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	<id>https://darkanddarker.wiki.spellsandguns.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=CadiLutPR</id>
	<title>Dark and Darker Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://darkanddarker.wiki.spellsandguns.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=CadiLutPR"/>
	<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/Special:Contributions/CadiLutPR"/>
	<updated>2026-04-22T18:47:59Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Dark_and_Darker_Wiki&amp;diff=8948</id>
		<title>Dark and Darker Wiki</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Dark_and_Darker_Wiki&amp;diff=8948"/>
		<updated>2023-04-20T20:59:07Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Guide to all Weapons, Armors, Classes, Bosses, Enemies, Map, Quests, Shrines, Dungeons and more for Dark and Darker - An unforgiving hardcore fantasy FPS dungeon PvPvE adventure by Ironmace&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items: flex-start;justify-content: center; top;flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;lt;&amp;lt;p style=&amp;quot;width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 30px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;&amp;quot;&amp;gt;The Dark and Darker Alpha Playtest #5 will be live in &amp;lt;span style=&amp;quot;color: #DD952A;&#039;&amp;quot;&amp;gt;  &#039;&#039;{{#widget:Countdown|date=2023-04-14T14:00:00Z}}&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;!--  &amp;lt;p style=&amp;quot;width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 30px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;&amp;quot;&amp;gt;The Dark and Darker Alpha Playtest #4 is &amp;lt;span style=&amp;quot;color: #DD952A;&#039;&amp;quot;&amp;gt;&#039;&#039;LIVE&#039;&#039;&amp;lt;/span&amp;gt; and &amp;lt;br&amp;gt; will end in &amp;lt;span style=&amp;quot;color: #DD952A;&#039;&amp;quot;&amp;gt;  &#039;&#039;{{#widget:Countdown|date=2023-02-16T08:00:00Z}}&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt; --&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 20px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;&amp;quot;&amp;gt;Alpha Playtest #5 is closed &amp;lt;br&amp;gt; We&#039;re currently working hard to update the wiki. Check TODO status [[TODO|here]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;max-width:700px;display:inline-block;padding:30px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:dark-and-darker-main.png|link=https://www.ironmace.com/|750px]]&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;font-weight:bold;&amp;quot;&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 32pt;&amp;quot;&amp;gt;Welcome to &amp;lt;i&amp;gt;Dark and Darker&amp;lt;/i&amp;gt; Wiki&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: 14pt;&amp;quot;&amp;gt;The comprehensive Dark and Darker Wiki is written and maintained by the players. [[Special:ActiveUsers|{{NUMBEROFUSERS}} people]] are currently maintaining [[Special:Statistics|{{NUMBEROFPAGES}} pages ({{NUMBEROFARTICLES}} articles)]] on this Wiki so far!&amp;lt;br&amp;gt;&lt;br /&gt;
Please feel free to contribute by creating new articles or expanding existing ones. &amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;border: 1px solid #DD952A;text-align: center;font-size: 32px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;margin-bottom: 45px;&amp;quot;&amp;gt;Content&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; font-size: 15pt;font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Guide.png|link=Beginners Guide|x80px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Beginners Guide]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Classes.png|link=Classes|x80px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Classes]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Stats.png|link=Stats|x80px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Stats]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Dungeon.png|link=Dungeon|x80px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Dungeon]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Merchants.png|link=Trading|x80px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Trading]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Lootables.png|link=Lootables|x80px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Lootables|Lootables]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap: width:100%; nowrap;justify-content: space-around; border:1px solid #DD952A;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; font-size: 15pt;font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Uniques.png|link=Uniques|x90px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Uniques]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weapons.png|link=Weapons|x90px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Weapons]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Armors.png|link=Armors|x90px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Armors]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Jewelery.png|link=Jewelry|x90px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Jewelry]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Consumables.png|link=Consumables|x90px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Consumables]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Utility.png|link=Utility|x90px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Utility]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap: width:100%; nowrap;justify-content: space-around; border:1px solid #DD952A;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; font-size: 15pt;font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Enemies.png|link=Monsters|x90px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Monsters]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Containers.png|link=Containers|x90px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Containers]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ruby.png|link=Treasures|x90px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Treasures]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Materials.png|link=Materials|x90px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Materials]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shrines.png|link=Shrines|x90px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Shrines]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Portals.png|link=Portals|x90px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Portals]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;display:flex;flex-wrap: width:100%; nowrap;justify-content: space-around; border:1px solid #DD952A;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; font-size: 15pt;font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Map.png|link=https://darkanddarker.map.spellsandguns.com/|x90px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[https://darkanddarker.map.spellsandguns.com/ Map]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ancient Scroll.png|link=Guides|x90px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Guides]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Enchantments.png|link=Enchantments|x90px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Enchantments]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Community.png|link=Community|x90px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Community|Community /&amp;lt;br&amp;gt; Events]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Patch Notes.png|link=Patch Notes|x90px]]&lt;br /&gt;
&amp;lt;p&amp;gt;[[Patch Notes]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:100%;max-width:700px;display:inline-block;padding:30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-wrap: nowrap;justify-content: space-around;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:creator.png|link=|400]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;border: 1px solid #DD952A;text-align: center;font-size: 32px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;margin-bottom: 45px;&amp;quot;&amp;gt;About Dark and Darker&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: left;margin: 9px;font-size: 14pt; &amp;quot;&amp;gt;An unforgiving hardcore fantasy FPS dungeon PvPvE adventure. Band together with your friends and use your courage, wits, and cunning to uncover mythical treasures, defeat gruesome monsters, while staying one step ahead of the other devious treasure-hunters.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;border: 1px solid #DD952A;text-align: center;font-size: 32px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;margin-bottom: 45px;&amp;quot;&amp;gt; Dark and Darker Community&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction: column;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center; font-size:14pt;&amp;quot;&amp;gt;Have strategy questions or want to talk to fellow Dark and Darker players? Check out the official subreddit and Discord server.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[File:Discord logo.png|link=https://discord.gg/3rz2yJwXdD|x96px]]&lt;br /&gt;
[[File:Reddit logo.png|link=https://www.reddit.com/r/DarkAndDarker/|x90px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;border: 1px solid #DD952A;text-align: center;font-size: 32px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;margin-bottom: 45px;&amp;quot;&amp;gt;Videos&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#evu:https://www.youtube.com/watch?v=ckK2F6KReAk|alignment=center}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;border: 1px solid #DD952A;text-align: center;font-size: 32px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;margin-bottom: 45px;&amp;quot;&amp;gt;Official Links&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction: column;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Steam Logo.png|link=https://store.steampowered.com/app/2016590/Dark_and_Darker/|x96px]]&lt;br /&gt;
[[File:Youtube Logo.png|link=https://www.youtube.com/@dark-and-darker|x80px]]&lt;br /&gt;
[[File:Twitter Logo.png|link=https://twitter.com/darkanddarkeren|x120px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;no-comment-streams/&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Torch&amp;diff=8919</id>
		<title>Torch</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Torch&amp;diff=8919"/>
		<updated>2023-04-19T00:57:01Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: /* Cosmetic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker guide to Torch, how to use it, where to find it &amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{Infobox Item&lt;br /&gt;
|name        = Torch&lt;br /&gt;
|description = Illuminates surroundings when held&lt;br /&gt;
}}&lt;br /&gt;
{{Utilities}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
It is throwable. Continuous light effect even after throwing. Comes with starting gear.&lt;br /&gt;
&lt;br /&gt;
==Cosmetic==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:80%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Type  &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Price &amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Blue Torch.png|x150px]] &amp;lt;br&amp;gt; Blue Torch &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item skin for [[Weapons|Torch]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item Skin &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1500 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Purple Torch.png|x150px]] &amp;lt;br&amp;gt; Purple Torch &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item skin for [[Weapons|Torch]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item Skin &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1500 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Yellow Torch.png|x150px]] &amp;lt;br&amp;gt; Yellow Torch &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item skin for [[Weapons|Torch]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item Skin &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unknown &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{History|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Experience&amp;diff=8918</id>
		<title>Experience</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Experience&amp;diff=8918"/>
		<updated>2023-04-19T00:55:41Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
Experience points are earned by in various activities within the dungeon. If you successfully escape the dungeon, you will receive the full amount of experience points earned during the raid. if you can&#039;t escape you will get a percentage of the points you get during that raid.&lt;br /&gt;
&lt;br /&gt;
*Killing Player Enemies&lt;br /&gt;
*Killing [[Monsters]] will grant experience varying from 2-15&lt;br /&gt;
*Opening [[Containers|Chests/Corpses]] will grant between 1-5 experience depending on the rarity of the chest&lt;br /&gt;
*Opening bookshelves will grant 3 experience&lt;br /&gt;
*Opening Portals will grant 20 experience&lt;br /&gt;
*Using shrines will grant 3 experience &lt;br /&gt;
*Killing [[Monsters#Bosses|Bosses]] will grant 50 experience&lt;br /&gt;
*Killing [[Monsters#Mini_Bosses|Mini Bosses]] will grant 10-15 experience&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The experience level will increase as you gain experience points. Every 5 levels you will get a new perk slot(Level 5,10 and 15) for your class.&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=8914</id>
		<title>Enemies</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=8914"/>
		<updated>2023-04-19T00:45:23Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: Updated Location Links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Enemies Guide to Stats, Health, Damage, Loot Tables, Locations, Descriptions&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most values are not updated to last playtest!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Difficulty Grades==&lt;br /&gt;
There are currently 3 types of grades for monsters:&lt;br /&gt;
*Common &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Elite&amp;lt;/span&amp;gt; (red features)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;Nightmare&amp;lt;/span&amp;gt; (dark grey features)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damage, health and movement speed all increase with each grade bump, these changes are separated with a &amp;quot;/&amp;quot; in the tables below. Meanwhile, loot table odds will be increased for high rarity items and decreased for low tier items. &lt;br /&gt;
&lt;br /&gt;
Only normal monsters can spawn at Nightmare tier. &lt;br /&gt;
&lt;br /&gt;
Furthermore, monsters inherit special attacks or properties on Nightmare grade. &lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
Flying type monsters can travel through the air and over terrain, while floating type units do not, they basically act as grounded units.&lt;br /&gt;
&lt;br /&gt;
Monsters are subject to the body part damage modifier system, so hitting them in the head does more damage, while hitting their limbs does less.&lt;br /&gt;
&lt;br /&gt;
Unlike player characters, monsters&#039; shields are always active, even during their attack animations.&lt;br /&gt;
&lt;br /&gt;
Monsters have the ability to destroy doors with either melee attacks, arrows or fireballs. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To learn more about boss move sets or any other specific monster, please check their individual pages.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Resistance&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Race&amp;lt;/th&amp;gt;        &lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Lich|image=Lich.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Summons an army of skeletons to his aid, curses players with different damage dealing debuffs and shoots homing projectiles. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2100/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;3000&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;250&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30% Magic Resistance &amp;lt;br&amp;gt; 25% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Ghost King|image=Ghost King.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does melee attacks, teleports on the player, applies a stacking debuff, does a slam attack, can summon 3 Death Skulls, performs a far reaching scream attack that hits anything in the direction that he&#039;s facing. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2400/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;3300&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;270&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30% Magic Resistance &amp;lt;br&amp;gt; 25% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Cave Troll|image=Cavetroll.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does melee attacks from different heights, shouts to slow player, and slams his mace to the floor dealing massive damage.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1800 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 40% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mini Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Resistance&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Race&amp;lt;/th&amp;gt;        &lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Wraith|image=Wraith.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Floating type, high health and fast movement speed. Does a diagonal slash and a dash attack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 40/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 20/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; Attack 3: 26/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;39&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 700/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;900&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;170&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30% Magic Resistance &amp;lt;br&amp;gt; 20% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Crypt]], [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Champion|image=Skeleton Champion.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; High health and moderate movement speed, protects himself with his shield. Does either a 1 or a 3 string melee attack combo when close.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attacks: 28/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; Sprint: 17/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;24&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 750/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;1050&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;230&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30% Magic Resistance &amp;lt;br&amp;gt; 20% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Crypt]], [[Inferno]],[[Goblin Cave]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Centaur|image=Demon_Centaur.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; High health and very fast movement speed. Has 2 types of damage dealing attacks, a diagonal slash and a horizontal slash attack.  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 42/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;63&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 50/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;75&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Sprint: 61/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;92&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 900/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;1200&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;230&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30% Magic Resistance &amp;lt;br&amp;gt; 20% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Stats&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Race&amp;lt;/th&amp;gt;        &lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Skull|image=Death Skull.png|size=170px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying type, flies close to the player until he&#039;s in range to charge a dash attack &lt;br /&gt;
Nightmare: Executes 2 dashes instead of 1.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 20/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 26/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;45&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;80&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;240&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Crypt]], [[Inferno]],[[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Dragonfly|image=Giant Dragonfly.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying type, spits 6 poisons globs in a fan-like motion that inflict poison upon direct impact. &lt;br /&gt;
Nightmare: Now spits 10 projectiles.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 10/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Poison: 3/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 22/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;44&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;66&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;150&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;150&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &lt;br /&gt;
Elite and Nightmare has faster cast times. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Crypt]], [[Inferno]],[[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mimic|image=Mimic.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Chests have a 5% chance to be a Mimic. Closes it&#039;s mouth when low on health to act like a normal chest again. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 230/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;260&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;290&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;260&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unknown &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Crypt]], [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mummy|image=Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Emerges from the ground, slow movement speed, slow attacks. Silent foot steps, but does a lot of noise when hit. Nightmare: Applies a debuff that roots the player in place for 1s.&amp;lt;/td&amp;gt;        &lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 34/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;38&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;44&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 51/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;57&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;66&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 3: 68/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;76&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;88&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 220/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;280&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;340&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 130/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;160&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;220&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &lt;br /&gt;
90% Physical Resistance during spawn animation &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Crypt]],[[Inferno]],[[Goblin Cave]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Archer|image=Skeleton Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows in arow. Always patrolling. &lt;br /&gt;
Nightmare: Will also alternate between shooting 3 times in a row.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 20/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 20/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 3: 18/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;27&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;36&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;150&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;220&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;150&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;200&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Crypt]],[[Inferno]],[[Goblin Cave]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Footman|image=Skeleton Footman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Assembles from his bone pile. Has a vertical slash and diagonal slash attack.&lt;br /&gt;
Nightmare: When he performs the horizontal slash attack, he can follow it up with the horizontal attack.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 35/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;48&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;61&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 28/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;39&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;49&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 167/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;250&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;320&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;200&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Crypt]],[[Inferno]],[[Goblin Cave]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Guardsman|image=Skeleton Guardsman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Assembles from his bone pile. Has a vertical slash and diagonal slash attack. &lt;br /&gt;
Nightmare: Hitting his electrified shield will damage you.&amp;lt;/td&amp;gt;    &lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 40/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;54&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;68&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Counter: 28/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;39&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;49&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reflect: &amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;20&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 152/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;300&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;200&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Crypt]],[[Inferno]],[[Goblin Cave]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Mage|image=Skeleton Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Slow movement speed. Casts a fireball as it&#039;s primary attack that will leave a lingering AOE fire on impact location. Can periodically shield itself or nearby monsters. Always patrolling. &lt;br /&gt;
Nightmare: Fireball explosion radius and AOE fire is 50% larger.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fireball: 15/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;25&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;35&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Radius: 15/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;25&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;35&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Burn: 2/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;250&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;350&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;100&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;100&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Crypt]],[[Inferno]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Spider Mummy|image=Spider_Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;        &amp;lt;td&amp;gt; Spider Mummies spawn from [[Spider Jars]], only 3 spiders can be active per jar. [[Spider Jars]] spawn an infinite amount of spiders until they are shattered. &lt;br /&gt;
Nightmare: Applies a stacking debuff (5max) that reduces Movement Speed by -15% for 7s.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 20/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;25&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;34&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 14/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;24&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 3: 14/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;24&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 25/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;80&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;150&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;250&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;250&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Crypt]],[[Inferno]],[[Goblin Cave]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Zombie|image=Zombie.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Get&#039;s close to charge up a Poison Cloud that deals a high amount of damage while standing in it. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito on the ground, it will start eating it, becoming unaware of it&#039;s surroundings. &lt;br /&gt;
Nightmare: Secretes 2 poisonous gas clouds instead of 1. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 33/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;43&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;53&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 48/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;63&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;77&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Gas: 1/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Cooldown = 20/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt; secs&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 240/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;350&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;450&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;100&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;150&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Crypt]],[[Inferno]],[[Goblin Cave]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Bat|image=Demon Bat.png|size=200px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying unit, does a kick attack that inflicts a high amount of knockback. &lt;br /&gt;
Nightmare: Applies a debuff that reduces Utility Effectiveness by -400 for 4s. Note that Utility Effectiveness is not yet implemented in the game.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 27/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;36&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;49&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 170/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;220&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;290&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;340&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Dog|image=Demon Dog.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fast movement speed, does a jumping bite attack that can hit players even on elevated positions &lt;br /&gt;
Nightmare: Hitting it&#039;s electrified nape will damage you. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 24/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;33&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;42&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Dash: 35/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;48&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;61&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Reflect: &amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;20&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 160/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;210&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;265&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 350/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;350&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;350&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Beetle|image=Death Beetle.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying unit: Chases you closely and shoots dart with poison and slow. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack 1: 18/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;27&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;36&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;150&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;200&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;230&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;260&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Archer|image=Goblin Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Always patrolling. &lt;br /&gt;
Will fire poison tipped arrows and poison you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack : 18&amp;lt;br&amp;gt; Poison Damage: 2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Warrior|image=Goblin Warrior.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; They rush towards you and they attack you with a poisoned dagger and poison you.&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack 1: 29&amp;lt;br&amp;gt; Attack 2: 36&amp;lt;br&amp;gt; Poison Damage: 1.5&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 144&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Mage|image=Goblin Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Stands back and casts: 1) Targeted projectile that applies a debuff [unhealable, slow] 2) Channeling small AOE heal &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack : 30&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 135&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Bat|image=Giant Bat.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; The bat produces shock waves and if you stay within a certain distance it will apply debuff called Dizziness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack 1: 18 &amp;lt;br&amp;gt;Attack 2: 21 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 110&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 180&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Wisp|image=Wisp.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attacks with a bullet-shaped mystical projectile. Upon death explodes and blinds nearby players&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack : 25 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 160&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 170&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unknown &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Dire Wolf|image=Dire Wolf.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a jumping bite attack. Even if you are not in the Dire Wolf&#039;s line of sight, it may still detect your presence and begin running toward you once you enter its range and attack.  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Attack : 23 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 130&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Swordman|image=Skeleton Swordman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Skeleton Swordman will swing their sword in a horizontal motion, aiming to strike their target from the side. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 30/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;50&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 30/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;50&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 3: 34/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;45&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;56&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 140/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;240&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;300&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;200&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Crypt]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Crossbowman|image=Skeleton Crossbowman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots bolt at the player once in range. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 50/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;68&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;86&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;150&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;220&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;150&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;200&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Crypt]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Wooden Barrel|image=Skeleton Wooden Barrel.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; If you break the barrel, the skeleton will rise up from a nearby bone pile and is capable of executing both vertical and diagonal slashing attacks. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 35/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;48&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;61&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 28/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;39&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;49&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 167/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;250&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;320&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;200&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Crypt]],[[Inferno]],[[Goblin Cave]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
          &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Axeman|image=Skeleton Axeman.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; During a diagonal attack, the Skeleton Axeman will swing their axe in a diagonal motion, aiming to strike their target from above. In addition, the Skeleton Axeman can also execute a horizontal attack, swinging their axe from side to side to hit their target. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 36/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;52&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;69&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 41/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;78&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;50&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 3: 41/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;78&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;56&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 170/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;265&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;350&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;200&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Crypt]],[[Inferno]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Spearman|image=Skeleton Spearman.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Charges towards the player with a poking animation. Also does horizontal sweeping attack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack 1: 23/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;32&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;42&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 2: 24/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;35&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;45&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 3: 34/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;48&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;63&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Attack 4: 28/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;52&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;250&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;329&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;200&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:rgb(250,50,250)&amp;quot;&amp;gt;280&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10% Magic Resistance &amp;lt;br&amp;gt; 15% Projectile Resistance &amp;lt;br&amp;gt; -10% Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Crypt]],[[Inferno]],[[Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=TODO&amp;diff=8909</id>
		<title>TODO</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=TODO&amp;diff=8909"/>
		<updated>2023-04-19T00:31:35Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Update list:&#039;&#039;&#039;&lt;br /&gt;
*[https://darkanddarker.map.spellsandguns.com/ Map] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Weapons]] - &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; WIP &amp;lt;/span&amp;gt;&lt;br /&gt;
**Need to update weapon combo damages&lt;br /&gt;
**Add weapon impact rating&lt;br /&gt;
*[[Armors]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Jewelery]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Consumables]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Utility]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Bard]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Patch Notes]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
**Might be missing individual page patch notes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Trading]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Classes]] - &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; WIP &amp;lt;/span&amp;gt;&lt;br /&gt;
**Skill/Perk values need to be updates&lt;br /&gt;
&lt;br /&gt;
*[[Monsters]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
**Update Boss special attack values - &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; WIP &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Lootables]] + [[Containers]] - &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; WIP &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add and update new loot tables&lt;br /&gt;
***Loot tables now change depending on floor number&lt;br /&gt;
&lt;br /&gt;
*[[Dungeon]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Getting Started]] - &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; WIP &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add new mechanics&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Stats]] - &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Not yet &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Materials]] - &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Not yet &amp;lt;/span&amp;gt;&lt;br /&gt;
*Individual monster pages - &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Not yet &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add new loot tables&lt;br /&gt;
*Individual item pages - &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Not yet &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add new drop tables&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TODO list:&#039;&#039;&#039;&lt;br /&gt;
*More detailed page for Resting and Spell/Skill Recharge mechanic&lt;br /&gt;
*Individual Merchant pages&lt;br /&gt;
**Sell data, Goblin item rarity rates&lt;br /&gt;
*XP + Adventure points for looting and other activities&lt;br /&gt;
*Explain the impact mechanic somewhere&lt;br /&gt;
*[[Treasures]]&lt;br /&gt;
**Updated price list&lt;br /&gt;
*[[Enchantments]]&lt;br /&gt;
**Detailed page with all possible enchanments and values&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can see all recent changes [[Special:RecentChanges|here]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Comment things you would like to see in the TODO list&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If youd like work together to update the wiki, join our [https://discord.com/invite/wqRBSytTmP/ discord]&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Inferno02.png&amp;diff=8894</id>
		<title>File:Inferno02.png</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Inferno02.png&amp;diff=8894"/>
		<updated>2023-04-19T00:18:59Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Crypt03.png&amp;diff=8880</id>
		<title>File:Crypt03.png</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Crypt03.png&amp;diff=8880"/>
		<updated>2023-04-18T22:51:59Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Crypt02.png&amp;diff=8879</id>
		<title>File:Crypt02.png</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Crypt02.png&amp;diff=8879"/>
		<updated>2023-04-18T22:51:59Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Crypt04.png&amp;diff=8878</id>
		<title>File:Crypt04.png</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Crypt04.png&amp;diff=8878"/>
		<updated>2023-04-18T22:51:59Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Crypt06.png&amp;diff=8877</id>
		<title>File:Crypt06.png</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Crypt06.png&amp;diff=8877"/>
		<updated>2023-04-18T22:51:59Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Crypt05.png&amp;diff=8876</id>
		<title>File:Crypt05.png</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Crypt05.png&amp;diff=8876"/>
		<updated>2023-04-18T22:38:33Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=TODO&amp;diff=8865</id>
		<title>TODO</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=TODO&amp;diff=8865"/>
		<updated>2023-04-18T18:16:04Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Update list:&#039;&#039;&#039;&lt;br /&gt;
*[https://darkanddarker.map.spellsandguns.com/ Map] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Weapons]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Armors]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Jewelery]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Consumables]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Utility]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Bard]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Patch Notes]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
**Might be missing individual page patch notes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Trading]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Classes]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Monsters]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Lootables]] + [[Containers]] - &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; WIP &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add and update new loot tables&lt;br /&gt;
***Loot tables now change depending on floor number&lt;br /&gt;
&lt;br /&gt;
*[[Dungeon]] - &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; WIP &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add [[Ruins]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
**Update portal timers for each map&lt;br /&gt;
&lt;br /&gt;
*[[Getting Started]] - &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; WIP &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add new mechanics&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Stats]] - &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Not yet &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Materials]] - &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Not yet &amp;lt;/span&amp;gt;&lt;br /&gt;
*Individual monster pages - &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Not yet &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add new loot tables&lt;br /&gt;
*Individual item pages - &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Not yet &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add new drop tables&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TODO list:&#039;&#039;&#039;&lt;br /&gt;
*More detailed page for Resting and Spell/Skill Recharge mechanic&lt;br /&gt;
*Individual Merchant&lt;br /&gt;
**Sell data, Goblin item rarity rates&lt;br /&gt;
*XP + Adventure points for looting and other activities&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can see all recent changes [[Special:RecentChanges|here]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Comment things you would like to see in the TODO list&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If youd like work together to update the wiki, join our [https://discord.com/invite/wqRBSytTmP/ discord]&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=TODO&amp;diff=8864</id>
		<title>TODO</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=TODO&amp;diff=8864"/>
		<updated>2023-04-18T18:15:38Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Update list:&#039;&#039;&#039;&lt;br /&gt;
*[https://darkanddarker.map.spellsandguns.com/ Map] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Weapons]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Armors]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Jewelery]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Consumables]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Utility]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Bard]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Patch Notes]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
**Might be missing individual page patch notes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Trading]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Classes]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Monsters]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Lootables]] + [[Containers]] - &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; WIP &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add and update new loot tables&lt;br /&gt;
***Loot tables now change depending on floor number&lt;br /&gt;
&lt;br /&gt;
*[[Dungeon]] - &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; WIP &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add [[Ruins]] &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
**Update portal timers for each map&lt;br /&gt;
&lt;br /&gt;
*[[Getting Started]] - &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; WIP &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add new mechanics&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Stats]] - &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Not yet &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Materials]] - &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Not yet &amp;lt;/span&amp;gt;&lt;br /&gt;
*Individual monster pages - &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Not yet &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add new loot tables&lt;br /&gt;
*Individual item pages - &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Not yet &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add new drop tables&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TODO list:&#039;&#039;&#039;&lt;br /&gt;
*More detailed page for Resting and Spell/Skill Recharge mechanic&lt;br /&gt;
*Individual Merchant&lt;br /&gt;
**Sell data, Goblin item rarity rates&lt;br /&gt;
*XP + Adventure points for looting and other activities&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can see all recent changes [[Special:RecentChanges|here]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Comment things you would like to see in the TODO list&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If youd like work together to update the wiki, join our [https://discord.com/invite/wqRBSytTmP/ discord]&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=TODO&amp;diff=8863</id>
		<title>TODO</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=TODO&amp;diff=8863"/>
		<updated>2023-04-18T17:37:28Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Update list:&#039;&#039;&#039;&lt;br /&gt;
*[https://darkanddarker.map.spellsandguns.com/ Map] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Weapons]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Armors]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Jewelery]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Consumables]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Utility]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Bard]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Patch Notes]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
**Might be missing individual page patch notes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Trading]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Classes]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Monsters]] - &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; WIP &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add new monsters&lt;br /&gt;
**Update monster damages/healths etc. - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Lootables]] + [[Containers]] - &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; WIP &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add and update new loot tables&lt;br /&gt;
***Loot tables now change depending on floor number&lt;br /&gt;
&lt;br /&gt;
*[[Dungeon]] - &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; WIP &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add [[Ruins]]&lt;br /&gt;
**Update portal timers for each map&lt;br /&gt;
&lt;br /&gt;
*[[Getting Started]] - &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; WIP &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add new mechanics&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Stats]] - &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Not yet &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Materials]] - &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Not yet &amp;lt;/span&amp;gt;&lt;br /&gt;
*Individual monster pages - &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Not yet &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add new loot tables&lt;br /&gt;
*Individual item pages - &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Not yet &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add new drop tables&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TODO list:&#039;&#039;&#039;&lt;br /&gt;
*More detailed page for Resting and Spell/Skill Recharge mechanic&lt;br /&gt;
*Individual Merchant&lt;br /&gt;
**Sell data, Goblin item rarity rates&lt;br /&gt;
*XP + Adventure points for looting and other activities&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can see all recent changes [[Special:RecentChanges|here]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Comment things you would like to see in the TODO list&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If youd like work together to update the wiki, join our [https://discord.com/invite/wqRBSytTmP/ discord]&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=TODO&amp;diff=8862</id>
		<title>TODO</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=TODO&amp;diff=8862"/>
		<updated>2023-04-18T17:22:43Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Update list:&#039;&#039;&#039;&lt;br /&gt;
*[https://darkanddarker.map.spellsandguns.com/ Map] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Weapons]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Armors]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Jewelery]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Consumables]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Utility]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Bard]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Patch Notes]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
**Might be missing individual page patch notes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Trading]] - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Classes]] - &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; WIP &amp;lt;/span&amp;gt;&lt;br /&gt;
**Skill/Perk values need to be updated&lt;br /&gt;
&lt;br /&gt;
*[[Monsters]] - &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; WIP &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add new monsters&lt;br /&gt;
**Update monster damages/healths etc. - &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; Updated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Lootables]] + [[Containers]] - &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; WIP &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add and update new loot tables&lt;br /&gt;
***Loot tables now change depending on floor number&lt;br /&gt;
&lt;br /&gt;
*[[Dungeon]] - &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; WIP &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add [[Ruins]]&lt;br /&gt;
**Update portal timers for each map&lt;br /&gt;
&lt;br /&gt;
*[[Getting Started]] - &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; WIP &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add new mechanics&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Stats]] - &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Not yet &amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Materials]] - &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Not yet &amp;lt;/span&amp;gt;&lt;br /&gt;
*Individual monster pages - &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Not yet &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add new loot tables&lt;br /&gt;
*Individual item pages - &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Not yet &amp;lt;/span&amp;gt;&lt;br /&gt;
**Add new drop tables&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TODO list:&#039;&#039;&#039;&lt;br /&gt;
*More detailed page for Resting and Spell/Skill Recharge mechanic&lt;br /&gt;
*Individual Merchant&lt;br /&gt;
**Sell data, Goblin item rarity rates&lt;br /&gt;
*XP + Adventure points for looting and other activities&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can see all recent changes [[Special:RecentChanges|here]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Comment things you would like to see in the TODO list&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If youd like work together to update the wiki, join our [https://discord.com/invite/wqRBSytTmP/ discord]&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Trading&amp;diff=8861</id>
		<title>Trading</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Trading&amp;diff=8861"/>
		<updated>2023-04-18T17:22:16Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: Updated Price Listing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Trading Guide to Merchants, Trader&#039;s Guild, Adventurer&#039;s Shop&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merchants==&lt;br /&gt;
&lt;br /&gt;
Merchants stock change every ? hours.&lt;br /&gt;
&lt;br /&gt;
[[Weapons]] and [[Armors]] can be sold to the [[Armourer]] and the [[Weaponsmith]].&lt;br /&gt;
&lt;br /&gt;
While any treasure can be sold to [[The Collector]].&lt;br /&gt;
&lt;br /&gt;
===All Travelers &amp;amp; Merchants===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Image &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;&lt;br /&gt;
        Wares&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;&lt;br /&gt;
        Class&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Alchemist.png|link=Alchemist|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Alchemist&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Potions and Wizard Items&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly [[Cleric]], [[Wizard]] and All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Armourer.png|link=Armourer|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Armourer &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Helms, Hats, Armors, Shields, Gauntlets and Boots&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly [[Barbarian]],  [[Cleric]] and [[Fighter]] Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Leathersmith.png|link=Leathersmith|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Leathersmith &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Outfits, Caps, Gloves, Leggings and Boots &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly [[Rogue]] and All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Surgeon.png|link=Surgeon|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Bandages &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Medical supplies &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Tailor.png|link=Tailor|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Tailor &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Clothing, Hats, Chaperons, Vestments, Cowls, Hoods, Doublets and Trousers&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Tavernmaster.png|link=Tavernmaster|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Tavernmaster &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Ales&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:The Collector.png|link=The Collector|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; The Collector &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Jewelries &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly All Class Items &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Treasurer.png|link=Treasurer|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Treasurer &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Gold, Pouches &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly All Class Items &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Weaponsmith.png|link=Weaponsmith|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Weaponsmith &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Daggers, Falchions, Hallberds, Swords, Axes, Rapiers, Zweihanders, and Pickaxes&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly [[Barbarian]], [[Fighter]] and All Class Items &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Woodsman.png|link=Woodsman|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Woodsman &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Bows, Crossbows, Campfire, Trap, Torch, Hatchets and Throwing Knife &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Event Travelers and Merchants===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Image &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;&lt;br /&gt;
        Wares&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;&lt;br /&gt;
        Class&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Valentine.png|link=Valentine|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Valentine&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Outfits, Armors, Weapons,&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Mostly All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Santa.png|link=Santa|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Santa&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Outfits, Armors, Weapons, &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Pumpkin Man.png|link=PumpkinMan|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Pumpkin Man &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; No Information &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; No Information&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:GoblinM.png|link=GoblinM|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Goblin &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Pendants, Rings &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merchant Services==&lt;br /&gt;
[[File:Crafting.png|right|x250px]]&lt;br /&gt;
In the future, merchants will be able to give out quests, offer repairs and more.&lt;br /&gt;
&lt;br /&gt;
At the moment they only offer sales and crafting services.&lt;br /&gt;
&lt;br /&gt;
As the game is in a alpha state, all these expectations are subject to change.&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
Merchants also offer crafting services.&lt;br /&gt;
&lt;br /&gt;
[[Materials|Ores]] can be turned into Ingots or Dusts.&lt;br /&gt;
&lt;br /&gt;
Then these materials can be used to craft new types of armors and weapons.&lt;br /&gt;
&lt;br /&gt;
At the moment, there are only [[Armors|Rubysilver Armors]] craftable in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traders Guild==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Trade Master.png|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Why don&#039;t you try out one of my concoctions. It&#039;s a blast!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How to Trade===&lt;br /&gt;
You can sell your items to Merchants and Travelers at the prices set by them. Instead of selling your items to Merchants or Travelers for low gold, you can sell/trade your high tier items in the Trader&#039;s Guild with other players, but before you are allowed to trade, you need to meet the requirements given by Trade Master. The requirements are as follows;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requirements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Minimum Level: 5&lt;br /&gt;
*Initiation Fee: 25 Gold&lt;br /&gt;
*Cost per trade: 15 Gold &lt;br /&gt;
&lt;br /&gt;
After you became a trader, it is easy to sell and trade items in Trader&#039;s Guild. You will see a Channel List for items categorized at left side. Channel names consist of: Weapon, Armor, Utility and Misc. You can join any of the channels and start trading. After you joined one of the channels, you can link an item in the trade chat by holding SHIFT and clicking on an item in your inventory. You can right click on an item linked by another trader to request a trade.&lt;br /&gt;
&lt;br /&gt;
==Adventurer&#039;s Shop==&lt;br /&gt;
The Adventurer&#039;s Shop sells items skins, character races and emotes.&lt;br /&gt;
&lt;br /&gt;
Purchases made in the Adventurer&#039;s Shop are account bound and can be used for any character you own.&lt;br /&gt;
&lt;br /&gt;
The Adventurer&#039;s shop uses an &amp;quot;[[Adventure Currency]]&amp;quot;.&lt;br /&gt;
===Shop List===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Type  &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Price &amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Elite Skeleton Race.png|x150px]] &amp;lt;br&amp;gt; Elite Skeleton &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; New playable character race with stats: +10 Magical Resistance, -10 Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Character Race &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5000 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Skeleton Race.png|x150px]] &amp;lt;br&amp;gt; Skeleton &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; New playable character race with stats: +10 Magical Resistance, -10 Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Character Race &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2250 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Elf Man.png|x150px]] &amp;lt;br&amp;gt; Elf Man &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; New playable character skin with stats: +1 Strength Base, -1 Agility Base&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Character Skin &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2250 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Elf Woman.png|x150px]] &amp;lt;br&amp;gt; Elf Woman &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; New playable character skin with stats: +1 Strength Base, -1 Agility Base&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Character Skin &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2250 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Blue Torch.png|x150px]] &amp;lt;br&amp;gt; Blue Torch &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item skin for [[Weapons|Torch]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item Skin &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1500 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Purple Torch.png|x150px]] &amp;lt;br&amp;gt; Purple Torch &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item skin for [[Weapons|Torch]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item Skin &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1500 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Yellow Torch.png|x150px]] &amp;lt;br&amp;gt; Yellow Torch &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item skin for [[Weapons|Torch]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item Skin &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unknown &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Point Emote.png|x150px]] &amp;lt;br&amp;gt; Point &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; In game emote which makes the player character point straight &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Emote &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 750 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Cutthroat Emote.png|x150px]] &amp;lt;br&amp;gt; Cutthroat &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; In game emote which makes the player character move their finger through their throat &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Emote &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 750 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Ale Lobby Pose.png|x150px]] &amp;lt;br&amp;gt; Ale Lobby Pose &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Lobby Pose &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item Skin &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 750 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Defeat Lobby Pose.png|x150px]] &amp;lt;br&amp;gt; Defeat Lobby Pose &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Lobby Pose &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item Skin &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 750 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Skewered Food Rest.png|x150px]] &amp;lt;br&amp;gt; Skewered Food Rest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Campfire Skin &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item Skin &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 750 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=MediaWiki:Common.css&amp;diff=8842</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=MediaWiki:Common.css&amp;diff=8842"/>
		<updated>2023-04-18T04:04:53Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
/*=============================================================&lt;br /&gt;
 Class Page /Classes&lt;br /&gt;
==============================================================*/&lt;br /&gt;
 .image-row {&lt;br /&gt;
    display: flex;&lt;br /&gt;
    flex-wrap: wrap;&lt;br /&gt;
    justify-content: center;&lt;br /&gt;
    align-items: center;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
  }&lt;br /&gt;
  &lt;br /&gt;
  .image-container {&lt;br /&gt;
    position: relative;&lt;br /&gt;
    margin: 10px;&lt;br /&gt;
    height: fit-content;&lt;br /&gt;
  }&lt;br /&gt;
  &lt;br /&gt;
  .image-container img {&lt;br /&gt;
    display: block;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    max-width: 100%;&lt;br /&gt;
  }&lt;br /&gt;
  &lt;br /&gt;
  .image-container .text {&lt;br /&gt;
    position: absolute;&lt;br /&gt;
    bottom: -20;&lt;br /&gt;
    left: 0;&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    background-color: transparent;&lt;br /&gt;
    padding: 5px;&lt;br /&gt;
    font-size: 18px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    color: white;&lt;br /&gt;
    text-align: center;&lt;br /&gt;
  }&lt;br /&gt;
/*=============================================================&lt;br /&gt;
 Portal Page /Portals&lt;br /&gt;
==============================================================*/&lt;br /&gt;
.flexbox{&lt;br /&gt;
	display: flex;&lt;br /&gt;
	flex-direction: row;&lt;br /&gt;
}&lt;br /&gt;
.flexboxtext{&lt;br /&gt;
	flex: 2;&lt;br /&gt;
}&lt;br /&gt;
.flexboximage{&lt;br /&gt;
	flex: 1;&lt;br /&gt;
	text-align: right;&lt;br /&gt;
}&lt;br /&gt;
/*=============================================================&lt;br /&gt;
 Tabs (Template:StatsCardWeaponTabs)&lt;br /&gt;
==============================================================*/&lt;br /&gt;
&lt;br /&gt;
/* See also: MediaWiki:Common.js */&lt;br /&gt;
.cardtabs{&lt;br /&gt;
	float:right;&lt;br /&gt;
	margin-left:25px;&lt;br /&gt;
	display: flex;&lt;br /&gt;
    flex-direction: column;&lt;br /&gt;
}&lt;br /&gt;
.cardtabs__buttons {&lt;br /&gt;
    display: flex;&lt;br /&gt;
    flex-direction: row;&lt;br /&gt;
    align-items: flex-end;&lt;br /&gt;
}&lt;br /&gt;
.cardtabs__button {&lt;br /&gt;
	border-radius: 5px 5px 0 0;&lt;br /&gt;
	display: inline-block;&lt;br /&gt;
	font-size: 13px;&lt;br /&gt;
	line-height: 1.5;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	flex-grow: 1;&lt;br /&gt;
    text-align: center;&lt;br /&gt;
}&lt;br /&gt;
.cardtabs__panel {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	z-index: 1;&lt;br /&gt;
}&lt;br /&gt;
.cardtabs__panel--js-hidden {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
.cardtabs__button:not(.cardtabs__button--disabled):hover {&lt;br /&gt;
	 cursor: url(&#039;/skins/ScratchWikiSkin2/resources/custom-cursorlink.webp?bccaa&#039;) 4 4, auto;&lt;br /&gt;
}&lt;br /&gt;
.cardtabs__button--active {&lt;br /&gt;
	border-bottom: 0;&lt;br /&gt;
	z-index: 1;&lt;br /&gt;
	box-shadow: 0px -1px 7px 0px #fff;&lt;br /&gt;
}&lt;br /&gt;
/* Info/Unlock panels */&lt;br /&gt;
.cardtabs__button--icon-info img {&lt;br /&gt;
    position: relative;&lt;br /&gt;
    top: -2px;&lt;br /&gt;
}&lt;br /&gt;
.cardtabs__button--icon-unlock img {&lt;br /&gt;
    position: relative;&lt;br /&gt;
    top: -1px;&lt;br /&gt;
}&lt;br /&gt;
.cardtabs__button--icon-unlock {&lt;br /&gt;
	padding-bottom: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/*=============================================================&lt;br /&gt;
 Toggle Buttons (Template:ToggleStart + Template:ToggleButton)&lt;br /&gt;
==============================================================*/&lt;br /&gt;
&lt;br /&gt;
.btn {&lt;br /&gt;
	background: rgba(255,255,255,0.05);&lt;br /&gt;
	border-radius: 3px;&lt;br /&gt;
	border: 1px solid white;&lt;br /&gt;
	display: inline-block;&lt;br /&gt;
	font-size: 0.85rem;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	padding: 6px 10px;&lt;br /&gt;
}&lt;br /&gt;
.btn:hover {&lt;br /&gt;
	background: rgba(255,255,255,0.1);&lt;br /&gt;
}&lt;br /&gt;
.btn--link {&lt;br /&gt;
	padding: 0;&lt;br /&gt;
}&lt;br /&gt;
.btn--link &amp;gt; a {&lt;br /&gt;
    padding: 6px 15px 6px 10px;&lt;br /&gt;
    padding-right: 15px !important; /* override needed due to exteral link bg image icon */&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
.btn--active {&lt;br /&gt;
    border-color: #366436;&lt;br /&gt;
}&lt;br /&gt;
.btn--inactive {&lt;br /&gt;
    border-color: #643636;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Dungeon&amp;diff=8838</id>
		<title>Dungeon</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Dungeon&amp;diff=8838"/>
		<updated>2023-04-18T02:46:03Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Dungeons Guide. High Roller Dungeon, Enemies, Leaderboards, Difficulties and more...&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dungeons==&lt;br /&gt;
There are 2 different types of dungeons:&lt;br /&gt;
*Regular, can played with party of up to 3 players&lt;br /&gt;
*Solo, can be solo&lt;br /&gt;
&lt;br /&gt;
Beside party sizes, the dungeons are also different.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are 3 levels for regular dungeon:&lt;br /&gt;
*Unknown - Dungeon Basement level 1 (Difficulty Normal): This is currently in development and not available in the game.&lt;br /&gt;
*[[Crypt]] - Dungeon Basement level 2 (Difficulty Hard): This level is currently the starting level for the normal dungeon.&lt;br /&gt;
*[[Inferno]] - Dungeon Basement level 3 (Difficulty Hell): This level is only available through surviving and entering red portals.&lt;br /&gt;
*[[Ruins]] - Dungeon Basement level ? (Difficulty Normal): This level is currently the starting level for the normal dungeon.&lt;br /&gt;
&lt;br /&gt;
High Roller Dungeon: These dungeons are higher difficulty versions of the &#039;&#039;&#039;regular&#039;&#039;&#039; dungeons and will have higher quality loot. Every single enemy will be elite or higher.&lt;br /&gt;
&lt;br /&gt;
There is only 1 level for solo dungeon:&lt;br /&gt;
*[[Goblin Cave]] - This dungeon is solo only that has their own ores, bosses, and enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can navigate easier with the use of the wiki&#039;s [https://darkanddarker.map.spellsandguns.com/  map].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crypt==&lt;br /&gt;
[[File:Crypt.png|right|x250px]]&lt;br /&gt;
The [[Crypt]] is normally going to be the second level of dungeon in the game. However, there is no level 1 at the moment.&lt;br /&gt;
&lt;br /&gt;
Therefore, when you join the game, you start in this dungeon.&lt;br /&gt;
&lt;br /&gt;
New ores spawn in the Crypt:&lt;br /&gt;
&lt;br /&gt;
*[[File:Rubysilver Ore.png|x100px]] [[Rubysilver Ore]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
New mini bosses spawn in the Crypt:&lt;br /&gt;
*[[Wraith]]&lt;br /&gt;
*[[Skeleton Champion]]&lt;br /&gt;
&lt;br /&gt;
==Ruins==&lt;br /&gt;
[[File:The Ruins.png|right|x250px]]&lt;br /&gt;
[[Ruins]] is an experimental map that can be played with up to 3 players.&lt;br /&gt;
&lt;br /&gt;
It has a similar difficulty to the Crypt, and will have up to 18 people per game. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Many new monsters spawn here, such as:&lt;br /&gt;
*[[Wisp]]&lt;br /&gt;
*[[Dire Wolf]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To learn more about monsters, check [[Enemies|Monsters]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inferno==&lt;br /&gt;
[[File:Inferno.png|right|x250px]]&lt;br /&gt;
[[Inferno]] is the most difficult dungeon in the game at the moment, featuring some dangerous monsters, mini-bosses and bosses that can&#039;t be found anywhere else. It can be reached by using the down portal from the Crypt Dungeon.&lt;br /&gt;
&lt;br /&gt;
While it is the most difficult dungeon, it is also the smallest dungeon. The center piece room of this dungeon always houses one of the bosses.&lt;br /&gt;
&lt;br /&gt;
There is no new ore to be found in this level, it contains [[Rubysilver Ore]], same as the Crypt.&lt;br /&gt;
&lt;br /&gt;
Many new monsters spawn here, such as:&lt;br /&gt;
*[[Demon Centaur]]&lt;br /&gt;
*[[Demon Dog]]&lt;br /&gt;
*[[Demon Bat]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Also end game bosses:&lt;br /&gt;
*[[Lich]]&lt;br /&gt;
*[[Ghost King]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Goblin Cave==&lt;br /&gt;
[[File:Goblin Cave.png|right|x250px]]&lt;br /&gt;
[[Goblin Cave]] is the only &amp;quot;Solo&amp;quot; dungeon in the game at the moment.&lt;br /&gt;
&lt;br /&gt;
It has a similar difficulty to the Crypt, but can be more difficult to extract as there are only 4 escape portals for 11 people. &lt;br /&gt;
&lt;br /&gt;
New ores spawn in the Crypt:&lt;br /&gt;
&lt;br /&gt;
*[[File:Cobalt Ore.png|x100px]] [[Cobalt Ore]]&lt;br /&gt;
&lt;br /&gt;
It also has [[Rubysilver Ore]].&lt;br /&gt;
&lt;br /&gt;
Many new monsters spawn here, such as:&lt;br /&gt;
*[[Goblin Warrior]]&lt;br /&gt;
*[[Goblin Archer]]&lt;br /&gt;
*[[Goblin Mage]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
and one Boss:&lt;br /&gt;
*[[Cave Troll]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To learn more about monsters, check [[Enemies|Monsters]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traps==&lt;br /&gt;
&lt;br /&gt;
Watch your step, the dungeons are riddled with traps in order to protect it&#039;s valuable treasures. You will encounter 3 kinds of traps during your adventures, wall spikes, swinging axe traps and floor spike traps.&lt;br /&gt;
* Swinging Axe Traps does 25 HP Damage&lt;br /&gt;
* Wall Spikes Traps does 20 HP Damage&lt;br /&gt;
* Floor Spikes Traps does 20 HP Damage&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display= inline-block;&amp;quot;&amp;gt; [[File:Swinging_Axe_Traps.png|link=|350px]]&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&#039;&#039;&#039;Swinging Axe Traps&#039;&#039;&#039;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display= inline-block;&amp;quot;&amp;gt; [[File:Wall_Spikes_Traps.png|link=|350px]]&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&#039;&#039;&#039;Wall Spikes Traps&#039;&#039;&#039;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display= inline-block;&amp;quot;&amp;gt; [[File:Floor_Spikes_Traps.png|link=|350px]]&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&#039;&#039;&#039;Floor Spikes Traps&#039;&#039;&#039;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As opposed to it&#039;s dormant spiky brethren, axe traps are always active. Take your time to navigate through axe traps, if you are not in a hurry, it&#039;s better to wait for the right moment to traverse instead of risking to take avoidable damage.&lt;br /&gt;
&lt;br /&gt;
Wall spike traps are difficult to detect, as only a small hole is visible on the wall. Some of them are depicted on the mini-map, but you will take some unavoidable deaths while you learn the locations of the hidden ones. They are positioned at head level and spring into action when something get&#039;s too close. Simply crouch down to avoid them. Some sneaky wall spike traps are at knee height, however, these are only found in the maze.&lt;br /&gt;
&lt;br /&gt;
Floor spikes are usually easy to spot, they can sometimes be hidden in dak areas, but generally it&#039;s easy to navigate around them. Alternatively, you can throw a torch onto them to activate the mechanism and wait for the moment the spikes go back down. There is a brief recharge time after the spikes have fully retracted before they can spring out again, use this downtime to walk over them for a short distance and leap away to safety before the spikes come out again. &lt;br /&gt;
&lt;br /&gt;
Use these traps to your advantage to eliminate monsters or unsuspecting players.&lt;br /&gt;
&lt;br /&gt;
==Portals==&lt;br /&gt;
&lt;br /&gt;
There are two different types of [[Portals]] in the game, one allowing you to escape and the takes you down one level deeper. &lt;br /&gt;
&lt;br /&gt;
Escape Portals will appear isolated and only allow a single person out of the dungeon.&lt;br /&gt;
&lt;br /&gt;
Down Portals will appear in a set three, allowing 3 players to descend together, each of these portals also only allows one player to escape at a time.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display= inline-block;&amp;quot;&amp;gt; [[File:EscapePortal.png|link=|250px]]&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&#039;&#039;&#039;Escape Portal&#039;&#039;&#039;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display= inline-block;&amp;quot;&amp;gt; [[File:DescendingPortal.png|link=|250px]]&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&#039;&#039;&#039;Down Portal&#039;&#039;&#039;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Escaping==&lt;br /&gt;
&lt;br /&gt;
Escaping is possible when a player activates a [[Escape Portal]] they have the option to escape the map. These portals will appear at any level, decreasing in numbers as you dwell deeper. In [[Goblin Cave]], there is [[Cave Extract]] which allows 1 person to escape.&lt;br /&gt;
&lt;br /&gt;
When a player escapes they will keep everything in their inventory and additionally they will get [[Adventure Currency]] depending on how many [[Monsters]] they have killed and other factors. Also, you will keep 100% of the [[Experience Point]]s that you have earned. &lt;br /&gt;
&lt;br /&gt;
In the case you die, you will only get rewarded 50% of the [[Experience Point]]s you have earned and will lose all Adventure Currency collected. Furthermore, you will lose every equipment including your tools and inventory. Currently there is no way to secure your loot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:Shrines}}&amp;lt;!-- This part can be edited in &amp;quot;Shrines&amp;quot; page --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Death Swarm==&lt;br /&gt;
&lt;br /&gt;
The dungeons below are protected by a powerful curse. The Death Swarm will try to consume your soul. Heed the mini-map and avoid its oppressive clutch. &lt;br /&gt;
The circle will slowly move closer towards the white circle indicated on the mini-map. If you are caught in the red zone you will slowly start taking 1 damage per second. However, if you are in the last circle and cannot find a portal in time before the circle fully closes, then you will instantly die.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display= inline-block;&amp;quot;&amp;gt; [[File:DeathSwarm.png|x250px]]&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&#039;&#039;&#039;Death Swarm&#039;&#039;&#039;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display= inline-block;&amp;quot;&amp;gt; [[File:RedZone.png|x250px]]&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&#039;&#039;&#039;Red Zone&#039;&#039;&#039;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Check individual [[Dungeon#Dungeons|Dungeon]] page to see their death swarm timings.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
[[File:Skeleton Footman.png|right|x250px]]&lt;br /&gt;
&lt;br /&gt;
There is a vast variety of [[Enemies|monsters]] you will encounter depending on the room you enter and map you get into. &lt;br /&gt;
&lt;br /&gt;
The lower level the dungeon, the harder the monsters become and different types of monsters start to appear. &lt;br /&gt;
&lt;br /&gt;
Monsters also have 3 different variants:&lt;br /&gt;
*Common&lt;br /&gt;
*Elite&lt;br /&gt;
*Nightmare&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With each variety increase, the enemy gets stronger, tougher and faster.&lt;br /&gt;
&lt;br /&gt;
Nightmare monsters have an extremely low spawn chance on normal difficulty dungeons.&lt;br /&gt;
&lt;br /&gt;
There are mini bosses starting from level 2, however, the only way to kill bosses is by going down to the level 3 dungeon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Treasures==&lt;br /&gt;
&lt;br /&gt;
During your adventures you will come across a vast variety of treasures of varying sizes and value. These treasures can be sold to [[The Collector]] in exchange for gold coins. As of now, larger treasures take up a lot of inventory space, but have poor gold value per inventory slot. Try picking up single slot treasures if possible, since these occupy the least amount of inventory space and therefore have the highest gold value per inventory slot. &lt;br /&gt;
&lt;br /&gt;
If you want to check out the individual values, you can check [[Treasures]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can get more loot information in [[Lootables]], [[Containers]], and [[Monsters]]. Make sure to check their individual pages for their loot tables.&lt;br /&gt;
&lt;br /&gt;
You can also find where an item drops in their own pages. For example, check [[Golden Key#Drop_Table]] to see where it drops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Leaderboards==&lt;br /&gt;
&lt;br /&gt;
High Roller Dungeons are the only way to obtain a spot on the leaderboard. The leaderboards include:&lt;br /&gt;
*Veteran Adventurer: Adventure score is earned by killing enemy player and monsters, opening chests, acquiring new loot and going deeper to inferno. The player must successfully extract to secure the amassed adventure score from the raid.&lt;br /&gt;
*Treasure Collector: Top looting scores.&lt;br /&gt;
*Killer Outlaw: Amount of kills scored.&lt;br /&gt;
*Escape Artist: Times escaped.&lt;br /&gt;
*Lich Slayer: Amount of times Lich has been killed.&lt;br /&gt;
*GhostKing Slayer: Amount of times Ghost King has been killed.&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Axeman&amp;diff=8837</id>
		<title>Skeleton Axeman</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Axeman&amp;diff=8837"/>
		<updated>2023-04-18T02:45:10Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type = [[Undead]]&lt;br /&gt;
|damage        = ???&lt;br /&gt;
|health    = ???&lt;br /&gt;
|movementspeed     = ???&lt;br /&gt;
|location   = [[Dungeon#Crpyt|Crypt]]&amp;lt;br&amp;gt;[[Dungeon#Goblin Cave|Inferno]]&amp;lt;br&amp;gt;[[Dungeon#Ruins|Ruins]]&lt;br /&gt;
|experience   = 4/8/12&lt;br /&gt;
|points     = 4/8/12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Skeleton Axeman has an axe and capable of executing both diagonal and horizontal attacks. During a diagonal attack, the enemy will swing their axe in a diagonal motion, aiming to strike their target from above. In addition, the enemy can also execute a horizontal attack, swinging their axe from side to side to hit their target. It is important to be cautious and anticipate the enemy&#039;s movements in order to avoid taking damage from their attacks. Blocking or dodging at the right moment can be crucial in defeating this formidable opponent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Skeleton Axeman}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Crossbowman&amp;diff=8836</id>
		<title>Skeleton Crossbowman</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Crossbowman&amp;diff=8836"/>
		<updated>2023-04-18T02:45:01Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type = [[Beast]]&lt;br /&gt;
|damage        = 45&lt;br /&gt;
|health    = ???&lt;br /&gt;
|movementspeed     = ???&lt;br /&gt;
|location   = [[Dungeon#Crpyt|Crypt]]&amp;lt;br&amp;gt;[[Dungeon#Ruins|Ruins]]&lt;br /&gt;
|experience   = 4/8/12&lt;br /&gt;
|points     = 4/8/12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Shoots arrows at the player once in range.&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
Skeleton Crossbowman#Common drops:&lt;br /&gt;
*1 Common&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Skeleton Crossbowman Common}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Swordman&amp;diff=8835</id>
		<title>Skeleton Swordman</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Swordman&amp;diff=8835"/>
		<updated>2023-04-18T02:44:42Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type = [[Beast]]&lt;br /&gt;
|damage        = ???&lt;br /&gt;
|health    = ???&lt;br /&gt;
|movementspeed     = ???&lt;br /&gt;
|location   = [[Dungeon#Crpyt|Crypt]]&amp;lt;br&amp;gt;[[Dungeon#Ruins|Ruins]]&lt;br /&gt;
|experience   = 4/8/12&lt;br /&gt;
|points     = 4/8/12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This enemy is armed with a long sword and is capable of executing a horizontal slash attack. During this attack, the enemy will swing their sword in a horizontal motion, aiming to strike their target from the side. This type of attack can be devastating if it connects, as it can deal a significant amount of damage and knock the target off balance. It is important to be aware of the enemy&#039;s positioning and to dodge or block their attack in order to avoid taking damage.&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
Skeleton Swordman#Common drops:&lt;br /&gt;
*1 Common&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Skeleton Swordman Common}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Swordman&amp;diff=8834</id>
		<title>Skeleton Swordman</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Swordman&amp;diff=8834"/>
		<updated>2023-04-18T02:44:33Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type = [[Beast]]&lt;br /&gt;
|damage        = ???&lt;br /&gt;
|health    = ???&lt;br /&gt;
|movementspeed     = ???&lt;br /&gt;
|location   = [[Dungeon#Crpyt|Crypt]]&amp;lt;br&amp;gt;[[Dungeon#The Ruins|The Ruins]]&lt;br /&gt;
|experience   = 4/8/12&lt;br /&gt;
|points     = 4/8/12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This enemy is armed with a long sword and is capable of executing a horizontal slash attack. During this attack, the enemy will swing their sword in a horizontal motion, aiming to strike their target from the side. This type of attack can be devastating if it connects, as it can deal a significant amount of damage and knock the target off balance. It is important to be aware of the enemy&#039;s positioning and to dodge or block their attack in order to avoid taking damage.&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
Skeleton Swordman#Common drops:&lt;br /&gt;
*1 Common&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Skeleton Swordman Common}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Crossbowman&amp;diff=8833</id>
		<title>Skeleton Crossbowman</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Crossbowman&amp;diff=8833"/>
		<updated>2023-04-18T02:44:21Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type = [[Beast]]&lt;br /&gt;
|damage        = 45&lt;br /&gt;
|health    = ???&lt;br /&gt;
|movementspeed     = ???&lt;br /&gt;
|location   = [[Dungeon#Crpyt|Crypt]]&amp;lt;br&amp;gt;[[Dungeon#The Ruins|The Ruins]]&lt;br /&gt;
|experience   = 4/8/12&lt;br /&gt;
|points     = 4/8/12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Shoots arrows at the player once in range.&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
Skeleton Crossbowman#Common drops:&lt;br /&gt;
*1 Common&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Skeleton Crossbowman Common}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Spearman&amp;diff=8832</id>
		<title>Skeleton Spearman</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Spearman&amp;diff=8832"/>
		<updated>2023-04-18T02:44:09Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type = [[Undead]]&lt;br /&gt;
|damage        = ???&lt;br /&gt;
|health    = ???&lt;br /&gt;
|movementspeed     = ???&lt;br /&gt;
|location   = [[Dungeon#Crpyt|Crypt]]&amp;lt;br&amp;gt;[[Dungeon#Goblin Cave|Inferno]]&amp;lt;br&amp;gt;[[Dungeon#Ruins|Ruins]]&lt;br /&gt;
|experience   = 4/8/12&lt;br /&gt;
|points     = 4/8/12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
There are certain locations where barrels can be found. If you break one of these barrels, there is a chance that a skeleton will be inside. The skeleton will rise up from a nearby bone pile and is capable of executing both vertical and diagonal slashing attacks.&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Skeleton Spearman}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Wooden_Barrel&amp;diff=8831</id>
		<title>Skeleton Wooden Barrel</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Wooden_Barrel&amp;diff=8831"/>
		<updated>2023-04-18T02:43:32Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type = [[Undead]]&lt;br /&gt;
|damage        = 35&lt;br /&gt;
|health    = 200&lt;br /&gt;
|movementspeed     = 1.06&lt;br /&gt;
|location   = [[Dungeon#Crpyt|Crypt]]&amp;lt;br&amp;gt;[[Dungeon#Goblin Cave|Goblin Cave]]&amp;lt;br&amp;gt;[[Dungeon#Ruins|Ruins]]&lt;br /&gt;
|experience   = 3&lt;br /&gt;
|points     = 3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
There are certain locations where barrels can be found. If you break one of these barrels, there is a chance that a skeleton will be inside. The skeleton will rise up from a nearby bone pile and is capable of executing both vertical and diagonal slashing attacks.&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Skeleton Wooden Barrel}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Crossbowman&amp;diff=8830</id>
		<title>Skeleton Crossbowman</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Crossbowman&amp;diff=8830"/>
		<updated>2023-04-18T02:43:14Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type = [[Beast]]&lt;br /&gt;
|damage        = 45&lt;br /&gt;
|health    = ???&lt;br /&gt;
|movementspeed     = ???&lt;br /&gt;
|location   = [[Dungeon#Ruins|Ruins]]&lt;br /&gt;
|experience   = 4/8/12&lt;br /&gt;
|points     = 4/8/12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Shoots arrows at the player once in range.&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
Skeleton Crossbowman#Common drops:&lt;br /&gt;
*1 Common&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Skeleton Crossbowman Common}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Swordman&amp;diff=8829</id>
		<title>Skeleton Swordman</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Swordman&amp;diff=8829"/>
		<updated>2023-04-18T02:43:07Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type = [[Beast]]&lt;br /&gt;
|damage        = ???&lt;br /&gt;
|health    = ???&lt;br /&gt;
|movementspeed     = ???&lt;br /&gt;
|location   = [[Dungeon#Ruins|Ruins]]&lt;br /&gt;
|experience   = 4/8/12&lt;br /&gt;
|points     = 4/8/12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This enemy is armed with a long sword and is capable of executing a horizontal slash attack. During this attack, the enemy will swing their sword in a horizontal motion, aiming to strike their target from the side. This type of attack can be devastating if it connects, as it can deal a significant amount of damage and knock the target off balance. It is important to be aware of the enemy&#039;s positioning and to dodge or block their attack in order to avoid taking damage.&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
Skeleton Swordman#Common drops:&lt;br /&gt;
*1 Common&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Skeleton Swordman Common}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Dire_Wolf&amp;diff=8828</id>
		<title>Dire Wolf</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Dire_Wolf&amp;diff=8828"/>
		<updated>2023-04-18T02:42:59Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type = [[Beast]]&lt;br /&gt;
|damage        = 20&lt;br /&gt;
|health    = ???&lt;br /&gt;
|movementspeed     = ???&lt;br /&gt;
|location   = [[Dungeon#Ruins|Ruins]]&lt;br /&gt;
|experience   = 3&lt;br /&gt;
|points     = 3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Does a jumping bite attack. Even if you are not in the Dire Wolf&#039;s line of sight, it may still detect your presence and begin running toward you once you enter its range and attack.&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
Dire Wolf#Common drops:&lt;br /&gt;
*1 Common&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Dire Wolf Common}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Wisp&amp;diff=8827</id>
		<title>Wisp</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Wisp&amp;diff=8827"/>
		<updated>2023-04-18T02:42:52Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type = ???&lt;br /&gt;
|damage        = ???&lt;br /&gt;
|health    = ???&lt;br /&gt;
|movementspeed     = ???&lt;br /&gt;
|location   = [[Dungeon#Ruins|Ruins]]&lt;br /&gt;
|experience   = 4&lt;br /&gt;
|points     = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Attacks with a bullet-shaped mystical projectile.&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
Wisp#Common drops:&lt;br /&gt;
*1 Common&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Wisp Common}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Zombie&amp;diff=8826</id>
		<title>Zombie</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Zombie&amp;diff=8826"/>
		<updated>2023-04-18T02:42:43Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name          = {{PAGENAME}}&lt;br /&gt;
|type          = [[Undead]]&lt;br /&gt;
|damage        = 38/49/61 &amp;lt;p&amp;gt;Gas Cloud DPS: 2/3/4&amp;lt;/p&amp;gt;&lt;br /&gt;
|health        = 300/400/???&lt;br /&gt;
|movementspeed = 1.14/1.25/1.35&lt;br /&gt;
|location      = [[Dungeon#Crypt|Crypt]]&amp;lt;br&amp;gt;[[Dungeon#Inferno|Inferno]]&amp;lt;br&amp;gt;[[Dungeon#Goblin Cave|Goblin Cave]]&amp;lt;br&amp;gt;[[Dungeon#Ruins|Ruins]]&lt;br /&gt;
|experience    = 3/5/10&lt;br /&gt;
|points        = 3/5/10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Get&#039;s close to charge up a Poison Cloud that deals a high amount of damage while standing in it. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito on the ground, it will start eating it, becoming unaware of it&#039;s surroundings.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Nightmare: Secretes 2 poisonous gas clouds instead of 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
Zombie#Common drops:&lt;br /&gt;
*1 Common&lt;br /&gt;
*1 Event Item&lt;br /&gt;
&lt;br /&gt;
Zombie#Elite drops:&lt;br /&gt;
*1 Elite&lt;br /&gt;
&lt;br /&gt;
Zombie#Nightmare drops:&lt;br /&gt;
*1 Nightmare&lt;br /&gt;
*1 Event Item&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Zombie Common}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Elite=&lt;br /&gt;
{{:LootTable:Zombie Elite}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Nightmare=&lt;br /&gt;
{{:LootTable:Zombie Nightmare}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Spider_Mummy&amp;diff=8825</id>
		<title>Spider Mummy</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Spider_Mummy&amp;diff=8825"/>
		<updated>2023-04-18T02:42:34Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name          = {{PAGENAME}}&lt;br /&gt;
|type          = Enemy&lt;br /&gt;
|damage        = 12/15/20&lt;br /&gt;
|health        = 40&lt;br /&gt;
|movementspeed = 0.93/0.98/1.05&lt;br /&gt;
|location      = [[Dungeon#Crypt|Crypt]]&amp;lt;br&amp;gt;[[Dungeon#Inferno|Inferno]]&amp;lt;br&amp;gt;[[Dungeon#Goblin Cave|Goblin Cave]]&amp;lt;br&amp;gt;[[Dungeon#Ruins|Ruins]]&lt;br /&gt;
|experience    = 0&lt;br /&gt;
|points        = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Spider Mummies spawn from a Spider Jar, only 3 spiders can be active per jar. Spider Jars spawn an infinite amount of spiders until they are shattered.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Nightmare: Applies a stacking debuff (5max) that reduces Utility Effectiveness by -150 for 7s. Note that Utility Effectiveness is not yet implemented in the game.&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
Spiders do not drop loot, but the location where they spawn will drop loot. Please check [[Spider Jars]] page.&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Mage&amp;diff=8824</id>
		<title>Skeleton Mage</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Mage&amp;diff=8824"/>
		<updated>2023-04-18T02:42:25Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name          = Skeleton Mage&lt;br /&gt;
|type          = [[Undead]]&lt;br /&gt;
|damage        = Fireball: 26/??/?? &amp;lt;p&amp;gt;AOE Fire DPS: 1/2/3&amp;lt;/p&amp;gt;&lt;br /&gt;
|health        = 200/300/???&lt;br /&gt;
|movementspeed = 1.05/1.15/1.25&lt;br /&gt;
|location      = [[Dungeon#Crypt|Crypt]]&amp;lt;br&amp;gt;[[Dungeon#Inferno|Inferno]]&amp;lt;br&amp;gt;[[Dungeon#Ruins|Ruins]]&lt;br /&gt;
|experience    = 4/8/12&lt;br /&gt;
|points        = 4/8/12&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
Slow movement speed. Casts a fireball as it&#039;s primary attack that will leave a lingering AOE fire on impact location. Can periodically shield itself or nearby monsters. Always patrolling.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Nightmare: Fireball explosion radius and AOE fire is 50% larger.&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
Skeleton Mage#Common drops:&lt;br /&gt;
*2 Common&lt;br /&gt;
*1 Event Item&lt;br /&gt;
&lt;br /&gt;
Skeleton Mage#Elite drops:&lt;br /&gt;
*1 Elite&lt;br /&gt;
&lt;br /&gt;
Skeleton Mage#Nightmare drops:&lt;br /&gt;
*1 Nightmare&lt;br /&gt;
*1 Event Item&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Skeleton Mage Common}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Elite=&lt;br /&gt;
{{:LootTable:Skeleton Mage Elite}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Nightmare=&lt;br /&gt;
{{:LootTable:Skeleton Mage Nightmare}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Guardsman&amp;diff=8823</id>
		<title>Skeleton Guardsman</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Guardsman&amp;diff=8823"/>
		<updated>2023-04-18T02:42:16Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type = [[Undead]]&lt;br /&gt;
|damage        = 24/33/41.5&lt;br /&gt;
|health    = 150/250/???&lt;br /&gt;
|movementspeed     = 1.05/1.13/1.12&lt;br /&gt;
|location   = [[Dungeon#Crypt|Crypt]]&amp;lt;br&amp;gt;[[Dungeon#Inferno|Inferno]]&amp;lt;br&amp;gt;[[Dungeon#Goblin Cave|Goblin Cave]]&amp;lt;br&amp;gt;[[Dungeon#Ruins|Ruins]]&lt;br /&gt;
|experience   = 4/8/12&lt;br /&gt;
|points     = 4/8/12&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
Assembles from his bone pile. Has a vertical slash and diagonal slash attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Nightmare: Hitting it&#039;s electrified shield will return recoil damage.&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
Skeleton Guardsman#Common drops:&lt;br /&gt;
*2 Common&lt;br /&gt;
*1 Event Item&lt;br /&gt;
&lt;br /&gt;
Skeleton Guardsman#Elite drops:&lt;br /&gt;
*1 Elite&lt;br /&gt;
&lt;br /&gt;
Skeleton Guardsman#Nightmare drops:&lt;br /&gt;
*1 Nightmare&lt;br /&gt;
*1 Event Item&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Skeleton Guardsman Common}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Elite=&lt;br /&gt;
{{:LootTable:Skeleton Guardsman Elite}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Nightmare=&lt;br /&gt;
{{:LootTable:Skeleton Guardsman Nightmare}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Footman&amp;diff=8822</id>
		<title>Skeleton Footman</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Footman&amp;diff=8822"/>
		<updated>2023-04-18T02:42:07Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type = [[Undead]]&lt;br /&gt;
|damage        = 35/47/60&lt;br /&gt;
|health    = 200/300/???&lt;br /&gt;
|movementspeed     = 1.06/1.15/1.22&lt;br /&gt;
|location   = [[Dungeon#Crypt|Crypt]]&amp;lt;br&amp;gt;[[Dungeon#Inferno|Inferno]]&amp;lt;br&amp;gt;[[Dungeon#Goblin Cave|Goblin Cave]]&amp;lt;br&amp;gt;[[Dungeon#Ruins|Ruins]]&lt;br /&gt;
|experience   = 3/5/10&lt;br /&gt;
|points     = 3/5/10&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
Assembles from his bone pile. Has a vertical slash and diagonal slash attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Nightmare: When he performs the horizontal slash attack, he will follow it up with the horizontal attack.&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
Skeleton Footman#Common drops:&lt;br /&gt;
*1 Common&lt;br /&gt;
*1 Event Item&lt;br /&gt;
&lt;br /&gt;
Skeleton Footman#Elite drops:&lt;br /&gt;
*1 Elite&lt;br /&gt;
&lt;br /&gt;
Skeleton Footman#Nightmare drops:&lt;br /&gt;
*1 Nightmare&lt;br /&gt;
*1 Event Item&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Skeleton Footman Common}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Elite=&lt;br /&gt;
{{:LootTable:Skeleton Footman Elite}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Nightmare=&lt;br /&gt;
{{:LootTable:Skeleton Footman Nightmare}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Archer&amp;diff=8821</id>
		<title>Skeleton Archer</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Archer&amp;diff=8821"/>
		<updated>2023-04-18T02:41:22Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type = [[Undead]]&lt;br /&gt;
|damage        = 30/45/60&lt;br /&gt;
|health    = 100/200/???&lt;br /&gt;
|movementspeed     = 1/1.05/1.12&lt;br /&gt;
|location   = [[Dungeon#Crypt|Crypt]]&amp;lt;br&amp;gt;[[Dungeon#Inferno|Inferno]]&amp;lt;br&amp;gt;[[Dungeon#Goblin Cave|Goblin Cave]]&amp;lt;br&amp;gt;[[Dungeon#Ruins|Ruins]]&lt;br /&gt;
|experience   = 3/5/10&lt;br /&gt;
|points     = 3/5/10&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
Shoots arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows in arow. Always patrolling.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Nightmare: Will also alternate between shooting 3 times in a row.&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
Skeleton Archer#Common drops:&lt;br /&gt;
*1 Common&lt;br /&gt;
*1 Event Item&lt;br /&gt;
&lt;br /&gt;
Skeleton Archer#Elite drops:&lt;br /&gt;
*1 Elite&lt;br /&gt;
&lt;br /&gt;
Skeleton Archer#Nightmare drops:&lt;br /&gt;
*1 Nightmare&lt;br /&gt;
*1 Event Item&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Skeleton Archer Common}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Elite=&lt;br /&gt;
{{:LootTable:Skeleton Archer Elite}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Nightmare=&lt;br /&gt;
{{:LootTable:Skeleton Archer Nightmare}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Mummy&amp;diff=8820</id>
		<title>Mummy</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Mummy&amp;diff=8820"/>
		<updated>2023-04-18T02:41:10Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type = [[Undead]]&lt;br /&gt;
|damage        = 27/40.5/54&lt;br /&gt;
|health    = 250/???/???&lt;br /&gt;
|movementspeed     = 1.12/1.18/1.24&lt;br /&gt;
|location   = [[Dungeon#Crypt|Crypt]]&amp;lt;br&amp;gt;[[Dungeon#Inferno|Inferno]]&amp;lt;br&amp;gt;[[Dungeon#Goblin Cave|Goblin Cave]]&amp;lt;br&amp;gt;[[Dungeon#Ruins|Ruins]]&lt;br /&gt;
|experience   = 2/5/10&lt;br /&gt;
|points     = 2/5/10&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
Emerges from the ground, slow movement speed, slow attacks. Silent foot steps, but does a lot of noise when hit. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Nightmare: Applies a paralyze debuff that reduces movement speed to zero, rooting the character for 1s.&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
Mummy#Common drops:&lt;br /&gt;
*1 Common&lt;br /&gt;
*1 Event Item&lt;br /&gt;
&lt;br /&gt;
Mummy#Elite drops:&lt;br /&gt;
*1 Elite&lt;br /&gt;
&lt;br /&gt;
Mummy#Nightmare drops:&lt;br /&gt;
*1 Nightmare&lt;br /&gt;
*1 Event Item&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Mummy Common}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Elite=&lt;br /&gt;
{{:LootTable:Mummy Elite}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Nightmare=&lt;br /&gt;
{{:LootTable:Mummy Nightmare}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:The_Ruins.png&amp;diff=8816</id>
		<title>File:The Ruins.png</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:The_Ruins.png&amp;diff=8816"/>
		<updated>2023-04-18T02:06:45Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=8785</id>
		<title>Enemies</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=8785"/>
		<updated>2023-04-18T00:19:26Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: /* Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Enemies Guide to Stats, Health, Damage, Loot Tables, Locations, Descriptions&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most values are not updated to last playtest!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Difficulty Grades==&lt;br /&gt;
There are currently 3 types of grades for monsters:&lt;br /&gt;
*Common &lt;br /&gt;
*Elite (red features)&lt;br /&gt;
*Nightmare (dark grey features)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damage, health and movement speed all increase with each grade bump, these changes are separated with a &amp;quot;/&amp;quot; in the tables below. Meanwhile, loot table odds will be increased for high rarity items and decreased for low tier items. &lt;br /&gt;
&lt;br /&gt;
Only normal monsters can spawn at Nightmare tier. &lt;br /&gt;
&lt;br /&gt;
Furthermore, monsters inherit special attacks or properties on Nightmare grade. &lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
Flying type monsters can travel through the air and over terrain, while floating type units do not, they basically act as grounded units.&lt;br /&gt;
&lt;br /&gt;
Monsters are subject to the body part damage modifier system, so hitting them in the head does more damage, while hitting their limbs does less.&lt;br /&gt;
&lt;br /&gt;
Unlike player characters, monsters&#039; shields are always active, even during their attack animations.&lt;br /&gt;
&lt;br /&gt;
Monsters have the ability to destroy doors with either melee attacks, arrows or fireballs. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To learn more about boss move sets or any other specific monster, please check their individual pages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Movement Speeds==&lt;br /&gt;
(*) Movements speeds of the enemies only show their speed difference between their own difficulty grades.&lt;br /&gt;
&lt;br /&gt;
For example, Common Skeleton Archer has &amp;quot;1.0&amp;quot; movement speed and Nightmare Skeleton Archer has &amp;quot;1.12&amp;quot;, that means that Nightmare Skeleton Archer is 12% faster.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Lich|image=Lich.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2.8/3.6 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Summons an army of skeletons to his aid, curses players with different damage dealing debuffs and shoots homing projectiles. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Ghost King|image=Ghost King.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3.5/4.6 [[Monsters#Movement_Speeds|(!)]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does melee attacks, teleports on the player, applies a stacking debuff, does a slam attack, can summon 3 Death Skulls, performs a far reaching scream attack that hits anything in the direction that he&#039;s facing. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Cave Troll|image=Cavetroll.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.7 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; New boss/mini-boss that was announced for Playtest #4  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mini Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Wraith|image=Wraith.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 37/55.5&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 800/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.6/1.9 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Floating type, high health and fast movement speed. Has 2 different melee attacks, a diagonal slash and a dash attack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/25&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Champion|image=Skeleton Champion.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28/40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 800/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.65/1.95 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; High health and moderate movement speed, protects himself with his shield. Does either a 1 or a 3 string melee attack combo when close.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8/20&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8/20&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Centaur|image=Demon_Centaur.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28/42 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.8/2.1 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; High health and very fast movement speed. Has 2 types of damage dealing attacks, a diagonal slash and a horizontal slash attack.  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15/30&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15/30&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Skull|image=Death Skull.png|size=170px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 20/30/40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.92/0.95/0.98 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying type, flies close to the player until he&#039;s in range to charge a dash attack &lt;br /&gt;
Nightmare: Executes 2 dashes instead of 1. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Dragonfly|image=Giant Dragonfly.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Poison Damage: 3/5/7&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.91/0.94/0.97 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying type, spits 6 poisons globs in a fan-like motion that inflict poison upon direct impact. &lt;br /&gt;
Nightmare: Now spits 10 projectiles. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mimic|image=Mimic.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unknown &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Chests have a 5% chance to be a Mimic. Closes it&#039;s mouth when low on health to act like a normal chest again. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mummy|image=Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 27/40.5/54 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.12/1.18/1.24 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Emerges from the ground, slow movement speed, slow attacks. Silent foot steps, but does a lot of noise when hit. &lt;br /&gt;
Nightmare: Applies a debuff that roots the player in place for 1s.  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Archer|image=Skeleton Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30/45/60 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/200/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1/1.05/1.12 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows in arow. Always patrolling. &lt;br /&gt;
Nightmare: Will also alternate between shooting 3 times in a row. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Footman|image=Skeleton Footman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 35/47/60 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/300/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06/1.15/1.22 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Assembles from his bone pile. Has a vertical slash and diagonal slash attack.&lt;br /&gt;
Nightmare: When he performs the horizontal slash attack, he can follow it up with the horizontal attack.  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Guardsman|image=Skeleton Guardsman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 24/33/41.5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150/250/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.05/1.13/1.12 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Assembles from his bone pile. Has a vertical slash and diagonal slash attack. &lt;br /&gt;
Nightmare: Hitting his electrified shield will damage you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Mage|image=Skeleton Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fireball: 26/??/?? &lt;br /&gt;
AOE Fire DPS:&lt;br /&gt;
 1/2/3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/300/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.05/1.15/1.25 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Slow movement speed. Casts a fireball as it&#039;s primary attack that will leave a lingering AOE fire on impact location. Can periodically shield itself or nearby monsters. Always patrolling. &lt;br /&gt;
Nightmare: Fireball explosion radius and AOE fire is 50% larger. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Spider Mummy|image=Spider_Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 12/15/20 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.93/0.98/1.05 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Spider Mummies spawn from [[Spider Jars]], only 3 spiders can be active per jar. [[Spider Jars]] spawn an infinite amount of spiders until they are shattered. &lt;br /&gt;
Nightmare: Applies a stacking debuff (5max) that reduces Utility Effectiveness by -150 for 7s. Note that Utility Effectiveness is not yet implemented in the game. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Zombie|image=Zombie.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 38/49/61 &lt;br /&gt;
Gas Cloud DPS:&lt;br /&gt;
 2/3/4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 300/400/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.14/1.25/1.35 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Get&#039;s close to charge up a Poison Cloud that deals a high amount of damage while standing in it. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito on the ground, it will start eating it, becoming unaware of it&#039;s surroundings. &lt;br /&gt;
Nightmare: Secretes 2 poisonous gas clouds instead of 1. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Bat|image=Demon Bat.png|size=200px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 18/24/36 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.07/1.12/1.18 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying unit, does a kick attack that inflicts a high amount of knockback. &lt;br /&gt;
Nightmare: Applies a debuff that reduces Utility Effectiveness by -400 for 4s. Note that Utility Effectiveness is not yet implemented in the game. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Dog|image=Demon Dog.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 16/22/28 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06/1.11/1.17 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fast movement speed, does a jumping bite attack that can hit players even on elevated positions &lt;br /&gt;
Nightmare: Hitting it&#039;s electrified nape will damage you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Beetle|image=Death Beetle.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 18/27/36 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying unit: Chases you closely and shoots dart with poison and slow. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Archer|image=Goblin Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 23 &amp;lt;br&amp;gt; Poison Damage: 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Always patrolling. &lt;br /&gt;
Will fire poison tipped arrows and poison you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Warrior|image=Goblin Warrior.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28 &amp;lt;br&amp;gt; Poison Damage: 1.5&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; They rush towards you and they attack you with a poisoned dagger and poison you.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Mage|image=Goblin Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 26 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Stands back and casts: 1) Targeted projectile that applies a debuff [unhealable, slow] 2) Channeling small AOE heal &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Bat|image=Giant Bat.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.92/0.95/0.98 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; The bat produces shock waves and if you stay within a certain distance it will apply debuff called Dizziness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Wisp|image=Wisp.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attacks with a bullet-shaped mystical projectile &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Dire Wolf|image=Dire Wolf.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 20 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a jumping bite attack. Even if you are not in the Dire Wolf&#039;s line of sight, it may still detect your presence and begin running toward you once you enter its range and attack.  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Swordman|image=Skeleton Swordman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Skeleton Swordman will swing their sword in a horizontal motion, aiming to strike their target from the side. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Crossbowman|image=Skeleton Crossbowman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 45 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Wooden Barrel|image=Skeleton Wooden Barrel.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 35 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; If you break the barrel, the skeleton will rise up from a nearby bone pile and is capable of executing both vertical and diagonal slashing attacks. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
          &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Axeman|image=Skeleton Axeman.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; During a diagonal attack, the Skeleton Axeman will swing their axe in a diagonal motion, aiming to strike their target from above. In addition, the Skeleton Axeman can also execute a horizontal attack, swinging their axe from side to side to hit their target. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Spearman|image=Skeleton Spearman.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Skeleton_Spearman.png&amp;diff=8784</id>
		<title>File:Skeleton Spearman.png</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Skeleton_Spearman.png&amp;diff=8784"/>
		<updated>2023-04-18T00:15:51Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Skeleton_Axeman.png&amp;diff=8783</id>
		<title>File:Skeleton Axeman.png</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Skeleton_Axeman.png&amp;diff=8783"/>
		<updated>2023-04-18T00:15:51Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Axeman&amp;diff=8778</id>
		<title>Skeleton Axeman</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Axeman&amp;diff=8778"/>
		<updated>2023-04-18T00:02:12Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: Created page with &amp;quot;{{Infobox Enemy |name        = {{PAGENAME}} |type = Undead |damage        = ??? |health    = ??? |movementspeed     = ??? |location   = Crypt&amp;lt;br&amp;gt;Inferno&amp;lt;br&amp;gt;The Ruins |experience   = 4/8/12 |points     = 4/8/12 }}  ==Description== The Skeleton Axeman has an axe and capable of executing both diagonal and horizontal attacks. During a diagonal attack, the enemy will swing their axe in a diagonal motion, aimi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type = [[Undead]]&lt;br /&gt;
|damage        = ???&lt;br /&gt;
|health    = ???&lt;br /&gt;
|movementspeed     = ???&lt;br /&gt;
|location   = [[Dungeon#Crpyt|Crypt]]&amp;lt;br&amp;gt;[[Dungeon#Goblin Cave|Inferno]]&amp;lt;br&amp;gt;[[Dungeon#The Ruins|The Ruins]]&lt;br /&gt;
|experience   = 4/8/12&lt;br /&gt;
|points     = 4/8/12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Skeleton Axeman has an axe and capable of executing both diagonal and horizontal attacks. During a diagonal attack, the enemy will swing their axe in a diagonal motion, aiming to strike their target from above. In addition, the enemy can also execute a horizontal attack, swinging their axe from side to side to hit their target. It is important to be cautious and anticipate the enemy&#039;s movements in order to avoid taking damage from their attacks. Blocking or dodging at the right moment can be crucial in defeating this formidable opponent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Skeleton Axeman}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=8777</id>
		<title>Enemies</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=8777"/>
		<updated>2023-04-18T00:01:06Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: /* Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Enemies Guide to Stats, Health, Damage, Loot Tables, Locations, Descriptions&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most values are not updated to last playtest!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Difficulty Grades==&lt;br /&gt;
There are currently 3 types of grades for monsters:&lt;br /&gt;
*Common &lt;br /&gt;
*Elite (red features)&lt;br /&gt;
*Nightmare (dark grey features)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damage, health and movement speed all increase with each grade bump, these changes are separated with a &amp;quot;/&amp;quot; in the tables below. Meanwhile, loot table odds will be increased for high rarity items and decreased for low tier items. &lt;br /&gt;
&lt;br /&gt;
Only normal monsters can spawn at Nightmare tier. &lt;br /&gt;
&lt;br /&gt;
Furthermore, monsters inherit special attacks or properties on Nightmare grade. &lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
Flying type monsters can travel through the air and over terrain, while floating type units do not, they basically act as grounded units.&lt;br /&gt;
&lt;br /&gt;
Monsters are subject to the body part damage modifier system, so hitting them in the head does more damage, while hitting their limbs does less.&lt;br /&gt;
&lt;br /&gt;
Unlike player characters, monsters&#039; shields are always active, even during their attack animations.&lt;br /&gt;
&lt;br /&gt;
Monsters have the ability to destroy doors with either melee attacks, arrows or fireballs. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To learn more about boss move sets or any other specific monster, please check their individual pages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Movement Speeds==&lt;br /&gt;
(*) Movements speeds of the enemies only show their speed difference between their own difficulty grades.&lt;br /&gt;
&lt;br /&gt;
For example, Common Skeleton Archer has &amp;quot;1.0&amp;quot; movement speed and Nightmare Skeleton Archer has &amp;quot;1.12&amp;quot;, that means that Nightmare Skeleton Archer is 12% faster.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Lich|image=Lich.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2.8/3.6 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Summons an army of skeletons to his aid, curses players with different damage dealing debuffs and shoots homing projectiles. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Ghost King|image=Ghost King.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3.5/4.6 [[Monsters#Movement_Speeds|(!)]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does melee attacks, teleports on the player, applies a stacking debuff, does a slam attack, can summon 3 Death Skulls, performs a far reaching scream attack that hits anything in the direction that he&#039;s facing. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Cave Troll|image=Cavetroll.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.7 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; New boss/mini-boss that was announced for Playtest #4  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mini Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Wraith|image=Wraith.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 37/55.5&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 800/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.6/1.9 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Floating type, high health and fast movement speed. Has 2 different melee attacks, a diagonal slash and a dash attack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/25&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Champion|image=Skeleton Champion.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28/40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 800/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.65/1.95 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; High health and moderate movement speed, protects himself with his shield. Does either a 1 or a 3 string melee attack combo when close.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8/20&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8/20&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Centaur|image=Demon_Centaur.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28/42 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.8/2.1 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; High health and very fast movement speed. Has 2 types of damage dealing attacks, a diagonal slash and a horizontal slash attack.  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15/30&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15/30&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Skull|image=Death Skull.png|size=170px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 20/30/40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.92/0.95/0.98 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying type, flies close to the player until he&#039;s in range to charge a dash attack &lt;br /&gt;
Nightmare: Executes 2 dashes instead of 1. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Dragonfly|image=Giant Dragonfly.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Poison Damage: 3/5/7&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.91/0.94/0.97 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying type, spits 6 poisons globs in a fan-like motion that inflict poison upon direct impact. &lt;br /&gt;
Nightmare: Now spits 10 projectiles. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mimic|image=Mimic.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unknown &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Chests have a 5% chance to be a Mimic. Closes it&#039;s mouth when low on health to act like a normal chest again. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mummy|image=Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 27/40.5/54 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.12/1.18/1.24 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Emerges from the ground, slow movement speed, slow attacks. Silent foot steps, but does a lot of noise when hit. &lt;br /&gt;
Nightmare: Applies a debuff that roots the player in place for 1s.  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Archer|image=Skeleton Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30/45/60 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/200/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1/1.05/1.12 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows in arow. Always patrolling. &lt;br /&gt;
Nightmare: Will also alternate between shooting 3 times in a row. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Footman|image=Skeleton Footman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 35/47/60 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/300/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06/1.15/1.22 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Assembles from his bone pile. Has a vertical slash and diagonal slash attack.&lt;br /&gt;
Nightmare: When he performs the horizontal slash attack, he can follow it up with the horizontal attack.  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Guardsman|image=Skeleton Guardsman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 24/33/41.5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150/250/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.05/1.13/1.12 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Assembles from his bone pile. Has a vertical slash and diagonal slash attack. &lt;br /&gt;
Nightmare: Hitting his electrified shield will damage you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Mage|image=Skeleton Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fireball: 26/??/?? &lt;br /&gt;
AOE Fire DPS:&lt;br /&gt;
 1/2/3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/300/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.05/1.15/1.25 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Slow movement speed. Casts a fireball as it&#039;s primary attack that will leave a lingering AOE fire on impact location. Can periodically shield itself or nearby monsters. Always patrolling. &lt;br /&gt;
Nightmare: Fireball explosion radius and AOE fire is 50% larger. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Spider Mummy|image=Spider_Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 12/15/20 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.93/0.98/1.05 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Spider Mummies spawn from [[Spider Jars]], only 3 spiders can be active per jar. [[Spider Jars]] spawn an infinite amount of spiders until they are shattered. &lt;br /&gt;
Nightmare: Applies a stacking debuff (5max) that reduces Utility Effectiveness by -150 for 7s. Note that Utility Effectiveness is not yet implemented in the game. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Zombie|image=Zombie.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 38/49/61 &lt;br /&gt;
Gas Cloud DPS:&lt;br /&gt;
 2/3/4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 300/400/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.14/1.25/1.35 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Get&#039;s close to charge up a Poison Cloud that deals a high amount of damage while standing in it. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito on the ground, it will start eating it, becoming unaware of it&#039;s surroundings. &lt;br /&gt;
Nightmare: Secretes 2 poisonous gas clouds instead of 1. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Bat|image=Demon Bat.png|size=200px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 18/24/36 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.07/1.12/1.18 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying unit, does a kick attack that inflicts a high amount of knockback. &lt;br /&gt;
Nightmare: Applies a debuff that reduces Utility Effectiveness by -400 for 4s. Note that Utility Effectiveness is not yet implemented in the game. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Dog|image=Demon Dog.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 16/22/28 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06/1.11/1.17 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fast movement speed, does a jumping bite attack that can hit players even on elevated positions &lt;br /&gt;
Nightmare: Hitting it&#039;s electrified nape will damage you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Beetle|image=Death Beetle.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 18/27/36 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying unit: Chases you closely and shoots dart with poison and slow. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Archer|image=Goblin Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 23 &amp;lt;br&amp;gt; Poison Damage: 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Always patrolling. &lt;br /&gt;
Will fire poison tipped arrows and poison you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Warrior|image=Goblin Warrior.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28 &amp;lt;br&amp;gt; Poison Damage: 1.5&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; They rush towards you and they attack you with a poisoned dagger and poison you.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Mage|image=Goblin Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 26 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Stands back and casts: 1) Targeted projectile that applies a debuff [unhealable, slow] 2) Channeling small AOE heal &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Bat|image=Giant Bat.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.92/0.95/0.98 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; The bat produces shock waves and if you stay within a certain distance it will apply debuff called Dizziness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Wisp|image=Wisp.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attacks with a bullet-shaped mystical projectile &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Dire Wolf|image=Dire Wolf.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 20 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a jumping bite attack. Even if you are not in the Dire Wolf&#039;s line of sight, it may still detect your presence and begin running toward you once you enter its range and attack.  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Swordman|image=Skeleton Swordman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Skeleton Swordman will swing their sword in a horizontal motion, aiming to strike their target from the side. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Crossbowman|image=Skeleton Crossbowman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 45 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Wooden Barrel|image=Skeleton Wooden Barrel.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 35 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; If you break the barrel, the skeleton will rise up from a nearby bone pile and is capable of executing both vertical and diagonal slashing attacks. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
          &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Axeman|image=Skeleton Axeman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; During a diagonal attack, the Skeleton Axeman will swing their axe in a diagonal motion, aiming to strike their target from above. In addition, the Skeleton Axeman can also execute a horizontal attack, swinging their axe from side to side to hit their target. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Spearman|image=Skeleton Spearman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Spearman&amp;diff=8776</id>
		<title>Skeleton Spearman</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Spearman&amp;diff=8776"/>
		<updated>2023-04-17T23:57:36Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: Created page with &amp;quot;{{Infobox Enemy |name        = {{PAGENAME}} |type = Undead |damage        = ??? |health    = ??? |movementspeed     = ??? |location   = Crypt&amp;lt;br&amp;gt;Inferno&amp;lt;br&amp;gt;The Ruins |experience   = 4/8/12 |points     = 4/8/12 }}  ==Description==  There are certain locations where barrels can be found. If you break one of these barrels, there is a chance that a skeleton will be inside. The skeleton will rise up from a ne...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type = [[Undead]]&lt;br /&gt;
|damage        = ???&lt;br /&gt;
|health    = ???&lt;br /&gt;
|movementspeed     = ???&lt;br /&gt;
|location   = [[Dungeon#Crpyt|Crypt]]&amp;lt;br&amp;gt;[[Dungeon#Goblin Cave|Inferno]]&amp;lt;br&amp;gt;[[Dungeon#The Ruins|The Ruins]]&lt;br /&gt;
|experience   = 4/8/12&lt;br /&gt;
|points     = 4/8/12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
There are certain locations where barrels can be found. If you break one of these barrels, there is a chance that a skeleton will be inside. The skeleton will rise up from a nearby bone pile and is capable of executing both vertical and diagonal slashing attacks.&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Skeleton Spearman}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=8775</id>
		<title>Enemies</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=8775"/>
		<updated>2023-04-17T23:56:57Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Enemies Guide to Stats, Health, Damage, Loot Tables, Locations, Descriptions&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most values are not updated to last playtest!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Difficulty Grades==&lt;br /&gt;
There are currently 3 types of grades for monsters:&lt;br /&gt;
*Common &lt;br /&gt;
*Elite (red features)&lt;br /&gt;
*Nightmare (dark grey features)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damage, health and movement speed all increase with each grade bump, these changes are separated with a &amp;quot;/&amp;quot; in the tables below. Meanwhile, loot table odds will be increased for high rarity items and decreased for low tier items. &lt;br /&gt;
&lt;br /&gt;
Only normal monsters can spawn at Nightmare tier. &lt;br /&gt;
&lt;br /&gt;
Furthermore, monsters inherit special attacks or properties on Nightmare grade. &lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
Flying type monsters can travel through the air and over terrain, while floating type units do not, they basically act as grounded units.&lt;br /&gt;
&lt;br /&gt;
Monsters are subject to the body part damage modifier system, so hitting them in the head does more damage, while hitting their limbs does less.&lt;br /&gt;
&lt;br /&gt;
Unlike player characters, monsters&#039; shields are always active, even during their attack animations.&lt;br /&gt;
&lt;br /&gt;
Monsters have the ability to destroy doors with either melee attacks, arrows or fireballs. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To learn more about boss move sets or any other specific monster, please check their individual pages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Movement Speeds==&lt;br /&gt;
(*) Movements speeds of the enemies only show their speed difference between their own difficulty grades.&lt;br /&gt;
&lt;br /&gt;
For example, Common Skeleton Archer has &amp;quot;1.0&amp;quot; movement speed and Nightmare Skeleton Archer has &amp;quot;1.12&amp;quot;, that means that Nightmare Skeleton Archer is 12% faster.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Lich|image=Lich.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2.8/3.6 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Summons an army of skeletons to his aid, curses players with different damage dealing debuffs and shoots homing projectiles. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Ghost King|image=Ghost King.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3.5/4.6 [[Monsters#Movement_Speeds|(!)]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does melee attacks, teleports on the player, applies a stacking debuff, does a slam attack, can summon 3 Death Skulls, performs a far reaching scream attack that hits anything in the direction that he&#039;s facing. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Cave Troll|image=Cavetroll.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.7 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; New boss/mini-boss that was announced for Playtest #4  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mini Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Wraith|image=Wraith.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 37/55.5&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 800/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.6/1.9 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Floating type, high health and fast movement speed. Has 2 different melee attacks, a diagonal slash and a dash attack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/25&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Champion|image=Skeleton Champion.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28/40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 800/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.65/1.95 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; High health and moderate movement speed, protects himself with his shield. Does either a 1 or a 3 string melee attack combo when close.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8/20&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8/20&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Centaur|image=Demon_Centaur.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28/42 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.8/2.1 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; High health and very fast movement speed. Has 2 types of damage dealing attacks, a diagonal slash and a horizontal slash attack.  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15/30&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15/30&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Skull|image=Death Skull.png|size=170px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 20/30/40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.92/0.95/0.98 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying type, flies close to the player until he&#039;s in range to charge a dash attack &lt;br /&gt;
Nightmare: Executes 2 dashes instead of 1. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Dragonfly|image=Giant Dragonfly.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Poison Damage: 3/5/7&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.91/0.94/0.97 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying type, spits 6 poisons globs in a fan-like motion that inflict poison upon direct impact. &lt;br /&gt;
Nightmare: Now spits 10 projectiles. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mimic|image=Mimic.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unknown &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Chests have a 5% chance to be a Mimic. Closes it&#039;s mouth when low on health to act like a normal chest again. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mummy|image=Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 27/40.5/54 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.12/1.18/1.24 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Emerges from the ground, slow movement speed, slow attacks. Silent foot steps, but does a lot of noise when hit. &lt;br /&gt;
Nightmare: Applies a debuff that roots the player in place for 1s.  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Archer|image=Skeleton Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30/45/60 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/200/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1/1.05/1.12 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows in arow. Always patrolling. &lt;br /&gt;
Nightmare: Will also alternate between shooting 3 times in a row. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Footman|image=Skeleton Footman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 35/47/60 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/300/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06/1.15/1.22 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Assembles from his bone pile. Has a vertical slash and diagonal slash attack.&lt;br /&gt;
Nightmare: When he performs the horizontal slash attack, he can follow it up with the horizontal attack.  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Guardsman|image=Skeleton Guardsman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 24/33/41.5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150/250/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.05/1.13/1.12 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Assembles from his bone pile. Has a vertical slash and diagonal slash attack. &lt;br /&gt;
Nightmare: Hitting his electrified shield will damage you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Mage|image=Skeleton Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fireball: 26/??/?? &lt;br /&gt;
AOE Fire DPS:&lt;br /&gt;
 1/2/3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/300/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.05/1.15/1.25 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Slow movement speed. Casts a fireball as it&#039;s primary attack that will leave a lingering AOE fire on impact location. Can periodically shield itself or nearby monsters. Always patrolling. &lt;br /&gt;
Nightmare: Fireball explosion radius and AOE fire is 50% larger. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Spider Mummy|image=Spider_Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 12/15/20 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.93/0.98/1.05 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Spider Mummies spawn from [[Spider Jars]], only 3 spiders can be active per jar. [[Spider Jars]] spawn an infinite amount of spiders until they are shattered. &lt;br /&gt;
Nightmare: Applies a stacking debuff (5max) that reduces Utility Effectiveness by -150 for 7s. Note that Utility Effectiveness is not yet implemented in the game. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Zombie|image=Zombie.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 38/49/61 &lt;br /&gt;
Gas Cloud DPS:&lt;br /&gt;
 2/3/4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 300/400/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.14/1.25/1.35 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Get&#039;s close to charge up a Poison Cloud that deals a high amount of damage while standing in it. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito on the ground, it will start eating it, becoming unaware of it&#039;s surroundings. &lt;br /&gt;
Nightmare: Secretes 2 poisonous gas clouds instead of 1. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Bat|image=Demon Bat.png|size=200px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 18/24/36 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.07/1.12/1.18 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying unit, does a kick attack that inflicts a high amount of knockback. &lt;br /&gt;
Nightmare: Applies a debuff that reduces Utility Effectiveness by -400 for 4s. Note that Utility Effectiveness is not yet implemented in the game. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Dog|image=Demon Dog.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 16/22/28 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06/1.11/1.17 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fast movement speed, does a jumping bite attack that can hit players even on elevated positions &lt;br /&gt;
Nightmare: Hitting it&#039;s electrified nape will damage you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Beetle|image=Death Beetle.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 18/27/36 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying unit: Chases you closely and shoots dart with poison and slow. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Archer|image=Goblin Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 23 &amp;lt;br&amp;gt; Poison Damage: 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Always patrolling. &lt;br /&gt;
Will fire poison tipped arrows and poison you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Warrior|image=Goblin Warrior.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28 &amp;lt;br&amp;gt; Poison Damage: 1.5&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; They rush towards you and they attack you with a poisoned dagger and poison you.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Mage|image=Goblin Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 26 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Stands back and casts: 1) Targeted projectile that applies a debuff [unhealable, slow] 2) Channeling small AOE heal &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Bat|image=Giant Bat.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.92/0.95/0.98 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; The bat produces shock waves and if you stay within a certain distance it will apply debuff called Dizziness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Wisp|image=Wisp.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attacks with a bullet-shaped mystical projectile &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Dire Wolf|image=Dire Wolf.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 20 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a jumping bite attack. Even if you are not in the Dire Wolf&#039;s line of sight, it may still detect your presence and begin running toward you once you enter its range and attack.  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Swordman|image=Skeleton Swordman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Skeleton Swordman will swing their sword in a horizontal motion, aiming to strike their target from the side. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Crossbowman|image=Skeleton Crossbowman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 45 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Wooden Barrel|image=Skeleton Wooden Barrel.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 35 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; If you break the barrel, the skeleton will rise up from a nearby bone pile and is capable of executing both vertical and diagonal slashing attacks. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
          &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Axeman|image=Skeleton Axeman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Spearman|image=Skeleton Spearman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=8772</id>
		<title>Enemies</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=8772"/>
		<updated>2023-04-17T23:55:42Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Enemies Guide to Stats, Health, Damage, Loot Tables, Locations, Descriptions&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most values are not updated to last playtest!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Difficulty Grades==&lt;br /&gt;
There are currently 3 types of grades for monsters:&lt;br /&gt;
*Common &lt;br /&gt;
*Elite (red features)&lt;br /&gt;
*Nightmare (dark grey features)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damage, health and movement speed all increase with each grade bump, these changes are separated with a &amp;quot;/&amp;quot; in the tables below. Meanwhile, loot table odds will be increased for high rarity items and decreased for low tier items. &lt;br /&gt;
&lt;br /&gt;
Only normal monsters can spawn at Nightmare tier. &lt;br /&gt;
&lt;br /&gt;
Furthermore, monsters inherit special attacks or properties on Nightmare grade. &lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
Flying type monsters can travel through the air and over terrain, while floating type units do not, they basically act as grounded units.&lt;br /&gt;
&lt;br /&gt;
Monsters are subject to the body part damage modifier system, so hitting them in the head does more damage, while hitting their limbs does less.&lt;br /&gt;
&lt;br /&gt;
Unlike player characters, monsters&#039; shields are always active, even during their attack animations.&lt;br /&gt;
&lt;br /&gt;
Monsters have the ability to destroy doors with either melee attacks, arrows or fireballs. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To learn more about boss move sets or any other specific monster, please check their individual pages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Movement Speeds==&lt;br /&gt;
(*) Movements speeds of the enemies only show their speed difference between their own difficulty grades.&lt;br /&gt;
&lt;br /&gt;
For example, Common Skeleton Archer has &amp;quot;1.0&amp;quot; movement speed and Nightmare Skeleton Archer has &amp;quot;1.12&amp;quot;, that means that Nightmare Skeleton Archer is 12% faster.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Lich|image=Lich.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2.8/3.6 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Summons an army of skeletons to his aid, curses players with different damage dealing debuffs and shoots homing projectiles. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Ghost King|image=Ghost King.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3.5/4.6 [[Monsters#Movement_Speeds|(!)]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does melee attacks, teleports on the player, applies a stacking debuff, does a slam attack, can summon 3 Death Skulls, performs a far reaching scream attack that hits anything in the direction that he&#039;s facing. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Cave Troll|image=Cavetroll.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.7 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; New boss/mini-boss that was announced for Playtest #4  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mini Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Wraith|image=Wraith.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 37/55.5&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 800/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.6/1.9 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Floating type, high health and fast movement speed. Has 2 different melee attacks, a diagonal slash and a dash attack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/25&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Champion|image=Skeleton Champion.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28/40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 800/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.65/1.95 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; High health and moderate movement speed, protects himself with his shield. Does either a 1 or a 3 string melee attack combo when close.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8/20&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8/20&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Centaur|image=Demon_Centaur.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28/42 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.8/2.1 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; High health and very fast movement speed. Has 2 types of damage dealing attacks, a diagonal slash and a horizontal slash attack.  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15/30&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15/30&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Skull|image=Death Skull.png|size=170px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 20/30/40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.92/0.95/0.98 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying type, flies close to the player until he&#039;s in range to charge a dash attack &lt;br /&gt;
Nightmare: Executes 2 dashes instead of 1. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Dragonfly|image=Giant Dragonfly.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Poison Damage: 3/5/7&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.91/0.94/0.97 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying type, spits 6 poisons globs in a fan-like motion that inflict poison upon direct impact. &lt;br /&gt;
Nightmare: Now spits 10 projectiles. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mimic|image=Mimic.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unknown &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Chests have a 5% chance to be a Mimic. Closes it&#039;s mouth when low on health to act like a normal chest again. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mummy|image=Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 27/40.5/54 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.12/1.18/1.24 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Emerges from the ground, slow movement speed, slow attacks. Silent foot steps, but does a lot of noise when hit. &lt;br /&gt;
Nightmare: Applies a debuff that roots the player in place for 1s.  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Archer|image=Skeleton Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30/45/60 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/200/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1/1.05/1.12 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows in arow. Always patrolling. &lt;br /&gt;
Nightmare: Will also alternate between shooting 3 times in a row. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Footman|image=Skeleton Footman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 35/47/60 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/300/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06/1.15/1.22 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Assembles from his bone pile. Has a vertical slash and diagonal slash attack.&lt;br /&gt;
Nightmare: When he performs the horizontal slash attack, he can follow it up with the horizontal attack.  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Guardsman|image=Skeleton Guardsman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 24/33/41.5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150/250/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.05/1.13/1.12 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Assembles from his bone pile. Has a vertical slash and diagonal slash attack. &lt;br /&gt;
Nightmare: Hitting his electrified shield will damage you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Mage|image=Skeleton Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fireball: 26/??/?? &lt;br /&gt;
AOE Fire DPS:&lt;br /&gt;
 1/2/3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/300/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.05/1.15/1.25 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Slow movement speed. Casts a fireball as it&#039;s primary attack that will leave a lingering AOE fire on impact location. Can periodically shield itself or nearby monsters. Always patrolling. &lt;br /&gt;
Nightmare: Fireball explosion radius and AOE fire is 50% larger. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Spider Mummy|image=Spider_Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 12/15/20 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.93/0.98/1.05 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Spider Mummies spawn from [[Spider Jars]], only 3 spiders can be active per jar. [[Spider Jars]] spawn an infinite amount of spiders until they are shattered. &lt;br /&gt;
Nightmare: Applies a stacking debuff (5max) that reduces Utility Effectiveness by -150 for 7s. Note that Utility Effectiveness is not yet implemented in the game. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Zombie|image=Zombie.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 38/49/61 &lt;br /&gt;
Gas Cloud DPS:&lt;br /&gt;
 2/3/4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 300/400/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.14/1.25/1.35 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Get&#039;s close to charge up a Poison Cloud that deals a high amount of damage while standing in it. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito on the ground, it will start eating it, becoming unaware of it&#039;s surroundings. &lt;br /&gt;
Nightmare: Secretes 2 poisonous gas clouds instead of 1. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Bat|image=Demon Bat.png|size=200px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 18/24/36 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.07/1.12/1.18 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying unit, does a kick attack that inflicts a high amount of knockback. &lt;br /&gt;
Nightmare: Applies a debuff that reduces Utility Effectiveness by -400 for 4s. Note that Utility Effectiveness is not yet implemented in the game. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Dog|image=Demon Dog.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 16/22/28 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06/1.11/1.17 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fast movement speed, does a jumping bite attack that can hit players even on elevated positions &lt;br /&gt;
Nightmare: Hitting it&#039;s electrified nape will damage you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Beetle|image=Death Beetle.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 18/27/36 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying unit: Chases you closely and shoots dart with poison and slow. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Archer|image=Goblin Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 23 &amp;lt;br&amp;gt; Poison Damage: 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Always patrolling. &lt;br /&gt;
Will fire poison tipped arrows and poison you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Warrior|image=Goblin Warrior.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28 &amp;lt;br&amp;gt; Poison Damage: 1.5&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; They rush towards you and they attack you with a poisoned dagger and poison you.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Mage|image=Goblin Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 26 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Stands back and casts: 1) Targeted projectile that applies a debuff [unhealable, slow] 2) Channeling small AOE heal &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Bat|image=Giant Bat.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.92/0.95/0.98 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; The bat produces shock waves and if you stay within a certain distance it will apply debuff called Dizziness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Wisp|image=Wisp.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attacks with a bullet-shaped mystical projectile &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Dire Wolf|image=Dire Wolf.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 20 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a jumping bite attack. Even if you are not in the Dire Wolf&#039;s line of sight, it may still detect your presence and begin running toward you once you enter its range and attack.  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Swordman|image=Skeleton Swordman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Skeleton Swordman will swing their sword in a horizontal motion, aiming to strike their target from the side. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Crossbowman|image=Skeleton Crossbowman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 45 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Wooden Barrel|image=Skeleton Wooden Barrel.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 35 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; If you break the barrel, the skeleton will rise up from a nearby bone pile and is capable of executing both vertical and diagonal slashing attacks. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
          &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Axeman|image=Skeleton Axeman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Spearman|image=Skeleton Spearman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=8771</id>
		<title>Enemies</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=8771"/>
		<updated>2023-04-17T23:24:23Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Enemies Guide to Stats, Health, Damage, Loot Tables, Locations, Descriptions&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most values are not updated to last playtest!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Difficulty Grades==&lt;br /&gt;
There are currently 3 types of grades for monsters:&lt;br /&gt;
*Common &lt;br /&gt;
*Elite (red features)&lt;br /&gt;
*Nightmare (dark grey features)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damage, health and movement speed all increase with each grade bump, these changes are separated with a &amp;quot;/&amp;quot; in the tables below. Meanwhile, loot table odds will be increased for high rarity items and decreased for low tier items. &lt;br /&gt;
&lt;br /&gt;
Only normal monsters can spawn at Nightmare tier. &lt;br /&gt;
&lt;br /&gt;
Furthermore, monsters inherit special attacks or properties on Nightmare grade. &lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
Flying type monsters can travel through the air and over terrain, while floating type units do not, they basically act as grounded units.&lt;br /&gt;
&lt;br /&gt;
Monsters are subject to the body part damage modifier system, so hitting them in the head does more damage, while hitting their limbs does less.&lt;br /&gt;
&lt;br /&gt;
Unlike player characters, monsters&#039; shields are always active, even during their attack animations.&lt;br /&gt;
&lt;br /&gt;
Monsters have the ability to destroy doors with either melee attacks, arrows or fireballs. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To learn more about boss move sets or any other specific monster, please check their individual pages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Movement Speeds==&lt;br /&gt;
(*) Movements speeds of the enemies only show their speed difference between their own difficulty grades.&lt;br /&gt;
&lt;br /&gt;
For example, Common Skeleton Archer has &amp;quot;1.0&amp;quot; movement speed and Nightmare Skeleton Archer has &amp;quot;1.12&amp;quot;, that means that Nightmare Skeleton Archer is 12% faster.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Lich|image=Lich.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2.8/3.6 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Summons an army of skeletons to his aid, curses players with different damage dealing debuffs and shoots homing projectiles. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Ghost King|image=Ghost King.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3.5/4.6 [[Monsters#Movement_Speeds|(!)]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does melee attacks, teleports on the player, applies a stacking debuff, does a slam attack, can summon 3 Death Skulls, performs a far reaching scream attack that hits anything in the direction that he&#039;s facing. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Cave Troll|image=Cavetroll.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.7 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; New boss/mini-boss that was announced for Playtest #4  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mini Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Wraith|image=Wraith.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 37/55.5&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 800/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.6/1.9 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Floating type, high health and fast movement speed. Has 2 different melee attacks, a diagonal slash and a dash attack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/25&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Champion|image=Skeleton Champion.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28/40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 800/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.65/1.95 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; High health and moderate movement speed, protects himself with his shield. Does either a 1 or a 3 string melee attack combo when close.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8/20&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8/20&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Centaur|image=Demon_Centaur.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28/42 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.8/2.1 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; High health and very fast movement speed. Has 2 types of damage dealing attacks, a diagonal slash and a horizontal slash attack.  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15/30&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15/30&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Skull|image=Death Skull.png|size=170px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 20/30/40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.92/0.95/0.98 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying type, flies close to the player until he&#039;s in range to charge a dash attack &lt;br /&gt;
Nightmare: Executes 2 dashes instead of 1. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Dragonfly|image=Giant Dragonfly.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Poison Damage: 3/5/7&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.91/0.94/0.97 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying type, spits 6 poisons globs in a fan-like motion that inflict poison upon direct impact. &lt;br /&gt;
Nightmare: Now spits 10 projectiles. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mimic|image=Mimic.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unknown &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Chests have a 5% chance to be a Mimic. Closes it&#039;s mouth when low on health to act like a normal chest again. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mummy|image=Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 27/40.5/54 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.12/1.18/1.24 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Emerges from the ground, slow movement speed, slow attacks. Silent foot steps, but does a lot of noise when hit. &lt;br /&gt;
Nightmare: Applies a debuff that roots the player in place for 1s.  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Archer|image=Skeleton Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30/45/60 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/200/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1/1.05/1.12 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows in arow. Always patrolling. &lt;br /&gt;
Nightmare: Will also alternate between shooting 3 times in a row. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Footman|image=Skeleton Footman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 35/47/60 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/300/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06/1.15/1.22 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Assembles from his bone pile. Has a vertical slash and diagonal slash attack.&lt;br /&gt;
Nightmare: When he performs the horizontal slash attack, he can follow it up with the horizontal attack.  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Guardsman|image=Skeleton Guardsman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 24/33/41.5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150/250/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.05/1.13/1.12 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Assembles from his bone pile. Has a vertical slash and diagonal slash attack. &lt;br /&gt;
Nightmare: Hitting his electrified shield will damage you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Mage|image=Skeleton Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fireball: 26/??/?? &lt;br /&gt;
AOE Fire DPS:&lt;br /&gt;
 1/2/3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/300/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.05/1.15/1.25 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Slow movement speed. Casts a fireball as it&#039;s primary attack that will leave a lingering AOE fire on impact location. Can periodically shield itself or nearby monsters. Always patrolling. &lt;br /&gt;
Nightmare: Fireball explosion radius and AOE fire is 50% larger. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Spider Mummy|image=Spider_Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 12/15/20 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.93/0.98/1.05 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Spider Mummies spawn from [[Spider Jars]], only 3 spiders can be active per jar. [[Spider Jars]] spawn an infinite amount of spiders until they are shattered. &lt;br /&gt;
Nightmare: Applies a stacking debuff (5max) that reduces Utility Effectiveness by -150 for 7s. Note that Utility Effectiveness is not yet implemented in the game. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Zombie|image=Zombie.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 38/49/61 &lt;br /&gt;
Gas Cloud DPS:&lt;br /&gt;
 2/3/4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 300/400/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.14/1.25/1.35 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Get&#039;s close to charge up a Poison Cloud that deals a high amount of damage while standing in it. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito on the ground, it will start eating it, becoming unaware of it&#039;s surroundings. &lt;br /&gt;
Nightmare: Secretes 2 poisonous gas clouds instead of 1. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Bat|image=Demon Bat.png|size=200px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 18/24/36 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.07/1.12/1.18 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying unit, does a kick attack that inflicts a high amount of knockback. &lt;br /&gt;
Nightmare: Applies a debuff that reduces Utility Effectiveness by -400 for 4s. Note that Utility Effectiveness is not yet implemented in the game. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Dog|image=Demon Dog.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 16/22/28 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06/1.11/1.17 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fast movement speed, does a jumping bite attack that can hit players even on elevated positions &lt;br /&gt;
Nightmare: Hitting it&#039;s electrified nape will damage you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Beetle|image=Death Beetle.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 18/27/36 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying unit: Chases you closely and shoots dart with poison and slow. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Archer|image=Goblin Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 23 &amp;lt;br&amp;gt; Poison Damage: 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Always patrolling. &lt;br /&gt;
Will fire poison tipped arrows and poison you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Warrior|image=Goblin Warrior.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28 &amp;lt;br&amp;gt; Poison Damage: 1.5&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; They rush towards you and they attack you with a poisoned dagger and poison you.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Mage|image=Goblin Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 26 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Stands back and casts: 1) Targeted projectile that applies a debuff [unhealable, slow] 2) Channeling small AOE heal &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Bat|image=Giant Bat.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.92/0.95/0.98 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; The bat produces shock waves and if you stay within a certain distance it will apply debuff called Dizziness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Wisp|image=Wisp.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attacks with a bullet-shaped mystical projectile &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Dire Wolf|image=Dire Wolf.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 20 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a jumping bite attack. Even if you are not in the Dire Wolf&#039;s line of sight, it may still detect your presence and begin running toward you once you enter its range and attack.  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Swordman|image=Skeleton Swordman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Skeleton Swordman will swing their sword in a horizontal motion, aiming to strike their target from the side. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Crossbowman|image=Skeleton Crossbowman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 45 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Wooden Barrel|image=Skeleton Wooden Barrel.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 35 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; If you break the barrel, the skeleton will rise up from a nearby bone pile and is capable of executing both vertical and diagonal slashing attacks. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=8770</id>
		<title>Enemies</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=8770"/>
		<updated>2023-04-17T23:23:49Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Enemies Guide to Stats, Health, Damage, Loot Tables, Locations, Descriptions&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most values are not updated to last playtest!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Difficulty Grades==&lt;br /&gt;
There are currently 3 types of grades for monsters:&lt;br /&gt;
*Common &lt;br /&gt;
*Elite (red features)&lt;br /&gt;
*Nightmare (dark grey features)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damage, health and movement speed all increase with each grade bump, these changes are separated with a &amp;quot;/&amp;quot; in the tables below. Meanwhile, loot table odds will be increased for high rarity items and decreased for low tier items. &lt;br /&gt;
&lt;br /&gt;
Only normal monsters can spawn at Nightmare tier. &lt;br /&gt;
&lt;br /&gt;
Furthermore, monsters inherit special attacks or properties on Nightmare grade. &lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
Flying type monsters can travel through the air and over terrain, while floating type units do not, they basically act as grounded units.&lt;br /&gt;
&lt;br /&gt;
Monsters are subject to the body part damage modifier system, so hitting them in the head does more damage, while hitting their limbs does less.&lt;br /&gt;
&lt;br /&gt;
Unlike player characters, monsters&#039; shields are always active, even during their attack animations.&lt;br /&gt;
&lt;br /&gt;
Monsters have the ability to destroy doors with either melee attacks, arrows or fireballs. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To learn more about boss move sets or any other specific monster, please check their individual pages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Movement Speeds==&lt;br /&gt;
(*) Movements speeds of the enemies only show their speed difference between their own difficulty grades.&lt;br /&gt;
&lt;br /&gt;
For example, Common Skeleton Archer has &amp;quot;1.0&amp;quot; movement speed and Nightmare Skeleton Archer has &amp;quot;1.12&amp;quot;, that means that Nightmare Skeleton Archer is 12% faster.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Lich|image=Lich.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2.8/3.6 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Summons an army of skeletons to his aid, curses players with different damage dealing debuffs and shoots homing projectiles. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Ghost King|image=Ghost King.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3.5/4.6 [[Monsters#Movement_Speeds|(!)]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does melee attacks, teleports on the player, applies a stacking debuff, does a slam attack, can summon 3 Death Skulls, performs a far reaching scream attack that hits anything in the direction that he&#039;s facing. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Cave Troll|image=Cavetroll.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.7 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; New boss/mini-boss that was announced for Playtest #4  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mini Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Wraith|image=Wraith.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 37/55.5&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 800/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.6/1.9 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Floating type, high health and fast movement speed. Has 2 different melee attacks, a diagonal slash and a dash attack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/25&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Champion|image=Skeleton Champion.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28/40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 800/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.65/1.95 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; High health and moderate movement speed, protects himself with his shield. Does either a 1 or a 3 string melee attack combo when close.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8/20&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8/20&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Centaur|image=Demon_Centaur.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28/42 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.8/2.1 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; High health and very fast movement speed. Has 2 types of damage dealing attacks, a diagonal slash and a horizontal slash attack.  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15/30&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15/30&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Skull|image=Death Skull.png|size=170px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 20/30/40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.92/0.95/0.98 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying type, flies close to the player until he&#039;s in range to charge a dash attack &lt;br /&gt;
Nightmare: Executes 2 dashes instead of 1. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Dragonfly|image=Giant Dragonfly.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Poison Damage: 3/5/7&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.91/0.94/0.97 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying type, spits 6 poisons globs in a fan-like motion that inflict poison upon direct impact. &lt;br /&gt;
Nightmare: Now spits 10 projectiles. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mimic|image=Mimic.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unknown &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Chests have a 5% chance to be a Mimic. Closes it&#039;s mouth when low on health to act like a normal chest again. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mummy|image=Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 27/40.5/54 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.12/1.18/1.24 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Emerges from the ground, slow movement speed, slow attacks. Silent foot steps, but does a lot of noise when hit. &lt;br /&gt;
Nightmare: Applies a debuff that roots the player in place for 1s.  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Archer|image=Skeleton Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30/45/60 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/200/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1/1.05/1.12 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows in arow. Always patrolling. &lt;br /&gt;
Nightmare: Will also alternate between shooting 3 times in a row. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Footman|image=Skeleton Footman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 35/47/60 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/300/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06/1.15/1.22 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Assembles from his bone pile. Has a vertical slash and diagonal slash attack.&lt;br /&gt;
Nightmare: When he performs the horizontal slash attack, he can follow it up with the horizontal attack.  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Guardsman|image=Skeleton Guardsman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 24/33/41.5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150/250/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.05/1.13/1.12 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Assembles from his bone pile. Has a vertical slash and diagonal slash attack. &lt;br /&gt;
Nightmare: Hitting his electrified shield will damage you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Mage|image=Skeleton Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fireball: 26/??/?? &lt;br /&gt;
AOE Fire DPS:&lt;br /&gt;
 1/2/3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/300/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.05/1.15/1.25 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Slow movement speed. Casts a fireball as it&#039;s primary attack that will leave a lingering AOE fire on impact location. Can periodically shield itself or nearby monsters. Always patrolling. &lt;br /&gt;
Nightmare: Fireball explosion radius and AOE fire is 50% larger. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Spider Mummy|image=Spider_Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 12/15/20 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.93/0.98/1.05 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Spider Mummies spawn from [[Spider Jars]], only 3 spiders can be active per jar. [[Spider Jars]] spawn an infinite amount of spiders until they are shattered. &lt;br /&gt;
Nightmare: Applies a stacking debuff (5max) that reduces Utility Effectiveness by -150 for 7s. Note that Utility Effectiveness is not yet implemented in the game. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Zombie|image=Zombie.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 38/49/61 &lt;br /&gt;
Gas Cloud DPS:&lt;br /&gt;
 2/3/4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 300/400/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.14/1.25/1.35 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Get&#039;s close to charge up a Poison Cloud that deals a high amount of damage while standing in it. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito on the ground, it will start eating it, becoming unaware of it&#039;s surroundings. &lt;br /&gt;
Nightmare: Secretes 2 poisonous gas clouds instead of 1. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Bat|image=Demon Bat.png|size=200px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 18/24/36 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.07/1.12/1.18 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying unit, does a kick attack that inflicts a high amount of knockback. &lt;br /&gt;
Nightmare: Applies a debuff that reduces Utility Effectiveness by -400 for 4s. Note that Utility Effectiveness is not yet implemented in the game. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Dog|image=Demon Dog.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 16/22/28 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06/1.11/1.17 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fast movement speed, does a jumping bite attack that can hit players even on elevated positions &lt;br /&gt;
Nightmare: Hitting it&#039;s electrified nape will damage you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Beetle|image=Death Beetle.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 18/27/36 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying unit: Chases you closely and shoots dart with poison and slow. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Archer|image=Goblin Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 23 &amp;lt;br&amp;gt; Poison Damage: 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Always patrolling. &lt;br /&gt;
Will fire poison tipped arrows and poison you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Warrior|image=Goblin Warrior.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28 &amp;lt;br&amp;gt; Poison Damage: 1.5&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; They rush towards you and they attack you with a poisoned dagger and poison you.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Mage|image=Goblin Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 26 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Stands back and casts: 1) Targeted projectile that applies a debuff [unhealable, slow] 2) Channeling small AOE heal &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Bat|image=Giant Bat.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.92/0.95/0.98 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; The bat produces shock waves and if you stay within a certain distance it will apply debuff called Dizziness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Wisp|image=Wisp.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attacks with a bullet-shaped mystical projectile &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Dire Wolf|image=Dire Wolf.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 20 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a jumping bite attack. Even if you are not in the Dire Wolf&#039;s line of sight, it may still detect your presence and begin running toward you once you enter its range and attack.  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Swordman|image=Skeleton Swordman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Skeleton Swordman will swing their sword in a horizontal motion, aiming to strike their target from the side. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Crossbowman|image=Skeleton Crossbowman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 45 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Wooden Barrel|image=Skeleton Wooden Barrel.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 35 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; If you break the barrel, the skeleton will rise up from a nearby bone pile and is capable of executing both vertical and diagonal slashing attacks. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=8768</id>
		<title>Enemies</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=8768"/>
		<updated>2023-04-17T23:15:24Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Enemies Guide to Stats, Health, Damage, Loot Tables, Locations, Descriptions&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most values are not updated to last playtest!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Difficulty Grades==&lt;br /&gt;
There are currently 3 types of grades for monsters:&lt;br /&gt;
*Common &lt;br /&gt;
*Elite (red features)&lt;br /&gt;
*Nightmare (dark grey features)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damage, health and movement speed all increase with each grade bump, these changes are separated with a &amp;quot;/&amp;quot; in the tables below. Meanwhile, loot table odds will be increased for high rarity items and decreased for low tier items. &lt;br /&gt;
&lt;br /&gt;
Only normal monsters can spawn at Nightmare tier. &lt;br /&gt;
&lt;br /&gt;
Furthermore, monsters inherit special attacks or properties on Nightmare grade. &lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
Flying type monsters can travel through the air and over terrain, while floating type units do not, they basically act as grounded units.&lt;br /&gt;
&lt;br /&gt;
Monsters are subject to the body part damage modifier system, so hitting them in the head does more damage, while hitting their limbs does less.&lt;br /&gt;
&lt;br /&gt;
Unlike player characters, monsters&#039; shields are always active, even during their attack animations.&lt;br /&gt;
&lt;br /&gt;
Monsters have the ability to destroy doors with either melee attacks, arrows or fireballs. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To learn more about boss move sets or any other specific monster, please check their individual pages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Movement Speeds==&lt;br /&gt;
(*) Movements speeds of the enemies only show their speed difference between their own difficulty grades.&lt;br /&gt;
&lt;br /&gt;
For example, Common Skeleton Archer has &amp;quot;1.0&amp;quot; movement speed and Nightmare Skeleton Archer has &amp;quot;1.12&amp;quot;, that means that Nightmare Skeleton Archer is 12% faster.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Lich|image=Lich.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2.8/3.6 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Summons an army of skeletons to his aid, curses players with different damage dealing debuffs and shoots homing projectiles. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Ghost King|image=Ghost King.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3.5/4.6 [[Monsters#Movement_Speeds|(!)]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does melee attacks, teleports on the player, applies a stacking debuff, does a slam attack, can summon 3 Death Skulls, performs a far reaching scream attack that hits anything in the direction that he&#039;s facing. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Cave Troll|image=Cavetroll.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.7 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; New boss/mini-boss that was announced for Playtest #4  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mini Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Wraith|image=Wraith.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 37/55.5&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 800/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.6/1.9 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Floating type, high health and fast movement speed. Has 2 different melee attacks, a diagonal slash and a dash attack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/25&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Champion|image=Skeleton Champion.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28/40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 800/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.65/1.95 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; High health and moderate movement speed, protects himself with his shield. Does either a 1 or a 3 string melee attack combo when close.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8/20&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8/20&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Centaur|image=Demon_Centaur.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28/42 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.8/2.1 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; High health and very fast movement speed. Has 2 types of damage dealing attacks, a diagonal slash and a horizontal slash attack.  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15/30&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15/30&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Skull|image=Death Skull.png|size=170px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 20/30/40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.92/0.95/0.98 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying type, flies close to the player until he&#039;s in range to charge a dash attack &lt;br /&gt;
Nightmare: Executes 2 dashes instead of 1. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Dragonfly|image=Giant Dragonfly.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Poison Damage: 3/5/7&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.91/0.94/0.97 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying type, spits 6 poisons globs in a fan-like motion that inflict poison upon direct impact. &lt;br /&gt;
Nightmare: Now spits 10 projectiles. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mimic|image=Mimic.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unknown &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Chests have a 5% chance to be a Mimic. Closes it&#039;s mouth when low on health to act like a normal chest again. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mummy|image=Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 27/40.5/54 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.12/1.18/1.24 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Emerges from the ground, slow movement speed, slow attacks. Silent foot steps, but does a lot of noise when hit. &lt;br /&gt;
Nightmare: Applies a debuff that roots the player in place for 1s.  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Archer|image=Skeleton Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30/45/60 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/200/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1/1.05/1.12 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows in arow. Always patrolling. &lt;br /&gt;
Nightmare: Will also alternate between shooting 3 times in a row. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Footman|image=Skeleton Footman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 35/47/60 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/300/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06/1.15/1.22 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Assembles from his bone pile. Has a vertical slash and diagonal slash attack.&lt;br /&gt;
Nightmare: When he performs the horizontal slash attack, he can follow it up with the horizontal attack.  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Guardsman|image=Skeleton Guardsman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 24/33/41.5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150/250/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.05/1.13/1.12 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Assembles from his bone pile. Has a vertical slash and diagonal slash attack. &lt;br /&gt;
Nightmare: Hitting his electrified shield will damage you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Mage|image=Skeleton Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fireball: 26/??/?? &lt;br /&gt;
AOE Fire DPS:&lt;br /&gt;
 1/2/3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/300/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.05/1.15/1.25 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Slow movement speed. Casts a fireball as it&#039;s primary attack that will leave a lingering AOE fire on impact location. Can periodically shield itself or nearby monsters. Always patrolling. &lt;br /&gt;
Nightmare: Fireball explosion radius and AOE fire is 50% larger. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Spider Mummy|image=Spider_Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 12/15/20 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.93/0.98/1.05 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Spider Mummies spawn from [[Spider Jars]], only 3 spiders can be active per jar. [[Spider Jars]] spawn an infinite amount of spiders until they are shattered. &lt;br /&gt;
Nightmare: Applies a stacking debuff (5max) that reduces Utility Effectiveness by -150 for 7s. Note that Utility Effectiveness is not yet implemented in the game. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Zombie|image=Zombie.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 38/49/61 &lt;br /&gt;
Gas Cloud DPS:&lt;br /&gt;
 2/3/4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 300/400/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.14/1.25/1.35 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Get&#039;s close to charge up a Poison Cloud that deals a high amount of damage while standing in it. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito on the ground, it will start eating it, becoming unaware of it&#039;s surroundings. &lt;br /&gt;
Nightmare: Secretes 2 poisonous gas clouds instead of 1. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]],[[Dungeon#Inferno|Inferno]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Bat|image=Demon Bat.png|size=200px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 18/24/36 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.07/1.12/1.18 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying unit, does a kick attack that inflicts a high amount of knockback. &lt;br /&gt;
Nightmare: Applies a debuff that reduces Utility Effectiveness by -400 for 4s. Note that Utility Effectiveness is not yet implemented in the game. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Dog|image=Demon Dog.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 16/22/28 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06/1.11/1.17 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fast movement speed, does a jumping bite attack that can hit players even on elevated positions &lt;br /&gt;
Nightmare: Hitting it&#039;s electrified nape will damage you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Beetle|image=Death Beetle.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 18/27/36 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying unit: Chases you closely and shoots dart with poison and slow. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Archer|image=Goblin Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 23 &amp;lt;br&amp;gt; Poison Damage: 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Always patrolling. &lt;br /&gt;
Will fire poison tipped arrows and poison you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Warrior|image=Goblin Warrior.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28 &amp;lt;br&amp;gt; Poison Damage: 1.5&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; They rush towards you and they attack you with a poisoned dagger and poison you.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Mage|image=Goblin Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 26 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Stands back and casts: 1) Targeted projectile that applies a debuff [unhealable, slow] 2) Channeling small AOE heal &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Bat|image=Giant Bat.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.92/0.95/0.98 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; The bat produces shock waves and if you stay within a certain distance it will apply debuff called Dizziness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Wisp|image=Wisp.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attacks with a bullet-shaped mystical projectile &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Dire Wolf|image=Dire Wolf.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 20 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does a jumping bite attack. Even if you are not in the Dire Wolf&#039;s line of sight, it may still detect your presence and begin running toward you once you enter its range and attack.  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Swordman|image=Skeleton Swordman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Skeleton Swordman will swing their sword in a horizontal motion, aiming to strike their target from the side. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Crossbowman|image=Skeleton Crossbowman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 45 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Wooden Barrel|image=Skeleton Wooden Barrel.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 35 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; If you break the barrel, the skeleton will rise up from a nearby bone pile and is capable of executing both vertical and diagonal slashing attacks. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crpyt|Crypt]],[[Dungeon#Goblin Cave|Goblin Cave]],[[Dungeon#The Ruins|The Ruins]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Crossbowman&amp;diff=8766</id>
		<title>Skeleton Crossbowman</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Crossbowman&amp;diff=8766"/>
		<updated>2023-04-17T23:14:19Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: Created page with &amp;quot;{{Infobox Enemy |name        = {{PAGENAME}} |type = Beast |damage        = 45 |health    = ??? |movementspeed     = ??? |location   = The Ruins |experience   = 4/8/12 |points     = 4/8/12 }}  ==Description== Shoots arrows at the player once in range.  ==Loot Table==  Skeleton Crossbowman#Common drops: *1 Common  &amp;lt;tabber&amp;gt; |-|Common= {{:LootTable:Skeleton Crossbowman Common}} &amp;lt;br&amp;gt; &amp;lt;/tabber&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type = [[Beast]]&lt;br /&gt;
|damage        = 45&lt;br /&gt;
|health    = ???&lt;br /&gt;
|movementspeed     = ???&lt;br /&gt;
|location   = [[Dungeon#The Ruins|The Ruins]]&lt;br /&gt;
|experience   = 4/8/12&lt;br /&gt;
|points     = 4/8/12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Shoots arrows at the player once in range.&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
Skeleton Crossbowman#Common drops:&lt;br /&gt;
*1 Common&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Skeleton Crossbowman Common}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Swordman&amp;diff=8765</id>
		<title>Skeleton Swordman</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Skeleton_Swordman&amp;diff=8765"/>
		<updated>2023-04-17T23:12:45Z</updated>

		<summary type="html">&lt;p&gt;CadiLutPR: Created page with &amp;quot;{{Infobox Enemy |name        = {{PAGENAME}} |type = Beast |damage        = ??? |health    = ??? |movementspeed     = ??? |location   = The Ruins |experience   = 4/8/12 |points     = 4/8/12 }}  ==Description== This enemy is armed with a long sword and is capable of executing a horizontal slash attack. During this attack, the enemy will swing their sword in a horizontal motion, aiming to strike their target from the side. This type of attack can b...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Enemy&lt;br /&gt;
|name        = {{PAGENAME}}&lt;br /&gt;
|type = [[Beast]]&lt;br /&gt;
|damage        = ???&lt;br /&gt;
|health    = ???&lt;br /&gt;
|movementspeed     = ???&lt;br /&gt;
|location   = [[Dungeon#The Ruins|The Ruins]]&lt;br /&gt;
|experience   = 4/8/12&lt;br /&gt;
|points     = 4/8/12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This enemy is armed with a long sword and is capable of executing a horizontal slash attack. During this attack, the enemy will swing their sword in a horizontal motion, aiming to strike their target from the side. This type of attack can be devastating if it connects, as it can deal a significant amount of damage and knock the target off balance. It is important to be aware of the enemy&#039;s positioning and to dodge or block their attack in order to avoid taking damage.&lt;br /&gt;
&lt;br /&gt;
==Loot Table==&lt;br /&gt;
&lt;br /&gt;
Skeleton Swordman#Common drops:&lt;br /&gt;
*1 Common&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Common=&lt;br /&gt;
{{:LootTable:Skeleton Swordman Common}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>CadiLutPR</name></author>
	</entry>
</feed>