&amp;quot;: 1.332,&amp;quot;y&amp;quot;: 0.539},{&amp;quot;x&amp;quot;: 1.41,&amp;quot;y&amp;quot;: 0.525},{&amp;quot;x&amp;quot;: 1.488,&amp;quot;y&amp;quot;: 0.511},{&amp;quot;x&amp;quot;: 1.566,&amp;quot;y&amp;quot;: 0.498},{&amp;quot;x&amp;quot;: 1.644,&amp;quot;y&amp;quot;: 0.486},{&amp;quot;x&amp;quot;: 1.722,&amp;quot;y&amp;quot;: 0.473},{&amp;quot;x&amp;quot;: 1.801,&amp;quot;y&amp;quot;: 0.462},{&amp;quot;x&amp;quot;: 1.879,&amp;quot;y&amp;quot;: 0.45},{&amp;quot;x&amp;quot;: 1.957,&amp;quot;y&amp;quot;: 0.439},{&amp;quot;x&amp;quot;: 2.036,&amp;quot;y&amp;quot;: 0.429},{&amp;quot;x&amp;quot;: 2.115,&amp;quot;y&amp;quot;: 0.418},{&amp;quot;x&amp;quot;: 2.193,&amp;quot;y&amp;quot;: 0.409},{&amp;quot;x&amp;quot;: 2.272,&amp;quot;y&amp;quot;: 0.399},{&amp;quot;x&amp;quot;: 2.351,&amp;quot;y&amp;quot;: 0.391},{&amp;quot;x&amp;quot;: 2.429,&amp;quot;y&amp;quot;: 0.382},{&amp;quot;x&amp;quot;: 2.508,&amp;quot;y&amp;quot;: 0.374},{&amp;quot;x&amp;quot;: 2.587,&amp;quot;y&amp;quot;: 0.366},{&amp;quot;x&amp;quot;: 2.666,&amp;quot;y&amp;quot;: 0.359},{&amp;quot;x&amp;quot;: 2.744,&amp;quot;y&amp;quot;: 0.352},{&amp;quot;x&amp;quot;: 2.823,&amp;quot;y&amp;quot;: 0.346},{&amp;quot;x&amp;quot;: 2.902,&amp;quot;y&amp;quot;: 0.34},{&amp;quot;x&amp;quot;: 2.981,&amp;quot;y&amp;quot;: 0.335},{&amp;quot;x&amp;quot;: 3.059,&amp;quot;y&amp;quot;: 0.329},{&amp;quot;x&amp;quot;: 3.138,&amp;quot;y&amp;quot;: 0.325},{&amp;quot;x&amp;quot;: 3.217,&amp;quot;y&amp;quot;: 0.32},{&amp;quot;x&amp;quot;: 3.295,&amp;quot;y&amp;quot;: 0.317},{&amp;quot;x&amp;quot;: 3.374,&amp;quot;y&amp;quot;: 0.313},{&amp;quot;x&amp;quot;: 3.453,&amp;quot;y&amp;quot;: 0.31},{&amp;quot;x&amp;quot;: 3.531,&amp;quot;y&amp;quot;: 0.307},{&amp;quot;x&amp;quot;: 3.609,&amp;quot;y&amp;quot;: 0.305},{&amp;quot;x&amp;quot;: 3.688,&amp;quot;y&amp;quot;: 0.303},{&amp;quot;x&amp;quot;: 3.766,&amp;quot;y&amp;quot;: 0.302},{&amp;quot;x&amp;quot;: 3.844,&amp;quot;y&amp;quot;: 0.301},{&amp;quot;x&amp;quot;: 3.922,&amp;quot;y&amp;quot;: 0.3},{&amp;quot;x&amp;quot;: 4,&amp;quot;y&amp;quot;: 0.3}]|color=orange}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=30&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=2&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|divine dagger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=24~25&lt;br /&gt;
		|armor penetration=5%&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:320ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:365ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:582ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:320ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:365ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:415ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:100ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:867ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:320ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:365ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:415ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:100ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:736ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:186ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:618ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|hitstopduration=0.08&lt;br /&gt;
				|movementmultiplier=85%&lt;br /&gt;
				|preparemovementmultiplier=92.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.25&lt;br /&gt;
								|move speed bonus=-3%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dagger=Weapon&lt;br /&gt;
		|all=Dagger&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=25.94&lt;br /&gt;
		|width=2.99&lt;br /&gt;
		|depth=2.99&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=4&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=The silver detailing on this dagger elevates its appeal, making it a prized possession for any skilled wielder.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=40&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=6&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Rogue]],[[Bard]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=30&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=2&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|divine rod={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=38~39&lt;br /&gt;
		|armor penetration=15%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:863ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:890ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:846ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:890ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1046ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.15&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=41.36&lt;br /&gt;
		|width=7.34&lt;br /&gt;
		|depth=6.54&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=4&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=With its simple silver inclusions, this mace is a solid choice for those facing undead opponents.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=60&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=6&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=30&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=2&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|divine short sword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=27~28&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:767ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:834ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:810ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:813ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstopduration=0.05&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|all=hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=37.48&lt;br /&gt;
		|width=7.61&lt;br /&gt;
		|depth=1.34&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=4&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A straightforward weapon, its silver edge makes it a dependable choice in combat against undead entities.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=60&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=6&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Rogue]],[[Ranger]],[[Bard]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=30&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=2&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|divine staff={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=38~39&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|defensemode={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,DefenseMode&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:967ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1027ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1027ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1088ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.7&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Attack 4,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|staff=Weapon&lt;br /&gt;
		|all=Mace,Staff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=86.59&lt;br /&gt;
		|width=3.91&lt;br /&gt;
		|depth=3.43&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=4&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:1x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Expertly crafted, is an ideal fusion of power and grace, suitable for both defensive and offensive maneuvers.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=100&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=6&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Wizard]],[[Cleric]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=30&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=2&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|double axe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=50&lt;br /&gt;
		|physical base weapon damage 2=52~55&lt;br /&gt;
		|physical base weapon damage 3=56~59&lt;br /&gt;
		|physical base weapon damage 4=60~62&lt;br /&gt;
		|physical base weapon damage 5=63~65&lt;br /&gt;
		|physical base weapon damage 6=66~68&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1245ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1641ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1200ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1641ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1516ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:134ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1200ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|secondary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1170ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1167ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Secondary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=72.75&lt;br /&gt;
		|width=19.43&lt;br /&gt;
		|depth=2.63&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Life after Death&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=This heavy formidable weapon is capable of delivering devastating blows from both ends.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.93&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=8&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|echo of screams={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=67~70&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:910ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:186ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1108ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:910ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:186ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1329ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:227ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1013ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:910ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:186ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1329ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:227ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:900ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=5%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-25%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|unnamed artifact passive={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|true magical base damage=20&lt;br /&gt;
								|all=True Magical Base Damage&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|uniqueechoofscreamsscream={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|all=Duration&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|uniqueechoofscreamsdeafness={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=3&lt;br /&gt;
								|all=Duration&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=Unnamed Artifact Passive,UniqueEchoofScreamsScream,UniqueEchoofScreamsDeafness&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=65.48&lt;br /&gt;
		|width=14.71&lt;br /&gt;
		|depth=2.79&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks deal 20 {{Element|Evil}} [[Damage#True_Base_Damage|True Magical Base Damage]] (0% [[Scaling]]) to the target and causes the victim to hear screams, deafening them for 3 seconds&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=An ancient axe imbued with the screams of fallen enemies, granting its wielder a deadly strength that comes from the echoes of the past.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Barbarian]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|elven bow of truth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=28~29&lt;br /&gt;
		|armor penetration=5%&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-12%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=60%&lt;br /&gt;
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				}}&lt;br /&gt;
			|quickshot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
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							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-12%&lt;br /&gt;
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								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
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					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|multishot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|impactzones=100%,100%,100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|multishotattackhit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
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								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
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							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
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					|multishotattackhit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
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						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-12%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
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							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
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				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniqueactionspeed={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|action speed=10%&lt;br /&gt;
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				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload,QuickShot,MultiShot,Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|bow=Weapon&lt;br /&gt;
		|all=Bow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=61.51&lt;br /&gt;
		|width=35.45&lt;br /&gt;
		|depth=17.26&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Gain 10% [[Stats#Action_Speed|Action Speed]] and shot arrows fly in a straight line without being affected by gravity.&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A bow made by the elves by forging the branches of the tree of truth.&lt;br /&gt;
	|maxammocount=10&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.67&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
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	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Elven Bow of Truth|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.054,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.058,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.061,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.065,&amp;quot;y&amp;quot;: 0.998},{&amp;quot;x&amp;quot;: 0.069,&amp;quot;y&amp;quot;: 0.996},{&amp;quot;x&amp;quot;: 0.073,&amp;quot;y&amp;quot;: 0.995},{&amp;quot;x&amp;quot;: 0.076,&amp;quot;y&amp;quot;: 0.992},{&amp;quot;x&amp;quot;: 0.08,&amp;quot;y&amp;quot;: 0.99},{&amp;quot;x&amp;quot;: 0.084,&amp;quot;y&amp;quot;: 0.987},{&amp;quot;x&amp;quot;: 0.088,&amp;quot;y&amp;quot;: 0.983},{&amp;quot;x&amp;quot;: 0.091,&amp;quot;y&amp;quot;: 0.98},{&amp;quot;x&amp;quot;: 0.095,&amp;quot;y&amp;quot;: 0.976},{&amp;quot;x&amp;quot;: 0.099,&amp;quot;y&amp;quot;: 0.972},{&amp;quot;x&amp;quot;: 0.103,&amp;quot;y&amp;quot;: 0.968},{&amp;quot;x&amp;quot;: 0.106,&amp;quot;y&amp;quot;: 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0.17,&amp;quot;y&amp;quot;: 0.868},{&amp;quot;x&amp;quot;: 0.174,&amp;quot;y&amp;quot;: 0.862},{&amp;quot;x&amp;quot;: 0.178,&amp;quot;y&amp;quot;: 0.857},{&amp;quot;x&amp;quot;: 0.181,&amp;quot;y&amp;quot;: 0.851},{&amp;quot;x&amp;quot;: 0.185,&amp;quot;y&amp;quot;: 0.846},{&amp;quot;x&amp;quot;: 0.189,&amp;quot;y&amp;quot;: 0.841},{&amp;quot;x&amp;quot;: 0.192,&amp;quot;y&amp;quot;: 0.836},{&amp;quot;x&amp;quot;: 0.196,&amp;quot;y&amp;quot;: 0.832},{&amp;quot;x&amp;quot;: 0.2,&amp;quot;y&amp;quot;: 0.827},{&amp;quot;x&amp;quot;: 0.204,&amp;quot;y&amp;quot;: 0.823},{&amp;quot;x&amp;quot;: 0.207,&amp;quot;y&amp;quot;: 0.819},{&amp;quot;x&amp;quot;: 0.211,&amp;quot;y&amp;quot;: 0.816},{&amp;quot;x&amp;quot;: 0.215,&amp;quot;y&amp;quot;: 0.812},{&amp;quot;x&amp;quot;: 0.218,&amp;quot;y&amp;quot;: 0.809},{&amp;quot;x&amp;quot;: 0.222,&amp;quot;y&amp;quot;: 0.807},{&amp;quot;x&amp;quot;: 0.226,&amp;quot;y&amp;quot;: 0.805},{&amp;quot;x&amp;quot;: 0.229,&amp;quot;y&amp;quot;: 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0.199},{&amp;quot;x&amp;quot;: 2.608,&amp;quot;y&amp;quot;: 0.183},{&amp;quot;x&amp;quot;: 2.685,&amp;quot;y&amp;quot;: 0.168},{&amp;quot;x&amp;quot;: 2.763,&amp;quot;y&amp;quot;: 0.153},{&amp;quot;x&amp;quot;: 2.84,&amp;quot;y&amp;quot;: 0.139},{&amp;quot;x&amp;quot;: 2.918,&amp;quot;y&amp;quot;: 0.125},{&amp;quot;x&amp;quot;: 2.996,&amp;quot;y&amp;quot;: 0.112},{&amp;quot;x&amp;quot;: 3.073,&amp;quot;y&amp;quot;: 0.1},{&amp;quot;x&amp;quot;: 3.151,&amp;quot;y&amp;quot;: 0.089},{&amp;quot;x&amp;quot;: 3.228,&amp;quot;y&amp;quot;: 0.078},{&amp;quot;x&amp;quot;: 3.306,&amp;quot;y&amp;quot;: 0.068},{&amp;quot;x&amp;quot;: 3.383,&amp;quot;y&amp;quot;: 0.06},{&amp;quot;x&amp;quot;: 3.46,&amp;quot;y&amp;quot;: 0.052},{&amp;quot;x&amp;quot;: 3.538,&amp;quot;y&amp;quot;: 0.045},{&amp;quot;x&amp;quot;: 3.615,&amp;quot;y&amp;quot;: 0.039},{&amp;quot;x&amp;quot;: 3.692,&amp;quot;y&amp;quot;: 0.034},{&amp;quot;x&amp;quot;: 3.769,&amp;quot;y&amp;quot;: 0.03},{&amp;quot;x&amp;quot;: 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	|classes=[[Ranger]],[[Bard]]&lt;br /&gt;
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	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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	}}&lt;br /&gt;
|falchion of honor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=41~42&lt;br /&gt;
		|armor penetration=2~3%&lt;br /&gt;
		|move speed=-25&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:680ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1051ms&lt;br /&gt;
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				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:680ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1022ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:127ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1024ms&lt;br /&gt;
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			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
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				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,90%,80%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=50.67&lt;br /&gt;
		|width=10.31&lt;br /&gt;
		|depth=1.68&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=There is no question of honor or skill for those whom wield this blade. &lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Bard]],[[Warlock]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|falchion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=34&lt;br /&gt;
		|physical base weapon damage 2=35~36&lt;br /&gt;
		|physical base weapon damage 3=37~38&lt;br /&gt;
		|physical base weapon damage 4=39~40&lt;br /&gt;
		|physical base weapon damage 5=41~42&lt;br /&gt;
		|physical base weapon damage 6=43~44&lt;br /&gt;
		|move speed=-25&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:680ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1051ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:680ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1022ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:127ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1024ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:680ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1022ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:127ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1174ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:119ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1115ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,90%,80%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=50.67&lt;br /&gt;
		|width=10.31&lt;br /&gt;
		|depth=1.68&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Kuma&#039;s Fang&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A curved iron blade and broad hilt, the curvature of the blade is foreign and enigmatic.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Bard]],[[Warlock]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|famine={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=40~42&lt;br /&gt;
		|move speed=-25&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:704ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:894ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:156ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:675ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:894ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:156ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:864ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:134ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:785ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniqueattackhitunhealable={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=20&lt;br /&gt;
								|all=Duration&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniqueAttackHitUnhealable&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=47.54&lt;br /&gt;
		|width=10.57&lt;br /&gt;
		|depth=1.58&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks render the target unable to receive any [[Healing]] effects for 20 seconds.&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=This enchanted axe is crafted by infusing the blood and essence from the third of the legendary Four Horsemen.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Barbarian]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|felling axe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=41&lt;br /&gt;
		|physical base weapon damage 2=43~46&lt;br /&gt;
		|physical base weapon damage 3=47~49&lt;br /&gt;
		|physical base weapon damage 4=50~52&lt;br /&gt;
		|physical base weapon damage 5=53~54&lt;br /&gt;
		|physical base weapon damage 6=55&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:700ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:156ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1844ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=56.37&lt;br /&gt;
		|width=13.14&lt;br /&gt;
		|depth=2.18&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Soulscraper&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Forged with aged wood and sturdy metal, it&#039;s rigid blade can cut through most surface.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1.26&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=8&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|flanged mace={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=33&lt;br /&gt;
		|physical base weapon damage 2=34~35&lt;br /&gt;
		|physical base weapon damage 3=36~37&lt;br /&gt;
		|physical base weapon damage 4=38~39&lt;br /&gt;
		|physical base weapon damage 5=40&lt;br /&gt;
		|physical base weapon damage 6=41&lt;br /&gt;
		|physical base weapon damage 7=43~44&lt;br /&gt;
		|armor penetration=15%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:863ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:890ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:846ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:890ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1046ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.15&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=41.36&lt;br /&gt;
		|width=7.34&lt;br /&gt;
		|depth=6.54&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A slow and heavy mace designed with crown-shaped blunt edges, supporting even reckless swings.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.6&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|francisca axe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=14&lt;br /&gt;
		|physical base weapon damage 2=16&lt;br /&gt;
		|physical base weapon damage 3=18&lt;br /&gt;
		|physical base weapon damage 4=20&lt;br /&gt;
		|physical base weapon damage 5=22&lt;br /&gt;
		|physical base weapon damage 6=24&lt;br /&gt;
		|physical base weapon damage 7=26&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|throwhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-35%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ThrowHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|throwable=Utility&lt;br /&gt;
		|all=Axe,Throwable&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=18.72&lt;br /&gt;
		|width=7.96&lt;br /&gt;
		|depth=1.19&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Utility&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A Lightweight small throwing axe that can take out enemies from a distance.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.4&lt;br /&gt;
	|wearingdelaytime=1.75&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=8&lt;br /&gt;
		|4=10&lt;br /&gt;
		|5=12&lt;br /&gt;
		|6=16&lt;br /&gt;
		|7=20&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=16&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Francisca Axe|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.051,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.102,&amp;quot;y&amp;quot;: 0.997},{&amp;quot;x&amp;quot;: 0.153,&amp;quot;y&amp;quot;: 0.993},{&amp;quot;x&amp;quot;: 0.205,&amp;quot;y&amp;quot;: 0.989},{&amp;quot;x&amp;quot;: 0.256,&amp;quot;y&amp;quot;: 0.982},{&amp;quot;x&amp;quot;: 0.307,&amp;quot;y&amp;quot;: 0.975},{&amp;quot;x&amp;quot;: 0.358,&amp;quot;y&amp;quot;: 0.966},{&amp;quot;x&amp;quot;: 0.41,&amp;quot;y&amp;quot;: 0.956},{&amp;quot;x&amp;quot;: 0.461,&amp;quot;y&amp;quot;: 0.946},{&amp;quot;x&amp;quot;: 0.513,&amp;quot;y&amp;quot;: 0.934},{&amp;quot;x&amp;quot;: 0.564,&amp;quot;y&amp;quot;: 0.921},{&amp;quot;x&amp;quot;: 0.616,&amp;quot;y&amp;quot;: 0.907},{&amp;quot;x&amp;quot;: 0.667,&amp;quot;y&amp;quot;: 0.892},{&amp;quot;x&amp;quot;: 0.719,&amp;quot;y&amp;quot;: 0.877},{&amp;quot;x&amp;quot;: 0.77,&amp;quot;y&amp;quot;: 0.86},{&amp;quot;x&amp;quot;: 0.822,&amp;quot;y&amp;quot;: 0.843},{&amp;quot;x&amp;quot;: 0.873,&amp;quot;y&amp;quot;: 0.825},{&amp;quot;x&amp;quot;: 0.925,&amp;quot;y&amp;quot;: 0.807},{&amp;quot;x&amp;quot;: 0.976,&amp;quot;y&amp;quot;: 0.788},{&amp;quot;x&amp;quot;: 1.028,&amp;quot;y&amp;quot;: 0.768},{&amp;quot;x&amp;quot;: 1.079,&amp;quot;y&amp;quot;: 0.748},{&amp;quot;x&amp;quot;: 1.131,&amp;quot;y&amp;quot;: 0.728},{&amp;quot;x&amp;quot;: 1.182,&amp;quot;y&amp;quot;: 0.707},{&amp;quot;x&amp;quot;: 1.234,&amp;quot;y&amp;quot;: 0.686},{&amp;quot;x&amp;quot;: 1.285,&amp;quot;y&amp;quot;: 0.665},{&amp;quot;x&amp;quot;: 1.336,&amp;quot;y&amp;quot;: 0.643},{&amp;quot;x&amp;quot;: 1.388,&amp;quot;y&amp;quot;: 0.621},{&amp;quot;x&amp;quot;: 1.439,&amp;quot;y&amp;quot;: 0.599},{&amp;quot;x&amp;quot;: 1.49,&amp;quot;y&amp;quot;: 0.577},{&amp;quot;x&amp;quot;: 1.541,&amp;quot;y&amp;quot;: 0.555},{&amp;quot;x&amp;quot;: 1.592,&amp;quot;y&amp;quot;: 0.533},{&amp;quot;x&amp;quot;: 1.644,&amp;quot;y&amp;quot;: 0.511},{&amp;quot;x&amp;quot;: 1.695,&amp;quot;y&amp;quot;: 0.49},{&amp;quot;x&amp;quot;: 1.746,&amp;quot;y&amp;quot;: 0.468},{&amp;quot;x&amp;quot;: 1.796,&amp;quot;y&amp;quot;: 0.447},{&amp;quot;x&amp;quot;: 1.847,&amp;quot;y&amp;quot;: 0.425},{&amp;quot;x&amp;quot;: 1.898,&amp;quot;y&amp;quot;: 0.405},{&amp;quot;x&amp;quot;: 1.949,&amp;quot;y&amp;quot;: 0.384},{&amp;quot;x&amp;quot;: 1.999,&amp;quot;y&amp;quot;: 0.364},{&amp;quot;x&amp;quot;: 2.05,&amp;quot;y&amp;quot;: 0.345},{&amp;quot;x&amp;quot;: 2.1,&amp;quot;y&amp;quot;: 0.326},{&amp;quot;x&amp;quot;: 2.151,&amp;quot;y&amp;quot;: 0.308},{&amp;quot;x&amp;quot;: 2.201,&amp;quot;y&amp;quot;: 0.29},{&amp;quot;x&amp;quot;: 2.251,&amp;quot;y&amp;quot;: 0.273},{&amp;quot;x&amp;quot;: 2.301,&amp;quot;y&amp;quot;: 0.257},{&amp;quot;x&amp;quot;: 2.351,&amp;quot;y&amp;quot;: 0.241},{&amp;quot;x&amp;quot;: 2.401,&amp;quot;y&amp;quot;: 0.227},{&amp;quot;x&amp;quot;: 2.45,&amp;quot;y&amp;quot;: 0.213},{&amp;quot;x&amp;quot;: 2.5,&amp;quot;y&amp;quot;: 0.2},{&amp;quot;x&amp;quot;: 2.5,&amp;quot;y&amp;quot;: 0.2},{&amp;quot;x&amp;quot;: 2.53,&amp;quot;y&amp;quot;: 0.193},{&amp;quot;x&amp;quot;: 2.56,&amp;quot;y&amp;quot;: 0.186},{&amp;quot;x&amp;quot;: 2.589,&amp;quot;y&amp;quot;: 0.179},{&amp;quot;x&amp;quot;: 2.619,&amp;quot;y&amp;quot;: 0.172},{&amp;quot;x&amp;quot;: 2.649,&amp;quot;y&amp;quot;: 0.165},{&amp;quot;x&amp;quot;: 2.679,&amp;quot;y&amp;quot;: 0.159},{&amp;quot;x&amp;quot;: 2.71,&amp;quot;y&amp;quot;: 0.152},{&amp;quot;x&amp;quot;: 2.74,&amp;quot;y&amp;quot;: 0.146},{&amp;quot;x&amp;quot;: 2.77,&amp;quot;y&amp;quot;: 0.14},{&amp;quot;x&amp;quot;: 2.8,&amp;quot;y&amp;quot;: 0.134},{&amp;quot;x&amp;quot;: 2.831,&amp;quot;y&amp;quot;: 0.129},{&amp;quot;x&amp;quot;: 2.861,&amp;quot;y&amp;quot;: 0.123},{&amp;quot;x&amp;quot;: 2.892,&amp;quot;y&amp;quot;: 0.118},{&amp;quot;x&amp;quot;: 2.922,&amp;quot;y&amp;quot;: 0.113},{&amp;quot;x&amp;quot;: 2.953,&amp;quot;y&amp;quot;: 0.107},{&amp;quot;x&amp;quot;: 2.983,&amp;quot;y&amp;quot;: 0.103},{&amp;quot;x&amp;quot;: 3.014,&amp;quot;y&amp;quot;: 0.098},{&amp;quot;x&amp;quot;: 3.045,&amp;quot;y&amp;quot;: 0.093},{&amp;quot;x&amp;quot;: 3.075,&amp;quot;y&amp;quot;: 0.089},{&amp;quot;x&amp;quot;: 3.106,&amp;quot;y&amp;quot;: 0.085},{&amp;quot;x&amp;quot;: 3.137,&amp;quot;y&amp;quot;: 0.08},{&amp;quot;x&amp;quot;: 3.167,&amp;quot;y&amp;quot;: 0.076},{&amp;quot;x&amp;quot;: 3.198,&amp;quot;y&amp;quot;: 0.073},{&amp;quot;x&amp;quot;: 3.229,&amp;quot;y&amp;quot;: 0.069},{&amp;quot;x&amp;quot;: 3.26,&amp;quot;y&amp;quot;: 0.066},{&amp;quot;x&amp;quot;: 3.291,&amp;quot;y&amp;quot;: 0.062},{&amp;quot;x&amp;quot;: 3.322,&amp;quot;y&amp;quot;: 0.059},{&amp;quot;x&amp;quot;: 3.352,&amp;quot;y&amp;quot;: 0.056},{&amp;quot;x&amp;quot;: 3.383,&amp;quot;y&amp;quot;: 0.053},{&amp;quot;x&amp;quot;: 3.414,&amp;quot;y&amp;quot;: 0.05},{&amp;quot;x&amp;quot;: 3.445,&amp;quot;y&amp;quot;: 0.048},{&amp;quot;x&amp;quot;: 3.476,&amp;quot;y&amp;quot;: 0.045},{&amp;quot;x&amp;quot;: 3.507,&amp;quot;y&amp;quot;: 0.043},{&amp;quot;x&amp;quot;: 3.538,&amp;quot;y&amp;quot;: 0.041},{&amp;quot;x&amp;quot;: 3.569,&amp;quot;y&amp;quot;: 0.039},{&amp;quot;x&amp;quot;: 3.6,&amp;quot;y&amp;quot;: 0.037},{&amp;quot;x&amp;quot;: 3.631,&amp;quot;y&amp;quot;: 0.035},{&amp;quot;x&amp;quot;: 3.662,&amp;quot;y&amp;quot;: 0.033},{&amp;quot;x&amp;quot;: 3.692,&amp;quot;y&amp;quot;: 0.032},{&amp;quot;x&amp;quot;: 3.723,&amp;quot;y&amp;quot;: 0.031},{&amp;quot;x&amp;quot;: 3.754,&amp;quot;y&amp;quot;: 0.029},{&amp;quot;x&amp;quot;: 3.785,&amp;quot;y&amp;quot;: 0.028},{&amp;quot;x&amp;quot;: 3.816,&amp;quot;y&amp;quot;: 0.027},{&amp;quot;x&amp;quot;: 3.847,&amp;quot;y&amp;quot;: 0.027},{&amp;quot;x&amp;quot;: 3.877,&amp;quot;y&amp;quot;: 0.026},{&amp;quot;x&amp;quot;: 3.908,&amp;quot;y&amp;quot;: 0.026},{&amp;quot;x&amp;quot;: 3.939,&amp;quot;y&amp;quot;: 0.025},{&amp;quot;x&amp;quot;: 3.969,&amp;quot;y&amp;quot;: 0.025},{&amp;quot;x&amp;quot;: 4,&amp;quot;y&amp;quot;: 0.025}]|color=orange}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Fighter]],[[Bard]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=5&lt;br /&gt;
		|5=9&lt;br /&gt;
		|6=14&lt;br /&gt;
		|7=23&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|frostlight crystal sword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=20&lt;br /&gt;
		|magical base weapon damage=20&lt;br /&gt;
		|move speed=-21&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Magical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,magical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Casting&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:550ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:847ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:550ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1236ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:147ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:932ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:550ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1236ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:147ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1216ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:107ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1068ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,90%,70%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|all=Sword,MagicStuff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=54.38&lt;br /&gt;
		|width=10.1&lt;br /&gt;
		|depth=1.68&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Skillfully crafted and imbued with the enduring cold of Froststone, this crystal sword seamlessly integrates magic, transforming into an adept vessel for arcane power.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Warlock]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=160&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=5&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|frostlight lantern shield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=27&lt;br /&gt;
		|armor rating=27~28&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Rating,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,armor rating,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|guard={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=50%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|shieldslam={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|shieldslamhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|physical base damage=25&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Physical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=2&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState,ShieldSlamHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=combodamage,hitstoprate,hitstopduration,movementmultiplier,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|lightactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=60%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|lightdeactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=60%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Guard,ShieldSlam,LightActivate,LightDeactivate&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=99%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|special={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|riposte attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:420ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:211ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:771ms&lt;br /&gt;
				|all=damagetype,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:420ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:211ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:666ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:411ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1142ms&lt;br /&gt;
				|all=damagetype,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|impactzones=150%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|ripostehit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=RiposteHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=combodamage,hitstoprate,hitstopduration,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Riposte Attack 1,Riposte Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Block,Special&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|shield=Weapon&lt;br /&gt;
		|all=Shield&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=29.26&lt;br /&gt;
		|width=41.49&lt;br /&gt;
		|depth=17.27&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:2x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=This shield emanates an everlasting cold that remains steadfast even in the most intense environments. Its retractable blade and lantern offer invaluable support for combat and exploration.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Bard]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=160&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=5&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|frostlight spear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=46&lt;br /&gt;
		|move speed=-36&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|defensemode={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,DefenseMode&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:710ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:996ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:710ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1029ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1554ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=120%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:710ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1029ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1189ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:67ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:821ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-25%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|polearm=Weapon&lt;br /&gt;
		|all=Polearm&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=112.44&lt;br /&gt;
		|width=6.33&lt;br /&gt;
		|depth=2.09&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:1x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=This spear combines the piercing power of a traditional spear with the icy might of the frozen abyss, making each attack chillingly effective.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=100&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Druid]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=160&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=5&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|fulgor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=50~52&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniquelightningstrike={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|magical base damage=20&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Magical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|electricshockunique={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniqueLightningStrike,ElectricShockUnique&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Riposte,Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1006ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:954ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:906ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:977ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=97%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|special={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|riposte attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:763ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:966ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=125%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|impactzones=150%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|ripostehit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=RiposteHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Riposte Attack 1,Riposte Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block,Special&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=80.41&lt;br /&gt;
		|width=17.14&lt;br /&gt;
		|depth=2.42&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks summon a thunderbolt to strike the target dealing 20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]] (100% [[Scaling]]) and causing them to suffer -20% [[Stats#Move_Speed|Move Speed Bonus]] for 1 second.&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Long ago, a King was gifted this artifact by someone who valued his sense of dream, justice, love and kindness, hoping to help him carve these principles into the world.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Warlock]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|golden felling axe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=53~54&lt;br /&gt;
		|luck=1%&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|magical damage reduction=1.5%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Luck,Move Speed,Magical Damage Reduction&lt;br /&gt;
		|all=physical base weapon damage,luck,move speed,magical damage reduction,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|fellingaxeattackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|fellingaxeattackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=FellingAxeAttackHit1,FellingAxeAttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:700ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:156ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1844ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=56.37&lt;br /&gt;
		|width=13.14&lt;br /&gt;
		|depth=2.18&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A luxuriously crafted axe with a golden sharp edge ensures practical utility alongside its ornamental value.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=160&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=6&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=160&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|golden viking sword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=36&lt;br /&gt;
		|luck=1%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|magical damage reduction=1.5%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Luck,Move Speed,Magical Damage Reduction&lt;br /&gt;
		|all=physical base weapon damage,luck,move speed,magical damage reduction,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:165ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:786ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:165ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1011ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:175ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:717ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:165ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1011ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:175ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1045ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:145ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:788ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,90%,70%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|vikingswordattackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|vikingswordattackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|vikingswordattackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=VikingSwordAttackHit1,VikingSwordAttackHit2,VikingSwordAttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=54.34&lt;br /&gt;
		|width=5.8&lt;br /&gt;
		|depth=1.15&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A striking blend of battle-readiness and grandeur, featuring a golden blade, symbolizing both might and wealth.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=6&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Barbarian]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|grimslayer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=51~52&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|physical power=5&lt;br /&gt;
		|undead race damage bonus=30%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Physical Power,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,physical power,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:990ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:179ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1058ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:990ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:179ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1164ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:200ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1100ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:990ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:179ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1164ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:200ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1537ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:967ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-25%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|secondary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-25%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1080ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:260ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:2690ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Secondary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=80.56&lt;br /&gt;
		|width=17.82&lt;br /&gt;
		|depth=7.48&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Believed to be a cursed blade thirsting for the blood of the living as it seeks to fulfill its master&#039;s dark ambitions.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=40&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=5&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Barbarian]],[[Warlock]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=80&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|halberd={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=51&lt;br /&gt;
		|physical base weapon damage 2=53~56&lt;br /&gt;
		|physical base weapon damage 3=57~60&lt;br /&gt;
		|physical base weapon damage 4=61~64&lt;br /&gt;
		|physical base weapon damage 5=65~68&lt;br /&gt;
		|physical base weapon damage 6=69~71&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=7%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:970ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1063ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=7%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:970ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1067ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=120%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:970ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1397ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:113ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1020ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%,50%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|secondary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=7%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:970ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:155ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1039ms&lt;br /&gt;
				|all=hitstoprate,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:970ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:155ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1702ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:967ms&lt;br /&gt;
				|all=hitstoprate,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%,50%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,combodamage,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Secondary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|polearm=Weapon&lt;br /&gt;
		|all=Polearm&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=119.68&lt;br /&gt;
		|width=15.84&lt;br /&gt;
		|depth=2.25&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Cinder&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:2x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A two handed pole-arm with a long reach, devised with an axe blade containing a sharp spike firmly fasted to the end.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=10&lt;br /&gt;
		|2=20&lt;br /&gt;
		|3=30&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=100&lt;br /&gt;
		|6=200&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Warlock]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=20&lt;br /&gt;
		|3=30&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=100&lt;br /&gt;
		|6=200&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|hand crossbow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=18&lt;br /&gt;
		|physical base weapon damage 2=19~20&lt;br /&gt;
		|physical base weapon damage 3=20~21&lt;br /&gt;
		|physical base weapon damage 4=21~22&lt;br /&gt;
		|physical base weapon damage 5=23&lt;br /&gt;
		|physical base weapon damage 6=24&lt;br /&gt;
		|physical base weapon damage 7=25~26&lt;br /&gt;
		|armor penetration=5%&lt;br /&gt;
		|move speed=-25&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.75&lt;br /&gt;
								|move speed bonus=-17.5%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=50%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|crossbow=Weapon&lt;br /&gt;
		|all=Crossbow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=11.71&lt;br /&gt;
		|width=19.53&lt;br /&gt;
		|depth=21.26&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:2x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A small crossbow that seems suitable for holding and shooting with one hand.&lt;br /&gt;
	|maxammocount=1&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=4.27&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|unequiptime=0.6&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=100&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=40&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Hand Crossbow|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.034,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.038,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.043,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.047,&amp;quot;y&amp;quot;: 0.997},{&amp;quot;x&amp;quot;: 0.052,&amp;quot;y&amp;quot;: 0.995},{&amp;quot;x&amp;quot;: 0.056,&amp;quot;y&amp;quot;: 0.993},{&amp;quot;x&amp;quot;: 0.061,&amp;quot;y&amp;quot;: 0.99},{&amp;quot;x&amp;quot;: 0.065,&amp;quot;y&amp;quot;: 0.987},{&amp;quot;x&amp;quot;: 0.069,&amp;quot;y&amp;quot;: 0.983},{&amp;quot;x&amp;quot;: 0.074,&amp;quot;y&amp;quot;: 0.979},{&amp;quot;x&amp;quot;: 0.078,&amp;quot;y&amp;quot;: 0.975},{&amp;quot;x&amp;quot;: 0.083,&amp;quot;y&amp;quot;: 0.97},{&amp;quot;x&amp;quot;: 0.087,&amp;quot;y&amp;quot;: 0.965},{&amp;quot;x&amp;quot;: 0.092,&amp;quot;y&amp;quot;: 0.96},{&amp;quot;x&amp;quot;: 0.096,&amp;quot;y&amp;quot;: 0.954},{&amp;quot;x&amp;quot;: 0.1,&amp;quot;y&amp;quot;: 0.948},{&amp;quot;x&amp;quot;: 0.105,&amp;quot;y&amp;quot;: 0.942},{&amp;quot;x&amp;quot;: 0.109,&amp;quot;y&amp;quot;: 0.936},{&amp;quot;x&amp;quot;: 0.114,&amp;quot;y&amp;quot;: 0.93},{&amp;quot;x&amp;quot;: 0.118,&amp;quot;y&amp;quot;: 0.923},{&amp;quot;x&amp;quot;: 0.123,&amp;quot;y&amp;quot;: 0.916},{&amp;quot;x&amp;quot;: 0.127,&amp;quot;y&amp;quot;: 0.909},{&amp;quot;x&amp;quot;: 0.132,&amp;quot;y&amp;quot;: 0.902},{&amp;quot;x&amp;quot;: 0.136,&amp;quot;y&amp;quot;: 0.895},{&amp;quot;x&amp;quot;: 0.14,&amp;quot;y&amp;quot;: 0.888},{&amp;quot;x&amp;quot;: 0.145,&amp;quot;y&amp;quot;: 0.881},{&amp;quot;x&amp;quot;: 0.149,&amp;quot;y&amp;quot;: 0.874},{&amp;quot;x&amp;quot;: 0.154,&amp;quot;y&amp;quot;: 0.867},{&amp;quot;x&amp;quot;: 0.158,&amp;quot;y&amp;quot;: 0.86},{&amp;quot;x&amp;quot;: 0.163,&amp;quot;y&amp;quot;: 0.853},{&amp;quot;x&amp;quot;: 0.167,&amp;quot;y&amp;quot;: 0.846},{&amp;quot;x&amp;quot;: 0.172,&amp;quot;y&amp;quot;: 0.839},{&amp;quot;x&amp;quot;: 0.176,&amp;quot;y&amp;quot;: 0.833},{&amp;quot;x&amp;quot;: 0.18,&amp;quot;y&amp;quot;: 0.826},{&amp;quot;x&amp;quot;: 0.185,&amp;quot;y&amp;quot;: 0.82},{&amp;quot;x&amp;quot;: 0.189,&amp;quot;y&amp;quot;: 0.814},{&amp;quot;x&amp;quot;: 0.194,&amp;quot;y&amp;quot;: 0.808},{&amp;quot;x&amp;quot;: 0.198,&amp;quot;y&amp;quot;: 0.803},{&amp;quot;x&amp;quot;: 0.203,&amp;quot;y&amp;quot;: 0.797},{&amp;quot;x&amp;quot;: 0.207,&amp;quot;y&amp;quot;: 0.792},{&amp;quot;x&amp;quot;: 0.211,&amp;quot;y&amp;quot;: 0.787},{&amp;quot;x&amp;quot;: 0.216,&amp;quot;y&amp;quot;: 0.783},{&amp;quot;x&amp;quot;: 0.22,&amp;quot;y&amp;quot;: 0.779},{&amp;quot;x&amp;quot;: 0.225,&amp;quot;y&amp;quot;: 0.775},{&amp;quot;x&amp;quot;: 0.229,&amp;quot;y&amp;quot;: 0.772},{&amp;quot;x&amp;quot;: 0.233,&amp;quot;y&amp;quot;: 0.769},{&amp;quot;x&amp;quot;: 0.238,&amp;quot;y&amp;quot;: 0.767},{&amp;quot;x&amp;quot;: 0.242,&amp;quot;y&amp;quot;: 0.765},{&amp;quot;x&amp;quot;: 0.247,&amp;quot;y&amp;quot;: 0.763},{&amp;quot;x&amp;quot;: 0.251,&amp;quot;y&amp;quot;: 0.762},{&amp;quot;x&amp;quot;: 0.251,&amp;quot;y&amp;quot;: 0.762},{&amp;quot;x&amp;quot;: 0.326,&amp;quot;y&amp;quot;: 0.751},{&amp;quot;x&amp;quot;: 0.401,&amp;quot;y&amp;quot;: 0.74},{&amp;quot;x&amp;quot;: 0.477,&amp;quot;y&amp;quot;: 0.729},{&amp;quot;x&amp;quot;: 0.552,&amp;quot;y&amp;quot;: 0.718},{&amp;quot;x&amp;quot;: 0.628,&amp;quot;y&amp;quot;: 0.708},{&amp;quot;x&amp;quot;: 0.703,&amp;quot;y&amp;quot;: 0.697},{&amp;quot;x&amp;quot;: 0.779,&amp;quot;y&amp;quot;: 0.686},{&amp;quot;x&amp;quot;: 0.854,&amp;quot;y&amp;quot;: 0.675},{&amp;quot;x&amp;quot;: 0.93,&amp;quot;y&amp;quot;: 0.665},{&amp;quot;x&amp;quot;: 1.006,&amp;quot;y&amp;quot;: 0.654},{&amp;quot;x&amp;quot;: 1.081,&amp;quot;y&amp;quot;: 0.644},{&amp;quot;x&amp;quot;: 1.157,&amp;quot;y&amp;quot;: 0.634},{&amp;quot;x&amp;quot;: 1.233,&amp;quot;y&amp;quot;: 0.624},{&amp;quot;x&amp;quot;: 1.309,&amp;quot;y&amp;quot;: 0.614},{&amp;quot;x&amp;quot;: 1.385,&amp;quot;y&amp;quot;: 0.604},{&amp;quot;x&amp;quot;: 1.461,&amp;quot;y&amp;quot;: 0.594},{&amp;quot;x&amp;quot;: 1.537,&amp;quot;y&amp;quot;: 0.585},{&amp;quot;x&amp;quot;: 1.613,&amp;quot;y&amp;quot;: 0.575},{&amp;quot;x&amp;quot;: 1.689,&amp;quot;y&amp;quot;: 0.566},{&amp;quot;x&amp;quot;: 1.765,&amp;quot;y&amp;quot;: 0.557},{&amp;quot;x&amp;quot;: 1.841,&amp;quot;y&amp;quot;: 0.548},{&amp;quot;x&amp;quot;: 1.917,&amp;quot;y&amp;quot;: 0.539},{&amp;quot;x&amp;quot;: 1.993,&amp;quot;y&amp;quot;: 0.531},{&amp;quot;x&amp;quot;: 2.07,&amp;quot;y&amp;quot;: 0.522},{&amp;quot;x&amp;quot;: 2.146,&amp;quot;y&amp;quot;: 0.514},{&amp;quot;x&amp;quot;: 2.222,&amp;quot;y&amp;quot;: 0.506},{&amp;quot;x&amp;quot;: 2.298,&amp;quot;y&amp;quot;: 0.499},{&amp;quot;x&amp;quot;: 2.374,&amp;quot;y&amp;quot;: 0.491},{&amp;quot;x&amp;quot;: 2.451,&amp;quot;y&amp;quot;: 0.484},{&amp;quot;x&amp;quot;: 2.527,&amp;quot;y&amp;quot;: 0.477},{&amp;quot;x&amp;quot;: 2.603,&amp;quot;y&amp;quot;: 0.47},{&amp;quot;x&amp;quot;: 2.679,&amp;quot;y&amp;quot;: 0.464},{&amp;quot;x&amp;quot;: 2.756,&amp;quot;y&amp;quot;: 0.458},{&amp;quot;x&amp;quot;: 2.832,&amp;quot;y&amp;quot;: 0.452},{&amp;quot;x&amp;quot;: 2.908,&amp;quot;y&amp;quot;: 0.446},{&amp;quot;x&amp;quot;: 2.984,&amp;quot;y&amp;quot;: 0.441},{&amp;quot;x&amp;quot;: 3.061,&amp;quot;y&amp;quot;: 0.435},{&amp;quot;x&amp;quot;: 3.137,&amp;quot;y&amp;quot;: 0.431},{&amp;quot;x&amp;quot;: 3.213,&amp;quot;y&amp;quot;: 0.426},{&amp;quot;x&amp;quot;: 3.289,&amp;quot;y&amp;quot;: 0.422},{&amp;quot;x&amp;quot;: 3.366,&amp;quot;y&amp;quot;: 0.418},{&amp;quot;x&amp;quot;: 3.442,&amp;quot;y&amp;quot;: 0.415},{&amp;quot;x&amp;quot;: 3.518,&amp;quot;y&amp;quot;: 0.412},{&amp;quot;x&amp;quot;: 3.594,&amp;quot;y&amp;quot;: 0.409},{&amp;quot;x&amp;quot;: 3.67,&amp;quot;y&amp;quot;: 0.406},{&amp;quot;x&amp;quot;: 3.746,&amp;quot;y&amp;quot;: 0.404},{&amp;quot;x&amp;quot;: 3.822,&amp;quot;y&amp;quot;: 0.402},{&amp;quot;x&amp;quot;: 3.898,&amp;quot;y&amp;quot;: 0.401},{&amp;quot;x&amp;quot;: 3.974,&amp;quot;y&amp;quot;: 0.4},{&amp;quot;x&amp;quot;: 4,&amp;quot;y&amp;quot;: 0.4}]|color=orange}}&lt;br /&gt;
	|classes=[[Rogue]],[[Ranger]],[[Bard]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|hatchet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=25&lt;br /&gt;
		|physical base weapon damage 2=26~28&lt;br /&gt;
		|physical base weapon damage 3=29~31&lt;br /&gt;
		|physical base weapon damage 4=32~34&lt;br /&gt;
		|physical base weapon damage 5=35&lt;br /&gt;
		|physical base weapon damage 6=36&lt;br /&gt;
		|physical base weapon damage 7=37~38&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:580ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:752ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:580ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:787ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:156ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:772ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:580ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:787ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:156ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:870ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:146ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:801ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=40.17&lt;br /&gt;
		|width=11&lt;br /&gt;
		|depth=2.18&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Compact in size and balanced weight makes it easy to wield for both utility and combat purposes.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.6&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=100&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Barbarian]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|heater shield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|armor rating 1=20~21&lt;br /&gt;
		|armor rating 2=22~23&lt;br /&gt;
		|armor rating 3=24~26&lt;br /&gt;
		|armor rating 4=27~29&lt;br /&gt;
		|armor rating 5=30~32&lt;br /&gt;
		|armor rating 6=33~35&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Armor Rating,Move Speed&lt;br /&gt;
		|all=armor rating 1,armor rating 2,armor rating 3,armor rating 4,armor rating 5,armor rating 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|guard={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|shieldslam={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|shieldslamhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|physical base damage=25&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Physical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=2&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState,ShieldSlamHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=combodamage,hitstoprate,hitstopduration,movementmultiplier,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Guard,ShieldSlam&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=97%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|shield=Weapon&lt;br /&gt;
		|all=Shield&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=39.41&lt;br /&gt;
		|width=31.4&lt;br /&gt;
		|depth=9.91&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|artifactname=Aegis&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:2x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Made from attenuated wood overlaid with leather, providing more defenses and stability against brunt attacks.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.67&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=6&lt;br /&gt;
		|2=12&lt;br /&gt;
		|3=18&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=60&lt;br /&gt;
		|6=120&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Warlock]]&lt;br /&gt;
	|impactresistance=5&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=12&lt;br /&gt;
		|3=18&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=60&lt;br /&gt;
		|6=120&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|horseman&#039;s axe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=27&lt;br /&gt;
		|physical base weapon damage 2=28~30&lt;br /&gt;
		|physical base weapon damage 3=32~33&lt;br /&gt;
		|physical base weapon damage 4=34~36&lt;br /&gt;
		|physical base weapon damage 5=37&lt;br /&gt;
		|physical base weapon damage 6=38&lt;br /&gt;
		|move speed=-25&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:704ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:894ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:156ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:675ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:894ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:156ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:864ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:134ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:785ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=47.54&lt;br /&gt;
		|width=10.57&lt;br /&gt;
		|depth=1.3&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Famine&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A nimble axe, forged with a thin hilt that makes it suitable for one hand, enabling mobility in battle.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.6&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Barbarian]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|icefang={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=28&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|true physical damage=1&lt;br /&gt;
		|armor penetration=10%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,True Physical Damage,Armor Penetration&lt;br /&gt;
		|all=physical base weapon damage,move speed,true physical damage,armor penetration,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:131ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:825ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:131ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:568ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:180ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:789ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=130%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:131ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:568ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:180ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:947ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:200ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1061ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstopduration=0.05&lt;br /&gt;
				|movementmultiplier=85%&lt;br /&gt;
				|preparemovementmultiplier=92.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|all=hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dagger=Weapon&lt;br /&gt;
		|all=Dagger&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=27.74&lt;br /&gt;
		|width=6.19&lt;br /&gt;
		|depth=1.37&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A blade born of the frozen north, its chilling touch leaves behind frostbitten wounds that are rumored to never thaw.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Rogue]],[[Fighter]],[[Bard]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=160&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=5&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|illusory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=39~41&lt;br /&gt;
		|gear magical damage=10&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|magical penetration=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Gear Magical Damage,Move Speed,Magical Penetration&lt;br /&gt;
		|all=physical base weapon damage,gear magical damage,move speed,magical penetration,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstopduration=0.3&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:540ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:108ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:348ms&lt;br /&gt;
				|all=combodamage,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:540ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:108ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1270ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:157ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:29ms&lt;br /&gt;
				|all=combodamage,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|castingstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-40&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=CastingState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|unique={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=2&lt;br /&gt;
								|all=Duration&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=Unique&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Casting,Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|staff=Weapon&lt;br /&gt;
		|all=MagicStuff,Staff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=81.86&lt;br /&gt;
		|width=6.35&lt;br /&gt;
		|depth=3.84&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful spell casts grant invisibility for 2 seconds and leaves the user&#039;s illusion in their place temporarily.&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Rumored to be crafted by a powerful yet mischievous trickster from another realm, who delighted in confusing and outsmarting their enemies.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Cleric]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|kris dagger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=20&lt;br /&gt;
		|physical base weapon damage 2=21~22&lt;br /&gt;
		|physical base weapon damage 3=23~24&lt;br /&gt;
		|physical base weapon damage 4=24~25&lt;br /&gt;
		|physical base weapon damage 5=26&lt;br /&gt;
		|physical base weapon damage 6=27&lt;br /&gt;
		|physical base weapon damage 7=28~29&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:490ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:141ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:664ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:490ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:141ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:743ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:155ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:599ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:490ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:141ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:743ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:155ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:778ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:165ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:724ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:490ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:141ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:743ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:155ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:778ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:165ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:349ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:152ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:841ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstopduration=0.08&lt;br /&gt;
				|movementmultiplier=85%&lt;br /&gt;
				|preparemovementmultiplier=92.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.25&lt;br /&gt;
								|move speed bonus=-3%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Attack 4,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dagger=Weapon&lt;br /&gt;
		|all=Dagger&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=24.88&lt;br /&gt;
		|width=5&lt;br /&gt;
		|depth=1.51&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A wavy blade that causes multiple jagged wounds with every stab. It&#039;s handle, also curved for a better grip.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.6&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=6&lt;br /&gt;
		|4=12&lt;br /&gt;
		|5=20&lt;br /&gt;
		|6=40&lt;br /&gt;
		|7=60&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Rogue]],[[Warlock]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=6&lt;br /&gt;
		|4=12&lt;br /&gt;
		|5=20&lt;br /&gt;
		|6=40&lt;br /&gt;
		|7=60&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|kuma&#039;s claw={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=39~40&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:205ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1197ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:205ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:634ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:157ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1043ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:205ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:634ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:157ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:976ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:154ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1213ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,90%,70%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|unnamed artifact passive={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|magical base damage=15&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Magical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=Unnamed Artifact Passive&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=54&lt;br /&gt;
		|width=11.17&lt;br /&gt;
		|depth=1.26&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks deal 15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]] (100% [[Scaling]]).&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Forged from the flames of a mighty black dragon, this sword claws at the target&#039;s soul, inflicting lethal damage.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Ranger]],[[Bard]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|kuma&#039;s fang={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=46~47&lt;br /&gt;
		|move speed=-25&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:680ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1051ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:680ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1022ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:127ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1024ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:680ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1022ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:127ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1174ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:119ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1115ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,90%,80%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|unnamed artifact passive={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|magical base damage=15&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Magical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=Unnamed Artifact Passive&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=50.67&lt;br /&gt;
		|width=10.31&lt;br /&gt;
		|depth=1.73&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks  deal 15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]] (100% [[Scaling]]).&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Seems the great black dragon has lost a tooth... No matter, it will continue its bloody purpose.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Bard]],[[Warlock]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|lantern shield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=19&lt;br /&gt;
		|physical base weapon damage 2=20&lt;br /&gt;
		|physical base weapon damage 3=21~23&lt;br /&gt;
		|physical base weapon damage 4=24~25&lt;br /&gt;
		|physical base weapon damage 5=26&lt;br /&gt;
		|physical base weapon damage 6=27&lt;br /&gt;
		|physical base weapon damage 7=28~29&lt;br /&gt;
		|armor rating 1=17~18&lt;br /&gt;
		|armor rating 2=19~20&lt;br /&gt;
		|armor rating 3=21~22&lt;br /&gt;
		|armor rating 4=23~24&lt;br /&gt;
		|armor rating 5=25~26&lt;br /&gt;
		|armor rating 6=27~28&lt;br /&gt;
		|armor rating 7=29~30&lt;br /&gt;
		|move speed=-19&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Rating,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,armor rating 1,armor rating 2,armor rating 3,armor rating 4,armor rating 5,armor rating 6,armor rating 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|guard={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=50%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|shieldslam={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|shieldslamhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|physical base damage=25&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Physical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=2&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState,ShieldSlamHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=combodamage,hitstoprate,hitstopduration,movementmultiplier,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|lightactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=60%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|lightdeactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=60%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Guard,ShieldSlam,LightActivate,LightDeactivate&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=99%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|special={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|riposte attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:420ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:211ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:771ms&lt;br /&gt;
				|all=damagetype,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:420ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:211ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:666ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:411ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1142ms&lt;br /&gt;
				|all=damagetype,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|impactzones=150%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|ripostehit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=RiposteHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=combodamage,hitstoprate,hitstopduration,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Riposte Attack 1,Riposte Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Block,Special&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|shield=Weapon&lt;br /&gt;
		|all=Shield&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=29.26&lt;br /&gt;
		|width=41.49&lt;br /&gt;
		|depth=17.27&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:2x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A versatile shield with a retractable blade and a built-in lantern, perfect for combat and exploring shadowy realms.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.77&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=100&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Bard]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|life after death={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=69~72&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1245ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1641ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1200ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1641ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1516ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:134ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1200ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|secondary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1170ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1167ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniqueimmunealldamage={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=3&lt;br /&gt;
								|all=Duration&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniqueImmuneAllDamage&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Secondary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=72.75&lt;br /&gt;
		|width=19.43&lt;br /&gt;
		|depth=2.64&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=When receiving a lethal attack, HP is set to 1 and become invincible for 3 seconds. This effect can only be triggered once during an adventure. This effect is affected by buff duration bonus.&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Death comes for us all one day...&amp;lt;br&amp;gt;Is today that day?&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|light bringer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=40&lt;br /&gt;
		|armor penetration=15%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|action speed=3~4%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed,Action Speed&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,action speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:863ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:890ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:846ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:890ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1046ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.15&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=41.36&lt;br /&gt;
		|width=7.34&lt;br /&gt;
		|depth=6.54&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Those of faith know how to combat darkness.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|longbow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=38&lt;br /&gt;
		|physical base weapon damage 2=39~40&lt;br /&gt;
		|physical base weapon damage 3=41~42&lt;br /&gt;
		|physical base weapon damage 4=43~44&lt;br /&gt;
		|physical base weapon damage 5=45~46&lt;br /&gt;
		|physical base weapon damage 6=47&lt;br /&gt;
		|armor penetration=20%&lt;br /&gt;
		|move speed=-50&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=55%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=40%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|quickshot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=55%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|multishot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=55%&lt;br /&gt;
				|impactzones=100%,100%,100%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|multishotattackhit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=MultiShotAttackHit01,MultiShotAttackHit02,MultiShotAttackHit03,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload,QuickShot,MultiShot&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|bow=Weapon&lt;br /&gt;
		|all=Bow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=93.47&lt;br /&gt;
		|width=37.48&lt;br /&gt;
		|depth=5.93&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Nipalan&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Carved from yew wood with reinforced leather binds for steady gripping. It strikes from long distances with accuracy.&lt;br /&gt;
	|maxammocount=6&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.67&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|unequiptime=0.87&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=32.5&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Longbow|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.053,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.055,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.058,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.06,&amp;quot;y&amp;quot;: 0.998},{&amp;quot;x&amp;quot;: 0.063,&amp;quot;y&amp;quot;: 0.997},{&amp;quot;x&amp;quot;: 0.065,&amp;quot;y&amp;quot;: 0.995},{&amp;quot;x&amp;quot;: 0.068,&amp;quot;y&amp;quot;: 0.993},{&amp;quot;x&amp;quot;: 0.07,&amp;quot;y&amp;quot;: 0.991},{&amp;quot;x&amp;quot;: 0.072,&amp;quot;y&amp;quot;: 0.989},{&amp;quot;x&amp;quot;: 0.075,&amp;quot;y&amp;quot;: 0.986},{&amp;quot;x&amp;quot;: 0.077,&amp;quot;y&amp;quot;: 0.983},{&amp;quot;x&amp;quot;: 0.08,&amp;quot;y&amp;quot;: 0.979},{&amp;quot;x&amp;quot;: 0.082,&amp;quot;y&amp;quot;: 0.976},{&amp;quot;x&amp;quot;: 0.085,&amp;quot;y&amp;quot;: 0.972},{&amp;quot;x&amp;quot;: 0.087,&amp;quot;y&amp;quot;: 0.968},{&amp;quot;x&amp;quot;: 0.09,&amp;quot;y&amp;quot;: 0.964},{&amp;quot;x&amp;quot;: 0.092,&amp;quot;y&amp;quot;: 0.96},{&amp;quot;x&amp;quot;: 0.095,&amp;quot;y&amp;quot;: 0.955},{&amp;quot;x&amp;quot;: 0.097,&amp;quot;y&amp;quot;: 0.95},{&amp;quot;x&amp;quot;: 0.1,&amp;quot;y&amp;quot;: 0.946},{&amp;quot;x&amp;quot;: 0.102,&amp;quot;y&amp;quot;: 0.941},{&amp;quot;x&amp;quot;: 0.105,&amp;quot;y&amp;quot;: 0.936},{&amp;quot;x&amp;quot;: 0.107,&amp;quot;y&amp;quot;: 0.931},{&amp;quot;x&amp;quot;: 0.11,&amp;quot;y&amp;quot;: 0.926},{&amp;quot;x&amp;quot;: 0.112,&amp;quot;y&amp;quot;: 0.921},{&amp;quot;x&amp;quot;: 0.115,&amp;quot;y&amp;quot;: 0.916},{&amp;quot;x&amp;quot;: 0.117,&amp;quot;y&amp;quot;: 0.911},{&amp;quot;x&amp;quot;: 0.12,&amp;quot;y&amp;quot;: 0.905},{&amp;quot;x&amp;quot;: 0.122,&amp;quot;y&amp;quot;: 0.9},{&amp;quot;x&amp;quot;: 0.125,&amp;quot;y&amp;quot;: 0.895},{&amp;quot;x&amp;quot;: 0.127,&amp;quot;y&amp;quot;: 0.89},{&amp;quot;x&amp;quot;: 0.129,&amp;quot;y&amp;quot;: 0.885},{&amp;quot;x&amp;quot;: 0.132,&amp;quot;y&amp;quot;: 0.88},{&amp;quot;x&amp;quot;: 0.134,&amp;quot;y&amp;quot;: 0.876},{&amp;quot;x&amp;quot;: 0.137,&amp;quot;y&amp;quot;: 0.871},{&amp;quot;x&amp;quot;: 0.139,&amp;quot;y&amp;quot;: 0.866},{&amp;quot;x&amp;quot;: 0.142,&amp;quot;y&amp;quot;: 0.862},{&amp;quot;x&amp;quot;: 0.144,&amp;quot;y&amp;quot;: 0.858},{&amp;quot;x&amp;quot;: 0.146,&amp;quot;y&amp;quot;: 0.854},{&amp;quot;x&amp;quot;: 0.149,&amp;quot;y&amp;quot;: 0.85},{&amp;quot;x&amp;quot;: 0.151,&amp;quot;y&amp;quot;: 0.846},{&amp;quot;x&amp;quot;: 0.153,&amp;quot;y&amp;quot;: 0.843},{&amp;quot;x&amp;quot;: 0.156,&amp;quot;y&amp;quot;: 0.84},{&amp;quot;x&amp;quot;: 0.158,&amp;quot;y&amp;quot;: 0.837},{&amp;quot;x&amp;quot;: 0.16,&amp;quot;y&amp;quot;: 0.834},{&amp;quot;x&amp;quot;: 0.163,&amp;quot;y&amp;quot;: 0.831},{&amp;quot;x&amp;quot;: 0.165,&amp;quot;y&amp;quot;: 0.829},{&amp;quot;x&amp;quot;: 0.167,&amp;quot;y&amp;quot;: 0.828},{&amp;quot;x&amp;quot;: 0.169,&amp;quot;y&amp;quot;: 0.826},{&amp;quot;x&amp;quot;: 0.172,&amp;quot;y&amp;quot;: 0.825},{&amp;quot;x&amp;quot;: 0.172,&amp;quot;y&amp;quot;: 0.825},{&amp;quot;x&amp;quot;: 0.244,&amp;quot;y&amp;quot;: 0.795},{&amp;quot;x&amp;quot;: 0.317,&amp;quot;y&amp;quot;: 0.765},{&amp;quot;x&amp;quot;: 0.39,&amp;quot;y&amp;quot;: 0.736},{&amp;quot;x&amp;quot;: 0.463,&amp;quot;y&amp;quot;: 0.707},{&amp;quot;x&amp;quot;: 0.538,&amp;quot;y&amp;quot;: 0.679},{&amp;quot;x&amp;quot;: 0.612,&amp;quot;y&amp;quot;: 0.652},{&amp;quot;x&amp;quot;: 0.687,&amp;quot;y&amp;quot;: 0.624},{&amp;quot;x&amp;quot;: 0.762,&amp;quot;y&amp;quot;: 0.598},{&amp;quot;x&amp;quot;: 0.838,&amp;quot;y&amp;quot;: 0.572},{&amp;quot;x&amp;quot;: 0.914,&amp;quot;y&amp;quot;: 0.546},{&amp;quot;x&amp;quot;: 0.99,&amp;quot;y&amp;quot;: 0.521},{&amp;quot;x&amp;quot;: 1.067,&amp;quot;y&amp;quot;: 0.497},{&amp;quot;x&amp;quot;: 1.144,&amp;quot;y&amp;quot;: 0.473},{&amp;quot;x&amp;quot;: 1.222,&amp;quot;y&amp;quot;: 0.449},{&amp;quot;x&amp;quot;: 1.299,&amp;quot;y&amp;quot;: 0.426},{&amp;quot;x&amp;quot;: 1.377,&amp;quot;y&amp;quot;: 0.404},{&amp;quot;x&amp;quot;: 1.455,&amp;quot;y&amp;quot;: 0.383},{&amp;quot;x&amp;quot;: 1.534,&amp;quot;y&amp;quot;: 0.361},{&amp;quot;x&amp;quot;: 1.612,&amp;quot;y&amp;quot;: 0.341},{&amp;quot;x&amp;quot;: 1.691,&amp;quot;y&amp;quot;: 0.321},{&amp;quot;x&amp;quot;: 1.77,&amp;quot;y&amp;quot;: 0.302},{&amp;quot;x&amp;quot;: 1.849,&amp;quot;y&amp;quot;: 0.283},{&amp;quot;x&amp;quot;: 1.929,&amp;quot;y&amp;quot;: 0.265},{&amp;quot;x&amp;quot;: 2.008,&amp;quot;y&amp;quot;: 0.247},{&amp;quot;x&amp;quot;: 2.088,&amp;quot;y&amp;quot;: 0.23},{&amp;quot;x&amp;quot;: 2.168,&amp;quot;y&amp;quot;: 0.214},{&amp;quot;x&amp;quot;: 2.248,&amp;quot;y&amp;quot;: 0.199},{&amp;quot;x&amp;quot;: 2.328,&amp;quot;y&amp;quot;: 0.184},{&amp;quot;x&amp;quot;: 2.408,&amp;quot;y&amp;quot;: 0.169},{&amp;quot;x&amp;quot;: 2.488,&amp;quot;y&amp;quot;: 0.155},{&amp;quot;x&amp;quot;: 2.568,&amp;quot;y&amp;quot;: 0.142},{&amp;quot;x&amp;quot;: 2.648,&amp;quot;y&amp;quot;: 0.13},{&amp;quot;x&amp;quot;: 2.728,&amp;quot;y&amp;quot;: 0.118},{&amp;quot;x&amp;quot;: 2.808,&amp;quot;y&amp;quot;: 0.107},{&amp;quot;x&amp;quot;: 2.889,&amp;quot;y&amp;quot;: 0.097},{&amp;quot;x&amp;quot;: 2.969,&amp;quot;y&amp;quot;: 0.087},{&amp;quot;x&amp;quot;: 3.049,&amp;quot;y&amp;quot;: 0.078},{&amp;quot;x&amp;quot;: 3.129,&amp;quot;y&amp;quot;: 0.07},{&amp;quot;x&amp;quot;: 3.209,&amp;quot;y&amp;quot;: 0.062},{&amp;quot;x&amp;quot;: 3.289,&amp;quot;y&amp;quot;: 0.055},{&amp;quot;x&amp;quot;: 3.368,&amp;quot;y&amp;quot;: 0.049},{&amp;quot;x&amp;quot;: 3.448,&amp;quot;y&amp;quot;: 0.043},{&amp;quot;x&amp;quot;: 3.527,&amp;quot;y&amp;quot;: 0.038},{&amp;quot;x&amp;quot;: 3.607,&amp;quot;y&amp;quot;: 0.034},{&amp;quot;x&amp;quot;: 3.686,&amp;quot;y&amp;quot;: 0.031},{&amp;quot;x&amp;quot;: 3.765,&amp;quot;y&amp;quot;: 0.028},{&amp;quot;x&amp;quot;: 3.843,&amp;quot;y&amp;quot;: 0.027},{&amp;quot;x&amp;quot;: 3.922,&amp;quot;y&amp;quot;: 0.025},{&amp;quot;x&amp;quot;: 4,&amp;quot;y&amp;quot;: 0.025}]|color=orange}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|longsword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=39&lt;br /&gt;
		|physical base weapon damage 2=40~42&lt;br /&gt;
		|physical base weapon damage 3=43~44&lt;br /&gt;
		|physical base weapon damage 4=45~46&lt;br /&gt;
		|physical base weapon damage 5=47&lt;br /&gt;
		|physical base weapon damage 6=48&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Riposte&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1006ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:954ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:906ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:977ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=97%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|special={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|riposte attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:763ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:966ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=125%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|impactzones=150%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|ripostehit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=RiposteHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Riposte Attack 1,Riposte Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block,Special&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=72.75&lt;br /&gt;
		|width=12.87&lt;br /&gt;
		|depth=2.05&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Fulgor&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A very long blade crafted from durable metal with a staunch hilt, heavy yet still feels nimble in your grasp.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Warlock]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|lute={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=20&lt;br /&gt;
		|physical base weapon damage 2=21~22&lt;br /&gt;
		|physical base weapon damage 3=23~24&lt;br /&gt;
		|physical base weapon damage 4=25~26&lt;br /&gt;
		|physical base weapon damage 5=27&lt;br /&gt;
		|physical base weapon damage 6=28&lt;br /&gt;
		|physical base weapon damage 7=29~30&lt;br /&gt;
		|knowledge 1=1&lt;br /&gt;
		|knowledge 2=2&lt;br /&gt;
		|knowledge 3=3&lt;br /&gt;
		|knowledge 4=4&lt;br /&gt;
		|knowledge 5=5&lt;br /&gt;
		|knowledge 6=6&lt;br /&gt;
		|knowledge 7=7&lt;br /&gt;
		|move speed 1=-15&lt;br /&gt;
		|move speed 2=-15&lt;br /&gt;
		|move speed 3=-14&lt;br /&gt;
		|move speed 4=-14~-13&lt;br /&gt;
		|move speed 5=-13~-12&lt;br /&gt;
		|move speed 6=-12~-11&lt;br /&gt;
		|move speed 7=-11~-10&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Knowledge,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,knowledge 1,knowledge 2,knowledge 3,knowledge 4,knowledge 5,knowledge 6,knowledge 7,move speed 1,move speed 2,move speed 3,move speed 4,move speed 5,move speed 6,move speed 7,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:980ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:208ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1045ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:980ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:208ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:973ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:342ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:928ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,90%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|play={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|dissonance={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|dissonance={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=3&lt;br /&gt;
								|all=Duration&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=Dissonance&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Play,Dissonance&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|musicalinstrument=Utility&lt;br /&gt;
		|string=Utility&lt;br /&gt;
		|all=Mace,MusicalInstrument,String&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=37.07&lt;br /&gt;
		|width=16.53&lt;br /&gt;
		|depth=7.7&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Utility&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:2x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A bard&#039;s trusty Lute, capable of soothing savage beasts with enchanting melodies.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.67&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=6&lt;br /&gt;
		|4=8&lt;br /&gt;
		|5=12&lt;br /&gt;
		|6=16&lt;br /&gt;
		|7=20&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=18&lt;br /&gt;
		|3=30&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=72&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=180&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|magic staff={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=27&lt;br /&gt;
		|physical base weapon damage 2=28~30&lt;br /&gt;
		|physical base weapon damage 3=31~33&lt;br /&gt;
		|physical base weapon damage 4=34~35&lt;br /&gt;
		|physical base weapon damage 5=36&lt;br /&gt;
		|physical base weapon damage 6=37&lt;br /&gt;
		|gear magical damage 1=4&lt;br /&gt;
		|gear magical damage 2=5&lt;br /&gt;
		|gear magical damage 3=6&lt;br /&gt;
		|gear magical damage 4=7&lt;br /&gt;
		|gear magical damage 5=8&lt;br /&gt;
		|gear magical damage 6=9&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|magical penetration=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Gear Magical Damage,Move Speed,Magical Penetration&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,gear magical damage 1,gear magical damage 2,gear magical damage 3,gear magical damage 4,gear magical damage 5,gear magical damage 6,move speed,magical penetration,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstopduration=0.3&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:540ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:108ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:348ms&lt;br /&gt;
				|all=combodamage,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:540ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:108ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1270ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:157ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:29ms&lt;br /&gt;
				|all=combodamage,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|castingstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-40&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=CastingState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Casting&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|staff=Weapon&lt;br /&gt;
		|all=MagicStuff,Staff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=81.86&lt;br /&gt;
		|width=6.35&lt;br /&gt;
		|depth=3.84&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Illusory&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A staff carefully crafted with spiraling branches from a magical tree that encase an enchanted orb.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1.07&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Cleric]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|mana sphere={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|will=2&lt;br /&gt;
		|knowledge=2&lt;br /&gt;
		|physical gear weapon damage=2&lt;br /&gt;
		|gear magical damage=6&lt;br /&gt;
		|true magical damage=1~2&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|magical penetration=10%&lt;br /&gt;
		|allstats=Will,Knowledge,Physical Gear Weapon Damage,Gear Magical Damage,True Magical Damage,Move Speed,Magical Penetration&lt;br /&gt;
		|all=will,knowledge,physical gear weapon damage,gear magical damage,true magical damage,move speed,magical penetration,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Casting&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|all=MagicStuff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=8.85&lt;br /&gt;
		|width=8.85&lt;br /&gt;
		|depth=8.85&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:2x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Crafted with mana flakes allowing the currents of magic to flow more freely.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=80&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|morning star={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=35&lt;br /&gt;
		|physical base weapon damage 2=36~37&lt;br /&gt;
		|physical base weapon damage 3=38~39&lt;br /&gt;
		|physical base weapon damage 4=40~41&lt;br /&gt;
		|physical base weapon damage 5=42&lt;br /&gt;
		|physical base weapon damage 6=43&lt;br /&gt;
		|armor penetration=15%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:660ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:171ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:847ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:660ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:171ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:941ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:179ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:764ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:660ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:171ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:941ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:179ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1101ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:810ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=42.35&lt;br /&gt;
		|width=9.5&lt;br /&gt;
		|depth=9.4&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Pulverizing Prayer&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Heavy to the hand, the sharpened spikes of this morningstar are perfect for bludgeoning attacks.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Cleric]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|nipalan={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=49~51&lt;br /&gt;
		|armor penetration=20%&lt;br /&gt;
		|move speed=-50&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=55%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=40%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|quickshot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=55%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|multishot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=55%&lt;br /&gt;
				|impactzones=100%,100%,100%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|multishotattackhit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=MultiShotAttackHit01,MultiShotAttackHit02,MultiShotAttackHit03,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload,QuickShot,MultiShot&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|bow=Weapon&lt;br /&gt;
		|all=Bow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=93.7&lt;br /&gt;
		|width=37.48&lt;br /&gt;
		|depth=5.93&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks push the hit target forward.&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A bow crafted by a legendary tribe of warriors known as the Penobscots. So terrifyingly strong it knocks back their foes.&lt;br /&gt;
	|maxammocount=6&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.67&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Nipalan|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.053,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.055,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.058,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.06,&amp;quot;y&amp;quot;: 0.998},{&amp;quot;x&amp;quot;: 0.063,&amp;quot;y&amp;quot;: 0.997},{&amp;quot;x&amp;quot;: 0.065,&amp;quot;y&amp;quot;: 0.995},{&amp;quot;x&amp;quot;: 0.068,&amp;quot;y&amp;quot;: 0.993},{&amp;quot;x&amp;quot;: 0.07,&amp;quot;y&amp;quot;: 0.991},{&amp;quot;x&amp;quot;: 0.072,&amp;quot;y&amp;quot;: 0.989},{&amp;quot;x&amp;quot;: 0.075,&amp;quot;y&amp;quot;: 0.986},{&amp;quot;x&amp;quot;: 0.077,&amp;quot;y&amp;quot;: 0.983},{&amp;quot;x&amp;quot;: 0.08,&amp;quot;y&amp;quot;: 0.979},{&amp;quot;x&amp;quot;: 0.082,&amp;quot;y&amp;quot;: 0.976},{&amp;quot;x&amp;quot;: 0.085,&amp;quot;y&amp;quot;: 0.972},{&amp;quot;x&amp;quot;: 0.087,&amp;quot;y&amp;quot;: 0.968},{&amp;quot;x&amp;quot;: 0.09,&amp;quot;y&amp;quot;: 0.964},{&amp;quot;x&amp;quot;: 0.092,&amp;quot;y&amp;quot;: 0.96},{&amp;quot;x&amp;quot;: 0.095,&amp;quot;y&amp;quot;: 0.955},{&amp;quot;x&amp;quot;: 0.097,&amp;quot;y&amp;quot;: 0.95},{&amp;quot;x&amp;quot;: 0.1,&amp;quot;y&amp;quot;: 0.946},{&amp;quot;x&amp;quot;: 0.102,&amp;quot;y&amp;quot;: 0.941},{&amp;quot;x&amp;quot;: 0.105,&amp;quot;y&amp;quot;: 0.936},{&amp;quot;x&amp;quot;: 0.107,&amp;quot;y&amp;quot;: 0.931},{&amp;quot;x&amp;quot;: 0.11,&amp;quot;y&amp;quot;: 0.926},{&amp;quot;x&amp;quot;: 0.112,&amp;quot;y&amp;quot;: 0.921},{&amp;quot;x&amp;quot;: 0.115,&amp;quot;y&amp;quot;: 0.916},{&amp;quot;x&amp;quot;: 0.117,&amp;quot;y&amp;quot;: 0.911},{&amp;quot;x&amp;quot;: 0.12,&amp;quot;y&amp;quot;: 0.905},{&amp;quot;x&amp;quot;: 0.122,&amp;quot;y&amp;quot;: 0.9},{&amp;quot;x&amp;quot;: 0.125,&amp;quot;y&amp;quot;: 0.895},{&amp;quot;x&amp;quot;: 0.127,&amp;quot;y&amp;quot;: 0.89},{&amp;quot;x&amp;quot;: 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|pavise={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|armor rating 1=30~33&lt;br /&gt;
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		|armor rating 3=38~41&lt;br /&gt;
		|armor rating 4=42~45&lt;br /&gt;
		|armor rating 5=46~49&lt;br /&gt;
		|armor rating 6=50~53&lt;br /&gt;
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								|duration=2&lt;br /&gt;
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			}}&lt;br /&gt;
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		|shield=Weapon&lt;br /&gt;
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	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=69.3&lt;br /&gt;
		|width=40.29&lt;br /&gt;
		|depth=11.5&lt;br /&gt;
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		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=3&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:3x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=An extremely large shield with a prominent ridge crafted in it&#039;s center, offering maximum protection.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1.13&lt;br /&gt;
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		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
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	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Ranger]]&lt;br /&gt;
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		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|pestilence={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=40~42&lt;br /&gt;
		|armor penetration=10%&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
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				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
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							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
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								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
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						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
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							|all=Global&lt;br /&gt;
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			|all=Attack 1&lt;br /&gt;
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		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=50%&lt;br /&gt;
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			|quickshot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
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								|scaling=100%&lt;br /&gt;
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						|all=rarity&lt;br /&gt;
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							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
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				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|multishot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%,100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|multishotattackhit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
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								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
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								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=MultiShotAttackHit01,MultiShotAttackHit02,MultiShotAttackHit03,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniqueattackhitdisease={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=5&lt;br /&gt;
								|magical base damage=20&lt;br /&gt;
								|scaling=50%&lt;br /&gt;
								|all=Duration,Magical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniqueAttackHitDisease&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload,QuickShot,MultiShot,Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|bow=Weapon&lt;br /&gt;
		|all=Bow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=70.24&lt;br /&gt;
		|width=35.45&lt;br /&gt;
		|depth=19.56&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks inflict a disease that deals 20 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]] (50% [[Scaling]]) over 3 seconds.&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Capable of spreading poison that will have it&#039;s victims begging for death, this cursed bow once belonged to first of the legendary Four Horseman.&lt;br /&gt;
	|maxammocount=8&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.67&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
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	|classes=[[Ranger]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
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	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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	}}&lt;br /&gt;
|pulverizing prayer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=45~46&lt;br /&gt;
		|armor penetration=15%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,allstats&lt;br /&gt;
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	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:660ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:171ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:847ms&lt;br /&gt;
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			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
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			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
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				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
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								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
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				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
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			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniquepulverizing={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=10&lt;br /&gt;
								|physical damage reduction=-25%&lt;br /&gt;
								|all=Duration,Physical Damage Reduction&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniquePulverizing&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=42.35&lt;br /&gt;
		|width=9.5&lt;br /&gt;
		|depth=9.4&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Crushes the enemy&#039;s armor with each weapon hit, causing the target to suffer -25% [[Stats#Physical_Damage_Reduction|Physical Damage Reduction]] for 10 seconds, stacking up to 3 times and refreshing on each new stack.&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Gifted to a holy fighter long ago by a demi-god, proving faith is also a powerful weapon, crushing all non-believers.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Cleric]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|quarterstaff={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=33&lt;br /&gt;
		|physical base weapon damage 2=34~35&lt;br /&gt;
		|physical base weapon damage 3=36~37&lt;br /&gt;
		|physical base weapon damage 4=38~39&lt;br /&gt;
		|physical base weapon damage 5=40~41&lt;br /&gt;
		|physical base weapon damage 6=42~43&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|defensemode={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,DefenseMode&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:967ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1027ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1027ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1088ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.7&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Attack 4,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|staff=Weapon&lt;br /&gt;
		|all=Mace,Staff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=86.59&lt;br /&gt;
		|width=3.91&lt;br /&gt;
		|depth=3.43&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Stinky Stick&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:1x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Crafted from hardwood, this long shaft is a traditional and reliable weapon and tool.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=5&lt;br /&gt;
		|2=10&lt;br /&gt;
		|3=15&lt;br /&gt;
		|4=30&lt;br /&gt;
		|5=50&lt;br /&gt;
		|6=100&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Wizard]],[[Cleric]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=10&lt;br /&gt;
		|3=15&lt;br /&gt;
		|4=30&lt;br /&gt;
		|5=50&lt;br /&gt;
		|6=100&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|rapier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=21&lt;br /&gt;
		|physical base weapon damage 2=22~23&lt;br /&gt;
		|physical base weapon damage 3=24~25&lt;br /&gt;
		|physical base weapon damage 4=26~27&lt;br /&gt;
		|physical base weapon damage 5=28&lt;br /&gt;
		|physical base weapon damage 6=29&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:565ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:823ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:79ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:652ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:823ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:79ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:830ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:81ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:769ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:823ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:79ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:830ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:81ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:880ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:83ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:688ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Attack 4,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=56.13&lt;br /&gt;
		|width=13.08&lt;br /&gt;
		|depth=5.67&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Viola&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A slender but sharp blade crafted with a protective hand guard. Effective at both cutting and thrusting.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Ranger]],[[Rogue]],[[Bard]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|recurve bow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=30&lt;br /&gt;
		|physical base weapon damage 2=31~32&lt;br /&gt;
		|physical base weapon damage 3=33~34&lt;br /&gt;
		|physical base weapon damage 4=35~36&lt;br /&gt;
		|physical base weapon damage 5=37&lt;br /&gt;
		|physical base weapon damage 6=38&lt;br /&gt;
		|armor penetration=10%&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=50%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|quickshot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|multishot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%,100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|multishotattackhit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=MultiShotAttackHit01,MultiShotAttackHit02,MultiShotAttackHit03,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload,QuickShot,MultiShot&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|bow=Weapon&lt;br /&gt;
		|all=Bow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=70.24&lt;br /&gt;
		|width=35.45&lt;br /&gt;
		|depth=19.56&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Pestilence&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Crafted with bends, striking a balance between speed and accuracy, capable of dispatching enemies from afar.&lt;br /&gt;
	|maxammocount=8&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.67&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|unequiptime=0.8&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=?&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Recurve Bow|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.049,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.052,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.055,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.058,&amp;quot;y&amp;quot;: 0.998},{&amp;quot;x&amp;quot;: 0.061,&amp;quot;y&amp;quot;: 0.996},{&amp;quot;x&amp;quot;: 0.063,&amp;quot;y&amp;quot;: 0.995},{&amp;quot;x&amp;quot;: 0.066,&amp;quot;y&amp;quot;: 0.992},{&amp;quot;x&amp;quot;: 0.069,&amp;quot;y&amp;quot;: 0.99},{&amp;quot;x&amp;quot;: 0.072,&amp;quot;y&amp;quot;: 0.987},{&amp;quot;x&amp;quot;: 0.074,&amp;quot;y&amp;quot;: 0.983},{&amp;quot;x&amp;quot;: 0.077,&amp;quot;y&amp;quot;: 0.98},{&amp;quot;x&amp;quot;: 0.08,&amp;quot;y&amp;quot;: 0.976},{&amp;quot;x&amp;quot;: 0.083,&amp;quot;y&amp;quot;: 0.972},{&amp;quot;x&amp;quot;: 0.086,&amp;quot;y&amp;quot;: 0.967},{&amp;quot;x&amp;quot;: 0.088,&amp;quot;y&amp;quot;: 0.962},{&amp;quot;x&amp;quot;: 0.091,&amp;quot;y&amp;quot;: 0.958},{&amp;quot;x&amp;quot;: 0.094,&amp;quot;y&amp;quot;: 0.953},{&amp;quot;x&amp;quot;: 0.097,&amp;quot;y&amp;quot;: 0.947},{&amp;quot;x&amp;quot;: 0.1,&amp;quot;y&amp;quot;: 0.942},{&amp;quot;x&amp;quot;: 0.102,&amp;quot;y&amp;quot;: 0.936},{&amp;quot;x&amp;quot;: 0.105,&amp;quot;y&amp;quot;: 0.931},{&amp;quot;x&amp;quot;: 0.108,&amp;quot;y&amp;quot;: 0.925},{&amp;quot;x&amp;quot;: 0.111,&amp;quot;y&amp;quot;: 0.919},{&amp;quot;x&amp;quot;: 0.114,&amp;quot;y&amp;quot;: 0.913},{&amp;quot;x&amp;quot;: 0.116,&amp;quot;y&amp;quot;: 0.907},{&amp;quot;x&amp;quot;: 0.119,&amp;quot;y&amp;quot;: 0.902},{&amp;quot;x&amp;quot;: 0.122,&amp;quot;y&amp;quot;: 0.896},{&amp;quot;x&amp;quot;: 0.125,&amp;quot;y&amp;quot;: 0.89},{&amp;quot;x&amp;quot;: 0.127,&amp;quot;y&amp;quot;: 0.884},{&amp;quot;x&amp;quot;: 0.13,&amp;quot;y&amp;quot;: 0.878},{&amp;quot;x&amp;quot;: 0.133,&amp;quot;y&amp;quot;: 0.872},{&amp;quot;x&amp;quot;: 0.136,&amp;quot;y&amp;quot;: 0.866},{&amp;quot;x&amp;quot;: 0.138,&amp;quot;y&amp;quot;: 0.861},{&amp;quot;x&amp;quot;: 0.141,&amp;quot;y&amp;quot;: 0.855},{&amp;quot;x&amp;quot;: 0.144,&amp;quot;y&amp;quot;: 0.85},{&amp;quot;x&amp;quot;: 0.147,&amp;quot;y&amp;quot;: 0.845},{&amp;quot;x&amp;quot;: 0.149,&amp;quot;y&amp;quot;: 0.84},{&amp;quot;x&amp;quot;: 0.152,&amp;quot;y&amp;quot;: 0.835},{&amp;quot;x&amp;quot;: 0.155,&amp;quot;y&amp;quot;: 0.831},{&amp;quot;x&amp;quot;: 0.158,&amp;quot;y&amp;quot;: 0.826},{&amp;quot;x&amp;quot;: 0.16,&amp;quot;y&amp;quot;: 0.822},{&amp;quot;x&amp;quot;: 0.163,&amp;quot;y&amp;quot;: 0.818},{&amp;quot;x&amp;quot;: 0.166,&amp;quot;y&amp;quot;: 0.815},{&amp;quot;x&amp;quot;: 0.169,&amp;quot;y&amp;quot;: 0.812},{&amp;quot;x&amp;quot;: 0.171,&amp;quot;y&amp;quot;: 0.809},{&amp;quot;x&amp;quot;: 0.174,&amp;quot;y&amp;quot;: 0.806},{&amp;quot;x&amp;quot;: 0.177,&amp;quot;y&amp;quot;: 0.804},{&amp;quot;x&amp;quot;: 0.179,&amp;quot;y&amp;quot;: 0.802},{&amp;quot;x&amp;quot;: 0.182,&amp;quot;y&amp;quot;: 0.801},{&amp;quot;x&amp;quot;: 0.185,&amp;quot;y&amp;quot;: 0.8},{&amp;quot;x&amp;quot;: 0.185,&amp;quot;y&amp;quot;: 0.8},{&amp;quot;x&amp;quot;: 0.26,&amp;quot;y&amp;quot;: 0.78},{&amp;quot;x&amp;quot;: 0.335,&amp;quot;y&amp;quot;: 0.76},{&amp;quot;x&amp;quot;: 0.411,&amp;quot;y&amp;quot;: 0.74},{&amp;quot;x&amp;quot;: 0.487,&amp;quot;y&amp;quot;: 0.721},{&amp;quot;x&amp;quot;: 0.563,&amp;quot;y&amp;quot;: 0.702},{&amp;quot;x&amp;quot;: 0.639,&amp;quot;y&amp;quot;: 0.684},{&amp;quot;x&amp;quot;: 0.715,&amp;quot;y&amp;quot;: 0.666},{&amp;quot;x&amp;quot;: 0.792,&amp;quot;y&amp;quot;: 0.649},{&amp;quot;x&amp;quot;: 0.869,&amp;quot;y&amp;quot;: 0.632},{&amp;quot;x&amp;quot;: 0.946,&amp;quot;y&amp;quot;: 0.615},{&amp;quot;x&amp;quot;: 1.023,&amp;quot;y&amp;quot;: 0.599},{&amp;quot;x&amp;quot;: 1.1,&amp;quot;y&amp;quot;: 0.583},{&amp;quot;x&amp;quot;: 1.177,&amp;quot;y&amp;quot;: 0.568},{&amp;quot;x&amp;quot;: 1.255,&amp;quot;y&amp;quot;: 0.553},{&amp;quot;x&amp;quot;: 1.332,&amp;quot;y&amp;quot;: 0.539},{&amp;quot;x&amp;quot;: 1.41,&amp;quot;y&amp;quot;: 0.525},{&amp;quot;x&amp;quot;: 1.488,&amp;quot;y&amp;quot;: 0.511},{&amp;quot;x&amp;quot;: 1.566,&amp;quot;y&amp;quot;: 0.498},{&amp;quot;x&amp;quot;: 1.644,&amp;quot;y&amp;quot;: 0.486},{&amp;quot;x&amp;quot;: 1.722,&amp;quot;y&amp;quot;: 0.473},{&amp;quot;x&amp;quot;: 1.801,&amp;quot;y&amp;quot;: 0.462},{&amp;quot;x&amp;quot;: 1.879,&amp;quot;y&amp;quot;: 0.45},{&amp;quot;x&amp;quot;: 1.957,&amp;quot;y&amp;quot;: 0.439},{&amp;quot;x&amp;quot;: 2.036,&amp;quot;y&amp;quot;: 0.429},{&amp;quot;x&amp;quot;: 2.115,&amp;quot;y&amp;quot;: 0.418},{&amp;quot;x&amp;quot;: 2.193,&amp;quot;y&amp;quot;: 0.409},{&amp;quot;x&amp;quot;: 2.272,&amp;quot;y&amp;quot;: 0.399},{&amp;quot;x&amp;quot;: 2.351,&amp;quot;y&amp;quot;: 0.391},{&amp;quot;x&amp;quot;: 2.429,&amp;quot;y&amp;quot;: 0.382},{&amp;quot;x&amp;quot;: 2.508,&amp;quot;y&amp;quot;: 0.374},{&amp;quot;x&amp;quot;: 2.587,&amp;quot;y&amp;quot;: 0.366},{&amp;quot;x&amp;quot;: 2.666,&amp;quot;y&amp;quot;: 0.359},{&amp;quot;x&amp;quot;: 2.744,&amp;quot;y&amp;quot;: 0.352},{&amp;quot;x&amp;quot;: 2.823,&amp;quot;y&amp;quot;: 0.346},{&amp;quot;x&amp;quot;: 2.902,&amp;quot;y&amp;quot;: 0.34},{&amp;quot;x&amp;quot;: 2.981,&amp;quot;y&amp;quot;: 0.335},{&amp;quot;x&amp;quot;: 3.059,&amp;quot;y&amp;quot;: 0.329},{&amp;quot;x&amp;quot;: 3.138,&amp;quot;y&amp;quot;: 0.325},{&amp;quot;x&amp;quot;: 3.217,&amp;quot;y&amp;quot;: 0.32},{&amp;quot;x&amp;quot;: 3.295,&amp;quot;y&amp;quot;: 0.317},{&amp;quot;x&amp;quot;: 3.374,&amp;quot;y&amp;quot;: 0.313},{&amp;quot;x&amp;quot;: 3.453,&amp;quot;y&amp;quot;: 0.31},{&amp;quot;x&amp;quot;: 3.531,&amp;quot;y&amp;quot;: 0.307},{&amp;quot;x&amp;quot;: 3.609,&amp;quot;y&amp;quot;: 0.305},{&amp;quot;x&amp;quot;: 3.688,&amp;quot;y&amp;quot;: 0.303},{&amp;quot;x&amp;quot;: 3.766,&amp;quot;y&amp;quot;: 0.302},{&amp;quot;x&amp;quot;: 3.844,&amp;quot;y&amp;quot;: 0.301},{&amp;quot;x&amp;quot;: 3.922,&amp;quot;y&amp;quot;: 0.3},{&amp;quot;x&amp;quot;: 4,&amp;quot;y&amp;quot;: 0.3}]|color=orange}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|rod of righteousness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=36~37&lt;br /&gt;
		|armor penetration=15%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:863ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:890ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:846ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:890ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1046ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.15&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=41.36&lt;br /&gt;
		|width=7.34&lt;br /&gt;
		|depth=6.54&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=3&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Designed for functionality, the silver integration in this mace subtly improves its performance against undead beings.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=30&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=5&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=20&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|rondel dagger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=20&lt;br /&gt;
		|physical base weapon damage 2=21~22&lt;br /&gt;
		|physical base weapon damage 3=23~24&lt;br /&gt;
		|physical base weapon damage 4=24~25&lt;br /&gt;
		|physical base weapon damage 5=26&lt;br /&gt;
		|physical base weapon damage 6=27&lt;br /&gt;
		|physical base weapon damage 7=28~29&lt;br /&gt;
		|armor penetration=5%&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:320ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:365ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:582ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:320ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:365ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:415ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:100ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:867ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:320ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:365ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:415ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:100ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:736ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:186ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:618ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|hitstopduration=0.08&lt;br /&gt;
				|movementmultiplier=85%&lt;br /&gt;
				|preparemovementmultiplier=92.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.25&lt;br /&gt;
								|move speed bonus=-3%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dagger=Weapon&lt;br /&gt;
		|all=Dagger&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=25.94&lt;br /&gt;
		|width=2.99&lt;br /&gt;
		|depth=2.99&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=An elegant weapon with one of the sharpest points that can pierce even the most sturdy armor.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.6&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=6&lt;br /&gt;
		|4=12&lt;br /&gt;
		|5=20&lt;br /&gt;
		|6=40&lt;br /&gt;
		|7=60&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Rogue]],[[Bard]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=6&lt;br /&gt;
		|4=12&lt;br /&gt;
		|5=20&lt;br /&gt;
		|6=40&lt;br /&gt;
		|7=60&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|round shield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|armor rating 1=18~19&lt;br /&gt;
		|armor rating 2=20~21&lt;br /&gt;
		|armor rating 3=22~24&lt;br /&gt;
		|armor rating 4=25~27&lt;br /&gt;
		|armor rating 5=28~30&lt;br /&gt;
		|armor rating 6=31~33&lt;br /&gt;
		|armor rating 7=34~36&lt;br /&gt;
		|move speed=-18&lt;br /&gt;
		|allstats=Armor Rating,Move Speed&lt;br /&gt;
		|all=armor rating 1,armor rating 2,armor rating 3,armor rating 4,armor rating 5,armor rating 6,armor rating 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|guard={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|shieldslam={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|shieldslamhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|physical base damage=25&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Physical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=2&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState,ShieldSlamHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=combodamage,hitstoprate,hitstopduration,movementmultiplier,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Guard,ShieldSlam&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=97%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|shield=Weapon&lt;br /&gt;
		|all=Shield&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=34.02&lt;br /&gt;
		|width=34.02&lt;br /&gt;
		|depth=4.51&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:2x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A medium sized round wooden shield with leather accents, versatile and impactful in the users hand.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.67&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=6&lt;br /&gt;
		|2=12&lt;br /&gt;
		|3=18&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=60&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=180&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=100&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Barbarian]]&lt;br /&gt;
	|impactresistance=4&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=12&lt;br /&gt;
		|3=18&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=60&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=180&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|short sword of righteousness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=25~26&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:767ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:834ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:810ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:813ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstopduration=0.05&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|all=hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=37.48&lt;br /&gt;
		|width=7.61&lt;br /&gt;
		|depth=1.34&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=3&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A compact weapon, enhanced with a touch of silver, offering a small but significant edge in clashes with the undead.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=30&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=5&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Rogue]],[[Ranger]],[[Bard]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=20&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|short sword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=22&lt;br /&gt;
		|physical base weapon damage 2=23~24&lt;br /&gt;
		|physical base weapon damage 3=25~26&lt;br /&gt;
		|physical base weapon damage 4=27~28&lt;br /&gt;
		|physical base weapon damage 5=29&lt;br /&gt;
		|physical base weapon damage 6=30&lt;br /&gt;
		|physical base weapon damage 7=31~32&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:767ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:834ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:810ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:813ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstopduration=0.05&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|all=hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=37.48&lt;br /&gt;
		|width=7.61&lt;br /&gt;
		|depth=1.34&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A short and broad blade melded to a fine point with a round pommel at it&#039;s base.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.6&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=100&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Rogue]],[[Ranger]],[[Bard]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|soulscraper={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=57~59&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:700ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:156ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1844ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniquesoulabsorption={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=8&lt;br /&gt;
								|strength=5&lt;br /&gt;
								|all=Duration,Strength&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniqueSoulAbsorption&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=56.51&lt;br /&gt;
		|width=13.29&lt;br /&gt;
		|depth=2.18&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=On successful weapon attacks, absorb the opponent&#039;s soul to gaining 5 [[Stats#Strength|Strength]] for 8 seconds. This effect stacks up to 3 times.&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Through a bond that transcended realms, a guardian of souls granted a mortal companion this enchanted axe.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|sovereign&#039;s ghostblade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=19&lt;br /&gt;
		|magical base weapon damage=19&lt;br /&gt;
		|move speed=-25&lt;br /&gt;
		|move speed bonus=2%&lt;br /&gt;
		|outgoing magical healing add=2&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Magical Base Weapon Damage,Move Speed,Move Speed Bonus,Outgoing Magical Healing Add&lt;br /&gt;
		|all=physical base weapon damage,magical base weapon damage,move speed,move speed bonus,outgoing magical healing add,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Casting&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:550ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:847ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:550ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1236ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:147ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:932ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:550ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1236ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:147ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1216ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:107ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1068ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,90%,70%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|all=Sword,MagicStuff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=54.38&lt;br /&gt;
		|width=10.1&lt;br /&gt;
		|depth=1.68&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Its translucent blade dances with the shadows of fallen warriors, each strike evoking memories of its former glory and the commanding presence of its previous owner.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=40&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=5&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Warlock]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=80&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|spear of rot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=44~45&lt;br /&gt;
		|true physical damage=1&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,True Physical Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,true physical damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|defensemode={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,DefenseMode&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:710ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:996ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:710ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1029ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1554ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=120%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:710ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1029ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1189ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:67ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:821ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-25%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|polearm=Weapon&lt;br /&gt;
		|all=Polearm&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=112.44&lt;br /&gt;
		|width=6.33&lt;br /&gt;
		|depth=2.09&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:1x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Spear imbued with the rotting essence of the fallen, carrying the stench of decay.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=100&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Druid]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|spear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=34&lt;br /&gt;
		|physical base weapon damage 2=35~37&lt;br /&gt;
		|physical base weapon damage 3=38~40&lt;br /&gt;
		|physical base weapon damage 4=41~43&lt;br /&gt;
		|physical base weapon damage 5=44~45&lt;br /&gt;
		|physical base weapon damage 6=46&lt;br /&gt;
		|physical base weapon damage 7=48~50&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|defensemode={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,DefenseMode&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:710ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:996ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:710ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1029ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1554ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=120%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:710ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1029ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1189ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:67ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:821ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-25%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|polearm=Weapon&lt;br /&gt;
		|all=Polearm&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=112.44&lt;br /&gt;
		|width=6.33&lt;br /&gt;
		|depth=2.09&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:1x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Constructed by melding a piercing metal tip to a strong wooden pole, giving it a long deadly reach.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.93&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=5&lt;br /&gt;
		|2=10&lt;br /&gt;
		|3=15&lt;br /&gt;
		|4=30&lt;br /&gt;
		|5=50&lt;br /&gt;
		|6=100&lt;br /&gt;
		|7=150&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Druid]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=10&lt;br /&gt;
		|3=15&lt;br /&gt;
		|4=30&lt;br /&gt;
		|5=50&lt;br /&gt;
		|6=100&lt;br /&gt;
		|7=150&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|spellbook={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gear magical damage 1=2&lt;br /&gt;
		|gear magical damage 2=3&lt;br /&gt;
		|gear magical damage 3=4&lt;br /&gt;
		|gear magical damage 4=5&lt;br /&gt;
		|gear magical damage 5=6&lt;br /&gt;
		|gear magical damage 6=7&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|magical penetration=5%&lt;br /&gt;
		|allstats=Gear Magical Damage,Move Speed,Magical Penetration&lt;br /&gt;
		|all=gear magical damage 1,gear magical damage 2,gear magical damage 3,gear magical damage 4,gear magical damage 5,gear magical damage 6,move speed,magical penetration,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Casting&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|all=MagicStuff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=12.4&lt;br /&gt;
		|width=21.25&lt;br /&gt;
		|depth=3.37&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Spellweaver&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:2x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Crafted from engraved leather bindings and pages etched with magical ancient runes and markings.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.9&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Cleric]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|spellweaver={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gear magical damage=8&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|magical penetration=5%&lt;br /&gt;
		|allstats=Gear Magical Damage,Move Speed,Magical Penetration&lt;br /&gt;
		|all=gear magical damage,move speed,magical penetration,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniquespellweaver={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=3&lt;br /&gt;
								|spell casting speed=5%&lt;br /&gt;
								|all=Duration,Spell Casting Speed&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniqueSpellWeaver&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Casting,Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|all=MagicStuff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=12.75&lt;br /&gt;
		|width=21.25&lt;br /&gt;
		|depth=5.55&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful spell casts grant 5% Spell Casting Speed, up to 5 times. The effect lasts for 3 seconds and is reset on each new stack.&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:2x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A rare spellbook pulsing with arcane energy, whispering ancient secrets in an unknown language. Rumored to have been taken from a mysterious land only accessible through special portals.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Cleric]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|staff of righteousness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=36~37&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|defensemode={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,DefenseMode&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:967ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1027ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1027ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1088ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.7&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Attack 4,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|staff=Weapon&lt;br /&gt;
		|all=Mace,Staff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=86.59&lt;br /&gt;
		|width=3.91&lt;br /&gt;
		|depth=3.43&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=3&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:1x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A well-crafted staff, its balanced weight and sturdy construction make it a reliable companion for any encounter.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=50&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=5&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Wizard]],[[Cleric]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=20&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|sterling axe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=52~55&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1245ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1641ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1200ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1641ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1516ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:134ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1200ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|secondary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1170ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1167ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Secondary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=72.75&lt;br /&gt;
		|width=19.43&lt;br /&gt;
		|depth=2.63&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=2&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A two-handed axe forged of silver, powerful against undead foes.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=48&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=4&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=15&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|sterling blade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=40~42&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Riposte&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1006ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:954ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:906ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:977ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=97%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|special={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|riposte attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:763ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:966ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=125%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|impactzones=150%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|ripostehit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=RiposteHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Riposte Attack 1,Riposte Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block,Special&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=72.75&lt;br /&gt;
		|width=12.87&lt;br /&gt;
		|depth=2.05&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=2&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A two-handed blade melded with sterling silver, used to combat the undead.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=24&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=4&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Warlock]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=15&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|sterling bow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=31~32&lt;br /&gt;
		|armor penetration=10%&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
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								}}&lt;br /&gt;
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							}}&lt;br /&gt;
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						}}&lt;br /&gt;
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				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=50%&lt;br /&gt;
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				}}&lt;br /&gt;
			|quickshot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
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							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
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							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
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								}}&lt;br /&gt;
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							}}&lt;br /&gt;
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						}}&lt;br /&gt;
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					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|multishot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%,100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|multishotattackhit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
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							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
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					|multishotattackhit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
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							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
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							}}&lt;br /&gt;
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					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
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							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
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					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload,QuickShot,MultiShot&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|bow=Weapon&lt;br /&gt;
		|all=Bow&lt;br /&gt;
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	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=70.24&lt;br /&gt;
		|width=35.45&lt;br /&gt;
		|depth=19.56&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=2&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A sturdy bow made of sterling silver, deftly piercing undead foes.&lt;br /&gt;
	|maxammocount=8&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.67&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=18&lt;br /&gt;
		|all=2&lt;br /&gt;
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	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=4&lt;br /&gt;
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	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
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		|2=4&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=?&lt;br /&gt;
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			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
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				|damagetype=Pierce&lt;br /&gt;
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				|movementmultiplier=85%&lt;br /&gt;
				|preparemovementmultiplier=92.5%&lt;br /&gt;
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				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
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								}}&lt;br /&gt;
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						|all=rarity&lt;br /&gt;
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				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
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			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
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	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dagger=Weapon&lt;br /&gt;
		|all=Dagger&lt;br /&gt;
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	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=25.94&lt;br /&gt;
		|width=2.99&lt;br /&gt;
		|depth=2.99&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=2&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A sharp dagger intricately forged with silver, shaped to puncture undead enemies.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=12&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=4&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Rogue]],[[Bard]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=15&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|sterling rod={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=34~35&lt;br /&gt;
		|armor penetration=15%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:863ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:890ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:846ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:890ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1046ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.15&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=41.36&lt;br /&gt;
		|width=7.34&lt;br /&gt;
		|depth=6.54&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=2&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A compact mace made of sterling silver, designed for undead slaying.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=18&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=4&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=15&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|sterling short sword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=23~24&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:767ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:834ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:810ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:813ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstopduration=0.05&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|all=hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=37.48&lt;br /&gt;
		|width=7.61&lt;br /&gt;
		|depth=1.34&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=2&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A solid silver short sword, crafted to swiftly eliminate undead.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=18&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=4&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Rogue]],[[Ranger]],[[Bard]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=15&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|sterling staff={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=34~35&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|defensemode={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,DefenseMode&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:967ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1027ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1027ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1088ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.7&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Attack 4,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|staff=Weapon&lt;br /&gt;
		|all=Mace,Staff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=86.59&lt;br /&gt;
		|width=3.91&lt;br /&gt;
		|depth=3.43&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=2&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:1x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A staff fused with sterling silver, melded to combat the undead. A silent threat to any undead that dare approach.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=30&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=4&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Wizard]],[[Cleric]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=15&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|stiletto dagger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=20&lt;br /&gt;
		|physical base weapon damage 2=21~22&lt;br /&gt;
		|physical base weapon damage 3=23~24&lt;br /&gt;
		|physical base weapon damage 4=24~25&lt;br /&gt;
		|physical base weapon damage 5=26&lt;br /&gt;
		|physical base weapon damage 6=27&lt;br /&gt;
		|armor penetration=5%&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:867ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:470ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:151ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:782ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:470ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:151ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:574ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:215ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:785ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstopduration=0.05&lt;br /&gt;
				|movementmultiplier=85%&lt;br /&gt;
				|preparemovementmultiplier=92.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.25&lt;br /&gt;
								|move speed bonus=-3%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dagger=Weapon&lt;br /&gt;
		|all=Dagger&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=25.67&lt;br /&gt;
		|width=4.44&lt;br /&gt;
		|depth=1.14&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|artifactname=Deathbloom&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A slim and subtle assassination weapon with a thick, sturdy hilt that allows for masterful combat techniques.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.6&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=6&lt;br /&gt;
		|4=12&lt;br /&gt;
		|5=20&lt;br /&gt;
		|6=40&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Rogue]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=6&lt;br /&gt;
		|4=12&lt;br /&gt;
		|5=20&lt;br /&gt;
		|6=40&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|stinky stick={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=45~47&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|defensemode={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|poisonclouddamage={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|magical base damage=15&lt;br /&gt;
								|all=Magical Base Damage&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=PoisonCloudDamage&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,DefenseMode,Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:967ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1027ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1027ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1088ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.7&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Attack 4,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|staff=Weapon&lt;br /&gt;
		|all=Mace,Staff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=86.59&lt;br /&gt;
		|width=3.91&lt;br /&gt;
		|depth=3.43&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks have a 25% chance to emit a poisonous cloud which lasts 12s and causes 15 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]] (0% [[Scaling]]) per second. Up to 3 clouds can exist at once. Holding this stick makes you immune to poison clouds.&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:1x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Pee-eewh! This thing reeks....&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=150&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Wizard]],[[Cleric]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=150&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|survival bow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=19&lt;br /&gt;
		|physical base weapon damage 2=20~21&lt;br /&gt;
		|physical base weapon damage 3=22~23&lt;br /&gt;
		|physical base weapon damage 4=24~25&lt;br /&gt;
		|physical base weapon damage 5=26&lt;br /&gt;
		|physical base weapon damage 6=27&lt;br /&gt;
		|armor penetration=5%&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-12%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=60%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|quickshot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-12%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|multishot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|impactzones=100%,100%,100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|multishotattackhit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-12%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=MultiShotAttackHit01,MultiShotAttackHit02,MultiShotAttackHit03,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload,QuickShot,MultiShot&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|bow=Weapon&lt;br /&gt;
		|all=Bow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=61.51&lt;br /&gt;
		|width=35.45&lt;br /&gt;
		|depth=17.26&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Elven Bow of Truth&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=This fast and lightweight wooden bow was improvised by adventurers for survival.&lt;br /&gt;
	|maxammocount=10&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.67&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=25&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Survival Bow|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.054,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.058,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.061,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.065,&amp;quot;y&amp;quot;: 0.998},{&amp;quot;x&amp;quot;: 0.069,&amp;quot;y&amp;quot;: 0.996},{&amp;quot;x&amp;quot;: 0.073,&amp;quot;y&amp;quot;: 0.995},{&amp;quot;x&amp;quot;: 0.076,&amp;quot;y&amp;quot;: 0.992},{&amp;quot;x&amp;quot;: 0.08,&amp;quot;y&amp;quot;: 0.99},{&amp;quot;x&amp;quot;: 0.084,&amp;quot;y&amp;quot;: 0.987},{&amp;quot;x&amp;quot;: 0.088,&amp;quot;y&amp;quot;: 0.983},{&amp;quot;x&amp;quot;: 0.091,&amp;quot;y&amp;quot;: 0.98},{&amp;quot;x&amp;quot;: 0.095,&amp;quot;y&amp;quot;: 0.976},{&amp;quot;x&amp;quot;: 0.099,&amp;quot;y&amp;quot;: 0.972},{&amp;quot;x&amp;quot;: 0.103,&amp;quot;y&amp;quot;: 0.968},{&amp;quot;x&amp;quot;: 0.106,&amp;quot;y&amp;quot;: 0.963},{&amp;quot;x&amp;quot;: 0.11,&amp;quot;y&amp;quot;: 0.958},{&amp;quot;x&amp;quot;: 0.114,&amp;quot;y&amp;quot;: 0.953},{&amp;quot;x&amp;quot;: 0.118,&amp;quot;y&amp;quot;: 0.948},{&amp;quot;x&amp;quot;: 0.121,&amp;quot;y&amp;quot;: 0.943},{&amp;quot;x&amp;quot;: 0.125,&amp;quot;y&amp;quot;: 0.937},{&amp;quot;x&amp;quot;: 0.129,&amp;quot;y&amp;quot;: 0.932},{&amp;quot;x&amp;quot;: 0.133,&amp;quot;y&amp;quot;: 0.926},{&amp;quot;x&amp;quot;: 0.136,&amp;quot;y&amp;quot;: 0.92},{&amp;quot;x&amp;quot;: 0.14,&amp;quot;y&amp;quot;: 0.914},{&amp;quot;x&amp;quot;: 0.144,&amp;quot;y&amp;quot;: 0.909},{&amp;quot;x&amp;quot;: 0.148,&amp;quot;y&amp;quot;: 0.903},{&amp;quot;x&amp;quot;: 0.151,&amp;quot;y&amp;quot;: 0.897},{&amp;quot;x&amp;quot;: 0.155,&amp;quot;y&amp;quot;: 0.891},{&amp;quot;x&amp;quot;: 0.159,&amp;quot;y&amp;quot;: 0.885},{&amp;quot;x&amp;quot;: 0.163,&amp;quot;y&amp;quot;: 0.879},{&amp;quot;x&amp;quot;: 0.166,&amp;quot;y&amp;quot;: 0.873},{&amp;quot;x&amp;quot;: 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	|classes=[[Ranger]],[[Bard]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|throwing knife={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=12&lt;br /&gt;
		|physical base weapon damage 2=14&lt;br /&gt;
		|physical base weapon damage 3=16&lt;br /&gt;
		|physical base weapon damage 4=18&lt;br /&gt;
		|physical base weapon damage 5=20&lt;br /&gt;
		|physical base weapon damage 6=22&lt;br /&gt;
		|physical base weapon damage 7=24&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=85%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|throwhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-25%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ThrowHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dagger=Weapon&lt;br /&gt;
		|throwable=Utility&lt;br /&gt;
		|all=Dagger,Throwable&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=15.21&lt;br /&gt;
		|width=2.14&lt;br /&gt;
		|depth=0.61&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Utility&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Meticulously crafted sharp knives that can be thrown from a distance and pierce through even plate armor.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=2&lt;br /&gt;
	|reloadtime=0.4&lt;br /&gt;
	|wearingdelaytime=1.75&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=8&lt;br /&gt;
		|4=10&lt;br /&gt;
		|5=12&lt;br /&gt;
		|6=16&lt;br /&gt;
		|7=20&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=21&lt;br /&gt;
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	|classes=[[Rogue]],[[Wizard]],[[Bard]]&lt;br /&gt;
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	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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				|movementmultiplier=97%&lt;br /&gt;
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			}}&lt;br /&gt;
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				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:580ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:182ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:833ms&lt;br /&gt;
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			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:580ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:182ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1079ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:187ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:720ms&lt;br /&gt;
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							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
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								}}&lt;br /&gt;
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							}}&lt;br /&gt;
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	|handtype=Two Handed&lt;br /&gt;
	|slottype=Utility&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A wooden stick wrapped in a flammable substance, capable of illuminating the dark.&lt;br /&gt;
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		|all=1,2,3,4,5,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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		}}&lt;br /&gt;
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	}}&lt;br /&gt;
|troll&#039;s bane={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
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								|move speed add=-150&lt;br /&gt;
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			}}&lt;br /&gt;
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				|combodamage=110%&lt;br /&gt;
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				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
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				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
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				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
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				|impactzones=100%,100%&lt;br /&gt;
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				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
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							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
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								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
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						}}&lt;br /&gt;
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						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
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								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
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							}}&lt;br /&gt;
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					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
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								|duration=0.7&lt;br /&gt;
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								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
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				}}&lt;br /&gt;
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			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
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		}}&lt;br /&gt;
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		|height=86.59&lt;br /&gt;
		|width=3.91&lt;br /&gt;
		|depth=3.43&lt;br /&gt;
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		}}&lt;br /&gt;
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	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:1x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=The blood soaked wood from the mighty Troll&#039;s club whittled down to a manageable size and weight.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=100&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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		|1=0&lt;br /&gt;
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		|3=0&lt;br /&gt;
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		|5=90&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Wizard]],[[Cleric]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|viking sword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=29&lt;br /&gt;
		|physical base weapon damage 2=30~31&lt;br /&gt;
		|physical base weapon damage 3=32~33&lt;br /&gt;
		|physical base weapon damage 4=34~35&lt;br /&gt;
		|physical base weapon damage 5=36&lt;br /&gt;
		|physical base weapon damage 6=37&lt;br /&gt;
		|physical base weapon damage 7=39~40&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:165ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:786ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:165ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1011ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:175ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:717ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:165ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1011ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:175ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1045ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:145ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:788ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,90%,70%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=54.34&lt;br /&gt;
		|width=5.8&lt;br /&gt;
		|depth=1.15&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=This expertly crafted Viking sword features a sharp blade and sturdy hilt.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Barbarian]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|viola={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=30~31&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:565ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:823ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:79ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:652ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:823ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:79ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:830ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:81ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:769ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:823ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:79ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:830ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:81ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:880ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:83ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:688ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Attack 4,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|unnamed artifact passive={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|magical base damage=10&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Magical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|uniquefrostbite={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=2&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|action speed=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus,Action Speed&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=Unnamed Artifact Passive,UniqueFrostbite&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=56.13&lt;br /&gt;
		|width=13.21&lt;br /&gt;
		|depth=5.92&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks deal 10 {{Element|Ice}} Magical Damage (100% [[Scaling]]), and frostbites the target for 2 seconds, causing them to suffer -20% [[Stats#Move_Speed|Move Speed Bonus]] and -20% [[Stats#Action_Speed|Action Speed]]&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=The chill of winter flows in the wake of this icy blade. Gifted from the Winter Fae who wanted to prove there is nothing stronger than the cold bite of their domain.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Ranger]],[[Rogue]],[[Bard]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|void blade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=47&lt;br /&gt;
		|gear magical damage=3~4&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Gear Magical Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,gear magical damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Riposte&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1006ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:954ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:906ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:977ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=97%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|special={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|riposte attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:763ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:966ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=125%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|impactzones=150%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|ripostehit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=RiposteHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Riposte Attack 1,Riposte Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block,Special&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=72.75&lt;br /&gt;
		|width=12.87&lt;br /&gt;
		|depth=2.05&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Crafted of dark matter and ironstone, a blade beyond earthly limitations.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=80&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Warlock]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|war hammer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=30&lt;br /&gt;
		|physical base weapon damage 2=31~32&lt;br /&gt;
		|physical base weapon damage 3=33~34&lt;br /&gt;
		|physical base weapon damage 4=35~36&lt;br /&gt;
		|physical base weapon damage 5=37&lt;br /&gt;
		|physical base weapon damage 6=38&lt;br /&gt;
		|physical base weapon damage 7=40~42&lt;br /&gt;
		|armor penetration=20%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:620ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:193ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:690ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:620ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:193ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:870ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:195ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:675ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:620ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:193ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:870ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:195ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:877ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:241ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:725ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:620ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:193ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:870ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:195ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:877ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:241ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1022ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:215ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:850ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.15&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,90%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Attack 4,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=37.08&lt;br /&gt;
		|width=12&lt;br /&gt;
		|depth=2.42&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Sturdy metal head with three differently shaped protrusions all useful, fastened to a sturdy wooden shaft.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.8&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|war maul={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=48&lt;br /&gt;
		|physical base weapon damage 2=50~52&lt;br /&gt;
		|physical base weapon damage 3=53~55&lt;br /&gt;
		|physical base weapon damage 4=56~57&lt;br /&gt;
		|physical base weapon damage 5=58~60&lt;br /&gt;
		|physical base weapon damage 6=61~63&lt;br /&gt;
		|physical base weapon damage 7=65~68&lt;br /&gt;
		|armor penetration=20%&lt;br /&gt;
		|move speed=-50&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1030ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:300ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1067ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1030ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:300ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1437ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:333ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1300ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1030ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:300ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1437ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:333ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1297ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:367ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1000ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstoprate=11%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=60%&lt;br /&gt;
				|preparemovementmultiplier=80%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=6&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1.5&lt;br /&gt;
								|move speed bonus=-45%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|secondary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=90%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:810ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:155ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:900ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=120%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:810ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:155ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1630ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1067ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstoprate=11%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=60%&lt;br /&gt;
				|preparemovementmultiplier=80%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=6&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1.5&lt;br /&gt;
								|move speed bonus=-45%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Secondary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=61.98&lt;br /&gt;
		|width=15.94&lt;br /&gt;
		|depth=4.15&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Only the sturdiest wooden hilt could sustain the giant metal slab on top. The weight of this maul can be felt in every swing.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=8&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Cleric]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|windlass crossbow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=46&lt;br /&gt;
		|physical base weapon damage 2=48~50&lt;br /&gt;
		|physical base weapon damage 3=51~54&lt;br /&gt;
		|physical base weapon damage 4=55~57&lt;br /&gt;
		|physical base weapon damage 5=58~60&lt;br /&gt;
		|physical base weapon damage 6=61~62&lt;br /&gt;
		|physical base weapon damage 7=65~68&lt;br /&gt;
		|armor penetration=40%&lt;br /&gt;
		|move speed=-50&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=55%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=6&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1.5&lt;br /&gt;
								|move speed bonus=-45%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=0%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|crossbow=Weapon&lt;br /&gt;
		|all=Crossbow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=8.14&lt;br /&gt;
		|width=43.89&lt;br /&gt;
		|depth=72.25&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Crafted with added metal around it&#039;s wooden bend for a more stable shot, requiring a bit of effort to reload.&lt;br /&gt;
	|maxammocount=1&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=7.47&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|unequiptime=1.27&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=8&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=50&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Windlass Crossbow|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.041,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.082,&amp;quot;y&amp;quot;: 0.997},{&amp;quot;x&amp;quot;: 0.123,&amp;quot;y&amp;quot;: 0.993},{&amp;quot;x&amp;quot;: 0.164,&amp;quot;y&amp;quot;: 0.988},{&amp;quot;x&amp;quot;: 0.205,&amp;quot;y&amp;quot;: 0.981},{&amp;quot;x&amp;quot;: 0.246,&amp;quot;y&amp;quot;: 0.973},{&amp;quot;x&amp;quot;: 0.287,&amp;quot;y&amp;quot;: 0.964},{&amp;quot;x&amp;quot;: 0.328,&amp;quot;y&amp;quot;: 0.954},{&amp;quot;x&amp;quot;: 0.369,&amp;quot;y&amp;quot;: 0.942},{&amp;quot;x&amp;quot;: 0.41,&amp;quot;y&amp;quot;: 0.93},{&amp;quot;x&amp;quot;: 0.451,&amp;quot;y&amp;quot;: 0.916},{&amp;quot;x&amp;quot;: 0.492,&amp;quot;y&amp;quot;: 0.901},{&amp;quot;x&amp;quot;: 0.534,&amp;quot;y&amp;quot;: 0.886},{&amp;quot;x&amp;quot;: 0.575,&amp;quot;y&amp;quot;: 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1.274,&amp;quot;y&amp;quot;: 0.516},{&amp;quot;x&amp;quot;: 1.315,&amp;quot;y&amp;quot;: 0.493},{&amp;quot;x&amp;quot;: 1.356,&amp;quot;y&amp;quot;: 0.472},{&amp;quot;x&amp;quot;: 1.396,&amp;quot;y&amp;quot;: 0.45},{&amp;quot;x&amp;quot;: 1.437,&amp;quot;y&amp;quot;: 0.429},{&amp;quot;x&amp;quot;: 1.478,&amp;quot;y&amp;quot;: 0.408},{&amp;quot;x&amp;quot;: 1.518,&amp;quot;y&amp;quot;: 0.388},{&amp;quot;x&amp;quot;: 1.559,&amp;quot;y&amp;quot;: 0.368},{&amp;quot;x&amp;quot;: 1.599,&amp;quot;y&amp;quot;: 0.349},{&amp;quot;x&amp;quot;: 1.64,&amp;quot;y&amp;quot;: 0.33},{&amp;quot;x&amp;quot;: 1.68,&amp;quot;y&amp;quot;: 0.312},{&amp;quot;x&amp;quot;: 1.72,&amp;quot;y&amp;quot;: 0.295},{&amp;quot;x&amp;quot;: 1.761,&amp;quot;y&amp;quot;: 0.279},{&amp;quot;x&amp;quot;: 1.801,&amp;quot;y&amp;quot;: 0.263},{&amp;quot;x&amp;quot;: 1.841,&amp;quot;y&amp;quot;: 0.248},{&amp;quot;x&amp;quot;: 1.881,&amp;quot;y&amp;quot;: 0.235},{&amp;quot;x&amp;quot;: 1.921,&amp;quot;y&amp;quot;: 0.222},{&amp;quot;x&amp;quot;: 1.96,&amp;quot;y&amp;quot;: 0.21},{&amp;quot;x&amp;quot;: 2,&amp;quot;y&amp;quot;: 0.2},{&amp;quot;x&amp;quot;: 2,&amp;quot;y&amp;quot;: 0.2},{&amp;quot;x&amp;quot;: 2.04,&amp;quot;y&amp;quot;: 0.19},{&amp;quot;x&amp;quot;: 2.079,&amp;quot;y&amp;quot;: 0.181},{&amp;quot;x&amp;quot;: 2.119,&amp;quot;y&amp;quot;: 0.172},{&amp;quot;x&amp;quot;: 2.159,&amp;quot;y&amp;quot;: 0.163},{&amp;quot;x&amp;quot;: 2.199,&amp;quot;y&amp;quot;: 0.155},{&amp;quot;x&amp;quot;: 2.239,&amp;quot;y&amp;quot;: 0.147},{&amp;quot;x&amp;quot;: 2.28,&amp;quot;y&amp;quot;: 0.14},{&amp;quot;x&amp;quot;: 2.32,&amp;quot;y&amp;quot;: 0.132},{&amp;quot;x&amp;quot;: 2.36,&amp;quot;y&amp;quot;: 0.125},{&amp;quot;x&amp;quot;: 2.401,&amp;quot;y&amp;quot;: 0.119},{&amp;quot;x&amp;quot;: 2.441,&amp;quot;y&amp;quot;: 0.112},{&amp;quot;x&amp;quot;: 2.482,&amp;quot;y&amp;quot;: 0.106},{&amp;quot;x&amp;quot;: 2.522,&amp;quot;y&amp;quot;: 0.1},{&amp;quot;x&amp;quot;: 2.563,&amp;quot;y&amp;quot;: 0.095},{&amp;quot;x&amp;quot;: 2.604,&amp;quot;y&amp;quot;: 0.09},{&amp;quot;x&amp;quot;: 2.644,&amp;quot;y&amp;quot;: 0.085},{&amp;quot;x&amp;quot;: 2.685,&amp;quot;y&amp;quot;: 0.08},{&amp;quot;x&amp;quot;: 2.726,&amp;quot;y&amp;quot;: 0.076},{&amp;quot;x&amp;quot;: 2.767,&amp;quot;y&amp;quot;: 0.071},{&amp;quot;x&amp;quot;: 2.808,&amp;quot;y&amp;quot;: 0.067},{&amp;quot;x&amp;quot;: 2.849,&amp;quot;y&amp;quot;: 0.064},{&amp;quot;x&amp;quot;: 2.89,&amp;quot;y&amp;quot;: 0.06},{&amp;quot;x&amp;quot;: 2.931,&amp;quot;y&amp;quot;: 0.057},{&amp;quot;x&amp;quot;: 2.972,&amp;quot;y&amp;quot;: 0.054},{&amp;quot;x&amp;quot;: 3.013,&amp;quot;y&amp;quot;: 0.051},{&amp;quot;x&amp;quot;: 3.054,&amp;quot;y&amp;quot;: 0.048},{&amp;quot;x&amp;quot;: 3.095,&amp;quot;y&amp;quot;: 0.046},{&amp;quot;x&amp;quot;: 3.137,&amp;quot;y&amp;quot;: 0.043},{&amp;quot;x&amp;quot;: 3.178,&amp;quot;y&amp;quot;: 0.041},{&amp;quot;x&amp;quot;: 3.219,&amp;quot;y&amp;quot;: 0.039},{&amp;quot;x&amp;quot;: 3.26,&amp;quot;y&amp;quot;: 0.037},{&amp;quot;x&amp;quot;: 3.301,&amp;quot;y&amp;quot;: 0.036},{&amp;quot;x&amp;quot;: 3.343,&amp;quot;y&amp;quot;: 0.034},{&amp;quot;x&amp;quot;: 3.384,&amp;quot;y&amp;quot;: 0.033},{&amp;quot;x&amp;quot;: 3.425,&amp;quot;y&amp;quot;: 0.032},{&amp;quot;x&amp;quot;: 3.466,&amp;quot;y&amp;quot;: 0.03},{&amp;quot;x&amp;quot;: 3.508,&amp;quot;y&amp;quot;: 0.029},{&amp;quot;x&amp;quot;: 3.549,&amp;quot;y&amp;quot;: 0.029},{&amp;quot;x&amp;quot;: 3.59,&amp;quot;y&amp;quot;: 0.028},{&amp;quot;x&amp;quot;: 3.631,&amp;quot;y&amp;quot;: 0.027},{&amp;quot;x&amp;quot;: 3.672,&amp;quot;y&amp;quot;: 0.027},{&amp;quot;x&amp;quot;: 3.713,&amp;quot;y&amp;quot;: 0.026},{&amp;quot;x&amp;quot;: 3.754,&amp;quot;y&amp;quot;: 0.026},{&amp;quot;x&amp;quot;: 3.795,&amp;quot;y&amp;quot;: 0.026},{&amp;quot;x&amp;quot;: 3.836,&amp;quot;y&amp;quot;: 0.025},{&amp;quot;x&amp;quot;: 3.877,&amp;quot;y&amp;quot;: 0.025},{&amp;quot;x&amp;quot;: 3.918,&amp;quot;y&amp;quot;: 0.025},{&amp;quot;x&amp;quot;: 3.959,&amp;quot;y&amp;quot;: 0.025},{&amp;quot;x&amp;quot;: 4,&amp;quot;y&amp;quot;: 0.025}]|color=orange}}&lt;br /&gt;
	|piercecount=10&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
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		|6=160&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
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		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|zirkzi&#039;s eye={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical gear weapon damage=3&lt;br /&gt;
		|gear magical damage=8&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|magical penetration=10%&lt;br /&gt;
		|allstats=Physical Gear Weapon Damage,Gear Magical Damage,Move Speed,Magical Penetration&lt;br /&gt;
		|all=physical gear weapon damage,gear magical damage,move speed,magical penetration,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
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			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
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					|uniquedeathsgaze={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
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								|true magical base damage=2&lt;br /&gt;
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							}}&lt;br /&gt;
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								|duration=1.5&lt;br /&gt;
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			}}&lt;br /&gt;
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		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
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		}}&lt;br /&gt;
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		|width=8.85&lt;br /&gt;
		|depth=8.85&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|artifactpower=Successful spell hits apply Death&#039;s Gaze, dealing an 2 {{Element|Evil}} [[Damage#True_Base_Damage|True Magical Base Damage]] (0% [[Scaling]]) to the enemy. This effect has a 1.5s cooldown in the form of a debuff.&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:2x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Unable to defeat a hopelessly powerful demi-god, an ancient sorcerer sacrificed his life to seal one of the demi-god&#039;s eyes in a crystal ball.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
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	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
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	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Warlock]],[[Druid]]&lt;br /&gt;
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		|7=120&lt;br /&gt;
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	}}&lt;br /&gt;
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		|physical base weapon damage 1=41&lt;br /&gt;
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		|physical base weapon damage 5=51~52&lt;br /&gt;
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		|physical base weapon damage 7=55~57&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
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		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
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				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
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				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
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				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
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						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
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							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
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								}}&lt;br /&gt;
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							}}&lt;br /&gt;
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							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-25%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|secondary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-25%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1080ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:260ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:2690ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Secondary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=80.56&lt;br /&gt;
		|width=17.82&lt;br /&gt;
		|depth=7.48&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=The sheer weight and length of this mighty double-edge blade can be felt pulling on you as you swing.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Barbarian]],[[Warlock]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|all=Aegis,Arming Sword,Axe of Righteousness,Bardiche,Bare Hand One Handed,Bare Hand Two Handed,Battle Axe,Blade of Righteousness,Boneshaper,Bow of Righteousness,Buckler,Castillon Dagger,Centaur&#039;s Madness,Ceremonial Staff,Cinder,Club,Crossbow,Crystal Ball,Crystal Sword,Cyclops Vision Crystal,Dagger of Righteousness,Deathbloom,Delirium,Demon&#039;s Glee,Divine Axe,Divine Blade,Divine Bow,Divine Dagger,Divine Rod,Divine Short Sword,Divine Staff,Double Axe,Echo of Screams,Elven Bow of Truth,Falchion of Honor,Falchion,Famine,Felling Axe,Flanged Mace,Francisca Axe,Frostlight Crystal Sword,Frostlight Lantern Shield,Frostlight Spear,Fulgor,Golden Felling Axe,Golden Viking Sword,Grimslayer,Halberd,Hand Crossbow,Hatchet,Heater Shield,Horseman&#039;s Axe,Icefang,Illusory,Kris Dagger,Kuma&#039;s Claw,Kuma&#039;s Fang,Lantern Shield,Life after Death,Light Bringer,Longbow,Longsword,Lute,Magic Staff,Mana Sphere,Morning Star,Nipalan,Pavise,Pestilence,Pulverizing Prayer,Quarterstaff,Rapier,Recurve Bow,Rod of Righteousness,Rondel Dagger,Round Shield,Short Sword of Righteousness,Short Sword,Soulscraper,Sovereign&#039;s Ghostblade,Spear of Rot,Spear,Spellbook,Spellweaver,Staff of Righteousness,Sterling Axe,Sterling Blade,Sterling Bow,Sterling Dagger,Sterling Rod,Sterling Short Sword,Sterling Staff,Stiletto Dagger,Stinky Stick,Survival Bow,Throwing Knife,Torch,Troll&#039;s Bane,Viking Sword,Viola,Void Blade,War Hammer,War Maul,Windlass Crossbow,Zirkzi&#039;s Eye,Zweihander&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Weapon_Data|&amp;lt;variable1&amp;gt;|&amp;lt;variable2&amp;gt;|...}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variables==&lt;br /&gt;
*&amp;lt;item_name&amp;gt;&lt;br /&gt;
**stats&lt;br /&gt;
***&amp;lt;stat_name&amp;gt;&lt;br /&gt;
***allstats&lt;br /&gt;
**abilities&lt;br /&gt;
***&amp;lt;ability_type&amp;gt;&lt;br /&gt;
****&amp;lt;ability_name&amp;gt;&lt;br /&gt;
*****&amp;lt;ability_attribute&amp;gt;&lt;br /&gt;
**types&lt;br /&gt;
***&amp;lt;type&amp;gt;&lt;br /&gt;
**hitbox&lt;br /&gt;
***height&lt;br /&gt;
***width&lt;br /&gt;
***height&lt;br /&gt;
**rarities&lt;br /&gt;
**handtype&lt;br /&gt;
**slottype&lt;br /&gt;
**artifactname&lt;br /&gt;
**artifactpower&lt;br /&gt;
**invslots&lt;br /&gt;
**invwidth&lt;br /&gt;
**invheight&lt;br /&gt;
**hitslow&lt;br /&gt;
**hitslowduration&lt;br /&gt;
**flavortext&lt;br /&gt;
**maxammocount&lt;br /&gt;
**maxcount&lt;br /&gt;
**maxcontentscount&lt;br /&gt;
**reloadtime&lt;br /&gt;
**wearingdelaytime&lt;br /&gt;
**equiptime&lt;br /&gt;
**unequiptime&lt;br /&gt;
**ap&lt;br /&gt;
***&amp;lt;rarity&amp;gt;&lt;br /&gt;
**xp&lt;br /&gt;
***&amp;lt;rarity&amp;gt;&lt;br /&gt;
**gearscore&lt;br /&gt;
***&amp;lt;rarity&amp;gt;&lt;br /&gt;
**sellprices&lt;br /&gt;
***&amp;lt;rarity&amp;gt;&lt;br /&gt;
**initialspeed&lt;br /&gt;
**damagefalloff&lt;br /&gt;
**piercecount&lt;br /&gt;
**classes&lt;br /&gt;
**impactresistance&lt;br /&gt;
**interactiontime&lt;br /&gt;
**interactiontimescaling&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Global==&lt;br /&gt;
All attributes that are shared between all other attributes in the same layer are moved to a global layer&lt;br /&gt;
&lt;br /&gt;
For example, if all |movementmultiplier&#039;s under Abilities|Primary| are the same, they will be moved to Abilities|Primary|global&lt;br /&gt;
&lt;br /&gt;
See Example 2 for more information&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==All==&lt;br /&gt;
All sub-layers can also call |all for a list of all unique attributes&lt;br /&gt;
For example, &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Weapon_Data|all}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
will output a list of all items&lt;br /&gt;
&lt;br /&gt;
For example, &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Weapon_Data|&amp;lt;itemname&amp;gt;|all}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
will output a list of all attributes of a particular&lt;br /&gt;
&lt;br /&gt;
See example 1 and 6 for more information&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
Note, some variables may not be applicable to all item categories.&lt;br /&gt;
The below examples are for the Arming Sword, which only exists in Weapon_Data.&lt;br /&gt;
Other item categories, like Misc_Data, may have different variables, and obviously don&#039;t have others, like abilities&lt;br /&gt;
&lt;br /&gt;
===Example 1===&lt;br /&gt;
All stats of the Arming Sword&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Weapon_Data|Arming Sword|stats|all}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Outputs {{Weapon_Data|Arming Sword|stats|all}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Example 2===&lt;br /&gt;
All shared attributes for Primary attacks of Arming Sword&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Weapon_Data|Arming Sword|abilities|Primary|global}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Outputs {{Weapon_Data|Arming Sword|abilities|Primary|global}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Example 3===&lt;br /&gt;
Damagefalloff widget of Longbow&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Weapon_Data|Longbow|damagefalloff}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Outputs {{Weapon_Data|Longbow|damagefalloff}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Example 4===&lt;br /&gt;
All non-artifact rarities of the Arming Sword&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Weapon_Data|Arming Sword|rarities}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Outputs {{Weapon_Data|Arming Sword|rarities}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Example 5===&lt;br /&gt;
Invslots size image of Arming Sword&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Weapon_Data|Arming Sword|invslots}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Outputs {{Weapon_Data|Arming Sword|invslots}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Example 6===&lt;br /&gt;
All attributes of primary abilities of Arming Sword&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Weapon_Data|Arming Sword|abilities|Primary|all}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Outputs {{Weapon_Data|Arming Sword|abilities|Primary|all}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Enigme</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Weapon_Data&amp;diff=37984</id>
		<title>Template:Weapon Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Weapon_Data&amp;diff=37984"/>
		<updated>2024-08-15T11:28:14Z</updated>

		<summary type="html">&lt;p&gt;Enigme: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
|alllists={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|weapon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|uncraftable={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|shield=Aegis,Buckler,Delirium,Heater Shield,Lantern Shield,Pavise,Round Shield&lt;br /&gt;
				|sword=Arming Sword,Crystal Sword,Falchion,Fulgor,Kuma&#039;s Claw,Kuma&#039;s Fang,Longsword,Rapier,Short Sword,Viking Sword,Viola,Zweihander&lt;br /&gt;
				|polearm=Bardiche,Cinder,Halberd,Spear&lt;br /&gt;
				|unarmed=Bare Hand One Handed,Bare Hand Two Handed&lt;br /&gt;
				|axe=Battle Axe,Double Axe,Echo of Screams,Famine,Felling Axe,Hatchet,Horseman&#039;s Axe,Life after Death,Soulscraper&lt;br /&gt;
				|dagger=Castillon Dagger,Deathbloom,Kris Dagger,Rondel Dagger,Stiletto Dagger&lt;br /&gt;
				|magicstuff=Ceremonial Staff,Crystal Ball,Crystal Sword,Illusory,Magic Staff,Spellbook,Spellweaver,Zirkzi&#039;s Eye&lt;br /&gt;
				|staff=Ceremonial Staff,Illusory,Magic Staff,Quarterstaff,Stinky Stick&lt;br /&gt;
				|mace=Club,Flanged Mace,Lute,Morning Star,Pulverizing Prayer,Quarterstaff,Stinky Stick,Torch,War Hammer,War Maul&lt;br /&gt;
				|crossbow=Crossbow,Hand Crossbow,Windlass Crossbow&lt;br /&gt;
				|bow=Elven Bow of Truth,Longbow,Nipalan,Pestilence,Recurve Bow,Survival Bow&lt;br /&gt;
				|musicalinstrument=Lute&lt;br /&gt;
				|string=Lute&lt;br /&gt;
				|lightsource=Torch&lt;br /&gt;
				|all=Shield,Sword,Polearm,Unarmed,Axe,Dagger,MagicStuff,Staff,Mace,Crossbow,Bow,MusicalInstrument,String,LightSource&lt;br /&gt;
				}}&lt;br /&gt;
			|both={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|shield=Aegis,Buckler,Delirium,Frostlight Lantern Shield,Heater Shield,Lantern Shield,Pavise,Round Shield&lt;br /&gt;
				|sword=Arming Sword,Blade of Righteousness,Crystal Sword,Demon&#039;s Glee,Divine Blade,Divine Short Sword,Falchion of Honor,Falchion,Frostlight Crystal Sword,Fulgor,Golden Viking Sword,Grimslayer,Kuma&#039;s Claw,Kuma&#039;s Fang,Longsword,Rapier,Short Sword of Righteousness,Short Sword,Sovereign&#039;s Ghostblade,Sterling Blade,Sterling Short Sword,Viking Sword,Viola,Void Blade,Zweihander&lt;br /&gt;
				|axe=Axe of Righteousness,Battle Axe,Divine Axe,Double Axe,Echo of Screams,Famine,Felling Axe,Francisca Axe,Golden Felling Axe,Hatchet,Horseman&#039;s Axe,Life after Death,Soulscraper,Sterling Axe&lt;br /&gt;
				|polearm=Bardiche,Cinder,Frostlight Spear,Halberd,Spear of Rot,Spear&lt;br /&gt;
				|unarmed=Bare Hand One Handed,Bare Hand Two Handed&lt;br /&gt;
				|mace=Boneshaper,Club,Divine Rod,Divine Staff,Flanged Mace,Light Bringer,Lute,Morning Star,Pulverizing Prayer,Quarterstaff,Rod of Righteousness,Staff of Righteousness,Sterling Rod,Sterling Staff,Stinky Stick,Torch,Troll&#039;s Bane,War Hammer,War Maul&lt;br /&gt;
				|bow=Bow of Righteousness,Centaur&#039;s Madness,Divine Bow,Elven Bow of Truth,Longbow,Nipalan,Pestilence,Recurve Bow,Sterling Bow,Survival Bow&lt;br /&gt;
				|dagger=Castillon Dagger,Dagger of Righteousness,Deathbloom,Divine Dagger,Icefang,Kris Dagger,Rondel Dagger,Sterling Dagger,Stiletto Dagger,Throwing Knife&lt;br /&gt;
				|magicstuff=Ceremonial Staff,Crystal Ball,Crystal Sword,Cyclops Vision Crystal,Frostlight Crystal Sword,Illusory,Magic Staff,Mana Sphere,Sovereign&#039;s Ghostblade,Spellbook,Spellweaver,Zirkzi&#039;s Eye&lt;br /&gt;
				|staff=Ceremonial Staff,Divine Staff,Illusory,Magic Staff,Quarterstaff,Staff of Righteousness,Sterling Staff,Stinky Stick,Troll&#039;s Bane&lt;br /&gt;
				|crossbow=Crossbow,Hand Crossbow,Windlass Crossbow&lt;br /&gt;
				|throwable=Francisca Axe,Throwing Knife&lt;br /&gt;
				|musicalinstrument=Lute&lt;br /&gt;
				|string=Lute&lt;br /&gt;
				|lightsource=Torch&lt;br /&gt;
				|all=Shield,Sword,Axe,Polearm,Unarmed,Mace,Bow,Dagger,MagicStuff,Staff,Crossbow,Throwable,MusicalInstrument,String,LightSource&lt;br /&gt;
				}}&lt;br /&gt;
			|craftable={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|axe=Axe of Righteousness,Divine Axe,Francisca Axe,Golden Felling Axe,Sterling Axe&lt;br /&gt;
				|sword=Blade of Righteousness,Demon&#039;s Glee,Divine Blade,Divine Short Sword,Falchion of Honor,Frostlight Crystal Sword,Golden Viking Sword,Grimslayer,Short Sword of Righteousness,Sovereign&#039;s Ghostblade,Sterling Blade,Sterling Short Sword,Void Blade&lt;br /&gt;
				|mace=Boneshaper,Divine Rod,Divine Staff,Light Bringer,Rod of Righteousness,Staff of Righteousness,Sterling Rod,Sterling Staff,Troll&#039;s Bane&lt;br /&gt;
				|bow=Bow of Righteousness,Centaur&#039;s Madness,Divine Bow,Sterling Bow&lt;br /&gt;
				|magicstuff=Cyclops Vision Crystal,Frostlight Crystal Sword,Mana Sphere,Sovereign&#039;s Ghostblade&lt;br /&gt;
				|dagger=Dagger of Righteousness,Divine Dagger,Icefang,Sterling Dagger,Throwing Knife&lt;br /&gt;
				|staff=Divine Staff,Staff of Righteousness,Sterling Staff,Troll&#039;s Bane&lt;br /&gt;
				|throwable=Francisca Axe,Throwing Knife&lt;br /&gt;
				|shield=Frostlight Lantern Shield&lt;br /&gt;
				|polearm=Frostlight Spear,Spear of Rot&lt;br /&gt;
				|all=Axe,Sword,Mace,Bow,MagicStuff,Dagger,Staff,Throwable,Shield,Polearm&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Uncraftable,Both,Craftable&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Weapon&lt;br /&gt;
		}}&lt;br /&gt;
	|slottype={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|weapon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|uncraftable={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|off-hand=Aegis,Buckler,Castillon Dagger,Crystal Ball,Deathbloom,Delirium,Hand Crossbow,Hatchet,Heater Shield,Lantern Shield,Round Shield,Short Sword,Stiletto Dagger,Zirkzi&#039;s Eye&lt;br /&gt;
				|main-hand=Arming Sword,Bardiche,Battle Axe,Ceremonial Staff,Cinder,Club,Crossbow,Crystal Sword,Double Axe,Echo of Screams,Elven Bow of Truth,Falchion,Famine,Felling Axe,Flanged Mace,Fulgor,Halberd,Horseman&#039;s Axe,Illusory,Kris Dagger,Kuma&#039;s Claw,Kuma&#039;s Fang,Life after Death,Longbow,Longsword,Magic Staff,Morning Star,Nipalan,Pavise,Pestilence,Pulverizing Prayer,Quarterstaff,Rapier,Recurve Bow,Rondel Dagger,Soulscraper,Spear,Spellbook,Spellweaver,Stinky Stick,Survival Bow,Viking Sword,Viola,War Hammer,War Maul,Windlass Crossbow,Zweihander&lt;br /&gt;
				|unarmed=Bare Hand One Handed,Bare Hand Two Handed&lt;br /&gt;
				|utility=Lute,Torch&lt;br /&gt;
				|all=Off-Hand,Main-Hand,Unarmed,Utility&lt;br /&gt;
				}}&lt;br /&gt;
			|both={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|off-hand=Aegis,Buckler,Castillon Dagger,Crystal Ball,Cyclops Vision Crystal,Deathbloom,Delirium,Divine Short Sword,Frostlight Lantern Shield,Hand Crossbow,Hatchet,Heater Shield,Icefang,Lantern Shield,Mana Sphere,Round Shield,Short Sword of Righteousness,Short Sword,Sterling Short Sword,Stiletto Dagger,Zirkzi&#039;s Eye&lt;br /&gt;
				|main-hand=Arming Sword,Axe of Righteousness,Bardiche,Battle Axe,Blade of Righteousness,Boneshaper,Bow of Righteousness,Centaur&#039;s Madness,Ceremonial Staff,Cinder,Club,Crossbow,Crystal Sword,Dagger of Righteousness,Demon&#039;s Glee,Divine Axe,Divine Blade,Divine Bow,Divine Dagger,Divine Rod,Divine Staff,Double Axe,Echo of Screams,Elven Bow of Truth,Falchion of Honor,Falchion,Famine,Felling Axe,Flanged Mace,Frostlight Crystal Sword,Frostlight Spear,Fulgor,Golden Felling Axe,Golden Viking Sword,Grimslayer,Halberd,Horseman&#039;s Axe,Illusory,Kris Dagger,Kuma&#039;s Claw,Kuma&#039;s Fang,Life after Death,Light Bringer,Longbow,Longsword,Magic Staff,Morning Star,Nipalan,Pavise,Pestilence,Pulverizing Prayer,Quarterstaff,Rapier,Recurve Bow,Rod of Righteousness,Rondel Dagger,Soulscraper,Sovereign&#039;s Ghostblade,Spear of Rot,Spear,Spellbook,Spellweaver,Staff of Righteousness,Sterling Axe,Sterling Blade,Sterling Bow,Sterling Dagger,Sterling Rod,Sterling Staff,Stinky Stick,Survival Bow,Troll&#039;s Bane,Viking Sword,Viola,Void Blade,War Hammer,War Maul,Windlass Crossbow,Zweihander&lt;br /&gt;
				|unarmed=Bare Hand One Handed,Bare Hand Two Handed&lt;br /&gt;
				|utility=Francisca Axe,Lute,Throwing Knife,Torch&lt;br /&gt;
				|all=Off-Hand,Main-Hand,Unarmed,Utility&lt;br /&gt;
				}}&lt;br /&gt;
			|craftable={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|main-hand=Axe of Righteousness,Blade of Righteousness,Boneshaper,Bow of Righteousness,Centaur&#039;s Madness,Dagger of Righteousness,Demon&#039;s Glee,Divine Axe,Divine Blade,Divine Bow,Divine Dagger,Divine Rod,Divine Staff,Falchion of Honor,Frostlight Crystal Sword,Frostlight Spear,Golden Felling Axe,Golden Viking Sword,Grimslayer,Light Bringer,Rod of Righteousness,Sovereign&#039;s Ghostblade,Spear of Rot,Staff of Righteousness,Sterling Axe,Sterling Blade,Sterling Bow,Sterling Dagger,Sterling Rod,Sterling Staff,Troll&#039;s Bane,Void Blade&lt;br /&gt;
				|off-hand=Cyclops Vision Crystal,Divine Short Sword,Frostlight Lantern Shield,Icefang,Mana Sphere,Short Sword of Righteousness,Sterling Short Sword&lt;br /&gt;
				|utility=Francisca Axe,Throwing Knife&lt;br /&gt;
				|all=Main-Hand,Off-Hand,Utility&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Uncraftable,Both,Craftable&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Weapon&lt;br /&gt;
		}}&lt;br /&gt;
	|all=types,slottype&lt;br /&gt;
	}}&lt;br /&gt;
|aegis={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|armor rating=36~38&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Armor Rating,Move Speed&lt;br /&gt;
		|all=armor rating,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|guard={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|shieldslam={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|shieldslamhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|physical base damage=25&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Physical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=2&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState,ShieldSlamHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=combodamage,hitstoprate,hitstopduration,movementmultiplier,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniquereflectionprojectilemagicactivate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=8&lt;br /&gt;
								|all=Duration&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|uniquereflectionprojectilemagiccooldown={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=12&lt;br /&gt;
								|all=Duration&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniqueReflectionProjectileMagicActivate,UniqueReflectionProjectileMagicCooldown&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Guard,ShieldSlam,Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=97%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|shield=Weapon&lt;br /&gt;
		|all=Shield&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=39.37&lt;br /&gt;
		|width=31.34&lt;br /&gt;
		|depth=10.33&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|artifactpower=Can deflect projectile spells while in defensive stance. After the reflection is triggered, you remain able to reflect for 3 seconds, and cannot reflect again for a 20 second cooldown in the form of a debuff after the activation period&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:2x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Crafted by a powerful and mysterious being to aid in eliminating magic users. He saw wizards lust for magic, fearing they would grow too powerful.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=180&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=100&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Warlock]]&lt;br /&gt;
	|impactresistance=5&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=180&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|arming sword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=28&lt;br /&gt;
		|physical base weapon damage 2=29~30&lt;br /&gt;
		|physical base weapon damage 3=31~32&lt;br /&gt;
		|physical base weapon damage 4=33~34&lt;br /&gt;
		|physical base weapon damage 5=35~36&lt;br /&gt;
		|physical base weapon damage 6=37~38&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:205ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1197ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:205ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:634ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:157ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1043ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:205ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:634ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:157ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:976ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:154ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1213ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,90%,70%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=54.38&lt;br /&gt;
		|width=11.2&lt;br /&gt;
		|depth=1.48&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Kuma&#039;s Claw&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A thin blade with leather bindings, supporting a firm grip for hasty attacks that feel light to the hand.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Ranger]],[[Bard]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|axe of righteousness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=56~59&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1245ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1641ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1200ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1641ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1516ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:134ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1200ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|secondary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1170ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1167ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Secondary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=72.75&lt;br /&gt;
		|width=19.43&lt;br /&gt;
		|depth=2.63&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=3&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Every slash carries the weight of moral certainty, a fearsome foe to any who stand in its way.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=80&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=5&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=20&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|bardiche={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=51&lt;br /&gt;
		|physical base weapon damage 2=53~56&lt;br /&gt;
		|physical base weapon damage 3=57~60&lt;br /&gt;
		|physical base weapon damage 4=61~64&lt;br /&gt;
		|physical base weapon damage 5=65~68&lt;br /&gt;
		|physical base weapon damage 6=69~71&lt;br /&gt;
		|physical base weapon damage 7=73~76&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|defensemode={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,DefenseMode&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1030ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:183ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1351ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1030ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:183ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:977ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:200ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1143ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=120%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1030ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:183ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:977ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:200ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1613ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1234ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|polearm=Weapon&lt;br /&gt;
		|all=Polearm&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=100.1&lt;br /&gt;
		|width=11.68&lt;br /&gt;
		|depth=1.84&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:2x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Crafted with a light wooden base that grows wider in order to support an oversized, curved metal blade nailed to it&#039;s head.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=10&lt;br /&gt;
		|2=20&lt;br /&gt;
		|3=30&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=100&lt;br /&gt;
		|6=200&lt;br /&gt;
		|7=300&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Warlock]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=20&lt;br /&gt;
		|3=30&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=100&lt;br /&gt;
		|6=200&lt;br /&gt;
		|7=300&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|bare hand one handed={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=10&lt;br /&gt;
		|allstats=Physical Base Weapon Damage&lt;br /&gt;
		|all=physical base weapon damage,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=95%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=1&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|barehandsattackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=BareHandsAttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:800ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:188ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:912ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstopduration,movementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|unarmed=Weapon&lt;br /&gt;
		|all=Unarmed&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=2&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Unarmed&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|bare hand two handed={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=10&lt;br /&gt;
		|allstats=Physical Base Weapon Damage&lt;br /&gt;
		|all=physical base weapon damage,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:830ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:200ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:967ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:830ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:200ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:870ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:267ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:967ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstopduration=0.12&lt;br /&gt;
				|movementmultiplier=95%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=1&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,combodamage,hitstopduration,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|unarmed=Weapon&lt;br /&gt;
		|all=Unarmed&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=2&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Unarmed&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|battle axe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=49&lt;br /&gt;
		|physical base weapon damage 2=50~52&lt;br /&gt;
		|physical base weapon damage 3=53~56&lt;br /&gt;
		|physical base weapon damage 4=57~60&lt;br /&gt;
		|physical base weapon damage 5=61~62&lt;br /&gt;
		|physical base weapon damage 6=63~65&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:910ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:186ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1108ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:910ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:186ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1329ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:227ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1013ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:910ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:186ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1329ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:227ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:900ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=5%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-25%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=65.48&lt;br /&gt;
		|width=14.65&lt;br /&gt;
		|depth=2.82&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Echo of Screams&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=An axe with a strong wooden hilt and a single blade embedded deeply in the wood.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.93&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=8&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Barbarian]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|blade of righteousness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=43~44&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Riposte&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1006ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:954ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:906ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:977ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=97%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|special={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|riposte attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:763ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:966ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=125%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|impactzones=150%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|ripostehit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=RiposteHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Riposte Attack 1,Riposte Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block,Special&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=72.75&lt;br /&gt;
		|width=12.87&lt;br /&gt;
		|depth=2.05&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=3&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A well crafted two-handed blade, its silver edge cuts through most things with ease and grace.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=40&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=5&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Warlock]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=20&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|boneshaper={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=35&lt;br /&gt;
		|armor penetration=14~15%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:730ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:176ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:860ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:730ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:176ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:989ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:164ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:891ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:730ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:176ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:989ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:164ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1064ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:832ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.15&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=39.66&lt;br /&gt;
		|width=5.11&lt;br /&gt;
		|depth=5.23&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Crafted to honor the immense, in battle it brutally reshapes the bones of the wielder&#039;s enemies.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=6&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Cleric]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|bow of righteousness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=33~34&lt;br /&gt;
		|armor penetration=10%&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=50%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|quickshot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|multishot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%,100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|multishotattackhit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=MultiShotAttackHit01,MultiShotAttackHit02,MultiShotAttackHit03,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload,QuickShot,MultiShot&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|bow=Weapon&lt;br /&gt;
		|all=Bow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=70.24&lt;br /&gt;
		|width=35.45&lt;br /&gt;
		|depth=19.56&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=3&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=This bow, adorned with silver inlay, offers an elegant balance of form and function for skilled archers.&lt;br /&gt;
	|maxammocount=8&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.67&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=30&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=5&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=?&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Bow of Righteousness|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.049,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.052,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.055,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.058,&amp;quot;y&amp;quot;: 0.998},{&amp;quot;x&amp;quot;: 0.061,&amp;quot;y&amp;quot;: 0.996},{&amp;quot;x&amp;quot;: 0.063,&amp;quot;y&amp;quot;: 0.995},{&amp;quot;x&amp;quot;: 0.066,&amp;quot;y&amp;quot;: 0.992},{&amp;quot;x&amp;quot;: 0.069,&amp;quot;y&amp;quot;: 0.99},{&amp;quot;x&amp;quot;: 0.072,&amp;quot;y&amp;quot;: 0.987},{&amp;quot;x&amp;quot;: 0.074,&amp;quot;y&amp;quot;: 0.983},{&amp;quot;x&amp;quot;: 0.077,&amp;quot;y&amp;quot;: 0.98},{&amp;quot;x&amp;quot;: 0.08,&amp;quot;y&amp;quot;: 0.976},{&amp;quot;x&amp;quot;: 0.083,&amp;quot;y&amp;quot;: 0.972},{&amp;quot;x&amp;quot;: 0.086,&amp;quot;y&amp;quot;: 0.967},{&amp;quot;x&amp;quot;: 0.088,&amp;quot;y&amp;quot;: 0.962},{&amp;quot;x&amp;quot;: 0.091,&amp;quot;y&amp;quot;: 0.958},{&amp;quot;x&amp;quot;: 0.094,&amp;quot;y&amp;quot;: 0.953},{&amp;quot;x&amp;quot;: 0.097,&amp;quot;y&amp;quot;: 0.947},{&amp;quot;x&amp;quot;: 0.1,&amp;quot;y&amp;quot;: 0.942},{&amp;quot;x&amp;quot;: 0.102,&amp;quot;y&amp;quot;: 0.936},{&amp;quot;x&amp;quot;: 0.105,&amp;quot;y&amp;quot;: 0.931},{&amp;quot;x&amp;quot;: 0.108,&amp;quot;y&amp;quot;: 0.925},{&amp;quot;x&amp;quot;: 0.111,&amp;quot;y&amp;quot;: 0.919},{&amp;quot;x&amp;quot;: 0.114,&amp;quot;y&amp;quot;: 0.913},{&amp;quot;x&amp;quot;: 0.116,&amp;quot;y&amp;quot;: 0.907},{&amp;quot;x&amp;quot;: 0.119,&amp;quot;y&amp;quot;: 0.902},{&amp;quot;x&amp;quot;: 0.122,&amp;quot;y&amp;quot;: 0.896},{&amp;quot;x&amp;quot;: 0.125,&amp;quot;y&amp;quot;: 0.89},{&amp;quot;x&amp;quot;: 0.127,&amp;quot;y&amp;quot;: 0.884},{&amp;quot;x&amp;quot;: 0.13,&amp;quot;y&amp;quot;: 0.878},{&amp;quot;x&amp;quot;: 0.133,&amp;quot;y&amp;quot;: 0.872},{&amp;quot;x&amp;quot;: 0.136,&amp;quot;y&amp;quot;: 0.866},{&amp;quot;x&amp;quot;: 0.138,&amp;quot;y&amp;quot;: 0.861},{&amp;quot;x&amp;quot;: 0.141,&amp;quot;y&amp;quot;: 0.855},{&amp;quot;x&amp;quot;: 0.144,&amp;quot;y&amp;quot;: 0.85},{&amp;quot;x&amp;quot;: 0.147,&amp;quot;y&amp;quot;: 0.845},{&amp;quot;x&amp;quot;: 0.149,&amp;quot;y&amp;quot;: 0.84},{&amp;quot;x&amp;quot;: 0.152,&amp;quot;y&amp;quot;: 0.835},{&amp;quot;x&amp;quot;: 0.155,&amp;quot;y&amp;quot;: 0.831},{&amp;quot;x&amp;quot;: 0.158,&amp;quot;y&amp;quot;: 0.826},{&amp;quot;x&amp;quot;: 0.16,&amp;quot;y&amp;quot;: 0.822},{&amp;quot;x&amp;quot;: 0.163,&amp;quot;y&amp;quot;: 0.818},{&amp;quot;x&amp;quot;: 0.166,&amp;quot;y&amp;quot;: 0.815},{&amp;quot;x&amp;quot;: 0.169,&amp;quot;y&amp;quot;: 0.812},{&amp;quot;x&amp;quot;: 0.171,&amp;quot;y&amp;quot;: 0.809},{&amp;quot;x&amp;quot;: 0.174,&amp;quot;y&amp;quot;: 0.806},{&amp;quot;x&amp;quot;: 0.177,&amp;quot;y&amp;quot;: 0.804},{&amp;quot;x&amp;quot;: 0.179,&amp;quot;y&amp;quot;: 0.802},{&amp;quot;x&amp;quot;: 0.182,&amp;quot;y&amp;quot;: 0.801},{&amp;quot;x&amp;quot;: 0.185,&amp;quot;y&amp;quot;: 0.8},{&amp;quot;x&amp;quot;: 0.185,&amp;quot;y&amp;quot;: 0.8},{&amp;quot;x&amp;quot;: 0.26,&amp;quot;y&amp;quot;: 0.78},{&amp;quot;x&amp;quot;: 0.335,&amp;quot;y&amp;quot;: 0.76},{&amp;quot;x&amp;quot;: 0.411,&amp;quot;y&amp;quot;: 0.74},{&amp;quot;x&amp;quot;: 0.487,&amp;quot;y&amp;quot;: 0.721},{&amp;quot;x&amp;quot;: 0.563,&amp;quot;y&amp;quot;: 0.702},{&amp;quot;x&amp;quot;: 0.639,&amp;quot;y&amp;quot;: 0.684},{&amp;quot;x&amp;quot;: 0.715,&amp;quot;y&amp;quot;: 0.666},{&amp;quot;x&amp;quot;: 0.792,&amp;quot;y&amp;quot;: 0.649},{&amp;quot;x&amp;quot;: 0.869,&amp;quot;y&amp;quot;: 0.632},{&amp;quot;x&amp;quot;: 0.946,&amp;quot;y&amp;quot;: 0.615},{&amp;quot;x&amp;quot;: 1.023,&amp;quot;y&amp;quot;: 0.599},{&amp;quot;x&amp;quot;: 1.1,&amp;quot;y&amp;quot;: 0.583},{&amp;quot;x&amp;quot;: 1.177,&amp;quot;y&amp;quot;: 0.568},{&amp;quot;x&amp;quot;: 1.255,&amp;quot;y&amp;quot;: 0.553},{&amp;quot;x&amp;quot;: 1.332,&amp;quot;y&amp;quot;: 0.539},{&amp;quot;x&amp;quot;: 1.41,&amp;quot;y&amp;quot;: 0.525},{&amp;quot;x&amp;quot;: 1.488,&amp;quot;y&amp;quot;: 0.511},{&amp;quot;x&amp;quot;: 1.566,&amp;quot;y&amp;quot;: 0.498},{&amp;quot;x&amp;quot;: 1.644,&amp;quot;y&amp;quot;: 0.486},{&amp;quot;x&amp;quot;: 1.722,&amp;quot;y&amp;quot;: 0.473},{&amp;quot;x&amp;quot;: 1.801,&amp;quot;y&amp;quot;: 0.462},{&amp;quot;x&amp;quot;: 1.879,&amp;quot;y&amp;quot;: 0.45},{&amp;quot;x&amp;quot;: 1.957,&amp;quot;y&amp;quot;: 0.439},{&amp;quot;x&amp;quot;: 2.036,&amp;quot;y&amp;quot;: 0.429},{&amp;quot;x&amp;quot;: 2.115,&amp;quot;y&amp;quot;: 0.418},{&amp;quot;x&amp;quot;: 2.193,&amp;quot;y&amp;quot;: 0.409},{&amp;quot;x&amp;quot;: 2.272,&amp;quot;y&amp;quot;: 0.399},{&amp;quot;x&amp;quot;: 2.351,&amp;quot;y&amp;quot;: 0.391},{&amp;quot;x&amp;quot;: 2.429,&amp;quot;y&amp;quot;: 0.382},{&amp;quot;x&amp;quot;: 2.508,&amp;quot;y&amp;quot;: 0.374},{&amp;quot;x&amp;quot;: 2.587,&amp;quot;y&amp;quot;: 0.366},{&amp;quot;x&amp;quot;: 2.666,&amp;quot;y&amp;quot;: 0.359},{&amp;quot;x&amp;quot;: 2.744,&amp;quot;y&amp;quot;: 0.352},{&amp;quot;x&amp;quot;: 2.823,&amp;quot;y&amp;quot;: 0.346},{&amp;quot;x&amp;quot;: 2.902,&amp;quot;y&amp;quot;: 0.34},{&amp;quot;x&amp;quot;: 2.981,&amp;quot;y&amp;quot;: 0.335},{&amp;quot;x&amp;quot;: 3.059,&amp;quot;y&amp;quot;: 0.329},{&amp;quot;x&amp;quot;: 3.138,&amp;quot;y&amp;quot;: 0.325},{&amp;quot;x&amp;quot;: 3.217,&amp;quot;y&amp;quot;: 0.32},{&amp;quot;x&amp;quot;: 3.295,&amp;quot;y&amp;quot;: 0.317},{&amp;quot;x&amp;quot;: 3.374,&amp;quot;y&amp;quot;: 0.313},{&amp;quot;x&amp;quot;: 3.453,&amp;quot;y&amp;quot;: 0.31},{&amp;quot;x&amp;quot;: 3.531,&amp;quot;y&amp;quot;: 0.307},{&amp;quot;x&amp;quot;: 3.609,&amp;quot;y&amp;quot;: 0.305},{&amp;quot;x&amp;quot;: 3.688,&amp;quot;y&amp;quot;: 0.303},{&amp;quot;x&amp;quot;: 3.766,&amp;quot;y&amp;quot;: 0.302},{&amp;quot;x&amp;quot;: 3.844,&amp;quot;y&amp;quot;: 0.301},{&amp;quot;x&amp;quot;: 3.922,&amp;quot;y&amp;quot;: 0.3},{&amp;quot;x&amp;quot;: 4,&amp;quot;y&amp;quot;: 0.3}]|color=orange}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=20&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|buckler={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|armor rating 1=17~18&lt;br /&gt;
		|armor rating 2=19~20&lt;br /&gt;
		|armor rating 3=21~22&lt;br /&gt;
		|armor rating 4=23~24&lt;br /&gt;
		|armor rating 5=25~26&lt;br /&gt;
		|armor rating 6=27~28&lt;br /&gt;
		|move speed=-12&lt;br /&gt;
		|allstats=Armor Rating,Move Speed&lt;br /&gt;
		|all=armor rating 1,armor rating 2,armor rating 3,armor rating 4,armor rating 5,armor rating 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|guard={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|shieldslam={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|shieldslamhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|physical base damage=25&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Physical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=2&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState,ShieldSlamHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=combodamage,hitstoprate,hitstopduration,movementmultiplier,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Guard,ShieldSlam&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=99%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|shield=Weapon&lt;br /&gt;
		|all=Shield&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=25.67&lt;br /&gt;
		|width=25.67&lt;br /&gt;
		|depth=5.49&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|artifactname=Delirium&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:2x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A small shield with a handle located directly behind the boss, guarding oneself in close-quarter combat.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.67&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Bard]]&lt;br /&gt;
	|impactresistance=6&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|castillon dagger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=20&lt;br /&gt;
		|physical base weapon damage 2=21~22&lt;br /&gt;
		|physical base weapon damage 3=23~24&lt;br /&gt;
		|physical base weapon damage 4=25~26&lt;br /&gt;
		|physical base weapon damage 5=27&lt;br /&gt;
		|physical base weapon damage 6=28&lt;br /&gt;
		|physical base weapon damage 7=29~30&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:131ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:825ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:131ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:568ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:180ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:789ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=130%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:131ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:568ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:180ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:947ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:200ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1061ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstopduration=0.05&lt;br /&gt;
				|movementmultiplier=85%&lt;br /&gt;
				|preparemovementmultiplier=92.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|all=hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dagger=Weapon&lt;br /&gt;
		|all=Dagger&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=27.74&lt;br /&gt;
		|width=6.19&lt;br /&gt;
		|depth=1.37&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Crafted with a fine blade narrowing to a sharp point. The hilts riveted design ensuring a firm grip.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.6&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=6&lt;br /&gt;
		|4=12&lt;br /&gt;
		|5=20&lt;br /&gt;
		|6=40&lt;br /&gt;
		|7=60&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=100&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Rogue]],[[Fighter]],[[Bard]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=6&lt;br /&gt;
		|4=12&lt;br /&gt;
		|5=20&lt;br /&gt;
		|6=40&lt;br /&gt;
		|7=60&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|centaur&#039;s madness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=37&lt;br /&gt;
		|armor penetration=10%&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=50%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|quickshot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|multishot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%,100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|multishotattackhit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=MultiShotAttackHit01,MultiShotAttackHit02,MultiShotAttackHit03,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload,QuickShot,MultiShot&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|bow=Weapon&lt;br /&gt;
		|all=Bow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=70.24&lt;br /&gt;
		|width=35.45&lt;br /&gt;
		|depth=19.56&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Inlaid with fragments of a centaur&#039;s horn, harnessing pure power.&lt;br /&gt;
	|maxammocount=8&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.67&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=?&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Centaur&#039;s Madness|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.049,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.052,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.055,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.058,&amp;quot;y&amp;quot;: 0.998},{&amp;quot;x&amp;quot;: 0.061,&amp;quot;y&amp;quot;: 0.996},{&amp;quot;x&amp;quot;: 0.063,&amp;quot;y&amp;quot;: 0.995},{&amp;quot;x&amp;quot;: 0.066,&amp;quot;y&amp;quot;: 0.992},{&amp;quot;x&amp;quot;: 0.069,&amp;quot;y&amp;quot;: 0.99},{&amp;quot;x&amp;quot;: 0.072,&amp;quot;y&amp;quot;: 0.987},{&amp;quot;x&amp;quot;: 0.074,&amp;quot;y&amp;quot;: 0.983},{&amp;quot;x&amp;quot;: 0.077,&amp;quot;y&amp;quot;: 0.98},{&amp;quot;x&amp;quot;: 0.08,&amp;quot;y&amp;quot;: 0.976},{&amp;quot;x&amp;quot;: 0.083,&amp;quot;y&amp;quot;: 0.972},{&amp;quot;x&amp;quot;: 0.086,&amp;quot;y&amp;quot;: 0.967},{&amp;quot;x&amp;quot;: 0.088,&amp;quot;y&amp;quot;: 0.962},{&amp;quot;x&amp;quot;: 0.091,&amp;quot;y&amp;quot;: 0.958},{&amp;quot;x&amp;quot;: 0.094,&amp;quot;y&amp;quot;: 0.953},{&amp;quot;x&amp;quot;: 0.097,&amp;quot;y&amp;quot;: 0.947},{&amp;quot;x&amp;quot;: 0.1,&amp;quot;y&amp;quot;: 0.942},{&amp;quot;x&amp;quot;: 0.102,&amp;quot;y&amp;quot;: 0.936},{&amp;quot;x&amp;quot;: 0.105,&amp;quot;y&amp;quot;: 0.931},{&amp;quot;x&amp;quot;: 0.108,&amp;quot;y&amp;quot;: 0.925},{&amp;quot;x&amp;quot;: 0.111,&amp;quot;y&amp;quot;: 0.919},{&amp;quot;x&amp;quot;: 0.114,&amp;quot;y&amp;quot;: 0.913},{&amp;quot;x&amp;quot;: 0.116,&amp;quot;y&amp;quot;: 0.907},{&amp;quot;x&amp;quot;: 0.119,&amp;quot;y&amp;quot;: 0.902},{&amp;quot;x&amp;quot;: 0.122,&amp;quot;y&amp;quot;: 0.896},{&amp;quot;x&amp;quot;: 0.125,&amp;quot;y&amp;quot;: 0.89},{&amp;quot;x&amp;quot;: 0.127,&amp;quot;y&amp;quot;: 0.884},{&amp;quot;x&amp;quot;: 0.13,&amp;quot;y&amp;quot;: 0.878},{&amp;quot;x&amp;quot;: 0.133,&amp;quot;y&amp;quot;: 0.872},{&amp;quot;x&amp;quot;: 0.136,&amp;quot;y&amp;quot;: 0.866},{&amp;quot;x&amp;quot;: 0.138,&amp;quot;y&amp;quot;: 0.861},{&amp;quot;x&amp;quot;: 0.141,&amp;quot;y&amp;quot;: 0.855},{&amp;quot;x&amp;quot;: 0.144,&amp;quot;y&amp;quot;: 0.85},{&amp;quot;x&amp;quot;: 0.147,&amp;quot;y&amp;quot;: 0.845},{&amp;quot;x&amp;quot;: 0.149,&amp;quot;y&amp;quot;: 0.84},{&amp;quot;x&amp;quot;: 0.152,&amp;quot;y&amp;quot;: 0.835},{&amp;quot;x&amp;quot;: 0.155,&amp;quot;y&amp;quot;: 0.831},{&amp;quot;x&amp;quot;: 0.158,&amp;quot;y&amp;quot;: 0.826},{&amp;quot;x&amp;quot;: 0.16,&amp;quot;y&amp;quot;: 0.822},{&amp;quot;x&amp;quot;: 0.163,&amp;quot;y&amp;quot;: 0.818},{&amp;quot;x&amp;quot;: 0.166,&amp;quot;y&amp;quot;: 0.815},{&amp;quot;x&amp;quot;: 0.169,&amp;quot;y&amp;quot;: 0.812},{&amp;quot;x&amp;quot;: 0.171,&amp;quot;y&amp;quot;: 0.809},{&amp;quot;x&amp;quot;: 0.174,&amp;quot;y&amp;quot;: 0.806},{&amp;quot;x&amp;quot;: 0.177,&amp;quot;y&amp;quot;: 0.804},{&amp;quot;x&amp;quot;: 0.179,&amp;quot;y&amp;quot;: 0.802},{&amp;quot;x&amp;quot;: 0.182,&amp;quot;y&amp;quot;: 0.801},{&amp;quot;x&amp;quot;: 0.185,&amp;quot;y&amp;quot;: 0.8},{&amp;quot;x&amp;quot;: 0.185,&amp;quot;y&amp;quot;: 0.8},{&amp;quot;x&amp;quot;: 0.26,&amp;quot;y&amp;quot;: 0.78},{&amp;quot;x&amp;quot;: 0.335,&amp;quot;y&amp;quot;: 0.76},{&amp;quot;x&amp;quot;: 0.411,&amp;quot;y&amp;quot;: 0.74},{&amp;quot;x&amp;quot;: 0.487,&amp;quot;y&amp;quot;: 0.721},{&amp;quot;x&amp;quot;: 0.563,&amp;quot;y&amp;quot;: 0.702},{&amp;quot;x&amp;quot;: 0.639,&amp;quot;y&amp;quot;: 0.684},{&amp;quot;x&amp;quot;: 0.715,&amp;quot;y&amp;quot;: 0.666},{&amp;quot;x&amp;quot;: 0.792,&amp;quot;y&amp;quot;: 0.649},{&amp;quot;x&amp;quot;: 0.869,&amp;quot;y&amp;quot;: 0.632},{&amp;quot;x&amp;quot;: 0.946,&amp;quot;y&amp;quot;: 0.615},{&amp;quot;x&amp;quot;: 1.023,&amp;quot;y&amp;quot;: 0.599},{&amp;quot;x&amp;quot;: 1.1,&amp;quot;y&amp;quot;: 0.583},{&amp;quot;x&amp;quot;: 1.177,&amp;quot;y&amp;quot;: 0.568},{&amp;quot;x&amp;quot;: 1.255,&amp;quot;y&amp;quot;: 0.553},{&amp;quot;x&amp;quot;: 1.332,&amp;quot;y&amp;quot;: 0.539},{&amp;quot;x&amp;quot;: 1.41,&amp;quot;y&amp;quot;: 0.525},{&amp;quot;x&amp;quot;: 1.488,&amp;quot;y&amp;quot;: 0.511},{&amp;quot;x&amp;quot;: 1.566,&amp;quot;y&amp;quot;: 0.498},{&amp;quot;x&amp;quot;: 1.644,&amp;quot;y&amp;quot;: 0.486},{&amp;quot;x&amp;quot;: 1.722,&amp;quot;y&amp;quot;: 0.473},{&amp;quot;x&amp;quot;: 1.801,&amp;quot;y&amp;quot;: 0.462},{&amp;quot;x&amp;quot;: 1.879,&amp;quot;y&amp;quot;: 0.45},{&amp;quot;x&amp;quot;: 1.957,&amp;quot;y&amp;quot;: 0.439},{&amp;quot;x&amp;quot;: 2.036,&amp;quot;y&amp;quot;: 0.429},{&amp;quot;x&amp;quot;: 2.115,&amp;quot;y&amp;quot;: 0.418},{&amp;quot;x&amp;quot;: 2.193,&amp;quot;y&amp;quot;: 0.409},{&amp;quot;x&amp;quot;: 2.272,&amp;quot;y&amp;quot;: 0.399},{&amp;quot;x&amp;quot;: 2.351,&amp;quot;y&amp;quot;: 0.391},{&amp;quot;x&amp;quot;: 2.429,&amp;quot;y&amp;quot;: 0.382},{&amp;quot;x&amp;quot;: 2.508,&amp;quot;y&amp;quot;: 0.374},{&amp;quot;x&amp;quot;: 2.587,&amp;quot;y&amp;quot;: 0.366},{&amp;quot;x&amp;quot;: 2.666,&amp;quot;y&amp;quot;: 0.359},{&amp;quot;x&amp;quot;: 2.744,&amp;quot;y&amp;quot;: 0.352},{&amp;quot;x&amp;quot;: 2.823,&amp;quot;y&amp;quot;: 0.346},{&amp;quot;x&amp;quot;: 2.902,&amp;quot;y&amp;quot;: 0.34},{&amp;quot;x&amp;quot;: 2.981,&amp;quot;y&amp;quot;: 0.335},{&amp;quot;x&amp;quot;: 3.059,&amp;quot;y&amp;quot;: 0.329},{&amp;quot;x&amp;quot;: 3.138,&amp;quot;y&amp;quot;: 0.325},{&amp;quot;x&amp;quot;: 3.217,&amp;quot;y&amp;quot;: 0.32},{&amp;quot;x&amp;quot;: 3.295,&amp;quot;y&amp;quot;: 0.317},{&amp;quot;x&amp;quot;: 3.374,&amp;quot;y&amp;quot;: 0.313},{&amp;quot;x&amp;quot;: 3.453,&amp;quot;y&amp;quot;: 0.31},{&amp;quot;x&amp;quot;: 3.531,&amp;quot;y&amp;quot;: 0.307},{&amp;quot;x&amp;quot;: 3.609,&amp;quot;y&amp;quot;: 0.305},{&amp;quot;x&amp;quot;: 3.688,&amp;quot;y&amp;quot;: 0.303},{&amp;quot;x&amp;quot;: 3.766,&amp;quot;y&amp;quot;: 0.302},{&amp;quot;x&amp;quot;: 3.844,&amp;quot;y&amp;quot;: 0.301},{&amp;quot;x&amp;quot;: 3.922,&amp;quot;y&amp;quot;: 0.3},{&amp;quot;x&amp;quot;: 4,&amp;quot;y&amp;quot;: 0.3}]|color=orange}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|ceremonial staff={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=23&lt;br /&gt;
		|physical base weapon damage 2=24~25&lt;br /&gt;
		|physical base weapon damage 3=26~28&lt;br /&gt;
		|physical base weapon damage 4=29~30&lt;br /&gt;
		|physical base weapon damage 5=31&lt;br /&gt;
		|physical base weapon damage 6=32&lt;br /&gt;
		|physical base weapon damage 7=34~35&lt;br /&gt;
		|outgoing magical healing add 1=1&lt;br /&gt;
		|outgoing magical healing add 2=2&lt;br /&gt;
		|outgoing magical healing add 3=3&lt;br /&gt;
		|outgoing magical healing add 4=4&lt;br /&gt;
		|outgoing magical healing add 5=5&lt;br /&gt;
		|outgoing magical healing add 6=6&lt;br /&gt;
		|outgoing magical healing add 7=7&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Outgoing Magical Healing Add,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,outgoing magical healing add 1,outgoing magical healing add 2,outgoing magical healing add 3,outgoing magical healing add 4,outgoing magical healing add 5,outgoing magical healing add 6,outgoing magical healing add 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstopduration=0.3&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:640ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:828ms&lt;br /&gt;
				|all=combodamage,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:640ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:831ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:234ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:890ms&lt;br /&gt;
				|all=combodamage,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:640ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:831ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:234ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1031ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:202ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:886ms&lt;br /&gt;
				|all=combodamage,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|castingstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-20&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=CastingState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Casting&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|staff=Weapon&lt;br /&gt;
		|all=MagicStuff,Staff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=78.35&lt;br /&gt;
		|width=11.09&lt;br /&gt;
		|depth=7.53&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Carved from blessed wood, its branches unfurl in a graceful mimicry of nature&#039;s own design—antlers reaching towards the heavens.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1.07&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Cleric]],[[Warlock]],[[Wizard]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|cinder={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=73~76&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=7%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:970ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1063ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=7%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:970ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1067ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=120%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:970ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1397ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:113ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1020ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%,50%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|secondary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=7%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:970ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:155ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1039ms&lt;br /&gt;
				|all=hitstoprate,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:970ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:155ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1702ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:967ms&lt;br /&gt;
				|all=hitstoprate,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%,50%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,combodamage,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|additionaldamage={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|magical base damage=10&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Magical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|burn={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=3&lt;br /&gt;
								|magical base damage=9&lt;br /&gt;
								|scaling=50%&lt;br /&gt;
								|all=Duration,Magical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AdditionalDamage,Burn&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Secondary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|polearm=Weapon&lt;br /&gt;
		|all=Polearm&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=119.7&lt;br /&gt;
		|width=15.84&lt;br /&gt;
		|depth=2.14&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks sears the target for 10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]] (100% [[Scaling]]) and burns them for 9 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]] (50% [[Scaling]]) over 3 seconds.&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:2x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=It will be difficult to keep track of your kill count for they have all been reduced to a pile of ash.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=300&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Warlock]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=300&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|club={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=28&lt;br /&gt;
		|physical base weapon damage 2=29~30&lt;br /&gt;
		|physical base weapon damage 3=31~32&lt;br /&gt;
		|physical base weapon damage 4=33~34&lt;br /&gt;
		|physical base weapon damage 5=35&lt;br /&gt;
		|physical base weapon damage 6=36&lt;br /&gt;
		|physical base weapon damage 7=36&lt;br /&gt;
		|armor penetration=10%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:730ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:176ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:860ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:730ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:176ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:989ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:164ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:891ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:730ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:176ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:989ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:164ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1064ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:832ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.15&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=39.66&lt;br /&gt;
		|width=5.11&lt;br /&gt;
		|depth=5.23&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Simple and effective, this solid wood club is a go-to for those who prefer straightforward, reliable weaponry.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.6&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Cleric]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|crossbow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=36&lt;br /&gt;
		|physical base weapon damage 2=37~39&lt;br /&gt;
		|physical base weapon damage 3=40~42&lt;br /&gt;
		|physical base weapon damage 4=43~44&lt;br /&gt;
		|physical base weapon damage 5=45&lt;br /&gt;
		|physical base weapon damage 6=46&lt;br /&gt;
		|physical base weapon damage 7=49~52&lt;br /&gt;
		|armor penetration=30%&lt;br /&gt;
		|move speed=-50&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1.5&lt;br /&gt;
								|move speed bonus=-35%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=30%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|crossbow=Weapon&lt;br /&gt;
		|all=Crossbow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=9.07&lt;br /&gt;
		|width=34.63&lt;br /&gt;
		|depth=47.05&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:2x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A powerful mechanical weapon, a single-shot crossbow with a crank that&#039;s very abrasive to the hand.&lt;br /&gt;
	|maxammocount=1&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=3.46&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|unequiptime=1.27&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=6&lt;br /&gt;
		|2=12&lt;br /&gt;
		|3=18&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=60&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=180&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=40&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Crossbow|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.081,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.086,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.091,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.095,&amp;quot;y&amp;quot;: 0.998},{&amp;quot;x&amp;quot;: 0.1,&amp;quot;y&amp;quot;: 0.996},{&amp;quot;x&amp;quot;: 0.105,&amp;quot;y&amp;quot;: 0.995},{&amp;quot;x&amp;quot;: 0.11,&amp;quot;y&amp;quot;: 0.992},{&amp;quot;x&amp;quot;: 0.114,&amp;quot;y&amp;quot;: 0.99},{&amp;quot;x&amp;quot;: 0.119,&amp;quot;y&amp;quot;: 0.987},{&amp;quot;x&amp;quot;: 0.124,&amp;quot;y&amp;quot;: 0.983},{&amp;quot;x&amp;quot;: 0.128,&amp;quot;y&amp;quot;: 0.98},{&amp;quot;x&amp;quot;: 0.133,&amp;quot;y&amp;quot;: 0.976},{&amp;quot;x&amp;quot;: 0.138,&amp;quot;y&amp;quot;: 0.972},{&amp;quot;x&amp;quot;: 0.143,&amp;quot;y&amp;quot;: 0.967},{&amp;quot;x&amp;quot;: 0.147,&amp;quot;y&amp;quot;: 0.963},{&amp;quot;x&amp;quot;: 0.152,&amp;quot;y&amp;quot;: 0.958},{&amp;quot;x&amp;quot;: 0.157,&amp;quot;y&amp;quot;: 0.953},{&amp;quot;x&amp;quot;: 0.161,&amp;quot;y&amp;quot;: 0.948},{&amp;quot;x&amp;quot;: 0.166,&amp;quot;y&amp;quot;: 0.942},{&amp;quot;x&amp;quot;: 0.171,&amp;quot;y&amp;quot;: 0.937},{&amp;quot;x&amp;quot;: 0.176,&amp;quot;y&amp;quot;: 0.931},{&amp;quot;x&amp;quot;: 0.18,&amp;quot;y&amp;quot;: 0.926},{&amp;quot;x&amp;quot;: 0.185,&amp;quot;y&amp;quot;: 0.92},{&amp;quot;x&amp;quot;: 0.19,&amp;quot;y&amp;quot;: 0.914},{&amp;quot;x&amp;quot;: 0.194,&amp;quot;y&amp;quot;: 0.908},{&amp;quot;x&amp;quot;: 0.199,&amp;quot;y&amp;quot;: 0.902},{&amp;quot;x&amp;quot;: 0.204,&amp;quot;y&amp;quot;: 0.896},{&amp;quot;x&amp;quot;: 0.208,&amp;quot;y&amp;quot;: 0.89},{&amp;quot;x&amp;quot;: 0.213,&amp;quot;y&amp;quot;: 0.884},{&amp;quot;x&amp;quot;: 0.218,&amp;quot;y&amp;quot;: 0.879},{&amp;quot;x&amp;quot;: 0.223,&amp;quot;y&amp;quot;: 0.873},{&amp;quot;x&amp;quot;: 0.227,&amp;quot;y&amp;quot;: 0.867},{&amp;quot;x&amp;quot;: 0.232,&amp;quot;y&amp;quot;: 0.862},{&amp;quot;x&amp;quot;: 0.237,&amp;quot;y&amp;quot;: 0.856},{&amp;quot;x&amp;quot;: 0.241,&amp;quot;y&amp;quot;: 0.851},{&amp;quot;x&amp;quot;: 0.246,&amp;quot;y&amp;quot;: 0.846},{&amp;quot;x&amp;quot;: 0.251,&amp;quot;y&amp;quot;: 0.841},{&amp;quot;x&amp;quot;: 0.255,&amp;quot;y&amp;quot;: 0.836},{&amp;quot;x&amp;quot;: 0.26,&amp;quot;y&amp;quot;: 0.831},{&amp;quot;x&amp;quot;: 0.265,&amp;quot;y&amp;quot;: 0.827},{&amp;quot;x&amp;quot;: 0.269,&amp;quot;y&amp;quot;: 0.823},{&amp;quot;x&amp;quot;: 0.274,&amp;quot;y&amp;quot;: 0.819},{&amp;quot;x&amp;quot;: 0.279,&amp;quot;y&amp;quot;: 0.815},{&amp;quot;x&amp;quot;: 0.283,&amp;quot;y&amp;quot;: 0.812},{&amp;quot;x&amp;quot;: 0.288,&amp;quot;y&amp;quot;: 0.809},{&amp;quot;x&amp;quot;: 0.293,&amp;quot;y&amp;quot;: 0.807},{&amp;quot;x&amp;quot;: 0.297,&amp;quot;y&amp;quot;: 0.804},{&amp;quot;x&amp;quot;: 0.302,&amp;quot;y&amp;quot;: 0.803},{&amp;quot;x&amp;quot;: 0.306,&amp;quot;y&amp;quot;: 0.801},{&amp;quot;x&amp;quot;: 0.311,&amp;quot;y&amp;quot;: 0.8},{&amp;quot;x&amp;quot;: 0.311,&amp;quot;y&amp;quot;: 0.8},{&amp;quot;x&amp;quot;: 0.385,&amp;quot;y&amp;quot;: 0.787},{&amp;quot;x&amp;quot;: 0.459,&amp;quot;y&amp;quot;: 0.774},{&amp;quot;x&amp;quot;: 0.534,&amp;quot;y&amp;quot;: 0.761},{&amp;quot;x&amp;quot;: 0.608,&amp;quot;y&amp;quot;: 0.749},{&amp;quot;x&amp;quot;: 0.683,&amp;quot;y&amp;quot;: 0.737},{&amp;quot;x&amp;quot;: 0.757,&amp;quot;y&amp;quot;: 0.725},{&amp;quot;x&amp;quot;: 0.832,&amp;quot;y&amp;quot;: 0.714},{&amp;quot;x&amp;quot;: 0.906,&amp;quot;y&amp;quot;: 0.703},{&amp;quot;x&amp;quot;: 0.981,&amp;quot;y&amp;quot;: 0.692},{&amp;quot;x&amp;quot;: 1.056,&amp;quot;y&amp;quot;: 0.682},{&amp;quot;x&amp;quot;: 1.131,&amp;quot;y&amp;quot;: 0.672},{&amp;quot;x&amp;quot;: 1.206,&amp;quot;y&amp;quot;: 0.662},{&amp;quot;x&amp;quot;: 1.281,&amp;quot;y&amp;quot;: 0.653},{&amp;quot;x&amp;quot;: 1.356,&amp;quot;y&amp;quot;: 0.644},{&amp;quot;x&amp;quot;: 1.431,&amp;quot;y&amp;quot;: 0.635},{&amp;quot;x&amp;quot;: 1.507,&amp;quot;y&amp;quot;: 0.627},{&amp;quot;x&amp;quot;: 1.582,&amp;quot;y&amp;quot;: 0.619},{&amp;quot;x&amp;quot;: 1.657,&amp;quot;y&amp;quot;: 0.611},{&amp;quot;x&amp;quot;: 1.733,&amp;quot;y&amp;quot;: 0.603},{&amp;quot;x&amp;quot;: 1.808,&amp;quot;y&amp;quot;: 0.596},{&amp;quot;x&amp;quot;: 1.884,&amp;quot;y&amp;quot;: 0.589},{&amp;quot;x&amp;quot;: 1.959,&amp;quot;y&amp;quot;: 0.582},{&amp;quot;x&amp;quot;: 2.035,&amp;quot;y&amp;quot;: 0.576},{&amp;quot;x&amp;quot;: 2.11,&amp;quot;y&amp;quot;: 0.57},{&amp;quot;x&amp;quot;: 2.186,&amp;quot;y&amp;quot;: 0.564},{&amp;quot;x&amp;quot;: 2.261,&amp;quot;y&amp;quot;: 0.559},{&amp;quot;x&amp;quot;: 2.337,&amp;quot;y&amp;quot;: 0.553},{&amp;quot;x&amp;quot;: 2.413,&amp;quot;y&amp;quot;: 0.548},{&amp;quot;x&amp;quot;: 2.488,&amp;quot;y&amp;quot;: 0.544},{&amp;quot;x&amp;quot;: 2.564,&amp;quot;y&amp;quot;: 0.539},{&amp;quot;x&amp;quot;: 2.64,&amp;quot;y&amp;quot;: 0.535},{&amp;quot;x&amp;quot;: 2.715,&amp;quot;y&amp;quot;: 0.531},{&amp;quot;x&amp;quot;: 2.791,&amp;quot;y&amp;quot;: 0.527},{&amp;quot;x&amp;quot;: 2.867,&amp;quot;y&amp;quot;: 0.524},{&amp;quot;x&amp;quot;: 2.943,&amp;quot;y&amp;quot;: 0.521},{&amp;quot;x&amp;quot;: 3.018,&amp;quot;y&amp;quot;: 0.518},{&amp;quot;x&amp;quot;: 3.094,&amp;quot;y&amp;quot;: 0.515},{&amp;quot;x&amp;quot;: 3.17,&amp;quot;y&amp;quot;: 0.513},{&amp;quot;x&amp;quot;: 3.245,&amp;quot;y&amp;quot;: 0.51},{&amp;quot;x&amp;quot;: 3.321,&amp;quot;y&amp;quot;: 0.508},{&amp;quot;x&amp;quot;: 3.396,&amp;quot;y&amp;quot;: 0.507},{&amp;quot;x&amp;quot;: 3.472,&amp;quot;y&amp;quot;: 0.505},{&amp;quot;x&amp;quot;: 3.548,&amp;quot;y&amp;quot;: 0.504},{&amp;quot;x&amp;quot;: 3.623,&amp;quot;y&amp;quot;: 0.503},{&amp;quot;x&amp;quot;: 3.698,&amp;quot;y&amp;quot;: 0.502},{&amp;quot;x&amp;quot;: 3.774,&amp;quot;y&amp;quot;: 0.501},{&amp;quot;x&amp;quot;: 3.849,&amp;quot;y&amp;quot;: 0.5},{&amp;quot;x&amp;quot;: 3.925,&amp;quot;y&amp;quot;: 0.5},{&amp;quot;x&amp;quot;: 4,&amp;quot;y&amp;quot;: 0.5}]|color=orange}}&lt;br /&gt;
	|classes=[[Fighter]],[[Ranger]],[[Wizard]],[[Bard]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=12&lt;br /&gt;
		|3=18&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=60&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=180&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|crystal ball={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical gear weapon damage 1=1&lt;br /&gt;
		|physical gear weapon damage 2=1&lt;br /&gt;
		|physical gear weapon damage 3=2&lt;br /&gt;
		|physical gear weapon damage 4=2&lt;br /&gt;
		|physical gear weapon damage 5=2&lt;br /&gt;
		|physical gear weapon damage 6=3&lt;br /&gt;
		|gear magical damage 1=2&lt;br /&gt;
		|gear magical damage 2=3&lt;br /&gt;
		|gear magical damage 3=4&lt;br /&gt;
		|gear magical damage 4=5&lt;br /&gt;
		|gear magical damage 5=6&lt;br /&gt;
		|gear magical damage 6=7&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|magical penetration=10%&lt;br /&gt;
		|allstats=Physical Gear Weapon Damage,Gear Magical Damage,Move Speed,Magical Penetration&lt;br /&gt;
		|all=physical gear weapon damage 1,physical gear weapon damage 2,physical gear weapon damage 3,physical gear weapon damage 4,physical gear weapon damage 5,physical gear weapon damage 6,gear magical damage 1,gear magical damage 2,gear magical damage 3,gear magical damage 4,gear magical damage 5,gear magical damage 6,move speed,magical penetration,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Casting&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|all=MagicStuff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=8.85&lt;br /&gt;
		|width=8.85&lt;br /&gt;
		|depth=8.85&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|artifactname=Zirkzi&#039;s Eye&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:2x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A dense glass ball made of mysterious origins, able to harness and focus magical energy.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.67&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|questinformation=&amp;lt;li&amp;gt;[[Fortune Teller]] needs you to &amp;lt;i&amp;gt;fetch&amp;lt;/i&amp;gt; 3 Rare Crystal Ball for quest &amp;quot;Faith In The Unknown&amp;quot; of chapter &amp;quot;Guided Path&amp;quot;.&amp;lt;/li&amp;gt;&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|crystal sword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=12&lt;br /&gt;
		|physical base weapon damage 2=13~14&lt;br /&gt;
		|physical base weapon damage 3=15~16&lt;br /&gt;
		|physical base weapon damage 4=17~18&lt;br /&gt;
		|physical base weapon damage 5=19&lt;br /&gt;
		|physical base weapon damage 6=20&lt;br /&gt;
		|physical base weapon damage 7=21~22&lt;br /&gt;
		|magical base weapon damage 1=12&lt;br /&gt;
		|magical base weapon damage 2=13~14&lt;br /&gt;
		|magical base weapon damage 3=15~16&lt;br /&gt;
		|magical base weapon damage 4=17~18&lt;br /&gt;
		|magical base weapon damage 5=19&lt;br /&gt;
		|magical base weapon damage 6=20&lt;br /&gt;
		|magical base weapon damage 7=21~22&lt;br /&gt;
		|move speed=-25&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Magical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,magical base weapon damage 1,magical base weapon damage 2,magical base weapon damage 3,magical base weapon damage 4,magical base weapon damage 5,magical base weapon damage 6,magical base weapon damage 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Casting&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:550ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:847ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:550ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1236ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:147ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:932ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:550ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1236ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:147ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1216ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:107ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1068ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,90%,70%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|all=Sword,MagicStuff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=54.38&lt;br /&gt;
		|width=10.1&lt;br /&gt;
		|depth=1.68&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=An enigma to what materials this blade is composed of, allowing magic to flow through it.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Warlock]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|cyclops vision crystal={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dexterity=2&lt;br /&gt;
		|strength=2&lt;br /&gt;
		|knowledge=2&lt;br /&gt;
		|physical gear weapon damage=2&lt;br /&gt;
		|gear magical damage=6&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|magical penetration=10%&lt;br /&gt;
		|allstats=Dexterity,Strength,Knowledge,Physical Gear Weapon Damage,Gear Magical Damage,Move Speed,Magical Penetration&lt;br /&gt;
		|all=dexterity,strength,knowledge,physical gear weapon damage,gear magical damage,move speed,magical penetration,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Casting&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|all=MagicStuff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=8.85&lt;br /&gt;
		|width=8.85&lt;br /&gt;
		|depth=8.85&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:2x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Infused with the essence of a Cyclops eye, merging the undeniable strength with the mysteries of arcane magic.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=80&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=80&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|dagger of righteousness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=23~24&lt;br /&gt;
		|armor penetration=5%&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:320ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:365ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:582ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:320ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:365ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:415ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:100ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:867ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:320ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:365ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:415ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:100ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:736ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:186ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:618ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|hitstopduration=0.08&lt;br /&gt;
				|movementmultiplier=85%&lt;br /&gt;
				|preparemovementmultiplier=92.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.25&lt;br /&gt;
								|move speed bonus=-3%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dagger=Weapon&lt;br /&gt;
		|all=Dagger&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=25.94&lt;br /&gt;
		|width=2.99&lt;br /&gt;
		|depth=2.99&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=3&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Featuring minimalistic silver designs, is perfect for those who value subtlety and effectiveness.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=20&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=5&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Rogue]],[[Bard]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=20&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|deathbloom={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=28~29&lt;br /&gt;
		|armor penetration=5%&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:867ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:470ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:151ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:782ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:470ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:151ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:574ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:215ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:785ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstopduration=0.05&lt;br /&gt;
				|movementmultiplier=85%&lt;br /&gt;
				|preparemovementmultiplier=92.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.25&lt;br /&gt;
								|move speed bonus=-3%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniqueburst={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|magical base damage=30&lt;br /&gt;
								|all=Magical Base Damage&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|uniqueattackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=30&lt;br /&gt;
								|all=Duration&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniqueBurst,UniqueAttackHit&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dagger=Weapon&lt;br /&gt;
		|all=Dagger&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=25.72&lt;br /&gt;
		|width=4.55&lt;br /&gt;
		|depth=2.3&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks cause a death flower debuff to build on the target, lasting 30 seconds. At 3 stacks, the death blossom explodes dealing 30 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]] (0% [[Scaling]]) to the target.&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Thou love me, thou love me not... Thou love me, thou love me not...&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=60&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=100&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Rogue]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=60&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|delirium={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|armor rating=29~30&lt;br /&gt;
		|move speed=-12&lt;br /&gt;
		|allstats=Armor Rating,Move Speed&lt;br /&gt;
		|all=armor rating,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|guard={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|shieldslam={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|shieldslamhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|physical base damage=25&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Physical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=2&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState,ShieldSlamHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=combodamage,hitstoprate,hitstopduration,movementmultiplier,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniquepassiveeffect={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|max health bonus=-10%&lt;br /&gt;
								|all=Max Health Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|unique={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|magical base healing=1&lt;br /&gt;
								|all=Magical Base Healing&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniquePassiveEffect,Unique&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Guard,ShieldSlam,&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=99%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|shield=Weapon&lt;br /&gt;
		|all=Shield&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=25.77&lt;br /&gt;
		|width=25.77&lt;br /&gt;
		|depth=5.54&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|artifactpower=When actively wielded, lose 10% Maximum Health, but regenerate 1 health per second (0% [[Scaling]]).&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:2x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Created by a mad alchemist, using dragon&#039;s blood in some of his creations. Beware, its side effects can be just as potent as they are perilous.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=100&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Bard]]&lt;br /&gt;
	|impactresistance=6&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|demon&#039;s glee={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=28&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|magical damage add=1&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Magical Damage Add&lt;br /&gt;
		|all=physical base weapon damage,move speed,magical damage add,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:565ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:823ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:79ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:652ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:823ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:79ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:830ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:81ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:769ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:823ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:79ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:830ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:81ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:880ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:83ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:688ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Attack 4,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=56.13&lt;br /&gt;
		|width=13.08&lt;br /&gt;
		|depth=5.67&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A blade fused with unholy blood is said to become almost sentient, craving destruction.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Ranger]],[[Rogue]],[[Bard]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|divine axe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=60~62&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1245ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1641ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1200ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1641ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1516ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:134ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1200ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|secondary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1170ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1167ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Secondary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=72.75&lt;br /&gt;
		|width=19.43&lt;br /&gt;
		|depth=2.63&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=4&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A formidable double-sided axe with silver adornments, combining raw power with a raw power.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=160&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=6&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=30&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=2&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|divine blade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=45~46&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Riposte&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1006ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:954ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:906ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:977ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=97%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|special={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|riposte attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:763ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:966ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=125%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|impactzones=150%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|ripostehit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=RiposteHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Riposte Attack 1,Riposte Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block,Special&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=72.75&lt;br /&gt;
		|width=12.87&lt;br /&gt;
		|depth=2.05&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=4&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A weapon of divine retribution, its hefty weight is balanced by the precision with which it cleaves through foes.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=80&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=6&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Warlock]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=30&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=2&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|divine bow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=35~36&lt;br /&gt;
		|armor penetration=10%&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=50%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|quickshot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|multishot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%,100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|multishotattackhit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=MultiShotAttackHit01,MultiShotAttackHit02,MultiShotAttackHit03,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload,QuickShot,MultiShot&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|bow=Weapon&lt;br /&gt;
		|all=Bow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=70.24&lt;br /&gt;
		|width=35.45&lt;br /&gt;
		|depth=19.56&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=4&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=With its silver-infused craftsmanship, this bow is as visually striking as it is effective.&lt;br /&gt;
	|maxammocount=8&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.67&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=60&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=6&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=?&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Divine Bow|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.049,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.052,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.055,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.058,&amp;quot;y&amp;quot;: 0.998},{&amp;quot;x&amp;quot;: 0.061,&amp;quot;y&amp;quot;: 0.996},{&amp;quot;x&amp;quot;: 0.063,&amp;quot;y&amp;quot;: 0.995},{&amp;quot;x&amp;quot;: 0.066,&amp;quot;y&amp;quot;: 0.992},{&amp;quot;x&amp;quot;: 0.069,&amp;quot;y&amp;quot;: 0.99},{&amp;quot;x&amp;quot;: 0.072,&amp;quot;y&amp;quot;: 0.987},{&amp;quot;x&amp;quot;: 0.074,&amp;quot;y&amp;quot;: 0.983},{&amp;quot;x&amp;quot;: 0.077,&amp;quot;y&amp;quot;: 0.98},{&amp;quot;x&amp;quot;: 0.08,&amp;quot;y&amp;quot;: 0.976},{&amp;quot;x&amp;quot;: 0.083,&amp;quot;y&amp;quot;: 0.972},{&amp;quot;x&amp;quot;: 0.086,&amp;quot;y&amp;quot;: 0.967},{&amp;quot;x&amp;quot;: 0.088,&amp;quot;y&amp;quot;: 0.962},{&amp;quot;x&amp;quot;: 0.091,&amp;quot;y&amp;quot;: 0.958},{&amp;quot;x&amp;quot;: 0.094,&amp;quot;y&amp;quot;: 0.953},{&amp;quot;x&amp;quot;: 0.097,&amp;quot;y&amp;quot;: 0.947},{&amp;quot;x&amp;quot;: 0.1,&amp;quot;y&amp;quot;: 0.942},{&amp;quot;x&amp;quot;: 0.102,&amp;quot;y&amp;quot;: 0.936},{&amp;quot;x&amp;quot;: 0.105,&amp;quot;y&amp;quot;: 0.931},{&amp;quot;x&amp;quot;: 0.108,&amp;quot;y&amp;quot;: 0.925},{&amp;quot;x&amp;quot;: 0.111,&amp;quot;y&amp;quot;: 0.919},{&amp;quot;x&amp;quot;: 0.114,&amp;quot;y&amp;quot;: 0.913},{&amp;quot;x&amp;quot;: 0.116,&amp;quot;y&amp;quot;: 0.907},{&amp;quot;x&amp;quot;: 0.119,&amp;quot;y&amp;quot;: 0.902},{&amp;quot;x&amp;quot;: 0.122,&amp;quot;y&amp;quot;: 0.896},{&amp;quot;x&amp;quot;: 0.125,&amp;quot;y&amp;quot;: 0.89},{&amp;quot;x&amp;quot;: 0.127,&amp;quot;y&amp;quot;: 0.884},{&amp;quot;x&amp;quot;: 0.13,&amp;quot;y&amp;quot;: 0.878},{&amp;quot;x&amp;quot;: 0.133,&amp;quot;y&amp;quot;: 0.872},{&amp;quot;x&amp;quot;: 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0.802},{&amp;quot;x&amp;quot;: 0.182,&amp;quot;y&amp;quot;: 0.801},{&amp;quot;x&amp;quot;: 0.185,&amp;quot;y&amp;quot;: 0.8},{&amp;quot;x&amp;quot;: 0.185,&amp;quot;y&amp;quot;: 0.8},{&amp;quot;x&amp;quot;: 0.26,&amp;quot;y&amp;quot;: 0.78},{&amp;quot;x&amp;quot;: 0.335,&amp;quot;y&amp;quot;: 0.76},{&amp;quot;x&amp;quot;: 0.411,&amp;quot;y&amp;quot;: 0.74},{&amp;quot;x&amp;quot;: 0.487,&amp;quot;y&amp;quot;: 0.721},{&amp;quot;x&amp;quot;: 0.563,&amp;quot;y&amp;quot;: 0.702},{&amp;quot;x&amp;quot;: 0.639,&amp;quot;y&amp;quot;: 0.684},{&amp;quot;x&amp;quot;: 0.715,&amp;quot;y&amp;quot;: 0.666},{&amp;quot;x&amp;quot;: 0.792,&amp;quot;y&amp;quot;: 0.649},{&amp;quot;x&amp;quot;: 0.869,&amp;quot;y&amp;quot;: 0.632},{&amp;quot;x&amp;quot;: 0.946,&amp;quot;y&amp;quot;: 0.615},{&amp;quot;x&amp;quot;: 1.023,&amp;quot;y&amp;quot;: 0.599},{&amp;quot;x&amp;quot;: 1.1,&amp;quot;y&amp;quot;: 0.583},{&amp;quot;x&amp;quot;: 1.177,&amp;quot;y&amp;quot;: 0.568},{&amp;quot;x&amp;quot;: 1.255,&amp;quot;y&amp;quot;: 0.553},{&amp;quot;x&amp;quot;: 1.332,&amp;quot;y&amp;quot;: 0.539},{&amp;quot;x&amp;quot;: 1.41,&amp;quot;y&amp;quot;: 0.525},{&amp;quot;x&amp;quot;: 1.488,&amp;quot;y&amp;quot;: 0.511},{&amp;quot;x&amp;quot;: 1.566,&amp;quot;y&amp;quot;: 0.498},{&amp;quot;x&amp;quot;: 1.644,&amp;quot;y&amp;quot;: 0.486},{&amp;quot;x&amp;quot;: 1.722,&amp;quot;y&amp;quot;: 0.473},{&amp;quot;x&amp;quot;: 1.801,&amp;quot;y&amp;quot;: 0.462},{&amp;quot;x&amp;quot;: 1.879,&amp;quot;y&amp;quot;: 0.45},{&amp;quot;x&amp;quot;: 1.957,&amp;quot;y&amp;quot;: 0.439},{&amp;quot;x&amp;quot;: 2.036,&amp;quot;y&amp;quot;: 0.429},{&amp;quot;x&amp;quot;: 2.115,&amp;quot;y&amp;quot;: 0.418},{&amp;quot;x&amp;quot;: 2.193,&amp;quot;y&amp;quot;: 0.409},{&amp;quot;x&amp;quot;: 2.272,&amp;quot;y&amp;quot;: 0.399},{&amp;quot;x&amp;quot;: 2.351,&amp;quot;y&amp;quot;: 0.391},{&amp;quot;x&amp;quot;: 2.429,&amp;quot;y&amp;quot;: 0.382},{&amp;quot;x&amp;quot;: 2.508,&amp;quot;y&amp;quot;: 0.374},{&amp;quot;x&amp;quot;: 2.587,&amp;quot;y&amp;quot;: 0.366},{&amp;quot;x&amp;quot;: 2.666,&amp;quot;y&amp;quot;: 0.359},{&amp;quot;x&amp;quot;: 2.744,&amp;quot;y&amp;quot;: 0.352},{&amp;quot;x&amp;quot;: 2.823,&amp;quot;y&amp;quot;: 0.346},{&amp;quot;x&amp;quot;: 2.902,&amp;quot;y&amp;quot;: 0.34},{&amp;quot;x&amp;quot;: 2.981,&amp;quot;y&amp;quot;: 0.335},{&amp;quot;x&amp;quot;: 3.059,&amp;quot;y&amp;quot;: 0.329},{&amp;quot;x&amp;quot;: 3.138,&amp;quot;y&amp;quot;: 0.325},{&amp;quot;x&amp;quot;: 3.217,&amp;quot;y&amp;quot;: 0.32},{&amp;quot;x&amp;quot;: 3.295,&amp;quot;y&amp;quot;: 0.317},{&amp;quot;x&amp;quot;: 3.374,&amp;quot;y&amp;quot;: 0.313},{&amp;quot;x&amp;quot;: 3.453,&amp;quot;y&amp;quot;: 0.31},{&amp;quot;x&amp;quot;: 3.531,&amp;quot;y&amp;quot;: 0.307},{&amp;quot;x&amp;quot;: 3.609,&amp;quot;y&amp;quot;: 0.305},{&amp;quot;x&amp;quot;: 3.688,&amp;quot;y&amp;quot;: 0.303},{&amp;quot;x&amp;quot;: 3.766,&amp;quot;y&amp;quot;: 0.302},{&amp;quot;x&amp;quot;: 3.844,&amp;quot;y&amp;quot;: 0.301},{&amp;quot;x&amp;quot;: 3.922,&amp;quot;y&amp;quot;: 0.3},{&amp;quot;x&amp;quot;: 4,&amp;quot;y&amp;quot;: 0.3}]|color=orange}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=30&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=2&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|divine dagger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=24~25&lt;br /&gt;
		|armor penetration=5%&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:320ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:365ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:582ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:320ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:365ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:415ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:100ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:867ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:320ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:365ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:415ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:100ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:736ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:186ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:618ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|hitstopduration=0.08&lt;br /&gt;
				|movementmultiplier=85%&lt;br /&gt;
				|preparemovementmultiplier=92.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.25&lt;br /&gt;
								|move speed bonus=-3%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dagger=Weapon&lt;br /&gt;
		|all=Dagger&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=25.94&lt;br /&gt;
		|width=2.99&lt;br /&gt;
		|depth=2.99&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=4&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=The silver detailing on this dagger elevates its appeal, making it a prized possession for any skilled wielder.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=40&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=6&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Rogue]],[[Bard]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=30&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=2&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|divine rod={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=38~39&lt;br /&gt;
		|armor penetration=15%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:863ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:890ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:846ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:890ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1046ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.15&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=41.36&lt;br /&gt;
		|width=7.34&lt;br /&gt;
		|depth=6.54&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=4&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=With its simple silver inclusions, this mace is a solid choice for those facing undead opponents.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=60&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=6&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=30&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=2&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|divine short sword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=27~28&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:767ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:834ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:810ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:813ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstopduration=0.05&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|all=hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=37.48&lt;br /&gt;
		|width=7.61&lt;br /&gt;
		|depth=1.34&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=4&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A straightforward weapon, its silver edge makes it a dependable choice in combat against undead entities.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=60&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=6&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Rogue]],[[Ranger]],[[Bard]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=30&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=2&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|divine staff={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=38~39&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|defensemode={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,DefenseMode&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:967ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1027ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1027ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1088ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.7&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Attack 4,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|staff=Weapon&lt;br /&gt;
		|all=Mace,Staff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=86.59&lt;br /&gt;
		|width=3.91&lt;br /&gt;
		|depth=3.43&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=4&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:1x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Expertly crafted, is an ideal fusion of power and grace, suitable for both defensive and offensive maneuvers.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=100&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=6&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Wizard]],[[Cleric]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=30&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|4=2&lt;br /&gt;
		|all=4&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|double axe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=50&lt;br /&gt;
		|physical base weapon damage 2=52~55&lt;br /&gt;
		|physical base weapon damage 3=56~59&lt;br /&gt;
		|physical base weapon damage 4=60~62&lt;br /&gt;
		|physical base weapon damage 5=63~65&lt;br /&gt;
		|physical base weapon damage 6=66~68&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1245ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1641ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1200ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1641ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1516ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:134ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1200ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|secondary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1170ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1167ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Secondary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=72.75&lt;br /&gt;
		|width=19.43&lt;br /&gt;
		|depth=2.63&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Life after Death&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=This heavy formidable weapon is capable of delivering devastating blows from both ends.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.93&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=8&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|echo of screams={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=67~70&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:910ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:186ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1108ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:910ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:186ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1329ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:227ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1013ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:910ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:186ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1329ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:227ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:900ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=5%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-25%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|unnamed artifact passive={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|true magical base damage=20&lt;br /&gt;
								|all=True Magical Base Damage&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|uniqueechoofscreamsscream={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|all=Duration&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|uniqueechoofscreamsdeafness={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=3&lt;br /&gt;
								|all=Duration&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=Unnamed Artifact Passive,UniqueEchoofScreamsScream,UniqueEchoofScreamsDeafness&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=65.48&lt;br /&gt;
		|width=14.71&lt;br /&gt;
		|depth=2.79&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks deal 20 {{Element|Evil}} [[Damage#True_Base_Damage|True Magical Base Damage]] (0% [[Scaling]]) to the target and causes the victim to hear screams, deafening them for 3 seconds&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=An ancient axe imbued with the screams of fallen enemies, granting its wielder a deadly strength that comes from the echoes of the past.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Barbarian]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|elven bow of truth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=28~29&lt;br /&gt;
		|armor penetration=5%&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-12%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=60%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|quickshot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
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								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-12%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|multishot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|impactzones=100%,100%,100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|multishotattackhit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
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								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
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								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-12%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=MultiShotAttackHit01,MultiShotAttackHit02,MultiShotAttackHit03,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniqueactionspeed={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|action speed=10%&lt;br /&gt;
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								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniqueActionSpeed&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload,QuickShot,MultiShot,Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|bow=Weapon&lt;br /&gt;
		|all=Bow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=61.51&lt;br /&gt;
		|width=35.45&lt;br /&gt;
		|depth=17.26&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Gain 10% [[Stats#Action_Speed|Action Speed]] and shot arrows fly in a straight line without being affected by gravity.&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A bow made by the elves by forging the branches of the tree of truth.&lt;br /&gt;
	|maxammocount=10&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.67&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Elven Bow of Truth|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.054,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.058,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.061,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.065,&amp;quot;y&amp;quot;: 0.998},{&amp;quot;x&amp;quot;: 0.069,&amp;quot;y&amp;quot;: 0.996},{&amp;quot;x&amp;quot;: 0.073,&amp;quot;y&amp;quot;: 0.995},{&amp;quot;x&amp;quot;: 0.076,&amp;quot;y&amp;quot;: 0.992},{&amp;quot;x&amp;quot;: 0.08,&amp;quot;y&amp;quot;: 0.99},{&amp;quot;x&amp;quot;: 0.084,&amp;quot;y&amp;quot;: 0.987},{&amp;quot;x&amp;quot;: 0.088,&amp;quot;y&amp;quot;: 0.983},{&amp;quot;x&amp;quot;: 0.091,&amp;quot;y&amp;quot;: 0.98},{&amp;quot;x&amp;quot;: 0.095,&amp;quot;y&amp;quot;: 0.976},{&amp;quot;x&amp;quot;: 0.099,&amp;quot;y&amp;quot;: 0.972},{&amp;quot;x&amp;quot;: 0.103,&amp;quot;y&amp;quot;: 0.968},{&amp;quot;x&amp;quot;: 0.106,&amp;quot;y&amp;quot;: 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0.17,&amp;quot;y&amp;quot;: 0.868},{&amp;quot;x&amp;quot;: 0.174,&amp;quot;y&amp;quot;: 0.862},{&amp;quot;x&amp;quot;: 0.178,&amp;quot;y&amp;quot;: 0.857},{&amp;quot;x&amp;quot;: 0.181,&amp;quot;y&amp;quot;: 0.851},{&amp;quot;x&amp;quot;: 0.185,&amp;quot;y&amp;quot;: 0.846},{&amp;quot;x&amp;quot;: 0.189,&amp;quot;y&amp;quot;: 0.841},{&amp;quot;x&amp;quot;: 0.192,&amp;quot;y&amp;quot;: 0.836},{&amp;quot;x&amp;quot;: 0.196,&amp;quot;y&amp;quot;: 0.832},{&amp;quot;x&amp;quot;: 0.2,&amp;quot;y&amp;quot;: 0.827},{&amp;quot;x&amp;quot;: 0.204,&amp;quot;y&amp;quot;: 0.823},{&amp;quot;x&amp;quot;: 0.207,&amp;quot;y&amp;quot;: 0.819},{&amp;quot;x&amp;quot;: 0.211,&amp;quot;y&amp;quot;: 0.816},{&amp;quot;x&amp;quot;: 0.215,&amp;quot;y&amp;quot;: 0.812},{&amp;quot;x&amp;quot;: 0.218,&amp;quot;y&amp;quot;: 0.809},{&amp;quot;x&amp;quot;: 0.222,&amp;quot;y&amp;quot;: 0.807},{&amp;quot;x&amp;quot;: 0.226,&amp;quot;y&amp;quot;: 0.805},{&amp;quot;x&amp;quot;: 0.229,&amp;quot;y&amp;quot;: 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0.199},{&amp;quot;x&amp;quot;: 2.608,&amp;quot;y&amp;quot;: 0.183},{&amp;quot;x&amp;quot;: 2.685,&amp;quot;y&amp;quot;: 0.168},{&amp;quot;x&amp;quot;: 2.763,&amp;quot;y&amp;quot;: 0.153},{&amp;quot;x&amp;quot;: 2.84,&amp;quot;y&amp;quot;: 0.139},{&amp;quot;x&amp;quot;: 2.918,&amp;quot;y&amp;quot;: 0.125},{&amp;quot;x&amp;quot;: 2.996,&amp;quot;y&amp;quot;: 0.112},{&amp;quot;x&amp;quot;: 3.073,&amp;quot;y&amp;quot;: 0.1},{&amp;quot;x&amp;quot;: 3.151,&amp;quot;y&amp;quot;: 0.089},{&amp;quot;x&amp;quot;: 3.228,&amp;quot;y&amp;quot;: 0.078},{&amp;quot;x&amp;quot;: 3.306,&amp;quot;y&amp;quot;: 0.068},{&amp;quot;x&amp;quot;: 3.383,&amp;quot;y&amp;quot;: 0.06},{&amp;quot;x&amp;quot;: 3.46,&amp;quot;y&amp;quot;: 0.052},{&amp;quot;x&amp;quot;: 3.538,&amp;quot;y&amp;quot;: 0.045},{&amp;quot;x&amp;quot;: 3.615,&amp;quot;y&amp;quot;: 0.039},{&amp;quot;x&amp;quot;: 3.692,&amp;quot;y&amp;quot;: 0.034},{&amp;quot;x&amp;quot;: 3.769,&amp;quot;y&amp;quot;: 0.03},{&amp;quot;x&amp;quot;: 3.846,&amp;quot;y&amp;quot;: 0.027},{&amp;quot;x&amp;quot;: 3.923,&amp;quot;y&amp;quot;: 0.026},{&amp;quot;x&amp;quot;: 4,&amp;quot;y&amp;quot;: 0.025}]|color=orange}}&lt;br /&gt;
	|classes=[[Ranger]],[[Bard]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
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	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
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	}}&lt;br /&gt;
|falchion of honor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=41~42&lt;br /&gt;
		|armor penetration=2~3%&lt;br /&gt;
		|move speed=-25&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:680ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1051ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:680ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1022ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:127ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1024ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:680ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1022ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:127ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1174ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:119ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1115ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,90%,80%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=50.67&lt;br /&gt;
		|width=10.31&lt;br /&gt;
		|depth=1.68&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=There is no question of honor or skill for those whom wield this blade. &lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Bard]],[[Warlock]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|falchion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=34&lt;br /&gt;
		|physical base weapon damage 2=35~36&lt;br /&gt;
		|physical base weapon damage 3=37~38&lt;br /&gt;
		|physical base weapon damage 4=39~40&lt;br /&gt;
		|physical base weapon damage 5=41~42&lt;br /&gt;
		|physical base weapon damage 6=43~44&lt;br /&gt;
		|move speed=-25&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:680ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1051ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:680ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1022ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:127ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1024ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:680ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1022ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:127ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1174ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:119ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1115ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,90%,80%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=50.67&lt;br /&gt;
		|width=10.31&lt;br /&gt;
		|depth=1.68&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Kuma&#039;s Fang&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A curved iron blade and broad hilt, the curvature of the blade is foreign and enigmatic.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Bard]],[[Warlock]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|famine={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=40~42&lt;br /&gt;
		|move speed=-25&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:704ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:894ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:156ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:675ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:894ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:156ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:864ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:134ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:785ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniqueattackhitunhealable={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=20&lt;br /&gt;
								|all=Duration&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniqueAttackHitUnhealable&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=47.54&lt;br /&gt;
		|width=10.57&lt;br /&gt;
		|depth=1.58&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks render the target unable to receive any [[Healing]] effects for 20 seconds.&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=This enchanted axe is crafted by infusing the blood and essence from the third of the legendary Four Horsemen.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Barbarian]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|felling axe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=41&lt;br /&gt;
		|physical base weapon damage 2=43~46&lt;br /&gt;
		|physical base weapon damage 3=47~49&lt;br /&gt;
		|physical base weapon damage 4=50~52&lt;br /&gt;
		|physical base weapon damage 5=53~54&lt;br /&gt;
		|physical base weapon damage 6=55&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:700ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:156ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1844ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=56.37&lt;br /&gt;
		|width=13.14&lt;br /&gt;
		|depth=2.18&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Soulscraper&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Forged with aged wood and sturdy metal, it&#039;s rigid blade can cut through most surface.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1.26&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=8&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|flanged mace={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=33&lt;br /&gt;
		|physical base weapon damage 2=34~35&lt;br /&gt;
		|physical base weapon damage 3=36~37&lt;br /&gt;
		|physical base weapon damage 4=38~39&lt;br /&gt;
		|physical base weapon damage 5=40&lt;br /&gt;
		|physical base weapon damage 6=41&lt;br /&gt;
		|physical base weapon damage 7=43~44&lt;br /&gt;
		|armor penetration=15%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:863ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:890ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:846ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:890ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1046ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.15&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=41.36&lt;br /&gt;
		|width=7.34&lt;br /&gt;
		|depth=6.54&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A slow and heavy mace designed with crown-shaped blunt edges, supporting even reckless swings.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.6&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|francisca axe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=14&lt;br /&gt;
		|physical base weapon damage 2=16&lt;br /&gt;
		|physical base weapon damage 3=18&lt;br /&gt;
		|physical base weapon damage 4=20&lt;br /&gt;
		|physical base weapon damage 5=22&lt;br /&gt;
		|physical base weapon damage 6=24&lt;br /&gt;
		|physical base weapon damage 7=26&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|throwhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-35%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ThrowHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|throwable=Utility&lt;br /&gt;
		|all=Axe,Throwable&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=18.72&lt;br /&gt;
		|width=7.96&lt;br /&gt;
		|depth=1.19&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Utility&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A Lightweight small throwing axe that can take out enemies from a distance.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.4&lt;br /&gt;
	|wearingdelaytime=1.75&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=8&lt;br /&gt;
		|4=10&lt;br /&gt;
		|5=12&lt;br /&gt;
		|6=16&lt;br /&gt;
		|7=20&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=16&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Francisca Axe|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.051,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.102,&amp;quot;y&amp;quot;: 0.997},{&amp;quot;x&amp;quot;: 0.153,&amp;quot;y&amp;quot;: 0.993},{&amp;quot;x&amp;quot;: 0.205,&amp;quot;y&amp;quot;: 0.989},{&amp;quot;x&amp;quot;: 0.256,&amp;quot;y&amp;quot;: 0.982},{&amp;quot;x&amp;quot;: 0.307,&amp;quot;y&amp;quot;: 0.975},{&amp;quot;x&amp;quot;: 0.358,&amp;quot;y&amp;quot;: 0.966},{&amp;quot;x&amp;quot;: 0.41,&amp;quot;y&amp;quot;: 0.956},{&amp;quot;x&amp;quot;: 0.461,&amp;quot;y&amp;quot;: 0.946},{&amp;quot;x&amp;quot;: 0.513,&amp;quot;y&amp;quot;: 0.934},{&amp;quot;x&amp;quot;: 0.564,&amp;quot;y&amp;quot;: 0.921},{&amp;quot;x&amp;quot;: 0.616,&amp;quot;y&amp;quot;: 0.907},{&amp;quot;x&amp;quot;: 0.667,&amp;quot;y&amp;quot;: 0.892},{&amp;quot;x&amp;quot;: 0.719,&amp;quot;y&amp;quot;: 0.877},{&amp;quot;x&amp;quot;: 0.77,&amp;quot;y&amp;quot;: 0.86},{&amp;quot;x&amp;quot;: 0.822,&amp;quot;y&amp;quot;: 0.843},{&amp;quot;x&amp;quot;: 0.873,&amp;quot;y&amp;quot;: 0.825},{&amp;quot;x&amp;quot;: 0.925,&amp;quot;y&amp;quot;: 0.807},{&amp;quot;x&amp;quot;: 0.976,&amp;quot;y&amp;quot;: 0.788},{&amp;quot;x&amp;quot;: 1.028,&amp;quot;y&amp;quot;: 0.768},{&amp;quot;x&amp;quot;: 1.079,&amp;quot;y&amp;quot;: 0.748},{&amp;quot;x&amp;quot;: 1.131,&amp;quot;y&amp;quot;: 0.728},{&amp;quot;x&amp;quot;: 1.182,&amp;quot;y&amp;quot;: 0.707},{&amp;quot;x&amp;quot;: 1.234,&amp;quot;y&amp;quot;: 0.686},{&amp;quot;x&amp;quot;: 1.285,&amp;quot;y&amp;quot;: 0.665},{&amp;quot;x&amp;quot;: 1.336,&amp;quot;y&amp;quot;: 0.643},{&amp;quot;x&amp;quot;: 1.388,&amp;quot;y&amp;quot;: 0.621},{&amp;quot;x&amp;quot;: 1.439,&amp;quot;y&amp;quot;: 0.599},{&amp;quot;x&amp;quot;: 1.49,&amp;quot;y&amp;quot;: 0.577},{&amp;quot;x&amp;quot;: 1.541,&amp;quot;y&amp;quot;: 0.555},{&amp;quot;x&amp;quot;: 1.592,&amp;quot;y&amp;quot;: 0.533},{&amp;quot;x&amp;quot;: 1.644,&amp;quot;y&amp;quot;: 0.511},{&amp;quot;x&amp;quot;: 1.695,&amp;quot;y&amp;quot;: 0.49},{&amp;quot;x&amp;quot;: 1.746,&amp;quot;y&amp;quot;: 0.468},{&amp;quot;x&amp;quot;: 1.796,&amp;quot;y&amp;quot;: 0.447},{&amp;quot;x&amp;quot;: 1.847,&amp;quot;y&amp;quot;: 0.425},{&amp;quot;x&amp;quot;: 1.898,&amp;quot;y&amp;quot;: 0.405},{&amp;quot;x&amp;quot;: 1.949,&amp;quot;y&amp;quot;: 0.384},{&amp;quot;x&amp;quot;: 1.999,&amp;quot;y&amp;quot;: 0.364},{&amp;quot;x&amp;quot;: 2.05,&amp;quot;y&amp;quot;: 0.345},{&amp;quot;x&amp;quot;: 2.1,&amp;quot;y&amp;quot;: 0.326},{&amp;quot;x&amp;quot;: 2.151,&amp;quot;y&amp;quot;: 0.308},{&amp;quot;x&amp;quot;: 2.201,&amp;quot;y&amp;quot;: 0.29},{&amp;quot;x&amp;quot;: 2.251,&amp;quot;y&amp;quot;: 0.273},{&amp;quot;x&amp;quot;: 2.301,&amp;quot;y&amp;quot;: 0.257},{&amp;quot;x&amp;quot;: 2.351,&amp;quot;y&amp;quot;: 0.241},{&amp;quot;x&amp;quot;: 2.401,&amp;quot;y&amp;quot;: 0.227},{&amp;quot;x&amp;quot;: 2.45,&amp;quot;y&amp;quot;: 0.213},{&amp;quot;x&amp;quot;: 2.5,&amp;quot;y&amp;quot;: 0.2},{&amp;quot;x&amp;quot;: 2.5,&amp;quot;y&amp;quot;: 0.2},{&amp;quot;x&amp;quot;: 2.53,&amp;quot;y&amp;quot;: 0.193},{&amp;quot;x&amp;quot;: 2.56,&amp;quot;y&amp;quot;: 0.186},{&amp;quot;x&amp;quot;: 2.589,&amp;quot;y&amp;quot;: 0.179},{&amp;quot;x&amp;quot;: 2.619,&amp;quot;y&amp;quot;: 0.172},{&amp;quot;x&amp;quot;: 2.649,&amp;quot;y&amp;quot;: 0.165},{&amp;quot;x&amp;quot;: 2.679,&amp;quot;y&amp;quot;: 0.159},{&amp;quot;x&amp;quot;: 2.71,&amp;quot;y&amp;quot;: 0.152},{&amp;quot;x&amp;quot;: 2.74,&amp;quot;y&amp;quot;: 0.146},{&amp;quot;x&amp;quot;: 2.77,&amp;quot;y&amp;quot;: 0.14},{&amp;quot;x&amp;quot;: 2.8,&amp;quot;y&amp;quot;: 0.134},{&amp;quot;x&amp;quot;: 2.831,&amp;quot;y&amp;quot;: 0.129},{&amp;quot;x&amp;quot;: 2.861,&amp;quot;y&amp;quot;: 0.123},{&amp;quot;x&amp;quot;: 2.892,&amp;quot;y&amp;quot;: 0.118},{&amp;quot;x&amp;quot;: 2.922,&amp;quot;y&amp;quot;: 0.113},{&amp;quot;x&amp;quot;: 2.953,&amp;quot;y&amp;quot;: 0.107},{&amp;quot;x&amp;quot;: 2.983,&amp;quot;y&amp;quot;: 0.103},{&amp;quot;x&amp;quot;: 3.014,&amp;quot;y&amp;quot;: 0.098},{&amp;quot;x&amp;quot;: 3.045,&amp;quot;y&amp;quot;: 0.093},{&amp;quot;x&amp;quot;: 3.075,&amp;quot;y&amp;quot;: 0.089},{&amp;quot;x&amp;quot;: 3.106,&amp;quot;y&amp;quot;: 0.085},{&amp;quot;x&amp;quot;: 3.137,&amp;quot;y&amp;quot;: 0.08},{&amp;quot;x&amp;quot;: 3.167,&amp;quot;y&amp;quot;: 0.076},{&amp;quot;x&amp;quot;: 3.198,&amp;quot;y&amp;quot;: 0.073},{&amp;quot;x&amp;quot;: 3.229,&amp;quot;y&amp;quot;: 0.069},{&amp;quot;x&amp;quot;: 3.26,&amp;quot;y&amp;quot;: 0.066},{&amp;quot;x&amp;quot;: 3.291,&amp;quot;y&amp;quot;: 0.062},{&amp;quot;x&amp;quot;: 3.322,&amp;quot;y&amp;quot;: 0.059},{&amp;quot;x&amp;quot;: 3.352,&amp;quot;y&amp;quot;: 0.056},{&amp;quot;x&amp;quot;: 3.383,&amp;quot;y&amp;quot;: 0.053},{&amp;quot;x&amp;quot;: 3.414,&amp;quot;y&amp;quot;: 0.05},{&amp;quot;x&amp;quot;: 3.445,&amp;quot;y&amp;quot;: 0.048},{&amp;quot;x&amp;quot;: 3.476,&amp;quot;y&amp;quot;: 0.045},{&amp;quot;x&amp;quot;: 3.507,&amp;quot;y&amp;quot;: 0.043},{&amp;quot;x&amp;quot;: 3.538,&amp;quot;y&amp;quot;: 0.041},{&amp;quot;x&amp;quot;: 3.569,&amp;quot;y&amp;quot;: 0.039},{&amp;quot;x&amp;quot;: 3.6,&amp;quot;y&amp;quot;: 0.037},{&amp;quot;x&amp;quot;: 3.631,&amp;quot;y&amp;quot;: 0.035},{&amp;quot;x&amp;quot;: 3.662,&amp;quot;y&amp;quot;: 0.033},{&amp;quot;x&amp;quot;: 3.692,&amp;quot;y&amp;quot;: 0.032},{&amp;quot;x&amp;quot;: 3.723,&amp;quot;y&amp;quot;: 0.031},{&amp;quot;x&amp;quot;: 3.754,&amp;quot;y&amp;quot;: 0.029},{&amp;quot;x&amp;quot;: 3.785,&amp;quot;y&amp;quot;: 0.028},{&amp;quot;x&amp;quot;: 3.816,&amp;quot;y&amp;quot;: 0.027},{&amp;quot;x&amp;quot;: 3.847,&amp;quot;y&amp;quot;: 0.027},{&amp;quot;x&amp;quot;: 3.877,&amp;quot;y&amp;quot;: 0.026},{&amp;quot;x&amp;quot;: 3.908,&amp;quot;y&amp;quot;: 0.026},{&amp;quot;x&amp;quot;: 3.939,&amp;quot;y&amp;quot;: 0.025},{&amp;quot;x&amp;quot;: 3.969,&amp;quot;y&amp;quot;: 0.025},{&amp;quot;x&amp;quot;: 4,&amp;quot;y&amp;quot;: 0.025}]|color=orange}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Fighter]],[[Bard]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=5&lt;br /&gt;
		|5=9&lt;br /&gt;
		|6=14&lt;br /&gt;
		|7=23&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|frostlight crystal sword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=20&lt;br /&gt;
		|magical base weapon damage=20&lt;br /&gt;
		|move speed=-21&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Magical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,magical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Casting&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:550ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:847ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:550ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1236ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:147ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:932ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:550ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1236ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:147ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1216ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:107ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1068ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,90%,70%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|all=Sword,MagicStuff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=54.38&lt;br /&gt;
		|width=10.1&lt;br /&gt;
		|depth=1.68&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Skillfully crafted and imbued with the enduring cold of Froststone, this crystal sword seamlessly integrates magic, transforming into an adept vessel for arcane power.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Warlock]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=160&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=5&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|frostlight lantern shield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=27&lt;br /&gt;
		|armor rating=27~28&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Rating,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,armor rating,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|guard={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=50%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|shieldslam={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|shieldslamhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|physical base damage=25&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Physical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=2&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState,ShieldSlamHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=combodamage,hitstoprate,hitstopduration,movementmultiplier,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|lightactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=60%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|lightdeactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=60%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Guard,ShieldSlam,LightActivate,LightDeactivate&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=99%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|special={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|riposte attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:420ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:211ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:771ms&lt;br /&gt;
				|all=damagetype,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:420ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:211ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:666ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:411ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1142ms&lt;br /&gt;
				|all=damagetype,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|impactzones=150%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|ripostehit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=RiposteHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=combodamage,hitstoprate,hitstopduration,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Riposte Attack 1,Riposte Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Block,Special&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|shield=Weapon&lt;br /&gt;
		|all=Shield&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=29.26&lt;br /&gt;
		|width=41.49&lt;br /&gt;
		|depth=17.27&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:2x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=This shield emanates an everlasting cold that remains steadfast even in the most intense environments. Its retractable blade and lantern offer invaluable support for combat and exploration.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Bard]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=160&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=5&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|frostlight spear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=46&lt;br /&gt;
		|move speed=-36&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|defensemode={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,DefenseMode&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:710ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:996ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:710ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1029ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1554ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=120%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:710ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1029ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1189ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:67ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:821ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-25%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|polearm=Weapon&lt;br /&gt;
		|all=Polearm&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=112.44&lt;br /&gt;
		|width=6.33&lt;br /&gt;
		|depth=2.09&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:1x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=This spear combines the piercing power of a traditional spear with the icy might of the frozen abyss, making each attack chillingly effective.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=100&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Druid]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=160&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=5&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|fulgor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=50~52&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniquelightningstrike={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|magical base damage=20&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Magical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|electricshockunique={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniqueLightningStrike,ElectricShockUnique&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Riposte,Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1006ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:954ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:906ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:977ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=97%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|special={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|riposte attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:763ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:966ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=125%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|impactzones=150%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|ripostehit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=RiposteHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Riposte Attack 1,Riposte Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block,Special&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=80.41&lt;br /&gt;
		|width=17.14&lt;br /&gt;
		|depth=2.42&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks summon a thunderbolt to strike the target dealing 20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]] (100% [[Scaling]]) and causing them to suffer -20% [[Stats#Move_Speed|Move Speed Bonus]] for 1 second.&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Long ago, a King was gifted this artifact by someone who valued his sense of dream, justice, love and kindness, hoping to help him carve these principles into the world.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Warlock]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|golden felling axe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=53~54&lt;br /&gt;
		|luck=1%&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|magical damage reduction=1.5%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Luck,Move Speed,Magical Damage Reduction&lt;br /&gt;
		|all=physical base weapon damage,luck,move speed,magical damage reduction,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|fellingaxeattackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|fellingaxeattackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=FellingAxeAttackHit1,FellingAxeAttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:700ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:156ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1844ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=56.37&lt;br /&gt;
		|width=13.14&lt;br /&gt;
		|depth=2.18&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A luxuriously crafted axe with a golden sharp edge ensures practical utility alongside its ornamental value.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=160&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=6&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=160&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|golden viking sword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=36&lt;br /&gt;
		|luck=1%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|magical damage reduction=1.5%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Luck,Move Speed,Magical Damage Reduction&lt;br /&gt;
		|all=physical base weapon damage,luck,move speed,magical damage reduction,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:165ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:786ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:165ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1011ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:175ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:717ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:165ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1011ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:175ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1045ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:145ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:788ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,90%,70%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|vikingswordattackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|vikingswordattackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|vikingswordattackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=VikingSwordAttackHit1,VikingSwordAttackHit2,VikingSwordAttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=54.34&lt;br /&gt;
		|width=5.8&lt;br /&gt;
		|depth=1.15&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A striking blend of battle-readiness and grandeur, featuring a golden blade, symbolizing both might and wealth.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=6&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Barbarian]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|grimslayer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=51~52&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|physical power=5&lt;br /&gt;
		|undead race damage bonus=30%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Physical Power,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,physical power,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:990ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:179ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1058ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:990ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:179ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1164ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:200ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1100ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:990ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:179ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1164ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:200ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1537ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:967ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-25%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|secondary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-25%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1080ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:260ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:2690ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Secondary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=80.56&lt;br /&gt;
		|width=17.82&lt;br /&gt;
		|depth=7.48&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Believed to be a cursed blade thirsting for the blood of the living as it seeks to fulfill its master&#039;s dark ambitions.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=40&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=5&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Barbarian]],[[Warlock]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=80&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|halberd={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=51&lt;br /&gt;
		|physical base weapon damage 2=53~56&lt;br /&gt;
		|physical base weapon damage 3=57~60&lt;br /&gt;
		|physical base weapon damage 4=61~64&lt;br /&gt;
		|physical base weapon damage 5=65~68&lt;br /&gt;
		|physical base weapon damage 6=69~71&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=7%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:970ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1063ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=7%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:970ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1067ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=120%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:970ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1397ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:113ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1020ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%,50%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|secondary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=7%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:970ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:155ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1039ms&lt;br /&gt;
				|all=hitstoprate,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:970ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:155ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1702ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:967ms&lt;br /&gt;
				|all=hitstoprate,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%,50%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,combodamage,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Secondary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|polearm=Weapon&lt;br /&gt;
		|all=Polearm&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=119.68&lt;br /&gt;
		|width=15.84&lt;br /&gt;
		|depth=2.25&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Cinder&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:2x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A two handed pole-arm with a long reach, devised with an axe blade containing a sharp spike firmly fasted to the end.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=10&lt;br /&gt;
		|2=20&lt;br /&gt;
		|3=30&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=100&lt;br /&gt;
		|6=200&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Warlock]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=20&lt;br /&gt;
		|3=30&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=100&lt;br /&gt;
		|6=200&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|hand crossbow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=18&lt;br /&gt;
		|physical base weapon damage 2=19~20&lt;br /&gt;
		|physical base weapon damage 3=20~21&lt;br /&gt;
		|physical base weapon damage 4=21~22&lt;br /&gt;
		|physical base weapon damage 5=23&lt;br /&gt;
		|physical base weapon damage 6=24&lt;br /&gt;
		|physical base weapon damage 7=25~26&lt;br /&gt;
		|armor penetration=5%&lt;br /&gt;
		|move speed=-25&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.75&lt;br /&gt;
								|move speed bonus=-17.5%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=50%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|crossbow=Weapon&lt;br /&gt;
		|all=Crossbow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=11.71&lt;br /&gt;
		|width=19.53&lt;br /&gt;
		|depth=21.26&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:2x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A small crossbow that seems suitable for holding and shooting with one hand.&lt;br /&gt;
	|maxammocount=1&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=4.27&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|unequiptime=0.6&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=100&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=40&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Hand Crossbow|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.034,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.038,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.043,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.047,&amp;quot;y&amp;quot;: 0.997},{&amp;quot;x&amp;quot;: 0.052,&amp;quot;y&amp;quot;: 0.995},{&amp;quot;x&amp;quot;: 0.056,&amp;quot;y&amp;quot;: 0.993},{&amp;quot;x&amp;quot;: 0.061,&amp;quot;y&amp;quot;: 0.99},{&amp;quot;x&amp;quot;: 0.065,&amp;quot;y&amp;quot;: 0.987},{&amp;quot;x&amp;quot;: 0.069,&amp;quot;y&amp;quot;: 0.983},{&amp;quot;x&amp;quot;: 0.074,&amp;quot;y&amp;quot;: 0.979},{&amp;quot;x&amp;quot;: 0.078,&amp;quot;y&amp;quot;: 0.975},{&amp;quot;x&amp;quot;: 0.083,&amp;quot;y&amp;quot;: 0.97},{&amp;quot;x&amp;quot;: 0.087,&amp;quot;y&amp;quot;: 0.965},{&amp;quot;x&amp;quot;: 0.092,&amp;quot;y&amp;quot;: 0.96},{&amp;quot;x&amp;quot;: 0.096,&amp;quot;y&amp;quot;: 0.954},{&amp;quot;x&amp;quot;: 0.1,&amp;quot;y&amp;quot;: 0.948},{&amp;quot;x&amp;quot;: 0.105,&amp;quot;y&amp;quot;: 0.942},{&amp;quot;x&amp;quot;: 0.109,&amp;quot;y&amp;quot;: 0.936},{&amp;quot;x&amp;quot;: 0.114,&amp;quot;y&amp;quot;: 0.93},{&amp;quot;x&amp;quot;: 0.118,&amp;quot;y&amp;quot;: 0.923},{&amp;quot;x&amp;quot;: 0.123,&amp;quot;y&amp;quot;: 0.916},{&amp;quot;x&amp;quot;: 0.127,&amp;quot;y&amp;quot;: 0.909},{&amp;quot;x&amp;quot;: 0.132,&amp;quot;y&amp;quot;: 0.902},{&amp;quot;x&amp;quot;: 0.136,&amp;quot;y&amp;quot;: 0.895},{&amp;quot;x&amp;quot;: 0.14,&amp;quot;y&amp;quot;: 0.888},{&amp;quot;x&amp;quot;: 0.145,&amp;quot;y&amp;quot;: 0.881},{&amp;quot;x&amp;quot;: 0.149,&amp;quot;y&amp;quot;: 0.874},{&amp;quot;x&amp;quot;: 0.154,&amp;quot;y&amp;quot;: 0.867},{&amp;quot;x&amp;quot;: 0.158,&amp;quot;y&amp;quot;: 0.86},{&amp;quot;x&amp;quot;: 0.163,&amp;quot;y&amp;quot;: 0.853},{&amp;quot;x&amp;quot;: 0.167,&amp;quot;y&amp;quot;: 0.846},{&amp;quot;x&amp;quot;: 0.172,&amp;quot;y&amp;quot;: 0.839},{&amp;quot;x&amp;quot;: 0.176,&amp;quot;y&amp;quot;: 0.833},{&amp;quot;x&amp;quot;: 0.18,&amp;quot;y&amp;quot;: 0.826},{&amp;quot;x&amp;quot;: 0.185,&amp;quot;y&amp;quot;: 0.82},{&amp;quot;x&amp;quot;: 0.189,&amp;quot;y&amp;quot;: 0.814},{&amp;quot;x&amp;quot;: 0.194,&amp;quot;y&amp;quot;: 0.808},{&amp;quot;x&amp;quot;: 0.198,&amp;quot;y&amp;quot;: 0.803},{&amp;quot;x&amp;quot;: 0.203,&amp;quot;y&amp;quot;: 0.797},{&amp;quot;x&amp;quot;: 0.207,&amp;quot;y&amp;quot;: 0.792},{&amp;quot;x&amp;quot;: 0.211,&amp;quot;y&amp;quot;: 0.787},{&amp;quot;x&amp;quot;: 0.216,&amp;quot;y&amp;quot;: 0.783},{&amp;quot;x&amp;quot;: 0.22,&amp;quot;y&amp;quot;: 0.779},{&amp;quot;x&amp;quot;: 0.225,&amp;quot;y&amp;quot;: 0.775},{&amp;quot;x&amp;quot;: 0.229,&amp;quot;y&amp;quot;: 0.772},{&amp;quot;x&amp;quot;: 0.233,&amp;quot;y&amp;quot;: 0.769},{&amp;quot;x&amp;quot;: 0.238,&amp;quot;y&amp;quot;: 0.767},{&amp;quot;x&amp;quot;: 0.242,&amp;quot;y&amp;quot;: 0.765},{&amp;quot;x&amp;quot;: 0.247,&amp;quot;y&amp;quot;: 0.763},{&amp;quot;x&amp;quot;: 0.251,&amp;quot;y&amp;quot;: 0.762},{&amp;quot;x&amp;quot;: 0.251,&amp;quot;y&amp;quot;: 0.762},{&amp;quot;x&amp;quot;: 0.326,&amp;quot;y&amp;quot;: 0.751},{&amp;quot;x&amp;quot;: 0.401,&amp;quot;y&amp;quot;: 0.74},{&amp;quot;x&amp;quot;: 0.477,&amp;quot;y&amp;quot;: 0.729},{&amp;quot;x&amp;quot;: 0.552,&amp;quot;y&amp;quot;: 0.718},{&amp;quot;x&amp;quot;: 0.628,&amp;quot;y&amp;quot;: 0.708},{&amp;quot;x&amp;quot;: 0.703,&amp;quot;y&amp;quot;: 0.697},{&amp;quot;x&amp;quot;: 0.779,&amp;quot;y&amp;quot;: 0.686},{&amp;quot;x&amp;quot;: 0.854,&amp;quot;y&amp;quot;: 0.675},{&amp;quot;x&amp;quot;: 0.93,&amp;quot;y&amp;quot;: 0.665},{&amp;quot;x&amp;quot;: 1.006,&amp;quot;y&amp;quot;: 0.654},{&amp;quot;x&amp;quot;: 1.081,&amp;quot;y&amp;quot;: 0.644},{&amp;quot;x&amp;quot;: 1.157,&amp;quot;y&amp;quot;: 0.634},{&amp;quot;x&amp;quot;: 1.233,&amp;quot;y&amp;quot;: 0.624},{&amp;quot;x&amp;quot;: 1.309,&amp;quot;y&amp;quot;: 0.614},{&amp;quot;x&amp;quot;: 1.385,&amp;quot;y&amp;quot;: 0.604},{&amp;quot;x&amp;quot;: 1.461,&amp;quot;y&amp;quot;: 0.594},{&amp;quot;x&amp;quot;: 1.537,&amp;quot;y&amp;quot;: 0.585},{&amp;quot;x&amp;quot;: 1.613,&amp;quot;y&amp;quot;: 0.575},{&amp;quot;x&amp;quot;: 1.689,&amp;quot;y&amp;quot;: 0.566},{&amp;quot;x&amp;quot;: 1.765,&amp;quot;y&amp;quot;: 0.557},{&amp;quot;x&amp;quot;: 1.841,&amp;quot;y&amp;quot;: 0.548},{&amp;quot;x&amp;quot;: 1.917,&amp;quot;y&amp;quot;: 0.539},{&amp;quot;x&amp;quot;: 1.993,&amp;quot;y&amp;quot;: 0.531},{&amp;quot;x&amp;quot;: 2.07,&amp;quot;y&amp;quot;: 0.522},{&amp;quot;x&amp;quot;: 2.146,&amp;quot;y&amp;quot;: 0.514},{&amp;quot;x&amp;quot;: 2.222,&amp;quot;y&amp;quot;: 0.506},{&amp;quot;x&amp;quot;: 2.298,&amp;quot;y&amp;quot;: 0.499},{&amp;quot;x&amp;quot;: 2.374,&amp;quot;y&amp;quot;: 0.491},{&amp;quot;x&amp;quot;: 2.451,&amp;quot;y&amp;quot;: 0.484},{&amp;quot;x&amp;quot;: 2.527,&amp;quot;y&amp;quot;: 0.477},{&amp;quot;x&amp;quot;: 2.603,&amp;quot;y&amp;quot;: 0.47},{&amp;quot;x&amp;quot;: 2.679,&amp;quot;y&amp;quot;: 0.464},{&amp;quot;x&amp;quot;: 2.756,&amp;quot;y&amp;quot;: 0.458},{&amp;quot;x&amp;quot;: 2.832,&amp;quot;y&amp;quot;: 0.452},{&amp;quot;x&amp;quot;: 2.908,&amp;quot;y&amp;quot;: 0.446},{&amp;quot;x&amp;quot;: 2.984,&amp;quot;y&amp;quot;: 0.441},{&amp;quot;x&amp;quot;: 3.061,&amp;quot;y&amp;quot;: 0.435},{&amp;quot;x&amp;quot;: 3.137,&amp;quot;y&amp;quot;: 0.431},{&amp;quot;x&amp;quot;: 3.213,&amp;quot;y&amp;quot;: 0.426},{&amp;quot;x&amp;quot;: 3.289,&amp;quot;y&amp;quot;: 0.422},{&amp;quot;x&amp;quot;: 3.366,&amp;quot;y&amp;quot;: 0.418},{&amp;quot;x&amp;quot;: 3.442,&amp;quot;y&amp;quot;: 0.415},{&amp;quot;x&amp;quot;: 3.518,&amp;quot;y&amp;quot;: 0.412},{&amp;quot;x&amp;quot;: 3.594,&amp;quot;y&amp;quot;: 0.409},{&amp;quot;x&amp;quot;: 3.67,&amp;quot;y&amp;quot;: 0.406},{&amp;quot;x&amp;quot;: 3.746,&amp;quot;y&amp;quot;: 0.404},{&amp;quot;x&amp;quot;: 3.822,&amp;quot;y&amp;quot;: 0.402},{&amp;quot;x&amp;quot;: 3.898,&amp;quot;y&amp;quot;: 0.401},{&amp;quot;x&amp;quot;: 3.974,&amp;quot;y&amp;quot;: 0.4},{&amp;quot;x&amp;quot;: 4,&amp;quot;y&amp;quot;: 0.4}]|color=orange}}&lt;br /&gt;
	|classes=[[Rogue]],[[Ranger]],[[Bard]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|hatchet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=25&lt;br /&gt;
		|physical base weapon damage 2=26~28&lt;br /&gt;
		|physical base weapon damage 3=29~31&lt;br /&gt;
		|physical base weapon damage 4=32~34&lt;br /&gt;
		|physical base weapon damage 5=35&lt;br /&gt;
		|physical base weapon damage 6=36&lt;br /&gt;
		|physical base weapon damage 7=37~38&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:580ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:752ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:580ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:787ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:156ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:772ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:580ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:787ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:156ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:870ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:146ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:801ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=40.17&lt;br /&gt;
		|width=11&lt;br /&gt;
		|depth=2.18&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Compact in size and balanced weight makes it easy to wield for both utility and combat purposes.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.6&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=100&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Barbarian]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|heater shield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|armor rating 1=20~21&lt;br /&gt;
		|armor rating 2=22~23&lt;br /&gt;
		|armor rating 3=24~26&lt;br /&gt;
		|armor rating 4=27~29&lt;br /&gt;
		|armor rating 5=30~32&lt;br /&gt;
		|armor rating 6=33~35&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Armor Rating,Move Speed&lt;br /&gt;
		|all=armor rating 1,armor rating 2,armor rating 3,armor rating 4,armor rating 5,armor rating 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
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				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|guard={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|shieldslam={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|shieldslamhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|physical base damage=25&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Physical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=2&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState,ShieldSlamHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=combodamage,hitstoprate,hitstopduration,movementmultiplier,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Guard,ShieldSlam&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=97%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|shield=Weapon&lt;br /&gt;
		|all=Shield&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=39.41&lt;br /&gt;
		|width=31.4&lt;br /&gt;
		|depth=9.91&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|artifactname=Aegis&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:2x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Made from attenuated wood overlaid with leather, providing more defenses and stability against brunt attacks.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.67&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=6&lt;br /&gt;
		|2=12&lt;br /&gt;
		|3=18&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=60&lt;br /&gt;
		|6=120&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Warlock]]&lt;br /&gt;
	|impactresistance=5&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=12&lt;br /&gt;
		|3=18&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=60&lt;br /&gt;
		|6=120&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|horseman&#039;s axe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=27&lt;br /&gt;
		|physical base weapon damage 2=28~30&lt;br /&gt;
		|physical base weapon damage 3=32~33&lt;br /&gt;
		|physical base weapon damage 4=34~36&lt;br /&gt;
		|physical base weapon damage 5=37&lt;br /&gt;
		|physical base weapon damage 6=38&lt;br /&gt;
		|move speed=-25&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:704ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:894ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:156ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:675ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:894ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:156ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:864ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:134ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:785ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=47.54&lt;br /&gt;
		|width=10.57&lt;br /&gt;
		|depth=1.3&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Famine&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A nimble axe, forged with a thin hilt that makes it suitable for one hand, enabling mobility in battle.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.6&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Barbarian]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|icefang={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=28&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|true physical damage=1&lt;br /&gt;
		|armor penetration=10%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,True Physical Damage,Armor Penetration&lt;br /&gt;
		|all=physical base weapon damage,move speed,true physical damage,armor penetration,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:131ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:825ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:131ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:568ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:180ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:789ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=130%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:131ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:568ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:180ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:947ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:200ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1061ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstopduration=0.05&lt;br /&gt;
				|movementmultiplier=85%&lt;br /&gt;
				|preparemovementmultiplier=92.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|all=hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dagger=Weapon&lt;br /&gt;
		|all=Dagger&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=27.74&lt;br /&gt;
		|width=6.19&lt;br /&gt;
		|depth=1.37&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A blade born of the frozen north, its chilling touch leaves behind frostbitten wounds that are rumored to never thaw.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Rogue]],[[Fighter]],[[Bard]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=160&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|6=5&lt;br /&gt;
		|all=6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|illusory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=39~41&lt;br /&gt;
		|gear magical damage=10&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|magical penetration=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Gear Magical Damage,Move Speed,Magical Penetration&lt;br /&gt;
		|all=physical base weapon damage,gear magical damage,move speed,magical penetration,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstopduration=0.3&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:540ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:108ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:348ms&lt;br /&gt;
				|all=combodamage,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:540ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:108ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1270ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:157ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:29ms&lt;br /&gt;
				|all=combodamage,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|castingstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-40&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=CastingState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|unique={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=2&lt;br /&gt;
								|all=Duration&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=Unique&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Casting,Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|staff=Weapon&lt;br /&gt;
		|all=MagicStuff,Staff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=81.86&lt;br /&gt;
		|width=6.35&lt;br /&gt;
		|depth=3.84&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful spell casts grant invisibility for 2 seconds and leaves the user&#039;s illusion in their place temporarily.&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Rumored to be crafted by a powerful yet mischievous trickster from another realm, who delighted in confusing and outsmarting their enemies.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Cleric]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|kris dagger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=20&lt;br /&gt;
		|physical base weapon damage 2=21~22&lt;br /&gt;
		|physical base weapon damage 3=23~24&lt;br /&gt;
		|physical base weapon damage 4=24~25&lt;br /&gt;
		|physical base weapon damage 5=26&lt;br /&gt;
		|physical base weapon damage 6=27&lt;br /&gt;
		|physical base weapon damage 7=28~29&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:490ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:141ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:664ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:490ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:141ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:743ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:155ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:599ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:490ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:141ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:743ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:155ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:778ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:165ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:724ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:490ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:141ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:743ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:155ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:778ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:165ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:349ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:152ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:841ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstopduration=0.08&lt;br /&gt;
				|movementmultiplier=85%&lt;br /&gt;
				|preparemovementmultiplier=92.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.25&lt;br /&gt;
								|move speed bonus=-3%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Attack 4,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dagger=Weapon&lt;br /&gt;
		|all=Dagger&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=24.88&lt;br /&gt;
		|width=5&lt;br /&gt;
		|depth=1.51&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A wavy blade that causes multiple jagged wounds with every stab. It&#039;s handle, also curved for a better grip.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.6&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=6&lt;br /&gt;
		|4=12&lt;br /&gt;
		|5=20&lt;br /&gt;
		|6=40&lt;br /&gt;
		|7=60&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Rogue]],[[Warlock]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=6&lt;br /&gt;
		|4=12&lt;br /&gt;
		|5=20&lt;br /&gt;
		|6=40&lt;br /&gt;
		|7=60&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|kuma&#039;s claw={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=39~40&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:205ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1197ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:205ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:634ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:157ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1043ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:205ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:634ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:157ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:976ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:154ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1213ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,90%,70%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|unnamed artifact passive={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|magical base damage=15&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Magical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=Unnamed Artifact Passive&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=54&lt;br /&gt;
		|width=11.17&lt;br /&gt;
		|depth=1.26&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks deal 15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]] (100% [[Scaling]]).&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Forged from the flames of a mighty black dragon, this sword claws at the target&#039;s soul, inflicting lethal damage.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Ranger]],[[Bard]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|kuma&#039;s fang={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=46~47&lt;br /&gt;
		|move speed=-25&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:680ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1051ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:680ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1022ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:127ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1024ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:680ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1022ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:127ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1174ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:119ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1115ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,90%,80%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|unnamed artifact passive={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|magical base damage=15&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Magical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=Unnamed Artifact Passive&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=50.67&lt;br /&gt;
		|width=10.31&lt;br /&gt;
		|depth=1.73&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks  deal 15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]] (100% [[Scaling]]).&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Seems the great black dragon has lost a tooth... No matter, it will continue its bloody purpose.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Bard]],[[Warlock]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|lantern shield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=19&lt;br /&gt;
		|physical base weapon damage 2=20&lt;br /&gt;
		|physical base weapon damage 3=21~23&lt;br /&gt;
		|physical base weapon damage 4=24~25&lt;br /&gt;
		|physical base weapon damage 5=26&lt;br /&gt;
		|physical base weapon damage 6=27&lt;br /&gt;
		|physical base weapon damage 7=28~29&lt;br /&gt;
		|armor rating 1=17~18&lt;br /&gt;
		|armor rating 2=19~20&lt;br /&gt;
		|armor rating 3=21~22&lt;br /&gt;
		|armor rating 4=23~24&lt;br /&gt;
		|armor rating 5=25~26&lt;br /&gt;
		|armor rating 6=27~28&lt;br /&gt;
		|armor rating 7=29~30&lt;br /&gt;
		|move speed=-19&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Rating,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,armor rating 1,armor rating 2,armor rating 3,armor rating 4,armor rating 5,armor rating 6,armor rating 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|guard={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=50%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|shieldslam={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|shieldslamhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|physical base damage=25&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Physical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=2&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState,ShieldSlamHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=combodamage,hitstoprate,hitstopduration,movementmultiplier,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|lightactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=60%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|lightdeactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=60%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Guard,ShieldSlam,LightActivate,LightDeactivate&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=99%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|special={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|riposte attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:420ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:211ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:771ms&lt;br /&gt;
				|all=damagetype,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:420ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:211ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:666ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:411ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1142ms&lt;br /&gt;
				|all=damagetype,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|impactzones=150%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|ripostehit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=RiposteHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=combodamage,hitstoprate,hitstopduration,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Riposte Attack 1,Riposte Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Block,Special&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|shield=Weapon&lt;br /&gt;
		|all=Shield&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=29.26&lt;br /&gt;
		|width=41.49&lt;br /&gt;
		|depth=17.27&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:2x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A versatile shield with a retractable blade and a built-in lantern, perfect for combat and exploring shadowy realms.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.77&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=100&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Bard]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|life after death={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=69~72&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1245ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1641ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1200ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1641ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1516ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:134ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1200ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|secondary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1170ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1167ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniqueimmunealldamage={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=3&lt;br /&gt;
								|all=Duration&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniqueImmuneAllDamage&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Secondary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=72.75&lt;br /&gt;
		|width=19.43&lt;br /&gt;
		|depth=2.64&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=When receiving a lethal attack, HP is set to 1 and become invincible for 3 seconds. This effect can only be triggered once during an adventure.This effect is affected by buff duration bonus.&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Death comes for us all one day...&amp;lt;br&amp;gt;Is today that day?&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|light bringer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=40&lt;br /&gt;
		|armor penetration=15%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|action speed=3~4%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed,Action Speed&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,action speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:863ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:890ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:846ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:890ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1046ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.15&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=41.36&lt;br /&gt;
		|width=7.34&lt;br /&gt;
		|depth=6.54&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Those of faith know how to combat darkness.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|longbow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=38&lt;br /&gt;
		|physical base weapon damage 2=39~40&lt;br /&gt;
		|physical base weapon damage 3=41~42&lt;br /&gt;
		|physical base weapon damage 4=43~44&lt;br /&gt;
		|physical base weapon damage 5=45~46&lt;br /&gt;
		|physical base weapon damage 6=47&lt;br /&gt;
		|armor penetration=20%&lt;br /&gt;
		|move speed=-50&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=55%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=40%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|quickshot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=55%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|multishot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=55%&lt;br /&gt;
				|impactzones=100%,100%,100%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|multishotattackhit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=MultiShotAttackHit01,MultiShotAttackHit02,MultiShotAttackHit03,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload,QuickShot,MultiShot&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|bow=Weapon&lt;br /&gt;
		|all=Bow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=93.47&lt;br /&gt;
		|width=37.48&lt;br /&gt;
		|depth=5.93&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Nipalan&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Carved from yew wood with reinforced leather binds for steady gripping. It strikes from long distances with accuracy.&lt;br /&gt;
	|maxammocount=6&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.67&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|unequiptime=0.87&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=32.5&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Longbow|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.053,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.055,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.058,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.06,&amp;quot;y&amp;quot;: 0.998},{&amp;quot;x&amp;quot;: 0.063,&amp;quot;y&amp;quot;: 0.997},{&amp;quot;x&amp;quot;: 0.065,&amp;quot;y&amp;quot;: 0.995},{&amp;quot;x&amp;quot;: 0.068,&amp;quot;y&amp;quot;: 0.993},{&amp;quot;x&amp;quot;: 0.07,&amp;quot;y&amp;quot;: 0.991},{&amp;quot;x&amp;quot;: 0.072,&amp;quot;y&amp;quot;: 0.989},{&amp;quot;x&amp;quot;: 0.075,&amp;quot;y&amp;quot;: 0.986},{&amp;quot;x&amp;quot;: 0.077,&amp;quot;y&amp;quot;: 0.983},{&amp;quot;x&amp;quot;: 0.08,&amp;quot;y&amp;quot;: 0.979},{&amp;quot;x&amp;quot;: 0.082,&amp;quot;y&amp;quot;: 0.976},{&amp;quot;x&amp;quot;: 0.085,&amp;quot;y&amp;quot;: 0.972},{&amp;quot;x&amp;quot;: 0.087,&amp;quot;y&amp;quot;: 0.968},{&amp;quot;x&amp;quot;: 0.09,&amp;quot;y&amp;quot;: 0.964},{&amp;quot;x&amp;quot;: 0.092,&amp;quot;y&amp;quot;: 0.96},{&amp;quot;x&amp;quot;: 0.095,&amp;quot;y&amp;quot;: 0.955},{&amp;quot;x&amp;quot;: 0.097,&amp;quot;y&amp;quot;: 0.95},{&amp;quot;x&amp;quot;: 0.1,&amp;quot;y&amp;quot;: 0.946},{&amp;quot;x&amp;quot;: 0.102,&amp;quot;y&amp;quot;: 0.941},{&amp;quot;x&amp;quot;: 0.105,&amp;quot;y&amp;quot;: 0.936},{&amp;quot;x&amp;quot;: 0.107,&amp;quot;y&amp;quot;: 0.931},{&amp;quot;x&amp;quot;: 0.11,&amp;quot;y&amp;quot;: 0.926},{&amp;quot;x&amp;quot;: 0.112,&amp;quot;y&amp;quot;: 0.921},{&amp;quot;x&amp;quot;: 0.115,&amp;quot;y&amp;quot;: 0.916},{&amp;quot;x&amp;quot;: 0.117,&amp;quot;y&amp;quot;: 0.911},{&amp;quot;x&amp;quot;: 0.12,&amp;quot;y&amp;quot;: 0.905},{&amp;quot;x&amp;quot;: 0.122,&amp;quot;y&amp;quot;: 0.9},{&amp;quot;x&amp;quot;: 0.125,&amp;quot;y&amp;quot;: 0.895},{&amp;quot;x&amp;quot;: 0.127,&amp;quot;y&amp;quot;: 0.89},{&amp;quot;x&amp;quot;: 0.129,&amp;quot;y&amp;quot;: 0.885},{&amp;quot;x&amp;quot;: 0.132,&amp;quot;y&amp;quot;: 0.88},{&amp;quot;x&amp;quot;: 0.134,&amp;quot;y&amp;quot;: 0.876},{&amp;quot;x&amp;quot;: 0.137,&amp;quot;y&amp;quot;: 0.871},{&amp;quot;x&amp;quot;: 0.139,&amp;quot;y&amp;quot;: 0.866},{&amp;quot;x&amp;quot;: 0.142,&amp;quot;y&amp;quot;: 0.862},{&amp;quot;x&amp;quot;: 0.144,&amp;quot;y&amp;quot;: 0.858},{&amp;quot;x&amp;quot;: 0.146,&amp;quot;y&amp;quot;: 0.854},{&amp;quot;x&amp;quot;: 0.149,&amp;quot;y&amp;quot;: 0.85},{&amp;quot;x&amp;quot;: 0.151,&amp;quot;y&amp;quot;: 0.846},{&amp;quot;x&amp;quot;: 0.153,&amp;quot;y&amp;quot;: 0.843},{&amp;quot;x&amp;quot;: 0.156,&amp;quot;y&amp;quot;: 0.84},{&amp;quot;x&amp;quot;: 0.158,&amp;quot;y&amp;quot;: 0.837},{&amp;quot;x&amp;quot;: 0.16,&amp;quot;y&amp;quot;: 0.834},{&amp;quot;x&amp;quot;: 0.163,&amp;quot;y&amp;quot;: 0.831},{&amp;quot;x&amp;quot;: 0.165,&amp;quot;y&amp;quot;: 0.829},{&amp;quot;x&amp;quot;: 0.167,&amp;quot;y&amp;quot;: 0.828},{&amp;quot;x&amp;quot;: 0.169,&amp;quot;y&amp;quot;: 0.826},{&amp;quot;x&amp;quot;: 0.172,&amp;quot;y&amp;quot;: 0.825},{&amp;quot;x&amp;quot;: 0.172,&amp;quot;y&amp;quot;: 0.825},{&amp;quot;x&amp;quot;: 0.244,&amp;quot;y&amp;quot;: 0.795},{&amp;quot;x&amp;quot;: 0.317,&amp;quot;y&amp;quot;: 0.765},{&amp;quot;x&amp;quot;: 0.39,&amp;quot;y&amp;quot;: 0.736},{&amp;quot;x&amp;quot;: 0.463,&amp;quot;y&amp;quot;: 0.707},{&amp;quot;x&amp;quot;: 0.538,&amp;quot;y&amp;quot;: 0.679},{&amp;quot;x&amp;quot;: 0.612,&amp;quot;y&amp;quot;: 0.652},{&amp;quot;x&amp;quot;: 0.687,&amp;quot;y&amp;quot;: 0.624},{&amp;quot;x&amp;quot;: 0.762,&amp;quot;y&amp;quot;: 0.598},{&amp;quot;x&amp;quot;: 0.838,&amp;quot;y&amp;quot;: 0.572},{&amp;quot;x&amp;quot;: 0.914,&amp;quot;y&amp;quot;: 0.546},{&amp;quot;x&amp;quot;: 0.99,&amp;quot;y&amp;quot;: 0.521},{&amp;quot;x&amp;quot;: 1.067,&amp;quot;y&amp;quot;: 0.497},{&amp;quot;x&amp;quot;: 1.144,&amp;quot;y&amp;quot;: 0.473},{&amp;quot;x&amp;quot;: 1.222,&amp;quot;y&amp;quot;: 0.449},{&amp;quot;x&amp;quot;: 1.299,&amp;quot;y&amp;quot;: 0.426},{&amp;quot;x&amp;quot;: 1.377,&amp;quot;y&amp;quot;: 0.404},{&amp;quot;x&amp;quot;: 1.455,&amp;quot;y&amp;quot;: 0.383},{&amp;quot;x&amp;quot;: 1.534,&amp;quot;y&amp;quot;: 0.361},{&amp;quot;x&amp;quot;: 1.612,&amp;quot;y&amp;quot;: 0.341},{&amp;quot;x&amp;quot;: 1.691,&amp;quot;y&amp;quot;: 0.321},{&amp;quot;x&amp;quot;: 1.77,&amp;quot;y&amp;quot;: 0.302},{&amp;quot;x&amp;quot;: 1.849,&amp;quot;y&amp;quot;: 0.283},{&amp;quot;x&amp;quot;: 1.929,&amp;quot;y&amp;quot;: 0.265},{&amp;quot;x&amp;quot;: 2.008,&amp;quot;y&amp;quot;: 0.247},{&amp;quot;x&amp;quot;: 2.088,&amp;quot;y&amp;quot;: 0.23},{&amp;quot;x&amp;quot;: 2.168,&amp;quot;y&amp;quot;: 0.214},{&amp;quot;x&amp;quot;: 2.248,&amp;quot;y&amp;quot;: 0.199},{&amp;quot;x&amp;quot;: 2.328,&amp;quot;y&amp;quot;: 0.184},{&amp;quot;x&amp;quot;: 2.408,&amp;quot;y&amp;quot;: 0.169},{&amp;quot;x&amp;quot;: 2.488,&amp;quot;y&amp;quot;: 0.155},{&amp;quot;x&amp;quot;: 2.568,&amp;quot;y&amp;quot;: 0.142},{&amp;quot;x&amp;quot;: 2.648,&amp;quot;y&amp;quot;: 0.13},{&amp;quot;x&amp;quot;: 2.728,&amp;quot;y&amp;quot;: 0.118},{&amp;quot;x&amp;quot;: 2.808,&amp;quot;y&amp;quot;: 0.107},{&amp;quot;x&amp;quot;: 2.889,&amp;quot;y&amp;quot;: 0.097},{&amp;quot;x&amp;quot;: 2.969,&amp;quot;y&amp;quot;: 0.087},{&amp;quot;x&amp;quot;: 3.049,&amp;quot;y&amp;quot;: 0.078},{&amp;quot;x&amp;quot;: 3.129,&amp;quot;y&amp;quot;: 0.07},{&amp;quot;x&amp;quot;: 3.209,&amp;quot;y&amp;quot;: 0.062},{&amp;quot;x&amp;quot;: 3.289,&amp;quot;y&amp;quot;: 0.055},{&amp;quot;x&amp;quot;: 3.368,&amp;quot;y&amp;quot;: 0.049},{&amp;quot;x&amp;quot;: 3.448,&amp;quot;y&amp;quot;: 0.043},{&amp;quot;x&amp;quot;: 3.527,&amp;quot;y&amp;quot;: 0.038},{&amp;quot;x&amp;quot;: 3.607,&amp;quot;y&amp;quot;: 0.034},{&amp;quot;x&amp;quot;: 3.686,&amp;quot;y&amp;quot;: 0.031},{&amp;quot;x&amp;quot;: 3.765,&amp;quot;y&amp;quot;: 0.028},{&amp;quot;x&amp;quot;: 3.843,&amp;quot;y&amp;quot;: 0.027},{&amp;quot;x&amp;quot;: 3.922,&amp;quot;y&amp;quot;: 0.025},{&amp;quot;x&amp;quot;: 4,&amp;quot;y&amp;quot;: 0.025}]|color=orange}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|longsword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=39&lt;br /&gt;
		|physical base weapon damage 2=40~42&lt;br /&gt;
		|physical base weapon damage 3=43~44&lt;br /&gt;
		|physical base weapon damage 4=45~46&lt;br /&gt;
		|physical base weapon damage 5=47&lt;br /&gt;
		|physical base weapon damage 6=48&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Riposte&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1006ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:954ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:906ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:977ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
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								|scaling=100%&lt;br /&gt;
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								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
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							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=97%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|special={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|riposte attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:763ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:966ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=125%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|impactzones=150%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|ripostehit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=RiposteHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Riposte Attack 1,Riposte Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block,Special&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=72.75&lt;br /&gt;
		|width=12.87&lt;br /&gt;
		|depth=2.05&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Fulgor&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A very long blade crafted from durable metal with a staunch hilt, heavy yet still feels nimble in your grasp.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Warlock]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|lute={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=20&lt;br /&gt;
		|physical base weapon damage 2=21~22&lt;br /&gt;
		|physical base weapon damage 3=23~24&lt;br /&gt;
		|physical base weapon damage 4=25~26&lt;br /&gt;
		|physical base weapon damage 5=27&lt;br /&gt;
		|physical base weapon damage 6=28&lt;br /&gt;
		|physical base weapon damage 7=29~30&lt;br /&gt;
		|knowledge 1=1&lt;br /&gt;
		|knowledge 2=2&lt;br /&gt;
		|knowledge 3=3&lt;br /&gt;
		|knowledge 4=4&lt;br /&gt;
		|knowledge 5=5&lt;br /&gt;
		|knowledge 6=6&lt;br /&gt;
		|knowledge 7=7&lt;br /&gt;
		|move speed 1=-15&lt;br /&gt;
		|move speed 2=-15&lt;br /&gt;
		|move speed 3=-14&lt;br /&gt;
		|move speed 4=-14~-13&lt;br /&gt;
		|move speed 5=-13~-12&lt;br /&gt;
		|move speed 6=-12~-11&lt;br /&gt;
		|move speed 7=-11~-10&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Knowledge,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,knowledge 1,knowledge 2,knowledge 3,knowledge 4,knowledge 5,knowledge 6,knowledge 7,move speed 1,move speed 2,move speed 3,move speed 4,move speed 5,move speed 6,move speed 7,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:980ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:208ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1045ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:980ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:208ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:973ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:342ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:928ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,90%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|play={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|dissonance={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|dissonance={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=3&lt;br /&gt;
								|all=Duration&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=Dissonance&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Play,Dissonance&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|musicalinstrument=Utility&lt;br /&gt;
		|string=Utility&lt;br /&gt;
		|all=Mace,MusicalInstrument,String&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=37.07&lt;br /&gt;
		|width=16.53&lt;br /&gt;
		|depth=7.7&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Utility&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:2x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A bard&#039;s trusty Lute, capable of soothing savage beasts with enchanting melodies.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.67&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=6&lt;br /&gt;
		|4=8&lt;br /&gt;
		|5=12&lt;br /&gt;
		|6=16&lt;br /&gt;
		|7=20&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=18&lt;br /&gt;
		|3=30&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=72&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=180&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|magic staff={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=27&lt;br /&gt;
		|physical base weapon damage 2=28~30&lt;br /&gt;
		|physical base weapon damage 3=31~33&lt;br /&gt;
		|physical base weapon damage 4=34~35&lt;br /&gt;
		|physical base weapon damage 5=36&lt;br /&gt;
		|physical base weapon damage 6=37&lt;br /&gt;
		|gear magical damage 1=4&lt;br /&gt;
		|gear magical damage 2=5&lt;br /&gt;
		|gear magical damage 3=6&lt;br /&gt;
		|gear magical damage 4=7&lt;br /&gt;
		|gear magical damage 5=8&lt;br /&gt;
		|gear magical damage 6=9&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|magical penetration=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Gear Magical Damage,Move Speed,Magical Penetration&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,gear magical damage 1,gear magical damage 2,gear magical damage 3,gear magical damage 4,gear magical damage 5,gear magical damage 6,move speed,magical penetration,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstopduration=0.3&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:540ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:108ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:348ms&lt;br /&gt;
				|all=combodamage,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:540ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:108ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1270ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:157ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:29ms&lt;br /&gt;
				|all=combodamage,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|castingstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-40&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=CastingState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Casting&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|staff=Weapon&lt;br /&gt;
		|all=MagicStuff,Staff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=81.86&lt;br /&gt;
		|width=6.35&lt;br /&gt;
		|depth=3.84&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Illusory&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A staff carefully crafted with spiraling branches from a magical tree that encase an enchanted orb.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1.07&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Cleric]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|mana sphere={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|will=2&lt;br /&gt;
		|knowledge=2&lt;br /&gt;
		|physical gear weapon damage=2&lt;br /&gt;
		|gear magical damage=6&lt;br /&gt;
		|true magical damage=1~2&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|magical penetration=10%&lt;br /&gt;
		|allstats=Will,Knowledge,Physical Gear Weapon Damage,Gear Magical Damage,True Magical Damage,Move Speed,Magical Penetration&lt;br /&gt;
		|all=will,knowledge,physical gear weapon damage,gear magical damage,true magical damage,move speed,magical penetration,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Casting&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|all=MagicStuff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=8.85&lt;br /&gt;
		|width=8.85&lt;br /&gt;
		|depth=8.85&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:2x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Crafted with mana flakes allowing the currents of magic to flow more freely.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=80&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|morning star={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=35&lt;br /&gt;
		|physical base weapon damage 2=36~37&lt;br /&gt;
		|physical base weapon damage 3=38~39&lt;br /&gt;
		|physical base weapon damage 4=40~41&lt;br /&gt;
		|physical base weapon damage 5=42&lt;br /&gt;
		|physical base weapon damage 6=43&lt;br /&gt;
		|armor penetration=15%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:660ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:171ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:847ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:660ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:171ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:941ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:179ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:764ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:660ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:171ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:941ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:179ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1101ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:810ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=42.35&lt;br /&gt;
		|width=9.5&lt;br /&gt;
		|depth=9.4&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Pulverizing Prayer&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Heavy to the hand, the sharpened spikes of this morningstar are perfect for bludgeoning attacks.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Cleric]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|nipalan={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=49~51&lt;br /&gt;
		|armor penetration=20%&lt;br /&gt;
		|move speed=-50&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=55%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=40%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|quickshot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=55%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|multishot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=55%&lt;br /&gt;
				|impactzones=100%,100%,100%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|multishotattackhit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=MultiShotAttackHit01,MultiShotAttackHit02,MultiShotAttackHit03,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload,QuickShot,MultiShot&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|bow=Weapon&lt;br /&gt;
		|all=Bow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=93.7&lt;br /&gt;
		|width=37.48&lt;br /&gt;
		|depth=5.93&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks push the hit target forward.&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A bow crafted by a legendary tribe of warriors known as the Penobscots. So terrifyingly strong it knocks back their foes.&lt;br /&gt;
	|maxammocount=6&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.67&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Nipalan|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.053,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.055,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.058,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.06,&amp;quot;y&amp;quot;: 0.998},{&amp;quot;x&amp;quot;: 0.063,&amp;quot;y&amp;quot;: 0.997},{&amp;quot;x&amp;quot;: 0.065,&amp;quot;y&amp;quot;: 0.995},{&amp;quot;x&amp;quot;: 0.068,&amp;quot;y&amp;quot;: 0.993},{&amp;quot;x&amp;quot;: 0.07,&amp;quot;y&amp;quot;: 0.991},{&amp;quot;x&amp;quot;: 0.072,&amp;quot;y&amp;quot;: 0.989},{&amp;quot;x&amp;quot;: 0.075,&amp;quot;y&amp;quot;: 0.986},{&amp;quot;x&amp;quot;: 0.077,&amp;quot;y&amp;quot;: 0.983},{&amp;quot;x&amp;quot;: 0.08,&amp;quot;y&amp;quot;: 0.979},{&amp;quot;x&amp;quot;: 0.082,&amp;quot;y&amp;quot;: 0.976},{&amp;quot;x&amp;quot;: 0.085,&amp;quot;y&amp;quot;: 0.972},{&amp;quot;x&amp;quot;: 0.087,&amp;quot;y&amp;quot;: 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0.129,&amp;quot;y&amp;quot;: 0.885},{&amp;quot;x&amp;quot;: 0.132,&amp;quot;y&amp;quot;: 0.88},{&amp;quot;x&amp;quot;: 0.134,&amp;quot;y&amp;quot;: 0.876},{&amp;quot;x&amp;quot;: 0.137,&amp;quot;y&amp;quot;: 0.871},{&amp;quot;x&amp;quot;: 0.139,&amp;quot;y&amp;quot;: 0.866},{&amp;quot;x&amp;quot;: 0.142,&amp;quot;y&amp;quot;: 0.862},{&amp;quot;x&amp;quot;: 0.144,&amp;quot;y&amp;quot;: 0.858},{&amp;quot;x&amp;quot;: 0.146,&amp;quot;y&amp;quot;: 0.854},{&amp;quot;x&amp;quot;: 0.149,&amp;quot;y&amp;quot;: 0.85},{&amp;quot;x&amp;quot;: 0.151,&amp;quot;y&amp;quot;: 0.846},{&amp;quot;x&amp;quot;: 0.153,&amp;quot;y&amp;quot;: 0.843},{&amp;quot;x&amp;quot;: 0.156,&amp;quot;y&amp;quot;: 0.84},{&amp;quot;x&amp;quot;: 0.158,&amp;quot;y&amp;quot;: 0.837},{&amp;quot;x&amp;quot;: 0.16,&amp;quot;y&amp;quot;: 0.834},{&amp;quot;x&amp;quot;: 0.163,&amp;quot;y&amp;quot;: 0.831},{&amp;quot;x&amp;quot;: 0.165,&amp;quot;y&amp;quot;: 0.829},{&amp;quot;x&amp;quot;: 0.167,&amp;quot;y&amp;quot;: 0.828},{&amp;quot;x&amp;quot;: 0.169,&amp;quot;y&amp;quot;: 0.826},{&amp;quot;x&amp;quot;: 0.172,&amp;quot;y&amp;quot;: 0.825},{&amp;quot;x&amp;quot;: 0.172,&amp;quot;y&amp;quot;: 0.825},{&amp;quot;x&amp;quot;: 0.244,&amp;quot;y&amp;quot;: 0.795},{&amp;quot;x&amp;quot;: 0.317,&amp;quot;y&amp;quot;: 0.765},{&amp;quot;x&amp;quot;: 0.39,&amp;quot;y&amp;quot;: 0.736},{&amp;quot;x&amp;quot;: 0.463,&amp;quot;y&amp;quot;: 0.707},{&amp;quot;x&amp;quot;: 0.538,&amp;quot;y&amp;quot;: 0.679},{&amp;quot;x&amp;quot;: 0.612,&amp;quot;y&amp;quot;: 0.652},{&amp;quot;x&amp;quot;: 0.687,&amp;quot;y&amp;quot;: 0.624},{&amp;quot;x&amp;quot;: 0.762,&amp;quot;y&amp;quot;: 0.598},{&amp;quot;x&amp;quot;: 0.838,&amp;quot;y&amp;quot;: 0.572},{&amp;quot;x&amp;quot;: 0.914,&amp;quot;y&amp;quot;: 0.546},{&amp;quot;x&amp;quot;: 0.99,&amp;quot;y&amp;quot;: 0.521},{&amp;quot;x&amp;quot;: 1.067,&amp;quot;y&amp;quot;: 0.497},{&amp;quot;x&amp;quot;: 1.144,&amp;quot;y&amp;quot;: 0.473},{&amp;quot;x&amp;quot;: 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0.155},{&amp;quot;x&amp;quot;: 2.568,&amp;quot;y&amp;quot;: 0.142},{&amp;quot;x&amp;quot;: 2.648,&amp;quot;y&amp;quot;: 0.13},{&amp;quot;x&amp;quot;: 2.728,&amp;quot;y&amp;quot;: 0.118},{&amp;quot;x&amp;quot;: 2.808,&amp;quot;y&amp;quot;: 0.107},{&amp;quot;x&amp;quot;: 2.889,&amp;quot;y&amp;quot;: 0.097},{&amp;quot;x&amp;quot;: 2.969,&amp;quot;y&amp;quot;: 0.087},{&amp;quot;x&amp;quot;: 3.049,&amp;quot;y&amp;quot;: 0.078},{&amp;quot;x&amp;quot;: 3.129,&amp;quot;y&amp;quot;: 0.07},{&amp;quot;x&amp;quot;: 3.209,&amp;quot;y&amp;quot;: 0.062},{&amp;quot;x&amp;quot;: 3.289,&amp;quot;y&amp;quot;: 0.055},{&amp;quot;x&amp;quot;: 3.368,&amp;quot;y&amp;quot;: 0.049},{&amp;quot;x&amp;quot;: 3.448,&amp;quot;y&amp;quot;: 0.043},{&amp;quot;x&amp;quot;: 3.527,&amp;quot;y&amp;quot;: 0.038},{&amp;quot;x&amp;quot;: 3.607,&amp;quot;y&amp;quot;: 0.034},{&amp;quot;x&amp;quot;: 3.686,&amp;quot;y&amp;quot;: 0.031},{&amp;quot;x&amp;quot;: 3.765,&amp;quot;y&amp;quot;: 0.028},{&amp;quot;x&amp;quot;: 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	|classes=[[Ranger]]&lt;br /&gt;
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		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
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	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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	}}&lt;br /&gt;
|pavise={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|armor rating 1=30~33&lt;br /&gt;
		|armor rating 2=34~37&lt;br /&gt;
		|armor rating 3=38~41&lt;br /&gt;
		|armor rating 4=42~45&lt;br /&gt;
		|armor rating 5=46~49&lt;br /&gt;
		|armor rating 6=50~53&lt;br /&gt;
		|armor rating 7=54~57&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|allstats=Armor Rating,Move Speed&lt;br /&gt;
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	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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								|move speed add=-150&lt;br /&gt;
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			|guard={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=60%&lt;br /&gt;
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			|shieldslam={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
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				|movementmultiplier=90%&lt;br /&gt;
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						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
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							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|shieldslamhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
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							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|physical base damage=25&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
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						|all=rarity&lt;br /&gt;
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						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=2&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
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					|all=ItemActivateState,ShieldSlamHit,HitSlow&lt;br /&gt;
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				}}&lt;br /&gt;
			|all=Self,Guard,ShieldSlam&lt;br /&gt;
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		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=97%&lt;br /&gt;
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			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|shield=Weapon&lt;br /&gt;
		|all=Shield&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=69.3&lt;br /&gt;
		|width=40.29&lt;br /&gt;
		|depth=11.5&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=3&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:3x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=An extremely large shield with a prominent ridge crafted in it&#039;s center, offering maximum protection.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1.13&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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		|4=72&lt;br /&gt;
		|5=120&lt;br /&gt;
		|6=240&lt;br /&gt;
		|7=360&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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		|6=6&lt;br /&gt;
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		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Ranger]]&lt;br /&gt;
	|impactresistance=6&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
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		|7=360&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|pestilence={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=40~42&lt;br /&gt;
		|armor penetration=10%&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
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								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
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					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
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			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=50%&lt;br /&gt;
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			|quickshot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
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				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
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								|scaling=100%&lt;br /&gt;
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								}}&lt;br /&gt;
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							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
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						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|multishot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%,100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|multishotattackhit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
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								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
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								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=MultiShotAttackHit01,MultiShotAttackHit02,MultiShotAttackHit03,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniqueattackhitdisease={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=5&lt;br /&gt;
								|magical base damage=20&lt;br /&gt;
								|scaling=50%&lt;br /&gt;
								|all=Duration,Magical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniqueAttackHitDisease&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload,QuickShot,MultiShot,Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|bow=Weapon&lt;br /&gt;
		|all=Bow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=70.24&lt;br /&gt;
		|width=35.45&lt;br /&gt;
		|depth=19.56&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks inflict a disease that deals 20 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]] (50% [[Scaling]]) over 3 seconds.&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Capable of spreading poison that will have it&#039;s victims begging for death, this cursed bow once belonged to first of the legendary Four Horseman.&lt;br /&gt;
	|maxammocount=8&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.67&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
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	|classes=[[Ranger]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
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	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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	}}&lt;br /&gt;
|pulverizing prayer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=45~46&lt;br /&gt;
		|armor penetration=15%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,allstats&lt;br /&gt;
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	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:660ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:171ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:847ms&lt;br /&gt;
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				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
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				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
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			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
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								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
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				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
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			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniquepulverizing={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=10&lt;br /&gt;
								|physical damage reduction=-25%&lt;br /&gt;
								|all=Duration,Physical Damage Reduction&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniquePulverizing&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=42.35&lt;br /&gt;
		|width=9.5&lt;br /&gt;
		|depth=9.4&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Crushes the enemy&#039;s armor with each weapon hit, causing the target to suffer -25% [[Stats#Physical_Damage_Reduction|Physical Damage Reduction]] for 10 seconds, stacking up to 3 times and refreshing on each new stack.&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Gifted to a holy fighter long ago by a demi-god, proving faith is also a powerful weapon, crushing all non-believers.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Cleric]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|quarterstaff={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=33&lt;br /&gt;
		|physical base weapon damage 2=34~35&lt;br /&gt;
		|physical base weapon damage 3=36~37&lt;br /&gt;
		|physical base weapon damage 4=38~39&lt;br /&gt;
		|physical base weapon damage 5=40~41&lt;br /&gt;
		|physical base weapon damage 6=42~43&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|defensemode={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,DefenseMode&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:967ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1027ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1027ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1088ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.7&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Attack 4,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|staff=Weapon&lt;br /&gt;
		|all=Mace,Staff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=86.59&lt;br /&gt;
		|width=3.91&lt;br /&gt;
		|depth=3.43&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Stinky Stick&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:1x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Crafted from hardwood, this long shaft is a traditional and reliable weapon and tool.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=5&lt;br /&gt;
		|2=10&lt;br /&gt;
		|3=15&lt;br /&gt;
		|4=30&lt;br /&gt;
		|5=50&lt;br /&gt;
		|6=100&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Wizard]],[[Cleric]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=10&lt;br /&gt;
		|3=15&lt;br /&gt;
		|4=30&lt;br /&gt;
		|5=50&lt;br /&gt;
		|6=100&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|rapier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=21&lt;br /&gt;
		|physical base weapon damage 2=22~23&lt;br /&gt;
		|physical base weapon damage 3=24~25&lt;br /&gt;
		|physical base weapon damage 4=26~27&lt;br /&gt;
		|physical base weapon damage 5=28&lt;br /&gt;
		|physical base weapon damage 6=29&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:565ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:823ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:79ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:652ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:823ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:79ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:830ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:81ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:769ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:823ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:79ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:830ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:81ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:880ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:83ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:688ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Attack 4,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=56.13&lt;br /&gt;
		|width=13.08&lt;br /&gt;
		|depth=5.67&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Viola&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A slender but sharp blade crafted with a protective hand guard. Effective at both cutting and thrusting.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Ranger]],[[Rogue]],[[Bard]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|recurve bow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=30&lt;br /&gt;
		|physical base weapon damage 2=31~32&lt;br /&gt;
		|physical base weapon damage 3=33~34&lt;br /&gt;
		|physical base weapon damage 4=35~36&lt;br /&gt;
		|physical base weapon damage 5=37&lt;br /&gt;
		|physical base weapon damage 6=38&lt;br /&gt;
		|armor penetration=10%&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=50%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|quickshot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|multishot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%,100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|multishotattackhit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=MultiShotAttackHit01,MultiShotAttackHit02,MultiShotAttackHit03,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload,QuickShot,MultiShot&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|bow=Weapon&lt;br /&gt;
		|all=Bow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=70.24&lt;br /&gt;
		|width=35.45&lt;br /&gt;
		|depth=19.56&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Pestilence&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Crafted with bends, striking a balance between speed and accuracy, capable of dispatching enemies from afar.&lt;br /&gt;
	|maxammocount=8&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.67&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|unequiptime=0.8&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=?&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Recurve Bow|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.049,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.052,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.055,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.058,&amp;quot;y&amp;quot;: 0.998},{&amp;quot;x&amp;quot;: 0.061,&amp;quot;y&amp;quot;: 0.996},{&amp;quot;x&amp;quot;: 0.063,&amp;quot;y&amp;quot;: 0.995},{&amp;quot;x&amp;quot;: 0.066,&amp;quot;y&amp;quot;: 0.992},{&amp;quot;x&amp;quot;: 0.069,&amp;quot;y&amp;quot;: 0.99},{&amp;quot;x&amp;quot;: 0.072,&amp;quot;y&amp;quot;: 0.987},{&amp;quot;x&amp;quot;: 0.074,&amp;quot;y&amp;quot;: 0.983},{&amp;quot;x&amp;quot;: 0.077,&amp;quot;y&amp;quot;: 0.98},{&amp;quot;x&amp;quot;: 0.08,&amp;quot;y&amp;quot;: 0.976},{&amp;quot;x&amp;quot;: 0.083,&amp;quot;y&amp;quot;: 0.972},{&amp;quot;x&amp;quot;: 0.086,&amp;quot;y&amp;quot;: 0.967},{&amp;quot;x&amp;quot;: 0.088,&amp;quot;y&amp;quot;: 0.962},{&amp;quot;x&amp;quot;: 0.091,&amp;quot;y&amp;quot;: 0.958},{&amp;quot;x&amp;quot;: 0.094,&amp;quot;y&amp;quot;: 0.953},{&amp;quot;x&amp;quot;: 0.097,&amp;quot;y&amp;quot;: 0.947},{&amp;quot;x&amp;quot;: 0.1,&amp;quot;y&amp;quot;: 0.942},{&amp;quot;x&amp;quot;: 0.102,&amp;quot;y&amp;quot;: 0.936},{&amp;quot;x&amp;quot;: 0.105,&amp;quot;y&amp;quot;: 0.931},{&amp;quot;x&amp;quot;: 0.108,&amp;quot;y&amp;quot;: 0.925},{&amp;quot;x&amp;quot;: 0.111,&amp;quot;y&amp;quot;: 0.919},{&amp;quot;x&amp;quot;: 0.114,&amp;quot;y&amp;quot;: 0.913},{&amp;quot;x&amp;quot;: 0.116,&amp;quot;y&amp;quot;: 0.907},{&amp;quot;x&amp;quot;: 0.119,&amp;quot;y&amp;quot;: 0.902},{&amp;quot;x&amp;quot;: 0.122,&amp;quot;y&amp;quot;: 0.896},{&amp;quot;x&amp;quot;: 0.125,&amp;quot;y&amp;quot;: 0.89},{&amp;quot;x&amp;quot;: 0.127,&amp;quot;y&amp;quot;: 0.884},{&amp;quot;x&amp;quot;: 0.13,&amp;quot;y&amp;quot;: 0.878},{&amp;quot;x&amp;quot;: 0.133,&amp;quot;y&amp;quot;: 0.872},{&amp;quot;x&amp;quot;: 0.136,&amp;quot;y&amp;quot;: 0.866},{&amp;quot;x&amp;quot;: 0.138,&amp;quot;y&amp;quot;: 0.861},{&amp;quot;x&amp;quot;: 0.141,&amp;quot;y&amp;quot;: 0.855},{&amp;quot;x&amp;quot;: 0.144,&amp;quot;y&amp;quot;: 0.85},{&amp;quot;x&amp;quot;: 0.147,&amp;quot;y&amp;quot;: 0.845},{&amp;quot;x&amp;quot;: 0.149,&amp;quot;y&amp;quot;: 0.84},{&amp;quot;x&amp;quot;: 0.152,&amp;quot;y&amp;quot;: 0.835},{&amp;quot;x&amp;quot;: 0.155,&amp;quot;y&amp;quot;: 0.831},{&amp;quot;x&amp;quot;: 0.158,&amp;quot;y&amp;quot;: 0.826},{&amp;quot;x&amp;quot;: 0.16,&amp;quot;y&amp;quot;: 0.822},{&amp;quot;x&amp;quot;: 0.163,&amp;quot;y&amp;quot;: 0.818},{&amp;quot;x&amp;quot;: 0.166,&amp;quot;y&amp;quot;: 0.815},{&amp;quot;x&amp;quot;: 0.169,&amp;quot;y&amp;quot;: 0.812},{&amp;quot;x&amp;quot;: 0.171,&amp;quot;y&amp;quot;: 0.809},{&amp;quot;x&amp;quot;: 0.174,&amp;quot;y&amp;quot;: 0.806},{&amp;quot;x&amp;quot;: 0.177,&amp;quot;y&amp;quot;: 0.804},{&amp;quot;x&amp;quot;: 0.179,&amp;quot;y&amp;quot;: 0.802},{&amp;quot;x&amp;quot;: 0.182,&amp;quot;y&amp;quot;: 0.801},{&amp;quot;x&amp;quot;: 0.185,&amp;quot;y&amp;quot;: 0.8},{&amp;quot;x&amp;quot;: 0.185,&amp;quot;y&amp;quot;: 0.8},{&amp;quot;x&amp;quot;: 0.26,&amp;quot;y&amp;quot;: 0.78},{&amp;quot;x&amp;quot;: 0.335,&amp;quot;y&amp;quot;: 0.76},{&amp;quot;x&amp;quot;: 0.411,&amp;quot;y&amp;quot;: 0.74},{&amp;quot;x&amp;quot;: 0.487,&amp;quot;y&amp;quot;: 0.721},{&amp;quot;x&amp;quot;: 0.563,&amp;quot;y&amp;quot;: 0.702},{&amp;quot;x&amp;quot;: 0.639,&amp;quot;y&amp;quot;: 0.684},{&amp;quot;x&amp;quot;: 0.715,&amp;quot;y&amp;quot;: 0.666},{&amp;quot;x&amp;quot;: 0.792,&amp;quot;y&amp;quot;: 0.649},{&amp;quot;x&amp;quot;: 0.869,&amp;quot;y&amp;quot;: 0.632},{&amp;quot;x&amp;quot;: 0.946,&amp;quot;y&amp;quot;: 0.615},{&amp;quot;x&amp;quot;: 1.023,&amp;quot;y&amp;quot;: 0.599},{&amp;quot;x&amp;quot;: 1.1,&amp;quot;y&amp;quot;: 0.583},{&amp;quot;x&amp;quot;: 1.177,&amp;quot;y&amp;quot;: 0.568},{&amp;quot;x&amp;quot;: 1.255,&amp;quot;y&amp;quot;: 0.553},{&amp;quot;x&amp;quot;: 1.332,&amp;quot;y&amp;quot;: 0.539},{&amp;quot;x&amp;quot;: 1.41,&amp;quot;y&amp;quot;: 0.525},{&amp;quot;x&amp;quot;: 1.488,&amp;quot;y&amp;quot;: 0.511},{&amp;quot;x&amp;quot;: 1.566,&amp;quot;y&amp;quot;: 0.498},{&amp;quot;x&amp;quot;: 1.644,&amp;quot;y&amp;quot;: 0.486},{&amp;quot;x&amp;quot;: 1.722,&amp;quot;y&amp;quot;: 0.473},{&amp;quot;x&amp;quot;: 1.801,&amp;quot;y&amp;quot;: 0.462},{&amp;quot;x&amp;quot;: 1.879,&amp;quot;y&amp;quot;: 0.45},{&amp;quot;x&amp;quot;: 1.957,&amp;quot;y&amp;quot;: 0.439},{&amp;quot;x&amp;quot;: 2.036,&amp;quot;y&amp;quot;: 0.429},{&amp;quot;x&amp;quot;: 2.115,&amp;quot;y&amp;quot;: 0.418},{&amp;quot;x&amp;quot;: 2.193,&amp;quot;y&amp;quot;: 0.409},{&amp;quot;x&amp;quot;: 2.272,&amp;quot;y&amp;quot;: 0.399},{&amp;quot;x&amp;quot;: 2.351,&amp;quot;y&amp;quot;: 0.391},{&amp;quot;x&amp;quot;: 2.429,&amp;quot;y&amp;quot;: 0.382},{&amp;quot;x&amp;quot;: 2.508,&amp;quot;y&amp;quot;: 0.374},{&amp;quot;x&amp;quot;: 2.587,&amp;quot;y&amp;quot;: 0.366},{&amp;quot;x&amp;quot;: 2.666,&amp;quot;y&amp;quot;: 0.359},{&amp;quot;x&amp;quot;: 2.744,&amp;quot;y&amp;quot;: 0.352},{&amp;quot;x&amp;quot;: 2.823,&amp;quot;y&amp;quot;: 0.346},{&amp;quot;x&amp;quot;: 2.902,&amp;quot;y&amp;quot;: 0.34},{&amp;quot;x&amp;quot;: 2.981,&amp;quot;y&amp;quot;: 0.335},{&amp;quot;x&amp;quot;: 3.059,&amp;quot;y&amp;quot;: 0.329},{&amp;quot;x&amp;quot;: 3.138,&amp;quot;y&amp;quot;: 0.325},{&amp;quot;x&amp;quot;: 3.217,&amp;quot;y&amp;quot;: 0.32},{&amp;quot;x&amp;quot;: 3.295,&amp;quot;y&amp;quot;: 0.317},{&amp;quot;x&amp;quot;: 3.374,&amp;quot;y&amp;quot;: 0.313},{&amp;quot;x&amp;quot;: 3.453,&amp;quot;y&amp;quot;: 0.31},{&amp;quot;x&amp;quot;: 3.531,&amp;quot;y&amp;quot;: 0.307},{&amp;quot;x&amp;quot;: 3.609,&amp;quot;y&amp;quot;: 0.305},{&amp;quot;x&amp;quot;: 3.688,&amp;quot;y&amp;quot;: 0.303},{&amp;quot;x&amp;quot;: 3.766,&amp;quot;y&amp;quot;: 0.302},{&amp;quot;x&amp;quot;: 3.844,&amp;quot;y&amp;quot;: 0.301},{&amp;quot;x&amp;quot;: 3.922,&amp;quot;y&amp;quot;: 0.3},{&amp;quot;x&amp;quot;: 4,&amp;quot;y&amp;quot;: 0.3}]|color=orange}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|rod of righteousness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=36~37&lt;br /&gt;
		|armor penetration=15%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:863ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:890ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:846ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:890ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1046ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.15&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=41.36&lt;br /&gt;
		|width=7.34&lt;br /&gt;
		|depth=6.54&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=3&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Designed for functionality, the silver integration in this mace subtly improves its performance against undead beings.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=30&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=5&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=20&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|rondel dagger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=20&lt;br /&gt;
		|physical base weapon damage 2=21~22&lt;br /&gt;
		|physical base weapon damage 3=23~24&lt;br /&gt;
		|physical base weapon damage 4=24~25&lt;br /&gt;
		|physical base weapon damage 5=26&lt;br /&gt;
		|physical base weapon damage 6=27&lt;br /&gt;
		|physical base weapon damage 7=28~29&lt;br /&gt;
		|armor penetration=5%&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:320ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:365ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:582ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:320ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:365ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:415ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:100ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:867ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:320ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:365ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:415ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:100ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:736ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:186ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:618ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|hitstopduration=0.08&lt;br /&gt;
				|movementmultiplier=85%&lt;br /&gt;
				|preparemovementmultiplier=92.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.25&lt;br /&gt;
								|move speed bonus=-3%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dagger=Weapon&lt;br /&gt;
		|all=Dagger&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=25.94&lt;br /&gt;
		|width=2.99&lt;br /&gt;
		|depth=2.99&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=An elegant weapon with one of the sharpest points that can pierce even the most sturdy armor.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.6&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=6&lt;br /&gt;
		|4=12&lt;br /&gt;
		|5=20&lt;br /&gt;
		|6=40&lt;br /&gt;
		|7=60&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Rogue]],[[Bard]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=6&lt;br /&gt;
		|4=12&lt;br /&gt;
		|5=20&lt;br /&gt;
		|6=40&lt;br /&gt;
		|7=60&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|round shield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|armor rating 1=18~19&lt;br /&gt;
		|armor rating 2=20~21&lt;br /&gt;
		|armor rating 3=22~24&lt;br /&gt;
		|armor rating 4=25~27&lt;br /&gt;
		|armor rating 5=28~30&lt;br /&gt;
		|armor rating 6=31~33&lt;br /&gt;
		|armor rating 7=34~36&lt;br /&gt;
		|move speed=-18&lt;br /&gt;
		|allstats=Armor Rating,Move Speed&lt;br /&gt;
		|all=armor rating 1,armor rating 2,armor rating 3,armor rating 4,armor rating 5,armor rating 6,armor rating 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|guard={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|shieldslam={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=90%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|shieldslamhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|physical base damage=25&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Physical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=2&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState,ShieldSlamHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=combodamage,hitstoprate,hitstopduration,movementmultiplier,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Guard,ShieldSlam&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=97%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|shield=Weapon&lt;br /&gt;
		|all=Shield&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=34.02&lt;br /&gt;
		|width=34.02&lt;br /&gt;
		|depth=4.51&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:2x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A medium sized round wooden shield with leather accents, versatile and impactful in the users hand.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.67&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=6&lt;br /&gt;
		|2=12&lt;br /&gt;
		|3=18&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=60&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=180&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=100&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Barbarian]]&lt;br /&gt;
	|impactresistance=4&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=12&lt;br /&gt;
		|3=18&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=60&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=180&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|short sword of righteousness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=25~26&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:767ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:834ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:810ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:813ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstopduration=0.05&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|all=hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=37.48&lt;br /&gt;
		|width=7.61&lt;br /&gt;
		|depth=1.34&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=3&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A compact weapon, enhanced with a touch of silver, offering a small but significant edge in clashes with the undead.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=30&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=5&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Rogue]],[[Ranger]],[[Bard]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=20&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|short sword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=22&lt;br /&gt;
		|physical base weapon damage 2=23~24&lt;br /&gt;
		|physical base weapon damage 3=25~26&lt;br /&gt;
		|physical base weapon damage 4=27~28&lt;br /&gt;
		|physical base weapon damage 5=29&lt;br /&gt;
		|physical base weapon damage 6=30&lt;br /&gt;
		|physical base weapon damage 7=31~32&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:767ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:834ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:810ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:813ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstopduration=0.05&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|all=hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=37.48&lt;br /&gt;
		|width=7.61&lt;br /&gt;
		|depth=1.34&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A short and broad blade melded to a fine point with a round pommel at it&#039;s base.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.6&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=100&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Rogue]],[[Ranger]],[[Bard]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|soulscraper={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=57~59&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:700ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:156ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1844ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniquesoulabsorption={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=8&lt;br /&gt;
								|strength=5&lt;br /&gt;
								|all=Duration,Strength&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniqueSoulAbsorption&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=56.51&lt;br /&gt;
		|width=13.29&lt;br /&gt;
		|depth=2.18&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=On successful weapon attacks, absorb the opponent&#039;s soul to gaining 5 [[Stats#Strength|Strength]] for 8 seconds. This effect stacks up to 3 times.&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Through a bond that transcended realms, a guardian of souls granted a mortal companion this enchanted axe.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|sovereign&#039;s ghostblade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=19&lt;br /&gt;
		|magical base weapon damage=19&lt;br /&gt;
		|move speed=-25&lt;br /&gt;
		|move speed bonus=2%&lt;br /&gt;
		|outgoing magical healing add=2&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Magical Base Weapon Damage,Move Speed,Move Speed Bonus,Outgoing Magical Healing Add&lt;br /&gt;
		|all=physical base weapon damage,magical base weapon damage,move speed,move speed bonus,outgoing magical healing add,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Casting&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:550ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:847ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:550ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1236ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:147ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:932ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:550ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:168ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1236ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:147ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1216ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:107ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1068ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,90%,70%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|all=Sword,MagicStuff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=54.38&lt;br /&gt;
		|width=10.1&lt;br /&gt;
		|depth=1.68&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Its translucent blade dances with the shadows of fallen warriors, each strike evoking memories of its former glory and the commanding presence of its previous owner.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=40&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=5&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Warlock]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=80&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|spear of rot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=44~45&lt;br /&gt;
		|true physical damage=1&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,True Physical Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,true physical damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|defensemode={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,DefenseMode&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:710ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:996ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:710ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1029ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1554ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=120%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:710ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1029ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1189ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:67ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:821ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-25%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|polearm=Weapon&lt;br /&gt;
		|all=Polearm&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=112.44&lt;br /&gt;
		|width=6.33&lt;br /&gt;
		|depth=2.09&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:1x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Spear imbued with the rotting essence of the fallen, carrying the stench of decay.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=100&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Druid]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|spear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=34&lt;br /&gt;
		|physical base weapon damage 2=35~37&lt;br /&gt;
		|physical base weapon damage 3=38~40&lt;br /&gt;
		|physical base weapon damage 4=41~43&lt;br /&gt;
		|physical base weapon damage 5=44~45&lt;br /&gt;
		|physical base weapon damage 6=46&lt;br /&gt;
		|physical base weapon damage 7=48~50&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|defensemode={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,DefenseMode&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:710ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:996ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:710ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1029ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1554ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=120%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:710ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1029ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:98ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1189ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:67ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:821ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|hitstopduration=0.2&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-25%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|polearm=Weapon&lt;br /&gt;
		|all=Polearm&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=112.44&lt;br /&gt;
		|width=6.33&lt;br /&gt;
		|depth=2.09&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:1x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Constructed by melding a piercing metal tip to a strong wooden pole, giving it a long deadly reach.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.93&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=5&lt;br /&gt;
		|2=10&lt;br /&gt;
		|3=15&lt;br /&gt;
		|4=30&lt;br /&gt;
		|5=50&lt;br /&gt;
		|6=100&lt;br /&gt;
		|7=150&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Druid]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=10&lt;br /&gt;
		|3=15&lt;br /&gt;
		|4=30&lt;br /&gt;
		|5=50&lt;br /&gt;
		|6=100&lt;br /&gt;
		|7=150&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|spellbook={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gear magical damage 1=2&lt;br /&gt;
		|gear magical damage 2=3&lt;br /&gt;
		|gear magical damage 3=4&lt;br /&gt;
		|gear magical damage 4=5&lt;br /&gt;
		|gear magical damage 5=6&lt;br /&gt;
		|gear magical damage 6=7&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|magical penetration=5%&lt;br /&gt;
		|allstats=Gear Magical Damage,Move Speed,Magical Penetration&lt;br /&gt;
		|all=gear magical damage 1,gear magical damage 2,gear magical damage 3,gear magical damage 4,gear magical damage 5,gear magical damage 6,move speed,magical penetration,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Casting&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|all=MagicStuff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=12.4&lt;br /&gt;
		|width=21.25&lt;br /&gt;
		|depth=3.37&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Spellweaver&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:2x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Crafted from engraved leather bindings and pages etched with magical ancient runes and markings.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.9&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Cleric]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|spellweaver={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gear magical damage=8&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|magical penetration=5%&lt;br /&gt;
		|allstats=Gear Magical Damage,Move Speed,Magical Penetration&lt;br /&gt;
		|all=gear magical damage,move speed,magical penetration,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|uniquespellweaver={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=3&lt;br /&gt;
								|spell casting speed=5%&lt;br /&gt;
								|all=Duration,Spell Casting Speed&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=UniqueSpellWeaver&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Casting,Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
		|all=MagicStuff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=12.75&lt;br /&gt;
		|width=21.25&lt;br /&gt;
		|depth=5.55&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful spell casts grant 5% Spell Casting Speed, up to 5 times. The effect lasts for 3 seconds and is reset on each new stack.&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:2x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A rare spellbook pulsing with arcane energy, whispering ancient secrets in an unknown language. Rumored to have been taken from a mysterious land only accessible through special portals.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Cleric]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|staff of righteousness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=36~37&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|defensemode={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,DefenseMode&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:967ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1027ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1027ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1088ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.7&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Attack 4,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|staff=Weapon&lt;br /&gt;
		|all=Mace,Staff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=86.59&lt;br /&gt;
		|width=3.91&lt;br /&gt;
		|depth=3.43&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=3&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:1x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A well-crafted staff, its balanced weight and sturdy construction make it a reliable companion for any encounter.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=50&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=5&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Wizard]],[[Cleric]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=20&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|all=3&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|sterling axe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=52~55&lt;br /&gt;
		|move speed=-35&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1245ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1641ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1200ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1000ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:122ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1641ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1516ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:134ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1200ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|secondary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=5&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-30%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1170ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1167ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Secondary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|axe=Weapon&lt;br /&gt;
		|all=Axe&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=72.75&lt;br /&gt;
		|width=19.43&lt;br /&gt;
		|depth=2.63&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=2&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A two-handed axe forged of silver, powerful against undead foes.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=48&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=4&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=15&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|sterling blade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=40~42&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Riposte&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1006ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:954ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:906ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:977ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=97%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|special={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|riposte attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:763ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:966ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=125%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|impactzones=150%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|ripostehit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=RiposteHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Riposte Attack 1,Riposte Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block,Special&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=72.75&lt;br /&gt;
		|width=12.87&lt;br /&gt;
		|depth=2.05&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=2&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A two-handed blade melded with sterling silver, used to combat the undead.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=24&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=4&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Warlock]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=15&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|sterling bow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=31~32&lt;br /&gt;
		|armor penetration=10%&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
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								}}&lt;br /&gt;
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							}}&lt;br /&gt;
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						}}&lt;br /&gt;
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				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=50%&lt;br /&gt;
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				}}&lt;br /&gt;
			|quickshot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
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							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
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							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
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								}}&lt;br /&gt;
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							}}&lt;br /&gt;
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						}}&lt;br /&gt;
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					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|multishot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|impactzones=100%,100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|multishotattackhit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
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							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
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					|multishotattackhit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
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							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
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							}}&lt;br /&gt;
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					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
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							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
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					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload,QuickShot,MultiShot&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|bow=Weapon&lt;br /&gt;
		|all=Bow&lt;br /&gt;
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	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=70.24&lt;br /&gt;
		|width=35.45&lt;br /&gt;
		|depth=19.56&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=2&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A sturdy bow made of sterling silver, deftly piercing undead foes.&lt;br /&gt;
	|maxammocount=8&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.67&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=18&lt;br /&gt;
		|all=2&lt;br /&gt;
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	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=4&lt;br /&gt;
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	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
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		|2=4&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=?&lt;br /&gt;
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			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
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				|damagetype=Pierce&lt;br /&gt;
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				|movementmultiplier=85%&lt;br /&gt;
				|preparemovementmultiplier=92.5%&lt;br /&gt;
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				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
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								}}&lt;br /&gt;
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						|all=rarity&lt;br /&gt;
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				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
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			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
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	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dagger=Weapon&lt;br /&gt;
		|all=Dagger&lt;br /&gt;
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	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=25.94&lt;br /&gt;
		|width=2.99&lt;br /&gt;
		|depth=2.99&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=2&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A sharp dagger intricately forged with silver, shaped to puncture undead enemies.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=12&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=4&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Rogue]],[[Bard]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=15&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|sterling rod={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=34~35&lt;br /&gt;
		|armor penetration=15%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,armor penetration,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:863ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:890ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:846ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:150ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:890ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1046ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.15&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=41.36&lt;br /&gt;
		|width=7.34&lt;br /&gt;
		|depth=6.54&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=2&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A compact mace made of sterling silver, designed for undead slaying.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=18&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=4&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Druid]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=15&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|sterling short sword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=23~24&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:767ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:834ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:510ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:121ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:600ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:810ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:172ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:813ms&lt;br /&gt;
				|all=damagetype,combodamage,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstopduration=0.05&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,80%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|all=hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=37.48&lt;br /&gt;
		|width=7.61&lt;br /&gt;
		|depth=1.34&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=2&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A solid silver short sword, crafted to swiftly eliminate undead.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=18&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=4&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Rogue]],[[Ranger]],[[Bard]]&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=15&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|sterling staff={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=34~35&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|undead race damage bonus=15%&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed,Undead Race Damage Bonus&lt;br /&gt;
		|all=physical base weapon damage,move speed,undead race damage bonus,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|defensemode={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,DefenseMode&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:967ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1027ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1027ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1088ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.7&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Attack 4,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|staff=Weapon&lt;br /&gt;
		|all=Mace,Staff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=86.59&lt;br /&gt;
		|width=3.91&lt;br /&gt;
		|depth=3.43&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=2&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:1x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A staff fused with sterling silver, melded to combat the undead. A silent threat to any undead that dare approach.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=30&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=4&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Wizard]],[[Cleric]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|2=15&lt;br /&gt;
		|all=2&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|stiletto dagger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=20&lt;br /&gt;
		|physical base weapon damage 2=21~22&lt;br /&gt;
		|physical base weapon damage 3=23~24&lt;br /&gt;
		|physical base weapon damage 4=24~25&lt;br /&gt;
		|physical base weapon damage 5=26&lt;br /&gt;
		|physical base weapon damage 6=27&lt;br /&gt;
		|armor penetration=5%&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:867ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:470ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:151ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:782ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:400ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:470ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:151ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:574ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:215ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:785ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstopduration=0.05&lt;br /&gt;
				|movementmultiplier=85%&lt;br /&gt;
				|preparemovementmultiplier=92.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.25&lt;br /&gt;
								|move speed bonus=-3%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dagger=Weapon&lt;br /&gt;
		|all=Dagger&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=25.67&lt;br /&gt;
		|width=4.44&lt;br /&gt;
		|depth=1.14&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|artifactname=Deathbloom&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A slim and subtle assassination weapon with a thick, sturdy hilt that allows for masterful combat techniques.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.6&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=6&lt;br /&gt;
		|4=12&lt;br /&gt;
		|5=20&lt;br /&gt;
		|6=40&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=21&lt;br /&gt;
		|4=28&lt;br /&gt;
		|5=42&lt;br /&gt;
		|6=56&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Rogue]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=6&lt;br /&gt;
		|4=12&lt;br /&gt;
		|5=20&lt;br /&gt;
		|6=40&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|stinky stick={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=45~47&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|defensemode={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|poisonclouddamage={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|magical base damage=15&lt;br /&gt;
								|all=Magical Base Damage&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=PoisonCloudDamage&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,DefenseMode,Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:967ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1027ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:933ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:740ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:96ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1051ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:116ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1027ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1088ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,100%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.7&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Attack 4,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|staff=Weapon&lt;br /&gt;
		|all=Mace,Staff&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=86.59&lt;br /&gt;
		|width=3.91&lt;br /&gt;
		|depth=3.43&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks have a 25% chance to emit a poisonous cloud which lasts 12s and causes 15 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]] (0% [[Scaling]]) per second. Up to 3 clouds can exist at once. Holding this stick makes you immune to poison clouds.&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:1x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Pee-eewh! This thing reeks....&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=150&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Wizard]],[[Cleric]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=150&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|survival bow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=19&lt;br /&gt;
		|physical base weapon damage 2=20~21&lt;br /&gt;
		|physical base weapon damage 3=22~23&lt;br /&gt;
		|physical base weapon damage 4=24~25&lt;br /&gt;
		|physical base weapon damage 5=26&lt;br /&gt;
		|physical base weapon damage 6=27&lt;br /&gt;
		|armor penetration=5%&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-12%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=60%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|quickshot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-12%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|multishot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|impactzones=100%,100%,100%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|multishotattackhit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|multishotattackhit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-12%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=MultiShotAttackHit01,MultiShotAttackHit02,MultiShotAttackHit03,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload,QuickShot,MultiShot&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|bow=Weapon&lt;br /&gt;
		|all=Bow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=61.51&lt;br /&gt;
		|width=35.45&lt;br /&gt;
		|depth=17.26&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactname=Elven Bow of Truth&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=This fast and lightweight wooden bow was improvised by adventurers for survival.&lt;br /&gt;
	|maxammocount=10&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=0.67&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=25&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Survival Bow|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.054,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.058,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.061,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.065,&amp;quot;y&amp;quot;: 0.998},{&amp;quot;x&amp;quot;: 0.069,&amp;quot;y&amp;quot;: 0.996},{&amp;quot;x&amp;quot;: 0.073,&amp;quot;y&amp;quot;: 0.995},{&amp;quot;x&amp;quot;: 0.076,&amp;quot;y&amp;quot;: 0.992},{&amp;quot;x&amp;quot;: 0.08,&amp;quot;y&amp;quot;: 0.99},{&amp;quot;x&amp;quot;: 0.084,&amp;quot;y&amp;quot;: 0.987},{&amp;quot;x&amp;quot;: 0.088,&amp;quot;y&amp;quot;: 0.983},{&amp;quot;x&amp;quot;: 0.091,&amp;quot;y&amp;quot;: 0.98},{&amp;quot;x&amp;quot;: 0.095,&amp;quot;y&amp;quot;: 0.976},{&amp;quot;x&amp;quot;: 0.099,&amp;quot;y&amp;quot;: 0.972},{&amp;quot;x&amp;quot;: 0.103,&amp;quot;y&amp;quot;: 0.968},{&amp;quot;x&amp;quot;: 0.106,&amp;quot;y&amp;quot;: 0.963},{&amp;quot;x&amp;quot;: 0.11,&amp;quot;y&amp;quot;: 0.958},{&amp;quot;x&amp;quot;: 0.114,&amp;quot;y&amp;quot;: 0.953},{&amp;quot;x&amp;quot;: 0.118,&amp;quot;y&amp;quot;: 0.948},{&amp;quot;x&amp;quot;: 0.121,&amp;quot;y&amp;quot;: 0.943},{&amp;quot;x&amp;quot;: 0.125,&amp;quot;y&amp;quot;: 0.937},{&amp;quot;x&amp;quot;: 0.129,&amp;quot;y&amp;quot;: 0.932},{&amp;quot;x&amp;quot;: 0.133,&amp;quot;y&amp;quot;: 0.926},{&amp;quot;x&amp;quot;: 0.136,&amp;quot;y&amp;quot;: 0.92},{&amp;quot;x&amp;quot;: 0.14,&amp;quot;y&amp;quot;: 0.914},{&amp;quot;x&amp;quot;: 0.144,&amp;quot;y&amp;quot;: 0.909},{&amp;quot;x&amp;quot;: 0.148,&amp;quot;y&amp;quot;: 0.903},{&amp;quot;x&amp;quot;: 0.151,&amp;quot;y&amp;quot;: 0.897},{&amp;quot;x&amp;quot;: 0.155,&amp;quot;y&amp;quot;: 0.891},{&amp;quot;x&amp;quot;: 0.159,&amp;quot;y&amp;quot;: 0.885},{&amp;quot;x&amp;quot;: 0.163,&amp;quot;y&amp;quot;: 0.879},{&amp;quot;x&amp;quot;: 0.166,&amp;quot;y&amp;quot;: 0.873},{&amp;quot;x&amp;quot;: 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	|classes=[[Ranger]],[[Bard]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|all=1,2,3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|all=3,4,5,6&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|throwing knife={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=12&lt;br /&gt;
		|physical base weapon damage 2=14&lt;br /&gt;
		|physical base weapon damage 3=16&lt;br /&gt;
		|physical base weapon damage 4=18&lt;br /&gt;
		|physical base weapon damage 5=20&lt;br /&gt;
		|physical base weapon damage 6=22&lt;br /&gt;
		|physical base weapon damage 7=24&lt;br /&gt;
		|move speed=-10&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=85%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|throwhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-25%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ThrowHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|dagger=Weapon&lt;br /&gt;
		|throwable=Utility&lt;br /&gt;
		|all=Dagger,Throwable&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=15.21&lt;br /&gt;
		|width=2.14&lt;br /&gt;
		|depth=0.61&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Utility&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:1x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Meticulously crafted sharp knives that can be thrown from a distance and pierce through even plate armor.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=2&lt;br /&gt;
	|reloadtime=0.4&lt;br /&gt;
	|wearingdelaytime=1.75&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=8&lt;br /&gt;
		|4=10&lt;br /&gt;
		|5=12&lt;br /&gt;
		|6=16&lt;br /&gt;
		|7=20&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=21&lt;br /&gt;
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	|classes=[[Rogue]],[[Wizard]],[[Bard]]&lt;br /&gt;
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	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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				|movementmultiplier=97%&lt;br /&gt;
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			}}&lt;br /&gt;
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				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:580ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:182ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:833ms&lt;br /&gt;
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			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:580ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:182ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1079ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:187ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:720ms&lt;br /&gt;
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							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
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								}}&lt;br /&gt;
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							}}&lt;br /&gt;
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	|handtype=Two Handed&lt;br /&gt;
	|slottype=Utility&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=A wooden stick wrapped in a flammable substance, capable of illuminating the dark.&lt;br /&gt;
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		|all=1,2,3,4,5,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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		}}&lt;br /&gt;
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	}}&lt;br /&gt;
|troll&#039;s bane={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
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								|move speed add=-150&lt;br /&gt;
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			}}&lt;br /&gt;
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				|combodamage=110%&lt;br /&gt;
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				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
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				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
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				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
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				|impactzones=100%,100%&lt;br /&gt;
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				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
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							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
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								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
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						}}&lt;br /&gt;
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						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
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								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
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							}}&lt;br /&gt;
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					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
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								|duration=0.7&lt;br /&gt;
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								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
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				}}&lt;br /&gt;
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			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
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		}}&lt;br /&gt;
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		|height=86.59&lt;br /&gt;
		|width=3.91&lt;br /&gt;
		|depth=3.43&lt;br /&gt;
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		}}&lt;br /&gt;
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	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=5&lt;br /&gt;
	|invslots=[[File:1x5InvSlot.jpg]]&lt;br /&gt;
	|flavortext=The blood soaked wood from the mighty Troll&#039;s club whittled down to a manageable size and weight.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=100&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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		|1=0&lt;br /&gt;
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		|3=0&lt;br /&gt;
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		|5=90&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Wizard]],[[Cleric]],[[Warlock]],[[Druid]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|viking sword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=29&lt;br /&gt;
		|physical base weapon damage 2=30~31&lt;br /&gt;
		|physical base weapon damage 3=32~33&lt;br /&gt;
		|physical base weapon damage 4=34~35&lt;br /&gt;
		|physical base weapon damage 5=36&lt;br /&gt;
		|physical base weapon damage 6=37&lt;br /&gt;
		|physical base weapon damage 7=39~40&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:165ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:786ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|hitstoprate=6%&lt;br /&gt;
				|hitstopduration=0.25&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:165ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1011ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:175ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:717ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:720ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:165ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1011ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:175ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1045ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:145ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:788ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%,90%,70%&lt;br /&gt;
				|impactpower=3&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-15%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=54.34&lt;br /&gt;
		|width=5.8&lt;br /&gt;
		|depth=1.15&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=This expertly crafted Viking sword features a sharp blade and sturdy hilt.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Barbarian]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|viola={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=30~31&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:565ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:823ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:79ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:652ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:823ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:79ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:830ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:81ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:769ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:450ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:56ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:823ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:79ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:830ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:81ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:880ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:83ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:688ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=75%&lt;br /&gt;
				|preparemovementmultiplier=87.5%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=2&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=0.5&lt;br /&gt;
								|move speed bonus=-7%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Attack 4,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|unnamed artifact passive={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|magical base damage=10&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Magical Base Damage,Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|uniquefrostbite={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=2&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|action speed=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus,Action Speed&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=Unnamed Artifact Passive,UniqueFrostbite&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unique Passive&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=56.13&lt;br /&gt;
		|width=13.21&lt;br /&gt;
		|depth=5.92&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|artifactpower=Successful weapon attacks deal 10 {{Element|Ice}} Magical Damage (100% [[Scaling]]), and frostbites the target for 2 seconds, causing them to suffer -20% [[Stats#Move_Speed|Move Speed Bonus]] and -20% [[Stats#Action_Speed|Action Speed]]&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=The chill of winter flows in the wake of this icy blade. Gifted from the Winter Fae who wanted to prove there is nothing stronger than the cold bite of their domain.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=0&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Ranger]],[[Rogue]],[[Bard]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|void blade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage=47&lt;br /&gt;
		|gear magical damage=3~4&lt;br /&gt;
		|move speed=-30&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Gear Magical Damage,Move Speed&lt;br /&gt;
		|all=physical base weapon damage,gear magical damage,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|self={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|itemactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|move speed add=-150&lt;br /&gt;
								|all=Move Speed Add&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=ItemActivateState&lt;br /&gt;
					}}&lt;br /&gt;
				|all=effects&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Self,Riposte&lt;br /&gt;
			}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1006ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:954ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:930ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:229ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1019ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:906ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:233ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:977ms&lt;br /&gt;
				|all=damagetype,combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reaction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=97%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reaction&lt;br /&gt;
			}}&lt;br /&gt;
		|special={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|riposte attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1033ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|riposte attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:330ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:763ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:133ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:966ms&lt;br /&gt;
				|all=attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=125%&lt;br /&gt;
				|hitstoprate=8%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|impactzones=150%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|ripostehit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-17%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=RiposteHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Riposte Attack 1,Riposte Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Other,Primary,Block,Special&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=72.75&lt;br /&gt;
		|width=12.87&lt;br /&gt;
		|depth=2.05&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=5&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Crafted of dark matter and ironstone, a blade beyond earthly limitations.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=80&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=0&lt;br /&gt;
		|3=0&lt;br /&gt;
		|4=0&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=0&lt;br /&gt;
		|7=0&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Warlock]]&lt;br /&gt;
	|impactresistance=3&lt;br /&gt;
	|iscraftableby=Weaponsmith&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=60&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|5=4&lt;br /&gt;
		|all=5&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|war hammer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=30&lt;br /&gt;
		|physical base weapon damage 2=31~32&lt;br /&gt;
		|physical base weapon damage 3=33~34&lt;br /&gt;
		|physical base weapon damage 4=35~36&lt;br /&gt;
		|physical base weapon damage 5=37&lt;br /&gt;
		|physical base weapon damage 6=38&lt;br /&gt;
		|physical base weapon damage 7=40~42&lt;br /&gt;
		|armor penetration=20%&lt;br /&gt;
		|move speed=-20&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:620ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:193ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:690ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:620ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:193ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:870ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:195ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:675ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:620ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:193ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:870ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:195ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:877ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:241ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:725ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:620ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:193ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:870ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:195ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:877ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:241ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1022ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:215ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:850ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.15&lt;br /&gt;
				|movementmultiplier=70%&lt;br /&gt;
				|preparemovementmultiplier=85%&lt;br /&gt;
				|impactzones=100%,90%,70%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-20%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Attack 4,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=37.08&lt;br /&gt;
		|width=12&lt;br /&gt;
		|depth=2.42&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=3&lt;br /&gt;
	|invslots=[[File:1x3InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Sturdy metal head with three differently shaped protrusions all useful, fastened to a sturdy wooden shaft.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=0.8&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=3&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=27&lt;br /&gt;
		|4=36&lt;br /&gt;
		|5=54&lt;br /&gt;
		|6=72&lt;br /&gt;
		|7=125&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Cleric]],[[Druid]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=6&lt;br /&gt;
		|3=9&lt;br /&gt;
		|4=18&lt;br /&gt;
		|5=30&lt;br /&gt;
		|6=60&lt;br /&gt;
		|7=90&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|war maul={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=48&lt;br /&gt;
		|physical base weapon damage 2=50~52&lt;br /&gt;
		|physical base weapon damage 3=53~55&lt;br /&gt;
		|physical base weapon damage 4=56~57&lt;br /&gt;
		|physical base weapon damage 5=58~60&lt;br /&gt;
		|physical base weapon damage 6=61~63&lt;br /&gt;
		|physical base weapon damage 7=65~68&lt;br /&gt;
		|armor penetration=20%&lt;br /&gt;
		|move speed=-50&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=100%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1030ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:300ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1067ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1030ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:300ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1437ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:333ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1300ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1030ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:300ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1437ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:333ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1297ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:367ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1000ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstoprate=11%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=60%&lt;br /&gt;
				|preparemovementmultiplier=80%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=6&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1.5&lt;br /&gt;
								|move speed bonus=-45%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|secondary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=90%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:810ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:155ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:900ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=120%&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:810ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:155ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Combo&#039;&#039;&#039;:1630ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:167ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:1067ms&lt;br /&gt;
				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Blunt&lt;br /&gt;
				|hitstoprate=11%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=60%&lt;br /&gt;
				|preparemovementmultiplier=80%&lt;br /&gt;
				|impactzones=100%,70%&lt;br /&gt;
				|impactpower=6&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1.5&lt;br /&gt;
								|move speed bonus=-45%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Secondary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|mace=Weapon&lt;br /&gt;
		|all=Mace&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=61.98&lt;br /&gt;
		|width=15.94&lt;br /&gt;
		|depth=4.15&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Only the sturdiest wooden hilt could sustain the giant metal slab on top. The weight of this maul can be felt in every swing.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=8&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Barbarian]],[[Cleric]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|windlass crossbow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical base weapon damage 1=46&lt;br /&gt;
		|physical base weapon damage 2=48~50&lt;br /&gt;
		|physical base weapon damage 3=51~54&lt;br /&gt;
		|physical base weapon damage 4=55~57&lt;br /&gt;
		|physical base weapon damage 5=58~60&lt;br /&gt;
		|physical base weapon damage 6=61~62&lt;br /&gt;
		|physical base weapon damage 7=65~68&lt;br /&gt;
		|armor penetration=40%&lt;br /&gt;
		|move speed=-50&lt;br /&gt;
		|allstats=Physical Base Weapon Damage,Armor Penetration,Move Speed&lt;br /&gt;
		|all=physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,physical base weapon damage 7,armor penetration,move speed,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|primary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Pierce&lt;br /&gt;
				|movementmultiplier=55%&lt;br /&gt;
				|impactzones=100%&lt;br /&gt;
				|impactpower=6&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1.5&lt;br /&gt;
								|move speed bonus=-45%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,movementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|other={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reload={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=0%&lt;br /&gt;
				|all=movementmultiplier&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reload&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Other&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|crossbow=Weapon&lt;br /&gt;
		|all=Crossbow&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=8.14&lt;br /&gt;
		|width=43.89&lt;br /&gt;
		|depth=72.25&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:2x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Crafted with added metal around it&#039;s wooden bend for a more stable shot, requiring a bit of effort to reload.&lt;br /&gt;
	|maxammocount=1&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|reloadtime=7.47&lt;br /&gt;
	|wearingdelaytime=1&lt;br /&gt;
	|unequiptime=1.27&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=8&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
		|5=80&lt;br /&gt;
		|6=160&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|isprojectile=true&lt;br /&gt;
	|initialspeed=50&lt;br /&gt;
	|damagefalloff={{#widget:Chart|uniqueId=Windlass Crossbow|data=[{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0,&amp;quot;y&amp;quot;: 1},{&amp;quot;x&amp;quot;: 0.041,&amp;quot;y&amp;quot;: 0.999},{&amp;quot;x&amp;quot;: 0.082,&amp;quot;y&amp;quot;: 0.997},{&amp;quot;x&amp;quot;: 0.123,&amp;quot;y&amp;quot;: 0.993},{&amp;quot;x&amp;quot;: 0.164,&amp;quot;y&amp;quot;: 0.988},{&amp;quot;x&amp;quot;: 0.205,&amp;quot;y&amp;quot;: 0.981},{&amp;quot;x&amp;quot;: 0.246,&amp;quot;y&amp;quot;: 0.973},{&amp;quot;x&amp;quot;: 0.287,&amp;quot;y&amp;quot;: 0.964},{&amp;quot;x&amp;quot;: 0.328,&amp;quot;y&amp;quot;: 0.954},{&amp;quot;x&amp;quot;: 0.369,&amp;quot;y&amp;quot;: 0.942},{&amp;quot;x&amp;quot;: 0.41,&amp;quot;y&amp;quot;: 0.93},{&amp;quot;x&amp;quot;: 0.451,&amp;quot;y&amp;quot;: 0.916},{&amp;quot;x&amp;quot;: 0.492,&amp;quot;y&amp;quot;: 0.901},{&amp;quot;x&amp;quot;: 0.534,&amp;quot;y&amp;quot;: 0.886},{&amp;quot;x&amp;quot;: 0.575,&amp;quot;y&amp;quot;: 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1.274,&amp;quot;y&amp;quot;: 0.516},{&amp;quot;x&amp;quot;: 1.315,&amp;quot;y&amp;quot;: 0.493},{&amp;quot;x&amp;quot;: 1.356,&amp;quot;y&amp;quot;: 0.472},{&amp;quot;x&amp;quot;: 1.396,&amp;quot;y&amp;quot;: 0.45},{&amp;quot;x&amp;quot;: 1.437,&amp;quot;y&amp;quot;: 0.429},{&amp;quot;x&amp;quot;: 1.478,&amp;quot;y&amp;quot;: 0.408},{&amp;quot;x&amp;quot;: 1.518,&amp;quot;y&amp;quot;: 0.388},{&amp;quot;x&amp;quot;: 1.559,&amp;quot;y&amp;quot;: 0.368},{&amp;quot;x&amp;quot;: 1.599,&amp;quot;y&amp;quot;: 0.349},{&amp;quot;x&amp;quot;: 1.64,&amp;quot;y&amp;quot;: 0.33},{&amp;quot;x&amp;quot;: 1.68,&amp;quot;y&amp;quot;: 0.312},{&amp;quot;x&amp;quot;: 1.72,&amp;quot;y&amp;quot;: 0.295},{&amp;quot;x&amp;quot;: 1.761,&amp;quot;y&amp;quot;: 0.279},{&amp;quot;x&amp;quot;: 1.801,&amp;quot;y&amp;quot;: 0.263},{&amp;quot;x&amp;quot;: 1.841,&amp;quot;y&amp;quot;: 0.248},{&amp;quot;x&amp;quot;: 1.881,&amp;quot;y&amp;quot;: 0.235},{&amp;quot;x&amp;quot;: 1.921,&amp;quot;y&amp;quot;: 0.222},{&amp;quot;x&amp;quot;: 1.96,&amp;quot;y&amp;quot;: 0.21},{&amp;quot;x&amp;quot;: 2,&amp;quot;y&amp;quot;: 0.2},{&amp;quot;x&amp;quot;: 2,&amp;quot;y&amp;quot;: 0.2},{&amp;quot;x&amp;quot;: 2.04,&amp;quot;y&amp;quot;: 0.19},{&amp;quot;x&amp;quot;: 2.079,&amp;quot;y&amp;quot;: 0.181},{&amp;quot;x&amp;quot;: 2.119,&amp;quot;y&amp;quot;: 0.172},{&amp;quot;x&amp;quot;: 2.159,&amp;quot;y&amp;quot;: 0.163},{&amp;quot;x&amp;quot;: 2.199,&amp;quot;y&amp;quot;: 0.155},{&amp;quot;x&amp;quot;: 2.239,&amp;quot;y&amp;quot;: 0.147},{&amp;quot;x&amp;quot;: 2.28,&amp;quot;y&amp;quot;: 0.14},{&amp;quot;x&amp;quot;: 2.32,&amp;quot;y&amp;quot;: 0.132},{&amp;quot;x&amp;quot;: 2.36,&amp;quot;y&amp;quot;: 0.125},{&amp;quot;x&amp;quot;: 2.401,&amp;quot;y&amp;quot;: 0.119},{&amp;quot;x&amp;quot;: 2.441,&amp;quot;y&amp;quot;: 0.112},{&amp;quot;x&amp;quot;: 2.482,&amp;quot;y&amp;quot;: 0.106},{&amp;quot;x&amp;quot;: 2.522,&amp;quot;y&amp;quot;: 0.1},{&amp;quot;x&amp;quot;: 2.563,&amp;quot;y&amp;quot;: 0.095},{&amp;quot;x&amp;quot;: 2.604,&amp;quot;y&amp;quot;: 0.09},{&amp;quot;x&amp;quot;: 2.644,&amp;quot;y&amp;quot;: 0.085},{&amp;quot;x&amp;quot;: 2.685,&amp;quot;y&amp;quot;: 0.08},{&amp;quot;x&amp;quot;: 2.726,&amp;quot;y&amp;quot;: 0.076},{&amp;quot;x&amp;quot;: 2.767,&amp;quot;y&amp;quot;: 0.071},{&amp;quot;x&amp;quot;: 2.808,&amp;quot;y&amp;quot;: 0.067},{&amp;quot;x&amp;quot;: 2.849,&amp;quot;y&amp;quot;: 0.064},{&amp;quot;x&amp;quot;: 2.89,&amp;quot;y&amp;quot;: 0.06},{&amp;quot;x&amp;quot;: 2.931,&amp;quot;y&amp;quot;: 0.057},{&amp;quot;x&amp;quot;: 2.972,&amp;quot;y&amp;quot;: 0.054},{&amp;quot;x&amp;quot;: 3.013,&amp;quot;y&amp;quot;: 0.051},{&amp;quot;x&amp;quot;: 3.054,&amp;quot;y&amp;quot;: 0.048},{&amp;quot;x&amp;quot;: 3.095,&amp;quot;y&amp;quot;: 0.046},{&amp;quot;x&amp;quot;: 3.137,&amp;quot;y&amp;quot;: 0.043},{&amp;quot;x&amp;quot;: 3.178,&amp;quot;y&amp;quot;: 0.041},{&amp;quot;x&amp;quot;: 3.219,&amp;quot;y&amp;quot;: 0.039},{&amp;quot;x&amp;quot;: 3.26,&amp;quot;y&amp;quot;: 0.037},{&amp;quot;x&amp;quot;: 3.301,&amp;quot;y&amp;quot;: 0.036},{&amp;quot;x&amp;quot;: 3.343,&amp;quot;y&amp;quot;: 0.034},{&amp;quot;x&amp;quot;: 3.384,&amp;quot;y&amp;quot;: 0.033},{&amp;quot;x&amp;quot;: 3.425,&amp;quot;y&amp;quot;: 0.032},{&amp;quot;x&amp;quot;: 3.466,&amp;quot;y&amp;quot;: 0.03},{&amp;quot;x&amp;quot;: 3.508,&amp;quot;y&amp;quot;: 0.029},{&amp;quot;x&amp;quot;: 3.549,&amp;quot;y&amp;quot;: 0.029},{&amp;quot;x&amp;quot;: 3.59,&amp;quot;y&amp;quot;: 0.028},{&amp;quot;x&amp;quot;: 3.631,&amp;quot;y&amp;quot;: 0.027},{&amp;quot;x&amp;quot;: 3.672,&amp;quot;y&amp;quot;: 0.027},{&amp;quot;x&amp;quot;: 3.713,&amp;quot;y&amp;quot;: 0.026},{&amp;quot;x&amp;quot;: 3.754,&amp;quot;y&amp;quot;: 0.026},{&amp;quot;x&amp;quot;: 3.795,&amp;quot;y&amp;quot;: 0.026},{&amp;quot;x&amp;quot;: 3.836,&amp;quot;y&amp;quot;: 0.025},{&amp;quot;x&amp;quot;: 3.877,&amp;quot;y&amp;quot;: 0.025},{&amp;quot;x&amp;quot;: 3.918,&amp;quot;y&amp;quot;: 0.025},{&amp;quot;x&amp;quot;: 3.959,&amp;quot;y&amp;quot;: 0.025},{&amp;quot;x&amp;quot;: 4,&amp;quot;y&amp;quot;: 0.025}]|color=orange}}&lt;br /&gt;
	|piercecount=10&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=16&lt;br /&gt;
		|3=24&lt;br /&gt;
		|4=48&lt;br /&gt;
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		|6=160&lt;br /&gt;
		|7=240&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
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		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|zirkzi&#039;s eye={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|physical gear weapon damage=3&lt;br /&gt;
		|gear magical damage=8&lt;br /&gt;
		|move speed=-15&lt;br /&gt;
		|magical penetration=10%&lt;br /&gt;
		|allstats=Physical Gear Weapon Damage,Gear Magical Damage,Move Speed,Magical Penetration&lt;br /&gt;
		|all=physical gear weapon damage,gear magical damage,move speed,magical penetration,allstats&lt;br /&gt;
		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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			|casting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
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			|unique passive={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
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					|uniquedeathsgaze={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
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								|true magical base damage=2&lt;br /&gt;
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							}}&lt;br /&gt;
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								|duration=1.5&lt;br /&gt;
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			}}&lt;br /&gt;
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		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|magicstuff=Weapon&lt;br /&gt;
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		}}&lt;br /&gt;
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		|width=8.85&lt;br /&gt;
		|depth=8.85&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=7&lt;br /&gt;
	|handtype=One Handed&lt;br /&gt;
	|slottype=Off-Hand&lt;br /&gt;
	|artifactpower=Successful spell hits apply Death&#039;s Gaze, dealing an 2 {{Element|Evil}} [[Damage#True_Base_Damage|True Magical Base Damage]] (0% [[Scaling]]) to the enemy. This effect has a 1.5s cooldown in the form of a debuff.&lt;br /&gt;
	|invwidth=2&lt;br /&gt;
	|invheight=2&lt;br /&gt;
	|invslots=[[File:2x2InvSlot.jpg]]&lt;br /&gt;
	|flavortext=Unable to defeat a hopelessly powerful demi-god, an ancient sorcerer sacrificed his life to seal one of the demi-god&#039;s eyes in a crystal ball.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=7&lt;br /&gt;
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	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=7&lt;br /&gt;
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	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Wizard]],[[Warlock]],[[Druid]]&lt;br /&gt;
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		|7=120&lt;br /&gt;
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	}}&lt;br /&gt;
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		|physical base weapon damage 1=41&lt;br /&gt;
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		|physical base weapon damage 5=51~52&lt;br /&gt;
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		|physical base weapon damage 7=55~57&lt;br /&gt;
		|move speed=-40&lt;br /&gt;
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		}}&lt;br /&gt;
	|abilities={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
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				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=105%&lt;br /&gt;
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				|all=combodamage,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|attack 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|combodamage=110%&lt;br /&gt;
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				}}&lt;br /&gt;
			|global={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
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				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
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						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
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							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
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								}}&lt;br /&gt;
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							}}&lt;br /&gt;
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							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-25%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|all=damagetype,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1,Attack 2,Attack 3,Global&lt;br /&gt;
			}}&lt;br /&gt;
		|secondary={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|attack 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|damagetype=Slash&lt;br /&gt;
				|combodamage=115%&lt;br /&gt;
				|hitstoprate=9%&lt;br /&gt;
				|hitstopduration=0.22&lt;br /&gt;
				|movementmultiplier=65%&lt;br /&gt;
				|preparemovementmultiplier=82.5%&lt;br /&gt;
				|impactzones=100%,80%,60%&lt;br /&gt;
				|impactpower=4&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|attackhit1={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit2={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|attackhit3={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|scaling=100%&lt;br /&gt;
								|all=Scaling&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|hitslow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|rarity={{#switch:{{lc:{{{8|}}}}}&lt;br /&gt;
							|global={{#switch:{{lc:{{{9|}}}}}&lt;br /&gt;
								|duration=1&lt;br /&gt;
								|move speed bonus=-25%&lt;br /&gt;
								|all=Duration,Move Speed Bonus&lt;br /&gt;
								}}&lt;br /&gt;
							|all=Global&lt;br /&gt;
							}}&lt;br /&gt;
						|all=rarity&lt;br /&gt;
						}}&lt;br /&gt;
					|all=AttackHit1,AttackHit2,AttackHit3,HitSlow&lt;br /&gt;
					}}&lt;br /&gt;
				|attackspeed=&#039;&#039;&#039;Windup&#039;&#039;&#039;:1080ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Attack&#039;&#039;&#039;:260ms&amp;lt;br&amp;gt;&#039;&#039;&#039;Recover&#039;&#039;&#039;:2690ms&lt;br /&gt;
				|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects,attackspeed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Attack 1&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Primary,Secondary&lt;br /&gt;
		}}&lt;br /&gt;
	|types={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|sword=Weapon&lt;br /&gt;
		|all=Sword&lt;br /&gt;
		}}&lt;br /&gt;
	|hitbox={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|height=80.56&lt;br /&gt;
		|width=17.82&lt;br /&gt;
		|depth=7.48&lt;br /&gt;
		|all=height,width,depth&lt;br /&gt;
		}}&lt;br /&gt;
	|rarities=1,2,3,4,5,6,7&lt;br /&gt;
	|handtype=Two Handed&lt;br /&gt;
	|slottype=Main-Hand&lt;br /&gt;
	|invwidth=1&lt;br /&gt;
	|invheight=4&lt;br /&gt;
	|invslots=[[File:1x4InvSlot.jpg]]&lt;br /&gt;
	|flavortext=The sheer weight and length of this mighty double-edge blade can be felt pulling on you as you swing.&lt;br /&gt;
	|maxammocount=0&lt;br /&gt;
	|maxcount=1&lt;br /&gt;
	|wearingdelaytime=0&lt;br /&gt;
	|unequiptime=1&lt;br /&gt;
	|ap={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=4&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|xp={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=1&lt;br /&gt;
		|2=2&lt;br /&gt;
		|3=3&lt;br /&gt;
		|4=4&lt;br /&gt;
		|5=5&lt;br /&gt;
		|6=6&lt;br /&gt;
		|7=7&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|gearscore={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|0=0&lt;br /&gt;
		|1=2&lt;br /&gt;
		|2=4&lt;br /&gt;
		|3=45&lt;br /&gt;
		|4=60&lt;br /&gt;
		|5=90&lt;br /&gt;
		|6=120&lt;br /&gt;
		|7=175&lt;br /&gt;
		|all=0,1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|classes=[[Fighter]],[[Barbarian]],[[Warlock]]&lt;br /&gt;
	|sellprices={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|1=0&lt;br /&gt;
		|2=8&lt;br /&gt;
		|3=12&lt;br /&gt;
		|4=24&lt;br /&gt;
		|5=40&lt;br /&gt;
		|6=80&lt;br /&gt;
		|7=120&lt;br /&gt;
		|all=1,2,3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	|incraftingrecipefor=Weaponsmith&lt;br /&gt;
	|numenchants={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|3=1&lt;br /&gt;
		|4=2&lt;br /&gt;
		|5=3&lt;br /&gt;
		|6=4&lt;br /&gt;
		|7=5&lt;br /&gt;
		|all=3,4,5,6,7&lt;br /&gt;
		}}&lt;br /&gt;
	}}&lt;br /&gt;
|all=Aegis,Arming Sword,Axe of Righteousness,Bardiche,Bare Hand One Handed,Bare Hand Two Handed,Battle Axe,Blade of Righteousness,Boneshaper,Bow of Righteousness,Buckler,Castillon Dagger,Centaur&#039;s Madness,Ceremonial Staff,Cinder,Club,Crossbow,Crystal Ball,Crystal Sword,Cyclops Vision Crystal,Dagger of Righteousness,Deathbloom,Delirium,Demon&#039;s Glee,Divine Axe,Divine Blade,Divine Bow,Divine Dagger,Divine Rod,Divine Short Sword,Divine Staff,Double Axe,Echo of Screams,Elven Bow of Truth,Falchion of Honor,Falchion,Famine,Felling Axe,Flanged Mace,Francisca Axe,Frostlight Crystal Sword,Frostlight Lantern Shield,Frostlight Spear,Fulgor,Golden Felling Axe,Golden Viking Sword,Grimslayer,Halberd,Hand Crossbow,Hatchet,Heater Shield,Horseman&#039;s Axe,Icefang,Illusory,Kris Dagger,Kuma&#039;s Claw,Kuma&#039;s Fang,Lantern Shield,Life after Death,Light Bringer,Longbow,Longsword,Lute,Magic Staff,Mana Sphere,Morning Star,Nipalan,Pavise,Pestilence,Pulverizing Prayer,Quarterstaff,Rapier,Recurve Bow,Rod of Righteousness,Rondel Dagger,Round Shield,Short Sword of Righteousness,Short Sword,Soulscraper,Sovereign&#039;s Ghostblade,Spear of Rot,Spear,Spellbook,Spellweaver,Staff of Righteousness,Sterling Axe,Sterling Blade,Sterling Bow,Sterling Dagger,Sterling Rod,Sterling Short Sword,Sterling Staff,Stiletto Dagger,Stinky Stick,Survival Bow,Throwing Knife,Torch,Troll&#039;s Bane,Viking Sword,Viola,Void Blade,War Hammer,War Maul,Windlass Crossbow,Zirkzi&#039;s Eye,Zweihander&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Weapon_Data|&amp;lt;variable1&amp;gt;|&amp;lt;variable2&amp;gt;|...}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variables==&lt;br /&gt;
*&amp;lt;item_name&amp;gt;&lt;br /&gt;
**stats&lt;br /&gt;
***&amp;lt;stat_name&amp;gt;&lt;br /&gt;
***allstats&lt;br /&gt;
**abilities&lt;br /&gt;
***&amp;lt;ability_type&amp;gt;&lt;br /&gt;
****&amp;lt;ability_name&amp;gt;&lt;br /&gt;
*****&amp;lt;ability_attribute&amp;gt;&lt;br /&gt;
**types&lt;br /&gt;
***&amp;lt;type&amp;gt;&lt;br /&gt;
**hitbox&lt;br /&gt;
***height&lt;br /&gt;
***width&lt;br /&gt;
***height&lt;br /&gt;
**rarities&lt;br /&gt;
**handtype&lt;br /&gt;
**slottype&lt;br /&gt;
**artifactname&lt;br /&gt;
**artifactpower&lt;br /&gt;
**invslots&lt;br /&gt;
**invwidth&lt;br /&gt;
**invheight&lt;br /&gt;
**hitslow&lt;br /&gt;
**hitslowduration&lt;br /&gt;
**flavortext&lt;br /&gt;
**maxammocount&lt;br /&gt;
**maxcount&lt;br /&gt;
**maxcontentscount&lt;br /&gt;
**reloadtime&lt;br /&gt;
**wearingdelaytime&lt;br /&gt;
**equiptime&lt;br /&gt;
**unequiptime&lt;br /&gt;
**ap&lt;br /&gt;
***&amp;lt;rarity&amp;gt;&lt;br /&gt;
**xp&lt;br /&gt;
***&amp;lt;rarity&amp;gt;&lt;br /&gt;
**gearscore&lt;br /&gt;
***&amp;lt;rarity&amp;gt;&lt;br /&gt;
**sellprices&lt;br /&gt;
***&amp;lt;rarity&amp;gt;&lt;br /&gt;
**initialspeed&lt;br /&gt;
**damagefalloff&lt;br /&gt;
**piercecount&lt;br /&gt;
**classes&lt;br /&gt;
**impactresistance&lt;br /&gt;
**interactiontime&lt;br /&gt;
**interactiontimescaling&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Global==&lt;br /&gt;
All attributes that are shared between all other attributes in the same layer are moved to a global layer&lt;br /&gt;
&lt;br /&gt;
For example, if all |movementmultiplier&#039;s under Abilities|Primary| are the same, they will be moved to Abilities|Primary|global&lt;br /&gt;
&lt;br /&gt;
See Example 2 for more information&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==All==&lt;br /&gt;
All sub-layers can also call |all for a list of all unique attributes&lt;br /&gt;
For example, &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Weapon_Data|all}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
will output a list of all items&lt;br /&gt;
&lt;br /&gt;
For example, &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Weapon_Data|&amp;lt;itemname&amp;gt;|all}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
will output a list of all attributes of a particular&lt;br /&gt;
&lt;br /&gt;
See example 1 and 6 for more information&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
Note, some variables may not be applicable to all item categories.&lt;br /&gt;
The below examples are for the Arming Sword, which only exists in Weapon_Data.&lt;br /&gt;
Other item categories, like Misc_Data, may have different variables, and obviously don&#039;t have others, like abilities&lt;br /&gt;
&lt;br /&gt;
===Example 1===&lt;br /&gt;
All stats of the Arming Sword&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Weapon_Data|Arming Sword|stats|all}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Outputs {{Weapon_Data|Arming Sword|stats|all}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Example 2===&lt;br /&gt;
All shared attributes for Primary attacks of Arming Sword&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Weapon_Data|Arming Sword|abilities|Primary|global}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Outputs {{Weapon_Data|Arming Sword|abilities|Primary|global}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Example 3===&lt;br /&gt;
Damagefalloff widget of Longbow&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Weapon_Data|Longbow|damagefalloff}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Outputs {{Weapon_Data|Longbow|damagefalloff}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Example 4===&lt;br /&gt;
All non-artifact rarities of the Arming Sword&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Weapon_Data|Arming Sword|rarities}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Outputs {{Weapon_Data|Arming Sword|rarities}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Example 5===&lt;br /&gt;
Invslots size image of Arming Sword&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Weapon_Data|Arming Sword|invslots}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Outputs {{Weapon_Data|Arming Sword|invslots}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Example 6===&lt;br /&gt;
All attributes of primary abilities of Arming Sword&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Weapon_Data|Arming Sword|abilities|Primary|all}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Outputs {{Weapon_Data|Arming Sword|abilities|Primary|all}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Enigme</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=37983</id>
		<title>Template:Ability Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=37983"/>
		<updated>2024-08-15T11:03:41Z</updated>

		<summary type="html">&lt;p&gt;Enigme: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
&amp;lt;!-- Class=Bard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Music --&amp;gt;&lt;br /&gt;
|accelerando={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.94s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 1.04 &amp;gt; 0.78&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandomaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandoremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;1/3/5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AccelerandoStackingType,AccelerandoMaximumStacks,Refresh,AccelerandoRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,MoveSpeedAdd,TotalActionCount,TimeBetweenActions,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|allegro={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.75 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegrostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegromaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegroremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;3%/4.5%/6% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3%/4.5%/6% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AllegroStackingType,AllegroMaximumStacks,Refresh,AllegroRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,ActionSpeed,SpellCastingSpeed,TotalActionCount,TimeBetweenActions,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ariaofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.33s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.83 &amp;gt; 1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s/60s/120s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;4%/6%/8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|balladofcourage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s/60s/120s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5/7/10 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bansheeshowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 1.2 &amp;gt; 0.6 &amp;gt; 0.6 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;-1/-2/-3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|beatsofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 0.3 &amp;gt; 0.3 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s/60s/120s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5/7/9 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,MoveSpeedAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chaoticdiscord={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|choraleofclarity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.68s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.04 &amp;gt; 1.04 &amp;gt; 1.04 &amp;gt; 0.52 &amp;gt; 1.04&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s/16s/24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeconst=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeintervalconst=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,SpellRechargeConst,SpellRechargeIntervalConst&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dinofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.36s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1/3/5 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;6%/9%/12% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|harmonicshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.84s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|goodpersuasivenessinaccuratenote=&amp;lt;b&amp;gt;Song played with the Good quality is described in game to last 90s but actually lasts 60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|badpersuasivenessinaccuratenote=&amp;lt;b&amp;gt;Song played with the Bad quality is described in game to last 60s but actually lasts 30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;15 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;15 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s/60s/120s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,GoodPersuasivenessInaccurateNote,BadPersuasivenessInaccurateNote,Range,ArmorRating,MagicalResistance,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lamentoflanguor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.55s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,MoveSpeedAdd,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|peacemaking={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all characters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.42s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|piercingshrill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15/20/25 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10%/30%/50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PhysicalBaseDamage,Scaling,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rousingrhythms={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s/60s/90s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shriekofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.6 &amp;gt; 0.8 &amp;gt; 0.6 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;-3/-4/-5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-10/-20/-30 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower,ArmorRating&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofshadow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.19s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.63 &amp;gt; 0.63 &amp;gt; 0.63 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s/25s/35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofsilence={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.56s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.88 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s/1.5s/2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tranquility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.88s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.38 &amp;gt; 0.75 &amp;gt; 0.38 &amp;gt; 1.12 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tranquilitystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tranquilitymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s/20s/30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perfectstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Perfect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|goodstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Good&amp;lt;/b&amp;gt;&lt;br /&gt;
	|badstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Bad&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,TranquilityStackingType,TranquilityMaximumStacks,Removable,PersuasivenessScaling,Duration,RecoverableBaseHealing,GrantedStackingType,GrantedMaximumStacks,Refresh,PerfectStateTag,GoodStateTag,BadStateTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unchainedharmony={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.22 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.84 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|triggertag=&amp;lt;b&amp;gt;Event.Interact.Trigger.Special&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MusicTier,MusicPlaytime,MusicIntervals,Range,TriggerTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Perk --&amp;gt;&lt;br /&gt;
|charismaticperformance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dancingfeet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fermata={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|resourcefulness=&amp;lt;b&amp;gt;5 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Resourcefulness&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jollytime={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeStackingType,JollyTimeMaximumStacks,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|loremastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;25% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melodicprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;30% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rapiermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rapiermasteryphysicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rapiermasteryactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleephysicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleeactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RapierMasteryPhysicalBuffWeaponDamage,RapierMasteryActionSpeed,DemonsGleePhysicalBuffWeaponDamage,DemonsGleeActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reinforcedinstruments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|storyteller={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|will=&amp;lt;b&amp;gt;3 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|knowledge=&amp;lt;b&amp;gt;3 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Will,Knowledge,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|superiordexterity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|equipspeedbonus=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks,EquipSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wanderer&#039;sluck={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|luck=&amp;lt;b&amp;gt;5% [[Stats#Luck|Luck]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Luck&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsong={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Skill --&amp;gt;&lt;br /&gt;
|dissonance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|encore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manualdexterity=&amp;lt;b&amp;gt;100% [[Stats#Manual_Dexterity|Manual Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|partymaker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Skill --&amp;gt;&lt;br /&gt;
|achillesstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffStackingType,BuffMaximumStacks,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,PhysicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bloodexchange={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-20% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;10 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;10 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-10% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Strength,Vigor,PhysicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|recklessattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;85% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-85 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorPenetration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savageroar={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PlayerDuration,PhysicalPowerBonus,PlayerStackingType,PlayerMaximumStacks,PlayerRemovable,MonsterDuration,MonsterStackingType,MonsterMaximumStacks,MonsterRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warcry={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;25% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;5 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffDuration,StackingType,MaximumStacks,Removable,DebuffDuration,PercentMaxHealthHealing,Scaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Perk --&amp;gt;&lt;br /&gt;
|axespecialization={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|berserker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|carnage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;75 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ImpactPower,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|executioner={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalheadshothitlocationbonus=&amp;lt;b&amp;gt;10% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalheadshothitlocationbonus=&amp;lt;b&amp;gt;10% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalHeadshotHitLocationBonus,RangedPhysicalHeadshotHitLocationBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ironwill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;60 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|moraleboost={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;12% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|potionchugger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MagicalBaseHealing,PhysicalBaseShield,MagicalBaseShield&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|robust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;15% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaxHealthBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.3x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|two-hander={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Skill --&amp;gt;&lt;br /&gt;
|adrenalinerush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeactionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-4% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffactionspeed=&amp;lt;b&amp;gt;-8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveActionSpeed,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,DebuffDuration,MoveSpeedBonus,DebuffActionSpeed,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|breakthrough={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perfectblock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;5 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|secondwind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;40% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,Duration,PercentMaxHealthHealing,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldslam={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;25 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sprint={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;34s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;15 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,StackingType,MaximumStacks,Expiration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|taunt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;10% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;10% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|victorystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;20% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;15% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Perk --&amp;gt;&lt;br /&gt;
|adrenalinespike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatehealthvalue=&amp;lt;b&amp;gt;40%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ActionSpeed,StackingType,MaximumStacks,Removable,Cooldown,ActivateHealthValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|barricade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|comboattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|counterattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|defensemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;10% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ItemArmorRatingBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dualwield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|projectileresistance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ProjectileDamageReduction,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slayer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,BuffStackingType,BuffMaximumStacks,SlayerStackingType,SlayerMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalisttongue={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|utilityeffectivenessbonus=&amp;lt;b&amp;gt;100% [[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UtilityEffectivenessBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swift={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorspeedpenaltybonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorSpeedPenaltyBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swordmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,ActionSpeed,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Perk --&amp;gt;&lt;br /&gt;
|advancedhealer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealingadd=&amp;lt;b&amp;gt;5 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealingAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bluntweaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|brewmaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;10 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Strength&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|faithfulness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinepowerbonus=&amp;lt;b&amp;gt;15% [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,DivinePowerBonus,FaithfulnessStackingType,FaithfulnessMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holyaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;15 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;15 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,ArmorRating,MagicalResistance,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holywater={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kindness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|selfhealratio=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SelfHealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-1% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxoverhealedhealthratio=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing,OverhealedStackingType,OverhealedMaximumStacks,OverhealingStackingType,OverhealingMaximumStacks,MaxOverhealedHealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perseverance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Physical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Magical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalAbsoluteReduction,MagicalAbsoluteReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protectionfromevil={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|debuffdurationbonus=&amp;lt;b&amp;gt;-30% [[Stats#Debuff_Duration_Mod|Debuff Duration Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DebuffDurationBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|requiem={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|requiem=&amp;lt;b&amp;gt;-50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Requiem&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|undeadslaying={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagebonus=&amp;lt;b&amp;gt;20% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Spell --&amp;gt;&lt;br /&gt;
|bind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bless={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;3 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|agility=&amp;lt;b&amp;gt;3 [[Stats#Agility|Agility]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|will=&amp;lt;b&amp;gt;3 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,Strength,Agility,Will,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cleanse={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinestrikedamage=&amp;lt;b&amp;gt;5 [[Damage#Divine_Strike_Damage|Divine Strike Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,DivineStrikeDamage,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|earthquake={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,Range,AreaRadius,MoveSpeedBonus,StackingType,MaximumStacks,MagicalBaseDamage,Scaling,AoELifetime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holylight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;25 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitUndeadScaling,MagicalBaseHealing,HitAllyScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|delaytime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseDamage,Scaling,Duration,StackingType,MaximumStacks,Removable,DelayTime,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lesserheal={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|locustswarm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;13 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,Range,AreaRadius,MagicalBaseDamage,Tickinterval,bExecutePeriodicEffectOnApplication,LocustsSwarmAreaStackingType,LocustsSwarmAreaMaximumStacks,Refresh,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLocustsSwarmStackingType,ReducedHealingLocustsSwarmMaximumStacks,AoELifetime,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;20 [[Shield|Physical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,PhysicalBaseShield,StackingType,MaximumStacks,Removable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|resurrection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-99% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,Range,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sanctuary={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;14 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseHealing,HitAllyScaling,MagicalBaseDamage,HitUndeadScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Skill --&amp;gt;&lt;br /&gt;
|divineprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;30% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holypurification={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|judgement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Perk --&amp;gt;&lt;br /&gt;
|ambush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;25% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|backattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|creep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivateStackingType,ActivateMaximumStacks,Duration,PreDelayStackingType,PreDelayMaximumStacks,CreepStackingType,CreepMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|daggermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|doublejump={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks,MoveSpeedAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|handcrossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hidemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jokester={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,StackingType,MaximumStacks,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|pickpocket={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|poisonedweapon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MagicalBaseDamage,Scaling,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stealth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;3 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;13&amp;lt;/b&amp;gt;&lt;br /&gt;
	|steps=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks,Steps&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thrust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;20% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorPenetration,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapsandlocks={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Skill --&amp;gt;&lt;br /&gt;
|caltrops={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;1.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|caltroplifetime=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,CaltropLifeTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cutthroat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hide={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsmaximumstacks=&amp;lt;b&amp;gt;13&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rupture={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;20 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,Duration,PhysicalBaseDamage,Scaling,BleedingStackingType,BleedingMaximumStacks,Refresh,BleedingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smokepot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,AoELifetime,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tumbling={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weakpointattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;-40% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveRemovable,Duration,ItemArmorRatingBonus,StackingType,MaximumStacks,DebuffRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Perk --&amp;gt;&lt;br /&gt;
|animalkinship={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamwalk={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dreamwalkmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MagicalPower,Cooldown,StackingType,CooldownMaximumStacks,DreamwalkMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|enhancedwildness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;10 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forceofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;3 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPower,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|herbalsensing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|naturalhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|naturalhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,NaturalHealingMaximumStacks,MagicalBaseHealing,Scaling,Tickinterval,StackingType,BuffMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|prophecy={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritbond={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|transferpercent=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspiritbondtransferdamage=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,GrantedStackingType,GrantedMaximumStacks,Cooldown,CooldownStackingType,CooldownMaximumStacks,SpiritBondStackingType,SpiritBondMaximumStacks,ActivatedStackingType,ActivatedMaximumStacks,TransferPercent,MaxSpiritBondTransferDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritmagicmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;10 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPower,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sunandmoon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;3 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sunandmoonbuffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sunandmoonmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Vigor,MagicalPower,StackingType,SunAndMoonBuffMaximumStacks,SunAndMoonMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thorncoat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TruePhysicalBaseDamage,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Spell --&amp;gt;&lt;br /&gt;
|barkskinarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;20 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|enemyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseDamage,EnemyScaling,MagicalBaseHealing,AllyScaling,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|entanglingvines={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,StackingType,MaximumStacks,Refresh,Removable,AoELifetime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mendinggrove={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseHealing,StackingType,MaximumStacks,MaxHealthBonus,AoELifetime,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nature&#039;stouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,RecoverableHealth,Duration,MagicalBaseHealing,StackingType,MaximumStacks,Removable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|restore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;30 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MagicalBaseHealing,StackingType,MaximumStacks,Removable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summontreant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,PhysicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornbarrier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;4 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,PhysicalBaseDamage,bExecutePeriodicEffectOnApplication,StackingType,MaximumStacks,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treeoflife={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;40 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;5 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,RecoverableHealth,StackingType,MaximumStacks,Removable,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;5 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;5 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;10 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;200% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;50% [[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;50% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedbonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveMultiplier,Duration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chicken={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;150% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-3% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-60% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,MovementMultiplier,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|human={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|panther={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;125% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceduration=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedbonus=&amp;lt;b&amp;gt;-7% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-30% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-30% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-30% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,Refresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-1% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasescaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseaseremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-95% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmintimeconstant=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmaxtimeconstant=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,MoveSpeedBonus,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Skill --&amp;gt;&lt;br /&gt;
|insectpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;50% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalinstinct={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MoveSpeedAdd,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,EndDuration,MoveSpeedBonus,EndStackingType,EndMaximumStacks,EndRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wildfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;15% [[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,PhysicalDamageReductionMod,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Perk --&amp;gt;&lt;br /&gt;
|antimagic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|antimagicdamagereduction=&amp;lt;b&amp;gt;25% [[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AntimagicDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cursemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkenhancement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;10% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Cooldown,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|demonarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|immortallament={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|infernalpledge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagereduction=&amp;lt;b&amp;gt;25% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonracedamagereduction=&amp;lt;b&amp;gt;25% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageReduction,DemonRaceDamageReduction,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|malice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|willbonus=&amp;lt;b&amp;gt;10% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WillBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shadowtouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truemagicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Dark}} [[Damage#True_Base_Damage|True Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TrueMagicalBaseDamage,MagicalBaseHealing,StackingType,MaximumStacks,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|soulcollector={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|soulcollectorstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SoulCollectorStackingType,SoulCollectorRemovable,DarkPowerBonus,DarknessShardStackingType,MaximumStacks,DarknessShardRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|torturemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;5% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;3x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalBaseHealing,Scaling,HealthCost&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vampirism={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;20% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealMod,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bloodpact={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;30 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;30 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;50 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-1.5% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftarmorrating=&amp;lt;b&amp;gt;30 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmagicalresistance=&amp;lt;b&amp;gt;30 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaxhealthadd=&amp;lt;b&amp;gt;50 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstrength=&amp;lt;b&amp;gt;1 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesvigor=&amp;lt;b&amp;gt;1 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesagility=&amp;lt;b&amp;gt;1 [[Stats#Agility|Agility]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdexterity=&amp;lt;b&amp;gt;1 [[Stats#Dexterity|Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveswill=&amp;lt;b&amp;gt;1 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesknowledge=&amp;lt;b&amp;gt;1 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesresourcefulness=&amp;lt;b&amp;gt;1 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rotationeventtag=&amp;lt;b&amp;gt;Event.Movement.Homing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactzonemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;65%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotscaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflameradiusconstant=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,PrimitivesStackingType,PrimitivesMaximumStacks,PercentMaxHealthHealing,MagicalBaseDamage,Scaling,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,RotationEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,FireSocketName,AbyssalFlameDoTScaling,Tickinterval,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,AbyssalFlameRadiusConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Spell --&amp;gt;&lt;br /&gt;
|bloodstainedblade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8.25m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|boltofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcostconsumedhealthcost=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhealthcost=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,MagicalBaseDamage,Scaling,InitialSpeed,SpellCostConsumedHealthCost,DarkArrowHealthCost,HitMagicalBaseDamage,HitScaling,DarkArrowHitMagicalBaseDamage,DarkArrowHitScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofpain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasteryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;10 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryduration=&amp;lt;b&amp;gt;10.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;13 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitMagicalBaseDamage,HitScaling,HitCurseMasteryMagicalBaseDamage,HitCurseMasteryScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,StackingType,MaximumStacks,Refresh,DoTRemovable,DoTCurseMasteryDuration,DoTCurseMasteryMagicalBaseDamage,DoTCurseMasteryScaling,DoTCurseMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;13s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Strength Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryvigorbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Vigor Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryagilitybonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Agility Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterydexteritybonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Dexterity Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterywillbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryknowledgebonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryresourcefulnessbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Resourcefulness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributesbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|All Attributes Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStrengthBonus,CurseMasteryVigorBonus,CurseMasteryAgilityBonus,CurseMasteryDexterityBonus,CurseMasteryWillBonus,CurseMasteryKnowledgeBonus,CurseMasteryResourcefulnessBonus,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,AllAttributesBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eldritchshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;25 [[Shield|Magical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,MagicalBaseShield,HitStackingType,HitMaximumStacks,HitRemovable,DarkDamageDuration,DarkPowerBonus,DarkDamageStackingType,DarkDamageMaximumStacks,DarkDamageRemovable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamewalker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,HitStackingType,HitMaximumStacks,Removable,MagicalBaseDamage,Scaling,Tickinterval&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hellfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;50m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;60 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,ImpactPower,MagicalBaseDamage,Scaling,Tickinterval,Refresh&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifedrain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;7.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|powerofsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Curse}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Curse}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,DOTMagicalBaseDamage,DOTCurseMasteryMagicalBaseDamage,Strength,Vigor,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rayofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,Range,UseMoving,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxremovalcountconstant=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,DarkPowerBonus,StackingType,MaximumStacks,Removable,MaxRemovalCountConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonhydra={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,AreaRadius,HealthCost,MagicalBaseDamage,ImpactPower,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Skill --&amp;gt;&lt;br /&gt;
|blowofcorruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,ActiveDuration,ActiveRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,StackingType,MaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkoffering={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,PercentMaxHealthHealing,ConcentrationStackingType,ConcentrationMaximumStacks,Duration,PhysicalPowerBonus,MagicalPowerBonus,BuffStackingType,BuffMaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|exploitationstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|exploitduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healpercentconstant=&amp;lt;b&amp;gt;5%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealconstant=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|phantomize={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-50% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MagicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unbind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Perk --&amp;gt;&lt;br /&gt;
|arcanefeedback={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;2% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;2% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ArcanePowerBonus,SpellCastingSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcanemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;5% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducecasttime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArcanePowerBonus,StackingType,MaximumStacks,ReduceCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|firepowerbonus=&amp;lt;b&amp;gt;5% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=FirePowerBonus,StackingType,MaximumStacks,Duration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|freezingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|freezingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,FreezingStackingType,FreezingMaximumStacks,Removable,IceMasteryStackingType,IceMasteryMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|iceshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;20 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Cooldown,CooldownStackingType,CooldownMaximumStacks,Duration,MoveSpeedBonus,ActionSpeed,Removable,IceShieldStackingType,IceShieldMaximumStacks,ArmorRating,BuffStackingType,BuffMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manasurge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-10% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalDamageReduction,edStackingType,edMaximumStacks,Removable,MeltStackingType,MeltMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickchant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;20% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reactiveshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,BaseShield,Removable,Cooldown,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;10% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spelloverload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|memorycapacitybonus=&amp;lt;b&amp;gt;-60% [[Stats#Memory_Capacity|Memory Capacity Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspellcountbonus=&amp;lt;b&amp;gt;60% [[Stats#Max_Spell_Count|Max Spell Count Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MemoryCapacityBonus,MaxSpellCountBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|staffmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffmagicalweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Magical_Damage|Buff Magical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffMagicalWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Skill --&amp;gt;&lt;br /&gt;
|arcaneshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,BaseShield,Hit1Scaling,Removable,MagicalBaseDamage,DamageScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|intensefocus={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcasttime=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,StackingType,MaximumStacks,SpellCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|meditation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reststackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;3 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargemeditationamount=&amp;lt;b&amp;gt;34&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,RecoverableBaseHealing,Tickinterval,RestStackingType,RestMaximumStacks,PhysicalBaseHealing,Scaling,RestInCampfireAreaStackingType,RestInCampfireAreaMaximumStacks,SpellRechargeMeditationAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Spell --&amp;gt;&lt;br /&gt;
|chainlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;35 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,Bounce1MagicalBaseDamage,Bounce1Scaling,Bounce2MagicalBaseDamage,Bounce2Scaling,Bounce3MagicalBaseDamage,Bounce3Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|explosion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,TimeBombStackingType,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable,Radius,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireball={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoeimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;12m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitImpactPower,HitScaling,AoEMagicalBaseDamage,AoEImpactPower,AoEScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTStackingType,DoTMaximumStacks,DoTRefresh,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRefresh,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|haste={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,ActionSpeed,SpellCastingSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ignite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,HitMagicalBaseDamage,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingZapBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingZapBurnFireMasteryStackingType,ReducedHealingZapBurnFireMasteryMaximumStacks,ReducedHealingZapBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|invisibility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;50m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;3m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,StackingType,MaximumStacks,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magiclock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;9&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;15m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magicmissile={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;11 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|zap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Light}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTStackingType,DoTMaximumStacks,DoTRefresh,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRefresh,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Skill --&amp;gt;&lt;br /&gt;
|backstep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;New Skill Stack&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;Stacks up to 2 charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fieldration={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;25 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forcefulshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|multishot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penetratingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalheadshotpenetration=&amp;lt;b&amp;gt;50% [[Damage#Headshot_Penetration|Physical Headshot Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;25% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalHeadshotPenetration,ArmorPenetration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trueshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;8% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Perk --&amp;gt;&lt;br /&gt;
|campingmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;50% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.3x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,StackingType,MaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chase={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cripplingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;150%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ActionSpeed,MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kinesthesia={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;110%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nimblehands={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickreload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rangedweaponsmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sharpshooter={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalheadshothitlocationbonus=&amp;lt;b&amp;gt;15% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalHeadshotHitLocationBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spearproficiency={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;7 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;100% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|&amp;lt;variable1&amp;gt;|&amp;lt;variable2&amp;gt;|...}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variables==&lt;br /&gt;
*&amp;lt;ability name&amp;gt;&lt;br /&gt;
**&amp;lt;tag name&amp;gt;&lt;br /&gt;
*all&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
===Example 1===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&lt;br /&gt;
===Example 2===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|SkillCooldown}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|SkillCooldown}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Enigme</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Barbarian&amp;diff=20267</id>
		<title>Barbarian</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Barbarian&amp;diff=20267"/>
		<updated>2024-03-02T09:01:18Z</updated>

		<summary type="html">&lt;p&gt;Enigme: /* Class Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page is currently up to date for: {{:TODO|Classes}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;The Brawny Warrior&#039;}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
[[Barbarian|Barbarians]] in Dark and Darker are fierce and savage warriors, who rely on their raw strength and animalistic rage to tear apart their enemies. They are masters of close-quarters combat, using powerful two-handed weapons or even their bare hands to strike their foes with devastating force. Barbarians are also known for their endurance and stamina, allowing them to keep fighting long after other warriors have fallen. Their primal instincts give them an uncanny ability to sense danger and react quickly, making them ideal for surprise attacks or ambushes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice:&#039;&#039;&#039; Anything heavy-duty.&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Highest base health.&lt;br /&gt;
**High melee damage.&lt;br /&gt;
**Highest base magic resistance when equipping the Iron Will perk.&lt;br /&gt;
**Increased proficiency with axe type melee weapons and thrown axe weapons &lt;br /&gt;
**Can equip a perk that allows breaking unreinforced doors and chests.&lt;br /&gt;
**Fast room clearing ability.&lt;br /&gt;
**Strong buff and debuff skills.&lt;br /&gt;
**Extremely fast Magical Interaction speed, slower than Cleric, Warlock, and Wizard.&lt;br /&gt;
*Cons&lt;br /&gt;
**Very slow interaction speed, attack speed and base movement speed.&lt;br /&gt;
**Limited combat healing.&lt;br /&gt;
**Limited ranged options.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels.  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Axe Specialization.png|link=|x96px]] &amp;lt;br&amp;gt; Axe Specialization &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Adds +5 [[Damage_Calculation#&amp;quot;Gear&amp;quot;_Weapon_Damage|Weapon damage]] to your [[Weapons#Axes|Axe]] attacks. &amp;lt;br&amp;gt; &lt;br /&gt;
 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Berserker.png|link=|x96px]] &amp;lt;br&amp;gt; Berserker &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; The lower your remaining HP, the higher your [[Stats#Physical Power Bonus|physical power bonus]], up to 33.33% at just above 0hp. The benefit is negatively affected by Health Bonus %, like Robust, War Cry, and Blood Exchange, which all add together. &amp;lt;br&amp;gt;&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;display:inline-block;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;caption style=&amp;quot;width:750px;background:transparent;&amp;quot;&amp;gt;[[Damage_Calculation|Damage]] Increase Graph&amp;lt;/caption&amp;gt;&lt;br /&gt;
                    &amp;lt;tr&amp;gt;&lt;br /&gt;
                        &amp;lt;td style=&amp;quot;max-width:95%;padding: 10px;&amp;gt; [[File:BerserkerGraph.png|700px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;/tr&amp;gt; Physical Power Bonus = (1 - CurrentHealth/MaxHealth * (1 + HealthBonus%))/3. The bonus cannot be negative.&lt;br /&gt;
        &amp;lt;/table&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Carnage.png|link=|x96px]] &amp;lt;br&amp;gt; Carnage &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Stats#Physical_Damage_Reduction|Armor Rating]] increases by 75 for 7 seconds when a target is killed. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Executioner.png|link=|x96px]] &amp;lt;br&amp;gt; Executioner &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Increases [[Damage_Calculation#Hit_Location_Multiplier|headshot]] [[Damage_Calculation|Damage]] with [[Weapons#Axes|Axes]] by an additive +10%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Iron Will.png|link=|x96px]] &amp;lt;br&amp;gt; Iron Will &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Increases [[Stats#Magic_Resistance|Magic Resist]] by 100 and ignores knockback effects. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Morale Boost.png|link=|x96px]] &amp;lt;br&amp;gt; Morale Boost &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Recovers 12[[Healing#Percent_Max_Health_Healing|% of Max HP]] after killing a player. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Potion_Chugger.png|link=|x96px]] &amp;lt;br&amp;gt; Potion Chugger &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Alters all Potions to have 50% of their base duration and provide +20% of the effect. Note that base duration implies that the amount of effect received from the total duration is unchanged. For example, [[Potion_of_Healing|Potion of healing]]&#039;s will heal 1.2x the amount in only half the time. See [[Healing#Potion_Chugger|Potion Chugger Example]]. &amp;lt;br&amp;gt; Receiving the effects of a Potion of Healing in 50% of the duration is beneficial, but a [[Potion_of_Protection|Protection]] or [[Potion_of_Invisibility|Invisibility potion]] lasting 50% shorter is not beneficial. Additionally, [[Potion_of_Luck|Luck Potions]] don&#039;t have a duration that can be reduced. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Savage.png|link=|x96px]] &amp;lt;br&amp;gt; Savage &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Stats#Physical Power Bonus|Physical Power Bonus]] increases by +10% when not wearing any chest armor. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Smash.png|link=|x96px]] &amp;lt;br&amp;gt; Crush &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Ability to destroy unreinforced doors and sturdy containers. Also increases the [[Impact Power]] of your two-handed attacks by 1 to better defeat blocks and parries. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Toughness.png|link=|x96px]] &amp;lt;br&amp;gt; Robust &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Increases Max HP Bonus by +15%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Two Handed Weapon Expert.png|link=|x96px]] &amp;lt;br&amp;gt; Two-Hander &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Increases [[Stats#Physical Power Bonus|Physical Power Bonus]] by +5% when attacking with a two-handed [[Weapons|weapon]]. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Treacherous Lungs.png|link=|x96px]] &amp;lt;br&amp;gt; Treacherous Lungs &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Increases base duration of all Shout skills (War Cry, Rage, Savage Roar) by +25%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Achilles_Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Achilles Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; The next hit applies a debuff that lasts 2.5 seconds. During this debuff, the victim&#039;s Move Speed Bonus is decreased by -30%, and any step they take will inflict 1 Physical Damage.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Initial [[Damage_Calculation|Damage]]: 100%&amp;lt;br&amp;gt;Damage per step: 50% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 24s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blood_Exchange.png|link=|x96px]] &amp;lt;br&amp;gt; Blood Exchange &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Reduce Max HP Bonus by 20% for 8 seconds while gaining Lifesteal. Lifesteal: Successful attacks that deal [[Damage_Calculation|Damage]] grant the player back 10[[Healing#Percent_Max_Health_Healing|% of Max HP]]. (Single use, rechargeable with campfires. Skill Tier 5.) &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Life_Siphon.png|link=|x96px]] &amp;lt;br&amp;gt; War Sacrifice &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Upon activation gain +5 [[Stats#Attributes|All Attributes]] for 8 seconds, but lose 10[[Healing#Percent_Max_Health_Healing|% of your maximum health]] as a sacrifice over the same duration. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Rage.png|link=|x96px]] &amp;lt;br&amp;gt; Rage &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Stats#Strength|Strength]] and [[Stats#Vigor|Vigor]] is increased by +10 and [[Stats#Move Speed|Movement Speed]] is increased multiplicatively by 10%, while [[Stats#Physical Damage Reduction|Physical Damage Reduction]] is additively reduced by 20% for 6 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Reckless Attack.png|link=|x96px]] &amp;lt;br&amp;gt; Reckless Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; The next hit has 85% armor [[Damage_Calculation#Penetration|penetration]]. Your aggressiveness results in a -200 [[Stats#Physical_Damage_Reduction|armor rating]]. The buff is consumed when an attack hits an object or a target.  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 24s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Savage Roar.png|link=|x96px]]  &amp;lt;br&amp;gt; Savage Roar &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Frightens all enemies within a 7.5m range radius, decreasing players [[Stats#Physical Power Bonus|Physical Power Bonus]] by -50% for 6 seconds and forcing monsters to walk away from you for 3 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill War Cry.png|link=|x96px]] &amp;lt;br&amp;gt; War Cry &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants +25% increased Max HP Bonus of self and allies within 7.5m for 7 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 24s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Hand Type&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapons&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 2-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListWeaponsForClass|class={{PAGENAME}}|handtype=Two Handed}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 1-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListWeaponsForClass|class={{PAGENAME}}|handtype=One Handed}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slot Type&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Armors&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Head &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListArmorsForClass|class={{PAGENAME}}|slottype=Head}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Chest &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListArmorsForClass|class={{PAGENAME}}|slottype=Chest}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Legs &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListArmorsForClass|class={{PAGENAME}}|slottype=Legs}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Hands &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListArmorsForClass|class={{PAGENAME}}|slottype=Hands}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Feet &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListArmorsForClass|class={{PAGENAME}}|slottype=Foot}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Back &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListArmorsForClass|class={{PAGENAME}}|slottype=Back}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Do not open chests or doors the regular way, just break them with the Smash perk. Your interaction speed is too slow. (However, breaking them will not grant EXP.)&lt;br /&gt;
&lt;br /&gt;
- Your ranged options are limited, try to force enemies into close quarters where you excel. Cornering and ambushing are valuable strategies.&lt;br /&gt;
&lt;br /&gt;
- Try not to fight faster classes while using Two-Handed weapons, their swing speed is very slow, allowing swift opponents to bait your attack and punish you during the recovery time. Have either a Hatchet or a Horseman&#039;s Axe as a secondary to deal with them. If you don&#039;t have such a secondary, press X to take out your fists.&lt;br /&gt;
&lt;br /&gt;
- Francisca Axes deal a lot of damage combined with the Axe Specialization Perk. Don&#039;t underestimate the Francisca Axes, they deliver a powerful slow effect, enabling you to close the gap or outright 2-3 shot low health classes like the Wizard.&lt;br /&gt;
&lt;br /&gt;
- Use your ability to smash through doors to make aggressive plays and surprise enemy players.&lt;br /&gt;
&lt;br /&gt;
- Utilize Move Speed buffs such as Rage, Wizard&#039;s Haste, or Bard&#039;s Accelerando to mitigate your slow movement speed. &lt;br /&gt;
&lt;br /&gt;
|-|Patch Notes=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2024/02/22 Early Access Hotfix#33&#039;&#039;&#039;&lt;br /&gt;
* Barbarian receives a Treacherous Lungs.&lt;br /&gt;
* Barbarian&#039;s Axe specialization weapon damage increase changed from 3 → 5.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2024/02/08 Early Access Hotfix#31&#039;&#039;&#039;&lt;br /&gt;
* Barbarian&#039;s base Strength decreased from 25 → 20, and Resourcefulness increased from 7 → 12.&lt;br /&gt;
* Barbarian can now equip the Round Shield.&lt;br /&gt;
* Barbarian&#039;s Rage skill Strength gain decreased from 15 → 10, movement speed bonus decreased from 15% → 10%.&lt;br /&gt;
* Barbarian&#039;s Potion Chugger potion duration has change from -20% → -50%.&lt;br /&gt;
* Barbarian&#039;s Savage Roar duration changed from 8s → 6s.&lt;br /&gt;
* Barbarian&#039;s Reckless Attack armor penetration increased from 75% → 85% while the armor rating penalty has also been increased from -35 → -200.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2024/02/01 Early Access Hotfix #30&#039;&#039;&#039;&lt;br /&gt;
* Fixed an issue where Crush could be applied to all Barbarian one-handed weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2024/01/31 Early Access Patch #3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Barbarian&#039;s Rage vigor changed from 15 → 10.&lt;br /&gt;
* Barbarian&#039;s Reckless Attack&#039;s defense rating penalty has been changed from -55 → -35.&lt;br /&gt;
* Barbarian&#039;s Savage Roar duration changed from 6 → 8s and physical damage bonus changed from -25% → -50%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/30 Early Access Hotfix #22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Barbarian&#039;s base Vigor has been reduced from 30 → 25, and base Agility has been increased from 8 → 13.&lt;br /&gt;
&lt;br /&gt;
- Barbarian&#039;s &#039;Iron Will&#039; perk has been updated with the additional magic resistance increased from 60 → 100.&lt;br /&gt;
&lt;br /&gt;
- Barbarian’s ‘Robust’ perk health increase increased from 10% to 15%.&lt;br /&gt;
&lt;br /&gt;
- Barbarian’s &#039;Rage&#039; skill now temporarily increases Vigor by 15.&lt;br /&gt;
&lt;br /&gt;
- Barbarian&#039;s ‘Blood Exchange’ skill’s health penalty reduced from -30% → -20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/09 Early Access Hotfix #20&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Barbarian&#039;s Blood Exchange recovery rate per hit has been reduced from 15% → 10%.&lt;br /&gt;
&lt;br /&gt;
- Barbarian&#039;s Blood Exchange maximum health reduction rate for 8 seconds has been changed from -25% → -30%.&lt;br /&gt;
&lt;br /&gt;
- Barbarian&#039;s Blood Exchange skill tier has been changed from 1 → 5. It will now take longer to recover the skill at a campfire.&lt;br /&gt;
&lt;br /&gt;
- Barbarian&#039;s Achilles Strike duration changed from 4s → 2.5s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/03 Early Access Hotfix #19&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Barbarian&#039;s Carnage now grants +75 Armor Rating for 7 seconds instead of +10 Strength after a target is killed.&lt;br /&gt;
&lt;br /&gt;
- Barbarian&#039;s Axe Specialization now increases weapon damage by +3 instead of 10% Physical Damage Bonus.&lt;br /&gt;
&lt;br /&gt;
- Barbarian&#039;s Achilles Strike debuff duration on the target increased from 2s → 4s.&lt;br /&gt;
&lt;br /&gt;
- Barbarian&#039;s Blood Exchange duration increased from 6 to 8 seconds, and life steal amount increased from 5% to 15%.&lt;br /&gt;
&lt;br /&gt;
- Barbarian&#039;s Life Siphon has been renamed to War Sacrifice. Now costs 10% of maximum health as a life sacrifice over 8 seconds and increases all attributes by 4 → 5.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/10/05 Early Access Hotfix #15&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Barbarian&#039;s Iron Will&#039;s additional Magic Resistance has been changed from 100 → 60.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/09/12 Early Access Hotfix #11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Axe Specialization changed from +5 Additional Physical Damage -&amp;gt; +10% Physical Damage Bonus&lt;br /&gt;
- Achilles Strike&#039;s Physical Damage on hit reduced from 10 -&amp;gt; 0 dmg, Damage taken per step decreased from 5 -&amp;gt; 1 dmg&lt;br /&gt;
- Achilles Strike&#039;s Slow debuff increased from -10% -&amp;gt; -30% movespeed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/02/13 Alpha Playtest #4 Hotfix #5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Savage Roar’s fear duration changed from 4 to 3 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2022/12/22 Alpha Playtest #3 Hotfix #5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Fixed an issue where the Savage Roar&#039;s fear effect would not disappear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2022/12/19 Alpha Playtest #3 Hotfix #3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- The cooldown of Barbarian&#039;s Savage Roar skill has been changed from 24 to 28 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2022/12/17 Alpha Playtest #3 Hotfix #2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Barbarian&#039;s Reckless Attack : Armor Penetration 70% → 75%, Armor Rating -75 → -55&lt;br /&gt;
&lt;br /&gt;
- Barbarian&#039;s Savage : Physical Damage Mod 5% → 10%&lt;br /&gt;
&lt;br /&gt;
- Barbarian&#039;s Savage Roar : Physical Damage Mod -20% → -25%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Enigme</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Barbarian&amp;diff=19250</id>
		<title>Guide:Barbarian</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Barbarian&amp;diff=19250"/>
		<updated>2024-02-02T01:49:31Z</updated>

		<summary type="html">&lt;p&gt;Enigme: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Axe Murderer ==&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
Rage:&lt;br /&gt;
&lt;br /&gt;
The best skill for barbarian because of the movement speed. The extra damage is a nice bonus. Defence is reduced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Savage Roar:&lt;br /&gt;
&lt;br /&gt;
Best PVE Skill in game. Reduces physical dmg from enemies by 50%. With your big life pool you seem to be indestructible. Reveals Mimics and invisible enemies.&lt;br /&gt;
&lt;br /&gt;
=== Perks ===&lt;br /&gt;
Axe Specialization:&lt;br /&gt;
&lt;br /&gt;
The core perk for this build, since it allows you to do massive damage. Works also on throw able Francisca Axe. It is also the best beginner Perk because you can clear pve faster with the damage bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Smash:&lt;br /&gt;
&lt;br /&gt;
Helps your clearing speed a lot. Great for surprising and chasing enemies behind closed doors. Barbarian has only 10 Resourcefulness. Time not looting is helping you survives drawback makes a lot of noise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Iron Will:&lt;br /&gt;
&lt;br /&gt;
Gives you around 30% Magic damage reduction, which is insane. Highly recommended, when teaming with a wizard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Toughness:&lt;br /&gt;
&lt;br /&gt;
Great Perk overall. Adds 13hp with beginner Gear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Morale Boost:&lt;br /&gt;
&lt;br /&gt;
Great for experienced PVPler. Saves you some consumables. And lets you stay longer in fights. But its a snowball effect. If you cant kill it is useless.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Two Handed Weapon Expert:&lt;br /&gt;
&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Savage:&lt;br /&gt;
&lt;br /&gt;
Can be used when starting fresh but this doesn&#039;t compensate a good armor. Don&#039;t forget to switch the perk after finding one. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Carnage:&lt;br /&gt;
&lt;br /&gt;
I can see the potential. But i didn&#039;t use it, because the bonus only lasted 7 seconds and against pve you had more than enough damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Berserker:&lt;br /&gt;
&lt;br /&gt;
You should always have healing and be close to max HP to give you the best chance at victory. Skip this one.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
Recommended 1-hand Weapons: [[Horsemans Axe|&#039;&#039;&#039;Horsemans Axe&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Hatchet]]&#039;&#039;&#039; (Doesn&#039;t work with Smash)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Recommended 2-handed Weapons: [[Felling Axe|&#039;&#039;&#039;Felling Axe&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Huge Attack speed when hitting your targets. Be careful when missing. Has a huge recovery time.&lt;br /&gt;
&lt;br /&gt;
=== Armor ===&lt;br /&gt;
Recommended Head: &#039;&#039;&#039;[[Gjermundbu]]&#039;&#039;&#039;; [[Barbuta Helm|&#039;&#039;&#039;Barbuta Helm&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
the best Helmets in the Game. Great Armor and great Headshot Reduction and Great Magic Resistance. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Recommended Chest: [[Northern Full Tunic|&#039;&#039;&#039;Northern Full Tunic&#039;&#039;&#039;]]; [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Northern Full Tunic is one of the best armors in the game with huge armor ratings and a bonus to magic resistance. Regal Gambeson is the best allrounder Armor, you can never go wrong with it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Recommended Legs: [[Heavy Leather Leggings|&#039;&#039;&#039;Heavy Leather Leggings&#039;&#039;&#039;]]; [[Leather Leggings|&#039;&#039;&#039;Leather Leggings&#039;&#039;&#039;]]; [[Loose Trousers|&#039;&#039;&#039;Loose Trousers&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Recommended Hands: [[Riveted Gloves|&#039;&#039;&#039;Riveted Gloves&#039;&#039;&#039;]]; [[Reinforced Gloves|&#039;&#039;&#039;Reinforced Gloves&#039;&#039;&#039;]]; [[Leather Gloves|&#039;&#039;&#039;Leather Gloves&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
Recommended Feet: [[Lightfoot Boots|&#039;&#039;&#039;Lightfoot Boots&#039;&#039;&#039;]]; [[Heavy Boots|&#039;&#039;&#039;Heavy Boots&#039;&#039;&#039;]]; [[Rugged Boots|&#039;&#039;&#039;Rugged Boots&#039;&#039;&#039;]]; [[Adventurer Boots|&#039;&#039;&#039;Adventurer Boots&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
=== Play Style ===&lt;br /&gt;
Solo:&lt;br /&gt;
&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat. &lt;br /&gt;
&lt;br /&gt;
Jumping lets you hit enemies with shields.&lt;br /&gt;
&lt;br /&gt;
The Felling axe has enormous Attack Speed when hitting. But Recovery time is huge when missing a swing. So be careful against faster enemies like rogue and Wizard. Switching to an &#039;&#039;&#039;[[Bardiche]]&#039;&#039;&#039; or &#039;&#039;&#039;[[Zweihander]]&#039;&#039;&#039; is recommended against them.&lt;br /&gt;
&lt;br /&gt;
Use your Throwing Axes against fleeing enemies. It is massive damage and slows a hefty amount. It let´s you also run faster.&lt;br /&gt;
&lt;br /&gt;
Use your Throwing Axes!!!&lt;br /&gt;
&lt;br /&gt;
Fleeing enemies can also be chased with fists, because of your high strength your fist do a respectable amount of damage. Against fast enemies you can´t hit them in the back because of the movement speed penalty of the weapon and the extra slow when swinging and the short range of the felling axe.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Blue Potting Before and during every fight!!! Don´t be afraid to hit Fighters in heavy armor. They fall like everyone else. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Team:&lt;br /&gt;
&lt;br /&gt;
Communication is king. Communicate with your team when you hear enemy players, enter a new room, place a campfire.&lt;br /&gt;
&lt;br /&gt;
Buff before engaging especially with haste and invisibility from wizard. Surprise and terror is a really valuable weapon. A lot of players will panic and not even try to retaliate. &lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back when engaging through doors. &lt;br /&gt;
&lt;br /&gt;
When its a stallmate play smart don´t rush in headlessly when the enemies are skillfull. Stay close together. Use your throwing axes and Throwables to help range fights.&lt;/div&gt;</summary>
		<author><name>Enigme</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Barbarian&amp;diff=19249</id>
		<title>Guide:Barbarian</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Barbarian&amp;diff=19249"/>
		<updated>2024-02-02T01:46:30Z</updated>

		<summary type="html">&lt;p&gt;Enigme: /* Perks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Axe Murderer ==&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
Rage:&lt;br /&gt;
&lt;br /&gt;
The best skill for barbarian because of the movement speed. The extra damage is a nice bonus. Defence is reduced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Savage Roar:&lt;br /&gt;
&lt;br /&gt;
Best PVE Skill in game. Reduces physical dmg from enemies by 50%. With your big life pool you seem to be indestructible. Reveals Mimics and invisible enemies.&lt;br /&gt;
&lt;br /&gt;
=== Perks ===&lt;br /&gt;
Axe Specialization:&lt;br /&gt;
&lt;br /&gt;
The core perk for this build, since it allows you to do massive damage. Works also on throw able Francisca Axe. It is also the best beginner Perk because you can clear pve faster with the damage bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Smash:&lt;br /&gt;
&lt;br /&gt;
Helps your clearing speed a lot. Great for surprising and chasing enemies behind closed doors. Barbarian has only 10 Resourcefulness. Time not looting is helping you survives drawback makes a lot of noise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Iron Will:&lt;br /&gt;
&lt;br /&gt;
Gives you around 30% Magic damage reduction, which is insane. Highly recommended, when teaming with a wizard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Toughness:&lt;br /&gt;
&lt;br /&gt;
Great Perk overall. Adds 13hp with beginner Gear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Morale Boost:&lt;br /&gt;
&lt;br /&gt;
Great for experienced PVPler. Saves you some consumables. And lets you stay longer in fights. But its a snowball effect. If you cant kill it is useless.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Two Handed Weapon Expert:&lt;br /&gt;
&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Savage:&lt;br /&gt;
&lt;br /&gt;
Can be used when starting fresh but this doesn&#039;t compensate a good armor. Don&#039;t forget to switch the perk after finding one. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Carnage:&lt;br /&gt;
&lt;br /&gt;
I can see the potential. But i didn&#039;t use it, because the bonus only lasted 4 seconds and against pve you had more than enough damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Berserker:&lt;br /&gt;
&lt;br /&gt;
You should always have healing and be close to max HP to give you the best chance at victory. Skip this one.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
Recommended 1-hand Weapons: [[Horsemans Axe|&#039;&#039;&#039;Horsemans Axe&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Hatchet]]&#039;&#039;&#039; (Doesn&#039;t work with Smash)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Recommended 2-handed Weapons: [[Felling Axe|&#039;&#039;&#039;Felling Axe&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Huge Attack speed when hitting your targets. Be careful when missing. Has a huge recovery time.&lt;br /&gt;
&lt;br /&gt;
=== Armor ===&lt;br /&gt;
Recommended Head: &#039;&#039;&#039;[[Gjermundbu]]&#039;&#039;&#039;; [[Barbuta Helm|&#039;&#039;&#039;Barbuta Helm&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
the best Helmets in the Game. Great Armor and great Headshot Reduction and Great Magic Resistance. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Recommended Chest: [[Northern Full Tunic|&#039;&#039;&#039;Northern Full Tunic&#039;&#039;&#039;]]; [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Northern Full Tunic is one of the best armors in the game with huge armor ratings and a bonus to magic resistance. Regal Gambeson is the best allrounder Armor, you can never go wrong with it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Recommended Legs: [[Heavy Leather Leggings|&#039;&#039;&#039;Heavy Leather Leggings&#039;&#039;&#039;]]; [[Leather Leggings|&#039;&#039;&#039;Leather Leggings&#039;&#039;&#039;]]; [[Loose Trousers|&#039;&#039;&#039;Loose Trousers&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Recommended Hands: [[Riveted Gloves|&#039;&#039;&#039;Riveted Gloves&#039;&#039;&#039;]]; [[Reinforced Gloves|&#039;&#039;&#039;Reinforced Gloves&#039;&#039;&#039;]]; [[Leather Gloves|&#039;&#039;&#039;Leather Gloves&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
Recommended Feet: [[Lightfoot Boots|&#039;&#039;&#039;Lightfoot Boots&#039;&#039;&#039;]]; [[Heavy Boots|&#039;&#039;&#039;Heavy Boots&#039;&#039;&#039;]]; [[Rugged Boots|&#039;&#039;&#039;Rugged Boots&#039;&#039;&#039;]]; [[Adventurer Boots|&#039;&#039;&#039;Adventurer Boots&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
=== Play Style ===&lt;br /&gt;
Solo:&lt;br /&gt;
&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat. &lt;br /&gt;
&lt;br /&gt;
Jumping lets you hit enemies with shields.&lt;br /&gt;
&lt;br /&gt;
The Felling axe has enormous Attack Speed when hitting. But Recovery time is huge when missing a swing. So be careful against faster enemies like rogue and Wizard. Switching to an &#039;&#039;&#039;[[Bardiche]]&#039;&#039;&#039; or &#039;&#039;&#039;[[Zweihander]]&#039;&#039;&#039; is recommended against them.&lt;br /&gt;
&lt;br /&gt;
Use your Throwing Axes against fleeing enemies. It is massive damage and slows a hefty amount. It let´s you also run faster.&lt;br /&gt;
&lt;br /&gt;
Use your Throwing Axes!!!&lt;br /&gt;
&lt;br /&gt;
Fleeing enemies can also be chased with fists, because of your high strength your fist do a respectable amount of damage. Against fast enemies you can´t hit them in the back because of the movement speed penalty of the weapon and the extra slow when swinging and the short range of the felling axe.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Blue Potting Before and during every fight!!! Don´t be afraid to hit Fighters in heavy armor. They fall like everyone else. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Team:&lt;br /&gt;
&lt;br /&gt;
Communication is king. Communicate with your team when you hear enemy players, enter a new room, place a campfire.&lt;br /&gt;
&lt;br /&gt;
Buff before engaging especially with haste and invisibility from wizard. Surprise and terror is a really valuable weapon. A lot of players will panic and not even try to retaliate. &lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back when engaging through doors. &lt;br /&gt;
&lt;br /&gt;
When its a stallmate play smart don´t rush in headlessly when the enemies are skillfull. Stay close together. Use your throwing axes and Throwables to help range fights.&lt;/div&gt;</summary>
		<author><name>Enigme</name></author>
	</entry>
</feed>