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		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=63852</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=63852"/>
		<updated>2025-11-13T03:33:16Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: /* Methods of Obtaining Artifacts in High Roller */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{UpdateStatus|Weapon Data}} Commented this out as artifact descriptions are not currently automatically updated, and this was giving false confidence that the page was up to date--&amp;gt;&lt;br /&gt;
Artifacts are base weapons that have special models, names, stats, and effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Swords=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Arming Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Arming Sword|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Arming Sword|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Falchion]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Falchion|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Falchion|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longsword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longsword|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Longsword|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rapier]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Rapier|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Rapier|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Short Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodsap Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Bloodsap Blade 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Catice|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Catice 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Zweihander]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodthirst|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Bloodthirst 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
|-|Daggers=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Stiletto Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Stiletto Dagger|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Stiletto Dagger|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rondel Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Haze Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Haze_Blade 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Maces=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Morning Star]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Morning Star|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Morning Star|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Quarterstaff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Quarterstaff|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Quarterstaff|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Polearms=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Halberd]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Halberd|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Halberd|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Axes=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Battle Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Battle Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Battle Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Double Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Double Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Double Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Felling Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Felling Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Felling Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Horseman&#039;s Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Horseman&#039;s Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Horseman&#039;s Axe|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Bows=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longbow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longbow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Longbow|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Recurve Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Recurve Bow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Recurve Bow|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Survival Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Survival Bow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Survival Bow|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Shields=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heater Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Heater Shield|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Heater Shield|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Buckler|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Buckler|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Round Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Round Shield|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Round Shield|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Thorn Shield|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Thorn Shield 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Magic Stuff=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Spellbook]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Spellbook|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Spellbook|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Magic Staff|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Magic Staff|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Spellplunder Rod|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Spellplunder_Rod 5}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Ball]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Crystal Ball|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Crystal Ball|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Boots=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Adventurer Boots]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Stillmend Boots|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Stillmend_Boots 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Legs=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heavy Leather Leggings]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Tanglethread Trousers|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Tanglethread_Trousers 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Utilities=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Lantern]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateUtilityInfobox|Wanderlight Lantern|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Wanderlight Lantern 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Methods of Obtaining Artifacts in High Roller==&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;A few of these used to be ground loot but now have been moved into containers in their respective rooms, the drop chance remains.&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;All of this information is up to date for &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;HF #53&amp;lt;/span&amp;gt; but not {{#explode:{{:TODO|currentpatch}}|$|0}} and assumes 0 Luck. The concepts remain the same, but the numbers won&#039;t be adjusted every hotfix.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key Loot (Minibosses)&lt;br /&gt;
&lt;br /&gt;
[[Skeleton Champion|Frost &#039;&#039;&#039;Skeleton Champion&#039;&#039;&#039;]]/[[Yeti|&#039;&#039;&#039;Yeti&#039;&#039;&#039;]] Frost Iron key 10%&lt;br /&gt;
&lt;br /&gt;
[[Giant Centipede|&#039;&#039;&#039;Giant Centipede&#039;&#039;&#039;]] /[[Skeleton Champion|Goblin &#039;&#039;&#039;Skeleton Champion&#039;&#039;&#039;]] Mystic stone 10%&lt;br /&gt;
&lt;br /&gt;
[[Skeleton Champion|&#039;&#039;&#039;Skeleton Champion&#039;&#039;&#039;]] Gold key 25%&lt;br /&gt;
&lt;br /&gt;
[[Giant Worm|&#039;&#039;&#039;Giant Worm&#039;&#039;&#039;]] Old Rust key  30%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key Loot (Bosses)&lt;br /&gt;
&lt;br /&gt;
[[Banshee|&#039;&#039;&#039;Banshee&#039;&#039;&#039;]]/[[Spectral Knight|&#039;&#039;&#039;Spectral Knight&#039;&#039;&#039;]] 50% Old rust key, 40% Gold key, 10% Skull key&lt;br /&gt;
&lt;br /&gt;
[[Skeleton Warlord|&#039;&#039;&#039;Skeleton Warlord&#039;&#039;&#039;]]/[[Lich|&#039;&#039;&#039;Lich&#039;&#039;&#039;]] 80% Gold key, 20% Skull key&lt;br /&gt;
&lt;br /&gt;
[[Ghost King|&#039;&#039;&#039;Ghost King&#039;&#039;&#039;]] 80% Skull key&lt;br /&gt;
&lt;br /&gt;
[[Frost Wyvern|&#039;&#039;&#039;Frost Wyvern&#039;&#039;&#039;]] 80% Frost Iron key&lt;br /&gt;
&lt;br /&gt;
[[Cave Troll|&#039;&#039;&#039;Cave Troll&#039;&#039;&#039;]]/[[Cyclops|&#039;&#039;&#039;Cyclops&#039;&#039;&#039;]] 18% Blood 50% mystic stone&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+BOSS LOOT&lt;br /&gt;
!Bladehand  &lt;br /&gt;
!Ancient Stingra  &lt;br /&gt;
!Frost Wyvern &lt;br /&gt;
!Skeleton Warlord &lt;br /&gt;
!Lich&lt;br /&gt;
!Ghost King&lt;br /&gt;
|-&lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Delirium]]&lt;br /&gt;
|Spear&lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Elven Bow of Truth]]   &lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Kuma&#039;s Claw]]  &lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Zirkzi&#039;s Eye]]     &lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Echo of Screams]]&lt;br /&gt;
|-&lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Aegis]]  &lt;br /&gt;
|War Maul &lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Pestilence]]   &lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Kuma&#039;s Fang]]   &lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Catice]]   &lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Life after Death]]&lt;br /&gt;
|-&lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Dryad&#039;s Wrath]]  &lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Cinder]] &lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Nipalan]]   &lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Fulgor]]        &lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Stinky Stick]] &lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Soulscraper]]&lt;br /&gt;
|-&lt;br /&gt;
|None &lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Pulverizing Prayer]] &lt;br /&gt;
|None &lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Viola]]      &lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Illusory]]   &lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Famine]]&lt;br /&gt;
|-&lt;br /&gt;
|None &lt;br /&gt;
|None &lt;br /&gt;
|None &lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Bloodthirst]] &lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Spellweaver]]     &lt;br /&gt;
|[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Deathbloom]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Treasure_Hoard-Inferno/Ice_Abyss|Hoard]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hoard Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity3&amp;quot;&amp;gt;?% Uncommon&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity4&amp;quot;&amp;gt;?% Rare&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1-3% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0% Artifact&amp;lt;/b&amp;gt;.&lt;br /&gt;
There is &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to hit an Artifact.&lt;br /&gt;
&lt;br /&gt;
Gold coin chest for Boss Hoard&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0.01% (PVE), 0.02% (N), 0.15% (HR)&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Gold coin chest for Hoard&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0.01% (N), 0.05% (HR)&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cave Troll &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance&lt;br /&gt;
&lt;br /&gt;
Cyclops &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance&lt;br /&gt;
&lt;br /&gt;
Banshee &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance&lt;br /&gt;
&lt;br /&gt;
Spectral Knight &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_SkullRoom|Skull Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skull Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% Artifact.&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Skull room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
Note: [[Weapon_FrozenRoom|Frozen Iron Key Room]] has the same odds as the Skull Key Room.&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;25% Unique&amp;lt;/b&amp;gt; , &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% Artifact.&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Frozen Iron Key Room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_GoldenRoom|Golden Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Golden Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;15% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0% Artifact.&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Golden room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_MysticalTreasureRoom|Mystic Gem Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mystic Gem room weapon spawn&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;10% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% Artifact.&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Mystic Gem has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[DualBossWeapon_HR|Dual Boss Treasure Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;15% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% Artifact&amp;lt;/b&amp;gt; (for the weapon).&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Dual Boss Treasure (weapon) room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
Old Rust Room&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;10% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.1% Artifact&amp;lt;/b&amp;gt; (for the weapon).&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Old Rust room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.1%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Lich)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35.5% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts relative to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table.&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts.&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Lich has approximately &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Warlord)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Warlord&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35.5% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts.&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Warlord has approximately &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Ghostking)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Ghostking&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;47% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts.&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Ghostking has approximately &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;3%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Water Bosses (Ancient Stingray]])&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Ghostking&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;25% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts.&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Ghostking has approximately &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Frost_Wyvern#Loot_Tables|Abyss Bosses (Wyvern)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Utilities Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;41.5% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts relative to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table.&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts.&amp;lt;br&amp;gt;&lt;br /&gt;
But the Frost Wyvern rolls this drop table 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Frost Wyvern has approximately &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;2.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;At Least One in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the chance at an Artifact appearing after multiple trials is &amp;lt;code&amp;gt;(1 - ((V)^N)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
V is chance of failure, N is number of trials - aka, how many times you &amp;quot;hit&amp;quot; or roll the event, and C is your answer in percentage format of getting 1 or more Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also write V as (1 - P), P being the probability of the event happening &amp;lt;code&amp;gt;(1 - ((1-P)^N)) x 100 = C&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
What the formula is doing is taking your chance of not getting an artifact x times in a row and subtracting it from 100%, this formula does NOT calculate your chance of getting 1 artifact, it calculates your chance of getting 1 OR MORE artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;code&amp;gt;(1 - ((1055/1075)^15)) x 100 = C&amp;lt;/code&amp;gt; is the formula for 15 runs at the mystic gem room, &amp;lt;br&amp;gt;&lt;br /&gt;
	After 15 tries you chance of getting 1 or more Artifacts from the room would be &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;24.55%&amp;lt;/b&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of skull key would be &amp;lt;code&amp;gt;(1 - ((410/430)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;51.052%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of Lich would be &amp;lt;code&amp;gt;(1 - ((10591/10600)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.266%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;R in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;(N! / R! (N-R)!) * (P^R) * ((1-P)^(N-R)) * 100&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The probably of getting a SPECIFIC number of artifacts R (number of artifacts)&amp;lt;br&amp;gt;&lt;br /&gt;
in N trials with&amp;lt;br&amp;gt;&lt;br /&gt;
P as the probability&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	Getting exactly 2 artifacts from the gem room in 18 trials would be&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;code&amp;gt;(18! / 2! (18-2)!) * ((20/1075) ^ 2) * ((1055/1075)^16) * 100 = &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;3.921%&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=63851</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=63851"/>
		<updated>2025-11-13T03:27:36Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: /* Methods of Obtaining Artifacts in High Roller */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{UpdateStatus|Weapon Data}} Commented this out as artifact descriptions are not currently automatically updated, and this was giving false confidence that the page was up to date--&amp;gt;&lt;br /&gt;
Artifacts are base weapons that have special models, names, stats, and effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Swords=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Arming Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Arming Sword|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Arming Sword|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Falchion]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Falchion|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Falchion|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longsword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longsword|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Longsword|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rapier]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Rapier|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Rapier|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Short Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodsap Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Bloodsap Blade 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Catice|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Catice 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Zweihander]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodthirst|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Bloodthirst 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
|-|Daggers=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Stiletto Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Stiletto Dagger|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Stiletto Dagger|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rondel Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Haze Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Haze_Blade 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Maces=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Morning Star]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Morning Star|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Morning Star|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Quarterstaff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Quarterstaff|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Quarterstaff|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Polearms=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Halberd]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Halberd|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Halberd|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Axes=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Battle Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Battle Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Battle Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Double Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Double Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Double Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Felling Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Felling Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Felling Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Horseman&#039;s Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Horseman&#039;s Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Horseman&#039;s Axe|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Bows=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longbow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longbow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Longbow|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Recurve Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Recurve Bow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Recurve Bow|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Survival Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Survival Bow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Survival Bow|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Shields=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heater Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Heater Shield|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Heater Shield|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Buckler|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Buckler|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Round Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Round Shield|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Round Shield|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Thorn Shield|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Thorn Shield 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Magic Stuff=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Spellbook]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Spellbook|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Spellbook|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Magic Staff|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Magic Staff|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Spellplunder Rod|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Spellplunder_Rod 5}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Ball]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Crystal Ball|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Crystal Ball|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Boots=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Adventurer Boots]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Stillmend Boots|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Stillmend_Boots 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Legs=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heavy Leather Leggings]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Tanglethread Trousers|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Tanglethread_Trousers 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Utilities=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Lantern]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateUtilityInfobox|Wanderlight Lantern|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Wanderlight Lantern 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Methods of Obtaining Artifacts in High Roller==&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;A few of these used to be ground loot but now have been moved into containers in their respective rooms, the drop chance remains.&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;All of this information is up to date for &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;HF #53&amp;lt;/span&amp;gt; but not {{#explode:{{:TODO|currentpatch}}|$|0}} and assumes 0 Luck. The concepts remain the same, but the numbers won&#039;t be adjusted every hotfix.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key Loot (Minibosses)&lt;br /&gt;
&lt;br /&gt;
[[Skeleton Champion|Frost &#039;&#039;&#039;Skeleton Champion&#039;&#039;&#039;]]/[[Yeti|&#039;&#039;&#039;Yeti&#039;&#039;&#039;]] Frost Iron key 10%&lt;br /&gt;
&lt;br /&gt;
[[Giant Centipede|&#039;&#039;&#039;Giant Centipede&#039;&#039;&#039;]] /[[Skeleton Champion|Goblin &#039;&#039;&#039;Skeleton Champion&#039;&#039;&#039;]] Mystic stone 10%&lt;br /&gt;
&lt;br /&gt;
[[Skeleton Champion|&#039;&#039;&#039;Skeleton Champion&#039;&#039;&#039;]] Gold key 25%&lt;br /&gt;
&lt;br /&gt;
[[Giant Worm|&#039;&#039;&#039;Giant Worm&#039;&#039;&#039;]] Old Rust key  30%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key Loot (Bosses)&lt;br /&gt;
&lt;br /&gt;
[[Banshee|&#039;&#039;&#039;Banshee&#039;&#039;&#039;]]/[[Spectral Knight|&#039;&#039;&#039;Spectral Knight&#039;&#039;&#039;]] 50% Old rust key, 40% Gold key, 10% Skull key&lt;br /&gt;
&lt;br /&gt;
[[Skeleton Warlord|&#039;&#039;&#039;Skeleton Warlord&#039;&#039;&#039;]]/[[Lich|&#039;&#039;&#039;Lich&#039;&#039;&#039;]] 80% Gold key, 20% Skull key&lt;br /&gt;
&lt;br /&gt;
[[Ghost King|&#039;&#039;&#039;Ghost King&#039;&#039;&#039;]] 80% Skull key&lt;br /&gt;
&lt;br /&gt;
[[Frost Wyvern|&#039;&#039;&#039;Frost Wyvern&#039;&#039;&#039;]] 80% Frost Iron key&lt;br /&gt;
&lt;br /&gt;
[[Cave Troll|&#039;&#039;&#039;Cave Troll&#039;&#039;&#039;]]/[[Cyclops|&#039;&#039;&#039;Cyclops&#039;&#039;&#039;]] 18% Blood 50% mystic stone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Bladehand                                Ancient Stingra                    Frost Wyvern                        Skeleton Warlord                      Lich                                   Ghost King&lt;br /&gt;
&lt;br /&gt;
* [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Delirium]]                                    Spear                                  [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Elven Bow of Truth]]                 [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Kuma&#039;s Claw]]                            [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Zirkzi&#039;s Eye]]                        [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Echo of Screams]]&lt;br /&gt;
* [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Aegis]]                                        War Maul                            [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Pestilence]]                               [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Kuma&#039;s Fang]]                            [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Catice]]                                [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Life after Death]]&lt;br /&gt;
* [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Dryad&#039;s Wrath]]                           [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Cinder]]                                [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Nipalan]]                                   [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Fulgor]]                                      [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Stinky Stick]]                       [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Soulscraper]]&lt;br /&gt;
* None                                        [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Pulverizing Prayer]]              None                                       [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Viola]]                                         [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Illusory]]                              [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Famine]]&lt;br /&gt;
* None                                       None                                 None                                         [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Bloodthirst]]                                [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Spellweaver]]                       [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Deathbloom]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Treasure_Hoard-Inferno/Ice_Abyss|Hoard]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hoard Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity3&amp;quot;&amp;gt;?% Uncommon&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity4&amp;quot;&amp;gt;?% Rare&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1-3% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0% Artifact&amp;lt;/b&amp;gt;.&lt;br /&gt;
There is &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to hit an Artifact.&lt;br /&gt;
&lt;br /&gt;
Gold coin chest for Boss Hoard&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0.01% (PVE), 0.02% (N), 0.15% (HR)&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Gold coin chest for Hoard&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0.01% (N), 0.05% (HR)&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cave Troll &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance&lt;br /&gt;
&lt;br /&gt;
Cyclops &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance&lt;br /&gt;
&lt;br /&gt;
Banshee &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance&lt;br /&gt;
&lt;br /&gt;
Spectral Knight &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_SkullRoom|Skull Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skull Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% Artifact.&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Skull room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
Note: [[Weapon_FrozenRoom|Frozen Iron Key Room]] has the same odds as the Skull Key Room.&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;25% Unique&amp;lt;/b&amp;gt; , &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% Artifact.&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Frozen Iron Key Room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_GoldenRoom|Golden Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Golden Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;15% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0% Artifact.&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Golden room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_MysticalTreasureRoom|Mystic Gem Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mystic Gem room weapon spawn&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;10% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% Artifact.&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Mystic Gem has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[DualBossWeapon_HR|Dual Boss Treasure Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;15% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% Artifact&amp;lt;/b&amp;gt; (for the weapon).&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Dual Boss Treasure (weapon) room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
Old Rust Room&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;10% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.1% Artifact&amp;lt;/b&amp;gt; (for the weapon).&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Old Rust room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.1%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Lich)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35.5% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts relative to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table.&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts.&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Lich has approximately &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Warlord)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Warlord&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35.5% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts.&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Warlord has approximately &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Ghostking)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Ghostking&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;47% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts.&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Ghostking has approximately &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;3%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Water Bosses (Ancient Stingray]])&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Ghostking&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;25% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts.&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Ghostking has approximately &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Frost_Wyvern#Loot_Tables|Abyss Bosses (Wyvern)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Utilities Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;41.5% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts relative to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table.&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts.&amp;lt;br&amp;gt;&lt;br /&gt;
But the Frost Wyvern rolls this drop table 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Frost Wyvern has approximately &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;2.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;At Least One in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the chance at an Artifact appearing after multiple trials is &amp;lt;code&amp;gt;(1 - ((V)^N)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
V is chance of failure, N is number of trials - aka, how many times you &amp;quot;hit&amp;quot; or roll the event, and C is your answer in percentage format of getting 1 or more Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also write V as (1 - P), P being the probability of the event happening &amp;lt;code&amp;gt;(1 - ((1-P)^N)) x 100 = C&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
What the formula is doing is taking your chance of not getting an artifact x times in a row and subtracting it from 100%, this formula does NOT calculate your chance of getting 1 artifact, it calculates your chance of getting 1 OR MORE artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;code&amp;gt;(1 - ((1055/1075)^15)) x 100 = C&amp;lt;/code&amp;gt; is the formula for 15 runs at the mystic gem room, &amp;lt;br&amp;gt;&lt;br /&gt;
	After 15 tries you chance of getting 1 or more Artifacts from the room would be &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;24.55%&amp;lt;/b&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of skull key would be &amp;lt;code&amp;gt;(1 - ((410/430)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;51.052%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of Lich would be &amp;lt;code&amp;gt;(1 - ((10591/10600)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.266%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;R in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;(N! / R! (N-R)!) * (P^R) * ((1-P)^(N-R)) * 100&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The probably of getting a SPECIFIC number of artifacts R (number of artifacts)&amp;lt;br&amp;gt;&lt;br /&gt;
in N trials with&amp;lt;br&amp;gt;&lt;br /&gt;
P as the probability&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	Getting exactly 2 artifacts from the gem room in 18 trials would be&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;code&amp;gt;(18! / 2! (18-2)!) * ((20/1075) ^ 2) * ((1055/1075)^16) * 100 = &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;3.921%&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=63850</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=63850"/>
		<updated>2025-11-13T03:10:28Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: /* Methods of Obtaining Artifacts in High Roller */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{UpdateStatus|Weapon Data}} Commented this out as artifact descriptions are not currently automatically updated, and this was giving false confidence that the page was up to date--&amp;gt;&lt;br /&gt;
Artifacts are base weapons that have special models, names, stats, and effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Swords=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Arming Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Arming Sword|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Arming Sword|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Falchion]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Falchion|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Falchion|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longsword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longsword|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Longsword|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rapier]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Rapier|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Rapier|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Short Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodsap Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Bloodsap Blade 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Catice|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Catice 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Zweihander]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodthirst|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Bloodthirst 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
|-|Daggers=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Stiletto Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Stiletto Dagger|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Stiletto Dagger|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rondel Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Haze Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Haze_Blade 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Maces=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Morning Star]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Morning Star|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Morning Star|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Quarterstaff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Quarterstaff|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Quarterstaff|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Polearms=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Halberd]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Halberd|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Halberd|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Axes=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Battle Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Battle Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Battle Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Double Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Double Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Double Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Felling Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Felling Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Felling Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Horseman&#039;s Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Horseman&#039;s Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Horseman&#039;s Axe|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Bows=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longbow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longbow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Longbow|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Recurve Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Recurve Bow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Recurve Bow|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Survival Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Survival Bow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Survival Bow|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Shields=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heater Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Heater Shield|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Heater Shield|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Buckler|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Buckler|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Round Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Round Shield|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Round Shield|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Thorn Shield|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Thorn Shield 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Magic Stuff=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Spellbook]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Spellbook|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Spellbook|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Magic Staff|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Magic Staff|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Spellplunder Rod|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Spellplunder_Rod 5}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Ball]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Crystal Ball|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Crystal Ball|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Boots=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Adventurer Boots]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Stillmend Boots|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Stillmend_Boots 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Legs=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heavy Leather Leggings]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Tanglethread Trousers|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Tanglethread_Trousers 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Utilities=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Lantern]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateUtilityInfobox|Wanderlight Lantern|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Wanderlight Lantern 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Methods of Obtaining Artifacts in High Roller==&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;A few of these used to be ground loot but now have been moved into containers in their respective rooms, the drop chance remains.&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;All of this information is up to date for &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;HF #53&amp;lt;/span&amp;gt; but not {{#explode:{{:TODO|currentpatch}}|$|0}} and assumes 0 Luck. The concepts remain the same, but the numbers won&#039;t be adjusted every hotfix.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key Loot (Minibosses)&lt;br /&gt;
&lt;br /&gt;
[[Skeleton Champion|Frost &#039;&#039;&#039;Skeleton Champion&#039;&#039;&#039;]]/[[Yeti|&#039;&#039;&#039;Yeti&#039;&#039;&#039;]] Frost Iron key 10%&lt;br /&gt;
&lt;br /&gt;
[[Giant Centipede|&#039;&#039;&#039;Giant Centipede&#039;&#039;&#039;]] /[[Skeleton Champion|Goblin &#039;&#039;&#039;Skeleton Champion&#039;&#039;&#039;]] Mystic stone 10%&lt;br /&gt;
&lt;br /&gt;
[[Skeleton Champion|&#039;&#039;&#039;Skeleton Champion&#039;&#039;&#039;]] Gold key 25%&lt;br /&gt;
&lt;br /&gt;
[[Giant Worm|&#039;&#039;&#039;Giant Worm&#039;&#039;&#039;]] Old Rust key  30%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key Loot (Bosses)&lt;br /&gt;
&lt;br /&gt;
[[Banshee|&#039;&#039;&#039;Banshee&#039;&#039;&#039;]]/[[Spectral Knight|&#039;&#039;&#039;Spectral Knight&#039;&#039;&#039;]] 50% Old rust key, 40% Gold key, 10% Skull key&lt;br /&gt;
&lt;br /&gt;
[[Skeleton Warlord|&#039;&#039;&#039;Skeleton Warlord&#039;&#039;&#039;]]/[[Lich|&#039;&#039;&#039;Lich&#039;&#039;&#039;]] 80% Gold key, 20% Skull key&lt;br /&gt;
&lt;br /&gt;
[[Ghost King|&#039;&#039;&#039;Ghost King&#039;&#039;&#039;]] 80% Skull key&lt;br /&gt;
&lt;br /&gt;
[[Frost Wyvern|&#039;&#039;&#039;Frost Wyvern&#039;&#039;&#039;]] 80% Frost Iron key&lt;br /&gt;
&lt;br /&gt;
[[Cave Troll|&#039;&#039;&#039;Cave Troll&#039;&#039;&#039;]]/[[Cyclops|&#039;&#039;&#039;Cyclops&#039;&#039;&#039;]] 18% Blood 50% mystic stone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bladehand                                Ancient Stingra                    Frost Wyvern                        Skeleton Warlord                      Lich                                   Ghost King&lt;br /&gt;
&lt;br /&gt;
[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Delirium]]                                    Spear                                  [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Elven Bow of Truth]]                 [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Kuma&#039;s Claw]]                            [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Zirkzi&#039;s Eye]]                        [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Echo of Screams]]     &lt;br /&gt;
&lt;br /&gt;
[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Aegis]]                                        War Maul                            [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Pestilence]]                               [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Kuma&#039;s Fang]]                            [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Catice]]                                [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Life after Death]]          &lt;br /&gt;
&lt;br /&gt;
[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Dryad&#039;s Wrath]]                           [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Cinder]]                                [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Nipalan]]                                   [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Fulgor]]                                      [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Stinky Stick]]                       [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Soulscraper]] &lt;br /&gt;
&lt;br /&gt;
None                                        [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Pulverizing Prayer]]              None                                       [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Viola]]                                         [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Illusory]]                              [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Famine]]&lt;br /&gt;
&lt;br /&gt;
None                                       None                                 None                                         [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Bloodthirst]]                                [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Spellweaver]]                       [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Deathbloom]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Treasure_Hoard-Inferno/Ice_Abyss|Hoard]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hoard Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity3&amp;quot;&amp;gt;?% Uncommon&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity4&amp;quot;&amp;gt;?% Rare&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1-3% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0% Artifact&amp;lt;/b&amp;gt;.&lt;br /&gt;
There is &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to hit an Artifact.&lt;br /&gt;
&lt;br /&gt;
Gold coin chest for Boss Hoard&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0.01% (PVE), 0.02% (N), 0.15% (HR)&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Gold coin chest for Hoard&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0.01% (N), 0.05% (HR)&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cave Troll &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance&lt;br /&gt;
&lt;br /&gt;
Cyclops &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance&lt;br /&gt;
&lt;br /&gt;
Banshee &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance&lt;br /&gt;
&lt;br /&gt;
Spectral Knight &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_SkullRoom|Skull Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skull Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% Artifact.&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Skull room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
Note: [[Weapon_FrozenRoom|Frozen Iron Key Room]] has the same odds as the Skull Key Room.&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;25% Unique&amp;lt;/b&amp;gt; , &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% Artifact.&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Frozen Iron Key Room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_GoldenRoom|Golden Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Golden Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;15% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0% Artifact.&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Golden room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_MysticalTreasureRoom|Mystic Gem Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mystic Gem room weapon spawn&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;10% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% Artifact.&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Mystic Gem has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[DualBossWeapon_HR|Dual Boss Treasure Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;15% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% Artifact&amp;lt;/b&amp;gt; (for the weapon).&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Dual Boss Treasure (weapon) room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
Old Rust Room&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;10% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.1% Artifact&amp;lt;/b&amp;gt; (for the weapon).&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Old Rust room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.1%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Lich)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35.5% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts relative to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table.&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts.&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Lich has approximately &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Warlord)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Warlord&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35.5% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts.&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Warlord has approximately &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Ghostking)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Ghostking&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;47% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts.&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Ghostking has approximately &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;3%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Water Bosses (Ancient Stingray]])&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Ghostking&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;25% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts.&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Ghostking has approximately &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Frost_Wyvern#Loot_Tables|Abyss Bosses (Wyvern)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Utilities Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;41.5% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts relative to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table.&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts.&amp;lt;br&amp;gt;&lt;br /&gt;
But the Frost Wyvern rolls this drop table 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Frost Wyvern has approximately &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;2.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;At Least One in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the chance at an Artifact appearing after multiple trials is &amp;lt;code&amp;gt;(1 - ((V)^N)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
V is chance of failure, N is number of trials - aka, how many times you &amp;quot;hit&amp;quot; or roll the event, and C is your answer in percentage format of getting 1 or more Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also write V as (1 - P), P being the probability of the event happening &amp;lt;code&amp;gt;(1 - ((1-P)^N)) x 100 = C&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
What the formula is doing is taking your chance of not getting an artifact x times in a row and subtracting it from 100%, this formula does NOT calculate your chance of getting 1 artifact, it calculates your chance of getting 1 OR MORE artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;code&amp;gt;(1 - ((1055/1075)^15)) x 100 = C&amp;lt;/code&amp;gt; is the formula for 15 runs at the mystic gem room, &amp;lt;br&amp;gt;&lt;br /&gt;
	After 15 tries you chance of getting 1 or more Artifacts from the room would be &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;24.55%&amp;lt;/b&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of skull key would be &amp;lt;code&amp;gt;(1 - ((410/430)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;51.052%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of Lich would be &amp;lt;code&amp;gt;(1 - ((10591/10600)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.266%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;R in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;(N! / R! (N-R)!) * (P^R) * ((1-P)^(N-R)) * 100&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The probably of getting a SPECIFIC number of artifacts R (number of artifacts)&amp;lt;br&amp;gt;&lt;br /&gt;
in N trials with&amp;lt;br&amp;gt;&lt;br /&gt;
P as the probability&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	Getting exactly 2 artifacts from the gem room in 18 trials would be&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;code&amp;gt;(18! / 2! (18-2)!) * ((20/1075) ^ 2) * ((1055/1075)^16) * 100 = &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;3.921%&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=63849</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=63849"/>
		<updated>2025-11-13T03:08:18Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: /* Methods of Obtaining Artifacts in High Roller */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{UpdateStatus|Weapon Data}} Commented this out as artifact descriptions are not currently automatically updated, and this was giving false confidence that the page was up to date--&amp;gt;&lt;br /&gt;
Artifacts are base weapons that have special models, names, stats, and effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Swords=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Arming Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Arming Sword|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Arming Sword|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Falchion]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Falchion|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Falchion|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longsword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longsword|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Longsword|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rapier]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Rapier|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Rapier|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Short Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodsap Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Bloodsap Blade 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Catice|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Catice 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Zweihander]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodthirst|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Bloodthirst 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
|-|Daggers=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Stiletto Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Stiletto Dagger|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Stiletto Dagger|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rondel Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Haze Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Haze_Blade 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Maces=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Morning Star]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Morning Star|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Morning Star|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Quarterstaff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Quarterstaff|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Quarterstaff|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Polearms=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Halberd]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Halberd|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Halberd|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Axes=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Battle Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Battle Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Battle Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Double Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Double Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Double Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Felling Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Felling Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Felling Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Horseman&#039;s Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Horseman&#039;s Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Horseman&#039;s Axe|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Bows=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longbow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longbow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Longbow|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Recurve Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Recurve Bow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Recurve Bow|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Survival Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Survival Bow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Survival Bow|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Shields=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heater Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Heater Shield|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Heater Shield|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Buckler|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Buckler|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Round Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Round Shield|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Round Shield|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Thorn Shield|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Thorn Shield 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Magic Stuff=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Spellbook]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Spellbook|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Spellbook|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Magic Staff|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Magic Staff|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Spellplunder Rod|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Spellplunder_Rod 5}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Ball]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Crystal Ball|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Crystal Ball|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Boots=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Adventurer Boots]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Stillmend Boots|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Stillmend_Boots 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Legs=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heavy Leather Leggings]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Tanglethread Trousers|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Tanglethread_Trousers 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Utilities=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Lantern]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateUtilityInfobox|Wanderlight Lantern|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Wanderlight Lantern 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Methods of Obtaining Artifacts in High Roller==&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;A few of these used to be ground loot but now have been moved into containers in their respective rooms, the drop chance remains.&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;All of this information is up to date for &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;HF #53&amp;lt;/span&amp;gt; but not {{#explode:{{:TODO|currentpatch}}|$|0}} and assumes 0 Luck. The concepts remain the same, but the numbers won&#039;t be adjusted every hotfix.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key Loot (Minibosses)&lt;br /&gt;
&lt;br /&gt;
[[Skeleton Champion|Frost &#039;&#039;&#039;Skeleton Champion&#039;&#039;&#039;]]/[[Yeti|&#039;&#039;&#039;Yeti&#039;&#039;&#039;]] Frost Iron key 10%&lt;br /&gt;
&lt;br /&gt;
[[Giant Centipede|&#039;&#039;&#039;Giant Centipede&#039;&#039;&#039;]] /[[Skeleton Champion|Goblin &#039;&#039;&#039;Skeleton Champion&#039;&#039;&#039;]] Mystic stone 10%&lt;br /&gt;
&lt;br /&gt;
[[Skeleton Champion|&#039;&#039;&#039;Skeleton Champion&#039;&#039;&#039;]] Gold key 25%&lt;br /&gt;
&lt;br /&gt;
[[Giant Worm|&#039;&#039;&#039;Giant Worm&#039;&#039;&#039;]] Old Rust key  30%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key Loot (Bosses)&lt;br /&gt;
&lt;br /&gt;
[[Banshee|&#039;&#039;&#039;Banshee&#039;&#039;&#039;]]/[[Spectral Knight|&#039;&#039;&#039;Spectral Knight&#039;&#039;&#039;]] 50% Old rust key, 40% Gold key, 10% Skull key&lt;br /&gt;
&lt;br /&gt;
[[Skeleton Warlord|&#039;&#039;&#039;Skeleton Warlord&#039;&#039;&#039;]]/[[Lich|&#039;&#039;&#039;Lich&#039;&#039;&#039;]] 80% Gold key, 20% Skull key&lt;br /&gt;
&lt;br /&gt;
[[Ghost King|&#039;&#039;&#039;Ghost King&#039;&#039;&#039;]] 80% Skull key&lt;br /&gt;
&lt;br /&gt;
[[Frost Wyvern|&#039;&#039;&#039;Frost Wyvern&#039;&#039;&#039;]] 80% Frost Iron key&lt;br /&gt;
&lt;br /&gt;
[[Cave Troll|&#039;&#039;&#039;Cave Troll&#039;&#039;&#039;]]/[[Cyclops|&#039;&#039;&#039;Cyclops&#039;&#039;&#039;]] 18% Blood 50% mystic stone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bladehand                                Ancient Stingra                    Frost Wyvern                        Skeleton Warlord                      Lich                                   Ghost King&lt;br /&gt;
&lt;br /&gt;
[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Delirium]]                                    Spear                                  [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Elven Bow of Truth]]                 [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Kuma&#039;s Claw]]                            [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Zirkzi&#039;s Eye]]                        [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Echo of Screams]]     &lt;br /&gt;
&lt;br /&gt;
[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Aegis]]                                        War Maul                            [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Pestilence]]                               [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Kuma&#039;s Fang]]                            [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Catice]]                                [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Life after Death]]          &lt;br /&gt;
&lt;br /&gt;
[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Dryad&#039;s Wrath]]                           [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Cinder]]                                [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Nipalan]]                                   [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Fulgor]]                                      [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Stinky Stick]]                       [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Soulscraper]] &lt;br /&gt;
&lt;br /&gt;
[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Pulverizing Prayer]]                                                              [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Viola]]                                         [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Illusory]]                              [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Famine]]&lt;br /&gt;
&lt;br /&gt;
[[/darkanddarker.wiki.spellsandguns.com/Artifacts|Bloodthirst]]                                [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Spellweaver]]                       [[/darkanddarker.wiki.spellsandguns.com/Artifacts|Deathbloom]]&lt;br /&gt;
&lt;br /&gt;
Lich&lt;br /&gt;
&lt;br /&gt;
* Crystal Ball&lt;br /&gt;
* Crystal Sword&lt;br /&gt;
* Quarterstaff&lt;br /&gt;
* Spellbook&lt;br /&gt;
* Magic Staff&lt;br /&gt;
&lt;br /&gt;
Ghost King&lt;br /&gt;
&lt;br /&gt;
* Battle Axe&lt;br /&gt;
* Double Axe&lt;br /&gt;
* Felling Axe&lt;br /&gt;
* Horseman&#039;s Axe&lt;br /&gt;
* Stiletto Dagger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Treasure_Hoard-Inferno/Ice_Abyss|Hoard]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hoard Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity3&amp;quot;&amp;gt;?% Uncommon&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity4&amp;quot;&amp;gt;?% Rare&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1-3% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0% Artifact&amp;lt;/b&amp;gt;.&lt;br /&gt;
There is &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to hit an Artifact.&lt;br /&gt;
&lt;br /&gt;
Gold coin chest for Boss Hoard&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0.01% (PVE), 0.02% (N), 0.15% (HR)&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Gold coin chest for Hoard&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0.01% (N), 0.05% (HR)&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cave Troll &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance&lt;br /&gt;
&lt;br /&gt;
Cyclops &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance&lt;br /&gt;
&lt;br /&gt;
Banshee &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance&lt;br /&gt;
&lt;br /&gt;
Spectral Knight &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_SkullRoom|Skull Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skull Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% Artifact.&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Skull room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
Note: [[Weapon_FrozenRoom|Frozen Iron Key Room]] has the same odds as the Skull Key Room.&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;25% Unique&amp;lt;/b&amp;gt; , &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% Artifact.&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Frozen Iron Key Room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_GoldenRoom|Golden Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Golden Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;15% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0% Artifact.&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Golden room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_MysticalTreasureRoom|Mystic Gem Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mystic Gem room weapon spawn&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;10% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% Artifact.&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Mystic Gem has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[DualBossWeapon_HR|Dual Boss Treasure Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;15% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% Artifact&amp;lt;/b&amp;gt; (for the weapon).&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Dual Boss Treasure (weapon) room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
Old Rust Room&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;10% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.1% Artifact&amp;lt;/b&amp;gt; (for the weapon).&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Old Rust room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.1%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Lich)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35.5% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts relative to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table.&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts.&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Lich has approximately &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Warlord)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Warlord&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35.5% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts.&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Warlord has approximately &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Ghostking)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Ghostking&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;47% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts.&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Ghostking has approximately &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;3%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Water Bosses (Ancient Stingray]])&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Ghostking&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;25% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts.&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Ghostking has approximately &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Frost_Wyvern#Loot_Tables|Abyss Bosses (Wyvern)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Utilities Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;41.5% Unique&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts relative to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table.&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts.&amp;lt;br&amp;gt;&lt;br /&gt;
But the Frost Wyvern rolls this drop table 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Frost Wyvern has approximately &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;2.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;At Least One in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the chance at an Artifact appearing after multiple trials is &amp;lt;code&amp;gt;(1 - ((V)^N)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
V is chance of failure, N is number of trials - aka, how many times you &amp;quot;hit&amp;quot; or roll the event, and C is your answer in percentage format of getting 1 or more Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also write V as (1 - P), P being the probability of the event happening &amp;lt;code&amp;gt;(1 - ((1-P)^N)) x 100 = C&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
What the formula is doing is taking your chance of not getting an artifact x times in a row and subtracting it from 100%, this formula does NOT calculate your chance of getting 1 artifact, it calculates your chance of getting 1 OR MORE artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;code&amp;gt;(1 - ((1055/1075)^15)) x 100 = C&amp;lt;/code&amp;gt; is the formula for 15 runs at the mystic gem room, &amp;lt;br&amp;gt;&lt;br /&gt;
	After 15 tries you chance of getting 1 or more Artifacts from the room would be &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;24.55%&amp;lt;/b&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of skull key would be &amp;lt;code&amp;gt;(1 - ((410/430)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;51.052%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of Lich would be &amp;lt;code&amp;gt;(1 - ((10591/10600)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.266%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;R in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;(N! / R! (N-R)!) * (P^R) * ((1-P)^(N-R)) * 100&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The probably of getting a SPECIFIC number of artifacts R (number of artifacts)&amp;lt;br&amp;gt;&lt;br /&gt;
in N trials with&amp;lt;br&amp;gt;&lt;br /&gt;
P as the probability&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	Getting exactly 2 artifacts from the gem room in 18 trials would be&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;code&amp;gt;(18! / 2! (18-2)!) * ((20/1075) ^ 2) * ((1055/1075)^16) * 100 = &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;3.921%&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=63719</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=63719"/>
		<updated>2025-08-29T11:44:35Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: /* Methods of Obtaining Artifacts in High Roller */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{UpdateStatus|Weapon Data}} Commented this out as artifact descriptions are not currently automatically updated, and this was giving false confidence that the page was up to date--&amp;gt;&lt;br /&gt;
Artifacts are base weapons that have special models, names, stats, and effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Swords=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Arming Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Arming Sword|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Arming Sword|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Falchion]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Falchion|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Falchion|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longsword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longsword|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Longsword|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rapier]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Rapier|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Rapier|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Short Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodsap Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Bloodsap Blade 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Catice|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Catice 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Zweihander]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodthirst|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Bloodthirst 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
|-|Daggers=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Stiletto Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Stiletto Dagger|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Stiletto Dagger|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rondel Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Haze Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Haze_Blade 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Maces=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Morning Star]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Morning Star|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Morning Star|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Quarterstaff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Quarterstaff|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Quarterstaff|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Polearms=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Halberd]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Halberd|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Halberd|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Axes=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Battle Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Battle Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Battle Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Double Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Double Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Double Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Felling Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Felling Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Felling Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Horseman&#039;s Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Horseman&#039;s Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Horseman&#039;s Axe|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Bows=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longbow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longbow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Longbow|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Recurve Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Recurve Bow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Recurve Bow|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Survival Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Survival Bow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Survival Bow|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Shields=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heater Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Heater Shield|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Heater Shield|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Buckler|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Buckler|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Round Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Round Shield|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Round Shield|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Thorn Shield|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Thorn Shield 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Magic Stuff=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Spellbook]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Spellbook|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Spellbook|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Magic Staff|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Magic Staff|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Spellplunder Rod|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Spellplunder_Rod 5}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Ball]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Crystal Ball|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Crystal Ball|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Boots=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Adventurer Boots]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Stillmend Boots|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Stillmend_Boots 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Legs=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heavy Leather Leggings]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Tanglethread Trousers|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Tanglethread_Trousers 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Utilities=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Lantern]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateUtilityInfobox|Wanderlight Lantern|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Wanderlight Lantern 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Methods of Obtaining Artifacts in High Roller==&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;A few of these used to be ground loot but now have been moved into containers in their respective rooms, the drop chance remains.&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;All of this information is up to date for &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;HF #53&amp;lt;/span&amp;gt; but not {{#explode:{{:TODO|currentpatch}}|$|0}} and assumes 0 Luck. The concepts remain the same, but the numbers won&#039;t be adjusted every hotfix.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key Loot（Minibosses）&lt;br /&gt;
&lt;br /&gt;
[[/darkanddarker.wiki.spellsandguns.com/Skeleton Champion|Frost &#039;&#039;&#039;Skeleton Champion&#039;&#039;&#039;]]/[[/darkanddarker.wiki.spellsandguns.com/Yeti|&#039;&#039;&#039;Yeti&#039;&#039;&#039;]] Frost Iron key 10%&lt;br /&gt;
&lt;br /&gt;
[[/darkanddarker.wiki.spellsandguns.com/Giant Centipede|&#039;&#039;&#039;Giant Centipede&#039;&#039;&#039;]] /[[/darkanddarker.wiki.spellsandguns.com/Skeleton Champion|Goblin &#039;&#039;&#039;Skeleton Champion&#039;&#039;&#039;]]Mystic stone 10%&lt;br /&gt;
&lt;br /&gt;
[[/darkanddarker.wiki.spellsandguns.com/Skeleton Champion|&#039;&#039;&#039;Skeleton Champion&#039;&#039;&#039;]] Gold key 25%&lt;br /&gt;
&lt;br /&gt;
[[/darkanddarker.wiki.spellsandguns.com/Giant Worm|&#039;&#039;&#039;Giant Worm&#039;&#039;&#039;]] Old Rust key  30%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key Loot（Bosses）&lt;br /&gt;
&lt;br /&gt;
Bashee/[[/darkanddarker.wiki.spellsandguns.com/Spectral Knight|&#039;&#039;&#039;Spectral Knight&#039;&#039;&#039;]] 50% Old rust key,40% Gold key,10% Skull key&lt;br /&gt;
&lt;br /&gt;
[[/darkanddarker.wiki.spellsandguns.com/Skeleton Warlord|&#039;&#039;&#039;Skeleton Warlord&#039;&#039;&#039;]]/[[/darkanddarker.wiki.spellsandguns.com/Lich|&#039;&#039;&#039;Lich&#039;&#039;&#039;]] 80% Gold key,20% Skull key&lt;br /&gt;
&lt;br /&gt;
Ghost king 80% Skull key&lt;br /&gt;
&lt;br /&gt;
[[/darkanddarker.wiki.spellsandguns.com/Frost Wyvern|&#039;&#039;&#039;Frost Wyvern&#039;&#039;&#039;]] 80% Frost Iron key&lt;br /&gt;
&lt;br /&gt;
[[/darkanddarker.wiki.spellsandguns.com/Cave Troll|&#039;&#039;&#039;Cave Troll&#039;&#039;&#039;]]/[[/darkanddarker.wiki.spellsandguns.com/Cyclops|&#039;&#039;&#039;Cyclops&#039;&#039;&#039;]] 18% Blood 50% mystic stone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Treasure_Hoard-Inferno/Ice_Abyss|Hoard]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hoard Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity3&amp;quot;&amp;gt;?% Uncommon&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity4&amp;quot;&amp;gt;?% Rare&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1-3% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0% artificial&amp;lt;/b&amp;gt;.&lt;br /&gt;
There is &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to hit an Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0.15%(HR),0.01%(PVE),0.02%(NR) Gold coin chest for Boss Hoard，0.05%（ HR）,0.01%(NR) Gold coin chest for Hoard&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Hoard has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
Cave Troll 0% chance&lt;br /&gt;
&lt;br /&gt;
Cyclops 0% chance&lt;br /&gt;
&lt;br /&gt;
Banshee 0% chance&lt;br /&gt;
&lt;br /&gt;
Spectral Knight 0% chance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_SkullRoom|Skull Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skull Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Skull room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
Note: [[Weapon_FrozenRoom|Frozen Iron Key Room]] has the same odds as the Skull Key Room.&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;25% Unique&amp;lt;/b&amp;gt; ,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Frozen Iron Key Room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_GoldenRoom|Golden Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Golden Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;15% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Golden room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_MysticalTreasureRoom|Mystic Gem Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mystic Gem room weapon spawn&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;10% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Mystic Gem has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[DualBossWeapon_HR|Dual Boss Treasure Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;15% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% artificial&amp;lt;/b&amp;gt;. (for the weapon)&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Dual Boss Treasure (weapon) room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
Old Rust Room&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;10% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.1% artificial&amp;lt;/b&amp;gt;. (for the weapon)&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Old Rust room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.1%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Lich)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35.5% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Lich has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Warlord)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Warlord&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35.5% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Warlord has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Ghostking)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Ghostking&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;47% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Ghostking has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;3%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Frost_Wyvern#Loot_Tables|Abyss Bosses (Wyvern)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Utilities Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;41.5% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the Frost Wyvern rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Frost Wyvern has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;2.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;At Least One in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the chance at an Artifact appearing after multiple trials is &amp;lt;code&amp;gt;(1 - ((V)^N)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
V is chance of failure, N is number of trials - aka, how many times you &amp;quot;hit&amp;quot; or roll the event, and C is your answer in percentage format of getting 1 or more Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also write V as (1 - P), P being the probability of the event happening &amp;lt;code&amp;gt;(1 - ((1-P)^N)) x 100 = C&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
What the formula is doing is taking your chance of not getting an artifact x times in a row and subtracting it from 100%, this formula does NOT calculate your chance of getting 1 artifact, it calculates your chance of getting 1 OR MORE artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;code&amp;gt;(1 - ((1055/1075)^15)) x 100 = C&amp;lt;/code&amp;gt; is the formula for 15 runs at the mystic gem room,&amp;lt;br&amp;gt;&lt;br /&gt;
	After 15 tries you chance of getting 1 or more Artifacts from the room would be &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;24.55%&amp;lt;/b&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of skull key would be &amp;lt;code&amp;gt;(1 - ((410/430)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;51.052%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of Lich would be &amp;lt;code&amp;gt;(1 - ((10591/10600)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.266%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;R in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;(N! / R! (N-R)!) * (P^R) * ((1-P)^(N-R)) * 100&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The probably of getting a SPECIFIC number of artifacts R (number of artifacts)&amp;lt;br&amp;gt;&lt;br /&gt;
in N trials with&amp;lt;br&amp;gt;&lt;br /&gt;
P as the probability&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	Getting exactly 2 artifacts from the gem room in 18 trials would be&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;code&amp;gt;(18! / 2! (18-2)!) * ((20/1075) ^ 2) * ((1055/1075)^16) * 100 = &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;3.921%&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=63718</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=63718"/>
		<updated>2025-08-29T11:13:45Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: /* Methods of Obtaining Artifacts in High Roller */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{UpdateStatus|Weapon Data}} Commented this out as artifact descriptions are not currently automatically updated, and this was giving false confidence that the page was up to date--&amp;gt;&lt;br /&gt;
Artifacts are base weapons that have special models, names, stats, and effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Swords=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Arming Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Arming Sword|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Arming Sword|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Falchion]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Falchion|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Falchion|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longsword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longsword|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Longsword|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rapier]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Rapier|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Rapier|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Short Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodsap Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Bloodsap Blade 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Catice|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Catice 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Zweihander]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodthirst|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Bloodthirst 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
|-|Daggers=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Stiletto Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Stiletto Dagger|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Stiletto Dagger|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rondel Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Haze Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Haze_Blade 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Maces=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Morning Star]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Morning Star|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Morning Star|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Quarterstaff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Quarterstaff|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Quarterstaff|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Polearms=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Halberd]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Halberd|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Halberd|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Axes=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Battle Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Battle Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Battle Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Double Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Double Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Double Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Felling Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Felling Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Felling Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Horseman&#039;s Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Horseman&#039;s Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Horseman&#039;s Axe|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Bows=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longbow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longbow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Longbow|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Recurve Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Recurve Bow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Recurve Bow|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Survival Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Survival Bow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Survival Bow|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Shields=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heater Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Heater Shield|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Heater Shield|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Buckler|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Buckler|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Round Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Round Shield|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Round Shield|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Thorn Shield|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Thorn Shield 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Magic Stuff=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Spellbook]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Spellbook|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Spellbook|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Magic Staff|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Magic Staff|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Spellplunder Rod|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Spellplunder_Rod 5}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Ball]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Crystal Ball|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Crystal Ball|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Boots=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Adventurer Boots]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Stillmend Boots|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Stillmend_Boots 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Legs=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heavy Leather Leggings]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Tanglethread Trousers|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Tanglethread_Trousers 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Utilities=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Lantern]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateUtilityInfobox|Wanderlight Lantern|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Wanderlight Lantern 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Methods of Obtaining Artifacts in High Roller==&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;A few of these used to be ground loot but now have been moved into containers in their respective rooms, the drop chance remains.&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;All of this information is up to date for &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;HF #53&amp;lt;/span&amp;gt; but not {{#explode:{{:TODO|currentpatch}}|$|0}} and assumes 0 Luck. The concepts remain the same, but the numbers won&#039;t be adjusted every hotfix.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key Loot&lt;br /&gt;
&lt;br /&gt;
Skull Key HR10% NR0.5% PVE0%&lt;br /&gt;
&lt;br /&gt;
Frost Iron key 10%&lt;br /&gt;
&lt;br /&gt;
Mystic stone 10%&lt;br /&gt;
&lt;br /&gt;
Gold key 25%&lt;br /&gt;
&lt;br /&gt;
Old Rust key  10%（indetermination）&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Treasure_Hoard-Inferno/Ice_Abyss|Hoard]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hoard Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity3&amp;quot;&amp;gt;?% Uncommon&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity4&amp;quot;&amp;gt;?% Rare&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1-3% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0% artificial&amp;lt;/b&amp;gt;.&lt;br /&gt;
There is &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to hit an Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0.15%(HR),0.01%(PVE),0.02%(NR) Gold coin chest for Boss Hoard，0.05%（ HR）,0.01%(NR) Gold coin chest for Hoard&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Hoard has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
Cave Troll 0% chance&lt;br /&gt;
&lt;br /&gt;
Cyclops 0% chance&lt;br /&gt;
&lt;br /&gt;
Banshee 0% chance&lt;br /&gt;
&lt;br /&gt;
Spectral Knight 0% chance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_SkullRoom|Skull Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skull Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Skull room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
Note: [[Weapon_FrozenRoom|Frozen Iron Key Room]] has the same odds as the Skull Key Room.&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;25% Unique&amp;lt;/b&amp;gt; ,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Frozen Iron Key Room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_GoldenRoom|Golden Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Golden Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;15% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Golden room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_MysticalTreasureRoom|Mystic Gem Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mystic Gem room weapon spawn&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;10% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Mystic Gem has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[DualBossWeapon_HR|Dual Boss Treasure Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;15% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% artificial&amp;lt;/b&amp;gt;. (for the weapon)&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Dual Boss Treasure (weapon) room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
Old Rust Room&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;10% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.1% artificial&amp;lt;/b&amp;gt;. (for the weapon)&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Old Rust room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.1%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Lich)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35.5% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Lich has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Warlord)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Warlord&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35.5% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Warlord has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Ghostking)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Ghostking&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;47% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Ghostking has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;3%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Frost_Wyvern#Loot_Tables|Abyss Bosses (Wyvern)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Utilities Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;41.5% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the Frost Wyvern rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Frost Wyvern has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;2.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;At Least One in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the chance at an Artifact appearing after multiple trials is &amp;lt;code&amp;gt;(1 - ((V)^N)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
V is chance of failure, N is number of trials - aka, how many times you &amp;quot;hit&amp;quot; or roll the event, and C is your answer in percentage format of getting 1 or more Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also write V as (1 - P), P being the probability of the event happening &amp;lt;code&amp;gt;(1 - ((1-P)^N)) x 100 = C&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
What the formula is doing is taking your chance of not getting an artifact x times in a row and subtracting it from 100%, this formula does NOT calculate your chance of getting 1 artifact, it calculates your chance of getting 1 OR MORE artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;code&amp;gt;(1 - ((1055/1075)^15)) x 100 = C&amp;lt;/code&amp;gt; is the formula for 15 runs at the mystic gem room,&amp;lt;br&amp;gt;&lt;br /&gt;
	After 15 tries you chance of getting 1 or more Artifacts from the room would be &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;24.55%&amp;lt;/b&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of skull key would be &amp;lt;code&amp;gt;(1 - ((410/430)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;51.052%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of Lich would be &amp;lt;code&amp;gt;(1 - ((10591/10600)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.266%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;R in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;(N! / R! (N-R)!) * (P^R) * ((1-P)^(N-R)) * 100&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The probably of getting a SPECIFIC number of artifacts R (number of artifacts)&amp;lt;br&amp;gt;&lt;br /&gt;
in N trials with&amp;lt;br&amp;gt;&lt;br /&gt;
P as the probability&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	Getting exactly 2 artifacts from the gem room in 18 trials would be&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;code&amp;gt;(18! / 2! (18-2)!) * ((20/1075) ^ 2) * ((1055/1075)^16) * 100 = &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;3.921%&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=63717</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=63717"/>
		<updated>2025-08-29T11:09:43Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: /* Methods of Obtaining Artifacts in High Roller */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{UpdateStatus|Weapon Data}} Commented this out as artifact descriptions are not currently automatically updated, and this was giving false confidence that the page was up to date--&amp;gt;&lt;br /&gt;
Artifacts are base weapons that have special models, names, stats, and effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Swords=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Arming Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Arming Sword|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Arming Sword|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Falchion]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Falchion|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Falchion|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longsword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longsword|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Longsword|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rapier]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Rapier|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Rapier|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Short Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodsap Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Bloodsap Blade 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Catice|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Catice 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Zweihander]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodthirst|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Bloodthirst 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
|-|Daggers=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Stiletto Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Stiletto Dagger|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Stiletto Dagger|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rondel Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Haze Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Haze_Blade 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Maces=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Morning Star]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Morning Star|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Morning Star|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Quarterstaff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Quarterstaff|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Quarterstaff|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Polearms=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Halberd]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Halberd|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Halberd|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Axes=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Battle Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Battle Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Battle Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Double Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Double Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Double Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Felling Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Felling Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Felling Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Horseman&#039;s Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Horseman&#039;s Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Horseman&#039;s Axe|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Bows=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longbow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longbow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Longbow|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Recurve Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Recurve Bow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Recurve Bow|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Survival Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Survival Bow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Survival Bow|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Shields=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heater Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Heater Shield|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Heater Shield|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Buckler|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Buckler|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Round Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Round Shield|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Round Shield|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Thorn Shield|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Thorn Shield 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Magic Stuff=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Spellbook]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Spellbook|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Spellbook|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Magic Staff|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Magic Staff|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Spellplunder Rod|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Spellplunder_Rod 5}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Ball]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Crystal Ball|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Crystal Ball|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Boots=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Adventurer Boots]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Stillmend Boots|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Stillmend_Boots 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Legs=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heavy Leather Leggings]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Tanglethread Trousers|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Tanglethread_Trousers 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Utilities=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Lantern]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateUtilityInfobox|Wanderlight Lantern|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Wanderlight Lantern 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Methods of Obtaining Artifacts in High Roller==&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;A few of these used to be ground loot but now have been moved into containers in their respective rooms, the drop chance remains.&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;All of this information is up to date for &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;HF #53&amp;lt;/span&amp;gt; but not {{#explode:{{:TODO|currentpatch}}|$|0}} and assumes 0 Luck. The concepts remain the same, but the numbers won&#039;t be adjusted every hotfix.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key Loot&lt;br /&gt;
&lt;br /&gt;
Skull Key HR10% NR0.5% PVE0%&lt;br /&gt;
&lt;br /&gt;
Frost Iron key 10%&lt;br /&gt;
&lt;br /&gt;
Mystic stone 10%&lt;br /&gt;
&lt;br /&gt;
Gold key 25%&lt;br /&gt;
&lt;br /&gt;
Old Rust key ?%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Treasure_Hoard-Inferno/Ice_Abyss|Hoard]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hoard Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity3&amp;quot;&amp;gt;?% Uncommon&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity4&amp;quot;&amp;gt;?% Rare&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1-3% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0% artificial&amp;lt;/b&amp;gt;.&lt;br /&gt;
There is &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to hit an Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0.15%(HR),0.01%(PVE),0.02%(NR) Gold coin chest for Boss Hoard，0.05%（ HR）,0.01%(NR) Gold coin chest for Hoard&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Hoard has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
Cave Troll 0% chance&lt;br /&gt;
&lt;br /&gt;
Cyclops 0% chance&lt;br /&gt;
&lt;br /&gt;
Banshee 0% chance&lt;br /&gt;
&lt;br /&gt;
Spectral Knight 0% chance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_SkullRoom|Skull Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skull Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Skull room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
Note: [[Weapon_FrozenRoom|Frozen Iron Key Room]] has the same odds as the Skull Key Room.&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;25% Unique&amp;lt;/b&amp;gt; ,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Frozen Iron Key Room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_GoldenRoom|Golden Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Golden Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;15% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Golden room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_MysticalTreasureRoom|Mystic Gem Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mystic Gem room weapon spawn&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;10% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Mystic Gem has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[DualBossWeapon_HR|Dual Boss Treasure Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;15% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% artificial&amp;lt;/b&amp;gt;. (for the weapon)&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Dual Boss Treasure (weapon) room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
Old Rust Room&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;10% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.1% artificial&amp;lt;/b&amp;gt;. (for the weapon)&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Old Rust room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.1%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Lich)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35.5% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Lich has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Warlord)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Warlord&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35.5% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Warlord has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Ghostking)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Ghostking&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;47% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Ghostking has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;3%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Frost_Wyvern#Loot_Tables|Abyss Bosses (Wyvern)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Utilities Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;41.5% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the Frost Wyvern rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Frost Wyvern has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;2.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;At Least One in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the chance at an Artifact appearing after multiple trials is &amp;lt;code&amp;gt;(1 - ((V)^N)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
V is chance of failure, N is number of trials - aka, how many times you &amp;quot;hit&amp;quot; or roll the event, and C is your answer in percentage format of getting 1 or more Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also write V as (1 - P), P being the probability of the event happening &amp;lt;code&amp;gt;(1 - ((1-P)^N)) x 100 = C&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
What the formula is doing is taking your chance of not getting an artifact x times in a row and subtracting it from 100%, this formula does NOT calculate your chance of getting 1 artifact, it calculates your chance of getting 1 OR MORE artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;code&amp;gt;(1 - ((1055/1075)^15)) x 100 = C&amp;lt;/code&amp;gt; is the formula for 15 runs at the mystic gem room,&amp;lt;br&amp;gt;&lt;br /&gt;
	After 15 tries you chance of getting 1 or more Artifacts from the room would be &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;24.55%&amp;lt;/b&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of skull key would be &amp;lt;code&amp;gt;(1 - ((410/430)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;51.052%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of Lich would be &amp;lt;code&amp;gt;(1 - ((10591/10600)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.266%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;R in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;(N! / R! (N-R)!) * (P^R) * ((1-P)^(N-R)) * 100&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The probably of getting a SPECIFIC number of artifacts R (number of artifacts)&amp;lt;br&amp;gt;&lt;br /&gt;
in N trials with&amp;lt;br&amp;gt;&lt;br /&gt;
P as the probability&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	Getting exactly 2 artifacts from the gem room in 18 trials would be&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;code&amp;gt;(18! / 2! (18-2)!) * ((20/1075) ^ 2) * ((1055/1075)^16) * 100 = &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;3.921%&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=63716</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=63716"/>
		<updated>2025-08-29T11:00:13Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: /* Methods of Obtaining Artifacts in High Roller */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{UpdateStatus|Weapon Data}} Commented this out as artifact descriptions are not currently automatically updated, and this was giving false confidence that the page was up to date--&amp;gt;&lt;br /&gt;
Artifacts are base weapons that have special models, names, stats, and effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Swords=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Arming Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Arming Sword|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Arming Sword|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Falchion]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Falchion|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Falchion|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longsword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longsword|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Longsword|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rapier]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Rapier|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Rapier|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Short Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodsap Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Bloodsap Blade 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Catice|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Catice 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Zweihander]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodthirst|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Bloodthirst 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
|-|Daggers=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Stiletto Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Stiletto Dagger|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Stiletto Dagger|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rondel Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Haze Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Haze_Blade 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Maces=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Morning Star]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Morning Star|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Morning Star|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Quarterstaff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Quarterstaff|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Quarterstaff|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Polearms=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Halberd]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Halberd|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Halberd|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Axes=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Battle Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Battle Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Battle Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Double Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Double Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Double Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Felling Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Felling Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Felling Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Horseman&#039;s Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Horseman&#039;s Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Horseman&#039;s Axe|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Bows=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longbow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longbow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Longbow|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Recurve Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Recurve Bow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Recurve Bow|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Survival Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Survival Bow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Survival Bow|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Shields=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heater Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Heater Shield|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Heater Shield|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Buckler|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Buckler|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Round Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Round Shield|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Round Shield|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Thorn Shield|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Thorn Shield 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Magic Stuff=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Spellbook]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Spellbook|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Spellbook|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Magic Staff|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Magic Staff|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Spellplunder Rod|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Spellplunder_Rod 5}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Ball]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Crystal Ball|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Crystal Ball|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Boots=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Adventurer Boots]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Stillmend Boots|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Stillmend_Boots 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Legs=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heavy Leather Leggings]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Tanglethread Trousers|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Tanglethread_Trousers 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Utilities=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Lantern]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateUtilityInfobox|Wanderlight Lantern|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Wanderlight Lantern 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Methods of Obtaining Artifacts in High Roller==&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;A few of these used to be ground loot but now have been moved into containers in their respective rooms, the drop chance remains.&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;All of this information is up to date for &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;HF #53&amp;lt;/span&amp;gt; but not {{#explode:{{:TODO|currentpatch}}|$|0}} and assumes 0 Luck. The concepts remain the same, but the numbers won&#039;t be adjusted every hotfix.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Treasure_Hoard-Inferno/Ice_Abyss|Hoard]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hoard Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity3&amp;quot;&amp;gt;?% Uncommon&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity4&amp;quot;&amp;gt;?% Rare&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1-3% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0% artificial&amp;lt;/b&amp;gt;.&lt;br /&gt;
There is &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to hit an Artifact&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0.15%(HR),0.01%(PVE),0.02%(NR) Gold coin chest for Boss Hoard，0.05%（ HR）,0.01%(NR) Gold coin chest for Hoard&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Hoard has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
Cave Troll 0% chance&lt;br /&gt;
&lt;br /&gt;
Cyclops 0% chance&lt;br /&gt;
&lt;br /&gt;
Banshee 0% chance&lt;br /&gt;
&lt;br /&gt;
Spectral Knight 0% chance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_SkullRoom|Skull Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skull Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Skull room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
Note: [[Weapon_FrozenRoom|Frozen Iron Key Room]] has the same odds as the Skull Key Room.&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;25% Unique&amp;lt;/b&amp;gt; ,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Frozen Iron Key Room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_GoldenRoom|Golden Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Golden Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;15% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Golden room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_MysticalTreasureRoom|Mystic Gem Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mystic Gem room weapon spawn&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;10% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Mystic Gem has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[DualBossWeapon_HR|Dual Boss Treasure Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;15% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% artificial&amp;lt;/b&amp;gt;. (for the weapon)&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Dual Boss Treasure (weapon) room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Lich)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35.5% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Lich has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Warlord)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Warlord&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35.5% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Warlord has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Ghostking)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Ghostking&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;47% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Ghostking has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;3%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Frost_Wyvern#Loot_Tables|Abyss Bosses (Wyvern)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Utilities Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;41.5% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the Frost Wyvern rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Frost Wyvern has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;2.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;At Least One in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the chance at an Artifact appearing after multiple trials is &amp;lt;code&amp;gt;(1 - ((V)^N)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
V is chance of failure, N is number of trials - aka, how many times you &amp;quot;hit&amp;quot; or roll the event, and C is your answer in percentage format of getting 1 or more Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also write V as (1 - P), P being the probability of the event happening &amp;lt;code&amp;gt;(1 - ((1-P)^N)) x 100 = C&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
What the formula is doing is taking your chance of not getting an artifact x times in a row and subtracting it from 100%, this formula does NOT calculate your chance of getting 1 artifact, it calculates your chance of getting 1 OR MORE artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;code&amp;gt;(1 - ((1055/1075)^15)) x 100 = C&amp;lt;/code&amp;gt; is the formula for 15 runs at the mystic gem room,&amp;lt;br&amp;gt;&lt;br /&gt;
	After 15 tries you chance of getting 1 or more Artifacts from the room would be &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;24.55%&amp;lt;/b&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of skull key would be &amp;lt;code&amp;gt;(1 - ((410/430)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;51.052%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of Lich would be &amp;lt;code&amp;gt;(1 - ((10591/10600)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.266%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;R in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;(N! / R! (N-R)!) * (P^R) * ((1-P)^(N-R)) * 100&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The probably of getting a SPECIFIC number of artifacts R (number of artifacts)&amp;lt;br&amp;gt;&lt;br /&gt;
in N trials with&amp;lt;br&amp;gt;&lt;br /&gt;
P as the probability&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	Getting exactly 2 artifacts from the gem room in 18 trials would be&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;code&amp;gt;(18! / 2! (18-2)!) * ((20/1075) ^ 2) * ((1055/1075)^16) * 100 = &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;3.921%&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=63715</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=63715"/>
		<updated>2025-08-29T10:52:48Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: /* Methods of Obtaining Artifacts in High Roller */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{UpdateStatus|Weapon Data}} Commented this out as artifact descriptions are not currently automatically updated, and this was giving false confidence that the page was up to date--&amp;gt;&lt;br /&gt;
Artifacts are base weapons that have special models, names, stats, and effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Swords=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Arming Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Arming Sword|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Arming Sword|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Falchion]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Falchion|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Falchion|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longsword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longsword|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Longsword|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rapier]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Rapier|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Rapier|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Short Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodsap Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Bloodsap Blade 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Catice|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Catice 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Zweihander]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodthirst|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Bloodthirst 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
|-|Daggers=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Stiletto Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Stiletto Dagger|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Stiletto Dagger|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rondel Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Haze Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Haze_Blade 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Maces=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Morning Star]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Morning Star|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Morning Star|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Quarterstaff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Quarterstaff|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Quarterstaff|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Polearms=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Halberd]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Halberd|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Halberd|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Axes=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Battle Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Battle Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Battle Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Double Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Double Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Double Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Felling Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Felling Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Felling Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Horseman&#039;s Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Horseman&#039;s Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Horseman&#039;s Axe|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Bows=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longbow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longbow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Longbow|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Recurve Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Recurve Bow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Recurve Bow|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Survival Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Survival Bow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Survival Bow|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Shields=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heater Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Heater Shield|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Heater Shield|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Buckler|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Buckler|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Round Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Round Shield|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Round Shield|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Thorn Shield|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Thorn Shield 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Magic Stuff=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Spellbook]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Spellbook|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Spellbook|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Magic Staff|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Magic Staff|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Spellplunder Rod|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Spellplunder_Rod 5}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Ball]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Crystal Ball|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Crystal Ball|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Boots=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Adventurer Boots]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Stillmend Boots|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Stillmend_Boots 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Legs=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heavy Leather Leggings]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Tanglethread Trousers|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Tanglethread_Trousers 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Utilities=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Lantern]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateUtilityInfobox|Wanderlight Lantern|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Wanderlight Lantern 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Methods of Obtaining Artifacts in High Roller==&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;A few of these used to be ground loot but now have been moved into containers in their respective rooms, the drop chance remains.&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;All of this information is up to date for &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;HF #53&amp;lt;/span&amp;gt; but not {{#explode:{{:TODO|currentpatch}}|$|0}} and assumes 0 Luck. The concepts remain the same, but the numbers won&#039;t be adjusted every hotfix.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Treasure_Hoard-Inferno/Ice_Abyss|Hoard]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hoard Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity3&amp;quot;&amp;gt;?% Uncommon&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity4&amp;quot;&amp;gt;?% Rare&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1-3% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0% artificial&amp;lt;/b&amp;gt;.&lt;br /&gt;
There is &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to hit an Artifact&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Hoard has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
Cave Troll 0% chance&lt;br /&gt;
&lt;br /&gt;
Cyclops 0% chance&lt;br /&gt;
&lt;br /&gt;
Banshee 0% chance&lt;br /&gt;
&lt;br /&gt;
Spectral Knight 0% chance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_SkullRoom|Skull Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skull Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Skull room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
Note: [[Weapon_FrozenRoom|Frozen Iron Key Room]] has the same odds as the Skull Key Room.&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;25% Unique&amp;lt;/b&amp;gt; ,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Frozen Iron Key Room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_GoldenRoom|Golden Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Golden Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;15% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Golden room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_MysticalTreasureRoom|Mystic Gem Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mystic Gem room weapon spawn&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;10% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Mystic Gem has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[DualBossWeapon_HR|Dual Boss Treasure Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;15% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% artificial&amp;lt;/b&amp;gt;. (for the weapon)&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Dual Boss Treasure (weapon) room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Lich)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35.5% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Lich has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Warlord)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Warlord&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35.5% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Warlord has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Ghostking)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Ghostking&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;47% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Ghostking has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;3%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Frost_Wyvern#Loot_Tables|Abyss Bosses (Wyvern)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Utilities Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;41.5% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the Frost Wyvern rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Frost Wyvern has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;2.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;At Least One in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the chance at an Artifact appearing after multiple trials is &amp;lt;code&amp;gt;(1 - ((V)^N)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
V is chance of failure, N is number of trials - aka, how many times you &amp;quot;hit&amp;quot; or roll the event, and C is your answer in percentage format of getting 1 or more Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also write V as (1 - P), P being the probability of the event happening &amp;lt;code&amp;gt;(1 - ((1-P)^N)) x 100 = C&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
What the formula is doing is taking your chance of not getting an artifact x times in a row and subtracting it from 100%, this formula does NOT calculate your chance of getting 1 artifact, it calculates your chance of getting 1 OR MORE artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;code&amp;gt;(1 - ((1055/1075)^15)) x 100 = C&amp;lt;/code&amp;gt; is the formula for 15 runs at the mystic gem room,&amp;lt;br&amp;gt;&lt;br /&gt;
	After 15 tries you chance of getting 1 or more Artifacts from the room would be &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;24.55%&amp;lt;/b&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of skull key would be &amp;lt;code&amp;gt;(1 - ((410/430)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;51.052%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of Lich would be &amp;lt;code&amp;gt;(1 - ((10591/10600)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.266%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;R in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;(N! / R! (N-R)!) * (P^R) * ((1-P)^(N-R)) * 100&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The probably of getting a SPECIFIC number of artifacts R (number of artifacts)&amp;lt;br&amp;gt;&lt;br /&gt;
in N trials with&amp;lt;br&amp;gt;&lt;br /&gt;
P as the probability&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	Getting exactly 2 artifacts from the gem room in 18 trials would be&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;code&amp;gt;(18! / 2! (18-2)!) * ((20/1075) ^ 2) * ((1055/1075)^16) * 100 = &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;3.921%&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=63714</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=63714"/>
		<updated>2025-08-29T10:43:24Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: /* Methods of Obtaining Artifacts in High Roller */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{UpdateStatus|Weapon Data}} Commented this out as artifact descriptions are not currently automatically updated, and this was giving false confidence that the page was up to date--&amp;gt;&lt;br /&gt;
Artifacts are base weapons that have special models, names, stats, and effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Swords=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Arming Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Arming Sword|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Arming Sword|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Falchion]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Falchion|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Falchion|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longsword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longsword|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Longsword|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rapier]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Rapier|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Rapier|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Short Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodsap Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Bloodsap Blade 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Catice|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Catice 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Zweihander]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodthirst|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Bloodthirst 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
|-|Daggers=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Stiletto Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Stiletto Dagger|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Stiletto Dagger|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rondel Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Haze Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Haze_Blade 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Maces=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Morning Star]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Morning Star|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Morning Star|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Quarterstaff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Quarterstaff|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Quarterstaff|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Polearms=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Halberd]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Halberd|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Halberd|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Axes=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Battle Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Battle Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Battle Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Double Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Double Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Double Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Felling Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Felling Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Felling Axe|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Horseman&#039;s Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Horseman&#039;s Axe|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Horseman&#039;s Axe|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Bows=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longbow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longbow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Longbow|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Recurve Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Recurve Bow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Recurve Bow|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Survival Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Survival Bow|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Survival Bow|ArtifactName}} 8}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Shields=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heater Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Heater Shield|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Heater Shield|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Buckler|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Buckler|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Round Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Round Shield|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Round Shield|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Thorn Shield|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Thorn Shield 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Magic Stuff=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Spellbook]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Spellbook|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Spellbook|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Magic Staff|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Magic Staff|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Spellplunder Rod|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Spellplunder_Rod 5}}--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Ball]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Crystal Ball|ArtifactName}}|8}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;!--{{:DropTable:{{Weapon Data|Crystal Ball|ArtifactName}} 8}}--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Boots=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Adventurer Boots]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Stillmend Boots|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Stillmend_Boots 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Legs=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heavy Leather Leggings]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Tanglethread Trousers|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Tanglethread_Trousers 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Utilities=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Lantern]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateUtilityInfobox|Wanderlight Lantern|5}}&lt;br /&gt;
		&amp;lt;!--{{:DropTable:Wanderlight Lantern 5}}&amp;lt;/div&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Methods of Obtaining Artifacts in High Roller==&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;A few of these used to be ground loot but now have been moved into containers in their respective rooms, the drop chance remains.&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;All of this information is up to date for &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;HF #53&amp;lt;/span&amp;gt; but not {{#explode:{{:TODO|currentpatch}}|$|0}} and assumes 0 Luck. The concepts remain the same, but the numbers won&#039;t be adjusted every hotfix.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Treasure_Hoard-Inferno/Ice_Abyss|Hoard]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hoard Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity3&amp;quot;&amp;gt;?% Uncommon&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity4&amp;quot;&amp;gt;?% Rare&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1-3% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity4&amp;quot;&amp;gt;0% artificial&amp;lt;/b&amp;gt;.&lt;br /&gt;
There is &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to hit an Artifact&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Hoard has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
Cave Troll 0% chance&lt;br /&gt;
&lt;br /&gt;
Cyclops 0% chance&lt;br /&gt;
&lt;br /&gt;
Banshee 0% chance&lt;br /&gt;
&lt;br /&gt;
Spectral Knight 0% chance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_SkullRoom|Skull Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skull Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Skull room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
Note: [[Weapon_FrozenRoom|Frozen Iron Key Room]] has the same odds as the Skull Key Room.&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;25% Unique&amp;lt;/b&amp;gt; ,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Frozen Iron Key Room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_GoldenRoom|Golden Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Golden Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;15% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Golden room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_MysticalTreasureRoom|Mystic Gem Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mystic Gem room weapon spawn&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;10% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Mystic Gem has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.12%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[DualBossWeapon_HR|Dual Boss Treasure Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;15% Unique&amp;lt;/b&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.25% artificial&amp;lt;/b&amp;gt;. (for the weapon)&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Dual Boss Treasure (weapon) room has a &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.08%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Lich)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35.5% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Lich has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Warlord)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Warlord&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;35.5% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Warlord has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Ghostking)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Ghostking&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;47% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;1%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Ghostking has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;3%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Frost_Wyvern#Loot_Tables|Abyss Bosses (Wyvern)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Utilities Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;41.5% Unique&amp;lt;/b&amp;gt;&amp;gt;,&amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75% artificial&amp;lt;/b&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity8&amp;quot;&amp;gt;0.75%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the Frost Wyvern rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Frost Wyvern has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;2.25%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;At Least One in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the chance at an Artifact appearing after multiple trials is &amp;lt;code&amp;gt;(1 - ((V)^N)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
V is chance of failure, N is number of trials - aka, how many times you &amp;quot;hit&amp;quot; or roll the event, and C is your answer in percentage format of getting 1 or more Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also write V as (1 - P), P being the probability of the event happening &amp;lt;code&amp;gt;(1 - ((1-P)^N)) x 100 = C&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
What the formula is doing is taking your chance of not getting an artifact x times in a row and subtracting it from 100%, this formula does NOT calculate your chance of getting 1 artifact, it calculates your chance of getting 1 OR MORE artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;code&amp;gt;(1 - ((1055/1075)^15)) x 100 = C&amp;lt;/code&amp;gt; is the formula for 15 runs at the mystic gem room,&amp;lt;br&amp;gt;&lt;br /&gt;
	After 15 tries you chance of getting 1 or more Artifacts from the room would be &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;24.55%&amp;lt;/b&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of skull key would be &amp;lt;code&amp;gt;(1 - ((410/430)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;51.052%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of Lich would be &amp;lt;code&amp;gt;(1 - ((10591/10600)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.266%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;R in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;(N! / R! (N-R)!) * (P^R) * ((1-P)^(N-R)) * 100&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The probably of getting a SPECIFIC number of artifacts R (number of artifacts)&amp;lt;br&amp;gt;&lt;br /&gt;
in N trials with&amp;lt;br&amp;gt;&lt;br /&gt;
P as the probability&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	Getting exactly 2 artifacts from the gem room in 18 trials would be&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;code&amp;gt;(18! / 2! (18-2)!) * ((20/1075) ^ 2) * ((1055/1075)^16) * 100 = &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;3.921%&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=50852</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=50852"/>
		<updated>2024-12-19T03:13:46Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: /* Methods of Obtaining Artifacts in High Roller */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UpdateStatus|Weapon Data}}&lt;br /&gt;
Artifacts are base weapons that have special models, names, stats, and effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Swords=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Arming Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Arming Sword|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Arming Sword|ArtifactName}} 8}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Falchion]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Falchion|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Falchion|ArtifactName}} 8}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longsword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longsword|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Longsword|ArtifactName}} 8}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rapier]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Rapier|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Rapier|ArtifactName}} 8}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Short Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Bloodsap Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:Bloodsap Blade 5}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Daggers=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Stiletto Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Stiletto Dagger|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Stiletto Dagger|ArtifactName}} 8}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Rondel Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Haze Blade|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:Haze_Blade 5}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Maces=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Morning Star]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Morning Star|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Morning Star|ArtifactName}} 8}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Quarterstaff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Quarterstaff|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Quarterstaff|ArtifactName}} 8}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Polearms=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Halberd]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Halberd|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Halberd|ArtifactName}} 8}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Axes=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Battle Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Battle Axe|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Battle Axe|ArtifactName}} 8}}&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Double Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Double Axe|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Double Axe|ArtifactName}} 8}}&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Felling Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Felling Axe|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Felling Axe|ArtifactName}} 8}}&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Horseman&#039;s Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Horseman&#039;s Axe|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Horseman&#039;s Axe|ArtifactName}} 8}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Bows=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Longbow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Longbow|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Longbow|ArtifactName}} 8}}&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Recurve Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Recurve Bow|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Recurve Bow|ArtifactName}} 8}}&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Survival Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Survival Bow|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Survival Bow|ArtifactName}} 8}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Shields=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heater Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Heater Shield|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Heater Shield|ArtifactName}} 8}}&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Buckler|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Buckler|ArtifactName}} 8}}&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Round Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Round Shield|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Round Shield|ArtifactName}} 7}}&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Thorn Shield|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:Thorn Shield 5}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Magic Stuff=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Spellbook]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Spellbook|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Spellbook|ArtifactName}} 8}}&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Magic Staff|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Magic Staff|ArtifactName}} 8}}&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|Spellplunder Rod|5}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:Spellplunder_Rod 5}}&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Crystal Ball]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		&amp;lt;center&amp;gt;{{GenerateWeaponInfobox|{{Weapon Data|Crystal Ball|ArtifactName}}|7}}&amp;lt;/center&amp;gt;&lt;br /&gt;
		{{:DropTable:{{Weapon Data|Crystal Ball|ArtifactName}} 8}}&lt;br /&gt;
		&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Boots=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Adventurer Boots]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Stillmend Boots|5}}&lt;br /&gt;
		{{:DropTable:Stillmend_Boots 5}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Legs=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;[[Heavy Leather Leggings]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateArmorInfobox|Tanglethread Trousers|5}}&lt;br /&gt;
		{{:DropTable:Tanglethread_Trousers 5}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Utilities=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;p&amp;gt;WIP [[Lantern]]&amp;lt;/p&amp;gt;&lt;br /&gt;
		{{GenerateUtilityInfobox|Wanderlight Lantern|5}}&lt;br /&gt;
		{{:DropTable:Wanderlight Lantern 5}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Methods of Obtaining Artifacts in High Roller==&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;A few of these used to be ground loot but now have been moved into containers in their respective rooms, the drop chance remains.&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;All of this information is up to date for &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;HF #53&amp;lt;/span&amp;gt; but not {{#explode:{{:TODO|currentpatch}}|$|0}} and assumes 0 Luck. The concepts remain the same, but the numbers won&#039;t be adjusted every hotfix.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Treasure_Hoard-Inferno/Ice_Abyss|Hoard]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hoard Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity3&amp;quot;&amp;gt;20.5% Uncommon&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity4&amp;quot;&amp;gt;68.65% Rare&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;10% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;0.75% Legendary&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
There is &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to hit an Artifact&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Hoard has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
Cave Troll 0.1% chance(1 in 1000 kills)&lt;br /&gt;
&lt;br /&gt;
Cyclops 0.1% chance(1 in 1000 kills)&lt;br /&gt;
&lt;br /&gt;
Banshee 0.1% chance(1 in 1000 kills)&lt;br /&gt;
&lt;br /&gt;
Spectral Knight 0.1% chance(1 in 1000 kills) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_SkullRoom|Skull Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skull Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;?% Unique&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Skull room has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;3%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
Note: [[Weapon_FrozenRoom|Frozen Iron Key Room]] has the same odds as the Skull Key Room.(but don&#039;t have &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;?% Unique&amp;lt;/b&amp;gt; )&lt;br /&gt;
So overall the Frozen Iron Key Room has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_GoldenRoom|Golden Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Golden Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;?% Unique&amp;lt;/b&amp;gt;&lt;br /&gt;
So overall the Golden room has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_MysticalTreasureRoom|Mystic Gem Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mystic Gem room weapon spawn&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Mystic Gem has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0.12%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[DualBossWeapon_HR|Dual Boss Treasure Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;. (for the weapon)&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Dual Boss Treasure (weapon) room has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0.08%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Lich)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;?% Unique&amp;lt;/b&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Lich has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;3%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Frost_Wyvern#Loot_Tables|Abyss Bosses (Wyvern)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Utilities Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;?% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;?% Legendary&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;?% Unique&amp;lt;/b&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0.5%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the Frost Wyvern rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Frost Wyvern has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;At Least One in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the chance at an Artifact appearing after multiple trials is &amp;lt;code&amp;gt;(1 - ((V)^N)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
V is chance of failure, N is number of trials - aka, how many times you &amp;quot;hit&amp;quot; or roll the event, and C is your answer in percentage format of getting 1 or more Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also write V as (1 - P), P being the probability of the event happening &amp;lt;code&amp;gt;(1 - ((1-P)^N)) x 100 = C&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
What the formula is doing is taking your chance of not getting an artifact x times in a row and subtracting it from 100%, this formula does NOT calculate your chance of getting 1 artifact, it calculates your chance of getting 1 OR MORE artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;code&amp;gt;(1 - ((1055/1075)^15)) x 100 = C&amp;lt;/code&amp;gt; is the formula for 15 runs at the mystic gem room,&amp;lt;br&amp;gt;&lt;br /&gt;
	After 15 tries you chance of getting 1 or more Artifacts from the room would be &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;24.55%&amp;lt;/b&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of skull key would be &amp;lt;code&amp;gt;(1 - ((410/430)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;51.052%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of Lich would be &amp;lt;code&amp;gt;(1 - ((10591/10600)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.266%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;R in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;(N! / R! (N-R)!) * (P^R) * ((1-P)^(N-R)) * 100&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The probably of getting a SPECIFIC number of artifacts R (number of artifacts)&amp;lt;br&amp;gt;&lt;br /&gt;
in N trials with&amp;lt;br&amp;gt;&lt;br /&gt;
P as the probability&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	Getting exactly 2 artifacts from the gem room in 18 trials would be&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;code&amp;gt;(18! / 2! (18-2)!) * ((20/1075) ^ 2) * ((1055/1075)^16) * 100 = &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;3.921%&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enchantments&amp;diff=45323</id>
		<title>Enchantments</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enchantments&amp;diff=45323"/>
		<updated>2024-10-09T13:44:14Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: /* Computing enchantments probability */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Enchantments Guide: Enchant stats and roll ranges&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{UpdateStatus|Enchantment Data}}&lt;br /&gt;
{{MechanicsBar}}&lt;br /&gt;
&lt;br /&gt;
Formally called Random Attributes, enchantments are random stat modifiers which appear on gear of Uncommon (green) rarity or higher in addition to the primary stats which always appear on the Poor (grey) and Common (white) versions.&lt;br /&gt;
&lt;br /&gt;
Note that most enchants also exist as stats which are listed below and can be found directly in the [[Stats]] page.&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
Upon the item being generated, an enchantment as well as an enchantment value will be randomly selected for each enchantment slot available for that item.&lt;br /&gt;
Which enchantments can be rolled as well as what range of values can be rolled depend on the item type as well as the enchantment itself.&lt;br /&gt;
See [[#Table of Enchantment Values]] for all possible enchantments and enchantment values.&lt;br /&gt;
&lt;br /&gt;
There are additional restrictions to which enchantments may be rolled:&lt;br /&gt;
*Primary stats can&#039;t be rolled as enchantments e.g. a [[Padded Tunic]] (which always has Strength on it) cannot roll a Strength enchantment even though [[chest]]s in general may do so.&lt;br /&gt;
*Enchantments can&#039;t be rolled twice on the same item e.g. no item will have two Will enchantments on it.&lt;br /&gt;
&lt;br /&gt;
Note that attribute names are quite specific e.g. &amp;quot;Move Speed&amp;quot; being a primary stat on [[Foot|boots]] does not prevent &amp;quot;Additional Move Speed&amp;quot; from being rolled on them as they are considered different attributes.&lt;br /&gt;
&lt;br /&gt;
Generally, Uncommon items will have 1 enchantment, and the number of enchantments will increase by 1 per rarity level. [[Crafting|Craftable gear]] breaks this rule, instead starting at 2 enchantments for Uncommon items and then also increasing by 1 per rarity.&lt;br /&gt;
&lt;br /&gt;
Note that &amp;quot;nothing&amp;quot; is not a possible enchantment; items will always have the maximum number of enchantments possible.&lt;br /&gt;
&lt;br /&gt;
Only positive values can be rolled - no zero or negative values will appear.&lt;br /&gt;
&lt;br /&gt;
Each enchantment modifies just 1 stat - no hybrid enchantments or +Stat A/-Stat B enchantments exist.&lt;br /&gt;
&lt;br /&gt;
==Table of Enchantment Values==&lt;br /&gt;
&lt;br /&gt;
Google Spread Sheet with Enchantment History&amp;lt;br&amp;gt;&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/e/2PACX-1vQsNC-v2FZyl4mNYehWMxfjPOmick_7jd_M1HTj88qa25QfLBfy5ZkYtLK54QJdz2tdIcvLvfyFPVAW/pubhtml Public html (Recommended).]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1agVOfhEXXV-W8bxcdK8eV7thkKsirPcf4ddZEczAL8s/copy Invite to make a copy (allows frozen rows while scrolling)]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-weight:bold; width:95%; text-align:center; vertical-align:middle; text-shadow: 1px 1px 4px #000000;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#4a4a4a;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 8%;&amp;quot;	|Patch 6&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 13%;&amp;quot;	|Enchantments / Modifiers&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|1 Hand Shield&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|2 Hand Shield&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|1 Hand Weapon&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|2 Hand Physical Weapon&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|2 Hand Hybrid Weapon &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|2 Hand Magic Weapon&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Head&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Chest&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Legs&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Hands&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Foot&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Cloak&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Necklace&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Ring&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 5%;&amp;quot; |Max Total Possible&lt;br /&gt;
|- style=&amp;quot;background:#4a4a4a;&amp;quot;&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
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|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
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|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|(Last update Patch5)&lt;br /&gt;
|(Current update)&lt;br /&gt;
|(% Increase from last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#45753380;&amp;quot;	|Attributes&lt;br /&gt;
|All Attributes/Primitive&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| N/A&lt;br /&gt;
|- style=&amp;quot;background:#45753380;&amp;quot;&lt;br /&gt;
|Strength&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
| 0%&lt;br /&gt;
|- &lt;br /&gt;
|Agility&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#45753380;&amp;quot;&lt;br /&gt;
|Dexterity&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
| 0%&lt;br /&gt;
|- &lt;br /&gt;
|Will&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#45753380;&amp;quot;&lt;br /&gt;
|Knowledge&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|Vigor&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#45753380;&amp;quot;&lt;br /&gt;
|Resourcefulness&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#BB432A80;&amp;quot;	|Physical Damage&lt;br /&gt;
|Armor Penetration&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|4&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|4&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|24&lt;br /&gt;
|24&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#BB432A80;&amp;quot;&lt;br /&gt;
|Additional Physical Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|True Physical Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#BB432A80;&amp;quot;&lt;br /&gt;
|Physical Damage Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|14.5&lt;br /&gt;
|14.5&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;height: 10;&amp;quot;|Physical Weapon Damage Add&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#BB432A80;&amp;quot;&lt;br /&gt;
|Physical Power&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#2A6DAC80;&amp;quot;	|Magical Damage&lt;br /&gt;
|Magic Penetration&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|4&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|4&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|24&lt;br /&gt;
|24&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#2A6DAC80;&amp;quot;&lt;br /&gt;
|Additional Magical Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|True Magical Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#2A6DAC80;&amp;quot;&lt;br /&gt;
|Magical Damage Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|4.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|4.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|22&lt;br /&gt;
|22&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Power&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#99591A80;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;5&amp;quot;	|Reductions&lt;br /&gt;
|Armor Rating Add&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|30&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
|90&lt;br /&gt;
|90&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Resistance Add&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|30&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
|90&lt;br /&gt;
|90&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#99591A80;&amp;quot;&lt;br /&gt;
|Physical Damage Reduction&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|15.5&lt;br /&gt;
|15.5&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage Reduction&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|15.5&lt;br /&gt;
|15.5&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#99591A80;&amp;quot;&lt;br /&gt;
|Projectile Reduction Mod&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|15.5&lt;br /&gt;
|15.5&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#8566B780;&amp;quot;	|Actions and Interactions&lt;br /&gt;
|Action Speed&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#8566B780;&amp;quot;&lt;br /&gt;
|Move Speed Add&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|Move Speed Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.8&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|1.5&lt;br /&gt;
|1.5&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#8566B780;&amp;quot;&lt;br /&gt;
|Regular Interaction Speed&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
|97.5&lt;br /&gt;
|97.5&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Interaction Speed&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
|97.5&lt;br /&gt;
|97.5&lt;br /&gt;
|0%&lt;br /&gt;
|- style=&amp;quot;background:#8566B780;&amp;quot;&lt;br /&gt;
|Spell Casting Speed&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FF300080;&amp;quot;	|Health&lt;br /&gt;
|Max Health Add&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
|42&lt;br /&gt;
|42&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#FF300080;&amp;quot;&lt;br /&gt;
|Max Health Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2B884A80;&amp;quot;	|Healing&lt;br /&gt;
|Physical Healing&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|0%&lt;br /&gt;
|- style=&amp;quot;background:#2B884A80;&amp;quot;&lt;br /&gt;
|Magical Healing&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#B340B380;&amp;quot;	|Statuses&lt;br /&gt;
|Buff Duration Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
|70&lt;br /&gt;
|70&lt;br /&gt;
|0%&lt;br /&gt;
|- style=&amp;quot;background:#B340B380;&amp;quot;&lt;br /&gt;
|Debuff Duration Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
|39&lt;br /&gt;
|39&lt;br /&gt;
|0%&lt;br /&gt;
|- style=&amp;quot;background:#2B9DA180;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;	|Memory&lt;br /&gt;
|Memory Capacity Add&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|23&lt;br /&gt;
|23&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
|Memory Capacity Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
|70&lt;br /&gt;
|70&lt;br /&gt;
|0%&lt;br /&gt;
|- style=&amp;quot;background:#F3CE2B80;&amp;quot;&lt;br /&gt;
|Misc&lt;br /&gt;
|Luck&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|25&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|25&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|50&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|25&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|50&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|25&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|25&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|25&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|50&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|25&lt;br /&gt;
|275&lt;br /&gt;
|275&lt;br /&gt;
|0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Max Total Possible = MAX(1H Shield + 1H Weapon, 2 * 1H Weapon, 2H Physical, 2H Magical, 2H Hybrid) + Head + Chest + Legs + Hands + Foot + Cloak + Necklace) + 2*Ring&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enchantment Stats==&lt;br /&gt;
Enchantments for stats that are displayed in the in-game details page.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Enchantment&lt;br /&gt;
|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Attributes|All Attributes]]&lt;br /&gt;
|Increases [[Stats#Attributes|All Attributes]] (Strength, Vigor, Agility, Dexterity, Will, Knowledge, Resourcefulness).&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Strength|Strength]]&lt;br /&gt;
|Increases [[Stats#Strength|Strength]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Vigor|Vigor]]&lt;br /&gt;
|Increases [[Stats#Vigor|Vigor]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Agility|Agility]]&lt;br /&gt;
|Increases [[Stats#Agility|Agility]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Dexterity|Dexterity]]&lt;br /&gt;
|Increases [[Stats#Dexterity|Dexterity]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Will|Will]]&lt;br /&gt;
|Increases [[Stats#Will|Will]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Knowledge|Knowledge]]&lt;br /&gt;
|Increases [[Stats#Knowledge|Knowledge]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Resourcefulness|Resourcefulness]]&lt;br /&gt;
|Increases [[Stats#Resourcefulness|Resourcefulness]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Action_Speed|Action Speed]]&lt;br /&gt;
|Increases [[Stats#Action_Speed|Action Speed]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Spell_Casting_Speed|Spell Casting Speed]]&lt;br /&gt;
|Increases [[Stats#Spell_Casting_Speed|Spell Casting Speed]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Buff_Duration|Buff Duration Bonus]]&lt;br /&gt;
|Increases [[Stats#Buff_Duration|Buff Duration Bonus]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Debuff_Duration|Debuff Duration Bonus]]&lt;br /&gt;
|Increases [[Stats#Debuff_Duration|Debuff Duration Bonus]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Interaction_Speed_3|Regular Interaction Speed]]&lt;br /&gt;
|Increases [[Stats#Interaction_Speed_3|Regular Interaction Speed]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]&lt;br /&gt;
|Increases [[Stats#Magical_Interaction_Speed|Magical Interaction Speed]] stat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Spell_Memory/Capacity|Memory Capacity Bonus]]&lt;br /&gt;
|Increases [[Stats#Memory_Capacity|Memory Capacity]] stat by a %&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Spell_Memory/Capacity|Memory Capacity Add]]&lt;br /&gt;
|Increases [[Stats#Memory_Capacity|Memory Capacity]] stat by a flat amount&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Max_Health|Max Health Bonus]]&lt;br /&gt;
|Increases your character&#039;s [[Stats#Max_Health|Maximum Health]] by a %&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Max_Health|Max Health Add]]&lt;br /&gt;
|Increases your character&#039;s [[Stats#Max_Health|Maximum Health]] by a flat amount&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Move_Speed|Movement Speed Bonus]]&lt;br /&gt;
|Increases Movement speed&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Move_Speed|Movement Speed Add]]&lt;br /&gt;
|Increases Movement speed&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Physical_Power|Physical Power]]&lt;br /&gt;
|Increases [[Stats#Physical_Power|Physical Power]] stat and in turn your [[Stats#Physical_Power_Bonus|Physical Power Bonus]] stat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Physical_Power_Bonus|Physical Power Bonus]]&lt;br /&gt;
|Increases [[Stats#Physical_Power_Bonus|Physical Power Bonus]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Magic_Power|Magical Power]]&lt;br /&gt;
|Increases [[Stats#Magic_Power|Magical Power]] stat, which in turn increases [[Stats#Magic_Power_Bonus|Magic Power Bonus]] stat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Magic_Power_Bonus|Magic Power Bonus]]&lt;br /&gt;
|Increases [[Stats#Physical_Power_Bonus|Physical Power Bonus]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Physical_Damage_Reduction|Armor Rating]]&lt;br /&gt;
|Increases your [[Stats#Armor_Rating|Armor Rating]] stat and in turn your Physical [[Damage_Calculation|Damage Reduction]]. See [[Damage_Calculation|Damage Calculation]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Physical_Damage_Reduction|Physical Damage Reduction]]&lt;br /&gt;
|Increases [[Stats#Physical_Damage_Reduction|Physical Damage Reduction]] stat which [[Damage_Calculation#Damage Reduction|reduces damage taken]]. See [[Damage_Calculation|Damage Calculation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Magic_Resistance|Magic Resistance]]&lt;br /&gt;
|Increases your [[Stats#Magic_Resistance|Magic Resistance]] stat and in turn your Magical [[Damage_Calculation|Damage Reduction]]. See [[Damage_Calculation|Damage Calculation]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&lt;br /&gt;
|Increases [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]] stat which [[Damage_Calculation#Damage Reduction|reduces damage taken]]. See [[Damage_Calculation|Damage Calculation]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enchantment Exclusive Stats==&lt;br /&gt;
Enchantments that aren&#039;t traditional Stats and only exist in a Damage/Healing formula are listed below and can also be found in [[Damage_Calculation]] and [[Healing]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Enchantment&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Healing#Physical_Base_Healing|Physical Base Healing]]&lt;br /&gt;
|Increases [[Healing#Physical_Base_Healing|Physical Base Healing]] performed&lt;br /&gt;
|-&lt;br /&gt;
|[[Healing#Magical_Base_Healing|Magical Base Healing]]&lt;br /&gt;
|Increases [[Healing#Magical_Base_Healing|Magical Base Healing]] performed&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#Penetration|Armor Penetration]]&lt;br /&gt;
|Increases the amount of Physical Damage that bypasses enemy&#039;s [[Stats#Physical_Damage_Reduction|Physical Damage Reduction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#Penetration|Magic Penetration]]&lt;br /&gt;
|Increases the amount of Magical Damage that bypasses enemy&#039;s [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#Projectile_Reduction|Projectile Reduction]]&lt;br /&gt;
|Decreases damage taken from projectiles (Arrows, Throwing Knives, etc.)&lt;br /&gt;
|-&lt;br /&gt;
|Headshot Damage Reduction&lt;br /&gt;
|Decreases [[Damage_Calculation#Hit_Location_Bonus|Hit Location Bonus]] additively if targeting the head&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#True Damage|True Physical Damage]]&lt;br /&gt;
|Increases Physical Damage dealt that is not influenced by enemy defences&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#True Damage|True Magical Damage]]&lt;br /&gt;
|Increases Magical Damage dealt that is not influenced by enemy defences&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#Gear_Weapon_Damage|Weapon Damage]]&lt;br /&gt;
|Increases  [[Damage_Calculation#Gear_Weapon_Damage|Gear Weapon Damage]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#Additional Damage|Additional Physical Damage]]&lt;br /&gt;
|Increases Physical Damage dealt (not affected by [[Stats#Physical_Power_Bonus|Physical Power Bonus]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#Additional Damage|Additional Magical Damage]]&lt;br /&gt;
|Increases Magical Damage dealt (not affected by [[Stats#Magic_Power_Bonus|Magical Power Bonus]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Luck|Luck]]&lt;br /&gt;
|Increases Luck for obtaining items)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unknown/Unimplemented Enchantments==&lt;br /&gt;
Additional Utility Effectiveness&lt;br /&gt;
&lt;br /&gt;
Bonus Utility Effectiveness&lt;br /&gt;
&lt;br /&gt;
Additional Weight Limit&lt;br /&gt;
&lt;br /&gt;
Bonus Weight Limit&lt;br /&gt;
&lt;br /&gt;
==Computing enchantments probability==&lt;br /&gt;
&lt;br /&gt;
Fangs of Death Necklace have 26 enchantments,but it have luck and magic resistance&lt;br /&gt;
So it&#039;s 24 roll 4&lt;br /&gt;
&lt;br /&gt;
1-23/24*22/23*21/22*20/21&lt;br /&gt;
&lt;br /&gt;
16.67%&lt;br /&gt;
&lt;br /&gt;
So overall the Fangs of Death Necklace  has a 16.67% chance have Any one of enchantment（like true magic damage） per create&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Math for &amp;quot;At Least One in N trials&amp;quot;&lt;br /&gt;
&lt;br /&gt;
For the chance at an enchantments appearing after multiple trials is (1 - ((V)^N)) x 100 = C&lt;br /&gt;
&lt;br /&gt;
V is chance of failure, N is number of trials - aka, how many times you &amp;quot;hit&amp;quot; or roll the event, and C is your answer in percentage format of getting 1 or more enchantments&lt;br /&gt;
&lt;br /&gt;
You can also write V as (1 - P), P being the probability of the event happening (1 - ((1-P)^N)) x 100 = C&lt;br /&gt;
&lt;br /&gt;
What the formula is doing is taking your chance of not getting an enchantments x times in a row and subtracting it from 100%, this formula does NOT calculate your chance of getting 1 enchantments, it calculates your chance of getting 1 OR MORE enchantments&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enchantments&amp;diff=45322</id>
		<title>Enchantments</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enchantments&amp;diff=45322"/>
		<updated>2024-10-09T11:27:09Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: /* Computing enchantments probability */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Enchantments Guide: Enchant stats and roll ranges&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{UpdateStatus|Enchantment Data}}&lt;br /&gt;
{{MechanicsBar}}&lt;br /&gt;
&lt;br /&gt;
Formally called Random Attributes, enchantments are random stat modifiers which appear on gear of Uncommon (green) rarity or higher in addition to the primary stats which always appear on the Poor (grey) and Common (white) versions.&lt;br /&gt;
&lt;br /&gt;
Note that most enchants also exist as stats which are listed below and can be found directly in the [[Stats]] page.&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
Upon the item being generated, an enchantment as well as an enchantment value will be randomly selected for each enchantment slot available for that item.&lt;br /&gt;
Which enchantments can be rolled as well as what range of values can be rolled depend on the item type as well as the enchantment itself.&lt;br /&gt;
See [[#Table of Enchantment Values]] for all possible enchantments and enchantment values.&lt;br /&gt;
&lt;br /&gt;
There are additional restrictions to which enchantments may be rolled:&lt;br /&gt;
*Primary stats can&#039;t be rolled as enchantments e.g. a [[Padded Tunic]] (which always has Strength on it) cannot roll a Strength enchantment even though [[chest]]s in general may do so.&lt;br /&gt;
*Enchantments can&#039;t be rolled twice on the same item e.g. no item will have two Will enchantments on it.&lt;br /&gt;
&lt;br /&gt;
Note that attribute names are quite specific e.g. &amp;quot;Move Speed&amp;quot; being a primary stat on [[Foot|boots]] does not prevent &amp;quot;Additional Move Speed&amp;quot; from being rolled on them as they are considered different attributes.&lt;br /&gt;
&lt;br /&gt;
Generally, Uncommon items will have 1 enchantment, and the number of enchantments will increase by 1 per rarity level. [[Crafting|Craftable gear]] breaks this rule, instead starting at 2 enchantments for Uncommon items and then also increasing by 1 per rarity.&lt;br /&gt;
&lt;br /&gt;
Note that &amp;quot;nothing&amp;quot; is not a possible enchantment; items will always have the maximum number of enchantments possible.&lt;br /&gt;
&lt;br /&gt;
Only positive values can be rolled - no zero or negative values will appear.&lt;br /&gt;
&lt;br /&gt;
Each enchantment modifies just 1 stat - no hybrid enchantments or +Stat A/-Stat B enchantments exist.&lt;br /&gt;
&lt;br /&gt;
==Table of Enchantment Values==&lt;br /&gt;
&lt;br /&gt;
Google Spread Sheet with Enchantment History&amp;lt;br&amp;gt;&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/e/2PACX-1vQsNC-v2FZyl4mNYehWMxfjPOmick_7jd_M1HTj88qa25QfLBfy5ZkYtLK54QJdz2tdIcvLvfyFPVAW/pubhtml Public html (Recommended).]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1agVOfhEXXV-W8bxcdK8eV7thkKsirPcf4ddZEczAL8s/copy Invite to make a copy (allows frozen rows while scrolling)]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-weight:bold; width:95%; text-align:center; vertical-align:middle; text-shadow: 1px 1px 4px #000000;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#4a4a4a;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 8%;&amp;quot;	|Patch 6&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 13%;&amp;quot;	|Enchantments / Modifiers&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|1 Hand Shield&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|2 Hand Shield&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|1 Hand Weapon&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|2 Hand Physical Weapon&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|2 Hand Hybrid Weapon &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|2 Hand Magic Weapon&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Head&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Chest&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Legs&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Hands&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Foot&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Cloak&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Necklace&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Ring&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 5%;&amp;quot; |Max Total Possible&lt;br /&gt;
|- style=&amp;quot;background:#4a4a4a;&amp;quot;&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|(Last update Patch5)&lt;br /&gt;
|(Current update)&lt;br /&gt;
|(% Increase from last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#45753380;&amp;quot;	|Attributes&lt;br /&gt;
|All Attributes/Primitive&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| N/A&lt;br /&gt;
|- style=&amp;quot;background:#45753380;&amp;quot;&lt;br /&gt;
|Strength&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
| 0%&lt;br /&gt;
|- &lt;br /&gt;
|Agility&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#45753380;&amp;quot;&lt;br /&gt;
|Dexterity&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
| 0%&lt;br /&gt;
|- &lt;br /&gt;
|Will&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#45753380;&amp;quot;&lt;br /&gt;
|Knowledge&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|Vigor&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#45753380;&amp;quot;&lt;br /&gt;
|Resourcefulness&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#BB432A80;&amp;quot;	|Physical Damage&lt;br /&gt;
|Armor Penetration&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|4&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|4&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|24&lt;br /&gt;
|24&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#BB432A80;&amp;quot;&lt;br /&gt;
|Additional Physical Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|True Physical Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#BB432A80;&amp;quot;&lt;br /&gt;
|Physical Damage Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|14.5&lt;br /&gt;
|14.5&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;height: 10;&amp;quot;|Physical Weapon Damage Add&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#BB432A80;&amp;quot;&lt;br /&gt;
|Physical Power&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#2A6DAC80;&amp;quot;	|Magical Damage&lt;br /&gt;
|Magic Penetration&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|4&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|4&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|24&lt;br /&gt;
|24&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#2A6DAC80;&amp;quot;&lt;br /&gt;
|Additional Magical Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|True Magical Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#2A6DAC80;&amp;quot;&lt;br /&gt;
|Magical Damage Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|4.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|4.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|22&lt;br /&gt;
|22&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Power&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#99591A80;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;5&amp;quot;	|Reductions&lt;br /&gt;
|Armor Rating Add&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|30&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
|90&lt;br /&gt;
|90&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Resistance Add&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|30&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
|90&lt;br /&gt;
|90&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#99591A80;&amp;quot;&lt;br /&gt;
|Physical Damage Reduction&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|15.5&lt;br /&gt;
|15.5&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage Reduction&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|15.5&lt;br /&gt;
|15.5&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#99591A80;&amp;quot;&lt;br /&gt;
|Projectile Reduction Mod&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|15.5&lt;br /&gt;
|15.5&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#8566B780;&amp;quot;	|Actions and Interactions&lt;br /&gt;
|Action Speed&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#8566B780;&amp;quot;&lt;br /&gt;
|Move Speed Add&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|Move Speed Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.8&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|1.5&lt;br /&gt;
|1.5&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#8566B780;&amp;quot;&lt;br /&gt;
|Regular Interaction Speed&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
|97.5&lt;br /&gt;
|97.5&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Interaction Speed&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
|97.5&lt;br /&gt;
|97.5&lt;br /&gt;
|0%&lt;br /&gt;
|- style=&amp;quot;background:#8566B780;&amp;quot;&lt;br /&gt;
|Spell Casting Speed&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FF300080;&amp;quot;	|Health&lt;br /&gt;
|Max Health Add&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
|42&lt;br /&gt;
|42&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#FF300080;&amp;quot;&lt;br /&gt;
|Max Health Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2B884A80;&amp;quot;	|Healing&lt;br /&gt;
|Physical Healing&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|0%&lt;br /&gt;
|- style=&amp;quot;background:#2B884A80;&amp;quot;&lt;br /&gt;
|Magical Healing&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#B340B380;&amp;quot;	|Statuses&lt;br /&gt;
|Buff Duration Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
|70&lt;br /&gt;
|70&lt;br /&gt;
|0%&lt;br /&gt;
|- style=&amp;quot;background:#B340B380;&amp;quot;&lt;br /&gt;
|Debuff Duration Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
|39&lt;br /&gt;
|39&lt;br /&gt;
|0%&lt;br /&gt;
|- style=&amp;quot;background:#2B9DA180;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;	|Memory&lt;br /&gt;
|Memory Capacity Add&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|23&lt;br /&gt;
|23&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
|Memory Capacity Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
|70&lt;br /&gt;
|70&lt;br /&gt;
|0%&lt;br /&gt;
|- style=&amp;quot;background:#F3CE2B80;&amp;quot;&lt;br /&gt;
|Misc&lt;br /&gt;
|Luck&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|25&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|25&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|50&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|25&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|50&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|25&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|25&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|25&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|50&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|25&lt;br /&gt;
|275&lt;br /&gt;
|275&lt;br /&gt;
|0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Max Total Possible = MAX(1H Shield + 1H Weapon, 2 * 1H Weapon, 2H Physical, 2H Magical, 2H Hybrid) + Head + Chest + Legs + Hands + Foot + Cloak + Necklace) + 2*Ring&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enchantment Stats==&lt;br /&gt;
Enchantments for stats that are displayed in the in-game details page.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Enchantment&lt;br /&gt;
|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Attributes|All Attributes]]&lt;br /&gt;
|Increases [[Stats#Attributes|All Attributes]] (Strength, Vigor, Agility, Dexterity, Will, Knowledge, Resourcefulness).&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Strength|Strength]]&lt;br /&gt;
|Increases [[Stats#Strength|Strength]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Vigor|Vigor]]&lt;br /&gt;
|Increases [[Stats#Vigor|Vigor]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Agility|Agility]]&lt;br /&gt;
|Increases [[Stats#Agility|Agility]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Dexterity|Dexterity]]&lt;br /&gt;
|Increases [[Stats#Dexterity|Dexterity]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Will|Will]]&lt;br /&gt;
|Increases [[Stats#Will|Will]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Knowledge|Knowledge]]&lt;br /&gt;
|Increases [[Stats#Knowledge|Knowledge]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Resourcefulness|Resourcefulness]]&lt;br /&gt;
|Increases [[Stats#Resourcefulness|Resourcefulness]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Action_Speed|Action Speed]]&lt;br /&gt;
|Increases [[Stats#Action_Speed|Action Speed]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Spell_Casting_Speed|Spell Casting Speed]]&lt;br /&gt;
|Increases [[Stats#Spell_Casting_Speed|Spell Casting Speed]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Buff_Duration|Buff Duration Bonus]]&lt;br /&gt;
|Increases [[Stats#Buff_Duration|Buff Duration Bonus]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Debuff_Duration|Debuff Duration Bonus]]&lt;br /&gt;
|Increases [[Stats#Debuff_Duration|Debuff Duration Bonus]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Interaction_Speed_3|Regular Interaction Speed]]&lt;br /&gt;
|Increases [[Stats#Interaction_Speed_3|Regular Interaction Speed]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]&lt;br /&gt;
|Increases [[Stats#Magical_Interaction_Speed|Magical Interaction Speed]] stat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Spell_Memory/Capacity|Memory Capacity Bonus]]&lt;br /&gt;
|Increases [[Stats#Memory_Capacity|Memory Capacity]] stat by a %&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Spell_Memory/Capacity|Memory Capacity Add]]&lt;br /&gt;
|Increases [[Stats#Memory_Capacity|Memory Capacity]] stat by a flat amount&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Max_Health|Max Health Bonus]]&lt;br /&gt;
|Increases your character&#039;s [[Stats#Max_Health|Maximum Health]] by a %&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Max_Health|Max Health Add]]&lt;br /&gt;
|Increases your character&#039;s [[Stats#Max_Health|Maximum Health]] by a flat amount&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Move_Speed|Movement Speed Bonus]]&lt;br /&gt;
|Increases Movement speed&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Move_Speed|Movement Speed Add]]&lt;br /&gt;
|Increases Movement speed&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Physical_Power|Physical Power]]&lt;br /&gt;
|Increases [[Stats#Physical_Power|Physical Power]] stat and in turn your [[Stats#Physical_Power_Bonus|Physical Power Bonus]] stat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Physical_Power_Bonus|Physical Power Bonus]]&lt;br /&gt;
|Increases [[Stats#Physical_Power_Bonus|Physical Power Bonus]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Magic_Power|Magical Power]]&lt;br /&gt;
|Increases [[Stats#Magic_Power|Magical Power]] stat, which in turn increases [[Stats#Magic_Power_Bonus|Magic Power Bonus]] stat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Magic_Power_Bonus|Magic Power Bonus]]&lt;br /&gt;
|Increases [[Stats#Physical_Power_Bonus|Physical Power Bonus]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Physical_Damage_Reduction|Armor Rating]]&lt;br /&gt;
|Increases your [[Stats#Armor_Rating|Armor Rating]] stat and in turn your Physical [[Damage_Calculation|Damage Reduction]]. See [[Damage_Calculation|Damage Calculation]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Physical_Damage_Reduction|Physical Damage Reduction]]&lt;br /&gt;
|Increases [[Stats#Physical_Damage_Reduction|Physical Damage Reduction]] stat which [[Damage_Calculation#Damage Reduction|reduces damage taken]]. See [[Damage_Calculation|Damage Calculation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Magic_Resistance|Magic Resistance]]&lt;br /&gt;
|Increases your [[Stats#Magic_Resistance|Magic Resistance]] stat and in turn your Magical [[Damage_Calculation|Damage Reduction]]. See [[Damage_Calculation|Damage Calculation]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&lt;br /&gt;
|Increases [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]] stat which [[Damage_Calculation#Damage Reduction|reduces damage taken]]. See [[Damage_Calculation|Damage Calculation]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enchantment Exclusive Stats==&lt;br /&gt;
Enchantments that aren&#039;t traditional Stats and only exist in a Damage/Healing formula are listed below and can also be found in [[Damage_Calculation]] and [[Healing]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Enchantment&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Healing#Physical_Base_Healing|Physical Base Healing]]&lt;br /&gt;
|Increases [[Healing#Physical_Base_Healing|Physical Base Healing]] performed&lt;br /&gt;
|-&lt;br /&gt;
|[[Healing#Magical_Base_Healing|Magical Base Healing]]&lt;br /&gt;
|Increases [[Healing#Magical_Base_Healing|Magical Base Healing]] performed&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#Penetration|Armor Penetration]]&lt;br /&gt;
|Increases the amount of Physical Damage that bypasses enemy&#039;s [[Stats#Physical_Damage_Reduction|Physical Damage Reduction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#Penetration|Magic Penetration]]&lt;br /&gt;
|Increases the amount of Magical Damage that bypasses enemy&#039;s [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#Projectile_Reduction|Projectile Reduction]]&lt;br /&gt;
|Decreases damage taken from projectiles (Arrows, Throwing Knives, etc.)&lt;br /&gt;
|-&lt;br /&gt;
|Headshot Damage Reduction&lt;br /&gt;
|Decreases [[Damage_Calculation#Hit_Location_Bonus|Hit Location Bonus]] additively if targeting the head&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#True Damage|True Physical Damage]]&lt;br /&gt;
|Increases Physical Damage dealt that is not influenced by enemy defences&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#True Damage|True Magical Damage]]&lt;br /&gt;
|Increases Magical Damage dealt that is not influenced by enemy defences&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#Gear_Weapon_Damage|Weapon Damage]]&lt;br /&gt;
|Increases  [[Damage_Calculation#Gear_Weapon_Damage|Gear Weapon Damage]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#Additional Damage|Additional Physical Damage]]&lt;br /&gt;
|Increases Physical Damage dealt (not affected by [[Stats#Physical_Power_Bonus|Physical Power Bonus]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#Additional Damage|Additional Magical Damage]]&lt;br /&gt;
|Increases Magical Damage dealt (not affected by [[Stats#Magic_Power_Bonus|Magical Power Bonus]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Luck|Luck]]&lt;br /&gt;
|Increases Luck for obtaining items)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unknown/Unimplemented Enchantments==&lt;br /&gt;
Additional Utility Effectiveness&lt;br /&gt;
&lt;br /&gt;
Bonus Utility Effectiveness&lt;br /&gt;
&lt;br /&gt;
Additional Weight Limit&lt;br /&gt;
&lt;br /&gt;
Bonus Weight Limit&lt;br /&gt;
&lt;br /&gt;
==Computing enchantments probability==&lt;br /&gt;
&lt;br /&gt;
Fangs of Death Necklace have 26 enchantments,but it have luck and magic resistance&lt;br /&gt;
So it&#039;s 24 roll 4&lt;br /&gt;
1/24+1/23+1/22+1/21=17.82%&lt;br /&gt;
&lt;br /&gt;
So overall the Fangs of Death Necklace  has a 17.82% chance have Any one of enchantment（like true magic damage） per create&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Math for &amp;quot;At Least One in N trials&amp;quot;&lt;br /&gt;
&lt;br /&gt;
For the chance at an enchantments appearing after multiple trials is (1 - ((V)^N)) x 100 = C&lt;br /&gt;
&lt;br /&gt;
V is chance of failure, N is number of trials - aka, how many times you &amp;quot;hit&amp;quot; or roll the event, and C is your answer in percentage format of getting 1 or more enchantments&lt;br /&gt;
&lt;br /&gt;
You can also write V as (1 - P), P being the probability of the event happening (1 - ((1-P)^N)) x 100 = C&lt;br /&gt;
&lt;br /&gt;
What the formula is doing is taking your chance of not getting an enchantments x times in a row and subtracting it from 100%, this formula does NOT calculate your chance of getting 1 enchantments, it calculates your chance of getting 1 OR MORE enchantments&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enchantments&amp;diff=45321</id>
		<title>Enchantments</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enchantments&amp;diff=45321"/>
		<updated>2024-10-09T11:21:52Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: add Computing enchantments probability&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Enchantments Guide: Enchant stats and roll ranges&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{UpdateStatus|Enchantment Data}}&lt;br /&gt;
{{MechanicsBar}}&lt;br /&gt;
&lt;br /&gt;
Formally called Random Attributes, enchantments are random stat modifiers which appear on gear of Uncommon (green) rarity or higher in addition to the primary stats which always appear on the Poor (grey) and Common (white) versions.&lt;br /&gt;
&lt;br /&gt;
Note that most enchants also exist as stats which are listed below and can be found directly in the [[Stats]] page.&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
Upon the item being generated, an enchantment as well as an enchantment value will be randomly selected for each enchantment slot available for that item.&lt;br /&gt;
Which enchantments can be rolled as well as what range of values can be rolled depend on the item type as well as the enchantment itself.&lt;br /&gt;
See [[#Table of Enchantment Values]] for all possible enchantments and enchantment values.&lt;br /&gt;
&lt;br /&gt;
There are additional restrictions to which enchantments may be rolled:&lt;br /&gt;
*Primary stats can&#039;t be rolled as enchantments e.g. a [[Padded Tunic]] (which always has Strength on it) cannot roll a Strength enchantment even though [[chest]]s in general may do so.&lt;br /&gt;
*Enchantments can&#039;t be rolled twice on the same item e.g. no item will have two Will enchantments on it.&lt;br /&gt;
&lt;br /&gt;
Note that attribute names are quite specific e.g. &amp;quot;Move Speed&amp;quot; being a primary stat on [[Foot|boots]] does not prevent &amp;quot;Additional Move Speed&amp;quot; from being rolled on them as they are considered different attributes.&lt;br /&gt;
&lt;br /&gt;
Generally, Uncommon items will have 1 enchantment, and the number of enchantments will increase by 1 per rarity level. [[Crafting|Craftable gear]] breaks this rule, instead starting at 2 enchantments for Uncommon items and then also increasing by 1 per rarity.&lt;br /&gt;
&lt;br /&gt;
Note that &amp;quot;nothing&amp;quot; is not a possible enchantment; items will always have the maximum number of enchantments possible.&lt;br /&gt;
&lt;br /&gt;
Only positive values can be rolled - no zero or negative values will appear.&lt;br /&gt;
&lt;br /&gt;
Each enchantment modifies just 1 stat - no hybrid enchantments or +Stat A/-Stat B enchantments exist.&lt;br /&gt;
&lt;br /&gt;
==Table of Enchantment Values==&lt;br /&gt;
&lt;br /&gt;
Google Spread Sheet with Enchantment History&amp;lt;br&amp;gt;&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/e/2PACX-1vQsNC-v2FZyl4mNYehWMxfjPOmick_7jd_M1HTj88qa25QfLBfy5ZkYtLK54QJdz2tdIcvLvfyFPVAW/pubhtml Public html (Recommended).]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1agVOfhEXXV-W8bxcdK8eV7thkKsirPcf4ddZEczAL8s/copy Invite to make a copy (allows frozen rows while scrolling)]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-weight:bold; width:95%; text-align:center; vertical-align:middle; text-shadow: 1px 1px 4px #000000;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#4a4a4a;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 8%;&amp;quot;	|Patch 6&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 13%;&amp;quot;	|Enchantments / Modifiers&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|1 Hand Shield&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|2 Hand Shield&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|1 Hand Weapon&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|2 Hand Physical Weapon&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|2 Hand Hybrid Weapon &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|2 Hand Magic Weapon&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Head&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Chest&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Legs&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Hands&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Foot&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Cloak&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Necklace&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3.5%;&amp;quot;	|Ring&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 5%;&amp;quot; |Max Total Possible&lt;br /&gt;
|- style=&amp;quot;background:#4a4a4a;&amp;quot;&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|Min&lt;br /&gt;
|Max&lt;br /&gt;
|(Last update Patch5)&lt;br /&gt;
|(Current update)&lt;br /&gt;
|(% Increase from last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#45753380;&amp;quot;	|Attributes&lt;br /&gt;
|All Attributes/Primitive&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| N/A&lt;br /&gt;
|- style=&amp;quot;background:#45753380;&amp;quot;&lt;br /&gt;
|Strength&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
| 0%&lt;br /&gt;
|- &lt;br /&gt;
|Agility&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#45753380;&amp;quot;&lt;br /&gt;
|Dexterity&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
| 0%&lt;br /&gt;
|- &lt;br /&gt;
|Will&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#45753380;&amp;quot;&lt;br /&gt;
|Knowledge&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|Vigor&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#45753380;&amp;quot;&lt;br /&gt;
|Resourcefulness&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#BB432A80;&amp;quot;	|Physical Damage&lt;br /&gt;
|Armor Penetration&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|4&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|4&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|24&lt;br /&gt;
|24&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#BB432A80;&amp;quot;&lt;br /&gt;
|Additional Physical Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|True Physical Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#BB432A80;&amp;quot;&lt;br /&gt;
|Physical Damage Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|14.5&lt;br /&gt;
|14.5&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;height: 10;&amp;quot;|Physical Weapon Damage Add&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#BB432A80;&amp;quot;&lt;br /&gt;
|Physical Power&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#2A6DAC80;&amp;quot;	|Magical Damage&lt;br /&gt;
|Magic Penetration&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|4&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|4&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|24&lt;br /&gt;
|24&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#2A6DAC80;&amp;quot;&lt;br /&gt;
|Additional Magical Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|True Magical Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#2A6DAC80;&amp;quot;&lt;br /&gt;
|Magical Damage Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|4.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|4.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|22&lt;br /&gt;
|22&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Power&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#99591A80;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;5&amp;quot;	|Reductions&lt;br /&gt;
|Armor Rating Add&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|30&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
|90&lt;br /&gt;
|90&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Resistance Add&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|30&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
|90&lt;br /&gt;
|90&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#99591A80;&amp;quot;&lt;br /&gt;
|Physical Damage Reduction&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|15.5&lt;br /&gt;
|15.5&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Damage Reduction&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|15.5&lt;br /&gt;
|15.5&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#99591A80;&amp;quot;&lt;br /&gt;
|Projectile Reduction Mod&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|15.5&lt;br /&gt;
|15.5&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#8566B780;&amp;quot;	|Actions and Interactions&lt;br /&gt;
|Action Speed&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#8566B780;&amp;quot;&lt;br /&gt;
|Move Speed Add&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
|Move Speed Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.8&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
|1.5&lt;br /&gt;
|1.5&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#8566B780;&amp;quot;&lt;br /&gt;
|Regular Interaction Speed&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
|97.5&lt;br /&gt;
|97.5&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
|Magical Interaction Speed&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|7.5&lt;br /&gt;
|97.5&lt;br /&gt;
|97.5&lt;br /&gt;
|0%&lt;br /&gt;
|- style=&amp;quot;background:#8566B780;&amp;quot;&lt;br /&gt;
|Spell Casting Speed&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FF300080;&amp;quot;	|Health&lt;br /&gt;
|Max Health Add&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|6&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
|42&lt;br /&gt;
|42&lt;br /&gt;
| 0%&lt;br /&gt;
|- style=&amp;quot;background:#FF300080;&amp;quot;&lt;br /&gt;
|Max Health Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|0.5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2B884A80;&amp;quot;	|Healing&lt;br /&gt;
|Physical Healing&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|0%&lt;br /&gt;
|- style=&amp;quot;background:#2B884A80;&amp;quot;&lt;br /&gt;
|Magical Healing&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#B340B380;&amp;quot;	|Statuses&lt;br /&gt;
|Buff Duration Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
|70&lt;br /&gt;
|70&lt;br /&gt;
|0%&lt;br /&gt;
|- style=&amp;quot;background:#B340B380;&amp;quot;&lt;br /&gt;
|Debuff Duration Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
|39&lt;br /&gt;
|39&lt;br /&gt;
|0%&lt;br /&gt;
|- style=&amp;quot;background:#2B9DA180;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;	|Memory&lt;br /&gt;
|Memory Capacity Add&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|3&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|1&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|2&lt;br /&gt;
|23&lt;br /&gt;
|23&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
|Memory Capacity Bonus&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|5&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|10&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|2&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|5&lt;br /&gt;
|70&lt;br /&gt;
|70&lt;br /&gt;
|0%&lt;br /&gt;
|- style=&amp;quot;background:#F3CE2B80;&amp;quot;&lt;br /&gt;
|Misc&lt;br /&gt;
|Luck&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|25&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|25&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|50&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|25&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|50&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|25&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|25&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|25&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|50&lt;br /&gt;
| style=&amp;quot;text-align: right; border-right: hidden;&amp;quot;	|15&lt;br /&gt;
| style=&amp;quot;text-align: left; border-left: hidden;&amp;quot;	|25&lt;br /&gt;
|275&lt;br /&gt;
|275&lt;br /&gt;
|0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Max Total Possible = MAX(1H Shield + 1H Weapon, 2 * 1H Weapon, 2H Physical, 2H Magical, 2H Hybrid) + Head + Chest + Legs + Hands + Foot + Cloak + Necklace) + 2*Ring&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enchantment Stats==&lt;br /&gt;
Enchantments for stats that are displayed in the in-game details page.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Enchantment&lt;br /&gt;
|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Attributes|All Attributes]]&lt;br /&gt;
|Increases [[Stats#Attributes|All Attributes]] (Strength, Vigor, Agility, Dexterity, Will, Knowledge, Resourcefulness).&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Strength|Strength]]&lt;br /&gt;
|Increases [[Stats#Strength|Strength]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Vigor|Vigor]]&lt;br /&gt;
|Increases [[Stats#Vigor|Vigor]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Agility|Agility]]&lt;br /&gt;
|Increases [[Stats#Agility|Agility]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Dexterity|Dexterity]]&lt;br /&gt;
|Increases [[Stats#Dexterity|Dexterity]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Will|Will]]&lt;br /&gt;
|Increases [[Stats#Will|Will]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Knowledge|Knowledge]]&lt;br /&gt;
|Increases [[Stats#Knowledge|Knowledge]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Resourcefulness|Resourcefulness]]&lt;br /&gt;
|Increases [[Stats#Resourcefulness|Resourcefulness]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Action_Speed|Action Speed]]&lt;br /&gt;
|Increases [[Stats#Action_Speed|Action Speed]] attribute&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Spell_Casting_Speed|Spell Casting Speed]]&lt;br /&gt;
|Increases [[Stats#Spell_Casting_Speed|Spell Casting Speed]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Buff_Duration|Buff Duration Bonus]]&lt;br /&gt;
|Increases [[Stats#Buff_Duration|Buff Duration Bonus]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Debuff_Duration|Debuff Duration Bonus]]&lt;br /&gt;
|Increases [[Stats#Debuff_Duration|Debuff Duration Bonus]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Interaction_Speed_3|Regular Interaction Speed]]&lt;br /&gt;
|Increases [[Stats#Interaction_Speed_3|Regular Interaction Speed]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]&lt;br /&gt;
|Increases [[Stats#Magical_Interaction_Speed|Magical Interaction Speed]] stat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Spell_Memory/Capacity|Memory Capacity Bonus]]&lt;br /&gt;
|Increases [[Stats#Memory_Capacity|Memory Capacity]] stat by a %&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Spell_Memory/Capacity|Memory Capacity Add]]&lt;br /&gt;
|Increases [[Stats#Memory_Capacity|Memory Capacity]] stat by a flat amount&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Max_Health|Max Health Bonus]]&lt;br /&gt;
|Increases your character&#039;s [[Stats#Max_Health|Maximum Health]] by a %&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Max_Health|Max Health Add]]&lt;br /&gt;
|Increases your character&#039;s [[Stats#Max_Health|Maximum Health]] by a flat amount&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Move_Speed|Movement Speed Bonus]]&lt;br /&gt;
|Increases Movement speed&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Move_Speed|Movement Speed Add]]&lt;br /&gt;
|Increases Movement speed&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Physical_Power|Physical Power]]&lt;br /&gt;
|Increases [[Stats#Physical_Power|Physical Power]] stat and in turn your [[Stats#Physical_Power_Bonus|Physical Power Bonus]] stat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Physical_Power_Bonus|Physical Power Bonus]]&lt;br /&gt;
|Increases [[Stats#Physical_Power_Bonus|Physical Power Bonus]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Magic_Power|Magical Power]]&lt;br /&gt;
|Increases [[Stats#Magic_Power|Magical Power]] stat, which in turn increases [[Stats#Magic_Power_Bonus|Magic Power Bonus]] stat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Magic_Power_Bonus|Magic Power Bonus]]&lt;br /&gt;
|Increases [[Stats#Physical_Power_Bonus|Physical Power Bonus]] stat&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Physical_Damage_Reduction|Armor Rating]]&lt;br /&gt;
|Increases your [[Stats#Armor_Rating|Armor Rating]] stat and in turn your Physical [[Damage_Calculation|Damage Reduction]]. See [[Damage_Calculation|Damage Calculation]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Physical_Damage_Reduction|Physical Damage Reduction]]&lt;br /&gt;
|Increases [[Stats#Physical_Damage_Reduction|Physical Damage Reduction]] stat which [[Damage_Calculation#Damage Reduction|reduces damage taken]]. See [[Damage_Calculation|Damage Calculation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Magic_Resistance|Magic Resistance]]&lt;br /&gt;
|Increases your [[Stats#Magic_Resistance|Magic Resistance]] stat and in turn your Magical [[Damage_Calculation|Damage Reduction]]. See [[Damage_Calculation|Damage Calculation]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&lt;br /&gt;
|Increases [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]] stat which [[Damage_Calculation#Damage Reduction|reduces damage taken]]. See [[Damage_Calculation|Damage Calculation]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enchantment Exclusive Stats==&lt;br /&gt;
Enchantments that aren&#039;t traditional Stats and only exist in a Damage/Healing formula are listed below and can also be found in [[Damage_Calculation]] and [[Healing]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Enchantment&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Healing#Physical_Base_Healing|Physical Base Healing]]&lt;br /&gt;
|Increases [[Healing#Physical_Base_Healing|Physical Base Healing]] performed&lt;br /&gt;
|-&lt;br /&gt;
|[[Healing#Magical_Base_Healing|Magical Base Healing]]&lt;br /&gt;
|Increases [[Healing#Magical_Base_Healing|Magical Base Healing]] performed&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#Penetration|Armor Penetration]]&lt;br /&gt;
|Increases the amount of Physical Damage that bypasses enemy&#039;s [[Stats#Physical_Damage_Reduction|Physical Damage Reduction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#Penetration|Magic Penetration]]&lt;br /&gt;
|Increases the amount of Magical Damage that bypasses enemy&#039;s [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#Projectile_Reduction|Projectile Reduction]]&lt;br /&gt;
|Decreases damage taken from projectiles (Arrows, Throwing Knives, etc.)&lt;br /&gt;
|-&lt;br /&gt;
|Headshot Damage Reduction&lt;br /&gt;
|Decreases [[Damage_Calculation#Hit_Location_Bonus|Hit Location Bonus]] additively if targeting the head&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#True Damage|True Physical Damage]]&lt;br /&gt;
|Increases Physical Damage dealt that is not influenced by enemy defences&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#True Damage|True Magical Damage]]&lt;br /&gt;
|Increases Magical Damage dealt that is not influenced by enemy defences&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#Gear_Weapon_Damage|Weapon Damage]]&lt;br /&gt;
|Increases  [[Damage_Calculation#Gear_Weapon_Damage|Gear Weapon Damage]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#Additional Damage|Additional Physical Damage]]&lt;br /&gt;
|Increases Physical Damage dealt (not affected by [[Stats#Physical_Power_Bonus|Physical Power Bonus]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Damage_Calculation#Additional Damage|Additional Magical Damage]]&lt;br /&gt;
|Increases Magical Damage dealt (not affected by [[Stats#Magic_Power_Bonus|Magical Power Bonus]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Stats#Luck|Luck]]&lt;br /&gt;
|Increases Luck for obtaining items)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unknown/Unimplemented Enchantments==&lt;br /&gt;
Additional Utility Effectiveness&lt;br /&gt;
&lt;br /&gt;
Bonus Utility Effectiveness&lt;br /&gt;
&lt;br /&gt;
Additional Weight Limit&lt;br /&gt;
&lt;br /&gt;
Bonus Weight Limit&lt;br /&gt;
&lt;br /&gt;
==Computing enchantments probability==&lt;br /&gt;
&lt;br /&gt;
Fangs of Death Necklace have 26 enchantments,but it have luck and magic resistance&lt;br /&gt;
So it&#039;s 24 roll 4&lt;br /&gt;
1/24+1/23+1/22+1/21=17.82%&lt;br /&gt;
&lt;br /&gt;
So overall the Fangs of Death Necklace  has a 17.82% chance have Any one of enchantment（like true magic damage） per create&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=40446</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=40446"/>
		<updated>2024-09-07T02:49:06Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: /* Methods of Obtaining Artifacts in High Roller */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UpdateStatus|Weapon Data}}&lt;br /&gt;
Artifacts are base weapons that have special models, names, stats, and effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Swords=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:424px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Arming Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Arming Sword|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Arming Sword|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:424px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Falchion]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Falchion|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Falchion|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:424px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Longsword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Longsword|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Longsword|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:424px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Rapier]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Rapier|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Rapier|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:424px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Short Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|Bloodsap Blade|5}}&lt;br /&gt;
{{:DropTable:Bloodsap Blade 5}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Daggers=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Stiletto Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Stiletto Dagger|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Stiletto Dagger|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Rondel]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|Haze Blade|5}}&lt;br /&gt;
{{:DropTable:Haze_Blade 5}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Maces=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Morning Star]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Morning Star|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Morning Star|ArtifactName}}_7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Quarterstaff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Quarterstaff|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Quarterstaff|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Polearms=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Halberd]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Halberd|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Halberd|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Axes=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Battle Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Battle Axe|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Battle Axe|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Double Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Double Axe|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Double Axe|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Felling Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Felling Axe|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Felling Axe|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Horseman&#039;s Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Horseman&#039;s Axe|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Horseman&#039;s Axe|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Bows=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Longbow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Longbow|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Longbow|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Recurve Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Recurve Bow|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Recurve Bow|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Survival Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Survival Bow|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Survival Bow|ArtifactName}} }}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Shields=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Heater Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Heater Shield|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Heater Shield|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Buckler|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Buckler|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Dryad&#039;s Wrath]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Round Shield|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Round Shield|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Thorn Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|Thorn Shield|5}}&lt;br /&gt;
{{:DropTable:Thorn Shield 5}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Magic Stuff=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Spellbook]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Spellbook|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Spellbook|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Magic Staff|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Magic Staff|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|Spellplunder Rod|5}}&lt;br /&gt;
{{:DropTable:Spellplunder_Rod 5}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Crystal Ball]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Crystal Ball|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Crystal Ball|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Boots=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;WIP [[Adventurer Boots]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateArmorInfobox|Stillmend Boots|5}}&lt;br /&gt;
{{:DropTable:Stillmend_Boots 5}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Legs=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;WIP [[Heavy Leather_Leggings]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateArmorInfobox|Tanglethread Trousers|5}}&lt;br /&gt;
{{:DropTable:Tanglethread_Trousers 5}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Utilities=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;WIP [[Lantern]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateUtilityInfobox|Wanderlight Lantern|5}}&lt;br /&gt;
{{:DropTable:Wanderlight Lantern 5}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Methods of Obtaining Artifacts in High Roller==&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;A few of these used to be ground loot but now have been moved into containers in their respective rooms, the drop chance remains.&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;All of this information is up to date for HF #53 but not Patch 6 and assumes 0 Luck. The concepts remain the same, but the numbers won&#039;t be adjusted every hotfix.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Treasure_Hoard-Inferno/Ice_Abyss|Hoard]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hoard Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity3&amp;quot;&amp;gt;20.5% Uncommon&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity4&amp;quot;&amp;gt;68.65% Rare&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;10% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;0.75% Legendary&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
There is &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to hit an Artifact&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Hoard has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_SkullRoom|Skull Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skull Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;32.5% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;55% Legendary&amp;lt;/b&amp;gt;, 12.5% Unique&lt;br /&gt;
So overall the Skull room has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;5.8338%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
Note: [[Weapon_FrozenRoom|Frozen Iron Key Room]] has the same odds as the Skull Key Room.(but don&#039;t have 12.5% Unique )&lt;br /&gt;
So overall the Frozen Iron Key Room has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;7.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_GoldenRoom|Golden Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Golden Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;84.0% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;14.0% Legendary&amp;lt;/b&amp;gt;, 2.0% Unique&lt;br /&gt;
So overall the Golden room has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0.9324%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_MysticalTreasureRoom|Mystic Gem Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mystic Gem room weapon spawn&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;75% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;25% Legendary&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Mystic Gem has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[DualBossWeapon_HR|Dual Boss Treasure Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;90.0% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;10.0% Legendary&amp;lt;/b&amp;gt;. (for the weapon)&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Dual Boss Treasure (weapon) room has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Lich)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;85.0% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;12.0% Legendary&amp;lt;/b&amp;gt;,3.0% Unique&lt;br /&gt;
Different bosses may have different amounts of artifacts to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b&amp;gt;0.134%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Lich has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0.402%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Frost_Wyvern#Loot_Tables|Abyss Bosses (Wyvern)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Utilities Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;72.0% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;23.0% Legendary&amp;lt;/b&amp;gt;, 5.0% Unique&lt;br /&gt;
Different bosses may have different amounts of artifacts to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b&amp;gt;0.8335%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the Frost Wyvern rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Frost Wyvern has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;2.5005%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;At Least One in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the chance at an Artifact appearing after multiple trials is &amp;lt;code&amp;gt;(1 - ((V)^N)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
V is chance of failure, N is number of trials - aka, how many times you &amp;quot;hit&amp;quot; or roll the event, and C is your answer in percentage format of getting 1 or more Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also write V as (1 - P), P being the probability of the event happening &amp;lt;code&amp;gt;(1 - ((1-P)^N)) x 100 = C&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
What the formula is doing is taking your chance of not getting an artifact x times in a row and subtracting it from 100%, this formula does NOT calculate your chance of getting 1 artifact, it calculates your chance of getting 1 OR MORE artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;code&amp;gt;(1 - ((1055/1075)^15)) x 100 = C&amp;lt;/code&amp;gt; is the formula for 15 runs at the mystic gem room,&amp;lt;br&amp;gt;&lt;br /&gt;
	After 15 tries you chance of getting 1 or more Artifacts from the room would be &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;24.55%&amp;lt;/b&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of skull key would be &amp;lt;code&amp;gt;(1 - ((410/430)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;51.052%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of Lich would be &amp;lt;code&amp;gt;(1 - ((10591/10600)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.266%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;R in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;(N! / R! (N-R)!) * (P^R) * ((1-P)^(N-R)) * 100&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The probably of getting a SPECIFIC number of artifacts R (number of artifacts)&amp;lt;br&amp;gt;&lt;br /&gt;
in N trials with&amp;lt;br&amp;gt;&lt;br /&gt;
P as the probability&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	Getting exactly 2 artifacts from the gem room in 18 trials would be&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;code&amp;gt;(18! / 2! (18-2)!) * ((20/1075) ^ 2) * ((1055/1075)^16) * 100 = &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;3.921%&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Ghost_King&amp;diff=32171</id>
		<title>Ghost King</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Ghost_King&amp;diff=32171"/>
		<updated>2024-07-16T03:34:05Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: remove a error&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenerateMonsterInfobox}}&lt;br /&gt;
==Description==&lt;br /&gt;
Does a projectile attack at close range, enters an eating mode, teleports on the player, applies a stacking debuff, does a slam attack which summons 3 Death Skulls, performs a scream attack at intervals of 20% health loss that hits everyone in the room.Blue circle on the ground will disappear in three minutes.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
*Teleport Attack = 20/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt; Magical Damage with 5 Impact Power (can this be blocked?).&lt;br /&gt;
*Scream = 10/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt; Magical Damage. Become [[Ghost_King#Damage Immunity|Immune]]&lt;br /&gt;
*Orb Attack = 30/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;45&amp;lt;/span&amp;gt; Magical Damage with 7 Impact Power. Heals itself for 30.&lt;br /&gt;
*Earthquake = Becomes [[Ghost_King#Damage Immunity|Immune]], slams the ground dealing 60/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;90&amp;lt;/span&amp;gt; Physical Damage + &amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt; Magical Damage.&lt;br /&gt;
**Has a cooldown of 40 seconds&lt;br /&gt;
*Curse of Chilling = Slows the player and gives a stack of debuff that increases damage taken by Ghost Kings abilities, stacking up to 30&lt;br /&gt;
*Eating = Increases move speed from 200 to 340 and chases a player. If it reaches them, he applies a status effect that roots a player in place and siphons their health. Dealing 95% Max hp as damage over 15 seconds, stacking Curse of Chilling on player and gaining 1000 hp shield &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;Elite Ghost King deals 50% more damage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==AI==&lt;br /&gt;
&#039;&#039;&#039;Scream pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- when a player dies&lt;br /&gt;
*- every time HP is reduced by 20% (4 total)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- after 40 seconds of cooldown have passed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eating pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- When the normal attack or teleport has been used 4 to 7 times&lt;br /&gt;
&lt;br /&gt;
Target&lt;br /&gt;
*- highest aggro player&lt;br /&gt;
*- furthest player&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Teleport pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- teleport probability check&lt;br /&gt;
&lt;br /&gt;
Probability&lt;br /&gt;
*- if success to teleport than decrease probability 20%&lt;br /&gt;
*- if fail to teleport than increase probability 15%&lt;br /&gt;
&lt;br /&gt;
Target&lt;br /&gt;
*- if player with aggro values whose distance is greater than 500 and less than 3000&lt;br /&gt;
*- furthest player&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal attack pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Target&lt;br /&gt;
*- 75% probability, highest aggro player&lt;br /&gt;
*- second highest player&lt;br /&gt;
*- nearest player&lt;br /&gt;
&lt;br /&gt;
Description&lt;br /&gt;
*- if target is within 500, rotate to target&lt;br /&gt;
*- if not, move to target and rotate&lt;br /&gt;
*- if after 3 second passed, select new action&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
Ghost can be located in the middle of the Inferno maps having a 33% chance to spawn. He can be spotted waiting alone in the middle of the room. As soon as a player walks in to the room he will engage with his Teleport Attack or walk to the first player that aggroes him to perform the Orb Throw Attack.&lt;br /&gt;
&lt;br /&gt;
===Preparation===&lt;br /&gt;
The most important aspect of this fight is team composition. Most optimal team currently is 1 [[Cleric]] and 2 [[Ranger]] as this gives you sustain with cleric&#039;s heals and high DPS with rangers. Optionally you can substitute one Ranger for another class such as bard, because [[Bard#Music-0|Shriek of Weakness]] increases DPS from physical sources significantly. &lt;br /&gt;
&lt;br /&gt;
You will be required to bring a decent amount of [[Consumables#Potions|Healing potions]] to recover from the Screams. However, it should be noted that [[Consumables#Potions|Potion of Protections]] do not work due to it only blocking physical damage. It is very important your Cleric has all his spells available prior to this fight so bringing [[Utility#Tools with Rarities|Campfires]] is essential.&lt;br /&gt;
&lt;br /&gt;
When it comes to equipment quality for each player, you will need better gear than your basic gear but you do not need all legendries.&lt;br /&gt;
&lt;br /&gt;
If you also have any of the skeleton skins that was available through Shop it is very helpful since it gives +10 Magic Resistance.&lt;br /&gt;
&lt;br /&gt;
===Roles:===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ranger&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*As a Ranger you are the main damage dealer of this comp. &lt;br /&gt;
*You need to position far away from the Ghost King and keep rotation around as cursed circles appear.&lt;br /&gt;
*If you do get low do not forget to keep your potions up and ask for heals from your cleric &lt;br /&gt;
*If you are running a bow you have to run Quickshot as it deals a burst of damage. Optionally for more damage you can add Multishot and if not use Field Ration for sustain.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barbarian(Melee)&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*As a Melee DPS you need to be very cautious of getting stacks of Curse of Chilling.&lt;br /&gt;
*It is harder for you to run away from Eating ability so pay close attention to the blue bubble that will appear around Ghost King and start running away even if you cannot tell if it is aggroed to you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleric&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*You are the pillar of this comp, without you it is very difficult for your allies to stay alive.&lt;br /&gt;
*Make sure all your abilities are available and communicate with your team how much you have left.&lt;br /&gt;
*Pay attention to the curse stacks and use Cleanse if it is above 10 stacks. If you do not and your ally does not run out in time they will most likely die.&lt;br /&gt;
*Pay very close attention to the abilities Ghost King is casting and time your heals and buffs efficiently. For example do not try to heal or buff when Ghost King is getting ready for Earthquake.&lt;br /&gt;
*Select both healing spells and some buff spells depending on your spell capacity. &lt;br /&gt;
*The Protection from Evil perk will reduce the duration of Curse of Chilling by half.&lt;br /&gt;
&lt;br /&gt;
===Encounter===&lt;br /&gt;
&lt;br /&gt;
As you enter the room Ghost King will teleport to the first player that has entered the room and will leave a Curse pool after doing his teleport attack. This is easily avoidable by just running by it or waiting for it attack. He will repeat this move through out the fight. It is recommended to stay apart from your teammates and far to the edges of arena to prevent it from being covered by Curse Pools.&lt;br /&gt;
&lt;br /&gt;
Ghost King will also do a Scream attack doing damage to everyone in the arena amplified by the amount of Curse stacks you have. This attack is unavoidable.&lt;br /&gt;
&lt;br /&gt;
Sometimes he will do his Orb Attack shooting 5 orbs towards a player that will hit for 30 Magical Damage each orb. &lt;br /&gt;
&lt;br /&gt;
Occasionally, he will cast a bubble around himself and start chasing a player. If the player gets caught he will start draining its health. To avoid this press x to unsheathe your weapon and run. If you get caught your cleric needs to heal you for you to be able to survive. In the case you get drained on a Curse Pool, you will die. &lt;br /&gt;
&lt;br /&gt;
Lastly and most importantly, his Earthquake ability will one shot anyone in the room that does not jump in time. To perfectly time the jump you need to pay attention to his head and when you spot blue sparks that&#039;s when you need to jump. If you survived the jump Ghost King will spawn 3 Death Skulls. Running Holy Prufication on your Cleric will one shot these.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; font-size: 15pt;font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Eat.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Eat&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Jump.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Jump&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Orbs.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Orbs&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Scream.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Scream&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Teleport.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Teleport&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Loot===&lt;br /&gt;
Ghost King will drop 3 items from drop table and 1 from Misc table (High Roller will drop better loot). The loot room will have a [[Treasure Hoard]] (Only in High Roller) and a Marvelous Chest (In both High Roller and Normal crypts lobbies).&lt;br /&gt;
&lt;br /&gt;
High Roller Ghost King will be nearly identical in mechanics but will have more HP and deal more damage, and spawn nightmare [[Death Skull#Common-0|Death Skull]]&amp;lt;nowiki/&amp;gt;s instead of elite ones on the jump attack.&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=pWcyn4X1v8s}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Extra Notes&lt;br /&gt;
===Damage Immunity===&lt;br /&gt;
After Screaming and during Earthquake, Ghost King is completely immune to damage the same way that [[Skeleton Mage]] can cast an immunity bubble.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A common misconception is that this immunity is actually 100% damage reduction such that using Penetration or [[Bard]]&#039;s Shriek of Weakness will allow it to be damaged. This is NOT the case. &lt;br /&gt;
&lt;br /&gt;
Some users have reported cases where the boss is killed while the Red immunity bubble is active. &lt;br /&gt;
The Red bubble of immunity starts to fade away at the same time that the immunity is actually lost, meaning the boss can be damaged while the bubble fades away which seems to be a roughly 0.5s animation. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Ghost King&#039;s attacks now deal magic damage instead of true magical damage. Unknown date.&lt;br /&gt;
&lt;br /&gt;
{{GenerateLootDrops|Ghost King}}&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Ghost_King&amp;diff=32170</id>
		<title>Ghost King</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Ghost_King&amp;diff=32170"/>
		<updated>2024-07-16T03:26:45Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: /* fix initial probability 50% */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenerateMonsterInfobox}}&lt;br /&gt;
==Description==&lt;br /&gt;
Does a projectile attack at close range, enters an eating mode, teleports on the player, applies a stacking debuff, does a slam attack which summons 3 Death Skulls, performs a scream attack at intervals of 20% health loss that hits everyone in the room.Blue circle on the ground will disappear in three minutes.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
*Teleport Attack = 20/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt; Magical Damage with 5 Impact Power (can this be blocked?).&lt;br /&gt;
*Scream = 10/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt; Magical Damage. Become [[Ghost_King#Damage Immunity|Immune]]&lt;br /&gt;
*Orb Attack = 30/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;45&amp;lt;/span&amp;gt; Magical Damage with 7 Impact Power. Heals itself for 30.&lt;br /&gt;
*Earthquake = Becomes [[Ghost_King#Damage Immunity|Immune]], slams the ground dealing 60/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;90&amp;lt;/span&amp;gt; Physical Damage + &amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt; Magical Damage.&lt;br /&gt;
**Has a cooldown of 40 seconds&lt;br /&gt;
*Curse of Chilling = Slows the player and gives a stack of debuff that increases damage taken by Ghost Kings abilities, stacking up to 30&lt;br /&gt;
*Eating = Increases move speed from 200 to 340 and chases a player. If it reaches them, he applies a status effect that roots a player in place and siphons their health. Dealing 95% Max hp as damage over 15 seconds, stacking Curse of Chilling on player and gaining 1000 hp shield &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;Elite Ghost King deals 50% more damage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==AI==&lt;br /&gt;
&#039;&#039;&#039;Scream pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- when a player dies&lt;br /&gt;
*- every time HP is reduced by 20% (4 total)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- after 40 seconds of cooldown have passed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eating pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- When the normal attack or teleport has been used 4 to 7 times&lt;br /&gt;
&lt;br /&gt;
Target&lt;br /&gt;
*- highest aggro player&lt;br /&gt;
*- furthest player&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Teleport pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- teleport probability check (The initial probability is 50%)&lt;br /&gt;
&lt;br /&gt;
Probability&lt;br /&gt;
*- if success to teleport than decrease probability 20%&lt;br /&gt;
*- if fail to teleport than increase probability 15%&lt;br /&gt;
&lt;br /&gt;
Target&lt;br /&gt;
*- if player with aggro values whose distance is greater than 500 and less than 3000&lt;br /&gt;
*- furthest player&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal attack pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Target&lt;br /&gt;
*- 75% probability, highest aggro player&lt;br /&gt;
*- second highest player&lt;br /&gt;
*- nearest player&lt;br /&gt;
&lt;br /&gt;
Description&lt;br /&gt;
*- if target is within 500, rotate to target&lt;br /&gt;
*- if not, move to target and rotate&lt;br /&gt;
*- if after 3 second passed, select new action&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
Ghost can be located in the middle of the Inferno maps having a 33% chance to spawn. He can be spotted waiting alone in the middle of the room. As soon as a player walks in to the room he will engage with his Teleport Attack or walk to the first player that aggroes him to perform the Orb Throw Attack.&lt;br /&gt;
&lt;br /&gt;
===Preparation===&lt;br /&gt;
The most important aspect of this fight is team composition. Most optimal team currently is 1 [[Cleric]] and 2 [[Ranger]] as this gives you sustain with cleric&#039;s heals and high DPS with rangers. Optionally you can substitute one Ranger for another class such as bard, because [[Bard#Music-0|Shriek of Weakness]] increases DPS from physical sources significantly. &lt;br /&gt;
&lt;br /&gt;
You will be required to bring a decent amount of [[Consumables#Potions|Healing potions]] to recover from the Screams. However, it should be noted that [[Consumables#Potions|Potion of Protections]] do not work due to it only blocking physical damage. It is very important your Cleric has all his spells available prior to this fight so bringing [[Utility#Tools with Rarities|Campfires]] is essential.&lt;br /&gt;
&lt;br /&gt;
When it comes to equipment quality for each player, you will need better gear than your basic gear but you do not need all legendries.&lt;br /&gt;
&lt;br /&gt;
If you also have any of the skeleton skins that was available through Shop it is very helpful since it gives +10 Magic Resistance.&lt;br /&gt;
&lt;br /&gt;
===Roles:===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ranger&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*As a Ranger you are the main damage dealer of this comp. &lt;br /&gt;
*You need to position far away from the Ghost King and keep rotation around as cursed circles appear.&lt;br /&gt;
*If you do get low do not forget to keep your potions up and ask for heals from your cleric &lt;br /&gt;
*If you are running a bow you have to run Quickshot as it deals a burst of damage. Optionally for more damage you can add Multishot and if not use Field Ration for sustain.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barbarian(Melee)&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*As a Melee DPS you need to be very cautious of getting stacks of Curse of Chilling.&lt;br /&gt;
*It is harder for you to run away from Eating ability so pay close attention to the blue bubble that will appear around Ghost King and start running away even if you cannot tell if it is aggroed to you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleric&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*You are the pillar of this comp, without you it is very difficult for your allies to stay alive.&lt;br /&gt;
*Make sure all your abilities are available and communicate with your team how much you have left.&lt;br /&gt;
*Pay attention to the curse stacks and use Cleanse if it is above 10 stacks. If you do not and your ally does not run out in time they will most likely die.&lt;br /&gt;
*Pay very close attention to the abilities Ghost King is casting and time your heals and buffs efficiently. For example do not try to heal or buff when Ghost King is getting ready for Earthquake.&lt;br /&gt;
*Select both healing spells and some buff spells depending on your spell capacity. &lt;br /&gt;
*The Protection from Evil perk will reduce the duration of Curse of Chilling by half.&lt;br /&gt;
&lt;br /&gt;
===Encounter===&lt;br /&gt;
&lt;br /&gt;
As you enter the room Ghost King will teleport to the first player that has entered the room and will leave a Curse pool after doing his teleport attack. This is easily avoidable by just running by it or waiting for it attack. He will repeat this move through out the fight. It is recommended to stay apart from your teammates and far to the edges of arena to prevent it from being covered by Curse Pools.&lt;br /&gt;
&lt;br /&gt;
Ghost King will also do a Scream attack doing damage to everyone in the arena amplified by the amount of Curse stacks you have. This attack is unavoidable.&lt;br /&gt;
&lt;br /&gt;
Sometimes he will do his Orb Attack shooting 5 orbs towards a player that will hit for 30 Magical Damage each orb. &lt;br /&gt;
&lt;br /&gt;
Occasionally, he will cast a bubble around himself and start chasing a player. If the player gets caught he will start draining its health. To avoid this press x to unsheathe your weapon and run. If you get caught your cleric needs to heal you for you to be able to survive. In the case you get drained on a Curse Pool, you will die. &lt;br /&gt;
&lt;br /&gt;
Lastly and most importantly, his Earthquake ability will one shot anyone in the room that does not jump in time. To perfectly time the jump you need to pay attention to his head and when you spot blue sparks that&#039;s when you need to jump. If you survived the jump Ghost King will spawn 3 Death Skulls. Running Holy Prufication on your Cleric will one shot these.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; font-size: 15pt;font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Eat.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Eat&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Jump.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Jump&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Orbs.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Orbs&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Scream.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Scream&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Teleport.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Teleport&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Loot===&lt;br /&gt;
Ghost King will drop 3 items from drop table and 1 from Misc table (High Roller will drop better loot). The loot room will have a [[Treasure Hoard]] (Only in High Roller) and a Marvelous Chest (In both High Roller and Normal crypts lobbies).&lt;br /&gt;
&lt;br /&gt;
High Roller Ghost King will be nearly identical in mechanics but will have more HP and deal more damage, and spawn nightmare [[Death Skull#Common-0|Death Skull]]&amp;lt;nowiki/&amp;gt;s instead of elite ones on the jump attack.&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=pWcyn4X1v8s}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Extra Notes&lt;br /&gt;
===Damage Immunity===&lt;br /&gt;
After Screaming and during Earthquake, Ghost King is completely immune to damage the same way that [[Skeleton Mage]] can cast an immunity bubble.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A common misconception is that this immunity is actually 100% damage reduction such that using Penetration or [[Bard]]&#039;s Shriek of Weakness will allow it to be damaged. This is NOT the case. &lt;br /&gt;
&lt;br /&gt;
Some users have reported cases where the boss is killed while the Red immunity bubble is active. &lt;br /&gt;
The Red bubble of immunity starts to fade away at the same time that the immunity is actually lost, meaning the boss can be damaged while the bubble fades away which seems to be a roughly 0.5s animation. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Ghost King&#039;s attacks now deal magic damage instead of true magical damage. Unknown date.&lt;br /&gt;
&lt;br /&gt;
{{GenerateLootDrops|Ghost King}}&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Ghost_King&amp;diff=31931</id>
		<title>Ghost King</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Ghost_King&amp;diff=31931"/>
		<updated>2024-07-09T23:01:14Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: fix blue circle time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenerateMonsterInfobox}}&lt;br /&gt;
==Description==&lt;br /&gt;
Does a projectile attack at close range, enters an eating mode, teleports on the player, applies a stacking debuff, does a slam attack which summons 3 Death Skulls, performs a scream attack at intervals of 20% health loss that hits everyone in the room.Blue circle on the ground will disappear in three minutes.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
*Teleport Attack = 20/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt; Magical Damage with 5 Impact Power (can this be blocked?).&lt;br /&gt;
*Scream = 10/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt; Magical Damage. Become [[Ghost_King#Damage Immunity|Immune]]&lt;br /&gt;
*Orb Attack = 30/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;45&amp;lt;/span&amp;gt; Magical Damage with 7 Impact Power. Heals itself for 30.&lt;br /&gt;
*Earthquake = Becomes [[Ghost_King#Damage Immunity|Immune]], slams the ground dealing 60/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;90&amp;lt;/span&amp;gt; Physical Damage + &amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt; Magical Damage.&lt;br /&gt;
**Has a cooldown of 40 seconds&lt;br /&gt;
*Curse of Chilling = Slows the player and gives a stack of debuff that increases damage taken by Ghost Kings abilities, stacking up to 30&lt;br /&gt;
*Eating = Increases move speed from 200 to 340 and chases a player. If it reaches them, he applies a status effect that roots a player in place and siphons their health. Dealing 95% Max hp as damage over 15 seconds, stacking Curse of Chilling on player and gaining 1000 hp shield &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;Elite Ghost King deals 50% more damage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==AI==&lt;br /&gt;
&#039;&#039;&#039;Scream pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- when a player dies&lt;br /&gt;
*- every time HP is reduced by 20% (4 total)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- after 40 seconds of cooldown have passed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eating pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- When the normal attack or teleport has been used 4 to 7 times&lt;br /&gt;
&lt;br /&gt;
Target&lt;br /&gt;
*- highest aggro player&lt;br /&gt;
*- furthest player&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Teleport pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- teleport probability check&lt;br /&gt;
&lt;br /&gt;
Probability&lt;br /&gt;
*- if success to teleport than decrease probability 20%&lt;br /&gt;
*- if fail to teleport than increase probability 15%&lt;br /&gt;
&lt;br /&gt;
Target&lt;br /&gt;
*- if player with aggro values whose distance is greater than 500 and less than 3000&lt;br /&gt;
*- furthest player&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal attack pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Target&lt;br /&gt;
*- 75% probability, highest aggro player&lt;br /&gt;
*- second highest player&lt;br /&gt;
*- nearest player&lt;br /&gt;
&lt;br /&gt;
Description&lt;br /&gt;
*- if target is within 500, rotate to target&lt;br /&gt;
*- if not, move to target and rotate&lt;br /&gt;
*- if after 3 second passed, select new action&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
Ghost can be located in the middle of the Inferno maps having a 33% chance to spawn. He can be spotted waiting alone in the middle of the room. As soon as a player walks in to the room he will engage with his Teleport Attack or walk to the first player that aggroes him to perform the Orb Throw Attack.&lt;br /&gt;
&lt;br /&gt;
===Preparation===&lt;br /&gt;
The most important aspect of this fight is team composition. Most optimal team currently is 1 [[Cleric]] and 2 [[Ranger]] as this gives you sustain with cleric&#039;s heals and high DPS with rangers. Optionally you can substitute one Ranger for another class such as bard, because [[Bard#Music-0|Shriek of Weakness]] increases DPS from physical sources significantly. &lt;br /&gt;
&lt;br /&gt;
You will be required to bring a decent amount of [[Consumables#Potions|Healing potions]] to recover from the Screams. However, it should be noted that [[Consumables#Potions|Potion of Protections]] do not work due to it only blocking physical damage. It is very important your Cleric has all his spells available prior to this fight so bringing [[Utility#Tools with Rarities|Campfires]] is essential.&lt;br /&gt;
&lt;br /&gt;
When it comes to equipment quality for each player, you will need better gear than your basic gear but you do not need all legendries.&lt;br /&gt;
&lt;br /&gt;
If you also have any of the skeleton skins that was available through Shop it is very helpful since it gives +10 Magic Resistance.&lt;br /&gt;
&lt;br /&gt;
===Roles:===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ranger&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*As a Ranger you are the main damage dealer of this comp. &lt;br /&gt;
*You need to position far away from the Ghost King and keep rotation around as cursed circles appear.&lt;br /&gt;
*If you do get low do not forget to keep your potions up and ask for heals from your cleric &lt;br /&gt;
*If you are running a bow you have to run Quickshot as it deals a burst of damage. Optionally for more damage you can add Multishot and if not use Field Ration for sustain.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barbarian(Melee)&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*As a Melee DPS you need to be very cautious of getting stacks of Curse of Chilling.&lt;br /&gt;
*It is harder for you to run away from Eating ability so pay close attention to the blue bubble that will appear around Ghost King and start running away even if you cannot tell if it is aggroed to you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleric&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*You are the pillar of this comp, without you it is very difficult for your allies to stay alive.&lt;br /&gt;
*Make sure all your abilities are available and communicate with your team how much you have left.&lt;br /&gt;
*Pay attention to the curse stacks and use Cleanse if it is above 10 stacks. If you do not and your ally does not run out in time they will most likely die.&lt;br /&gt;
*Pay very close attention to the abilities Ghost King is casting and time your heals and buffs efficiently. For example do not try to heal or buff when Ghost King is getting ready for Earthquake.&lt;br /&gt;
*Select both healing spells and some buff spells depending on your spell capacity. &lt;br /&gt;
*The Protection from Evil perk will reduce the duration of Curse of Chilling by half.&lt;br /&gt;
&lt;br /&gt;
===Encounter===&lt;br /&gt;
&lt;br /&gt;
As you enter the room Ghost King will teleport to the first player that has entered the room and will leave a Curse pool after doing his teleport attack. This is easily avoidable by just running by it or waiting for it attack. He will repeat this move through out the fight. It is recommended to stay apart from your teammates and far to the edges of arena to prevent it from being covered by Curse Pools.&lt;br /&gt;
&lt;br /&gt;
Ghost King will also do a Scream attack doing damage to everyone in the arena amplified by the amount of Curse stacks you have. This attack is unavoidable.&lt;br /&gt;
&lt;br /&gt;
Sometimes he will do his Orb Attack shooting 5 orbs towards a player that will hit for 30 Magical Damage each orb. &lt;br /&gt;
&lt;br /&gt;
Occasionally, he will cast a bubble around himself and start chasing a player. If the player gets caught he will start draining its health. To avoid this press x to unsheathe your weapon and run. If you get caught your cleric needs to heal you for you to be able to survive. In the case you get drained on a Curse Pool, you will die. &lt;br /&gt;
&lt;br /&gt;
Lastly and most importantly, his Earthquake ability will one shot anyone in the room that does not jump in time. To perfectly time the jump you need to pay attention to his head and when you spot blue sparks that&#039;s when you need to jump. If you survived the jump Ghost King will spawn 3 Death Skulls. Running Holy Prufication on your Cleric will one shot these.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; font-size: 15pt;font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Eat.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Eat&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Jump.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Jump&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Orbs.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Orbs&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Scream.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Scream&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Teleport.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Teleport&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Loot===&lt;br /&gt;
Ghost King will drop 3 items from drop table and 1 from Misc table (High Roller will drop better loot). The loot room will have a [[Treasure Hoard]] (Only in High Roller) and a Marvelous Chest (In both High Roller and Normal crypts lobbies).&lt;br /&gt;
&lt;br /&gt;
High Roller Ghost King will be nearly identical in mechanics but will have more HP and deal more damage, and spawn nightmare [[Death Skull#Common-0|Death Skull]]&amp;lt;nowiki/&amp;gt;s instead of elite ones on the jump attack.&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=pWcyn4X1v8s}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Extra Notes&lt;br /&gt;
===Damage Immunity===&lt;br /&gt;
After Screaming and during Earthquake, Ghost King is completely immune to damage the same way that [[Skeleton Mage]] can cast an immunity bubble.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A common misconception is that this immunity is actually 100% damage reduction such that using Penetration or [[Bard]]&#039;s Shriek of Weakness will allow it to be damaged. This is NOT the case. &lt;br /&gt;
&lt;br /&gt;
Some users have reported cases where the boss is killed while the Red immunity bubble is active. &lt;br /&gt;
The Red bubble of immunity starts to fade away at the same time that the immunity is actually lost, meaning the boss can be damaged while the bubble fades away which seems to be a roughly 0.5s animation. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Ghost King&#039;s attacks now deal magic damage instead of true magical damage. Unknown date.&lt;br /&gt;
&lt;br /&gt;
{{GenerateLootDrops|Ghost King}}&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=31771</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=31771"/>
		<updated>2024-07-05T13:08:03Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: /* Methods of Obtaining Artifacts in High Roller */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UpdateStatus|Weapon Data}}&lt;br /&gt;
Artifacts are base weapons that have special models, names, stats, and effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Swords=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Arming Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Arming Sword|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Arming Sword|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Falchion]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Falchion|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Falchion|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Longsword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Longsword|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Longsword|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Rapier]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Rapier|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Rapier|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Daggers=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Stiletto Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Stiletto Dagger|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Stiletto Dagger|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Maces=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Morning Star]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Morning Star|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Morning Star|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Quarterstaff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Quarterstaff|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Quarterstaff|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Polearms=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Halberd]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Halberd|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Halberd|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Axes=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Battle Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Battle Axe|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Battle Axe|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Double Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Double Axe|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Double Axe|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Felling Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Felling Axe|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Felling Axe|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Horseman&#039;s Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Horseman&#039;s Axe|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Horseman&#039;s Axe|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Bows=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Longbow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Longbow|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Longbow|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Recurve Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Recurve Bow|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Recurve Bow|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Survival Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Survival Bow|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Survival Bow|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Shields=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Heater Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Heater Shield|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Heater Shield|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Buckler|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Buckler|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Magic Stuff=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Spellbook]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Spellbook|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Spellbook|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Magic Staff|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Magic Staff|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center; max-width:324px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Crystal Ball]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Crystal Ball|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Crystal Ball|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Methods of Obtaining Artifacts in High Roller==&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;A few of these used to be ground loot but now have been moved into containers in their respective rooms, the drop chance remains.&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
All of this information is up to date for HF #53 and assumes 0 Luck&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Treasure_Hoard-Inferno/Ice_Abyss|Hoard]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hoard Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity3&amp;quot;&amp;gt;20.5% Uncommon&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity4&amp;quot;&amp;gt;68.65% Rare&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;10% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;0.75% Legendary&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
There is &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to hit an Artifact&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Hoard has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_SkullRoom|Skull Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skull Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;32.5% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;55% Legendary&amp;lt;/b&amp;gt;, 5.0% Unique, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;7.5% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Skull room has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;7.5%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
Note: [[Weapon_FrozenRoom|Frozen Iron Key Room]] has the same odds as the Skull Key Room.(but don&#039;t have 5.0% Unique )&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_GoldenRoom|Golden Key Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Golden Key room weapon&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;84.0% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;14.0% Legendary&amp;lt;/b&amp;gt;, 1.0% Unique, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.0% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Golden room has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.0%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Weapon_MysticalTreasureRoom|Mystic Gem Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mystic Gem room weapon spawn&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;75% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;25% Legendary&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Mystic Gem has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[DualBossWeapon_HR|Dual Boss Treasure Room]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;90.0% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;10.0% Legendary&amp;lt;/b&amp;gt;. (for the weapon)&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Dual Boss Treasure (weapon) room has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0%&amp;lt;/b&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Lich#Loot_Tables|Inferno Bosses (Lich)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;85.0% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;12.0% Legendary&amp;lt;/b&amp;gt;,2.0% Unique, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.0% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b&amp;gt;1.0%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Lich has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;2.9%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;[[Frost_Wyvern#Loot_Tables|Abyss Bosses (Wyvern)]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Utilities Drop Rate is &amp;lt;b class=&amp;quot;colorrarity5&amp;quot;&amp;gt;72.0% Epic&amp;lt;/b&amp;gt;, &amp;lt;b class=&amp;quot;colorrarity6&amp;quot;&amp;gt;23.0% Legendary&amp;lt;/b&amp;gt;, 3.0% Unique, &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;2% Artifact&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Different bosses may have different amounts of artifacts to total items on the table. Currently each &amp;quot;Hell&amp;quot; boss has 5 Artifacts in their respective loot table&amp;lt;br&amp;gt;&lt;br /&gt;
Technically &amp;lt;b&amp;gt;2.0%&amp;lt;/b&amp;gt; chance per loot roll for Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
But the Frost Wyvern rolls this drop table 3 times&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Frost Wyvern has a &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;5.88%&amp;lt;/b&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;At Least One in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the chance at an Artifact appearing after multiple trials is &amp;lt;code&amp;gt;(1 - ((V)^N)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
V is chance of failure, N is number of trials - aka, how many times you &amp;quot;hit&amp;quot; or roll the event, and C is your answer in percentage format of getting 1 or more Artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also write V as (1 - P), P being the probability of the event happening &amp;lt;code&amp;gt;(1 - ((1-P)^N)) x 100 = C&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
What the formula is doing is taking your chance of not getting an artifact x times in a row and subtracting it from 100%, this formula does NOT calculate your chance of getting 1 artifact, it calculates your chance of getting 1 OR MORE artifacts&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;code&amp;gt;(1 - ((1055/1075)^15)) x 100 = C&amp;lt;/code&amp;gt; is the formula for 15 runs at the mystic gem room,&amp;lt;br&amp;gt;&lt;br /&gt;
	After 15 tries you chance of getting 1 or more Artifacts from the room would be &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;24.55%&amp;lt;/b&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of skull key would be &amp;lt;code&amp;gt;(1 - ((410/430)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;51.052%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	15 runs of Lich would be &amp;lt;code&amp;gt;(1 - ((10591/10600)^15)) x 100 = C&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.266%&amp;lt;/b&amp;gt; of getting one or more Artifacts&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:20px&amp;quot;&amp;gt;Math for &amp;quot;R in N trials&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;(N! / R! (N-R)!) * (P^R) * ((1-P)^(N-R)) * 100&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The probably of getting a SPECIFIC number of artifacts R (number of artifacts)&amp;lt;br&amp;gt;&lt;br /&gt;
in N trials with&amp;lt;br&amp;gt;&lt;br /&gt;
P as the probability&amp;lt;br&amp;gt;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
	Example&amp;lt;br&amp;gt;&lt;br /&gt;
	Getting exactly 2 artifacts from the gem room in 18 trials would be&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;code&amp;gt;(18! / 2! (18-2)!) * ((20/1075) ^ 2) * ((1055/1075)^16) * 100 = &amp;lt;b class=&amp;quot;colorrarity7&amp;quot;&amp;gt;3.921%&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:F9795bb1e3624c70c00d885cbf56d068&amp;diff=31561</id>
		<title>CommentStreams:F9795bb1e3624c70c00d885cbf56d068</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:F9795bb1e3624c70c00d885cbf56d068&amp;diff=31561"/>
		<updated>2024-06-27T10:37:31Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://darkanddarkertracker.com/questtracker&lt;br /&gt;
你可以试试它&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Weapon_FrozenRoom&amp;diff=26799</id>
		<title>Weapon FrozenRoom</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Weapon_FrozenRoom&amp;diff=26799"/>
		<updated>2024-06-16T11:45:44Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: Created page with &amp;quot;&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter &amp;quot; style=&amp;quot;border-collapse: collapse; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;             &amp;lt;caption&amp;gt;Loot Summary&amp;lt;/caption&amp;gt;             &amp;lt;tr&amp;gt;                 &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Luck 0&amp;lt;/th&amp;gt;                 &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapon&amp;lt;br&amp;gt;90.2...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter &amp;quot; style=&amp;quot;border-collapse: collapse; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;caption&amp;gt;Loot Summary&amp;lt;/caption&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Luck 0&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapon&amp;lt;br&amp;gt;90.24&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Utility&amp;lt;br&amp;gt;9.76&amp;lt;/th&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic &amp;lt;br&amp;gt; 35%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend &amp;lt;br&amp;gt; 57.5%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique &amp;lt;br&amp;gt; 7.5%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;6.75%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0.75%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=26703</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Artifacts&amp;diff=26703"/>
		<updated>2024-06-15T08:17:50Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: fix named weapon %&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;&amp;quot;&amp;gt;Weapon Data is currently up to date for: {{:TODO|Weapons}}&amp;lt;/p&amp;gt;&lt;br /&gt;
Artifacts are base weapons that have special models, names, stats, and effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Swords=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Arming Sword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Arming Sword|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Arming Sword|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Falchion]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Falchion|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Falchion|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Longsword]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Longsword|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Longsword|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Rapier]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Rapier|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Rapier|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Daggers=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Stiletto Dagger]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Stiletto Dagger|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Stiletto Dagger|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Maces=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Morning Star]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Morning Star|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Morning Star|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Quarterstaff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Quarterstaff|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Quarterstaff|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Polearms=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Halberd]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Halberd|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Halberd|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|Axes=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Battle Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Battle Axe|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Battle Axe|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Double Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Double Axe|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Double Axe|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Felling Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Felling Axe|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Felling Axe|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Horseman&#039;s Axe]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Horseman&#039;s Axe|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Horseman&#039;s Axe|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Bows=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Longbow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Longbow|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Longbow|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Recurve Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Recurve Bow|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Recurve Bow|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Survival Bow]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Survival Bow|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Survival Bow|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Shields=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Heater Shield]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Heater Shield|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Heater Shield|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Buckler]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Buckler|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Buckler|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Magic Stuff=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Spellbook]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Spellbook|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Spellbook|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Magic Staff]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Magic Staff|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Magic Staff|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Crystal Ball]]&amp;lt;/p&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|{{Weapon Data|Crystal Ball|ArtifactName}}|7}}&lt;br /&gt;
{{:DropTable:{{Weapon Data|Crystal Ball|ArtifactName}} 7}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Methods of Obtaining Artifacts in High Roller==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;A few of these used to be ground loot but now have been moved into containers in their respective rooms, the drop chance remains.&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
All of this information is up to date for HF #42&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hoard&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hoard Weapon/Armor/Accessories Drop Rate is &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;20.5% Uncommon&amp;lt;/span&amp;gt;,&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;68.65% Rare&amp;lt;/span&amp;gt;,&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;10% Epic&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;0.75% Legendary&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0% Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0/156&amp;lt;/span&amp;gt; unique drops on the hoard are Artifacts&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0%&amp;lt;/span&amp;gt; chance if you hit a unique you get an Artifact&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Hoard has a &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0%&amp;lt;/span&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skull Key/Iron Key Room&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Skull Key/Iron Key room weapon&#039;s Drop Rate is &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;37.5% Epic&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;52.5% Legendary&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;7.5% Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;20/20&amp;lt;/span&amp;gt; unique drops are Artifacts&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;100%&amp;lt;/span&amp;gt; chance if you hit a unique it will be an Artifact&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Skull room has a &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;7.5%&amp;lt;/span&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mystic Gem Room&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Mystic Gem room weapon spawn&#039;s Drop Rate is &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;75% Epic&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;21% Legendary&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0% Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0/43&amp;lt;/span&amp;gt; unique drops at the mystic gem room are Artifacts&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0%&amp;lt;/span&amp;gt; chance if you hit a unique it will be an Artifact&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Mystic Gem has a &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0%&amp;lt;/span&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dual Boss Treasure Room&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Double Boss room ground loot&#039;s Drop Rate is &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;91.5% Epic&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;8% Legendary&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0% Unique&amp;lt;/span&amp;gt;. (for the weapon)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0/43&amp;lt;/span&amp;gt; unique drops at the Dual Boss Treasure room are Artifacts&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0%&amp;lt;/span&amp;gt; chance if you hit a unique it will be an Artifact&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Dual Boss Treasure (weapon) room has a &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;0%&amp;lt;/span&amp;gt; chance to drop an Artifact per hit&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Inferno Bosses (Lich)&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;91.5% Epic&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;7.5% Legendary&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1% Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Different bosses have different amounts of artifacts to total items on the table&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;5/5&amp;lt;/span&amp;gt; unique drops on Lich are Artifacts&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;100%&amp;lt;/span&amp;gt; chance if you hit a unique it will be an Artifact&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
So technically 0.056% chance per loot roll for an artifact&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Lich has a &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;2.9%&amp;lt;/span&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Keep in mind warlord only has 2 loot table rolls for gear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abyss Bosses (Wyvern)&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lich&#039;s Weapon/Armor/Accessories Drop Rate is &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;90.5% Epic&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;7.5% Legendary&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;2% Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Different bosses have different amounts of artifacts to total items on the table&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;5/5&amp;lt;/span&amp;gt; unique drops on Wyvern are Artifacts&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;100%&amp;lt;/span&amp;gt; chance if you hit a unique it will be an Artifact&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
So technically 0.056% chance per loot roll for an artifact&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
But the lich rolls this drop table 3 times&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
So overall the Lich has a &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;5.7%&amp;lt;/span&amp;gt; chance to drop an Artifact per kill&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Keep in mind warlord only has 2 loot table rolls for gear.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Reward Tokens&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You can find the drop chance for uniques [https://darkanddarker.wiki.spellsandguns.com/Training Here], multiply the chance by 20/156 (the number of artifacts to all other items in game) and you have your chance at an &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Artifacts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Math for &amp;quot;At Least One in N trials&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For the chance at an Artifact appearing after multiple trials is&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
(1 - ((V)^N)) x100 = C&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
V is chance of failure, N is number of trials - aka, how many times you &amp;quot;hit&amp;quot; or roll the event, and C is your answer in percentage format of getting 1 or more Artifacts&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You can also write V as (1 - P), P being the probability of the event happening&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
(1 - ((1-P)^N)) x100 = C&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
(What the formula is doing is taking your chance of not getting an artifact x times in a row and subtracting it from 100%, this formula does NOT calculate your chance of getting 1 artifact, it calculates your chance of getting 1 OR MORE artifacts)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
Example&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
(1 - ((1055/1075)^15)) x100 = C is the formula for 15 runs at the mystic gem room,&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
After 15 tries you chance of getting 1 or more Artifacts from the room would be &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;24.55%&amp;lt;/span&amp;gt;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
15 runs of skull key would be (1 - ((410/430)^15)) x100 = C&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;51.052%&amp;lt;/span&amp;gt; of getting one or more Artifacts&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
15 runs of Lich would be (1 - ((10591/10600)^15)) x100 = C&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.266%&amp;lt;/span&amp;gt; of getting one or more Artifacts&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Math for &amp;quot;R in N trials&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
(N! / R! (N-R)!) (P^R)  ((1-P)^(N-R))  * 100  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The probably of getting a SPECIFIC number of artifacts R (number of artifacts)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
in N trials with &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
P as the probability&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; border-left:20px Solid #0000;&amp;quot;&amp;gt;&lt;br /&gt;
Example&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Getting exactly 2 artifacts from the gem room in 18 trials would be&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
(18! / 2! (18-2)!) ((20/1075) ^ 2)  ((1055/1075)^16)   * 100 = &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;3.921%&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Torch&amp;diff=26332</id>
		<title>Torch</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Torch&amp;diff=26332"/>
		<updated>2024-05-31T08:23:51Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker guide to Torch, how to use it, where to find it &amp;lt;/metadesc&amp;gt;&lt;br /&gt;
{{Infobox Item&lt;br /&gt;
|name        = Torch&lt;br /&gt;
|description = Illuminates surroundings when held&lt;br /&gt;
}}&lt;br /&gt;
{{Utilities}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
It is throwable. Continuous light effect even after throwing. Comes with starting gear.&lt;br /&gt;
&lt;br /&gt;
==Cosmetic==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:80%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Type  &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Price &amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Blue Torch.png|x150px]] &amp;lt;br&amp;gt; Blue Torch &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item skin for [[Weapons|Torch]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item Skin &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1500 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Purple Torch.png|x150px]] &amp;lt;br&amp;gt; Purple Torch &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item skin for [[Weapons|Torch]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item Skin &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1500 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Yellow Torch.png|x150px]] &amp;lt;br&amp;gt; Yellow Torch &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item skin for [[Weapons|Torch]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item Skin &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; senior wardens &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{GenerateDropTables}}&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Weapon_SkullRoom&amp;diff=19831</id>
		<title>Weapon SkullRoom</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Weapon_SkullRoom&amp;diff=19831"/>
		<updated>2024-02-18T07:34:43Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: Fixed redirection issues&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter &amp;quot; style=&amp;quot;border-collapse: collapse; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;caption&amp;gt;Loot Summary&amp;lt;/caption&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Luck 0&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapon&amp;lt;br&amp;gt;90.24&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Utility&amp;lt;br&amp;gt;9.76&amp;lt;/th&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend &amp;lt;br&amp;gt; 85.0%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;76.74%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;8.26%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique &amp;lt;br&amp;gt; 15.0%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;13.5%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1.5%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Dark_and_Darker_Wiki:CREATING_LOOTTABLE:WEAPON&amp;diff=19795</id>
		<title>Dark and Darker Wiki:CREATING LOOTTABLE:WEAPON</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Dark_and_Darker_Wiki:CREATING_LOOTTABLE:WEAPON&amp;diff=19795"/>
		<updated>2024-02-17T16:23:48Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: 浩然大均 moved page LootTable:Spawn Weapon Goldenroom to Dark and Darker Wiki:CREATING LOOTTABLE:WEAPON: The hyperlinks correspond to the ICONS on the map&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|0=&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter &amp;quot; style=&amp;quot;border-collapse: collapse; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;caption&amp;gt;Loot Summary&amp;lt;/caption&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Luck 0&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapon&amp;lt;br&amp;gt;90.24&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Utility&amp;lt;br&amp;gt;9.76&amp;lt;/th&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon &amp;lt;br&amp;gt; 65.0%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;58.66%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;6.34%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare &amp;lt;br&amp;gt; 25.0%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;22.56%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;2.44%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic &amp;lt;br&amp;gt; 9.0%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;8.12%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;0.88%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend &amp;lt;br&amp;gt; 1.0%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;0.9%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;0.1%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|50=&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter &amp;quot; style=&amp;quot;border-collapse: collapse; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;caption&amp;gt;Loot Summary&amp;lt;/caption&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Luck 50&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapon&amp;lt;br&amp;gt;90.24&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Utility&amp;lt;br&amp;gt;9.76&amp;lt;/th&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon &amp;lt;br&amp;gt; 55.33%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;49.93%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;5.4%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare &amp;lt;br&amp;gt; 31.49%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;28.42%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;3.07%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic &amp;lt;br&amp;gt; 11.8%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;10.65%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;1.15%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend &amp;lt;br&amp;gt; 1.38%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;1.24%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;0.13%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|100=&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter &amp;quot; style=&amp;quot;border-collapse: collapse; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;caption&amp;gt;Loot Summary&amp;lt;/caption&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Luck 100&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapon&amp;lt;br&amp;gt;90.24&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Utility&amp;lt;br&amp;gt;9.76&amp;lt;/th&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon &amp;lt;br&amp;gt; 48.86%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;44.09%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;4.77%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare &amp;lt;br&amp;gt; 35.71%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;32.22%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;3.48%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic &amp;lt;br&amp;gt; 13.8%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;12.45%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;1.35%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend &amp;lt;br&amp;gt; 1.63%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;1.47%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;0.16%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|150=&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter &amp;quot; style=&amp;quot;border-collapse: collapse; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;caption&amp;gt;Loot Summary&amp;lt;/caption&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Luck 150&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapon&amp;lt;br&amp;gt;90.24&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Utility&amp;lt;br&amp;gt;9.76&amp;lt;/th&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon &amp;lt;br&amp;gt; 44.25%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;39.93%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;4.32%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare &amp;lt;br&amp;gt; 38.8%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;35.02%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;3.79%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic &amp;lt;br&amp;gt; 15.13%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;13.66%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;1.48%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend &amp;lt;br&amp;gt; 1.81%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;1.63%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;0.18%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|200=&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter &amp;quot; style=&amp;quot;border-collapse: collapse; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;caption&amp;gt;Loot Summary&amp;lt;/caption&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Luck 200&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapon&amp;lt;br&amp;gt;90.24&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Utility&amp;lt;br&amp;gt;9.76&amp;lt;/th&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon &amp;lt;br&amp;gt; 40.97%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;36.98%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;4.0%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare &amp;lt;br&amp;gt; 40.97%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;36.98%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;4.0%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic &amp;lt;br&amp;gt; 16.11%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;14.54%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;1.57%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend &amp;lt;br&amp;gt; 1.94%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;1.75%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;0.19%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|250=&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter &amp;quot; style=&amp;quot;border-collapse: collapse; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;caption&amp;gt;Loot Summary&amp;lt;/caption&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Luck 250&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapon&amp;lt;br&amp;gt;90.24&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Utility&amp;lt;br&amp;gt;9.76&amp;lt;/th&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon &amp;lt;br&amp;gt; 38.49%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;34.73%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;3.75%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare &amp;lt;br&amp;gt; 42.63%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;38.47%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;4.16%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic &amp;lt;br&amp;gt; 16.84%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;15.2%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;1.64%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend &amp;lt;br&amp;gt; 2.04%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;1.84%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;0.2%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|300=&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter &amp;quot; style=&amp;quot;border-collapse: collapse; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;caption&amp;gt;Loot Summary&amp;lt;/caption&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Luck 300&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapon&amp;lt;br&amp;gt;90.24&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;th class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Utility&amp;lt;br&amp;gt;9.76&amp;lt;/th&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon &amp;lt;br&amp;gt; 36.67%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;33.09%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;3.58%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare &amp;lt;br&amp;gt; 43.86%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;39.58%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;4.28%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic &amp;lt;br&amp;gt; 17.36%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;15.67%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;1.69%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;            &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend &amp;lt;br&amp;gt; 2.1%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;1.9%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;0.21%&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
            &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{LoottableTable|content=&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Arming Sword|image=Arming Sword 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Bardiche|image=Bardiche 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Battle Axe|image=Battle Axe 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Buckler|image=Buckler 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Castillon Dagger|image=Castillon Dagger 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Crossbow|image=Crossbow 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Crystal Ball|image=Crystal Ball 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Crystal Sword|image=Crystal Sword 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Double Axe|image=Double Axe 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Falchion|image=Falchion 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Felling Axe|image=Felling Axe 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Flanged Mace|image=Flanged Mace 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Halberd|image=Halberd 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Hatchet|image=Hatchet 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Heater Shield|image=Heater Shield 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Horseman&#039;s Axe|image=Horseman&#039;s Axe 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Longbow|image=Longbow 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Longsword|image=Longsword 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Morning Star|image=Morning Star 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Pavise|image=Pavise 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Rapier|image=Rapier 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Recurve Bow|image=Recurve Bow 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Rondel Dagger|image=Rondel Dagger 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Round Shield|image=Round Shield 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Spear|image=Spear 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Spellbook|image=Spellbook 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Survival Bow|image=Survival Bow 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|War Maul|image=War Maul 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Windlass Crossbow|image=Windlass Crossbow 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Magic Staff|image=Magic Staff 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Zweihander|image=Zweihander 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Kris Dagger|image=Kris Dagger 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Stiletto Dagger|image=Stiletto Dagger 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Short Sword|image=Short Sword 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Quarterstaff|image=Quarterstaff 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Hand Crossbow|image=Hand Crossbow 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Viking Sword|image=Viking Sword 3.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weapon]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Lute|image=Lute.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Utility]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Utility]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Utility]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Utility]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Drum|image=Drum.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Utility]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Utility]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Utility]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Utility]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Flute|image=Flute.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Utility]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Utility]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Utility]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Utility]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr style=&amp;quot;border-top: 2.5px solid #b4bbc2;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td rowspan=&amp;quot;4&amp;quot;&amp;gt; {{Iconbox|Lyre|image=Lyre.png|size=x60px|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Utility]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 4 - &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5854%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Utility]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 5 - &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.6098%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Utility]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 6 - &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.2195%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Utility]] &amp;lt;/td&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt; 7 - &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.0244%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    }}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Old_Rusty_Key&amp;diff=19784</id>
		<title>Old Rusty Key</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Old_Rusty_Key&amp;diff=19784"/>
		<updated>2024-02-17T15:19:08Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: Created page with &amp;quot;{{Infobox Item |name        = Old Rusty Key |description = A rusty old key that doubts whether it will open the door. |rarity=7|slottype=Utility|utilitytype=Consumable}}{{Utilities}} ==Description== You can get &amp;#039;&amp;#039;&amp;#039;Old Rusty Key&amp;#039;&amp;#039;&amp;#039; by killing Giant Worm ==Tips== *If your inventory is full, you will not receive any new items from the stash, even if the roll is for a desirable item such as a halberd or spear. This is because your inventory is already filled with other i...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Item&lt;br /&gt;
|name        = Old Rusty Key&lt;br /&gt;
|description = A rusty old key that doubts whether it will open the door.&lt;br /&gt;
|rarity=7|slottype=Utility|utilitytype=Consumable}}{{Utilities}}&lt;br /&gt;
==Description==&lt;br /&gt;
You can get &#039;&#039;&#039;Old Rusty Key&#039;&#039;&#039; by killing [[Giant Worm]]&lt;br /&gt;
==Tips==&lt;br /&gt;
*If your inventory is full, you will not receive any new items from the stash, even if the roll is for a desirable item such as a halberd or spear. This is because your inventory is already filled with other items, such as gold.&lt;br /&gt;
*As some weapons and armor can be big, it is advised to keep your inventory open, otherwise you won&#039;t get the item&lt;br /&gt;
==Locations==&lt;br /&gt;
You can check other golden door on the map and other locations from [https://darkanddarker.map.spellsandguns.com/ maps.]&lt;br /&gt;
==Treasure Hoard Loot Table==&lt;br /&gt;
You can see its loot table on its page = [[Hoard]]&lt;br /&gt;
==History==&lt;br /&gt;
{{History|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gold_Coin_Chest&amp;diff=19783</id>
		<title>Gold Coin Chest</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gold_Coin_Chest&amp;diff=19783"/>
		<updated>2024-02-17T15:08:34Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: Created page with &amp;quot;{{Infobox |name        = Gold Coin Chest |description = A chest that can hold a lot of gold coins. |image=Gold Coin Chest|rarity=7|stats=|invsize=3x2|slottype=Invalid}}  ==Gold Container== Save the warehouse and store gold coins ==Description== Holds 10000 coins, size 3x2, 1666 coins per slot       == Drop Table == &amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-ali...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|name        = Gold Coin Chest&lt;br /&gt;
|description = A chest that can hold a lot of gold coins.&lt;br /&gt;
|image=Gold Coin Chest|rarity=7|stats=|invsize=3x2|slottype=Invalid}}&lt;br /&gt;
&lt;br /&gt;
==Gold Container==&lt;br /&gt;
Save the warehouse and store gold coins&lt;br /&gt;
==Description==&lt;br /&gt;
Holds 10000 coins, size 3x2, 1666 coins per slot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Drop Table ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&amp;lt;caption&amp;gt;Drop Table&amp;lt;/caption&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th title=&amp;quot;Sort ascending&amp;quot; role=&amp;quot;columnheader button&amp;quot; tabindex=&amp;quot;0&amp;quot; class=&amp;quot;headerSort&amp;quot; style=&amp;quot;width:20%&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&amp;lt;th title=&amp;quot;Sort ascending&amp;quot; role=&amp;quot;columnheader button&amp;quot; tabindex=&amp;quot;0&amp;quot; class=&amp;quot;headerSort&amp;quot; style=&amp;quot;width:20%&amp;quot;&amp;gt;Type&amp;lt;/th&amp;gt;&amp;lt;th title=&amp;quot;Sort ascending&amp;quot; role=&amp;quot;columnheader button&amp;quot; tabindex=&amp;quot;0&amp;quot; class=&amp;quot;headerSort&amp;quot; style=&amp;quot;width:20%&amp;quot;&amp;gt;Count&amp;lt;/th&amp;gt;&amp;lt;th title=&amp;quot;Sort ascending&amp;quot; role=&amp;quot;columnheader button&amp;quot; tabindex=&amp;quot;0&amp;quot; class=&amp;quot;headerSort&amp;quot; style=&amp;quot;width:20%&amp;quot;&amp;gt;Chance&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding: 10px;&amp;quot;&amp;gt;[[Treasure Hoard#Goblin Cave HR]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Container]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;0.1%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding: 10px;&amp;quot;&amp;gt;[[Treasure Hoard#Crypt HR]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Container]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;0.1%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding: 10px;&amp;quot;&amp;gt;[[Treasure Hoard#Inferno HR]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Container]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;0.1%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Treasure Hoard#Ice Cave HR&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Container]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;0.1%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Utilities&amp;diff=19781</id>
		<title>Utilities</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Utilities&amp;diff=19781"/>
		<updated>2024-02-17T15:04:54Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: /* Gold Containers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Weapons Guide to Stats, Damage, Effects, Rarity, Classes&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
Page is currently up to date for: {{:TODO|Utility}}&lt;br /&gt;
&lt;br /&gt;
Utilities are single or multiple-use items that can be used during combat or to complete a variety of tasks. &lt;br /&gt;
&lt;br /&gt;
== Rarity==&lt;br /&gt;
&lt;br /&gt;
There are 8 rarities in the game. As rarities increases, the utilities&#039; damage, setup time or duration can also improve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity0&amp;quot;&amp;gt;Junk&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon &amp;lt;/span&amp;gt;| &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gold Containers==&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Where to Find&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Gold Coin Bag|image=Coin Bag.png|rarity=7}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Holds 1000 coins, size 2x2, 250 coins per slot &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  Can be crafted at [[Leathersmith]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Gold Coin Chest|image=Coin Chest.png|rarity=7}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Holds 10000 coins, size 3x2, 1666 coins per slot  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Can drop from [[Hoard]], [[Coin Chest#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Where to Find&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Lantern|image=Lantern.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Illuminates surroundings when held. &amp;lt;br&amp;gt; Can roll extra enchantments like a 1-handed weapon, depending on rarity.&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Lantern#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Lockpick|image=Lockpick.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unlocks doors and lootboxes that require picklocking. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Lockpick#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Oil Lantern|image=Oil Lantern.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Illuminates surroundings when held, can also be thrown like Explosion Bottle leaving lingering fire that deals 3 magical damage per second. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Oil Lantern#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Old Rusty Key|image=Old Rusty Key.png|rarity=7}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unlocks the door to the Rusty Room. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Old Rusty Key#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Golden Key|image=Golden Key.png|rarity=7}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unlocks the door to the Golden Room. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Golden_Key#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skull Key|image=Skull Key.png|rarity=7}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unlocks the door to the Skull Room. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Skull Key#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Soul Heart|image=Soul Heart.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Can be used on an Altar of Resurrection to revive fallen teammates. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Drops from fallen players &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tools with Rarities==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Action Time&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Where to Find&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Build a Campfire that will regenerate 3 HP and 34 Skill Points per second for &amp;lt;span class=&amp;quot;colorrarity0&amp;quot;&amp;gt; 15 &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt; 18 &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt; 21 &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt; 24 &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt; 27&amp;lt;/span&amp;gt; |&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt; 30 &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt; 33 &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt; 36 &amp;lt;/span&amp;gt; seconds.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15 seconds &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Woodsman]] and [[Campfire Kit#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
         &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Pickaxes are used to mine ores. Each hit will grant the player with ore until the ore breaks. Higher rarities have higher [[Interaction Speed]] &amp;lt;span class=&amp;quot;colorrarity0&amp;quot;&amp;gt; 0.5% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt; 1% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt; 3% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt; 5% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt; 10% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt; 15% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt; 20% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt; 25% &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15 seconds&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weaponsmith]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
      &lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Damage&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Class&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Utility Type&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Action Time&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slowdown On Hit&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Where to Find&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 True Damage per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Ranger]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Set a hunting trap that immobilizes and damages the target until it is disarmed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;15&#039;&#039;&#039; True Damage on hit&amp;lt;br&amp;gt;&#039;&#039;&#039;2&#039;&#039;&#039; True Damage per step when trying to move&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Installable&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity0&amp;quot;&amp;gt;7 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;6 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;5 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;4 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;3 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;2 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;1 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1 seconds&amp;lt;/span&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Ranger&#039;s starting gear / [[Hunting Trap#Drop_Table|Drop Table]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity0&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;21&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;25&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;29&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;34&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;39&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;44&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Rogue]], [[Wizard]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Throw a throwing knife at a target location. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Throwable&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Instant &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; -20% &amp;lt;br&amp;gt; Duration: 1.0s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Rogue]] Kit and [[Throwing Knife#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
         &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity0&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;21&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;24&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;27&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;33&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;36&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;39&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Barbarian]], [[Fighter]], [[Bard]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Throw an axe at a target location. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Throwable&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Instant&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; -25% &amp;lt;br&amp;gt; Duration: 1.0s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Barbarian]] Kit and [[Francisca Axe#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
         &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Explosive Bottle|image=Explosive Bottle.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; No initial damage &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; All Classes &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Throw an explosive bottle at a target location that will cause it to burn the ground that deals 3 magical damage per second. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Throwable &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Instant&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Explosive Bottle#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Trap Disarming Kit|image=Trap Disarming Kit.png|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; No damage &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; All Classes &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Disarm any trap, including floor spikes, wall spikes, and even swinging axe traps. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Installable &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5s interaction&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Trap Disarming Kit#Drop_Table|Drop Table]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Utilities&amp;diff=19777</id>
		<title>Utilities</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Utilities&amp;diff=19777"/>
		<updated>2024-02-17T15:00:00Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: /* Gold Containers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Weapons Guide to Stats, Damage, Effects, Rarity, Classes&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
Page is currently up to date for: {{:TODO|Utility}}&lt;br /&gt;
&lt;br /&gt;
Utilities are single or multiple-use items that can be used during combat or to complete a variety of tasks. &lt;br /&gt;
&lt;br /&gt;
== Rarity==&lt;br /&gt;
&lt;br /&gt;
There are 8 rarities in the game. As rarities increases, the utilities&#039; damage, setup time or duration can also improve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity0&amp;quot;&amp;gt;Junk&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon &amp;lt;/span&amp;gt;| &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gold Containers==&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Where to Find&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Gold Coin Bag|image=Coin Bag.png|rarity=7}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Holds 1000 coins, size 2x2, 250 coins per slot &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  Can be crafted at [[Leathersmith]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Gold coin chest|image=Coin Chest.png|rarity=7}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Holds 10000 coins, size 3x2, 1666 coins per slot  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Can drop from [[Hoard]], [[Coin Chest#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Where to Find&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Lantern|image=Lantern.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Illuminates surroundings when held. &amp;lt;br&amp;gt; Can roll extra enchantments like a 1-handed weapon, depending on rarity.&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Lantern#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Lockpick|image=Lockpick.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unlocks doors and lootboxes that require picklocking. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Lockpick#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Oil Lantern|image=Oil Lantern.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Illuminates surroundings when held, can also be thrown like Explosion Bottle leaving lingering fire that deals 3 magical damage per second. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Oil Lantern#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Old Rusty Key|image=Old Rusty Key.png|rarity=7}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unlocks the door to the Rusty Room. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Old Rusty Key#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Golden Key|image=Golden Key.png|rarity=7}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unlocks the door to the Golden Room. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Golden_Key#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skull Key|image=Skull Key.png|rarity=7}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unlocks the door to the Skull Room. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Skull Key#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Soul Heart|image=Soul Heart.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Can be used on an Altar of Resurrection to revive fallen teammates. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Drops from fallen players &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tools with Rarities==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Action Time&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Where to Find&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Build a Campfire that will regenerate 3 HP and 34 Skill Points per second for &amp;lt;span class=&amp;quot;colorrarity0&amp;quot;&amp;gt; 15 &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt; 18 &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt; 21 &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt; 24 &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt; 27&amp;lt;/span&amp;gt; |&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt; 30 &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt; 33 &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt; 36 &amp;lt;/span&amp;gt; seconds.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15 seconds &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Woodsman]] and [[Campfire Kit#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
         &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Pickaxes are used to mine ores. Each hit will grant the player with ore until the ore breaks. Higher rarities have higher [[Interaction Speed]] &amp;lt;span class=&amp;quot;colorrarity0&amp;quot;&amp;gt; 0.5% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt; 1% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt; 3% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt; 5% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt; 10% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt; 15% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt; 20% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt; 25% &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15 seconds&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weaponsmith]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
      &lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Damage&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Class&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Utility Type&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Action Time&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slowdown On Hit&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Where to Find&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 True Damage per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Ranger]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Set a hunting trap that immobilizes and damages the target until it is disarmed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;15&#039;&#039;&#039; True Damage on hit&amp;lt;br&amp;gt;&#039;&#039;&#039;2&#039;&#039;&#039; True Damage per step when trying to move&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Installable&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity0&amp;quot;&amp;gt;7 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;6 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;5 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;4 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;3 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;2 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;1 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1 seconds&amp;lt;/span&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Ranger&#039;s starting gear / [[Hunting Trap#Drop_Table|Drop Table]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity0&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;21&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;25&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;29&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;34&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;39&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;44&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Rogue]], [[Wizard]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Throw a throwing knife at a target location. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Throwable&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Instant &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; -20% &amp;lt;br&amp;gt; Duration: 1.0s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Rogue]] Kit and [[Throwing Knife#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
         &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity0&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;21&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;24&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;27&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;33&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;36&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;39&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Barbarian]], [[Fighter]], [[Bard]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Throw an axe at a target location. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Throwable&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Instant&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; -25% &amp;lt;br&amp;gt; Duration: 1.0s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Barbarian]] Kit and [[Francisca Axe#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
         &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Explosive Bottle|image=Explosive Bottle.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; No initial damage &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; All Classes &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Throw an explosive bottle at a target location that will cause it to burn the ground that deals 3 magical damage per second. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Throwable &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Instant&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Explosive Bottle#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Trap Disarming Kit|image=Trap Disarming Kit.png|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; No damage &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; All Classes &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Disarm any trap, including floor spikes, wall spikes, and even swinging axe traps. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Installable &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5s interaction&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Trap Disarming Kit#Drop_Table|Drop Table]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gold_Coin_Bag&amp;diff=19776</id>
		<title>Gold Coin Bag</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gold_Coin_Bag&amp;diff=19776"/>
		<updated>2024-02-17T14:57:29Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: /* Craftable */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|name        = Gold Coin Bag&lt;br /&gt;
|description = A bag that can hold quite a bit of gold coins.&lt;br /&gt;
|image=Gold Coin Bag|rarity=7|stats=|invsize=2x2|slottype=Invalid}}&lt;br /&gt;
&lt;br /&gt;
==Gold Container==&lt;br /&gt;
Save the warehouse and store gold coins&lt;br /&gt;
==Description==&lt;br /&gt;
Holds 1000 coins, size 2x2, 250 coins per slot&lt;br /&gt;
&lt;br /&gt;
== Craftable ==&lt;br /&gt;
Gold Coin Bag is a [[Crafting]] .&lt;br /&gt;
{{CraftingTable|&lt;br /&gt;
{{GenerateCraftingRow|Gold Coin Bag}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gold_Coin_Bag&amp;diff=19775</id>
		<title>Gold Coin Bag</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gold_Coin_Bag&amp;diff=19775"/>
		<updated>2024-02-17T14:55:16Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|name        = Gold Coin Bag&lt;br /&gt;
|description = A bag that can hold quite a bit of gold coins.&lt;br /&gt;
|image=Gold Coin Bag|rarity=7|stats=|invsize=2x2|slottype=Invalid}}&lt;br /&gt;
&lt;br /&gt;
==Gold Container==&lt;br /&gt;
Save the warehouse and store gold coins&lt;br /&gt;
==Description==&lt;br /&gt;
Holds 1000 coins, size 2x2, 250 coins per slot&lt;br /&gt;
&lt;br /&gt;
== Craftable ==&lt;br /&gt;
Gold Coin Bag is a [[/darkanddarker.wiki.spellsandguns.com/Crafting|craftable]].&lt;br /&gt;
{{CraftingTable|&lt;br /&gt;
{{GenerateCraftingRow|Gold Coin Bag}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gold_Coin_Bag&amp;diff=19774</id>
		<title>Gold Coin Bag</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gold_Coin_Bag&amp;diff=19774"/>
		<updated>2024-02-17T14:50:16Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: coin bag,But I&amp;#039;m not redirecting,sorry.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|name        = Gold Coin Bag&lt;br /&gt;
|description = A bag that can hold quite a bit of gold coins.&lt;br /&gt;
|image=Gold Coin Bag|rarity=7|stats=|invsize=2x2|slottype=Invalid}}&lt;br /&gt;
&lt;br /&gt;
==Gold Container==&lt;br /&gt;
Save the warehouse and store gold coins&lt;br /&gt;
==Description==&lt;br /&gt;
Holds 1000 coins, size 2x2, 250 coins per slot&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Utilities&amp;diff=19773</id>
		<title>Utilities</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Utilities&amp;diff=19773"/>
		<updated>2024-02-17T14:40:53Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: /* Gold Containers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Weapons Guide to Stats, Damage, Effects, Rarity, Classes&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
Page is currently up to date for: {{:TODO|Utility}}&lt;br /&gt;
&lt;br /&gt;
Utilities are single or multiple-use items that can be used during combat or to complete a variety of tasks. &lt;br /&gt;
&lt;br /&gt;
== Rarity==&lt;br /&gt;
&lt;br /&gt;
There are 8 rarities in the game. As rarities increases, the utilities&#039; damage, setup time or duration can also improve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity0&amp;quot;&amp;gt;Junk&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon &amp;lt;/span&amp;gt;| &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gold Containers==&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Where to Find&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Coin Bag|image=Coin Bag.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Holds 1000 coins, size 2x2, 250 coins per slot &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  Can be crafted at [[Leathersmith]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Gold coin chest|image=Coin Chest.png|rarity=7}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Holds 10000 coins, size 3x2, 1666 coins per slot  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Can drop from [[Hoard]], [[Coin Chest#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Where to Find&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Lantern|image=Lantern.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Illuminates surroundings when held. &amp;lt;br&amp;gt; Can roll extra enchantments like a 1-handed weapon, depending on rarity.&lt;br /&gt;
        &amp;lt;td&amp;gt;  [[Lantern#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Lockpick|image=Lockpick.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unlocks doors and lootboxes that require picklocking. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Lockpick#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Oil Lantern|image=Oil Lantern.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Illuminates surroundings when held, can also be thrown like Explosion Bottle leaving lingering fire that deals 3 magical damage per second. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Oil Lantern#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Old Rusty Key|image=Old Rusty Key.png|rarity=7}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unlocks the door to the Rusty Room. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Old Rusty Key#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Golden Key|image=Golden Key.png|rarity=7}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unlocks the door to the Golden Room. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Golden_Key#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skull Key|image=Skull Key.png|rarity=7}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unlocks the door to the Skull Room. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Skull Key#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Soul Heart|image=Soul Heart.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Can be used on an Altar of Resurrection to revive fallen teammates. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Drops from fallen players &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tools with Rarities==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Action Time&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Where to Find&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Build a Campfire that will regenerate 3 HP and 34 Skill Points per second for &amp;lt;span class=&amp;quot;colorrarity0&amp;quot;&amp;gt; 15 &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt; 18 &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt; 21 &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt; 24 &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt; 27&amp;lt;/span&amp;gt; |&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt; 30 &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt; 33 &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt; 36 &amp;lt;/span&amp;gt; seconds.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15 seconds &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Woodsman]] and [[Campfire Kit#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
         &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Pickaxes are used to mine ores. Each hit will grant the player with ore until the ore breaks. Higher rarities have higher [[Interaction Speed]] &amp;lt;span class=&amp;quot;colorrarity0&amp;quot;&amp;gt; 0.5% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt; 1% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt; 3% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt; 5% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt; 10% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt; 15% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt; 20% &amp;lt;/span&amp;gt;|&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt; 25% &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15 seconds&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Weaponsmith]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
      &lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Damage&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Class&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Utility Type&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Action Time&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slowdown On Hit&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Where to Find&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 True Damage per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Ranger]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Set a hunting trap that immobilizes and damages the target until it is disarmed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;15&#039;&#039;&#039; True Damage on hit&amp;lt;br&amp;gt;&#039;&#039;&#039;2&#039;&#039;&#039; True Damage per step when trying to move&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Installable&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity0&amp;quot;&amp;gt;7 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;6 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;5 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;4 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;3 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;2 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;1 seconds&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;1 seconds&amp;lt;/span&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Ranger&#039;s starting gear / [[Hunting Trap#Drop_Table|Drop Table]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity0&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;21&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;25&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;29&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;34&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;39&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;44&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Rogue]], [[Wizard]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Throw a throwing knife at a target location. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Throwable&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Instant &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; -20% &amp;lt;br&amp;gt; Duration: 1.0s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Rogue]] Kit and [[Throwing Knife#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
         &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;span class=&amp;quot;colorrarity0&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;21&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;24&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;27&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;33&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;36&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
		&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;39&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Barbarian]], [[Fighter]], [[Bard]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Throw an axe at a target location. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Throwable&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Instant&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; -25% &amp;lt;br&amp;gt; Duration: 1.0s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Barbarian]] Kit and [[Francisca Axe#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
         &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Explosive Bottle|image=Explosive Bottle.png|rarity=2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; No initial damage &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; All Classes &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Throw an explosive bottle at a target location that will cause it to burn the ground that deals 3 magical damage per second. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Throwable &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Instant&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Explosive Bottle#Drop_Table|Drop Table]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Trap Disarming Kit|image=Trap Disarming Kit.png|rarity=3}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; No damage &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; All Classes &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Disarm any trap, including floor spikes, wall spikes, and even swinging axe traps. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Installable &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5s interaction&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Trap Disarming Kit#Drop_Table|Drop Table]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Gold_coin_chest.png&amp;diff=19771</id>
		<title>File:Gold coin chest.png</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Gold_coin_chest.png&amp;diff=19771"/>
		<updated>2024-02-17T14:09:54Z</updated>

		<summary type="html">&lt;p&gt;浩然大均: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;gold coin chest&lt;/div&gt;</summary>
		<author><name>浩然大均</name></author>
	</entry>
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